Unleashing Destruction: How to Animate Epic Car Crash in Unreal Engine 5!

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  • เผยแพร่เมื่อ 8 มิ.ย. 2024
  • Creating a car chase sequence has never been easier with the Matrix demo. In this video, I share my workflow for creating a dynamic car chase sequence with destruction in Unreal, step by step. The destruction system in the Matrix demo can also be triggered through a sequencer. I hope you find it helpful and can use it in your own workflow.
    --------------------
    Twitter: / hanyang_vfx
    Insta: / unreal_hany
    Artstaion: www.artstation.com/hanyang
    --------------------
    00:00 Intro
    00:25 Overview
    01:30 Car Setup
    02:41 Important!!
    03:14 Making a shot
    04:10 Camera setup
    04:53 Tech setup tricks
    06:49 Caveats
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ความคิดเห็น • 187

  • @Unrealhan
    @Unrealhan  ปีที่แล้ว +163

    Do you want a video about dynamic camera? Like the cinematography? Let me know!

    • @AnimeBadBoi
      @AnimeBadBoi ปีที่แล้ว +5

      YESSSS WE WANT A TUTORIAL ABOUT CINEMATOGRAPHY!!! CAMERA TRICKS AND TIPS -- ALL THAT !!!!!!!!

    • @designislife3893
      @designislife3893 ปีที่แล้ว +1

      Yeahhh. Please !!!

    • @Shka_maru
      @Shka_maru ปีที่แล้ว +2

      HELLLL YESSS!!!!!! PLEASEEE. No basic shots (like panning left to right lol. That's what most 3d camera tutorials cover). Maybe include something like a tracking shot from an aircraft chase sequence, or like Iron man flying through the sky :D or maybe the Avengers 2 opening sequence (1 dynamic shot lasting ~3-4 minutes)

    • @nikkvins6997
      @nikkvins6997 ปีที่แล้ว +1

      Hello. It would be great!!!

    • @hsyncnbayraktar
      @hsyncnbayraktar ปีที่แล้ว

      yeah

  • @EziosBladez
    @EziosBladez ปีที่แล้ว +37

    Definitely need a more indepth tutorial of how to get the cars working and how to record them moving and such.

  • @SaguinMedia
    @SaguinMedia ปีที่แล้ว +1

    Awesome video! Among all the great tips, I didn't even know there was such a thing as an adjustment layer in the sequencer. Learn something new every time I watch your videos!

  • @FinalGrade
    @FinalGrade ปีที่แล้ว +4

    Beautiful cinematography as always. Thank you for sharing another gem!

  • @Peluche070
    @Peluche070 ปีที่แล้ว

    Han always Solo!! Good to see you sharing your knowledge and ideas with the world in 2023. ❤

  • @SUPERBLIMP
    @SUPERBLIMP ปีที่แล้ว +3

    Always a pleasure when your videos drop, great work!

  • @user-gg8gr8bn1n
    @user-gg8gr8bn1n 11 หลายเดือนก่อน

    This is fantastic, thanks for sharing this technique and putting so much effort into this tutorial. THANK YOU!

  • @ryangame9515
    @ryangame9515 ปีที่แล้ว

    amazing tut, i spent so much time trying to get this to work a year or two ago with no luck. Thanks!

  • @tbowren
    @tbowren ปีที่แล้ว +1

    Great stuff! Very well explained. Thanks for making this. Looking forward to what's next.

  • @williamlacrosse9389
    @williamlacrosse9389 ปีที่แล้ว

    Bro you made my day! This stuff is pure gold! Thx for sharing.

  • @7WeirdSeeds
    @7WeirdSeeds ปีที่แล้ว

    Thank you for including limitations/bugs/workarounds!

  • @toonanimationstudio
    @toonanimationstudio 5 หลายเดือนก่อน

    One of the most amazing video i have come across in ue5

  • @nilechunky
    @nilechunky ปีที่แล้ว

    Absolutely incredible! Thanks for doing this :)

  • @Clydiie
    @Clydiie ปีที่แล้ว

    ur my fav unreal artist hands down its a joy anytime you upload

    • @Unrealhan
      @Unrealhan  ปีที่แล้ว +2

      Thank you for the kind words! That keep me going for sure!

  • @BCS_Official
    @BCS_Official 7 หลายเดือนก่อน

    I so much Love this guys level of details.

  • @vivektyagi6848
    @vivektyagi6848 2 หลายเดือนก่อน

    Looks and sounds Awesome.

  • @virtucci
    @virtucci ปีที่แล้ว +2

    Amazing! Thank you for sharing!!

  • @stevefilmUE5
    @stevefilmUE5 ปีที่แล้ว +8

    I spent hours... I mean hours 😢 trying to get this working. I might have another go. Great work.

    • @Unrealhan
      @Unrealhan  ปีที่แล้ว +4

      Hopefully this time works for you!

    • @stevefilmUE5
      @stevefilmUE5 ปีที่แล้ว

      @@Unrealhan I've started setting it up. 😬 If you get a minute please watch my latest short. UE5 and Iclone. Cheers.

    • @stevefilmUE5
      @stevefilmUE5 ปีที่แล้ว +3

      @@Unrealhan I've just uploaded a new short after watching you tutorial. Thank soooooooo much for your help!!!!!!!

  • @workflowinmind
    @workflowinmind ปีที่แล้ว

    I was waiting for that one after your twitter videos! Great insights

  • @OverJumpRally
    @OverJumpRally ปีที่แล้ว

    Amazing video, thanks! I'm going to study it for my next trailer!

  • @aporelly
    @aporelly ปีที่แล้ว

    amazing work ❤ thanks for sharing

  • @JonathanWinbush
    @JonathanWinbush ปีที่แล้ว +1

    Excellent tutorial my friend 🤙🏿

  • @DeltaZavr.
    @DeltaZavr. ปีที่แล้ว

    Awesome work!

  • @fracturedfantasy
    @fracturedfantasy ปีที่แล้ว

    Super cool. Definitely inspired me to have a look into - seems like someone could have hours of fun creating destruction shots ;)

    • @Unrealhan
      @Unrealhan  ปีที่แล้ว +1

      Totally! So satisfying crashing cars!

  • @mikeo2413
    @mikeo2413 ปีที่แล้ว

    thanx for the input bro GREAT JOB

  • @Arthr0
    @Arthr0 ปีที่แล้ว

    Now this video is the true meaning of a crash course

  • @RaffoVFX
    @RaffoVFX ปีที่แล้ว +4

    Interesting!🔥🔥

  • @davidjiang7021
    @davidjiang7021 ปีที่แล้ว

    top notch work

  • @DLVRYDRYVR
    @DLVRYDRYVR ปีที่แล้ว +1

    So good, thank you ✌️

  • @AdamSmith-zq5sr
    @AdamSmith-zq5sr ปีที่แล้ว +14

    Fantastic video! Any chance you’d release an in-depth course for this? I would absolutely pay for an in depth crash course on this. Cheers

  • @luispompa827
    @luispompa827 ปีที่แล้ว

    Great tutorial

  • @beq23d
    @beq23d ปีที่แล้ว

    WOW man! thank youuu!!!! 😍😍😍

  • @MadradtProduction
    @MadradtProduction ปีที่แล้ว

    Thats awesome! 😃

  • @sicksharkx92
    @sicksharkx92 11 หลายเดือนก่อน +8

    you didn't explain how to do it........

  • @goodguygood
    @goodguygood ปีที่แล้ว +1

    I hope you can figure out or they fix the caveats, like the particles not rendering or having to work within the Matrix demo. Small things like glass particles really add that realism icing. Really liked this tutorial, itwas exactly what i was looking for.

  • @ibrews
    @ibrews ปีที่แล้ว

    Excellent !!

  • @ORTyOW
    @ORTyOW ปีที่แล้ว

    wow, genius, thank you

  • @CinematographyDatabase
    @CinematographyDatabase ปีที่แล้ว

    Amazing 🎉

  • @Utopia2023Game2
    @Utopia2023Game2 5 หลายเดือนก่อน

    good job

  • @bhimrajmalviya
    @bhimrajmalviya ปีที่แล้ว

    You are amazing 🔥

  • @CaptainPrice360
    @CaptainPrice360 ปีที่แล้ว

    This is seriously cash money my man!

  • @1982masood
    @1982masood ปีที่แล้ว +7

    we need in-depth tutorial please...

  • @HarrisonKillianAnimation
    @HarrisonKillianAnimation 2 หลายเดือนก่อน

    Wow amazing tutorial! The information is priceless and very well conveyed.
    How are you getting the glass to break in sequencer?

  • @andreaskohn3107
    @andreaskohn3107 10 หลายเดือนก่อน +1

    Nice video, im really interested in the PC components you are using for all this stuff 👀

  • @antonieralcoleman3935
    @antonieralcoleman3935 ปีที่แล้ว

    Thank you so much for this tutorial! Do you have any tips on animating ghosts? Similar to the twins in the matrix reloaded?

  • @robsonhenrique4346
    @robsonhenrique4346 7 หลายเดือนก่อน

    I'm dying to learn this

  • @TheVelvetGentleman
    @TheVelvetGentleman 11 หลายเดือนก่อน

    Hi Han. Awesome work! I was wondering if you could show how to film a person getting shot for action sequences in UE5. Is it a similar idea to the car crashes? That would be super helpful. Thanks for all your efforts!

  • @veithnurtsch1069
    @veithnurtsch1069 11 หลายเดือนก่อน

    I LOVE YOU!!!!

  • @fabianoperes2155
    @fabianoperes2155 ปีที่แล้ว

    AMAZING!!!
    Any way to avoid tires clipping on the ground as in the begining?

  • @EziosBladez
    @EziosBladez ปีที่แล้ว +1

    I would really like to know how you recorded the motion of the vehicles within the engine itself.

  • @vietnamquangvinh2756
    @vietnamquangvinh2756 ปีที่แล้ว

    you are legend

  • @trevoncrox265
    @trevoncrox265 10 หลายเดือนก่อน +3

    Please i need a full tutorial of this for unreal beginners like me. i love car chase scenes. wud love to create mine

  • @zulfarizabdmajid3875
    @zulfarizabdmajid3875 6 หลายเดือนก่อน

    Awesome. I think you should make a course from A to Z.... I'm strugling what is the right pipeline to do filmaking in UE.

  • @MR3DDev
    @MR3DDev ปีที่แล้ว

    Fantastic video, thanks for sharing the worflow

  • @Sky-hl8iw
    @Sky-hl8iw ปีที่แล้ว

    holy light...u made it look so ez..wish i can download your skills tho...is there any extended full detailed version so beginners can deep dive follow each clicks? i dont mind if it gonna b a paid tuts frankly

  • @kingpicolo111
    @kingpicolo111 9 หลายเดือนก่อน

    thanks 👍😊💓💓💓

  • @sacataxgames1501
    @sacataxgames1501 ปีที่แล้ว

    amazing! Bro do you have a complete course of unreal engine?

  • @Anand_Bhatt
    @Anand_Bhatt ปีที่แล้ว

    I for the life of me couldn’t migrate the destruction in UE 5.1. I would love a tutorial on how to get the destruction going on these vehicles. Please 🙏🏼

  • @CowBtv
    @CowBtv ปีที่แล้ว

    Thank you for the great video
    But when you run rendering, the wheels are in place. Do you know the solution?

  • @lawrence_lek
    @lawrence_lek 11 หลายเดือนก่อน

    Thank you! Do you know how if it easy to add another custom car model from Blender to the UE5 Matrix demo?

  • @bendiba28
    @bendiba28 8 หลายเดือนก่อน

    Thanks for this precious experience, its an amazing work! Do you have any advice to avoid the cars loosing there bodies sometime?? I've noticed that when the cars having a contact or a brutal motion to them self they are loosing the body for a couple of frames but it still seems to be quite random... I keep searching for the exact reason thats hapening. If anyone have some lights on this one I'ld ve gratefull for life!! 😅🙏🙏

  • @greymatt3r819
    @greymatt3r819 9 หลายเดือนก่อน +2

    Looks great but very hard to follow , wish you would create a step by step tutorial

  • @drcal
    @drcal 10 หลายเดือนก่อน

    Hey mate, sorry if you mentioned it already but are you rendering with the legacy sequence renderer or movie render queue?

  • @lukepawelek799
    @lukepawelek799 9 หลายเดือนก่อน

    i have an issue, wonder if you can help. I recorded a take but when I play it back it spawns multiple of my vehicle on top of each other causing cars to destruct, thus the sequence doesn't play.

  • @tapok1991
    @tapok1991 10 หลายเดือนก่อน

    Coooooooooool😮

  • @lilylikesherpotato3461
    @lilylikesherpotato3461 ปีที่แล้ว

    could you do a little more detail around sequencer set up and take recorder

  • @lilylikesherpotato3461
    @lilylikesherpotato3461 ปีที่แล้ว

    I can get the transform track to work, but for some reason the animation track doesn't work... any ideas?... I'm pretty new at this. I'm looking at your BP vehicle with the red icon... don't know how to add that??

  • @NiccoRagnau
    @NiccoRagnau ปีที่แล้ว +1

    I'm ready to pay you for a complete step-by-step tutorial on how to make the same scene! Write to me if you are interested!

  • @mattempyre
    @mattempyre ปีที่แล้ว +1

    Really appreciate this tutorial. Something i've been trying to figure out for a long time.
    While i like that you've made this video short and info packed, I think would be great if you did a longer video showing step by step how you setup a shot/shots.

    • @Unrealhan
      @Unrealhan  ปีที่แล้ว +1

      thanks for the feedback, will consider doing longer format. Maybe live stream even

    • @mattempyre
      @mattempyre ปีที่แล้ว

      @@Unrealhan that would be great!

  • @MuhammadArshad-oj4fr
    @MuhammadArshad-oj4fr ปีที่แล้ว

    Waoooo, I really wanna learn from you lot, are you doing any personal Training course

  • @nemx4u
    @nemx4u ปีที่แล้ว

    Amazing! Please do more vehicle crash videos. How can you do it with cars other than from the matrix? How can you control the style of crash.. like different windshield damage

    • @Unrealhan
      @Unrealhan  ปีที่แล้ว +1

      So far only the Matrix cars have the full destruction setup. And it's hard to get down to the detail level destuction control unfrotunatly.

    • @nemx4u
      @nemx4u ปีที่แล้ว

      @@Unrealhan so how do they do it in movies that use UE? Or not.. you still see the car crashes

    • @d1axowy
      @d1axowy 9 หลายเดือนก่อน

      ​@@nemx4umovies that use UE have multi million dollar budgets

  • @tmaintv
    @tmaintv 10 หลายเดือนก่อน +2

    Fantastic video. I have it working pretty well but can u advise on the glass at all? Basically the entire windscreen pops out from the mesh once the impact happens but then sits outside without breaking. Does this not break and u need to just hide it on impact?

    • @Griff_The_5th
      @Griff_The_5th 10 หลายเดือนก่อน

      Did you find a fix for this? I have the same issue

    • @tmaintv
      @tmaintv 10 หลายเดือนก่อน +1

      @@Griff_The_5th nope, hoping the author replies

    • @JS-lq9ur
      @JS-lq9ur 8 หลายเดือนก่อน +1

      I still can’t figure this out. I have everything else down but the glass.

  • @beq2594
    @beq2594 11 หลายเดือนก่อน +2

    cant make the destruction work g.g i tryed deflagging the "simulate physics" but doesnt work, spend like 2 days trying to figure it out but i m losing hope g.g

  • @yash1551
    @yash1551 ปีที่แล้ว

    Please, can you inform me what workstation are you using to run Unreal without lag?

  • @TeKay515
    @TeKay515 3 หลายเดือนก่อน

    00:8 crash animation are applied before crashing?

  • @Griff_The_5th
    @Griff_The_5th 10 หลายเดือนก่อน +2

    @UnrealHan How do you fix the issue where you see the frame of the car when they collide, like at 4:33 ? When the cars collide in Simulation, it flashes to show just the frame of the car before showing the whole model again

    • @JS-lq9ur
      @JS-lq9ur 8 หลายเดือนก่อน

      For me, I was adding the wrong take to the subsequence track. Putting the right track in fixed it. But I still can’t figure out how to make the glass fracture or at the very least not pop off the car in an odd way.

  • @shashwatkauraw8085
    @shashwatkauraw8085 ปีที่แล้ว

    I did not get the option to convert car to possesable. Am I doing something wrong?

  • @lilylikesherpotato3461
    @lilylikesherpotato3461 ปีที่แล้ว

    what controller do you use, any special config/setup?

  • @asapmediagroup
    @asapmediagroup 4 หลายเดือนก่อน

    can you record metahuman driving. having an issue where the character doesn't show what i recorded . i can see a path for my metahuman. but its all over the map. like he ran all over the map. even through building... never near the car

  • @hoodlifebooks
    @hoodlifebooks 2 หลายเดือนก่อน

    @Unrealhan I need an Unreal Engine tech for an upcoming film

  • @brhmsingh8449
    @brhmsingh8449 หลายเดือนก่อน

    Tried animating, even with the physics turned off. At the time of rendering, the cars decide to dance at the starting point. Any tips on how to resolve this, please?

  • @gamebushrd
    @gamebushrd 10 หลายเดือนก่อน

    I dont know why the render queue always switch to the main camera of the car but not the cameras I'm using for the shots

  • @beka4193
    @beka4193 ปีที่แล้ว

    Hi bro can you help me? My car its not working! Animation its reeady. When i start render car dont moving? I dont know what happened? Help pls

  • @replikant.studio
    @replikant.studio ปีที่แล้ว

    Holy smokes! This is AMAZING.

  • @user-ft6hh4wb4c
    @user-ft6hh4wb4c ปีที่แล้ว

    I want you to help me.
    I put a character in a car with City sample of Unreal Engine 5.1 and record it with takerecorder.
    When I started recording and was driving for a few seconds, the car suddenly got stuck in the road, making it impossible to drive and the take recorder stopped. (Every time, after a few seconds of driving, the car is buried in the road and the take recorder stops working.)
    In the same way, I recorded a character driving a car with a take recorder, but when I played it back with a sequencer after recording and confirmed it, the situation was different from the recorded situation. I'm having trouble repeating teleportation in various places.

  • @toonanimationstudio
    @toonanimationstudio 5 หลายเดือนก่อน

    What gaming pad are you using ?

  • @tigermehran
    @tigermehran ปีที่แล้ว

    That was awesome. Little problem, how to hide that annoying ui while rendering

    • @Unrealhan
      @Unrealhan  ปีที่แล้ว +1

      Should be gone by setting the level blueprint gamemode to none.

  • @blackbox4595
    @blackbox4595 5 หลายเดือนก่อน

    How do you record the cars that you are controlling???

  • @iratemusic4575
    @iratemusic4575 ปีที่แล้ว

    how do you make playstation 5 controller rumble?

  • @ArthurBaum
    @ArthurBaum ปีที่แล้ว +1

    I did set up a similar scene with a PS5 controller and the take recorder. It works amazingly well BUT: no matter what I do I'm getting this weird micro - jitters on my car rig. I don't see any of that on your renders. Have you encountered something similar? If so, how did you solve it?

    • @filipefenner
      @filipefenner 11 หลายเดือนก่อน +1

      im working on a similar scene too, did you resolve the bug?

    • @ArthurBaum
      @ArthurBaum 11 หลายเดือนก่อน

      @@filipefenner No, unfortunately not. I guess it has something to do with physics timestep and framerate.

    • @filipefenner
      @filipefenner 11 หลายเดือนก่อน

      @@ArthurBaum i was thinking in create a group about these, do you up for? maybe we can find others

  • @lovelearn341
    @lovelearn341 ปีที่แล้ว

    Great tutorial mate! On a different topic, I have a question. According to rumors,
    skeletal meshes will also be supported by Nanite in UE5.3 in the future. Is that true?

    • @AnimeBadBoi
      @AnimeBadBoi ปีที่แล้ว

      check the roadmap

    • @Unrealhan
      @Unrealhan  ปีที่แล้ว

      That’ll be dope. Not sure how to author the heavy skm tho. Maya?

    • @lovelearn341
      @lovelearn341 ปีที่แล้ว

      @@Unrealhan I'm more in the Blender area, so Maya won't be of much help to me. But I'm excited to see what possibilities Nanite will offer in the future.

  • @davidwillno
    @davidwillno 5 หลายเดือนก่อน

    Almost finished my short cinematic. I have attached chaos vehicles to camera rails to control the movement precisely (also a hero mustang i built a control rig for)- however, this does not allow wheels to spin or police lights to shine (altho I built my own control into the BP) or collisions/deformation to occur.
    I noticed that the CitySample "Sandbox" vehicles allow all these controls... Can you bring in some of these controls into Sequencer? Can I add wheel spin, body roll, deformation on a keyframe basis? Or do I HAVE to use take recorder and do it live?

    • @NikitaAlexandrovAnimations
      @NikitaAlexandrovAnimations 4 หลายเดือนก่อน

      Wheels can spin if you add them as an actor component. With lights, you can adjust their material to allow the sequencer to change material parameters.
      Have you found a solution to the car destruction + rail?

    • @LucaGry
      @LucaGry หลายเดือนก่อน

      @@NikitaAlexandrovAnimations Hello, I saw your comment. I'm trying to do the same thing, a crash animation using the camera rail. Did you manage to get the deformation?
      Also, when I place my blueprint sandbox car on the rail, in editor it follows the rail but in play it doesn't move and the transformation coordinates go haywire. Any idea how to fix this?
      Thanks a lot!

    • @NikitaAlexandrovAnimations
      @NikitaAlexandrovAnimations หลายเดือนก่อน

      @@LucaGry physics don't work at all with rails, so you can turn off physics for the object, or just place mesh. With the last one it's easier to animate wheels than in the blueprint version trying to snap to the ground

  • @vondal2790
    @vondal2790 ปีที่แล้ว

    大佬!我尝试在seq模拟的时候让车辆能和摆放的车辆解算碰撞,但是没有成功,是我哪个设置漏了吗

  • @1000ton474
    @1000ton474 ปีที่แล้ว

    Its possible to have access to your UE5 project?

  • @user-lf7fg8vk4h
    @user-lf7fg8vk4h 3 หลายเดือนก่อน

    How to record the second car? What are the details?

  • @totorobert1848
    @totorobert1848 ปีที่แล้ว +1

    Great Tutorial but i'm having some issue with the destruction, i don't know if it's UE5 related version? the physics seem off, sometimes it record the first impact and after i get some wierd windshield offset, i disabled the physics at play time even in the BP, but nothing seems to work. Thanks

    • @Griff_The_5th
      @Griff_The_5th 10 หลายเดือนก่อน

      Did you find a fix for this?

    • @totorobert1848
      @totorobert1848 10 หลายเดือนก่อน

      @@Griff_The_5th i think i disabled all the no simulated layers in the sequencer

    • @Griff_The_5th
      @Griff_The_5th 9 หลายเดือนก่อน

      @@totorobert1848 Didnt work for me

    • @totorobert1848
      @totorobert1848 9 หลายเดือนก่อน

      will try to post a tutorial
      @@Griff_The_5th

  • @lolmao500
    @lolmao500 ปีที่แล้ว +2

    The next step of the Unreal Engine should be a next gen revolutionary level of destruction of environments, objects (like cars) and humans (like it simulates bullet impacts on a human body, a finger can come off, things like that.... but I bet they wont do it because ``its too violent``... we need a developper willing to do something like Soldier Of Fortune 2.... but with 2023 tech.
    The destruction algorithm next gen should be done without any loss of performance or very very little and maybe done on the GPU to save ressources. And it should have an effect on buildings and humans too...

  • @a88261911
    @a88261911 ปีที่แล้ว +2

    Is it possible to replace it with a custom car model?

    • @Unrealhan
      @Unrealhan  ปีที่แล้ว +1

      not if you want the destructions. It's a full set up per car. you may need to reverse engineer the blueprint based on that Epic video

  • @rdfilmefoto
    @rdfilmefoto ปีที่แล้ว

    how can i export the car system???? im just stucked before the tutorial start 🤣

  • @Samanier
    @Samanier 8 หลายเดือนก่อน +1

    Any idea how to solve the dissapearing car mesh?

    • @maxbrisius4680
      @maxbrisius4680 4 หลายเดือนก่อน

      Also wondering this