Houdini Cloth Sim in Unreal Engine 5 | Part 2

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  • เผยแพร่เมื่อ 17 ม.ค. 2025

ความคิดเห็น • 4

  • @VanessaTorres-fe2zr
    @VanessaTorres-fe2zr ปีที่แล้ว +2

    I’m so grateful you did a part 2 for this! Love how straightforward & simple you keep the process. As someone who needed both a breakdown of Houdini alembics to UE5 AND and a quick UE5 refresher, this video is literally perfect ✨Thank you for sharing!

    • @Nicolas_Drum
      @Nicolas_Drum  ปีที่แล้ว +1

      Heyo thank for the kind comment and the effort you put into it! Really glad to hear that! I'll try to make some more videos in the future!

  • @imydavies3744
    @imydavies3744 7 หลายเดือนก่อน

    hi! would this same import method work with a pyro sim?

    • @Nicolas_Drum
      @Nicolas_Drum  7 หลายเดือนก่อน

      Hi, I'm not sure how it works with Pyro now since UE5 supports VDBs since a few versions I think. Before that I used an Image sequence with a normal map. Please let me know if u find out, thanks!