I camt help but realize how much TakeTwo fumbled the bag by being so careless with KSP2, these mods alone in a 10+ year old game look amazing! i hope a better developer is able to buy the IP and give it some proper treatment
Yeah that is our best hope, and it would be really cool if the source code for KSP was made public. The modding potential of the game would simply explode.
Hey, just wanna let you know that someone is creating a Restock config for TURD on the forum page. It's not done yet, they say it might take a while still, but it's in the works, so that's cool!
14:15 I had the exact same glitch (if this is even a glitch as I don't know) with the SRB's plume being blue, I reinstalled smoke-screen I think or another mod and that flame was back to normal...
Another stunning mod that you can add to make the game look even better is Waterfall, which changes the flame effects from engines and make them a lot more detailed and clean.
Thank you for this video and I also extend my sincere gratitude towards the developers who actually should get paid by the developers....They keep this game alive!!!
Love the video and the idea for the series as a whole. I really with that in the options for Restock they give give players the options of "Stock Difficulty", "Realistic" or "Easy Difficulty". I really enjoy upgrades to the visuals. I just feel like I am cheating if I know that drag is reduced.
@@ChadCarney-hu3duit’s really easy, just click on the mod you want, press the green checkmark and it downloads it for you directly into wherever it goes.
ReStock and Ven's Revamp should create new part not replacing stock part, essentially leaving the stock part accessible in their stock configuration. This will remove all conflict with Texture Unlimited Recolor Depot. One little change and we could run those 5 mod together.
still... this growing trend of paid mods is as troubling as the rise of paid on disk DLC some 15 years ago. You see where we are now with paradox games and I believe you understand my point.
Ostensibly the paid aspect of volumetric clouds is because it's not released yet. Blackrack provides access to their in development stuff through their patreon.
I had a few problems with fuel tanks in Restock, I couldnt place things on top of them, then I couldnt take them off. I had to quit out of the VAB. Im not sure what conflict if any was causing it!
How did you track your plane on every planet same way every time? I think there was some camera mod that allows for same movement, but enclanation and perspective wise it still won't help, so you tweaked perspective on post production?
I did not make any adjustment in post production, I simply created a path for the camera to follow and then activated it on different planets. I then took the clips and matched their timing so they seemed to overlap in location.
i doubt that tornadoes and hurricanes will be added, since they are extremely complex and getting it right without making the weather community mad is hard (cough cough outbrk)
@@leonardobonanno5115 there's only one issue, it don't work with parallax and additionally you will need install TU fork by blackrack, and with this mod planetshine is obsolete
Would be awesome, dude. Though I doubt that would happen. To be fair I read some time ago that the mk.2 spaceplane parts had never been intended as stock parts and that they originated from a mod which later was sort of integrated in KSP.
Love this list! A word of warning though: I run KSP on a 3070 and tbh even this mid to top tier card struggles with frames. I'm averaging about 60-70 fps. On vanilla I avg. 144+ easy.
Yeah I have to agree with you that the framerate is quite lower with these mods, I'm not surprised that you get around 60-70 fps modded cus I experience aroun 60 with my GPU
How did you decorate the planes? (If this is conformal decals mod, then how did you make it work properly because it needs shabby and shabby conflicts with turd)
Yeah this is conformal decals, honestly I wish I knew how I managed to make it work because in truth I simply installed TURD from the KSP Forum page like I normally do and conformal decals came with the Runway Project Season 6 Round 5 modpack (available on Scott Manley's Discord server for free)
I use the BD Armory mod which allows you to put autopilots on your planes and then you can instruct them to fly behind a leader plane that you pilot yourself. This makes it easy to make airplane formations.
@naemek9675 I used stock robotic servos, assigned them a range of rotation and used an action group to toggle the extended/folded wing position. It's actually less complicated than it looks, cus you start by making a skeleton and then attach procedural wing parts to make the wings look more natural.
@@leonardobonanno5115 I did that and it didn't change, and i also checked the revamp list on the forum page and there isn't a mention of the aerospike engine
The runway lights are from the Tundra Space Centre mod which uses Kerbal Konstructs mod to work. The PAPI is from the Kerbin Side Remastered mod, it's a mod that is outdated in theory but I installed it regardless and works fine
which ones of these work with RO/RSS? edit: is there a way to get parallax to work on RSS? I know you can change the ground textures with it but is there a way to get the plants and stuff?
Hey! So I have never played RO/RSS and I have no idea if Parallax 2.0 is supported for rendering the foliage and the other stuff, maybe on the official KSP Forum page for Parallax 2.0 you can find the answer with some luck.
That's entirely due to the type of anti-aliasing that you apply through the in-game settings menu (none, 2x, 4x, 8x) or through the TUFX menu (none, fast-approximate morphological, sub-pixel morpohological, temporal). Try out these various settings and see which one works best with your screen for a crisp image result. It varies from screen to screen.
KSP 2 has been in development since 2017, BlackRack was hired by them only a year ago so that KSP 2 could have better cloud effects. Also BlackRack was selling the Volumetric Clouds mod since before he was hired for KSP 2 so I don't understand what you are talking about, it's not his fault the KSP 2 game was abandoned or sucked.
Liked the overall presentation, but it felt a little bloated to me. Here are some things I would do to make it more consumable: 0. Provide link to mods in the description (forum post links, patreon links, ckan github) 1. Timestamps for the mods you talk about (I just want the names and features, I can figure out how to install/deps/conflicts etc, so this helps me get to relevant sections and skip the boring stuff) 2. Maybe condense the installation, dependencies, size, conflicts section into a single table and talk briefly about it. If there is some complexity to the installation, the forum post generally explains it, and CKAN prompts for selecting which config files to use, so provide links in the description and reduce on unnecessary bloat in the video. I think 1-1.25 minutes per mod can be saved here, which would cut down the video to 9-10 minutes. I really liked the overall presentations and accompanying visuals, but i just felt this was way longer than it needed to be, hence my pointers.
Yeah i agree its a very controversial situation, I'm not entirely opposed to it when the price is reasonably small though. But yes, as a concept it's annoying to have content locked behind a paywall.
If the game was still supported by any official way, I wouldn't mind paying for a mod like Volumetric Clouds, but as things are standing now, I can't trust the publishers to spend any money on it. With a funky Windows update, the whole game could break forever, with no hope for recovery.
In the end, the real ksp2 were the mods we made along the way…
For real dawg
Right. Just play ksp 1
5 Laptop killer mods in KSP 2024 💀
My laptop be shaking from me watching this vid
I had an Monster notebook but its fans spinnin around 5700 rpm and when I run KSP my fans temprature increacing really much like 360 K°
Your computer has upgraded to air fryer mode 🔥
I just bought a asus rog zephyrus 16 duo with a 4090 lets put it to the test
@brandonedwards1181 Wow cool setup, let me know what FPS results you get buddy!
We made ksp 2.5 in ksp 1 vefore gta 6 💀💀💀
Oh my god. Microsoft flight simulator do be adding kerbol solar system as a dlc
🤣
Imagine ksp with mfs grafics
@@AtomcFishits not far away im sure
Aurora Borealis!? At this time of year, at this time of day, in this part of the country, localized entirely within your kitchen!?
Can I see it?
@@michaelthibault1360No
SEYMOR THE HOUSE IS ON FIREEE
"EasyJeb" I absolutely love your sense of humor 😂
my laptop turned into a diesel engine, thanks!
Remember to add some def fluid
There is a fella working on Restock configs for TURD, the textures are a lot larger so it's a bigger timesync than something like stock or BD
Have a link?
Link bro. I can't wait. Right now all I have is Simple Repaint, which kinda sucks.
*working on*
They're not available yet
@@therealdefoma there's no link yet
That airplane mod turns kerbal space program into kerbal flight program
0:10 "and this is my pc after intalling one of these mods" (camera shifts to a thermonuclear bomb)
Hahaha I hope your computer doesn't explode. Mine makes the sound of a jet during takeoff when I load the game.
I camt help but realize how much TakeTwo fumbled the bag by being so careless with KSP2, these mods alone in a 10+ year old game look amazing! i hope a better developer is able to buy the IP and give it some proper treatment
Yeah that is our best hope, and it would be really cool if the source code for KSP was made public. The modding potential of the game would simply explode.
nice pfp. also, yeah
Hey, just wanna let you know that someone is creating a Restock config for TURD on the forum page. It's not done yet, they say it might take a while still, but it's in the works, so that's cool!
That's awesome news, I look forward to when the config is released 👍
14:15 I had the exact same glitch (if this is even a glitch as I don't know) with the SRB's plume being blue, I reinstalled smoke-screen I think or another mod and that flame was back to normal...
Thanks for letting me know Cosmo!
really exited for this series!! btw your videos are great👍
Another stunning mod that you can add to make the game look even better is Waterfall, which changes the flame effects from engines and make them a lot more detailed and clean.
Absolutely, I always have that one installed. I will discuss it in a future video.
Blackracks volumetric clouds is well worth the $5. It breathes a ton of life into the game
Thank you for this video and I also extend my sincere gratitude towards the developers who actually should get paid by the developers....They keep this game alive!!!
Love the video and the idea for the series as a whole. I really with that in the options for Restock they give give players the options of "Stock Difficulty", "Realistic" or "Easy Difficulty". I really enjoy upgrades to the visuals. I just feel like I am cheating if I know that drag is reduced.
That was the best explanation i've ever heard of how to install mods without ckan
Glad it was helpful to you!
ironically i dont understand ckan so i just install manually😂
@@ChadCarney-hu3duit’s really easy, just click on the mod you want, press the green checkmark and it downloads it for you directly into wherever it goes.
This is as good or maybe even better that star citizen cloud tech. SC doesn't even have weather yet. This is stunning work from freaking one guy!
I cant get turd to work with restock since restock changes a lot of models. i wish there was a conversion mod.
Yeah exactly that's the real issue, being able to recolour restock parts would be so fun
HA! Made it! Think you could get past me?! OOOOOOH no you don't! TH-cam ... I'm , watching , this!
Love the SSTO Airliner LOL 🤣🤣🤣
Hahaha yeah it's almost an SSTO, in reality it's an old airliner with a vector engine on the back and two moar boosters 😂
Omg. You're the one who posted the Ryanair vs Easyjet dogfight on the KSP subreddit hahahaa. So nice to find you here man cheers!
Hey cheers bro, yeah that's me !
ReStock and Ven's Revamp should create new part not replacing stock part, essentially leaving the stock part accessible in their stock configuration. This will remove all conflict with Texture Unlimited Recolor Depot. One little change and we could run those 5 mod together.
Loved the video. U sounded a bit zesty but it was a great video.
At this point I'm happier patreoning some KSP1 modders than I'll ever again be paying for KSP2 or 3 or whatever they do next.
still... this growing trend of paid mods is as troubling as the rise of paid on disk DLC some 15 years ago. You see where we are now with paradox games and I believe you understand my point.
@@Wzrd8 slippery slope for sure. We used to make mods for fun. Now everything is someone’s side gig.
2024 ksp have absolutely insane mods 😮
Yes, amazing!
Ostensibly the paid aspect of volumetric clouds is because it's not released yet. Blackrack provides access to their in development stuff through their patreon.
I saw your RyanKerb and EasyJeb dogfight video on reddit but I didnt know it was you
Great video btw
Good video, but I'm surprised you didn't bring up the Waterfall mod that changes rocket exhausts
That's fair, I'll make a video about Waterfall
Textures unlimited and TURD are different mods made by different authors
I had a few problems with fuel tanks in Restock, I couldnt place things on top of them, then I couldnt take them off. I had to quit out of the VAB. Im not sure what conflict if any was causing it!
Borealis mentioned, where Half Life 3?
Bought a new pc for KSP 2 , gonna use it for KSP 1 Modded😎
KSP2 got cancelled and the community was just like “no it didn’t”
You can kill a game but you can't kill a strong commuity 💪
ok so i have all mods now i just need a nasa pc
which Mod are you using for those runway approach lights?? I've been looking everywhere...
plz i must know lol
The mod I'm using for the runway approach lights is Kerbal Konstructs + KSC Extended + Tundra Space Centre
You can find all these mods on CKAN
How did you track your plane on every planet same way every time?
I think there was some camera mod that allows for same movement, but enclanation and perspective wise it still won't help, so you tweaked perspective on post production?
I did not make any adjustment in post production, I simply created a path for the camera to follow and then activated it on different planets. I then took the clips and matched their timing so they seemed to overlap in location.
i doubt that tornadoes and hurricanes will be added, since they are extremely complex and getting it right without making the weather community mad is hard (cough cough outbrk)
don't forget about deferred
Yeah I didn't forget about Deferred Lightning mod, it's that i havent tried it yet so I wouldn't know what to say about it
@@leonardobonanno5115 there's only one issue, it don't work with parallax and additionally you will need install TU fork by blackrack, and with this mod planetshine is obsolete
@@leonardobonanno5115did you try It yet?
True Volumetric Clouds
-rep
Beautiful work
what version of ksp you use?
I wish the company taht owns the KSP IP would release a "DLC" that has all these mods in it.
Would be awesome, dude. Though I doubt that would happen.
To be fair I read some time ago that the mk.2 spaceplane parts had never been intended as stock parts and that they originated from a mod which later was sort of integrated in KSP.
Love this list! A word of warning though: I run KSP on a 3070 and tbh even this mid to top tier card struggles with frames. I'm averaging about 60-70 fps. On vanilla I avg. 144+ easy.
Yeah I have to agree with you that the framerate is quite lower with these mods, I'm not surprised that you get around 60-70 fps modded cus I experience aroun 60 with my GPU
What mod for the runway lights and PAPPI?
KSC Extended + Kerbal Konstructs + Tundra Space Centre
how u get liveries
Conformal Decals mod probably
Correct, I jsed conformal decals mod! It's very useful you guys would probably like it
Hello, can you include the download links in the description?
Yes, you can find the links in description now!
where can you get the files for the airliner you are flying in the whole time?
What mod added the flame trails of the planes getting shot down?
That's part of the BD Armory mod for the weapons
I want ksp to build an oil platform
How did you decorate the planes? (If this is conformal decals mod, then how did you make it work properly because it needs shabby and shabby conflicts with turd)
Yeah this is conformal decals, honestly I wish I knew how I managed to make it work because in truth I simply installed TURD from the KSP Forum page like I normally do and conformal decals came with the Runway Project Season 6 Round 5 modpack (available on Scott Manley's Discord server for free)
@@leonardobonanno5115 ok, thanks!
does anyone know what camera mod or setting he uses for this part? 1:56
I used Camera Tools mod that you can find on CKAN. In the mod I selected the "dogfight camera" mode to get that chase camera effect.
@@leonardobonanno5115 thank you!
Just a question? how did you do to fly in formation with other planes at the same time
I use the BD Armory mod which allows you to put autopilots on your planes and then you can instruct them to fly behind a leader plane that you pilot yourself. This makes it easy to make airplane formations.
@@leonardobonanno5115 and which is ur mod for the flag? (easy jeb)
@@leonardobonanno5115 Thanks man
how do you get those planes to fly beside you?
also is all the cool camera shots just cameratools extended?
What mod is that gave you those parts at 4:34 that looks sick
These parts are made using the procedural wings and procedural parts mods.
what the fuck are those birds at 4:33 ? that shit looks amazing
I'm glad you enjoy the content, I made those to function like dragons. If you look closely you will see there is a kerbal sitting on top of each.
@@leonardobonanno5115 yeah but how did you make the wings move like that? A bunch of action groups?
@naemek9675 I used stock robotic servos, assigned them a range of rotation and used an action group to toggle the extended/folded wing position.
It's actually less complicated than it looks, cus you start by making a skeleton and then attach procedural wing parts to make the wings look more natural.
@@leonardobonanno5115 well you executed it amazingly well
5 KSP mods to kill your laptop 😂
I like this
I think I gave up playing KSP way too soon. Only because of this huge mess of KSP2. Thanks for the insight! 🚀
Wait, how did you get that reskinned aerospike engine? My restock install doesn't have it
Honestly I have no idea, I simply installed Restock from the CKAN, maybe you are using an older less complete version? You could try reinstalling it
@@leonardobonanno5115 I did that and it didn't change, and i also checked the revamp list on the forum page and there isn't a mention of the aerospike engine
Have you tried installing Restock Plus? It's a mod extension maybe that could fix it
@@leonardobonanno5115 yeah i did, and nothing
I have a hp laptop with an i3 processor should I download cloud mode
what mod is it for the runway lights and PAPI?
The runway lights are from the Tundra Space Centre mod which uses Kerbal Konstructs mod to work.
The PAPI is from the Kerbin Side Remastered mod, it's a mod that is outdated in theory but I installed it regardless and works fine
@@leonardobonanno5115 Kerbin Side Remastered works perfectly fine with 1.12.5. The only problem is with Parallax 2, grass will "grow" on the runways.
Is it possible to use TURD with Restock?
Currently no
True Volumetric Clouds, is it $5 once or every month?
Once if you cancel the monthly subscription to his Patreon
Which mod adds the heat ripple effect?
That is Waterfall stock config, you can find it for free on CKAN
what tufx profile are u using??
Blackrack's, it is included when installing true volumetric clouds and it is a very subtle change compared to the stock game
I meant the one at the very beginning of the video
which ones of these work with RO/RSS?
edit: is there a way to get parallax to work on RSS? I know you can change the ground textures with it but is there a way to get the plants and stuff?
Hey! So I have never played RO/RSS and I have no idea if Parallax 2.0 is supported for rendering the foliage and the other stuff, maybe on the official KSP Forum page for Parallax 2.0 you can find the answer with some luck.
Try RSS Reborn for Parallax 2.0 and Volumetric clouds support. Can't guarantee, though it's free to try anyway.
nice video
Thank you!
How do you get that crisp resolution in KSP? I set everything to the highest graphic settings in game and still see a lot of pixelated edges :/
That's entirely due to the type of anti-aliasing that you apply through the in-game settings menu (none, 2x, 4x, 8x) or through the TUFX menu (none, fast-approximate morphological, sub-pixel morpohological, temporal).
Try out these various settings and see which one works best with your screen for a crisp image result. It varies from screen to screen.
i thought this was a flight simulator until i looked at the video and title 😭😭
🤣
does Parallex 2.0 work with JNSQ ??
I am not sure, maybe on the Parallax 2.0 official KSP Forum page there is a discussion about your question.
How Do I Make True Volumetric Clouds Look As Good In The Video
I did not edit the mod so yours should look just as great!
I was flying in a storm, and those are rare in the game unless you add one manually.
@@leonardobonanno5115 Ah ok, thanks to know! I was just flying and found one, and it does look like just in the video.
Ah, I'd love to try out the volumetric clouds mod but patreon is unusable in my country, you just can't pay in it
I heared there is a free version of volumetric clouds on his Patreon which has less features but looks still good.
patreon.com/blackrack?Link&
@@leonardobonanno5115 ohh tysm ill try it out
I can't seem to download Parallax from Ckan, doesn't matter what I do.
Cool video but consider using chapters. 🙏
Noted, thank you 😄
The only reason I’ve downloaded this video is so that I don’t forget about it to destroy my new laptop💀
Hahaha, fair enough. Hopefully your laptop survives for a long time.
@@leonardobonanno5115 well I’m getting a new one because of the cpu frying itself so idk how long it’s gonna last for
Just got my laptop
I got volumetric clouds for free.
how
@@lilou_M1 someone had put it on another website but it's gone now.
Might actually get the update with the patreon
same lol
Wait, we paid for the scam that's KSP 2 and the developer of these clouds want to exploit that even more? Hoyle shit I now have heard it all.
KSP 2 has been in development since 2017, BlackRack was hired by them only a year ago so that KSP 2 could have better cloud effects.
Also BlackRack was selling the Volumetric Clouds mod since before he was hired for KSP 2 so I don't understand what you are talking about, it's not his fault the KSP 2 game was abandoned or sucked.
My 2012 laptop is about to meltdown in stock ksp
someone dosemt know what visual mods is...
First Step get a Nasa pc
not the chromatic aberration 😭😭😭
What's wrong with that 😂
Liked the overall presentation, but it felt a little bloated to me. Here are some things I would do to make it more consumable:
0. Provide link to mods in the description (forum post links, patreon links, ckan github)
1. Timestamps for the mods you talk about (I just want the names and features, I can figure out how to install/deps/conflicts etc, so this helps me get to relevant sections and skip the boring stuff)
2. Maybe condense the installation, dependencies, size, conflicts section into a single table and talk briefly about it. If there is some complexity to the installation, the forum post generally explains it, and CKAN prompts for selecting which config files to use, so provide links in the description and reduce on unnecessary bloat in the video. I think 1-1.25 minutes per mod can be saved here, which would cut down the video to 9-10 minutes.
I really liked the overall presentations and accompanying visuals, but i just felt this was way longer than it needed to be, hence my pointers.
Thanks for sharing so much detailed feedback, this is genuinely helpful for me to improve my content so its very appreciated. 🙏
bro think he matt lowne
Wait... what? How are volumetric clouds paid??? Blackrack's patreon is free and you just download from there. I seriously don't understand.
w video
Sure, start with a payed mod. That'll keep the views up...
The vids doing fine is it not?
1:11 *laughs in piracy*
Drop the link
no way that is how you pronounce kopernicus. My life is a lie
How do you pronounce it?
@@leonardobonanno5115 co-per ninsis
The paywall killed the cloud mod for me. Not opposed to people making money but annoying as hell the way it's setup.
Yeah i agree its a very controversial situation, I'm not entirely opposed to it when the price is reasonably small though. But yes, as a concept it's annoying to have content locked behind a paywall.
nederland
No comment!!!
Mission failed.
Welcome abord are easy jet filght to ealoo jonney time HELL
easyjeb lol
If the game was still supported by any official way, I wouldn't mind paying for a mod like Volumetric Clouds, but as things are standing now, I can't trust the publishers to spend any money on it.
With a funky Windows update, the whole game could break forever, with no hope for recovery.
That's a risk you take when buying the game, not just the mod
I agree with you, the game + DLCs cost 69€ total while the mod is only 4.8€
I feel like in minority to dislike the idea of giving the player too much control of the mod parameters.