Why Healer DPS Matters in Final Fantasy XIV

แชร์
ฝัง
  • เผยแพร่เมื่อ 18 ต.ค. 2024
  • Still think Healer DPS doesn't matter in Final Fantasy XIV raids? I'm spelling out the importance of optimizing Healer Combined Damage and the significant impact it can make in beating any enrage in the game.
    -------------------------------------------------------------
    🎙️ GEAR
    Gear I Recommend ►► kit.co/CaerEst...
    Creator Starter Kit ►► kit.co/CaerEst...
    My Current Gear ►► kit.co/CaerEst...
    🎵 MUSIC & SOUND DESIGN
    Epidemic Sound ►► share.epidemic...
    🐦 TWITTER
    I Tweet Food Pics ►► / caeresthar
    🎙️ PODCAST LINKS
    Spotify ►► tinyurl.com/2m...
    Apple Postcasts ►► tinyurl.com/45...
    Google Podcasts ►► tinyurl.com/2p...
    -------------------------------------------------------------
    © SQUARE ENIX CO., LTD. All Rights Reserved.
    #ffxiv #finalfantasy #mmo #mmorpg #gaming #healing

ความคิดเห็น • 93

  • @someonecomenting1300
    @someonecomenting1300 2 ปีที่แล้ว +10

    if you are having enrage issues and you are looking at healer dps to compensate. You got ALOT of other issues to work on.
    This sentence does NOT mean healer should not do dps.

    • @Nazuiko
      @Nazuiko ปีที่แล้ว

      The combined DPS of a healer is nearly the equivalent of a single DPS if theyre playing well.
      this means that a 1400 dps gain is great, but the onus is on two players to coordinate that, while you could get a similar benefit from a DPS improving their rotation and pot timings enough to get 1400 dps increase too.
      It helps, and its great for healers to think "How can I optimize my damage output? where am I missing a cast that I can fit one?" but thats not overtaking the DPS doing their one and only job effectively.
      A single DPS death hits your raid group's kill time larger than healers wasting GCDs

  • @skcans
    @skcans 2 ปีที่แล้ว +10

    Nice informative video but sadly the people that need to see this the most won't. Most casual players don't raid week 1 and wait until they have gear so they don't need to worry about dps checks. They don't want to spent time mapping their cd rotation and are okay with spamming gcd heals because their dps don't matter in week 4 and just want the clear

    • @CaerEsthar
      @CaerEsthar  2 ปีที่แล้ว +1

      Totally agree. Hopefully this gives people looking to take that next step some insight though.
      It is inherently more difficult to take advantage of some of the advice here in a PF setting because so much of good healer gameplay is trusting your cohealer and trusting your team.

    • @michaelbart7014
      @michaelbart7014 2 ปีที่แล้ว

      @@CaerEsthar Like mentioned, its really hard to plan for party finder...also yeah casuals will always be casual haha. I just wish they would read their abilities :')

  • @ReyXander
    @ReyXander 2 ปีที่แล้ว +1

    Solid video man, well explained, good visuals, the works. Got my sub, hope a bunch more people see this.

    • @CaerEsthar
      @CaerEsthar  2 ปีที่แล้ว

      Appreciate the kind words!

  • @pepekovallin
    @pepekovallin 2 ปีที่แล้ว +4

    While I think that Not everyone should be optimal all of the time, it would be really nice if more casuals took their time to learn their abilities and play a bit better, I don't know if I'll ever be able to manage this many abilities, but I certainly can at least try and make my party's life that much easier, It's really not that difficult to read your own abilities sometimes. Great video, I love getting more information about the game I play

    • @michaelbart7014
      @michaelbart7014 2 ปีที่แล้ว

      Tbh it gets very easy to manage all your skills the more you use them. The more you click them and actually experience their effect. It starts to become second nature and VERy annoying when you sync down to a lvl 50 dungeon and cant do certain things again xD

    • @24hr-Gaming
      @24hr-Gaming 2 ปีที่แล้ว +2

      What helps is to make a healing timeline plan. Since all the mechanics are always coming out at the same times every pull, you can make a spreadsheet and just list what you want to use at which times. Then you can have that spreadsheet up as a reference during the actual fight so you remember what to use and what to save.

    • @lu1gi92
      @lu1gi92 ปีที่แล้ว

      Its the way you show people the chance to improve. Most beginners get scared by two many advices at once, thats what i expierenced in time of playing for three years now as a casual. Sadly my time table doesnt allow me to be more than casual.

  • @Oyst8Y6h
    @Oyst8Y6h ปีที่แล้ว

    I played healer for 2 different groups since ShB and can definitely agree. I played healer in a mc group and dps in a casual this tier, and I was lucky enough that my mc dps are so legit that we never really had dps issue until p8s - however for my casual group, (we did have a sub optimal comp being RPR+2*MCH+SMN) we were enraging p7s by number. As much as I want to off load our healers, the healer combine here at week7 was 2k lower than my week1 with my cohealer back when we were full crafted. I was never huge abt pushing healer dps than having your dps/tank optimize until then…. But ya… sometimes it’s way easier to squeeze that 2k out from your healers than your dps 😂😂😂 - but at the same time it’s really REALLY rare you need to do that since a decent MC/sHC healer would dps while keep the prog going to begin with. And a low dps healer won’t really play in a week1 group with bunch of oranges. 😂

  • @tomcoleman8702
    @tomcoleman8702 2 ปีที่แล้ว +1

    I go over healer parses with people all the time. The thing I’ve found is potency means nothing to the average player. I have to take the number of casts lost, and then I multiply it by the average cast damage. Once I return that number to them, they tend to get it. Since they see the damage numbers from their casts, it becomes relatable.

    • @elgatochurro
      @elgatochurro ปีที่แล้ว

      I don't understand potency tbh

    • @tomcoleman8702
      @tomcoleman8702 ปีที่แล้ว

      @@elgatochurro A lot of people don't... it's like percentages... saying something is 120% is pretty vague because 120% of 10 is small compared to 120% of 10,000.
      Do you have logs? If you look at your average damage per cast, then you can get in your mind how much potency your casts do. Like say, if every cast of glare/malefic/dosis/broil does 10K on average, and were all say 280 potency, then you'd know that 280 potency is like 10K damage. Then, if you missed 10 casts of it, you lost 100K damage.
      That's what I do for people... if I tell them they lost 380K damage through a fight, and that would have shaved 5 second off the fight which is why you hit enrage as a healer, they tend to start paying attention. A lot of people who watch their numbers during the battle seem to understand damage numbers. But the concept is simple... larger potency abilities need to happen as often, on time, and if possible, in raid butts.

  • @Vargas87
    @Vargas87 2 ปีที่แล้ว +3

    As a healer man I find it absolutely infuriating playing in a group with inconsistent Tanks/DPS and even more so with an inconsistent healer partner. The whole crux of this argument is consistency. I've always argued, it doesn't matter what you press. For the love of god, just press the same thing at the same time with each pull.

    • @onioncultistlordoftheonion8315
      @onioncultistlordoftheonion8315 2 ปีที่แล้ว +3

      Honestly? I get more upset at having a cohealer who thinks they need to spam their gcd heals if everyone gets scratched a little compared to dps and tanks standing in bad.

  • @jocahc
    @jocahc 2 ปีที่แล้ว +2

    Great video! I'm learning to heal as sage on savage fights, but I'm struggling with pf. Any tips to somehow optimize heals at complete chaos of the PF? Maybe a video about it 🙂.

    • @Azurebolts
      @Azurebolts 2 ปีที่แล้ว +6

      Not the guy, but a fellow sage main who runs savage in pf pretty often. The number one tip I have is to have a general heal plan that doesn't deviate much but still covers everything (without GCD's, except in certain cases). Since fights generally have set damage going out, its pretty easy to get a feel of what you need to use where and very rarely does it change all too much. Typically in PF you can also feel out if your coheal is overhealing or doing the bare minimum within the first raidwide or two.

    • @CaerEsthar
      @CaerEsthar  2 ปีที่แล้ว +2

      Agree completely with Valerian here. Sage is actually ideal for PF healing because you have SO many oGCD tools at your disposal. Maybe you can’t pull every GCD shield, especially in a recovery situation, but you can still pull a lot with a rough heal plan. Every GCD counts!

    • @alexmaganda5827
      @alexmaganda5827 2 ปีที่แล้ว

      @@Azurebolts thats prolly the worst part random co healers

    • @TheRenem12
      @TheRenem12 ปีที่แล้ว

      I know I'm ultra late to this but as an AST main, often best way to he a healer is to find the best way to not heal. I start with my DOT, then aspected helios and aspected benefic the main tank then I go full offensive with my cards oGCD buffing my team. My regens keep people going, and if I know a raidwide or a stack or something is coming, you prep your regen and go back to Dps, and use a oGCD aoe heal. It helps ALOT to have innate knowledge of your both your reactive, and preventative actions. AST is a innately reactive healer but by effectively planning your rotations for regens, you spend way less time healing (If your dragoon isn't trying to floor tank) and more time spamming fall malefic and Macrocosmos off cooldown. If that helps at all

  • @cladinshadowss
    @cladinshadowss 2 ปีที่แล้ว +1

    Great video, Caer!

  • @CaerEsthar
    @CaerEsthar  ปีที่แล้ว +1

    Check out some of my other videos if you like what you see!
    Do THIS To Gear FASTER - Split Clears in FFXIV Raiding ►► th-cam.com/video/x-PtttOzreU/w-d-xo.html
    Exploring the Dynamis Datacenter on FFXIV ►► th-cam.com/video/w_yGFGv6Kh8/w-d-xo.html
    FFXIV Healer Main REACTS to Top Healer Videos ►► th-cam.com/video/TNB5H6ml6b4/w-d-xo.html

  • @Siinwu
    @Siinwu 2 ปีที่แล้ว +1

    Teamwork is what gets the jobs done.
    doesnt matter what classes you have, only you know how to play them and play as a team.
    the end.

  • @alexandrezolla4959
    @alexandrezolla4959 2 ปีที่แล้ว +2

    Yoooo Caer! Great video 😃 hope to see more 😃

  • @FtechJack
    @FtechJack ปีที่แล้ว

    So in my ears as a static raid lead, I have to agree these points matter, however, generally healer dps is one of the last factors I check as it has the lowest impact in terms of dps weight, falling far below any dps class's impact and accounting for about 50% of what a tanks dps is capable of on the high end of healer damage.

  • @van_damage
    @van_damage 2 ปีที่แล้ว +1

    Great video and great presentation.

  • @cgperschon
    @cgperschon 2 ปีที่แล้ว +2

    I’m only half way into the video and I see a slight issue. Looking at the door boss on p8s is bad because if you get snake first you can kill it before dog 2 which inflates all parses.
    Additionally, I played in 2 different statics this tier. One as healer main and the other as a dps. The one I played as dps suffered greatly because the healers were trying to play as if they were in a parse group (meaning they were relying on self healing of the group, weren’t tipping players off, etc). It was absolutely causing the group to prog slower, a lot slower. There is no reason for healers not to spend an extra GCD to top people off during prog. Yes it’s less optimal for this dps, however it’s better for the group during prog so people can make a mistake or two and the group doesn’t wipe to the next mechanic. I can’t tell you how many times I died to a raid wide weeks 1-4 because I wasn’t topped off fully and someone forgot to mitigate the AoE. Playing safe during prog is way better than trying to go for those parses…. I’m not saying don’t dps and healer dps isn’t important, I’m saying STOP trying to be a green dps during prog. It literally made my other group take over twice as long.

    • @CaerEsthar
      @CaerEsthar  2 ปีที่แล้ว +1

      The snake/dog issue isn’t a big deal because the discrepancy affects everyone equally. I don’t disagree with your comments on prog, but I also didn’t say to try and be a parselord during prog, only how to pump more damage when you hit an enrage. Optimized healing doesn’t let people die - hard casting Raise is a DPS loss ;)

    • @cgperschon
      @cgperschon 2 ปีที่แล้ว +1

      @@CaerEsthar Your hard cast raise comment made me laugh, because ONE of our healers would only raise with when swift was up….Which made the group recovery that much worse. Looking back I can really see why that group moved sooo slow.

  • @akikotachibana
    @akikotachibana 2 ปีที่แล้ว +4

    most casuals won't sweat this hard, but believe me this is a good informative vid for people trying to get better with savage gameplay as a healer

  • @ramenjd6239
    @ramenjd6239 ปีที่แล้ว +1

    As a healer man I agree with what you said and it’s informative video.
    And btw, your midlander is a hotie

    • @CaerEsthar
      @CaerEsthar  ปีที่แล้ว

      That’s what we like to hear ;)

  • @GimmeTOKYO
    @GimmeTOKYO 2 ปีที่แล้ว +1

    Great narration and presentation. Subbed.

  • @obcarg
    @obcarg 2 ปีที่แล้ว +2

    This is good shit bro! Keep it up :D

  • @mpstory4ever
    @mpstory4ever 2 ปีที่แล้ว +1

    9:46 btw if want to experiment with tight timings you can kera when the boss finishes casting twist nature and it will be up for the stack + spread and will be back for 2nd element + aion at the end. But its really tight with a window of around 1 sec. I have it recorded here th-cam.com/video/OPOwcMYb8Bo/w-d-xo.html

    • @Eiensakura
      @Eiensakura 2 ปีที่แล้ว +1

      slotting a miti into tight timings so that it covers multiple raidwides is just so satisfying.

  • @nickjordan8996
    @nickjordan8996 ปีที่แล้ว

    I'd rather light my nuts on fire than spam FF14's 1-button dps rotation. Yoshi-P ruined healing after 4.0. I literally hate his guts for it to this day.

  • @BirdyistYT
    @BirdyistYT 2 ปีที่แล้ว

    Thank you for the DNC shoutout pandahairflip

  • @loomingdeath1758
    @loomingdeath1758 2 ปีที่แล้ว

    Just wanna ask but if mch is left behind so badly why is the FF14 devs not looking at this.... or are we so bad at mch that yoshi-p and his team can clear this as a mch thus making us look bad o.o or does mch just need a strait up rework?

    • @CaerEsthar
      @CaerEsthar  2 ปีที่แล้ว

      Supposedly buffs are coming in a few weeks - Prayge

  • @itsRakka
    @itsRakka 2 ปีที่แล้ว +1

    just subscribing on the basis of the premise

    • @CaerEsthar
      @CaerEsthar  2 ปีที่แล้ว

      Hah, right on. There'll be more where that came from.

  • @Evilness117
    @Evilness117 2 ปีที่แล้ว

    1 rule dont die

  • @AlalaCrisp
    @AlalaCrisp 2 ปีที่แล้ว +3

    Not enough UWU voice. Needs more. I'm telling Prav. Smadging - Alala

    • @GimmeTOKYO
      @GimmeTOKYO 2 ปีที่แล้ว

      Big Fan Noah 💕

  • @awesomeuno1
    @awesomeuno1 2 ปีที่แล้ว +1

    Liked and subbed to stop cringe thumbnails and titles

  • @bryantgutierrez9191
    @bryantgutierrez9191 2 ปีที่แล้ว

    Agreed on one thing, Week 2-4 high iLvl PF is Bullsquares! Everyone knows Dps get priority on BiS! We get scraps once enough repeats are filled! I only PF Savage and I didn’t get my first drop till week 6 last week! So unfair!! Also! Cool! I learned something new today! My DPS has been 4 and below on charts! It’s good to see how i can manage more efficiently! Soooorta! See I PF…..I NEED to heal…so I don’t see this helping me get my numbers up. I wanna clear, not risk green dps raging random people cause my co-healer wants to (75% of time) Glare mage it.

  • @adammealing8632
    @adammealing8632 2 ปีที่แล้ว

    Healer damage does matter, despite the game in every way trying to teach it doesn't matter given how fucking boring their damage spells are and general heals are. FF14 had a healer flair problem. They need to look sexier whilst doing their bland job and handhold the raid. They should look like the finely aged mother/daddy figure, not hideous crone or male gone to seed that they are.

  • @AnvilMAn603
    @AnvilMAn603 2 ปีที่แล้ว +3

    im a healer main, i do what i can without hurting my healing. if we enrage then thats the DPS problem not mine

    • @CaerEsthar
      @CaerEsthar  2 ปีที่แล้ว +10

      It's a team game. If you enrage, it's your problem too.

    • @AnvilMAn603
      @AnvilMAn603 2 ปีที่แล้ว +1

      @@CaerEsthar i am a healer, my job is to heal. the only reason i cast any dps at all is there are times when i might not have anything to do. a tanks job is to keep things off the healer and dps while the healer keeps them alive.
      the dps job is, funny enough, to dps and kill things. if things dont die fast enough then its the dps fault for not doing the job right

    • @skippin4044
      @skippin4044 2 ปีที่แล้ว +4

      nice bait

    • @Plantasea
      @Plantasea 2 ปีที่แล้ว +2

      I agree. This mentality is why there is a healer shortage. The focus should be on dps, and how to maximize their output. The raid isn’t meant to clear with a healer putting in dps. If the other jobs know their rotation and perform it well, the healers should only have to keep their party alive, which is what they are designed to do. Any dps contributions by healer is just extra dps, and shouldn’t be the focus of any party who is looking to increase numbers.

    • @arkboi2145
      @arkboi2145 2 ปีที่แล้ว

      AMEN!

  • @arkboi2145
    @arkboi2145 2 ปีที่แล้ว +4

    @CaerEsthar #CaerEsthar I have to say that I disagree with you So, here's THE Tea. I'm a lvl 90 ilvl 620 Healer main on Faire with all my classes/jobs maxed out and I have been playing FFXIV for the last 8 years. I've also played many other RPGs and MMORPGs over my lifetime (last 25+ years), such as: THE Original D&D, Dungeons and Dragons: Neverwinter, RuneScape (RS), Everquest 1/2 (EQ), Everquest Online Adventures (EQOA), Dark Age of Camelot, Guild Wars 1/2 (GW), Albion Online, Tera, Rift, World of Warcraft (WoW), Final Fantasy 11 Online (FF11), The Lord of the Rings Online (TLOFTRO), Warhammer Online (WHO), Elder Scrolls Online (ESO), and Black Desert Online (BDO). As such, I can proudly and confidently say that I know a thing or two.
    First -- A Healer Archetype/Class's primary function and role within a group/party is to: 1) Heal wounds/damage, 2) Cure diseases/poisons/curses, 3) Revive the fallen, 4) Buff teammates, and lastly, 5) Support their team. Heal, Cure, Revive, Buff, and Support (H.C.R.B.S.). Yes, Healers do indeed have damaging spells and abilities. This is the case amongst ALL fantasy and sci-fi games. However, in every single one of these games, a healer's damage-dealing spells/abilities have primarily been for self-defense, for solo content, and/or for supporting their allies in a pinch. Healer damage has NEVER in the history of role-playing or gaming, been a replacement for an actual Damage-dealer/DPS Archetype/Class (** Note: except in very specific circumstances -- such as a Priest/Cleric/White Mage having a significant Holy-aspected damage-dealing advantage over Undead and Demons). This is case in point why in every single RPG or MMORPG, Healers have the lowest damage output and the smallest number of actual damage-dealing spells/abilities out of all other classes and roles. Why? Because, It. is. Not. Their. Job. To. Do. Damage. Reread that. Game developers have labored intensely to make that very clear to the player base without having to outright state it out loud on repeat like a parrot and put it in large red writing all over the place.
    Second -- Yes, I agree that Healers * SHOULD/AUGHT TO * help out and support their team in dealing damage and taking down a difficult enemy or boss * IF * time and the situation allows for it. Especially if it makes dungeons/trials/raids faster and puts less stress on the DPS and Tank(s). What do I mean by that? Well, that means: 1) If there isn't an immediate one-shot mechanic going off that a Healer needs to move out of the way of to avoid, 2) If no one is suffering from an immediate life-threatening Debuff that needs to be Ensunaed ASAP, 3) If your Tank is fully topped off or above 50% HP, and/or 4) if you, the Healer, your Melee/Ranged DPS, and/or your Casters are fully topped off or above 75% HP; THEN AND ONLY THEN, should a healer stop healing and focus on hard-casting damage-dealing spells/abilities on an enemy/boss. Sure, absolutely, it's not at all unacceptable for people to reasonably expect a Healer who has a Damage over Time (DoT) spell/ability, to be required to maintain them on multiple enemies or a boss. Nor is it unacceptable or unreasonable to expect healers to weave in Area of Effect (AoE) damage-dealing spells/abilities during trash pulls. That is the exact reason why in most RPGs and MMOs, Healer's DoT spells/abilities tend to be instant-cast and why a Healer's damage-dealing Single Target (ST) and AoE spells/abilities tend to be quick-casting and on a short cooldown as well as straightforward with a simple one-two rotation. That way, a Healer can throw in an attack or two in between their heals. Sorry to break it to you, but a Healer’s damage-dealing spells/abilities are not meant to be comboed or meant to be complex and challenging to cater to the ADHD whims of fidgety-fingered teens/adults attempting to paint a DPS brush on a Healer. True healers “ain’t got no time fo dat!” Because the moment a Healer dies, or were to let others die due to the social expectation and player pressure that they need to be doing damage instead of healing; and then that subsequently leads to a wipe, is when it is squarely the Healer's fault. Why? Because they were DPSing when they should have been doing their job, which is Healing. And to those arguing about it, it just means that you're a winey petulant d-bag who’s too scared to put on their big boy panties and attempt the difficult and stressful job of healing yourself.
    Third -- * looks to the left * ... * looks to the right * If your group/party/raid is slow in killing enemies, or is consistently hitting up against a boss’s enrage timer, THEN. IT. IS. THE/YOUR. DAMAGE-DEALERS/DPS'S. FAULT! Period. Full stop. Sorry, not sorry. A Damage-dealing/DPS Archetype/Class's sole existence is to deal as much damage as quickly and effectively as possible. A Damage-dealer/DPS Archetype/Class does not have to worry about pulling or maintaining aggro and they do not have to worry about when to pop defensive cooldowns to soak up as much damage as possible, like a Tank. A Damage-dealer/DPS also does not have to worry about healing themselves and others, curing afflictions, or buffing people, as a Healer does. Nor do they have to focus on and worry about other people's positions during an encounter’s mechanics or lead and instruct the team. The only thing Damage-dealers/DPS * DO * need to worry about, is the encounter mechanics themselves, their positionals, and their damage rotations. So, if your group/party/raid just isn't getting the numbers it wants to, then look no further than your Damage-dealers/DPS. Either they're: 1) too under-geared for the encounter, 2) they aren't using their spells/abilities correctly, 3) they don't have their proper damage-dealing rotation or positionals down, and/or 4) they don't know the mechanics of the encounter. It's as simple as that.
    Fourth and Finally -- I triple-dog dare you b^tch to pull up and review the DPS logs and meters. I can guarantee you with 97% certainty that a Healer or a pair of Healers' combined overall dungeon/trial/raid damage contribution did NOT exceed over 20% of the total damage done by everyone else. Hell, I'd bet you $500 USD on it. If by some weird utter miracle, it was, then your Tank(s) and DPS are under-geared newbies. For a good example of this -- in a typical four-man dungeon, the damage breakdown will generally roughly be 35% DPS #1, 35% DPS #2, 20% Tank, and 10% Healer, for a combined total of 100% damage done. In a typical 8-man trial/raid, a Healer's damage contribution will be even lower. You’d be lucky to deal 5 - 7% of the total damage done, especially when there are now two (2) Tanks and five (5) DPS. In a 24/48-man Raid with typically six (6) Tanks and twelve (12) DPS, drop that number down to 1 - 3% of the total damage done. It’s just not really THAT much of a difference. That 1 - 5% damage will NOT help you beat a boss's enrage timer, contrary to popular belief. No, what's actually going to do it, is a Tank’s or DPS’s death in an encounter and then the time it takes to subsequently fully raise them (Ergo, the full animation sequence -- the player's dying animation, to the healer-player targeting the dead-player, to the healer casting a raise spell/macro, to the raise animation spell playing over the dead player-character, to the dead player accepting the raise dialogue box option, to the raise animation bringing the dead player back to life with 20% HP/Mana -- On the short end: 8 seconds, on the long end: 12 - 30 seconds) along with the - 25%/- 50% to all Primary Stats (Strength, Dexterity, Vitality, Intelligence, Mind, and Piety) for 1.5 minutes due to the Resurrection Sickness Debuff ("Weakness"/"Brink of Death"). THAT is what is actually going to affect a group's/party's overall damage SIGNIFICANTLY more than just a healer or a pair of healers not dpsing.
    So, in conclusion, please stop protecting and coddling the Damage-dealer’s/DPS for their laziness, their stupidity, and/or their lack of skill and ability while blaming the Healers and trying to shirk a Damage-dealer’s/DPS’s responsibility on them. Thank you.

    • @Animah3
      @Animah3 2 ปีที่แล้ว +4

      If healer dps doesnt matter then why were top players, complete masters at their class who've cleared EVERY single bit of difficult content on their class of choice, still struggling on p8s enrages while having 0 deaths? I'll give you a hint, its not because MCH, WAR, PLD, SMN and RDM were undertuned. #JustPressYourDPSButton #hashtag #mmo #CaerEstharNumberOneSage #Animah #Poggers

    • @rufo840
      @rufo840 2 ปีที่แล้ว +5

      @@Animah3 my guess is this guy has never done high end content. This is ff14, everyone is a dps.

    • @onioncultistlordoftheonion8315
      @onioncultistlordoftheonion8315 2 ปีที่แล้ว +2

      ...My brother in Christ. Do you really want to do this?
      "A Healer Archetype/Class's primary function and role within a group/party is to: 1) Heal wounds/damage, 2) Cure diseases/poisons/curses, 3) Revive the fallen, 4) Buff teammates, and lastly, 5) Support their team"
      Ok, but FFXIV isn't every other game, it's healers rarely fulfill the role of support and buffs outside of astro cooldowns and sch chain. Even in other mmos there are healers who's identity is that they're aggressive/the dps healer. It just so happens that every healer in this game fulfils the aggressive/dps healer archetype.
      "Second -- Yes, I agree that Healers * SHOULD/AUGHT TO * help out and support their team in dealing damage and taking down a difficult enemy or boss * IF * time and the situation allows for it"
      That should be where this rant ends. A majority of fights in this game have so little incoming damage that you are literally sitting there doing nothing and contributing if you are not dealing damage. If you want to contribute to this fullest, you will do as much damage as you safely can. Once in blue moon that will mean baby sitting the dum-dums in the fire, but usually that means dps and pop a cooldown when the damage finally happens.
      "Third -- * looks to the left * ... * looks to the right * If your group/party/raid is slow in killing enemies, or is consistently hitting up against a boss’s enrage timer, THEN. IT. IS. THE/YOUR. DAMAGE-DEALERS/DPS'S. "
      Half-true, an enrage is the entire groups fault. if the combined healer dps can potentially be equivilent to a 5th dps then they should absolutely be contributing then that is a major source of damage that is not being properly utilized. I agree, play safe until you see enrage, but once you hit that enrage, you need to sit there and think "Hmmm, now that i've seen the fight, how can i better use my tools to allow myself to deal more damage where I've been spamming heals prior.?"
      "Fourth and Finally -- I triple-dog dare you b^tch to pull up and review the DPS logs and meters."
      I won't personally do so, but I will say this. It doesn't matter if the damage contribution is 5% or 35% of the group, it is still a contribution that WILL make a difference, and even in situations where your dps alone can hit enrage timers, your extra contribution could potentially skip mechanics and make the fight go much faster. 1% faster is still faster then 0%.

    • @CheesyCat
      @CheesyCat 2 ปีที่แล้ว +5

      That's a long winded TLDR to say that you don't do any Extreme or Savage content

    • @CaerEsthar
      @CaerEsthar  2 ปีที่แล้ว +10

      I ain't reading all that. I'm happy for you tho. Or sorry that happened.

  • @DarkCulex
    @DarkCulex 2 ปีที่แล้ว +2

    Why Healer DPS Matters in Final Fantasy XIV ?
    Because bad design

    • @eepyvixen
      @eepyvixen 2 ปีที่แล้ว

      a wonderful argument

    • @alexmaganda5827
      @alexmaganda5827 2 ปีที่แล้ว +6

      its good design its the thing that makes healers more interesting plan out your ogcds with your co heal

    • @arkboi2145
      @arkboi2145 2 ปีที่แล้ว +1

      AMEN!

    • @Cfishies
      @Cfishies ปีที่แล้ว +4

      There are other mmo if you like traditional healing spam.
      Doesn't have to be 14 just leave and never come back

  • @ElZamo92
    @ElZamo92 2 ปีที่แล้ว

    So basically, go nolife if you{re a healer.... no thanks.

    • @eepyvixen
      @eepyvixen 2 ปีที่แล้ว +2

      ?

    • @alexmaganda5827
      @alexmaganda5827 2 ปีที่แล้ว +2

      no life lol it aint that hard stop overhealing 5 head

  • @MisteRRYouTuby
    @MisteRRYouTuby 2 ปีที่แล้ว +2

    No. Healers should never DPS. That’s not their purpose. Full Stop.

    • @CaerEsthar
      @CaerEsthar  2 ปีที่แล้ว +8

      A bait was attempted

    • @MisteRRYouTuby
      @MisteRRYouTuby 2 ปีที่แล้ว

      @@CaerEsthar A who?

    • @CheesyCat
      @CheesyCat 2 ปีที่แล้ว +3

      @@MisteRRYouTuby nice bait

    • @MisteRRYouTuby
      @MisteRRYouTuby 2 ปีที่แล้ว

      @@CheesyCat What?

    • @MisterCrayne
      @MisterCrayne 2 ปีที่แล้ว +3

      Good meme. plenty of evidence to prove contrary but go on king.