Heya Master The Fun, thanks for the video. I can't help but agree on the state of ESO as of update 35. At the time of this writing, my toon is CP 1045. Because of the DPS nerf, it now takes me twice as much effort to defeat some of the harder enemies. What I could defeat in say 10 hits now takes 20+ hits. It's like my DPS was nerfed by 50%. What's worse is the amount of time and effort people put into optimizing their builds. All that work for nothing. I'll never accept the DPS nerf as making the game more accessible. If ESO were to be made more accessible, how about making some items acquirable in PVE. Looking at you Eagle Feather mat. That's just one example. "They cost 10,000 alliance points each and can be purchased from the siege merchants in Cyrodiil. Only Aldmeri Dominion characters can purchase, other alliance may purchase them by trading other player or using an alt in the correct alliance." Additionally, there's a new and highly annoying bug. When going from wayshrine to wayshrine, a lot of players are losing controls. This extends to gamepad and KB/M usage. Some people have reported the use of /reloadui fixes the issue. But for many others, all we can do is force quit the game. This can be a real problem when teleporting into some group dungeon. Ya get into a group dungeon, encounter a group of mobs, and CAN'T FIGHT. Maybe it's me, but ESO is becoming rather unplayable.
Yes, sadly, the incompetent devs, since year 2 after Paul Sage and his team left ESO, the new devs just keep messing with the game so badly more than any other MMO i have ever played. Its usually LESS fun with every update. (Except Summerset)
@@MastertheFun I'm a developer of a different sort. My racket is web development. Essentially I implement new stuff on websites. Often enough, client's will ask for ridiculous features to be added to their website. Try as I might to talk them out of it, some people just have to have what they want regardless of the consequences. I'm going somewhere with this. I wouldn't be surprised if the state of the game is due to the wishes of stakeholders or the higher ups at ZOS and not so much devs. If I'm right, such people don't know the first thing about gaming. But they sure know how to ruin what was once a good thing.
Been wondering what the gold orb set was, thank ya very much
Cheers Captain!
Same! I keep seeing it on folks and I know it has to be one of the new ones, but I didn't know which one.
Love dat Wolfenstein ET Intro ❤
hahaha thanks, me too :P
Thank you for this!
no worries Kiki :) Cheers
I don't get why they didn't just make the Sanctuary orbs yellow instead of removing them entirely.
Exactly. Cheers!
Heya Master The Fun, thanks for the video. I can't help but agree on the state of ESO as of update 35. At the time of this writing, my toon is CP 1045. Because of the DPS nerf, it now takes me twice as much effort to defeat some of the harder enemies. What I could defeat in say 10 hits now takes 20+ hits. It's like my DPS was nerfed by 50%. What's worse is the amount of time and effort people put into optimizing their builds. All that work for nothing.
I'll never accept the DPS nerf as making the game more accessible. If ESO were to be made more accessible, how about making some items acquirable in PVE. Looking at you Eagle Feather mat. That's just one example.
"They cost 10,000 alliance points each and can be purchased from the siege merchants in Cyrodiil.
Only Aldmeri Dominion characters can purchase, other alliance may purchase them by trading other player or using an alt in the correct alliance."
Additionally, there's a new and highly annoying bug. When going from wayshrine to wayshrine, a lot of players are losing controls. This extends to gamepad and KB/M usage. Some people have reported the use of /reloadui fixes the issue. But for many others, all we can do is force quit the game. This can be a real problem when teleporting into some group dungeon. Ya get into a group dungeon, encounter a group of mobs, and CAN'T FIGHT. Maybe it's me, but ESO is becoming rather unplayable.
Yes, sadly, the incompetent devs, since year 2 after Paul Sage and his team left ESO, the new devs just keep messing with the game so badly more than any other MMO i have ever played. Its usually LESS fun with every update. (Except Summerset)
@@MastertheFun I'm a developer of a different sort. My racket is web development. Essentially I implement new stuff on websites. Often enough, client's will ask for ridiculous features to be added to their website. Try as I might to talk them out of it, some people just have to have what they want regardless of the consequences.
I'm going somewhere with this. I wouldn't be surprised if the state of the game is due to the wishes of stakeholders or the higher ups at ZOS and not so much devs. If I'm right, such people don't know the first thing about gaming. But they sure know how to ruin what was once a good thing.
I actually don’t wear the sets because of the orbs. I really wanted to try out worms but the orbs are just too much for me.
Tank set bruh