Blender 3.4 Brand NEW Release!! Reduce Your Render Times (Settings, Tips, & Tricks)

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  • เผยแพร่เมื่อ 31 พ.ค. 2024
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    In this tutorial, I'll be showing you how to significantly reduce your render times and optimize Blender for the quickest possible time per frame! You'll love all of the amazing information I have to cover! I will include the full (18-tips) list below for reference:
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    Send me a DM on Instagram to learn how you can make awesome animations like these! Mentorship spots available.
    1-Download the LATEST version of Blender! (3.4)
    2-Better Hardware (Faster PC) GPU, Processor
    3-Select GPU instead of CPU
    4-System Preferences : Choose Optix or Cuda
    5-Samples!!! (LOWER) + Denoise
    6-Noise Threshold, turn up to 0.1 or 0.2
    7-Time Limit! (can destroy quality, be careful with this one)
    8-Light Passes (Reduce any un-necessary Light-Paths)
    9- Turn off Reflective and Refractive Caustics if you're not using them!
    10-Resolution! (Lower = Faster)
    11-Persistent Data (Toggle On)
    12-FAST GI-Approximation (Check On)
    13-Less Modifiers (Reduce Modifiers)
    14- No Compositing (Disable Compositing)
    15- Pause Viewport during Render (Or go to solid mode)
    16- Use Low-Resolution Image-Textures
    17-Avoid materials with complex node-setups.
    18- Close All your other PROGRAMS + Minimize blender
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ความคิดเห็น • 190

  • @logicalapple_3274
    @logicalapple_3274 ปีที่แล้ว +58

    My render time has reduced drastically with seemingly no difference in quality and so I am really grateful to you :)

  • @notdarkpark
    @notdarkpark ปีที่แล้ว +16

    Turned my 23 hour render to 2 and a half hours Thankyou so much

    • @KennyPhases
      @KennyPhases  ปีที่แล้ว +2

      So glad this helped!

  • @funkypartyweasel
    @funkypartyweasel ปีที่แล้ว +9

    This is an excellent summary some really useful technics. In particular I found for a complex geometry nodes animated scene I am working on with some moderately complicated materials that render time was being killed by initialisation. Enabling Persisting Data dramatically reduced my render times from ~30 seconds/frame down to about 4-5 seconds/frame.

  • @89FellaBig
    @89FellaBig ปีที่แล้ว +7

    I can't thank you enough, this really works. I went from 2 hours to 20 mins THANK YOU!!!

    • @KennyPhases
      @KennyPhases  ปีที่แล้ว +2

      AMAZING! Glad this could help!

  • @cartoon_zone5422
    @cartoon_zone5422 ปีที่แล้ว

    thank you for all the tips !!

  • @AboghnimaCGI
    @AboghnimaCGI ปีที่แล้ว +2

    from 1 hour to 3 minutes with same quality Thanks I am really grateful to you

  • @AtomicHerrmann
    @AtomicHerrmann ปีที่แล้ว +2

    thank you very much ! I really needed this !

  • @artloft7362
    @artloft7362 ปีที่แล้ว +8

    I came across this randomly. I was having difficulty with getting my renders working. Thanks a lot, very helpful

    • @KennyPhases
      @KennyPhases  ปีที่แล้ว +3

      I'm glad this was helpful!

  • @kritzstudio
    @kritzstudio ปีที่แล้ว +1

    Thanks so much for all the info!!!

  • @refaaria
    @refaaria ปีที่แล้ว

    You are a legend, Tysm 🤘🏻

  • @MercuryRisingFast
    @MercuryRisingFast ปีที่แล้ว +2

    Clear your cache too. Render at size. Get a separate SD like Samsung on a thunderbolt connection. Backup your hard drive. Do low rez test samples for animation. Render while you sleep.

    • @KennyPhases
      @KennyPhases  ปีที่แล้ว +1

      These are all awesome ideas too! I actually do the low-res samples alot as well. Haven't tried clearing the cache, how do you do that?

  • @shiconotebook
    @shiconotebook ปีที่แล้ว +17

    My render time changed from few hours to few minutes! Thank you for the tips!

    • @KennyPhases
      @KennyPhases  ปีที่แล้ว +1

      Love to hear that! No problem!

    • @prraneth-skyop1374
      @prraneth-skyop1374 ปีที่แล้ว +1

      Will it possible to render 10sec clip in less than one hour . Iam using asus a17 and 3050rtx

    • @KennyPhases
      @KennyPhases  ปีที่แล้ว +1

      @@prraneth-skyop1374 Totally depends on your PC specs what what it is you're rendering, so many factors.

  • @TheCreator0967
    @TheCreator0967 11 หลายเดือนก่อน +1

    Thank you so much this helped so much with flips fluid renders

  • @OM33WRLD
    @OM33WRLD 11 หลายเดือนก่อน

    Had to come back an rewatch this gem !

  • @zecadeguchi2344
    @zecadeguchi2344 ปีที่แล้ว +1

    Thank you for the great tips!

  • @benowa
    @benowa ปีที่แล้ว +4

    THANK YOU! I'm new to Blender and this was very helpful to me! :)

    • @KennyPhases
      @KennyPhases  ปีที่แล้ว

      Glad to hear this helped you!

  • @lidiatorresprado
    @lidiatorresprado ปีที่แล้ว +1

    Amazing, it was very helpful all this information.

  • @richard29sher
    @richard29sher ปีที่แล้ว +1

    Thisis very very helpful/useful.
    Thak you so much !

  • @shamgartruth1449
    @shamgartruth1449 ปีที่แล้ว +7

    This tutorial has sped up my renders by over 60%. Thanks for posting it.

    • @KennyPhases
      @KennyPhases  ปีที่แล้ว

      I am so happy to hear that!

  • @emeleugochukwu8690
    @emeleugochukwu8690 ปีที่แล้ว +1

    Thank you for this. It was really helpful

  • @flexcg675
    @flexcg675 ปีที่แล้ว

    thank you bro!

  • @itsbapun6553
    @itsbapun6553 ปีที่แล้ว +1

    Thank you ☺️❤️😍☺️ thanks a lot for your help

  • @mertkocak6965
    @mertkocak6965 ปีที่แล้ว +1

    Thank you very much for this informations. Realy important for me :')

  • @evgozzz
    @evgozzz ปีที่แล้ว

    thnx, man! usefull!

  • @iamtroyhill
    @iamtroyhill ปีที่แล้ว +1

    The man’s a life saver 🙏🏾🙏🏾

  • @mohammadsabri5611
    @mohammadsabri5611 ปีที่แล้ว +1

    so nice , Thanks

  • @E.S222
    @E.S222 ปีที่แล้ว +1

    Thanks mate

  • @diyvideojunk2066
    @diyvideojunk2066 ปีที่แล้ว +1

    I found this really very useful particularly as I have a relatively low spec graphics card. Thank you for taking the time !

    • @KennyPhases
      @KennyPhases  ปีที่แล้ว

      Of course! So Glad you liked it!

  • @andreyshell
    @andreyshell ปีที่แล้ว

    Thank you for good tips!

  • @springanimationstudio3715
    @springanimationstudio3715 ปีที่แล้ว +6

    Another tip - hide all objects on viewport ( click A and H )

  • @M-009
    @M-009 9 หลายเดือนก่อน +1

    Nice, very informative

  • @alan112223
    @alan112223 ปีที่แล้ว +1

    Thanks buddy! Subscribed

  • @9BAN239
    @9BAN239 ปีที่แล้ว +1

    Very Helpful thanks Kenny!

    • @KennyPhases
      @KennyPhases  ปีที่แล้ว

      Thank you for the kind words Natr!

  • @_blender_man_
    @_blender_man_ ปีที่แล้ว +1

    Thanks!

  • @chrismai1889
    @chrismai1889 ปีที่แล้ว +1

    very helpful!

  • @AmirhosseinBakhshi-ub5be
    @AmirhosseinBakhshi-ub5be ปีที่แล้ว +1

    Thanks a lot ,you change my life

  • @brewzonekeeone5724
    @brewzonekeeone5724 ปีที่แล้ว

    These are some great tips 👍

  • @cjgamedev7890
    @cjgamedev7890 3 หลายเดือนก่อน +1

    Thank you help a lot

  • @Chillout__Sessions
    @Chillout__Sessions ปีที่แล้ว +3

    thank you so much! i was working on an animation but it took way to long now i can do it in 3 hours instead of 7 thx

    • @KennyPhases
      @KennyPhases  ปีที่แล้ว +1

      So happy to hear that!

  • @EROSNERdesign
    @EROSNERdesign ปีที่แล้ว +1

    Great tips! Thanks.

    • @KennyPhases
      @KennyPhases  ปีที่แล้ว

      No Problem! Glad you found them helpful!

  • @jieunhan
    @jieunhan ปีที่แล้ว +1

    You just saved my life. Thank you so much!!!!!!!!!!!!!!

    • @KennyPhases
      @KennyPhases  ปีที่แล้ว

      No problem! So glad I could help!

  • @khan_pro
    @khan_pro ปีที่แล้ว +1

    Thanks so much

  • @toapyandfriends
    @toapyandfriends ปีที่แล้ว +4

    I just textured a whole motorcycle IN render mode before I looked up and realized that I was actually in cycles I thought I was in EVEE the whole time It looks so nice now on a RTX 3050

  • @magmabuddy
    @magmabuddy 11 หลายเดือนก่อน +1

    damn this video is amazing. cant wair to try it on to my next project

    • @KennyPhases
      @KennyPhases  11 หลายเดือนก่อน +1

      Awesome! So Glad you love it!

  • @issaronow
    @issaronow ปีที่แล้ว

    Thanks

  • @Zltra1
    @Zltra1 ปีที่แล้ว +1

    great one, great tips!

  • @Dons513
    @Dons513 11 หลายเดือนก่อน

    Thank you

  • @chlbrn
    @chlbrn ปีที่แล้ว +4

    For GPU rendering with RTX cards, you want to select Optix mode and uncheck CPU. RTX cards have a feature called RTX acceleration which will increase the speed for path tracing. However, RTX acceleration requires scene data to be cached into VRam instead of Ram. If you check CPU in Optix mode, then CPU needs scene data stored in Ram which will conflict with RTX acceleration, and your GPU usage will go up and down and it will never be fully occupied during rendering process. I have tested that and by disabling CPU, my render speed can be 3-4x faster. And another things is that you probably need a GPU that comes with large VRam otherwise when Vram is full, the data will fall back to Ram which will slow down.

  • @jackkanoff5570
    @jackkanoff5570 ปีที่แล้ว

    i love you man

  • @dogpc3297
    @dogpc3297 ปีที่แล้ว +1

    Bro lots of thanks it really reduce the time from 8 hours to one hour bro❤

    • @KennyPhases
      @KennyPhases  11 หลายเดือนก่อน +1

      Glad to hear that!!!

  • @shawnthomas5494
    @shawnthomas5494 ปีที่แล้ว +5

    step 4...uncheck the cpu, I've got a 3080TI so it's close to your 3070... found out my cpu was bottlenecking my renders, my scene went from 2:32 to 52sec, persistent data was awesome. Thanks for doing this!!

  • @bg215pa
    @bg215pa 5 หลายเดือนก่อน

    Thank you SO MUCH! These tips are probably the most valuable that I've learned. Until I applied them, my current project took over 18hrs to render. Now, it takes under 2hrs. Adding motion blur and depth of field, and boosting Render Samples from 32 to 128 jacks it up to 4hrs, but it's still much better than 18.

  • @maha1147
    @maha1147 ปีที่แล้ว +1

    Thank you very much, it is incredible hahaha, time rendering was changed from 100 minute to 2 second $$$, Thanks a lot

  • @lokmer_
    @lokmer_ ปีที่แล้ว +3

    I went from 2min/frame to 10s/frame thx!

    • @KennyPhases
      @KennyPhases  ปีที่แล้ว

      Amazing! So glad to hear that!

  • @TimDrogin
    @TimDrogin 4 หลายเดือนก่อน +1

    Also disable cpu in optix device, as gpu rendering alongside with cpu is actually slower, then just rendering using gpu.

  • @rundown3D
    @rundown3D ปีที่แล้ว +1

    good stuff

  • @martinbobak3009
    @martinbobak3009 ปีที่แล้ว +1

    Thank you very much. I was wondering why a 3 second animation took 3 hours to render, managed to squeeze it to 15min. Thanks again👍

    • @KennyPhases
      @KennyPhases  ปีที่แล้ว

      No problem! Glad this could help!

  • @abedz7438
    @abedz7438 ปีที่แล้ว +2

    Great tips..can you please talk about how to make perfect glass material that shows whats behind smoothly

    • @KennyPhases
      @KennyPhases  ปีที่แล้ว +1

      I'll add it to my tutorial-suggestions list!

  • @ayesha.siddiqua
    @ayesha.siddiqua ปีที่แล้ว +1

    Being a novice, wouldn't have known all these. Hope i won't have to undo these settings. Liked & Subscribed.

  • @sebbosebbo9794
    @sebbosebbo9794 ปีที่แล้ว +1

    aditiv rendering hope this will come up....
    thx hope some test Part 2 come up.. maybe 3.5..path guiding, a, the beta Subdevidon surface resolution ... etc. older versionen check...too

  • @robert-brydson-1
    @robert-brydson-1 ปีที่แล้ว +1

    I really hope "persistent data" helps with the flickering I am getting on finely textured walls etc, it's quite deflating to go to so much work and be let down by the video.

    • @KennyPhases
      @KennyPhases  ปีที่แล้ว

      Yes I have heard of this flickering issue before, it's always tricky to fix!

  • @Fuad_First
    @Fuad_First ปีที่แล้ว +2

    Thank you for this tutorial!
    What about creating a similar video, but with tips for increasing viewport FPS while animating?

    • @KennyPhases
      @KennyPhases  ปีที่แล้ว

      Love it! You should still make it, that sounds super useful @Fuad :) I'll watch it! Post the link under this comment once you upload!

    • @KennyPhases
      @KennyPhases  ปีที่แล้ว +1

      Love it! You should still make it, that sounds super useful @Fuad :) I'll watch it! Post the link under this comment once you upload!

    • @Fuad_First
      @Fuad_First ปีที่แล้ว +1

      @@KennyPhases I meant you could make this video, if possible. I'm a complete novice with Blender. Sorry 😂

    • @KennyPhases
      @KennyPhases  ปีที่แล้ว +2

      @@Fuad_First Omg oh!!! Yeah I will add it to my list of tutorial ideas!

  • @vfxsan3d
    @vfxsan3d ปีที่แล้ว +1

    Helpful information ❣️❣️

  • @moonsayshi1955
    @moonsayshi1955 ปีที่แล้ว +1

    first 3 suggestions were like captain obvious and was ready to walk away but then the rest of the video helped me reduce my render time by 5 folds. thumbs up.

  • @PopcornSticker
    @PopcornSticker ปีที่แล้ว

    So how does this new pathtracing feature apply to cycles x existing? does cycles x make sense anymroe?

  • @kopitoons
    @kopitoons ปีที่แล้ว +1

    my rendering from 15mins max per frame to seconds! Wow! 🙏

    • @KennyPhases
      @KennyPhases  ปีที่แล้ว +1

      Amazing glad to hear it!

  • @PopcornSticker
    @PopcornSticker ปีที่แล้ว +1

    I have the same CPU. HIgh FIve!
    what a beast.

  • @Bart_Depestele
    @Bart_Depestele ปีที่แล้ว +1

    Thank you for this nice tuto amigo, just a question please, does it make a difference in rendertime if you apply the modifiers or not?

    • @KennyPhases
      @KennyPhases  ปีที่แล้ว

      Yes absolutely! If you have a ton of modifiers that will 10000000% slow down your renders!

    • @KennyPhases
      @KennyPhases  ปีที่แล้ว +1

      Sorry to follow up, if you DONT apply them, it will most likely slow down renders more, definitely worth applying or limiting the amount of modifiers in your project!

  • @kickbataski6698
    @kickbataski6698 ปีที่แล้ว

    Bro. No!!!!! Sir. You are a lifesaver.

  • @iamgropsn
    @iamgropsn ปีที่แล้ว +1

    When rendering while the viewport animation is in render cycles, a black screen appears. All my lights are on. Why does cycles happen when Eevee doesn't have the same problem? What's the problem?

    • @KennyPhases
      @KennyPhases  ปีที่แล้ว

      Not sure without looking at a screenshot, message me on Instagram and I will help you there!

  • @ewelinaostrowska346
    @ewelinaostrowska346 ปีที่แล้ว +1

    hi, i don't have the stop viewport icon, where i can find it?

    • @KennyPhases
      @KennyPhases  ปีที่แล้ว

      You might need to expand your window a bit more! It's usually in the top right! You can always switch to "solid mode" as an alternative to this!

  • @Eric.31107
    @Eric.31107 ปีที่แล้ว +1

    my gpu compute option is greyed out and only uses cpu for renders
    help?

    • @KennyPhases
      @KennyPhases  ปีที่แล้ว

      Message me on Instagram and I should be able to help you, you might want to check your preferences and SYSTEM, to see if you have your GPU enabled

  • @francoc1453
    @francoc1453 ปีที่แล้ว +1

    For making 3d animations, and renderings in blender , i currently have a 6600xt would u recomend me to go for a 6900xt or a 3080 or 3080ti? i think nvidia is better right?

    • @KennyPhases
      @KennyPhases  ปีที่แล้ว +1

      Nvidia is good all around! I'm no PC-Nerd, but I would always suggest the 3080, 3090, 3070 etc!

    • @francoc1453
      @francoc1453 ปีที่แล้ว

      @@KennyPhases tyvm yea i was thinking one of thoose 3 !

  • @golfboy7156
    @golfboy7156 ปีที่แล้ว +4

    Hey! Why is it grey when I select gpu compute?

    • @KennyPhases
      @KennyPhases  ปีที่แล้ว +2

      Not sure! Same thing happened to me actually! But GPU should STILL work don't worry! Must be some weird glitch!

    • @notdarkpark
      @notdarkpark ปีที่แล้ว

      Yea mine always has that but it still works lol

  • @alionitchi
    @alionitchi 9 หลายเดือนก่อน +1

    I am wandering HOW to keep those settings permanent? I always need to re-adjust them. If someone knows the answer....

    • @KennyPhases
      @KennyPhases  9 หลายเดือนก่อน +1

      You can save a "default file" with your favorite settings by going to File > Defaults > Save Startup File (once you have your settings the way you want them). But be careful because some render settings won't work as well with other projects. There is no one-size-fits-all. So keep this in mind!

    • @alionitchi
      @alionitchi 9 หลายเดือนก่อน +1

      @@KennyPhases thanks for answering 💡

  • @SomeDumbWeeb
    @SomeDumbWeeb ปีที่แล้ว +1

    Is it like the same for animating ? Or there is some other settings to do ?

    • @KennyPhases
      @KennyPhases  ปีที่แล้ว +1

      This works on any frames for animation or just still-images!

    • @SomeDumbWeeb
      @SomeDumbWeeb ปีที่แล้ว +1

      @@KennyPhases Thanks, i've tried it and it's going really well ! You've gain a new sub

  • @fusion1203
    @fusion1203 8 หลายเดือนก่อน +2

    One time I changed light passes from 32 to 64 and somehow 64 was either same length or a small bit shorter

    • @KennyPhases
      @KennyPhases  8 หลายเดือนก่อน

      At a certain point you will stop noticing a difference! There's a "limit" where you stop noticing any increase in quality if that makes sense. Kind of a threshold area.

    • @fusion1203
      @fusion1203 8 หลายเดือนก่อน +1

      @@KennyPhases yeah I know :) I’m just saying one time I did that and I’m pretty sure it somehow took less time. Also I feel like high render passes is most noticeable if there is either glass (or something like that) and if there is volumetric fog

  • @ahanlee7738
    @ahanlee7738 ปีที่แล้ว +1

    what do you think about turbo render v.3

    • @KennyPhases
      @KennyPhases  ปีที่แล้ว

      Sounds cool but haven't tried it! Can you link it?

  • @PingerSurprise
    @PingerSurprise ปีที่แล้ว +3

    For some reason I've never used the time limit feature. This could actually be useful for me when I just want to make test renders in under a certain time!

    • @KennyPhases
      @KennyPhases  ปีที่แล้ว

      Awesome! Glad you found this helpful!

  • @divibs5371
    @divibs5371 ปีที่แล้ว +1

    Hey man I have a favor for you.
    Can you do Blender benchmark 2 times and tell me what’s your score?

    • @KennyPhases
      @KennyPhases  ปีที่แล้ว +1

      I will add this to my list of things to cover in the future!

    • @divibs5371
      @divibs5371 ปีที่แล้ว +1

      @@KennyPhases Thanks man! I’ll be waiting 👍

  • @Ponlets
    @Ponlets 10 หลายเดือนก่อน

    can you define "changes in your scene" because i cant help but take that literally which means it wont work for animations period

  • @cstpa1
    @cstpa1 10 หลายเดือนก่อน +1

    in preferences> system >cycles settings says only "none" or "metal".. there's nothing else there.

    • @KennyPhases
      @KennyPhases  10 หลายเดือนก่อน

      Sounds like you're on a mac-device, choose Metal!

    • @cstpa1
      @cstpa1 10 หลายเดือนก่อน

      @@KennyPhases yes, thank you so much

  • @TruthSurge
    @TruthSurge 10 หลายเดือนก่อน +1

    step 2 should have been step 1. :) thx for the tips but you didn't compare denoise option. I found that setting the denoiser to optix instead of the open image one vastly reduced my render denoising time. Also, for me, it seemed that putting the noise threshold of the render at 100 times yours (ie, 1.0 instead of .1) and then DOUBLING the output resolution (I render usually 4K or 3000 something by whatever. Double the 1900 setting that matches a normal 4K TV ratio), also reduced the actual render time. Seems paradoxical to ask Blender to process DOUBLE the amount of pixels and get a faster render but... that's how I have been doing it. You have more pixels to work with and thus... a denoise threshold of 1.0 should work and take less time than using ACTUAL resolution (half) and .1 threshold. ? Just what I find that works for me. but maybe that won't work for every kind of render. What do I know? Nothign! :) thx

  • @ie6000
    @ie6000 ปีที่แล้ว +1

    Wow this video turned 14 minute in 6 seconds

  • @lonesomealeks4206
    @lonesomealeks4206 ปีที่แล้ว

    It was never clear to me "Total" max bounces actually mean/do? total bounces of what? diffuse, glossy?? whats the point, if you set diffuse to 10 and total to 2 for example?

    • @KennyPhases
      @KennyPhases  ปีที่แล้ว

      I believe you can set a lower "total" and it will average out all of the light-paths, but to be honest I'm not entirely sure! I think you can adjust the value to experiment with what works best in your project!

    • @leucome
      @leucome ปีที่แล้ว +1

      It is somewhat literal. If you set glossy to 3 then place 4 mirror then the light will never reach the fourth mirror it will stop at 3. Same for transparency if you set it to 2 it will literally turn black a the third layer. Same for diffuse if you do a maze place one light then set it to 2 then the light will never reach the wall after the 3rd corner. Each time the light touch something it is a bounce even for thing like transparency. Each bounce add to the total but it can bounce on different surface type. Let say you make a path with mirror and windows and glass. Then the light may traverse 2 windows then bounce on 2 walls then reflect on 2 mirrors. It is a total of 6. Let say you use a total off 4 then the light will not reach the last 2 mirror because it has already reached the total. And then if the transparency was 1 then the light would have been stopped after the first window then never reach anything else even though it is far from the total allowed.

  • @mariognypekfilho3899
    @mariognypekfilho3899 ปีที่แล้ว +2

    Hey dude, congratulations for your initiatives!
    Have you ever tried to use BAT RENDER?
    I'm not sure if it reduce time of render, but is very useful and easy to make a render queue.
    Create a .txt file and "PASTE" this:
    cd "C:\Program Files\Blender Foundation\Blender 3.2"
    blender -b C:\XXXXX\ZZZ_01.blend -a
    blender -b C:\XXXXX\ZZZ_02.blend -a
    blender -b C:\XXXXX\ZZZ_03.blend -a
    cd "C:\Program Files\Blender Foundation\Blender 3.2" - is where your blender is installed
    blender -b C:\XXXXX\ZZZ_01.blend -a - this is the location of the .blend file you want to render - and you can put many files in sequence (but dont use space needer special characters on names or folders)
    Than, save the file as a .BAT file.
    Run the .BAT file and blender will render all your files.
    (sorry about my english)

    • @SalwanSameea
      @SalwanSameea ปีที่แล้ว +1

      What do you mean by “ blender will render all your files “

    • @mariognypekfilho3899
      @mariognypekfilho3899 ปีที่แล้ว +1

      @@SalwanSameea This is a way to render different files in a sequence... is a render queue - is very helpfull to render animations. For example, you have 5 animations in 5 different blender files to render. By using this "method", your computer will render all frames of 1st file, than start automatically render the frames of 2nd, etc..
      Programs like 3D Max, or even Keyshot have this resource, but I've never found it on Blender.
      Sorry about my "poor" english, and if you have doubts, let me know.

    • @SalwanSameea
      @SalwanSameea ปีที่แล้ว

      @@mariognypekfilho3899
      Thanks, yeah you mean blender projects , like if i have 3 seperate blender projects then blender will render them all using the method you mentioned.

  • @cre8keyframes
    @cre8keyframes ปีที่แล้ว +1

    Please what is your GPU or Graphics card Spec?

  • @Markoholtze
    @Markoholtze 11 หลายเดือนก่อน +1

    "Want better renders? get a better pc" xD

    • @KennyPhases
      @KennyPhases  11 หลายเดือนก่อน

      i mean it's true!

  • @BasedMando
    @BasedMando 10 หลายเดือนก่อน +1

    "Total" just means that the highest number will be used.
    Example Diffuse is 2 and Transmission is 10, then when you select a number of 8; the render will use Diffuse 2 and Transmission 8
    Total is just a quick way of choosing your preferred amounts.

  • @doccharles1435
    @doccharles1435 ปีที่แล้ว +1

    Thank you so much. My render time on a test file reduced by a factor of nearly 2 pi 🤣

  • @jackaguirre8576
    @jackaguirre8576 ปีที่แล้ว

    AMD users: use HIP and select the appropriate devices (I actually need more help in understanding how it works but I had to make sure to only select the GPU and not the CPU so it runs faster.)

    • @arvzsights5045
      @arvzsights5045 ปีที่แล้ว

      True.. I personally tested the optiX both GPU and CPU checked. It's slower than just GPU alone.

  • @beezwar
    @beezwar ปีที่แล้ว +1

    Great stuff save my 7hours to 1hr

  • @danherzl
    @danherzl ปีที่แล้ว +2

    brother, você pode fazer bruxarias com esse plugin Turbo Tools V3 para Blender, faz um teste e me diga o que achou!

  • @thecarwarrantyguy9743
    @thecarwarrantyguy9743 ปีที่แล้ว +3

    Really great tip, I turned a 25 minute render to 33 seconds

    • @KennyPhases
      @KennyPhases  ปีที่แล้ว

      That's amazing! Did you utilize most of the tips or was there one in particular that helped?

    • @TomExtra
      @TomExtra ปีที่แล้ว

      It's that good

    • @TomExtra
      @TomExtra ปีที่แล้ว

      Damn I gotta watch this

    • @shivam2op214
      @shivam2op214 ปีที่แล้ว

      Dude was just rendering a cude with 10,000 samples

  • @cg.man_aka_kevin
    @cg.man_aka_kevin ปีที่แล้ว +2

    What if my GPU is sucks? :/

    • @KennyPhases
      @KennyPhases  ปีที่แล้ว +1

      Time to upgrade!

    • @cg.man_aka_kevin
      @cg.man_aka_kevin ปีที่แล้ว +2

      @@KennyPhases But, I still don't have enough money. You just said " Upgrade", is too easy to say... 🥲🥲🥲

    • @KennyPhases
      @KennyPhases  ปีที่แล้ว +1

      @@cg.man_aka_kevin I know parts are very expensive but if you're serious about 3D-Design, Animation, etc... you have to invest in yourself to succeed! Otherwise, these tips and tricks will still significantly reduce your render time regardless! If you want my full-setup you can check it out under my story-highlights on Instagram!

    • @cg.man_aka_kevin
      @cg.man_aka_kevin ปีที่แล้ว +1

      @@KennyPhases Okay!

  • @ColleteralProject
    @ColleteralProject ปีที่แล้ว +3

    Really good tricks to save render time. But i hate it that everybody asked for faster render time, but not for better quality. If you do archviz for example like me, i can not use this settings. With a lot of 4k textures and denoiser on, you loose a lot of details. Even if you render with 1000 samples. Everybody should remember that lower render time is lower quality.
    Long story short: If a client pay me 300,- i turn denoiser on.
    If he paid me 1000,- i turn it of to get the highest quality possible.
    The same with noise thresshold, light path setting and so on. 👍

    • @KennyPhases
      @KennyPhases  ปีที่แล้ว +1

      Agreed, definitely can loose quality quickly when you want to reduce render-time, it's a balance that is tough to achieve depending on your project-timeline! I am always about quality over everything, but sometimes a balance can be achieved if you play with the settings enough! I find that denoising sometimes destroys the render every now and then!

  • @KingPurcival
    @KingPurcival ปีที่แล้ว

    you wrote Rednder 4.3 in your description instead of 3.4.

  • @mugtaba9805
    @mugtaba9805 ปีที่แล้ว

    I need blender in Android Phone
    Edit: Blender 3.4 version is cooler! Can you show me how to download blender, These memberships are annoying me, I can't download it with membership!

  • @fadhil4008
    @fadhil4008 ปีที่แล้ว +1

    Whoa, I never knew that Blender is already at version 4.3

  • @Emre-lg5wj
    @Emre-lg5wj ปีที่แล้ว +1

    1:52 I wouldn't touch the samples IF u have an RTX GPU. It makes a difference by 1 sec from 4096 to 50 and THAT rly don't matter. And in my case, my textures are high res, so i can see the difference. But the other Tipps are great. Thank you!