Top 5 Planet Expansion Mods of KSP

แชร์
ฝัง
  • เผยแพร่เมื่อ 15 ธ.ค. 2024

ความคิดเห็น • 78

  • @mikithekynd
    @mikithekynd วันที่ผ่านมา +18

    It's worth mentioning how Outer Planets Mod and Kcalbeloh work together, as when you install both of them the wormhole moves from Jool to Sarnus, ensuring you'll visit Kcalbeloh cluster later in game when you have technologies better suited for long distance travel (if you're playing with mods and modded research tree)

    • @leonardobonanno5115
      @leonardobonanno5115  วันที่ผ่านมา +1

      Good point, I should have mentioned that. To add to this, you could in theory install Kerbal Star Systems 2 as it doesn't clash with either mods.

  • @JAS-39C
    @JAS-39C วันที่ผ่านมา +17

    these visual mods are just a chef's kiss

    • @leonardobonanno5115
      @leonardobonanno5115  วันที่ผ่านมา

      I very much agree.

    • @Bob-fj4et
      @Bob-fj4et วันที่ผ่านมา +1

      @@leonardobonanno5115 Can you make a tutorial on how to add volumetric clouds to the Outer Planets Mod?

    • @mikithekynd
      @mikithekynd วันที่ผ่านมา

      @@Bob-fj4et There's a OPM Volumetric Cloud addon on SpaceDock. You need to have both OPM and Volumetric Clouds for it to work

  • @Gnys.studio
    @Gnys.studio วันที่ผ่านมา +4

    I really enjoyed the video and finished it completely.

  • @Squirrelify
    @Squirrelify 14 ชั่วโมงที่ผ่านมา

    Criminally Underated Channel. I found you through the speedruning carrer mode and it is truly epic

  • @adamgames1975
    @adamgames1975 วันที่ผ่านมา +5

    Now make matt lowne play RSS (impossible)

    • @leonardobonanno5115
      @leonardobonanno5115  วันที่ผ่านมา +1

      Make Scott Manley play KSP in 2025 (impossible)

  • @MinerBat
    @MinerBat วันที่ผ่านมา +7

    the acronym KSRSS actually refers to kerbal scale real solar system, not regular real solar system, which is a mod that still adds all the real planets and moons but scaled down to stock scale.

    • @leonardobonanno5115
      @leonardobonanno5115  วันที่ผ่านมา +1

      Thanks for the clarification, the title got me a bit confused aswell when I was reading through its webpages on GitHub.

    • @Lubo735
      @Lubo735 วันที่ผ่านมา

      It can also be called kuarter sized real solar system since it has an optional 2.5 scale configuration for sigma dimensions

    • @MinerBat
      @MinerBat วันที่ผ่านมา

      @@Lubo735 true, i played that version of it

  • @joelmulder
    @joelmulder วันที่ผ่านมา

    Really well made video, I hope it gets a lot of views!

  • @ivanmamulin2768
    @ivanmamulin2768 วันที่ผ่านมา +1

    Всё ещё считаю RSS Reborn лучшим модом. Работа которую проделала баллистическая лисичка просто неоценима!

  • @Non-o9h
    @Non-o9h วันที่ผ่านมา +1

    Please do more mod lists like this by the way amazing video

    • @leonardobonanno5115
      @leonardobonanno5115  วันที่ผ่านมา

      Thank you! I try to make these kind of videos because they always get very good feedback from the viewers 😊

  • @Hudington
    @Hudington วันที่ผ่านมา

    Nice video mate!

  • @SiderealRotation
    @SiderealRotation วันที่ผ่านมา

    Less than a thousand views!? I thought this would have as least 100k! Severely underrated video!

  • @turtleboi-dz9jm
    @turtleboi-dz9jm วันที่ผ่านมา

    awesome video!

  • @tommasoastaldi2513
    @tommasoastaldi2513 วันที่ผ่านมา

    This is so useful holy shit, thanks man!❤

  • @peeperleviathan2839
    @peeperleviathan2839 วันที่ผ่านมา

    If you want a more realistic but still fun experience I’d recommend the rescale mod, don’t confuse it for tweak scale.
    The old rescale despite being said to only be compatible with 1.3 works perfectly on 1.12.5 and the configs you can download are 2X scale, 3.2X scale, 6.4X scale, 10X scale, and 10.62X scale (memory but the scales are close to these values)
    You can also change the rescale value in the mod file to whatever you like, from 0.1X scale to 100X scale or any number you want

  • @Peter-cx6bt
    @Peter-cx6bt 7 ชั่วโมงที่ผ่านมา

    Good video. I'm playing with the mod: JNSQ Not bad. As soon as planets or moons don't look like the original Minmus (a candy) i'm interested.

  • @Carlos-kh5qu
    @Carlos-kh5qu วันที่ผ่านมา +1

    8:46 in the github repo of Kcalbeloh it shows a config for rescaling of the planets, and its automatically rescaled to real size when you have RSS installed too. (requires sigma dimensions mod)

    • @leonardobonanno5115
      @leonardobonanno5115  วันที่ผ่านมา

      Do you know if rescaled Kcalbeloh is compatible with Real Solar System ?
      I imagine the wormhole would be found near Saturn

    • @thewanderers97
      @thewanderers97 วันที่ผ่านมา

      ​​@@leonardobonanno5115 yes it is and the wormhole does move to Saturn orbit!

  • @annfranksus1531
    @annfranksus1531 9 ชั่วโมงที่ผ่านมา

    I think the issue with beyond home is that it only supports parallax 1.0. I would definitely recommend the planet pack, though, as it also has the vanilla system lore on top of the new system your put into

  • @Bizob2010
    @Bizob2010 วันที่ผ่านมา +1

    Which mod(s) add those hemispherical parts on your interstellar ship at 7:52 ?

    • @leonardobonanno5115
      @leonardobonanno5115  วันที่ผ่านมา +1

      These are just the stock aerodynamic fairings, if you look at the arms of the centrifugal modules you will also notice I used them because they looked sleek.

    • @Syntex366
      @Syntex366 วันที่ผ่านมา +1

      I’m not 100% on it but going off the parts on the rest of the ship it’s either from Far Future Technologies (a really great mod if you’re adding any additional star systems/super distant planets that provides the tools to get there more easily with bigger ships) or from Stockalike Station parts (makes space stations a lot more functional with tons of new parts, and also includes a bunch of life support mod compatibility with greenhouses and such for crops and air recycling.)

    • @leonardobonanno5115
      @leonardobonanno5115  วันที่ผ่านมา

      The whole ship is stock parts only with:
      - Textures Unlimited Recolour Depot to paint the parts shiny
      - Conformal Decals for some icons
      - Waterfall to edit the rocket plumes

  • @X_umoS
    @X_umoS วันที่ผ่านมา +1

    Is kcalbeloh compatible with parallax continued and volumetric clouds?

    • @leonardobonanno5115
      @leonardobonanno5115  วันที่ผ่านมา +1

      Volumetric Clouds yes, Parallax Continued I have no idea.

    • @X_umoS
      @X_umoS วันที่ผ่านมา +1

      @ Okay, thanks i just checked on their homepage it does have parallax continued support

    • @leonardobonanno5115
      @leonardobonanno5115  วันที่ผ่านมา +1

      Nice

  • @John_Gillman
    @John_Gillman 11 ชั่วโมงที่ผ่านมา

    7:23 what mod adds those antimatter engines?

    • @leonardobonanno5115
      @leonardobonanno5115  11 ชั่วโมงที่ผ่านมา

      Believe it or not the entire ship is made of stock parts only.
      I used Textures Unlimited Recolour Depot to make them shiny and coloured, then I used mod Waterfall to tweak the nuclear engine plumes to make them look bigger.

  • @wr-cx7ny
    @wr-cx7ny 13 ชั่วโมงที่ผ่านมา

    7:27 dude how do you even get it to look so cool
    another question is how do you make stuff look so bright and all, i got tufx but i never managed to make a config good enough

    • @leonardobonanno5115
      @leonardobonanno5115  13 ชั่วโมงที่ผ่านมา

      The magic is all in the mod TUFX.
      It's about balancing a lot of different factors but generally I play around with light bloom levels, light diffusion, anamorphic ratio, lens dirt.
      I might make a video about that.

    • @wr-cx7ny
      @wr-cx7ny 13 ชั่วโมงที่ผ่านมา

      @leonardobonanno5115 thanks I'll see, great video anyways, i love the graphics

  • @SPACEMAN98
    @SPACEMAN98 21 ชั่วโมงที่ผ่านมา

    If only KSS 2 had Parallax continued support

  • @laimis763
    @laimis763 วันที่ผ่านมา

    What are the graphical mods? Those look amazing.

  • @GodzillaJawz
    @GodzillaJawz วันที่ผ่านมา

    first planet packs came out for ksp2

  • @jorgewyclif5687
    @jorgewyclif5687 วันที่ผ่านมา +1

    thinking about which one I should install first...
    (I haven't been able to make an orbit around kerbin yet lol)

    • @leonardobonanno5115
      @leonardobonanno5115  วันที่ผ่านมา +2

      Then probably the Outer Planets or Galileo's Planet Pack are the mods I'd recommend. They are the most beginner friendly of the list.

    • @Gnys.studio
      @Gnys.studio วันที่ผ่านมา

      Just add all kinds of boosters : D

    • @1mariomaniac
      @1mariomaniac วันที่ผ่านมา +1

      You wanna aim for around 4500m/s of delta-V. 4500 will give some wiggle room and let you deorbit yourself. Don't forget to start leaning east as you ascend so you can start building sideways velocity.

  • @hardkorowyolek9248
    @hardkorowyolek9248 วันที่ผ่านมา

    can you list your graphic mods

  • @Foxxorangee
    @Foxxorangee 2 ชั่วโมงที่ผ่านมา

    what visual enhancement do you use for OPM? I normally use Astronomer's visual pack for OPM, but I like spectra better for the stock planets, but it doesn't support OPM.

    • @leonardobonanno5115
      @leonardobonanno5115  2 ชั่วโมงที่ผ่านมา

      Neither in this case, I went with Scatterer, EVE, and Volumetric Clouds. I used some TUFX so thats why it looks maybe different than what you are used to.

    • @Foxxorangee
      @Foxxorangee 44 นาทีที่ผ่านมา

      @@leonardobonanno5115 It could maybe be the volumetric clouds because TUFX doesn't seem to make the OPM bodies look the same way. I didn't mention this, but I was specifically looking for the mod that adds scatterer-like effects to the OPM bodies.

  • @gravitygames4495
    @gravitygames4495 วันที่ผ่านมา +1

    I saw the first slice of planet in the thumbnail and immediately thought it looked like Vulcanus from Factorio Space Age
    (also, why is my text colored black??? will it dissapear when I post?)
    (ok yeah it did that's weird)

  • @VolcanoQueen
    @VolcanoQueen วันที่ผ่านมา

    I'm surprised you didn't include JSNQ

    • @leonardobonanno5115
      @leonardobonanno5115  วันที่ผ่านมา +1

      There were many to choose from and I'm aware of JSNQ, I will talk about it in the future though.

  • @mortallychallenged
    @mortallychallenged วันที่ผ่านมา

    I'm sure youve been asked this before but I'm a big fan of the UI! Is that a custom mod / config I could find?

    • @leonardobonanno5115
      @leonardobonanno5115  วันที่ผ่านมา +1

      Hey, the UI is not custom, I'm just using the mod called Z-Theme, you can find it online on the Spacedock website or from the CKAN application.

  • @Bizob2010
    @Bizob2010 วันที่ผ่านมา

    Isn't there a mod that lets you build your own systems or something too?

    • @leonardobonanno5115
      @leonardobonanno5115  วันที่ผ่านมา +1

      I don't know of something like that sorry.

    • @Celestial_Nacho
      @Celestial_Nacho 12 ชั่วโมงที่ผ่านมา +1

      There is. It's actually a dependency of all of these planet mods. It's called Kopernicus.

  • @faisalsattr4751
    @faisalsattr4751 วันที่ผ่านมา

    Which Visual mods did you use in the video ?

    • @leonardobonanno5115
      @leonardobonanno5115  วันที่ผ่านมา +1

      The main visual mods:
      - BlackRack's True Volumetric Clouds
      - TUFX
      - Environmental Visual Enhancements
      - Deferred Lighting
      - Textures Unlimited Recolour Depot
      - Parallax 2.0
      - Z-Theme

    • @faisalsattr4751
      @faisalsattr4751 10 ชั่วโมงที่ผ่านมา

      @ Which Tufx did you use in the video?

    • @leonardobonanno5115
      @leonardobonanno5115  9 ชั่วโมงที่ผ่านมา

      BlackRack's TUFX profile but I did some heavy editing so it's more of a custom one at this point.
      Mainly I played around with light diffusion, light bloom, anamorphic ratio, motiom blur and lens dirt parameters of TUFX.

  • @cappybara6866
    @cappybara6866 5 ชั่วโมงที่ผ่านมา

    No beyond home? Plus, you gotta make those TUFX configs public, man...

    • @leonardobonanno5115
      @leonardobonanno5115  27 นาทีที่ผ่านมา

      Beyond Home was in the special mentions but I couldn't review it because it was missing surface textures.
      The TUFX config I used was Blackrack's with some heavy modifications, I'll make a short tutorial about that.

  • @stockjjk222
    @stockjjk222 6 ชั่วโมงที่ผ่านมา

    ksrss is does not give the planets the actual sizes, that would be rss, ksrss is the real solar system with ksp sizes

    • @leonardobonanno5115
      @leonardobonanno5115  29 นาทีที่ผ่านมา

      Yeah I realised my goofy mistake a bit too late, sorry.

  • @foxworthgames
    @foxworthgames วันที่ผ่านมา

    You goofed at the start. RSS and KSRSS are 2 different mods. Real Solar System and Kerbin Scale Real Solar System. KSRSS can be either 1/4 of RSS or the Kerbal scale 1/10ish RSS.

    • @leonardobonanno5115
      @leonardobonanno5115  วันที่ผ่านมา

      I'm a goofball

    • @Squirrelify
      @Squirrelify 14 ชั่วโมงที่ผ่านมา

      @@leonardobonanno5115 Gooby Goober

  • @Jad3D3v
    @Jad3D3v 19 ชั่วโมงที่ผ่านมา

    The beyond home mod requires you downgrade your game to a version of 1.10, not sure which specific game binaries it needs for surface textures and what-not, but that's all I can say.

    • @leonardobonanno5115
      @leonardobonanno5115  14 ชั่วโมงที่ผ่านมา

      Alright, thanks for the info at least.
      Someone here commented that there is a fork for Beyond Home that should be working in KSP 1.12.5 and dropped the link in case you want to try it.

    • @Jad3D3v
      @Jad3D3v 10 ชั่วโมงที่ผ่านมา

      @@leonardobonanno5115 That sounds very nice, I have always wanted the mod to be functional in the latest version so I can see it with parallax 2.0 and all the fixings for visual fidelity.