Yes. See my Healer playlist. Here is the build from memory (might be a little off): Level 125 with 60 faith and lots of mind (between 40-50) 14 dexterity for whip to defend my self from invaders. Enough strength to use mace for prayerful strike. No endurance. No intelligence. 9 or 10 arcane so I can swap to silver tear mask and cast greyol’s roar to debuff the boss. Just enough vigor to not get one shot (between 40-50). 🎮🤜🤛🎮
It needs to cast fast and it needs to heal a lot or it would be useless. However, it should cost a tun of FP to use (like double Erdtree heal), and it should require 40 or more Faith to use it. That way it is only viable for HEALER BUILDS that sacrifice a tun of stats into Mind. Another potential solution is to keep it the same BUT make it only heal your allies and not the caster.
@@bosslevelplayer I legit thought that it would only heal others but not myself when I first found it. Then I learned that it heals the caster for _more_ than it heals others, and that just felt wrong. For balance, yeah, I'd say tuning down the heal value for the caster while bumping up the FP and Stamina costs as well as the Faith requirement oughta be enough. Maybe not by 40, but at least 15-20. I mean, Erdtree Heal requires 42 Faith and HFA should be just below that I feel.
@@A-Dark-Soul Yes. After further use I think its pretty balanced for PvE. I would probably support a nerf on how much it heals the caster and/or raise the faith required to use it to balance it for PvP. 👍
If I miss all of my healbombs then they'll never nerf it. :)
You have a link to your build?
Yes. See my Healer playlist. Here is the build from memory (might be a little off):
Level 125 with 60 faith and lots of mind (between 40-50) 14 dexterity for whip to defend my self from invaders. Enough strength to use mace for prayerful strike. No endurance. No intelligence. 9 or 10 arcane so I can swap to silver tear mask and cast greyol’s roar to debuff the boss. Just enough vigor to not get one shot (between 40-50).
🎮🤜🤛🎮
That’s gonna nerfed to shit soon…
It needs to cast fast and it needs to heal a lot or it would be useless. However, it should cost a tun of FP to use (like double Erdtree heal), and it should require 40 or more Faith to use it. That way it is only viable for HEALER BUILDS that sacrifice a tun of stats into Mind. Another potential solution is to keep it the same BUT make it only heal your allies and not the caster.
@@bosslevelplayer I legit thought that it would only heal others but not myself when I first found it. Then I learned that it heals the caster for _more_ than it heals others, and that just felt wrong.
For balance, yeah, I'd say tuning down the heal value for the caster while bumping up the FP and Stamina costs as well as the Faith requirement oughta be enough. Maybe not by 40, but at least 15-20. I mean, Erdtree Heal requires 42 Faith and HFA should be just below that I feel.
It won't get a nerf it was made for the DLC where enemies do twice as much damage.
@@A-Dark-Soul Yes. After further use I think its pretty balanced for PvE. I would probably support a nerf on how much it heals the caster and/or raise the faith required to use it to balance it for PvP. 👍