What Tank Combat Sounds Like

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  • เผยแพร่เมื่อ 12 พ.ย. 2021
  • Tank games usually don't have the greatest sound effects, especially when it comes to crew voices, but Gunner HEAT PC flips that paradigm on its head. The sounds in GHPC are absolutely fantastic, especially the crew voice lines. It's kinda scary how realistic they are, and how they managed to get tank fire commands down-pat. Check the game out and give the team some support.
    GHPC Website: gunnerheatpc.com/
    GHPC Patreon: / posts
    Check the channel "About" section for the link to the creator of my profile picture.
    Songs used (in order from first to last):
    Gunner HEAT PC - Main Menu OST
    Halo 3: ODST - Rain (Deference for Darkness)
    Sound mods (N/A):
    Epic Thunder (Pre-release)
    Sponsor: apexgamingpcs.com/pages/spook...
    Second channel: / @spookstoon
    Patreon: / spookston
    Twitter: / spookston
    Reddit: /u/spookston
    Discord: See my Patreon page.
    Twitch: / spookstonwt
    Steam: goo.gl/BYQjC9
    #gunnerheatpc #tanks​​​​​​​​​​​​ #tankhistory
  • เกม

ความคิดเห็น • 921

  • @Spookston
    @Spookston  2 ปีที่แล้ว +301

    GHPC Patreon: www.patreon.com/GunnerHEATPC/membership
    GHPC Website: gunnerheatpc.com/
    GHPC Discord: discord.gg/eH5vf65

    • @sarttee
      @sarttee 2 ปีที่แล้ว +6

      they should have a tank running over snails for a cinematic.

    • @commentator4515
      @commentator4515 2 ปีที่แล้ว +1

      Learned something new about tanks today. BTW: are there any plans for some more everything-wrong-with videos?

    • @TheArklyte
      @TheArklyte 2 ปีที่แล้ว +1

      Just get 3 people to control a tank in your BF clone and you'll hear panic:)
      Driver - obviously drives and can control hull mounted GPMG and AGL;
      Gunner - controls turret and thus main gun with all ammo options, coaxial HMG and GPMG;
      Commander - controls countermeasures and remote weapon stations(AGL, HMG, GPMG, ATGM/MANPAD).
      Can you imagine level of screaming?;)

    • @TheArklyte
      @TheArklyte 2 ปีที่แล้ว +2

      @@sarttee nah, that smells like what Gaijin does when making fun of WoT... before introducing more arcade BS without arcade fun.

    • @chee.rah.monurB
      @chee.rah.monurB 2 ปีที่แล้ว

      Another video from the millitary furry,yay!

  • @Jilve69
    @Jilve69 2 ปีที่แล้ว +2541

    People: why can't you be normal?
    Video game tank crews: *screams*

    • @yourallygod8261
      @yourallygod8261 2 ปีที่แล้ว +75

      What do you mean that is normal :D

    • @jackmio
      @jackmio 2 ปีที่แล้ว +5

      this made me laugh lol

    • @yourallygod8261
      @yourallygod8261 2 ปีที่แล้ว +55

      @@Jilve69 well i would assume irl with a loud ass engine/gun firing among having to use hearing protection to not be completely defeaned by all the noise and the sounds that can happen when hit... yes i would assume yelling is a normal outcome of nearly dying. in games its toned down but still happens slightly so either come at me with proof it ain't or GTFO

    • @rocky-zx6kq
      @rocky-zx6kq 2 ปีที่แล้ว +10

      @@Jilve69 How about this, Imagine you're a tank driver and you see 2 tanks aiming at you and what you gonna say? Are you gonna calmly say target spotted and just relax and ignore the fact you will die by a 120mm AP round penetrating on you?

    • @verticalflyingb737
      @verticalflyingb737 2 ปีที่แล้ว +3

      @@rocky-zx6kq Yep, just typical Tuesdays /s

  • @NTAD
    @NTAD 2 ปีที่แล้ว +4016

    I still cannot get over the loader's muffled "UP". Such a simple detail that brings so much immersion.

    • @F-18Super
      @F-18Super 2 ปีที่แล้ว +227

      Oddly enough in Call of duty ghost of all games, the loader also yells “UP” when a shell is loaded.

    • @CircuitCatWT
      @CircuitCatWT 2 ปีที่แล้ว +10

      Exactly

    • @NTAD
      @NTAD 2 ปีที่แล้ว +91

      @@F-18Super It's no wonder I don't remember that since I never finished the game lol. I played maybe the first mission and got bored. It's been just sitting on my shelf ever since.

    • @twentylush
      @twentylush 2 ปีที่แล้ว +55

      @@NTAD its worth revisiting for 30min to an hour. Don't have to play that much of it, but you can kinda see how Ghost set up the entire feel/mechanical direction of cod games these days. Wouldn't say its underrated but there are just some things that were weird back in the day that, in retrospect, are about as pioneering as you can get in a yearly release FPS game

    • @vannlo355
      @vannlo355 2 ปีที่แล้ว +14

      3:25 ivan turret goes helicopter mode 🔥😆

  • @Alex-xd9gw
    @Alex-xd9gw 2 ปีที่แล้ว +3657

    War thunder: 'our driver has been knocked out."
    Gunner heat Pc: "OH SHIT, THEY GOT DAVID!"

    • @Dan86130
      @Dan86130 2 ปีที่แล้ว +411

      Rest in pieces, David

    • @jp8612
      @jp8612 2 ปีที่แล้ว +181

      Rest in pieces, David

    • @radimziegler7079
      @radimziegler7079 2 ปีที่แล้ว +125

      Rest in pieces, David

    • @a2broslol
      @a2broslol 2 ปีที่แล้ว +95

      Rest in pieces, David

    • @SgtSkelebone
      @SgtSkelebone 2 ปีที่แล้ว +78

      Rest in pieces, David

  • @Toolazyfornewname
    @Toolazyfornewname 2 ปีที่แล้ว +4374

    I've been a gunner in a Bradley for about 10 years now... this is the most technically accurate game I think I've ever heard. Even down to you getting a bad laze, and then your BC/TC telling you to relaze. I don't mean this is kinda how it goes, or they almost got it right. You wanna know the experience of being in a turret? This is probably the closest you can get in a video game so far.

    • @vladimirtherussian166
      @vladimirtherussian166 2 ปีที่แล้ว +8

      You ever see combat врат ?

    • @loganb7059
      @loganb7059 2 ปีที่แล้ว +12

      I wonder if a military may use this or an advanced version of it as a simulator.

    • @sinisterisrandom8537
      @sinisterisrandom8537 2 ปีที่แล้ว +115

      @@vladimirtherussian166 considering he's been a gunenr in a M3 bradley the possibility is prob yes.

    • @Apocalypse31
      @Apocalypse31 2 ปีที่แล้ว +11

      Steel Beasts? It has a (near) fully clickable turret for the Brad

    • @GunnerHEATPC
      @GunnerHEATPC 2 ปีที่แล้ว +256

      Glad to hear you found it compelling! We take input from armor vets seriously and do our best to convey the experience authentically, as much as a game can anyway.

  • @aenaros6845
    @aenaros6845 2 ปีที่แล้ว +1441

    Game: GunnerheatPC
    TH-cam: Oh, this is War thunder.
    When the video is actually War Thunder.
    TH-cam: Oh, World of Tanks.

    • @gorenc97
      @gorenc97 2 ปีที่แล้ว +56

      Mighty Jingles moment.

    • @colbyuetake130
      @colbyuetake130 2 ปีที่แล้ว +4

      I mean you can choose the Game manually if you want but I guess he didnt lmaO

    • @Orinslayer
      @Orinslayer 2 ปีที่แล้ว +6

      Say it with me, Gunner, Heat, PC. Oh, Warthunder!

    • @nehankaranch2149
      @nehankaranch2149 2 ปีที่แล้ว +4

      TH-cam doesn't auto select. It's all manually and spookston did war thunder to get most views

    • @NTAD
      @NTAD 2 ปีที่แล้ว +2

      @@nehankaranch2149 Plus GHPC doesn't show up as an option yet since it hasn't been published

  • @Mkxvandal
    @Mkxvandal 2 ปีที่แล้ว +2055

    Listen to their voices literally made me feel panicked. So simple but so immersive.

    • @StudleyDuderight
      @StudleyDuderight 2 ปีที่แล้ว +31

      Yeah and that's why leaders train to stay as calm as possible when communicating to their subordinates.

    • @f00koff42
      @f00koff42 2 ปีที่แล้ว +114

      @@StudleyDuderight no tank commander could be calm if WW3 had broken up in Europe knowing his estimated remaining life time would be under 15 minutes

    • @LostParadise_
      @LostParadise_ 2 ปีที่แล้ว +4

      I can only imagine the experience is a dozen times more panicky playing the actual game with a headset, and actually trying to select, find, and hit targets of varying levels of threat.

    • @pieppy6058
      @pieppy6058 2 ปีที่แล้ว +2

      He’s LOokiNg At uS

    • @pieppy6058
      @pieppy6058 2 ปีที่แล้ว +5

      @@LostParadise_ still want to see a vr tank game where people play every role (except for the loader, nobody wants to play a loader). Atmospheric to the max . From a game design perspective, it probably wouldn’t work as a pvp game and you would have to take some liberties with what the commander can do, but it would be quite fun.

  • @MrRed_2205
    @MrRed_2205 2 ปีที่แล้ว +591

    Playing war thunder, you kinda just point at enemies and feel happy when you get a kill, and annoyed when you get killed. A game like this really makes you realize how terrifying it is to be in real tank combat, when you miss a shot and can die any second while staring at the enemy's tank barrel pointing straight towards you. Incredible work

    • @Aurora-pi6jr
      @Aurora-pi6jr 2 ปีที่แล้ว +41

      Absolutely, GHPC makes warthunder look like elderly people playing with rc model kits

    • @LordOfChaos.x
      @LordOfChaos.x 2 ปีที่แล้ว +6

      thats what i felt being in a M60A3 against a fucking T71M
      couldnt do shit against that mofo unless i got its sides
      even then it wouldnt kill him
      to this day i havent been able to finish that mission
      everytime he landed a shell on me it was a 1 shot and rarely he missed but broke one of my tracks and then 1 shoted, the problem is u have to deal with 1 ATGM camping and several t55A that are stationated a little bit far away
      i dont think anyone has succeded that mission ever

    • @LaVaZ000
      @LaVaZ000 2 ปีที่แล้ว +2

      That's war thunder as well...

    • @fim-43redeye31
      @fim-43redeye31 2 ปีที่แล้ว +2

      You still feel awesome when you get a kill, though.

    • @melc311
      @melc311 ปีที่แล้ว +5

      You can also feel that in War thunder sometimes when you're dueling an enemy tank with both of you in the open. Even better when both tanks have to aim for weakspots. The dread of seeing your shell bounce and having to hope the enemy also misses their shot.

  • @jackofspades3908
    @jackofspades3908 2 ปีที่แล้ว +1689

    As a former soldier in the British Army who served in the KRH (Kings Royal Hussars) as a tankey, theses voice lines in GHPC are authentic enough to give me chills from my time during training excises. Fantastic job they have done with the American crews, hopefully they model the voices for British tank crews. Great Vid Spook keep it up!
    Edit the extra thing they could add for authenticity is ANR (Active noise reduction) For the gunner site, which is played through the crew headsets to reduce hearing damage while operating a CR2. Would be a fantastic touch on top of an already awesome game.

    • @oscarswinnerton3538
      @oscarswinnerton3538 2 ปีที่แล้ว +42

      I would love to try the challengers in ghpc that way I don't have to suffer in war thunder.

    • @guywhodoesstuff3314
      @guywhodoesstuff3314 2 ปีที่แล้ว +31

      Once they get around to modeling NORTHAG they'll do the Brits justice.

    • @IntrusiveThot420
      @IntrusiveThot420 2 ปีที่แล้ว +13

      Heya, if you hop on the GHPC discord the devs will probably listen to your suggestion!

    • @Deathbomb9
      @Deathbomb9 2 ปีที่แล้ว +13

      I agree, was a US tanker and it gave me chills as well. Seriously, this looks like one of our simulators was put in a video game and I love it. And the voices are super close with how it might actually be, but i think they could really get closer if they can get some real recordings. Also, the "Up!" Of the loader is usually heard as background noise in the tank because their mics are a bit out of the way most the time and they are told to really yell it so it's clear that it was announced. Like you can tell the gunner is yelling 8n the background but his mic picks it up at a lower volume but keeps the tone and everything else.

    • @jackofspades3908
      @jackofspades3908 2 ปีที่แล้ว +2

      @@___-cp6or I know I've seem them when I was in, even got an opportunity to go in the REME version of them called Aeries. Only comment on them is they are bloody massive and barely fit in the hangers we use for CR2s.

  • @aPugachevCobra
    @aPugachevCobra 2 ปีที่แล้ว +922

    Small correction: the TC saying “doubtful” is a type of sensing. Look up the acronym DLOST. He’s telling the gunner where his round landed relative to the target. If the round impact isn’t observable, “doubtful” is used.
    “Target” would be an observed hit, and then a subsequent command of “reengage” or “ceasefire” would determine what the gunner does next.
    Great video, love this game so much.

    • @Nick-rg8oz
      @Nick-rg8oz 2 ปีที่แล้ว +1

      Damn nice

    • @MrArgus11111
      @MrArgus11111 2 ปีที่แล้ว +14

      I was about to say that as more or less a layman I took issue with "doubtful" being used in the sense that Spook claims it is used in really meaning what he says it means. I'm also curious... is the callout "ceasefire" when a unit is knocked out always 100% accurate in the game? I would imagine that, sometimes, this won't be accurate. A vehicle could be prematurely ID'd as done for when, seconds or minutes later, it starts moving again, to everyone's horror.

    • @chaos2876
      @chaos2876 2 ปีที่แล้ว +17

      Correction to this, you're referring to the "Lost" part of DLOST. "Doubtful" means the round missed the target to the left or right, "Lost" is used when the commander doesn't observe the impact.

    • @jefferydraper4019
      @jefferydraper4019 ปีที่แล้ว +3

      The one I hated was short. You just couldnt be sure. Best to put another in. In WW2 my uncle, a tanker, said they would pass old wrecked German tanks with dozens of holes from guys "being sure."

    • @Danspy501st
      @Danspy501st ปีที่แล้ว +2

      I always thought that when the TC saying "doubtful" that either the shot missed/lost of trace from the TC. Or that the shot hit the target, but the TC is unsure if it did anything. Like disable the tank, or when straight through

  • @TheoHawk316
    @TheoHawk316 2 ปีที่แล้ว +239

    "The sounds are always weak" Hence why we have sounds mods.

    • @TR33ZY_CRTM
      @TR33ZY_CRTM 2 ปีที่แล้ว +8

      *laughs in Thunder Crew v6.0*

    • @corycottrell1956
      @corycottrell1956 2 ปีที่แล้ว +3

      *cries in console* 😥

    • @TheKaMeLRo
      @TheKaMeLRo 2 ปีที่แล้ว

      Someone just put Armored warfare crew voice and it is so much improved over original warthunder.

    • @randommanchild112
      @randommanchild112 2 ปีที่แล้ว

      At least all the Direct Hit sounds are eargasm

    • @fuhckme8845
      @fuhckme8845 2 ปีที่แล้ว

      @@randommanchild112 yea they great

  • @Ayattar55
    @Ayattar55 2 ปีที่แล้ว +297

    The voices are just as illegible as they should be. My absolute favourite during the maneouvers is, when someone gets excited/stressed enough to drop radio discipline and starts screaming casually, in long sentences, into the mike. Thing is, you don't scream, you talk laconic, and you use radio voice, punctuating words separately. I'm on Sordin Supreme CC and even they don't manage well with excited screaming.

  • @napalm5941
    @napalm5941 2 ปีที่แล้ว +238

    I remember seeing a comment of an ex US Abrams loader in a video that showcased this and he said something like: "You better not fucking shoot before I say "up", cuz I dont feel like loosing a hand." 🤣🤣

    • @jungletroll3844
      @jungletroll3844 2 ปีที่แล้ว +13

      lmao i read that as well

    • @napalm5941
      @napalm5941 2 ปีที่แล้ว

      @@jungletroll3844 ayyyy

    • @TR33ZY_CRTM
      @TR33ZY_CRTM 2 ปีที่แล้ว +1

      Ain't nobody got time for the Loader to yell "UP" when an enemy tank is staring you down

    • @IGLArocknroll
      @IGLArocknroll 2 ปีที่แล้ว +37

      @@TR33ZY_CRTM Conclusion: loader needs to be removed. If the loader is not there, then you don't have to wait for him to yell "UP!"

    • @mcrib5794
      @mcrib5794 2 ปีที่แล้ว +16

      @@IGLArocknroll autoloader gang

  • @morselite2241
    @morselite2241 2 ปีที่แล้ว +354

    Hearing an actual "A.D.D.R.A.C." in a game is pretty cool. Really detailed in the sound department, hope the game does well. The acronym stands for Alert, Direction, Description, Range, Assignment, Control.

  • @steweygrrr
    @steweygrrr 2 ปีที่แล้ว +140

    Yeah it bugs me too. Most tank games seem to forget that the inside of a tank, whether in combat or not, is _really fucking loud._ It's a nice touch that it's not just the "short and sweet" that you'd actually hear but that they are yelling to make themselves heard even with the aid of the intercom.

    • @pearlysplayhouse7761
      @pearlysplayhouse7761 2 ปีที่แล้ว +2

      In arma 3 I play a full militarized exile pve mod and with the roaming AI independent turret systems are crucial because enemy rhino tank destroyers will investigate extremely loud cannons, they were driving up the hill to my base with a squad running along side while I was checking out the effect my mortar had on an area, I was watching them move up the hill and decided I should work on adding concrete walls sometime lol

    • @pearlysplayhouse7761
      @pearlysplayhouse7761 2 ปีที่แล้ว +2

      I should add that keeping vehicles off and ears open will vastly improve your survival

    • @eremiticwolf3499
      @eremiticwolf3499 ปีที่แล้ว +2

      No sh*t. I was in the M1A1 HA in Desert Shield/Storm. When you are moving and that main gun fires over your head you feel it and the whole tank rocks back...

  • @cursedcliff7562
    @cursedcliff7562 2 ปีที่แล้ว +138

    that detail of the voicelines getting more hectic when the enemy is looking at you is so good

  • @sanguineaurora8765
    @sanguineaurora8765 2 ปีที่แล้ว +384

    We're playing a dedicated tank crew in Post Scriptum and i'm guessing that's as realistic as it gets since it's us who are panicked screaming when a tank is spotted and is looking at us.
    Especially if we are in a long range duel, commander screams "Hit again, AGAIN!", or things like; "NO NO HIT THE TURRET YOU ARE BOUNCING" especially if you come across a Tiger in an Armored car.. i am the driver and i feel my hands shaking in some situations. Trying to avoid the fire, listening to commanders screams "DRIVE DRIVE HE'S LOOKING AT US"
    and when you get a kill shot we're like "HELL YEAAAH"

    • @wilddenbigh
      @wilddenbigh 2 ปีที่แล้ว +56

      I had a moment like this in Squad as a crew of a Bradley, having one guy as Commander, one Gunner then, me as Driver. Listening out for the commanders orders, executing them and acting as a Secondary Spotter, screaming whenever enemy infantry got close to us or a tank/apc was able to sneak up to us. We somehow managed to survive an entire round without losing the Bradley once meanwhile repeatedly killing the enemy armour and light vics from Ambush cause we were able to position and spot well. But the moments where we would be repositioning and caught out by enemy AT was exhilerating, especially jumping out as the Driver to repair the broken track so we can get moving again meanwhile the Gunner is letting lose with the Bushmaster and the Commander hoped out to provide cover.

    • @johnnypetersen3818
      @johnnypetersen3818 2 ปีที่แล้ว +26

      Hell Let Loose
      Be part of the crew in a teeny tiny Panzer 2 Luchs.
      I was the gunner and had to fire by guidance of the commander, as the foliage we used to hide in was tall enough to choke my viewports with muddy greenery.
      It got really tense when we saw bazooka teams move up on us, or if a tank was driving in our vicinity
      We could only deal with the infantry, and run from tanks.
      Best round i ever had, and best crew as a whole i ever had

    • @sanguineaurora8765
      @sanguineaurora8765 2 ปีที่แล้ว +20

      @@wilddenbigh Oh yeah.
      A tank is extremely vulnerable to infantry. I had no idea up until i played PS. Whenever you are within infantry's 100 ish meters, your life expectancy is somewhere in the ballpark of 10-15 seconds, IF you are lucky.

    • @dvpant3651
      @dvpant3651 2 ปีที่แล้ว +2

      ahhh this brings back memories of being TC with my mates in Red Orchestra 2, the panicked screams when an enemy tank looks at us XD

    • @TidusleFlemard
      @TidusleFlemard 2 ปีที่แล้ว +9

      for added realism, get your whole team to use throat mic (they are a kind of mic you wear around your neck, they have usually bad sound quality but are much less influenced by outside sounds that you would have in a tank)

  • @GearReview23
    @GearReview23 2 ปีที่แล้ว +204

    I'm pretty sure the reason in War Thunder whenever a member is hit the announcer refers to them as "knocked out" "unconscious" or "dazed" is because they're trying to keep it below a certain rating. Technically no one dies in War Thunder. Even when you kill an enemy pilot it only refers to them as "unconscious". So if people actually died it would be a bit higher rating and it they might lose some of their market.

    • @flashtirade
      @flashtirade 2 ปีที่แล้ว +45

      Pretty much. Too many "violent" or "adult" things will push the rating to mature, which isn't so much a restriction on the playerbase (because people lie about their ages on the internet all the time) but on the snail's marketing strategies.

    • @Zorro9129
      @Zorro9129 2 ปีที่แล้ว +40

      @@flashtirade It's pretty stupid though. Even kids playing the game know what's up and will say they "killed" the enemy.

    • @obsidianjane4413
      @obsidianjane4413 2 ปีที่แล้ว +12

      @@Zorro9129 But its a small stupid thing. There's no need for gore or bodies or references thereof, even though some of the aircrew voice tracks are pretty close ("My leg!" " I'm burningggggg...." etc.)

    • @a.p.2356
      @a.p.2356 2 ปีที่แล้ว +24

      *Panzer II takes a KV-2 round to the grill and instantly turns to mist*
      "Enemy crew is taking a nap!"

    • @tramachi7027
      @tramachi7027 2 ปีที่แล้ว

      China is the main reason behind it. Without this kind off censorship/tone down it would receive massive penalties in China or even be banned.

  • @spinosaurusiii7027
    @spinosaurusiii7027 2 ปีที่แล้ว +313

    The voice acting in GHPC and its implementation are great
    Kinda reminds me of the lines from squads in Company of Heroes,
    which has lots of lines that change depending on the situation
    so if you select a MG42 while it's idle, you'll hear something like
    "Machine gun squad" or "MG42 is ready"
    but then as it keeps fighting the lines get more stressed,
    until all you hear when you select it is "Fourtytwo!"

    • @johnnypetersen3818
      @johnnypetersen3818 2 ปีที่แล้ว +42

      Some of the tanks from the sequel get the same treatment
      They say their full designation while calm, but cut it down to less than a second and mostly yell at YOU if stressed (I.E. combat)
      "Churchill Crocodile reporting in"
      "What, WHAT WHAT?"

    • @alahsiaboi8909
      @alahsiaboi8909 2 ปีที่แล้ว +21

      I heard some simmilar things happen in other rts game (forgot the name) , when you close in the camera to a certain unit you could hear them talking about the mission, OR the act you do, for example if i told them to attack and they succeed they gonna say something like "the CO know what his UpTo" or "damn all hail liuentenant *protag name* " and so on ,but if you lose so much unit they started gossiping you and kinda lose Faith in you "what the hell does lieuntenant thinking?!" "Effing ruskies kicking our a$$ " , sometimes they Made a comment about the mission itself , like when you get the objective to hold certain area from enemy waves with a limited unit you could hear them screaming in eager and couraging each other

    • @dvpant3651
      @dvpant3651 2 ปีที่แล้ว +19

      @@alahsiaboi8909 reminds me of World in Conflict or that's probably the game you are referring to as they also do the same when you zoom in on idle or in combat units.

    • @NixodCreations
      @NixodCreations 2 ปีที่แล้ว +13

      @@alahsiaboi8909 Homeworld did that too; if you zoomed into the ships you could hear the crew talking talking within the ship/squadron on the intercom. Although in those games the voice acting was always very calm and professional.

    • @MetalKitsune
      @MetalKitsune 2 ปีที่แล้ว +5

      @@NixodCreations Which makes sense air and ship combat has alot more that can go wrong if you panic and is also slower than ground combat.

  • @xxx4820
    @xxx4820 2 ปีที่แล้ว +51

    The driver saying “he’s looking at us” spooked me quite abit, I’ve heard the other lines before but that one takes the cake

    • @simplemusketeer7421
      @simplemusketeer7421 ปีที่แล้ว +8

      They plan on adding more, looking through the audio files, and once they get a gore system in, they plan on having the crew saying stuff like "Jesus Christ..." or "fuuuuck me..." when they see a grizzly scene of mangled bodies. Showing humanity.

  • @bozo5773
    @bozo5773 2 ปีที่แล้ว +59

    The crews voices and their ability to change tone depending on the situation, really makes it feel like they’re alive and there with you. It really changes the standard gaming mentality of “I want to stay alive” to “I have to keep us alive”

  • @Jagdpanther226
    @Jagdpanther226 2 ปีที่แล้ว +70

    Being an M1A1 Crewman, this was an amazing effort by the dev team to make it authentic as possible, crew commands are on point.

  • @zomgerln
    @zomgerln 2 ปีที่แล้ว +36

    A moment of silence for the loader's hands at 1:02 as Spookston the cruel fires before he says up.

    • @Danspy501st
      @Danspy501st ปีที่แล้ว +13

      I think the dev should add an easter egg voice line for the loader going like "Argh! MY F-ING HAND!" if you shoot before he says up

    • @simplemusketeer7421
      @simplemusketeer7421 9 หลายเดือนก่อน

      @@Danspy501st another one to add to that "HOLY FUCK! FUCK YOU DIPSHIT!"

  • @fegenein862
    @fegenein862 2 ปีที่แล้ว +99

    my favorite line is when you hit an enemy but don't kill it and one of your crew mates goes "AGAIN AGAIN AGAIN AGAIN", that shit always gives me goosebumps

  • @thetwangler1805
    @thetwangler1805 2 ปีที่แล้ว +171

    The commands sound good, I served on a m1a2 Abrams for a few years. Some things I seen from the vid the made me question one command "gunner heat tank" that would pretty much never happen unless you're out of sabot. Or I'd see he had to lead with the cross hair which also never happened since the LRF would laze it then keep it's distance and so instead of leading a target moving at something going 20mph you just keep aiming center mass and the ballistic computer would do the rest and if you're bore sighted with your gun correctly you should hit exactly dead on. Other than that great video

    • @AliceDerg
      @AliceDerg 2 ปีที่แล้ว +53

      The tank had HEAT loaded, which is the only reason why gunner, heat, tank was used. Right as he was about to fire, Sabot was queued to be loaded.

    • @thetwangler1805
      @thetwangler1805 2 ปีที่แล้ว +26

      @@AliceDerg I gotcha I missed that thank you, I guess when in doubt dump the round out

    • @OrileyBomb
      @OrileyBomb 2 ปีที่แล้ว +35

      For the leading issue, that is actually modeled in the game. Just as in real life though it has to be toggled. In the clip it probably just wasn’t set but the game 100% does have that feature implemented.

    • @karaya1920
      @karaya1920 2 ปีที่แล้ว +16

      Yeah the doctrine command would be "Fire, Fire Sabot and adjust" also the lead feature was on the original M1 and the A1s, it wasn't until the A2 when we slapped more shit into the FCS that accounted for lead and cant.

    • @AliceDerg
      @AliceDerg 2 ปีที่แล้ว +12

      Also, the TC does call "Fire, fire sabot" to swap rounds if you don't fire before the call is made. I'm not sure if they used fire and adjust in the 80s, though.

  • @johnclement189
    @johnclement189 2 ปีที่แล้ว +34

    It's worth noting that in reality, if two opposing tanks meet in the battlefield, both are in tremendous amount of stress while firing with one another and GHPC capture this panicked situation inside the tank.

    • @mattjk5299
      @mattjk5299 2 ปีที่แล้ว +4

      I remember reading from a WW2 account is that while there is, for some people, excitement or thrill of combat and people can often be proud of their performance after fact, in the moment nobody wants to be in the thing and the last thing you wanted to see as a tank commander is another enemy tank. Doesn't matter what make or model, the moment you see an enemy tank every second is vital and a mistake will kill you. Hard to imagine.

  • @jaqueslecochon4824
    @jaqueslecochon4824 2 ปีที่แล้ว +66

    2 years since I'm getting teased about GH:PC, I saw him grew that's crazy

  • @TheChrush3r
    @TheChrush3r 2 ปีที่แล้ว +80

    its not hard for me to ignore a games sound design for parts that dont matter, but games that excel at using it to show the intensity of a situation of the stress of a person are few but beloved. my notable mentions for that are insurgency sandstorm and escape from tarkov, even though i dont play the latter anymore. one of the death sounds the scavs used to make really stuck in a bad way...

    • @pob_42
      @pob_42 2 ปีที่แล้ว +3

      is it the extended scream and subsequent wailing? it gets us all, man.

    • @ronduptor
      @ronduptor 2 ปีที่แล้ว +1

      If you like sound design, and WW2, give Post Scriptum a go !

    • @pob_42
      @pob_42 2 ปีที่แล้ว +1

      @@ronduptor I love PS, but the community is dwindling and until that armor rework/ any new content at all is released, it'll likely stay that course.

  • @StarGazer0685
    @StarGazer0685 2 ปีที่แล้ว +45

    Would love it if this is what war thunder comms sounded like

  • @jumby_thicc6848
    @jumby_thicc6848 2 ปีที่แล้ว +97

    "UUP". Great day to see another spookston upload.

  • @_danielhld
    @_danielhld 2 ปีที่แล้ว +20

    Gunner HEAT PC: Realistic crew voices
    Me at WT: GuP crew voice mod

  • @KomradeMatt
    @KomradeMatt 2 ปีที่แล้ว +13

    When the TC shouts "Again Again Again Again!!" really frantically, they did a great job on the voices.

  • @sambetts7958
    @sambetts7958 2 ปีที่แล้ว +29

    I love the crew lines in ghpc! It’s so much better than “the radio operator gunner is unconscious “

  • @konrad8509
    @konrad8509 2 ปีที่แล้ว +48

    I swear these voicelines were so intense and immersive I actually felt scared, stressed and panicked. Awesome job.

  • @pingwenhung8327
    @pingwenhung8327 2 ปีที่แล้ว +39

    If WarThunder were to update their crew sound
    it would literally be "LOADER RELOAD! FAST! FAST! FAST!"
    Yea....Doesn't feel good when your loader gets killed after being replaced by another guy huh.

    • @flying_fox_117
      @flying_fox_117 ปีที่แล้ว

      They're updated crew sound but... It doesn't sound as cool as GHPC crew

    • @pingwenhung8327
      @pingwenhung8327 ปีที่แล้ว

      @flying_fox_117 this comment did not age well and the crew sound I only give 1 out of 10

  • @Cris-xy2gi
    @Cris-xy2gi 2 ปีที่แล้ว +45

    When I heard these voice lines for the first time:
    *Stress: INFINITY*

  • @zapdog_
    @zapdog_ 2 ปีที่แล้ว +8

    _driver gets liquified by an apfsds round_
    "the driver's been wounded"

    • @rayotoxi1509
      @rayotoxi1509 2 ปีที่แล้ว +1

      Hits ammo
      Turns it black and it disapears
      Enemy tank still drives like nothing happend

  • @Bilate07
    @Bilate07 2 ปีที่แล้ว +63

    Reject War Thunder, Embrace Gunner HEAT PC

    • @FirstDagger
      @FirstDagger 2 ปีที่แล้ว +13

      Reject War Thunder, embrace Digital Combat Simulator
      Reject War Thunder, embrace IL-2 Great Battles

    • @jungletroll3844
      @jungletroll3844 2 ปีที่แล้ว +4

      @@FirstDagger This

    • @anttitheinternetguy3213
      @anttitheinternetguy3213 2 ปีที่แล้ว +1

      @@FirstDagger i would. But i play on console so war thunder It is 🤷🏼‍♂️

    • @rayotoxi1509
      @rayotoxi1509 2 ปีที่แล้ว

      @@FirstDagger dcs aint have good tank
      Il2 is ww2 only and aint gonna waste 60 euro for main game and 60 euro for tank dlc rather pick steel beast at that point

  • @The-Rowller
    @The-Rowller 2 ปีที่แล้ว +13

    You can really hear the fear in the "He's looking at us!"

  • @FightCain
    @FightCain 2 ปีที่แล้ว +30

    Red Orchestra 2 was a fun “tank simulator”
    Hope there will be another tank sim like this one but in WWII

    • @Zorro9129
      @Zorro9129 2 ปีที่แล้ว +4

      Post Scriptum counts, albeit multiplayer. Check out Vade's videos for a tank crew that knows what they're doing. Otherwise, you're more likely to be stuck with a squad without an experienced commander, who really is the most essential person.

    • @dvpant3651
      @dvpant3651 2 ปีที่แล้ว +2

      yeah it's immersive with it visible interior view and if crew men are dead you get to see their lifeless or headless body and the animation when you switch seats man those were the days~

    • @user-njyzcip
      @user-njyzcip 2 ปีที่แล้ว +4

      Ro2 was more like shoot the gunner over and over again until they run out of crew 🤣

    • @strakhovandrri
      @strakhovandrri 2 ปีที่แล้ว +1

      Sound in RO2 is immersive AF everywhere

    • @blackegret666
      @blackegret666 2 ปีที่แล้ว +2

      @@Zorro9129 My first game as a tank commander I had no idea what I was doing and I was "Manhandling" Callouts but luckily My crew and I managed to get I think four Vehicle kills and one Gun kill. In all seriousness I still had no Idea what I was doing besides not getting My crew killed, tank destroyed, and just killing enemies.

  • @ragnarokstravius2074
    @ragnarokstravius2074 2 ปีที่แล้ว +39

    I'm here talking from the Blitz side of WoT.
    We got a new British commander voice, god, is so good.
    The Brit commander saying everything quick and to the point, compared to the older American commander, he's... Dramatic to say the least.
    "That must've hit hard!" = Barely damaged the tracks.
    While the British commander says:
    "Hit!"
    "Target destroyed!"
    Etc.
    It's clearly nowhere near as fast or adaptive as Gunner Heat PC, but it sound so much better.

  • @the_real_frost
    @the_real_frost 2 ปีที่แล้ว +18

    it reminds me of when me and my friends play tank games (ones with multi person tanks aka 3 people to a tank) and when i just spot a enemy RPG tank etc ill be like "ENEMY RPG 110 HURRY UP ITS AIMING RIGHT AT US" or other times where i just see a tank looking at me and im like all studdering because of how panicy it is.

  • @Neuttah
    @Neuttah 2 ปีที่แล้ว +26

    "He's looking at us!" bit sounds like it wouldn't be out of place in a survival-horror game.
    Time to steal WoT's Mirny theme and fucking run with it?

  • @bencarver8164
    @bencarver8164 2 ปีที่แล้ว +6

    Another good example is the interior tank scenes for Captain Bannon in World in Conflict. They follow a similar formula to GHPC with the crew communicating to eachother, the gunner announcing his engagement with "on the way" the the muffled thud of the cannon being fired

  • @luggilu7864
    @luggilu7864 2 ปีที่แล้ว +16

    Been a Patreon since before AI was introduced and i must say, the progress that ActionScripter and the team that came into the project made since then is simply incredible.

    • @ActionScripter
      @ActionScripter 2 ปีที่แล้ว +9

      We appreciate your support!

    • @rayotoxi1509
      @rayotoxi1509 2 ปีที่แล้ว

      I joined the game when the added firing and damage for t55 and m60 not the fire system
      So around a jear of support to

  • @sortius_
    @sortius_ 2 ปีที่แล้ว +4

    I think the reason War Thunder and the like's voices aren't this realistic is that it creates confronting gameplay. Being screamed at by your crew would turn a lot of people off, so they're toned down, more relaxed.
    As much as I do think it's really cool GHPC is going that extra step, I can fully understand why more unrealistic games like War Thunder (yes, even in RB or sim it's not that realistic) haven't opted to go down this route.
    GHPC is shaping up to succeed in its goal, which is great. I'm quite keen to see how it progresses, and see how they'll implement multiplayer.

  • @Marfius_Au_Marfongus
    @Marfius_Au_Marfongus 2 ปีที่แล้ว +35

    Be really cool if they made a plane game as well, they’d do good on it

    • @theguylivinginyourwalls
      @theguylivinginyourwalls 2 ปีที่แล้ว +5

      Imagine how hectic being in a B-17 over Germany would be. 109s and 190s zipping around everywhere, maybe a couple 262s if you're really unlucky, your pilots trying to keep steady, gunners desperate to knock down the attacking planes, and seeing other bombers getting engulfed in flames as they fall.

    • @okonkwojones
      @okonkwojones ปีที่แล้ว +1

      @@theguylivinginyourwalls I’d love something like that.
      Also I’d a b-17 multicrew multiplayer version, akin to how the new IL:2 works. Big hurdle on that would be flight time to target, idk how a server could handle something like time compression between…(is it 11 in a B-17 crew) a bunch of different clients .
      It works in il2 because the airbases are all just behind the frontlines so you can get to the target in a reasonable time, and oppsing fighters have to scramble so the action can happen relatively quick.

    • @theguylivinginyourwalls
      @theguylivinginyourwalls ปีที่แล้ว +1

      @@okonkwojones Absolutely. Especially with buddies. Everyone screaming over the radio at once would be hilarious.

  • @swedihgame
    @swedihgame 2 ปีที่แล้ว +4

    0:30 yeah the swedish crew sound super weird like " the enemy is firing artillery" but said like if he is asking

  • @cargo_vroom9729
    @cargo_vroom9729 2 ปีที่แล้ว +6

    Gunner Heat PC is a hidden gem that needs more attention for sure.

  • @createurdecommentairesdepu1232
    @createurdecommentairesdepu1232 2 ปีที่แล้ว +5

    The voices depending on the context remind me a loooot Insurgency Sandstorm, a multi-player tactical FPS, that is awesome by its gameplay, but also by his song effects. As GHPC, your character (your soldier) have a lot of lines depending on what is happening on the battlefield, in front of him, and that is so immersive, at a point that it gave me chills sometimes, it looks like something about a game...
    (I will alaways remember the first time an Allie get killed in front of me by a sniper, and my character just screamed "SNIPEEEER" with an anxious voice, it was really immersive)

  • @AevisPrime
    @AevisPrime 2 ปีที่แล้ว +62

    War Thunder could replace the voice lines, ya know. I say have actual tankers record 10-15 lines for each action, and make sure its loud and to the point. That may, your loader won't say the same line the same way all day long. And for tanks that never had built in crew coms, make them scream it, along with some echo. And make it so every crew member has a different voice actor. Maybe add period correct VAs for different era of tanks.

    • @johnblack8872
      @johnblack8872 2 ปีที่แล้ว +22

      It still amazes me WT has the same voice lines like 7 years later

    • @AevisPrime
      @AevisPrime 2 ปีที่แล้ว +10

      @@johnblack8872 I know right? YOU GOT A HOLE IN YOUR LEFT WING

    • @wave6905
      @wave6905 2 ปีที่แล้ว +11

      mate you are talking about the snails that do jack-shit everyday don't get much hope

    • @sharpy3453
      @sharpy3453 2 ปีที่แล้ว +2

      i mean, tank crews still yell when firing. lol

    • @uisce_
      @uisce_ 2 ปีที่แล้ว +2

      As long as they keep the funny ones

  • @Panzerfan93
    @Panzerfan93 2 ปีที่แล้ว +7

    Sound design is incredibly important, and i really liked the detail when i saw the first videos of it in GHPC

  • @eric97909
    @eric97909 2 ปีที่แล้ว +5

    Another thing I like is that they model the crew's skulls, "penetrated driver's skull" at the end of video

  • @davidecarucci1073
    @davidecarucci1073 2 ปีที่แล้ว +31

    Played the demo and really like it
    Ill probably buy it when it comes on steam
    Are you gonna do a video about il2's tanks?

  • @kitipasa_1839
    @kitipasa_1839 2 ปีที่แล้ว +5

    Just imagine if war thunder added those crew voices in all the vehicles from all the nations... Excellent job GHPC

  • @thedeutschblitz6900
    @thedeutschblitz6900 2 ปีที่แล้ว +4

    "HES LOOKING RIGHT AT US"
    "AH!"
    *yeets shell*

  • @General_Griffin
    @General_Griffin 2 ปีที่แล้ว +5

    All of the attention to detail that makes the soundscape feel more visceral and immersive *really* pays off from what I've heard so far, it's awesome and reminds me of the sound design for Armored Warfare which was pretty solid in my opinion. I agree that good sound design in games is still often neglected by developers and underrated by consumers, it baffles me. This video has me wishing the sound design team for Elite: Dangerous would work on War Thunder so we can FINALLY get a good audible experience out of it.

  • @snuckel4
    @snuckel4 2 ปีที่แล้ว +5

    Got a feeling that you would made a vid about this game again yesterday!

  • @user-wj7bu9zv7i
    @user-wj7bu9zv7i 2 ปีที่แล้ว +3

    Damn those responses in the video really brought back the smell of a shell being fired, and i didn't even get my orders in English

  • @Raitzen97
    @Raitzen97 2 ปีที่แล้ว +4

    WT Crew: Telepathic collective mind that doesn't need any commands
    Regular Crew: S C R E A M I N G

  • @smeghead765
    @smeghead765 2 ปีที่แล้ว +5

    I love their commands. The voice actors did a great job.

  • @bardet123
    @bardet123 2 ปีที่แล้ว +5

    2:42
    Damage assessment 105mm SABOT vs man with Kornet:
    Penetrated missile launcher
    Hit Gunner's head
    Penetrated Gunner's skull
    Gee thanks, wasn't sure if the dart fully penetrated or if Ivan's vodka hardened skull would manage to keep him in the fight xD

    • @fernandomarques5166
      @fernandomarques5166 2 ปีที่แล้ว +2

      Meanwhile in another GHPC video
      Round was stopped by gunners pelvis

    • @rayotoxi1509
      @rayotoxi1509 2 ปีที่แล้ว

      Meanwhile on a GHPC play:
      Hit gunner left eye
      Hit gunner right eye
      Hit commander left eye
      Hit commander right eye
      FUCK YOUR EYES T72

  • @sgtrpcommand3778
    @sgtrpcommand3778 2 ปีที่แล้ว +1

    This was - and still is - the only thing I've subbed to on Patreon. The passion for tank warfare the devs have shown is obvious and I am more than happy to support them adding more content to the game.

  • @bjw6877
    @bjw6877 2 ปีที่แล้ว +3

    "There's no real sense of urgency in their voices." Have you heard that one version of the repairing radio transmission where the guy has what sounds like a voice crack?

  • @itserikboiii3702
    @itserikboiii3702 2 ปีที่แล้ว +4

    The crew voices gives me the shivers. As a 19k myself hearing this makes me think I'm in combat or in a gunnery

  • @thewingedporpoise
    @thewingedporpoise 2 ปีที่แล้ว +4

    ohohoho, another video with the most terrifying and immersive voice lines, glad to see it

  • @2ndsunrise_
    @2ndsunrise_ 2 ปีที่แล้ว +39

    If the TC says “Fire and adjust” it’s telling the gunner to scan and shoot

    • @arc_4543
      @arc_4543 2 ปีที่แล้ว +4

      Fire and adjust means to fire and continue to fire at the same target unless cease fire is given. The gunner would already be scanning before the fire command is given.

  • @Sammers987Man
    @Sammers987Man 2 ปีที่แล้ว

    Been seeing all sorts of clips from this game on some videos but only now do I get a name. Thank you for bringing more attention to it, sounds like its going to blow up :)

  • @chadthunder3186
    @chadthunder3186 2 ปีที่แล้ว +7

    Bruh they sound terrified

    • @Tracker947
      @Tracker947 2 ปีที่แล้ว +3

      In combat they probably have to assert themselves loudly and clearly at just about all times for more effective communication, in addition to combat being a terrifying ordeal.

    • @m1a1abrams3
      @m1a1abrams3 2 ปีที่แล้ว +3

      in training, we once whispered to each other to be funny. but yeh in actual combat, it would be like ghpc

    • @obsidianjane4413
      @obsidianjane4413 2 ปีที่แล้ว

      Its a bit exaggerated. You would not want a TC and/or a TC let his crew be on the edge of hysteria.

  • @danielle_pine9676
    @danielle_pine9676 2 ปีที่แล้ว +3

    Truly an amazing game. I'm subed to their patreon just cuz I want to see what the game will look like when done

  • @onlymadethisforcomments2476
    @onlymadethisforcomments2476 2 ปีที่แล้ว

    Wow, I sat through a 4 minute ad and actually respected the creator for it

  • @qrfss
    @qrfss 2 ปีที่แล้ว +2

    I coded a game much like this but didn't release it, and I really love the attention to detail here. I only had world of tanks crew voices to work with for hit effects but it got pretty contextual and it was a lot of work but eventually I had crew members in 7 languages yelling at me about reloads, hits, bounces, crew losses and vehicles states; but never with the modulating intensity with how close an enemy is to shooting you; that was an amazing touch and the driver comments go above and beyond. I'm happy to see something akin to my old passion project done even better, albiet with a few less swarms of alien monsters and rts elements.
    oh, what I would give to see the concept of cold war era mechanized warfare directed against an apocalyptic invasion of car sized, city devouring alien flesh monsters ;_; it's oddly specific but every time I see a game like this I imagine how fun it would play to gun down hordes of horrific creatures with a well coordinated mechanized platoon, in a hybrid of tank sim and real time strategy. with that sound design? it would be a horrifying and exhilarating spectacle.

  • @davidp.s.s8383
    @davidp.s.s8383 2 ปีที่แล้ว +3

    GH:PC crew voice: *Panic Scream

  • @Katniss218
    @Katniss218 2 ปีที่แล้ว +4

    Damn, this is AWESOME

  • @ARCCommanderOrar
    @ARCCommanderOrar 2 ปีที่แล้ว

    Been eagerly following this

  • @candle_eatist
    @candle_eatist 2 ปีที่แล้ว +1

    bro i was chilling scrolling through comments then boom ODST music, man that shit hits deep like an apfsds round

  • @FredTheTruck
    @FredTheTruck 5 หลายเดือนก่อน +3

    HE'S LOOKING AT US!!

  • @lukarajnis4437
    @lukarajnis4437 2 ปีที่แล้ว +11

    Ghpc is brutal. Just like real life

  • @hunk8562
    @hunk8562 2 ปีที่แล้ว

    This is seriously cool, thank you for showing me this. Will be giving some money to these guys for sure.

  • @PantsuMann
    @PantsuMann 2 ปีที่แล้ว

    When sound design for voices is so damn good and dynamic it stresses you the hell out. This is really cool. Reminds me when I was playing Arma with friends and crewed tanks. Hectic af and stressfull. And now this is just you, and the game does the rest and even better. Really cool!

  • @lukam8815
    @lukam8815 2 ปีที่แล้ว +4

    meanwhile serbs in Smoluca (actual transcript from a semi famous video): ARE YOU RECORDING?
    YES!
    ALRIGHT, OK BLOW THEM UP!
    *t54 fires at bosnian position*
    I THINK WE GOT THEM
    YEAH!

  • @naamadossantossilva4736
    @naamadossantossilva4736 2 ปีที่แล้ว +2

    That gun sound was great.The only time i remember hearing something that came even close to that in War Thunder was when i used the T34.

  • @ArturiusMaxwell
    @ArturiusMaxwell 2 ปีที่แล้ว

    This is awesome, thank you for introducing me to this game

  • @jimplaysbadly3881
    @jimplaysbadly3881 5 หลายเดือนก่อน

    BDU-era Bradley gunner here; everything from the manual range adjustments to the red/black thermals to the sound design brings me right back. All it's missing is the hand cramps, the Bradley bites, and the smell of fart-soaked rubberized canvas and diesel smoke.

  • @lefishe2788
    @lefishe2788 2 ปีที่แล้ว +8

    hopefully gaijin doesn't change the new sounds they go hard

    • @Jugggernaawwt
      @Jugggernaawwt 2 ปีที่แล้ว

      War thunder sounds right now sound like shit

    • @uisce_
      @uisce_ 2 ปีที่แล้ว +1

      @@Jugggernaawwt The .50s sound pretty good

  • @officialbazzargaming
    @officialbazzargaming 2 ปีที่แล้ว +25

    "HE'S LOOKING AT US!!!"
    Fuck man, I didn't need that today-

  • @thomasmacdonough288
    @thomasmacdonough288 2 ปีที่แล้ว +2

    "Ah shit.. He's hit!"
    " *The gunner's been dazed!* "

  • @Kipjuper
    @Kipjuper 2 ปีที่แล้ว +1

    "The echo in the end is a nice touch too"
    *Turret proceeds to become a helicopter*

  • @MonkeFlip2000
    @MonkeFlip2000 2 ปีที่แล้ว +3

    it war thunder you dont need ppl screaming in your tank, because you are already screaming out of rage.

  • @Bagheera2
    @Bagheera2 2 ปีที่แล้ว +3

    "Gunner sabot TAAAAAAAANNNKKK!!"

  • @obi-wankenobi1676
    @obi-wankenobi1676 2 ปีที่แล้ว +2

    I've been looking forward to this

  • @joeyoung4309
    @joeyoung4309 2 ปีที่แล้ว +1

    I want a VR tank combat game where every position is filled by a individual. Imagine how badass that would be, like 2 tanks vs 2 tanks but every crew slot is filled with a individual person. Even if it was very arcadey and simplified it would be so much fun.

  • @Rosenrot_raccoon
    @Rosenrot_raccoon 2 ปีที่แล้ว +4

    Your private GHPC voice sound mod for WT is awesome, please ask the developer if you could release it publicly. It could make more WT players fund GHPC.

  • @FRFFW
    @FRFFW 2 ปีที่แล้ว +3

    good for us we don't need self rangfinding here
    almost?

  • @skjorta1984
    @skjorta1984 2 ปีที่แล้ว +1

    "the radio operator gunner, he's knocked out" the commander said calmly

  • @KoOkiEzRoCkz
    @KoOkiEzRoCkz 2 ปีที่แล้ว +1

    The combined panic of the crew and the muffled sounds of the exterior with the clanks of the interior, really sells the reality you're in a cramped shell with other people who all have to work together in unison to face off other tanks that can blow you to bits.

  • @GunnerHEATPC
    @GunnerHEATPC 2 ปีที่แล้ว +5

    ❤️

  • @lindenatdawn
    @lindenatdawn 2 ปีที่แล้ว +2

    Have a feeling devs want the game's image to be less "violent" with the overly unstressed crew voices

  • @superbrain3848
    @superbrain3848 2 ปีที่แล้ว +2

    the GHPC team is still looking for voice actors,
    they plan to add more German Vehicles and look for people who can voice the crew for them.

  • @bismarckbonedaddy6899
    @bismarckbonedaddy6899 2 ปีที่แล้ว +1

    So cool! The panic in Their voice, even the driver chiming in, so cool!