Halo 4's Story is Terrible | Part 4 - Infinity | AnalysisByChris Review

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  • เผยแพร่เมื่อ 5 ส.ค. 2024
  • The fourth part of my Halo 4 story review! Years in the making, this series meticulously analyzes the Halo 4 narrative using data, comedy, and critical thinking as weapons to wage war against the most disappointing game in the Halo franchise.
    You might be wondering why I am reviewing a story that is ten years old. Well, the quality of Halo games' stories range from awful to spectacular, but this game - more than any others - remains deeply controversial. Many players hate it, but many others still glorify it - and a disturbing number of people parrot the idea that Halo 4 is the apex of storytelling. This idea could hardly be further from the truth.
    So, I’m reviewing Halo 4 because I want the Halo community to strengthen. I want future Halo games to be great. And in order for things to be great, you have to be willing to call them out when they’re not!
    0:00 - INFINITY: How Many Problems Does Halo 4's Campaign Have?
    2:04 - 343 Industries vs. Military History
    4:02 - Covenant are Working with the Prometheans
    4:28 - Why are we Fighting the Covenant?
    5:40 - A Lot Can Happen in Four Years
    8:06 - Back in Stupidity
    8:31 - CRS-Class Light Cruisers
    10:34 - """Storm Covenant"""
    11:47 - Show, Don't Tell . . . and Continued in Part 5
    Writing, Production, & Editing: AnalysisByChris
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ความคิดเห็น • 19

  • @MrPenntrack
    @MrPenntrack 28 วันที่ผ่านมา +8

    How many problems does Halo 4 have? ALL OF THEM.

  • @chrismeyers4836
    @chrismeyers4836 2 วันที่ผ่านมา +1

    We’re so back

  • @thebishopoftherailway4719
    @thebishopoftherailway4719 26 วันที่ผ่านมา +4

    Q Forward onto dawn soundtrack as we jump to awaken the Master chief after a year of no uploads

  • @3mpt7
    @3mpt7 21 วันที่ผ่านมา +1

    Oh, and let me save you the trouble with what happened in the books: nothing. Absolutely nothing relevant or interesting happened. It was like reading the manual to the printer that made them. They're as poorly planned out as the games, so when on the off chance there's a decent writer, they're basically told "And make sure everything is destroyed by the end." Back in the day, I was one of those people who asked 343i to stop killing off interesting characters, because they can't make a long-term story if they kill everyone off. I forgot to mention that they also need to stop destroyed every LOCATION that's introduced as well. But if someone tells you that it's all explained in the books/comics/tie-ins, they're mistaken. It's like the Hunt the Truth campaign for Halo 5--that had a great story in Season One, with a lot of promise and potential, but it has NOTHING to do with the Halo 5 campaign. There's a particular image for the Halo 2 box art that they try to say was altered and in reality there were more Banshees, and dead marines, and the image was cropped, and so on, when in reality that particular image was added to for the Hunt the Truth campaign. That's basically 343 Industries in a nutshell--they keep on adding stuff, saying that was the way it was intended all along, when the stuff they add doesn't make any sense, or is completely unnecessary, and they're actually altering history.

  • @beerman5665
    @beerman5665 วันที่ผ่านมา +1

    I really enjoy this indepth critique of halo 4's story, keep it going man

  • @sillentgamer64
    @sillentgamer64 23 วันที่ผ่านมา +2

    As far as the games are concerned, it took them until Halo 5 to explain the civil war happening with the Elites after Halo 3.

  • @LateNightHalo
    @LateNightHalo 23 วันที่ผ่านมา +2

    Surprised you thought the end of infinity had fun combat. It was a giant empty platform with no friendly AI and some phantoms slowly approaching in waves. Even in high school I recognized how badly that ending hid the “game-iness” of the sequence. Bungie games were pretty good usually at hiding game-y moments (minus halo 2, that game was pretty bad at hiding its wave defense sequences)

    • @analysisbychris
      @analysisbychris  23 วันที่ผ่านมา

      I think that's a great observation. The action-packed background music also helped to hide the actual contents of the gameplay. I will add that I was really trying to be charitable to Halo 4 so as to not make it seem like I was shredding *everything* about it just for the sake of shredding it lol
      You're 100% right that it would've been much more immersive with AI defenders, perhaps a greater variety of Covie vehicles attacking in quicker waves, etc. It's also possible my opinion of that sequence is elevated by how much I loathe everything before it in the game!
      Thank you so much for the watch and I truly appreciate any and all feedback you can give!

  • @recruit-legionary
    @recruit-legionary 28 วันที่ผ่านมา +3

    Holy shit he's back

  • @Janx14
    @Janx14 12 วันที่ผ่านมา +1

    Actually funily enough "Storm Covenant" is not actually their name. It was a misinterpretation by the official Xbox Magazine cause of the Storm Rifle and the elite minor now being called the "Storm Elite". They have the even more boring name of "Jul M'dama's covenant remnant"

  • @3mpt7
    @3mpt7 21 วันที่ผ่านมา

    Actually, I find that line about the stupidity of the scouting run to be relatively reasonable. Reason being, detecting a gravity well generator is something you can do from orbit (you don't need a scouting run), there's likely more than one gravity well generator (see end of Halo Wars for the barrier preventing the Spirit of Fire from leaving versus putting a homing beacon on the Falcon on the Death Star, and exiting from a hangar bay) and also the number of Covenant and Prometheans (enough to fill a planet) severely outnumber the Infinity...and also you find Lasky and Palmer fighting Prometheans in a jungle, which is a military nightmare. Now, if you'd found them underground trying to find Requiem's Control Room on the previous mission...

  • @recruit-legionary
    @recruit-legionary 28 วันที่ผ่านมา +2

    9:24 it's such a sad waste of cool ship designs

    • @analysisbychris
      @analysisbychris  25 วันที่ผ่านมา

      Truly, Covenant warship designs are among the best in science fiction. But of course 343 doesn't seem to think so, based on how much they ignored and/or misused those designs.

  • @recruit-legionary
    @recruit-legionary 28 วันที่ผ่านมา +3

    9:53 obligated dog timestamp

  • @BarefootStrider
    @BarefootStrider 28 วันที่ผ่านมา +4

    Another incredible video!

  • @panictheatre1396
    @panictheatre1396 23 วันที่ผ่านมา +4

    Halo 4 killed the franchise the moment that realesed.

  • @fracture27
    @fracture27 24 วันที่ผ่านมา

    Unintelligent hive mind of people here

  • @beartales1427
    @beartales1427 9 ชั่วโมงที่ผ่านมา

    “Somehow the covenant returned”