if anyone is new to unity, and having a hard time learning or remembering things, i have a great way to go about getting better at it. (i figured id come back to the first video to say this so if anyone wants to try this, they can start right away in this series) this IS what i do and it helps a lot, but it is also a lot more work (but so is going thru a bunch of tutorials and not remembering much, and then needing to keep learning for longer) ok so, what i do is, i follow an episode, and then when its done, i restart it from the beginning, then i open notepad, and then as the video is going, i write down each step that the tutorial explains or does. i also copy and paste the scripts in sections based on when they were edited or when code was added (explaining in my noted why or what is needed to be added in the script) and then after ive finished making notes(and copying and pasting the scripts sections) of the episode, i move on to the next episode and do the same thing. and repeat this until i finish the series. at the end i start a new project and remake the game without the tutorial by doing as much as i can without the notes and when needed, i use the notes i made. and i use the scripts i copied only to remember something that i forgot.(its not a problem if you have to completely copy again, just try hard not to) while also adding comments in my scripts explaining why and what everything im doing.(it helps understand better trust me) and i legit do all of this a couple of times. and i swear by a couple of times, i can make this or any other tutorials game without notes or a tutorial. and the best part is that i understand it enough to make a completely different version of it or add to it(really whatever).able to make your own game. i understand this seems like a lot of work, but just think of it like this. you spend a week on a couple tutorials just following a long, and at the end of it, you really still dont know how to make any games like that by yourself without any help. or you spend about a week on a tutorial doing what i just mentioned and then you ARE able to make a game like this without any help. it truly just drives it into your brain doing it this way, and you cant help it to remember things and understand thing. well anyways, if anyone tries this, come back here and let me know if it helped. have a great day! oh and great tutorial SilverlyBee! 🙂
You inspired me to build this in 2D with normal tilemaps, RPG style. Had to re-do a lot of the art. So far, have 1 fully working plot! The rest comes easy :D Thank you
HI I am looking to make the most basic faming game with a few plots and a few crops for the playdate. DO you think this is a good starting approach for someone who has never written code?
Thank you for the tutorial. hopefully in the next video we will actually be able to see the video screen. Also I had to manually reclip all the sprites.
Thanks a ton for great tutorials! I'm not sure about why Rigibody2d needed to be added. I could see if I don't add Rdbd, clicking corn doesn't work even if Collider exist in that area. But why?😬
Trying to follow along, but my visual study doesn't automatically create a new private void, nor do the colours change if I write Debug.Log. Makes me wonder if I'm missing some settings. (First year student btw)
Hi, this solution should probably work (if it does or doesn't let me know because there are other things that can be changed as well): 1 - close out of Visual Studio 2 - Open Unity and go to Edit>Preferences 3 - On the left side tabs chose "External Tools" and on there, there should be an "External Script Editor" option, just select the visual studio you are using, btw I'm using visual studio community (what I see most often referred to as Visual Studio) but there's also visual studio code (that people refer to as VS Code).
Nice tutorial! Just what I needed right now. Kind of scary :-D I have one question: Under what license the Sprites and the scripts are published? I would like to use some parts of this in my own farming game, if you allow that :-) Please keep up the good work. Beautiful code, beautiful voice and well explained!
Hi, thank you :) I haven't published it under any licenses, I made the sprites and the scripts myself and I don't mind use/alterations on them, but credits would be nice and sure use them however you'd like :)
When I harvest the plant and then plant it again it starts from the sprite of the fully grown plant. Anyone know what's going on? @SilverlyBee could really use help with this.
(Fixed) My box collider seems to be high above the place where it should be, I know this is not a code problem (because I tried the code in the desc) so it must be an option I selected though I can’t find any difference between mine and yours. Any idea what could be causing this? Edit: I did y/20 instead of y/2 and it worked with pin-point accuracy, I believe this is because I have created my own sprites and they are small on scale or something. If anyone else has a similar problem just adjust y/
Nice Tutorial! I still have a question: When i finished the plantStages thing it said in the console with a error saying "cannot convert flioat to int(Are you mising a cast?)" i still cannot solve the problem. Do you know why?
If you could send me the error I could be more precise, but I think your problem is in the UpdatePlant function (since it involves Spriterender and sprites). My best guess is that you wrote .Sprite when trying to access the sprite in the plant, since C# is case sensitive (Sprite is different from sprite or SPRITE or sPrItE on C#), I believe using .sprite should fix it. If that doesn't work, I'm almost certain the error is on the UpdatePlant function, just check yours and mine to be sure it's written the same.
@@SilverlyBee omg I was thinking that but on the video i swear it looked like a capital! thanks so much for reply quick it was helpful. I will be around supporting your videos! Thanks!
thank's for your great tutorial , can i know what app you used to make all the sprite? because i kind of new with this farming game tutorial and i want to try to making the sprites myself . Thank You
Hey, I used pixilart and sometimes piskel. There's a video on my channel where I go in depth about the apps you can use and how I normally make those sprites.
There's a shortcut that's "InsertNextMatchingCaret" that I have assigned to Ctrl+D (because that's the shortcut in VS Code). There's also other tricks such as Shift+Alt+Up/Down Arrow to select multiple lines
Thank you for noticing, I'm guessing TH-cam might have removed the link. I have updated it on the description, but in case it doesn't work the project is hosted on github at /silverlybee/farm-game-tutorial
Hi, for this tutorial it is only going to cover planting/harvesting and a few adjacent mechanics. Maybe in the future I could expand on other parts of a farm, but there's nothing planned as of now.
@@BiggTurkk Yes, the collider 2D is a component to detect collisions (and clicks). At 5:35 I add it to the plot and at 18:25 I talk a bit about the collider in the corn. It could be what's causing you the problems.
I don't know what was casing it but its fixed now. It was letting me plant the crop. But after not accepting another click input to harvest it. Seems fine now tho.
Thank you for noticing, I'm guessing TH-cam might have removed the link. I have updated it on the description, but in case it doesn't work the project is hosted on github at /silverlybee/farm-game-tutorial
You have no idea how excited I was to see this... and then see the playlist of more! Thank you!!!
So excited for this tutorial series, I really love farming sim games. Thank you so much!
Glad you liked it :D
Got the urge to pick up Unity again after a grueling job sucked my energy for a year; this is lovely tutorial to refresh!
Nice! Hope it helps you fuel the passion for game making!
if anyone is new to unity, and having a hard time learning or remembering things, i have a great way to go about getting better at it. (i figured id come back to the first video to say this so if anyone wants to try this, they can start right away in this series)
this IS what i do and it helps a lot, but it is also a lot more work (but so is going thru a bunch of tutorials and not remembering much, and then needing to keep learning for longer)
ok so, what i do is, i follow an episode, and then when its done, i restart it from the beginning, then i open notepad, and then as the video is going, i write down each step that the tutorial explains or does. i also copy and paste the scripts in sections based on when they were edited or when code was added (explaining in my noted why or what is needed to be added in the script)
and then after ive finished making notes(and copying and pasting the scripts sections) of the episode, i move on to the next episode and do the same thing.
and repeat this until i finish the series.
at the end i start a new project and remake the game without the tutorial by doing as much as i can without the notes and when needed, i use the notes i made. and i use the scripts i copied only to remember something that i forgot.(its not a problem if you have to completely copy again, just try hard not to)
while also adding comments in my scripts explaining why and what everything im doing.(it helps understand better trust me)
and i legit do all of this a couple of times. and i swear by a couple of times, i can make this or any other tutorials game without notes or a tutorial. and the best part is that i understand it enough to make a completely different version of it or add to it(really whatever).able to make your own game.
i understand this seems like a lot of work, but just think of it like this. you spend a week on a couple tutorials just following a long, and at the end of it, you really still dont know how to make any games like that by yourself without any help.
or you spend about a week on a tutorial doing what i just mentioned and then you ARE able to make a game like this without any help.
it truly just drives it into your brain doing it this way, and you cant help it to remember things and understand thing.
well anyways, if anyone tries this, come back here and let me know if it helped. have a great day!
oh and great tutorial SilverlyBee! 🙂
That's a great method! I will give this a try myself!
Gonna be making this for my mom! Farming simulators have always been my fav type of game.
That's so sweet! :D
You inspired me to build this in 2D with normal tilemaps, RPG style. Had to re-do a lot of the art.
So far, have 1 fully working plot! The rest comes easy :D Thank you
Nice! Good luck on your project!
HI I am looking to make the most basic faming game with a few plots and a few crops for the playdate. DO you think this is a good starting approach for someone who has never written code?
@@bee25tyler If you're familiar with unity then yes. If you're not then you might struggle a bit with the engine at first.
@@SilverlyBee thank you. I'll see what I can do. I've never done anything like this.
@@bee25tyler Good luck!
Nice tutorial, A little hint for future videos can you please zoom in the visual studio code to make it easier to read. Great work. Love it.
Thanks! I'll keep that in mind for my future videos ;)
Thanks you! can't wait to see other parts! I'm really into a farming game.
Farm games rule! :D It'll be up soon.
Thank you for the tutorial. hopefully in the next video we will actually be able to see the video screen. Also I had to manually reclip all the sprites.
Amazing! Waiting for next parts of tutorial :)
Thank you wery much. I am going to make a farming game and Your tutorials are wery cool!
Glad you liked it :D
Thank you! Excited to start this project!
Thanks a ton for great tutorials!
I'm not sure about why Rigibody2d needed to be added.
I could see if I don't add Rdbd, clicking corn doesn't work even if Collider exist in that area.
But why?😬
That's so cool, strangely I did a game similar to this but just in 2D and not 2.5D, really awesome game!
Trying to follow along, but my visual study doesn't automatically create a new private void, nor do the colours change if I write Debug.Log.
Makes me wonder if I'm missing some settings. (First year student btw)
Hi, this solution should probably work (if it does or doesn't let me know because there are other things that can be changed as well):
1 - close out of Visual Studio
2 - Open Unity and go to Edit>Preferences
3 - On the left side tabs chose "External Tools" and on there, there should be an "External Script Editor" option, just select the visual studio you are using, btw I'm using visual studio community (what I see most often referred to as Visual Studio) but there's also visual studio code (that people refer to as VS Code).
@@SilverlyBee Got it. Working in Visual Studio 2019.
First venture into C# and this is our project (very similar at least).
@@Dunga Nice! :D
Nice tutorial! Just what I needed right now. Kind of scary :-D
I have one question: Under what license the Sprites and the scripts are published?
I would like to use some parts of this in my own farming game, if you allow that :-)
Please keep up the good work.
Beautiful code, beautiful voice and well explained!
Hi, thank you :) I haven't published it under any licenses, I made the sprites and the scripts myself and I don't mind use/alterations on them, but credits would be nice and sure use them however you'd like :)
Thank You for this tutorial. :)
Thank you for watching :D
Hi, how are you? How did you get those assets? Did you make it yourself? I would love to know so I can expand on the idea of you tutorials.
Wow this looks amazing
really good tutorial keep this up. you earn more subs
When I harvest the plant and then plant it again it starts from the sprite of the fully grown plant. Anyone know what's going on?
@SilverlyBee could really use help with this.
(Fixed)
My box collider seems to be high above the place where it should be, I know this is not a code problem (because I tried the code in the desc) so it must be an option I selected though I can’t find any difference between mine and yours.
Any idea what could be causing this?
Edit:
I did y/20 instead of y/2 and it worked with pin-point accuracy, I believe this is because I have created my own sprites and they are small on scale or something. If anyone else has a similar problem just adjust y/
Nice Tutorial! I still have a question: When i finished the plantStages thing it said in the console with a error saying "cannot convert flioat to int(Are you mising a cast?)" i still cannot solve the problem. Do you know why?
getting an error at 17 mins in after i saved last code. Spriterenderer does not contain a definition for Sprite ETC ETC. i Have everthing as you do.
If you could send me the error I could be more precise, but I think your problem is in the UpdatePlant function (since it involves Spriterender and sprites). My best guess is that you wrote .Sprite when trying to access the sprite in the plant, since C# is case sensitive (Sprite is different from sprite or SPRITE or sPrItE on C#), I believe using .sprite should fix it. If that doesn't work, I'm almost certain the error is on the UpdatePlant function, just check yours and mine to be sure it's written the same.
@@SilverlyBee omg I was thinking that but on the video i swear it looked like a capital! thanks so much for reply quick it was helpful. I will be around supporting your videos! Thanks!
@@BiggTurkk Glad it helped :) thank you for your support!
thank's for your great tutorial , can i know what app you used to make all the sprite? because i kind of new with this farming game tutorial and i want to try to making the sprites myself . Thank You
Hey, I used pixilart and sometimes piskel. There's a video on my channel where I go in depth about the apps you can use and how I normally make those sprites.
@@SilverlyBee cool! Thank You , I will watch it .
Thank you from Korea! Could I use these Images in my game project?
Sure, though credits would be nice :)
Good tutorial. Will wait for next
Thanks :) the next is already up!
Also I have a question. How do you make the multi cursor in VS? Thank you.
There's a shortcut that's "InsertNextMatchingCaret" that I have assigned to Ctrl+D (because that's the shortcut in VS Code). There's also other tricks such as Shift+Alt+Up/Down Arrow to select multiple lines
Nice, remembers me my childhood.
Great tutorial!
You are awesome . Thank you very very much!
Github not working, please upload files project
Thank you for noticing, I'm guessing TH-cam might have removed the link. I have updated it on the description, but in case it doesn't work the project is hosted on github at /silverlybee/farm-game-tutorial
What Visual Studio Code plugin are you using?
Just the visual studio tools for unity, I think it's installed when you install unity.
@@SilverlyBee Ok thanks :)
i would love to learn how to make a game like hay day or farm ville. Could you do on like that?
Hi, for this tutorial it is only going to cover planting/harvesting and a few adjacent mechanics. Maybe in the future I could expand on other parts of a farm, but there's nothing planned as of now.
does not do anything wwhen i click the plot
Hey, I don't know if you've been able to fix this, but have you tried checking the collider? Maybe your problem is there
@@SilverlyBee the collider? sorry really new to unity
@@BiggTurkk Yes, the collider 2D is a component to detect collisions (and clicks). At 5:35 I add it to the plot and at 18:25 I talk a bit about the collider in the corn. It could be what's causing you the problems.
I don't know what was casing it but its fixed now. It was letting me plant the crop. But after not accepting another click input to harvest it. Seems fine now tho.
@@BiggTurkk Glad it's fixed!
Thank You for this tutorial
Awesome, thank you
Rly nice ttl in details!
Thanks! :)
My subscribers tell me to create a farm game, I am redirecting them to this video
Thanks :D
@@SilverlyBee your welcome :D
GitHub not working :(
Thank you for noticing, I'm guessing TH-cam might have removed the link. I have updated it on the description, but in case it doesn't work the project is hosted on github at /silverlybee/farm-game-tutorial
silverlybee can you please give me the game as a sample so i can use it and make it better (own use)
Thanks My English so bad but Im trying to learn form you.
Thanks a lot !!
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