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SilverlyBee
Brazil
เข้าร่วมเมื่อ 25 พ.ค. 2020
Breakout | Simple Game Tutorial Unity 2D for Beginners
In this tutorial we'll be taking a look at how to make a simple game in Unity 2D inspired by Atari's Breakout. This will teach you how to handle movement, collisions and UI in your game. It is meant for beginners, specially those that have never finished a game in Unity.
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TIMESTAMPS
(00:00) Intro
(00:29) Unity Basics
(03:58) Creating the Paddle
(8:47) Creating the Bouncy Ball
(13:12) Creating the Brick
(15:22) Level Generator
(18:01) Setting Up the UI
(25:15) Constant Speed
(26:02) Outro
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SOCIAL MEDIA:
- TWITTER - @SilverlyBee
- INSTAGRAM - @SilverlyBee
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TIMESTAMPS
(00:00) Intro
(00:29) Unity Basics
(03:58) Creating the Paddle
(8:47) Creating the Bouncy Ball
(13:12) Creating the Brick
(15:22) Level Generator
(18:01) Setting Up the UI
(25:15) Constant Speed
(26:02) Outro
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SOCIAL MEDIA:
- TWITTER - @SilverlyBee
- INSTAGRAM - @SilverlyBee
มุมมอง: 33 326
วีดีโอ
How To Shuffle Cards (and how not to)
มุมมอง 1.4K2 ปีที่แล้ว
In this tutorial we'll be taking a look at how to shuffle cards and arrays the proper way. The algorithms that are talked about in the video are the Fisher-Yates shuffle and the Knuth shuffle. How Not to Shuffle by Mike James: www.i-programmer.info/programming/theory/2744-how-not-to-shuffle-the-kunth-fisher-yates-algorithm.html SOCIAL MEDIA: - TWITTER - @SilverlyBee - INSTAGRAM - @SilverlyBee
Easiest 3D Card Tutorial in Unity
มุมมอง 12K2 ปีที่แล้ว
In this tutorial we'll be taking a look at how to create a simple 3D card using 2D sprites in Unity. This easy method uses sprite mask to create this effect. This can be a very cool addition to your card game! SOCIAL MEDIA: - TWITTER - @SilverlyBee - INSTAGRAM - @SilverlyBee
Making a Halloween Town | Spooky Alley #02
มุมมอง 5153 ปีที่แล้ว
This is a short devlog series about developing a Halloween game. On this video I show what I've been doing over this little hiatus on the channel and also go over a bit of the town that I'm developing for the game. This game is being developed using Unity. SOCIAL MEDIA: - TWITTER - @SilverlyBee - INSTAGRAM - @SilverlyBee
Spookytober | Devlog #01
มุมมอง 5493 ปีที่แล้ว
This is the first video of my devlog series about developing a Halloween game. On this video I show my ideas and inspirations for the game as well as what has been already developed. This game is being developed using Unity. SOCIAL MEDIA: - TWITTER - @SilverlyBee - INSTAGRAM - @SilverlyBee
Procedural Dungeon Generator in Unity [EXTRAS]
มุมมอง 14K3 ปีที่แล้ว
In this tutorial we'll be taking a look at how to make our dungeon a little bit more interesting and a little bit more robust. We'll handle generating random rooms and also setting rules to make our procedurally generated dungeon in Unity a bit more orderly. This video is a second part to the first Procedural Dungeon Generator Tutorial that is listed down below. Code: github.com/silverlybee/dun...
Procedural Dungeon Generator in Unity [TUTORIAL]
มุมมอง 74K3 ปีที่แล้ว
In this tutorial we'll be taking a look at how to generate procedural dungeon rooms in unity. This will be generating a dungeon map using the Depth First Search (DFS) algorithm. It will also show how to build the room and how the algorithm works. Assets used in this video: Code: github.com/silverlybee/dungeon-generator Stylized Hand Painted Dungeon: assetstore.unity.com/packages/3d/environments...
Unity Isometric Board Generator
มุมมอง 3K3 ปีที่แล้ว
In this tutorial we'll take a look at how to generate isometric boards on unity and how to position isometric tiles. The tutorial also shows how to instantiate prefabs maintaining it's link to the original prefab, how to create buttons on the unity inspector and how to position the tiles in front of the camera to maintain the depth perception. GITHUB: github.com/silverlybee/isometric-generator ...
How to make an isometric pixel art tileset for your game
มุมมอง 21K3 ปีที่แล้ว
In this tutorial for beginners where we'll be looking at how to make an isometric pixel art tileset to use in a game. The tutorial shows how to make a very simple nature tileset that consists of tiles for grass, dirt, sand, stone and water. You can use the same principles to elaborate a tileset with a different theme. ISOMETRIC PIXEL ART BASICS VIDEO: th-cam.com/video/rApVXwADY84/w-d-xo.html TI...
Isometric Pixel Art Basics
มุมมอง 27K3 ปีที่แล้ว
In this tutorial we'll be looking at the basics of isometric pixel art. The tutorial focus on isometric pixel art for games and it shows basic functions such as making a grid, tiles, an isometric circle and other features. TIMESTAMPS (00:00) Intro (00:25) Editors (01:17) Tile Size (02:01) Making a Grid (03:22) Making a Block (06:53) Isometric Prism (06:53) Isometric Prism (08:05) Isometric Circ...
Making Famous Game Clocks in Unity (TUTORIAL)
มุมมอง 1.5K3 ปีที่แล้ว
In this tutorial we'll be looking at how to make clocks inspired by the Minecraft clock, the Stardew Valley clock and the Don't Starve clock in Unity, as well as managing a day-night cycle in-game. ANALOG AND DIGITAL CLOCK TUTORIAL: th-cam.com/video/oWEiYuVkVOw/w-d-xo.html FILES FOR THE PROJECT (GitHub): github.com/silverlybee/unity-clock-ui/tree/part-2 TIMESTAMPS (00:00) Intro (00:51) Don't St...
Making a Simple Clock in Unity
มุมมอง 5K3 ปีที่แล้ว
In this tutorial we'll be looking at how to make an analog clock and a digital clock in Unity, as well as managing time in-game. FILES FOR THE PROJECT (GitHub): github.com/silverlybee/unity-clock-ui/tree/part-1 TIMESTAMPS (00:00) Intro (00:14) Importing Sprites (01:05) Time Manager (04:44) Digital Clocks (13:50) Analog Clocks (18:58) Outro SOCIAL MEDIA: - TWITTER - @SilverlyBee - INSTAGRAM - @S...
Unity Farm Game Tutorial - Watering, Fertilizing & Buying Plots - Part 7
มุมมอง 5K3 ปีที่แล้ว
In this tutorial we'll be looking at how to make a farm game simulator. It focus on the implementation of the watering, fertilizing and buying plots mechanics. This is part 7 of the "Farm Game Tutorial" series. You can keep on watching the tutorial on the playlist linked down below. FARM GAME TUTORIAL PLAYLIST: th-cam.com/video/gEnogKcRf-g/w-d-xo.html FONT VT323 (Google Fonts): fonts.google.com...
Unity Farm Game Tutorial - Watering, Fertilizing & Buying Plots Interface - Part 6
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Unity Farm Game Tutorial - Scroll View with a Grid - Part 5
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Unity Farm Game Tutorial - Scroll View with a Grid - Part 5
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I just discovered your channel and wish youd do more videos.
i have done everything yet my paddle keeps moving out of boundaries am not sure if there is a problem since i am on a laterversion compare to the one used in the video. other than that the Restart() doesnt appear in the function in the button for some reason and i am unsure
This is super heplful!! Thank you for doing this 🎉 and happy new year
El mejor tutorial!!! Increiblemente hermosa tu explicación!
I know this is old but it's the closest tutorial to what I want to do. I want to make a horror themed maze, I want to prefab specific rooms. Start, End, rooms with 1-4 exits so each room will be different like the 2 exit room is a hallway. Etc. How do I use this to populate those rooms, instead of this making every room the same creating exits where needed.
This is really cool. I'm guessing it wouldn't work if you want the tiger to be popping off the front of the card though, rather than appearing inside the card?
Thank u so much, u are great!
YEAH THANKS, I just experienced Atari Breakout-Scope Creep😅😂
This is a great tutorial thanks ! I.m going to watch the tileset RN !
very grateful for such a wonderful guide
So I was following this and got to a point where I was adding the restart function to play again but it doesn't show me the restart function :/ I'm not sure what could be the issue
Is ur restart function set to public?
@@arcaderock24I eventually got it to work. I'm trying to remember what it was but I'm pretty sure I forgot to add using scene manager at the top
Excellent teaching video. All GOOD!
Do you have codes?
Thats so cool, How does this algorithm assert that the same maze hasn't been generated previously?
Wow,thanks
I cant make it work... the door are all messed up
Mindblowing XD. Thank you very much <3
Well that was pretty awesome. Thanks so much for a clear description.
Thank you for this nice Tutorial Game its very good to make a minigame :)
Good tutorial. Im having a bit of trouble getting my colider to stay on my paddle, but im sure its something ive done. I will keep working with it.
Aseprite is free if you compile it yourself btw
program???
you forgot to add the graphicsgale app, its free and is a great tool for pixel art and animation
I got through part 1 just fine, but in part 2, none of the tiles are lining up the way they do in the video, and my grid looks super different, and I can't even figure out what I could search for that would help me understand what's happening. Also "camera settings" at the end looks very different and I don't see any alternatives. Using Unity 2022.3.39f1. If there are any other videos you could recommend to get me more comfortable with how all the grid stuff works, that would be nice, because the whole thing where you're tweaking 3.5 to 3.4 etc is not making any sense to me. Feels like I'm so close to getting it, but not quite clicking yet.
Thanks. I really learned new stuffs with your video.
Thank you. But we are not guys :)
You are awesome . Thank you very very much!
Effective, concise and clear. 10/10 tutorial
I know this is a relatively old tutorial so I wanted to drop a comment to let you know your work is still being immensely appreciated! I have been ripping my hair out for the last week trying to figure out how to generate my dungeon! the way you explain things makes it so easy to see how it applies to my own project! so amazing job!
this is the most helpful tutorial ive ever watched for isometric art. thank u so much! <3
This is a good way to make circles on isometric pixel art.
Hello! How could i add a player that could browse the dungeon?
Thank you so much for this video! I've been struggling to show sprites on a card without them being rendered in the wrong order when looked at from an angle, so this worked perfectly. For anyone trying to show multiple cards in front of each other, add a Sorting Group to the root of your card prefab and set the Sprite Mask > Custom Range > Front > Order in Layer to 1
Hi! I wanted to say thank you! I'm trying to learn this with zero previous experience, and I really appreciate how you explain why you are adding which code instead of just saying "Add this Code". Great tutorial!
mam my teacher asked me to put sound effect in this , please tell what should i do in steps
I can't seem to get the on click to work for either the game over or the win page
14:23 the ball is destroying the paddle as well
make sure using tags! for example create a tag for bricks and attach it to them. under OnCollisionEnter2D function, use ifs to make sure only destroy the bricks. just like this: if(collision.gameObject.tag == "Brick"){ Destroy(collision.gameObject) }
after you put this code, when ball collide with any object, it will check its tag if its equal to "Brick" and destroy only those ones.
I need help the text boxes don’t show up but have a blue T pls help
How do i make sometimes dungeon generate more than 1 door? always are 2 doors
Thanks
I've been struggling for days to understand isometric pixel art, this is the best and most comprehensive video I've seen so far
Love your solution! Very very helpful and powerful.
Coming from someone who has done pixel art for years, this is by far the most amazing step by step isometric pixel art tutorial i have ever seen! Wow.
I love your not little farm tutorial! 😂 Thanks a ton
Thanks a ton for great tutorials! I'm not sure about why Rigibody2d needed to be added. I could see if I don't add Rdbd, clicking corn doesn't work even if Collider exist in that area. But why?😬
Thank you so much. I was struggling with isometric circles. This technique is the easiest I've seen.
can i use pixelorama?
Yo really found the gradient usage amazing, would implement it in my games
Great video! I like your work
thanks, really nice tutorial!