Making an Immersive Farming Sim in 48 hours - Game Jam Devlog!

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  • เผยแพร่เมื่อ 10 พ.ย. 2024

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  • @WintermuteDigital
    @WintermuteDigital  4 ปีที่แล้ว +115

    I also have a website, where I've written up a brief postmortem on the game. I also have a few Unity tutorials and a heck of a lot of Blender ones, all free.
    www.wintermutedigital.com/post/gmtk2020_postmortem/

    • @BacWah
      @BacWah 4 ปีที่แล้ว +1

      Hi

    • @SolemnlySolemn
      @SolemnlySolemn 4 ปีที่แล้ว

      May I ask, what application did you use for creating your tileset? :)

    • @mikethegamedev
      @mikethegamedev 4 ปีที่แล้ว +1

      WOW NICE

    • @maistrogaming7911
      @maistrogaming7911 4 ปีที่แล้ว

      Which engins you used

  • @ravenstormcliff4656
    @ravenstormcliff4656 4 ปีที่แล้ว +859

    "I'm not depressed, I just like rain a lot" is a huge mood

    • @WintermuteDigital
      @WintermuteDigital  4 ปีที่แล้ว +43

      Ahaha

    • @ravenstormcliff4656
      @ravenstormcliff4656 4 ปีที่แล้ว +15

      @@WintermuteDigital oh and also, of course: great game mechanics, I really like the idea :D

    • @ValentineC137
      @ValentineC137 4 ปีที่แล้ว +7

      Rain is just awesome

    • @vektor451
      @vektor451 2 ปีที่แล้ว

      rain is so relaxing :)

    • @dieselboy.7637
      @dieselboy.7637 3 หลายเดือนก่อน

      Rain is amazing

  • @honeyleaf2499
    @honeyleaf2499 4 ปีที่แล้ว +385

    Possibly to make this into a full game when you beat it you can “ascend” where your progress is reset, but you get more space, and it take more rain to submerge the world. More plants would be cool. It would be awesome to have a infinite version. It’s a very relaxing game.

    • @WintermuteDigital
      @WintermuteDigital  4 ปีที่แล้ว +108

      That's a super cool idea! I think a prestige/NG+ system would be super cool to implement, and I'll add it to the list of future ideas :)

    • @edsonluizbrasilfilho3840
      @edsonluizbrasilfilho3840 4 ปีที่แล้ว +29

      i smell cookie clicker farm

    • @applepuncher804
      @applepuncher804 4 ปีที่แล้ว +6

      @@edsonluizbrasilfilho3840 Yeah I had that in mind this whole time! Very good video none the less!

    • @too-many-choices
      @too-many-choices 3 ปีที่แล้ว

      @@danrayson *do it*
      I mean nothing’s holding you back..

  • @chen_dll
    @chen_dll 4 ปีที่แล้ว +434

    The vibe is really atmospheric and I enjoyed your game a lot! Keep it up:)))

    • @WintermuteDigital
      @WintermuteDigital  4 ปีที่แล้ว +21

      Thank you so much!

    • @waporwave5066
      @waporwave5066 4 ปีที่แล้ว

      @@WintermuteDigital I'd think the same thing if I didn't remember the opening song from one of H3H3's old skits

    • @waporwave5066
      @waporwave5066 4 ปีที่แล้ว

      @Tyler Baker in common modern english, vibe can refer to something like "atmospheric" but it can also mean "the feel of something"
      so more verbose, they are saying "the feel of this video is a very chill mood" instead of "The chill mood of this video is a very chill mood"

  • @joeybellas5830
    @joeybellas5830 4 ปีที่แล้ว +66

    Cool idea. Would love to see ab expanded version where you can increase the size of your grid. Maybe with more plants and stuff. Dig the music track.

  • @ruanali
    @ruanali 4 ปีที่แล้ว +17

    Game development so next level that he coded and did the art at the same time

  • @VuVuuInc
    @VuVuuInc 4 ปีที่แล้ว +33

    The art is very nice for the plant tiles, I like the slight movement of the tiles up and down!

  • @fletchercutting7301
    @fletchercutting7301 3 ปีที่แล้ว +2

    I love the effect of the plant beds bobbing up and down and the pixelated shadow growing and shrinking. It breaks the rules of pixel ever so slightly, but in the perfect way.

  • @golzaye3393
    @golzaye3393 4 ปีที่แล้ว +145

    Did ya win, son?
    No seriously, did you win the hackathon - the game is amazing

    • @WintermuteDigital
      @WintermuteDigital  4 ปีที่แล้ว +88

      I actually did pretty well - like 260th / 5K in overall, and 59th for presentation! I'm really surprised at the result, thanks for asking !

    • @blazen_gaming3290
      @blazen_gaming3290 4 ปีที่แล้ว +6

      Nice

    • @b0b1goat2
      @b0b1goat2 4 ปีที่แล้ว +14

      @@WintermuteDigital that's awesome! Congrats!

    • @seumemel
      @seumemel 4 ปีที่แล้ว +1

      Congrats, man! Amazing work

    • @julz19
      @julz19 3 ปีที่แล้ว

      no

  • @zackunderwood7163
    @zackunderwood7163 2 ปีที่แล้ว +2

    I wish more games had what this has, the console with commands. its so cozy I love it. plus I love the rain!!

  • @Neymgm
    @Neymgm 4 ปีที่แล้ว +3

    I’m so glad this showed up in my recommendations.
    Did anyone else keep hearing a sort of phone ring in the background music. It kept me really anxious throughout.

    • @WintermuteDigital
      @WintermuteDigital  4 ปีที่แล้ว +2

      Glad you liked it! That was my home phone, sorry about that. I didn't want to rerecord the lot xD

  • @Kiddakong
    @Kiddakong 4 ปีที่แล้ว +1

    The pixel art is incredible! I like all the gradients and calm colours that gave the game a great atmospheric vibe B)

    • @WintermuteDigital
      @WintermuteDigital  4 ปีที่แล้ว +1

      Thank you! I'm glad that you got that sense from my game.

  • @Lern2Read
    @Lern2Read 4 ปีที่แล้ว +2

    Impossible that anyone is really this talented. Amazing job, going to go play now!

  • @Zuzelo
    @Zuzelo 4 ปีที่แล้ว +4

    Whenever I see such a cool game made in this game jam, it makes me even sadder that I missed it :(
    Great work!

  • @ethanhooper6680
    @ethanhooper6680 4 ปีที่แล้ว +1

    That is a really cool idea. I love the console control aspect of it. Allowing the player to use functions, loops, and what not would be a cool and unique take! I would buy it. Either way great job and keep up the good work!

  • @karjedav
    @karjedav 4 ปีที่แล้ว

    we will watch your career with great interest

  • @MaxAndersonFilms
    @MaxAndersonFilms 4 ปีที่แล้ว +6

    The game looks quite fun. Will have to give it a play this weekend. Enjoyed your video except for the strange transitions and self deprecation. Boost yourself up with positive thoughts instead of calling yourself an idiot. Good luck as you continue your journey!

  • @alexnoman1498
    @alexnoman1498 3 ปีที่แล้ว

    Ooh, it's like the Kekujira aeromancy card in Underhand, but a full game! Neat, I always loved the idea behind wishes gone bad. Very well done!

  • @KallMeQul
    @KallMeQul 4 ปีที่แล้ว +4

    Just played it! Really do love how it looks and sounds, and you've already gotten a million notes on the gameplay itself so I'll refrain from that.
    My own problem was that I was harvesting a ton of plants and then mass sacrificing a ton of them at the end. You said there were around 20(?) bits of story and flavour text but I got so preoccupied with managing the little garden that whenever I sacrificed, I'd skip like 8 story bits or something and ended up missing most of it (I got like 3 pieces of unique dialogue, not counting the beginning one). It was very sad.
    10/10 on the relaxation and chill factor though!

    • @WintermuteDigital
      @WintermuteDigital  4 ปีที่แล้ว +1

      Sorry about that! I have all the dialogue snippets on my website to compensate for this bug at wintermutedigital.com/post/gmtk2020_postmortem/. Of course, it doesn't feel the same, but yeah that's one of the larger things I'd like to fix when I get around to updating this.

    • @KallMeQul
      @KallMeQul 4 ปีที่แล้ว

      @@WintermuteDigital Wow, I wasn't expecting to get a reply! Thanks for caring about your players, and I'm definitely curious as to what future games you may also make!

  • @ardauner4274
    @ardauner4274 7 หลายเดือนก่อน

    Thanks for the instructional video James! Also happy birthday buddy hope u have a good one man 🎉🎉

  • @Jpzarde
    @Jpzarde 4 ปีที่แล้ว

    Very insightful commentary on your development process. I learned a thing or two by watching this video, and I thank you for that.
    I Also gave Maelstrom.exe a try, I quite enjoyed it, I thought you nailed the immersion part. To anyone reading, this game is best enjoyed in a dark environment in fullscreen.

  • @ScottHillberry
    @ScottHillberry 4 ปีที่แล้ว +1

    What a simple and well executed idea. Love the result! Looking forward to seeing more from your channel in the future.

  • @russiannotation
    @russiannotation 4 ปีที่แล้ว +1

    It's one of the most unique projects on this year gmtk jam. Awesome!

  • @tiredfox519
    @tiredfox519 4 ปีที่แล้ว +47

    Hey, just wanted to let you know that in C# you can do int [ ] [ ] and int [ , ]. Just don't forget to initialize the arrays :)

    • @WintermuteDigital
      @WintermuteDigital  4 ปีที่แล้ว +14

      Thank you, I was just messing about with the code and I should have checked on that more thoroughly.

    • @LuaanTi
      @LuaanTi 4 ปีที่แล้ว +5

      Note that the two are very different. One gives you an array of arrays, the other gives you an actual two-dimensional array. Both have their place, but you'll probably usually want the latter.

    • @sacredgeometry
      @sacredgeometry 4 ปีที่แล้ว

      Ahh I should have guessed someone else would have noticed.

    • @TheGeniziz
      @TheGeniziz 3 ปีที่แล้ว

      came to the comments for this

  • @v1ntage_804
    @v1ntage_804 3 ปีที่แล้ว

    YES. I'VE FOUND YOUR GAME. I USED TO PLAY IT FEW MONTHS AGO THEN I LOST THE GAME'S NAME. FINALLY I'VE FOUND YOU

    • @WintermuteDigital
      @WintermuteDigital  3 ปีที่แล้ว +1

      ladies and gentlemen, we got em

    • @v1ntage_804
      @v1ntage_804 2 ปีที่แล้ว

      @@WintermuteDigital Good Video and good game! Thanks for creating the game.

  • @chaoticrevenge7950
    @chaoticrevenge7950 4 ปีที่แล้ว

    The best part of these gamejams is watching all the devlogs that come out if it

  • @anderssteen_
    @anderssteen_ 4 ปีที่แล้ว

    This looks like a great jam game, nice devlog video! I started using LMMS as a DAW for this jam, and I'm pretty pleased with it, so you could look into trying it. Also, when enumerating through ordered lists of elements and removing elements, the most correct but complex solution is to use iterators, but the easiest solution is to just go back to front through the list.

    • @WintermuteDigital
      @WintermuteDigital  4 ปีที่แล้ว

      I appreciate the suggestion! And I've had several suggestions about enumerating through lists, the back to front thing is brilliant and I've just recently understood how that works because of people like you so thank you :)

    • @anderssteen_
      @anderssteen_ 4 ปีที่แล้ว

      @@WintermuteDigital happy to help, keep learning!

  • @geno5952
    @geno5952 4 ปีที่แล้ว

    This is awesome, I actually always think about this little game you made and it motivates me to learn C# and unity. Thanks for this video!

  • @TheDragonCat99
    @TheDragonCat99 3 ปีที่แล้ว +1

    “Let yourself become immersed”
    I see what you did there

  • @Callie_Cosmo
    @Callie_Cosmo 4 ปีที่แล้ว

    Dude your transitions are so cool and visually interesting, of course the whole video is really cool but hot daym those transitions!!!!

  • @vitekprchal8608
    @vitekprchal8608 4 ปีที่แล้ว +14

    Really like the concept. Rain effect feels good, since everyone knows when its raining, you dont have to water plants (and there is no water option). I only miss some kind of "story" or further interaction with the game. To build relationship with it (as a player...). Thanks for sharing.

    • @WintermuteDigital
      @WintermuteDigital  4 ปีที่แล้ว +3

      I think that would be awesome to add some more story/interaction. If I do work on this further, it's definitely something I'll do. Thank you for your thoughts and ideas :)

  • @mahbubmaleksyed5301
    @mahbubmaleksyed5301 4 ปีที่แล้ว +1

    *video starts* oh this looks like a cool farmi-
    watermute: SACRIFICE TO THE RAIN SPIRITS

  • @indianakernick3788
    @indianakernick3788 4 ปีที่แล้ว +125

    13:12 What's an array?
    Seriously though. This guy can do programming, art and music. So talented

    • @indianakernick3788
      @indianakernick3788 4 ปีที่แล้ว +27

      @kivi Engel My question "what's an array?" was sarcasm...

    • @timo1294
      @timo1294 4 ปีที่แล้ว +5

      +Video editing

    • @cegrndmster3030
      @cegrndmster3030 4 ปีที่แล้ว

      a list of elements

    • @Max-ui5gc
      @Max-ui5gc 4 ปีที่แล้ว

      Click on the time code

    • @BoJaN4464
      @BoJaN4464 4 ปีที่แล้ว +1

      Yeah, I usually just ToArray() the list/enumerable whenever I want to remove items while enumerating.
      If I'm only removing items based on a condition, there's also RemoveAll(predicate).

  • @insanecomicdude
    @insanecomicdude 4 ปีที่แล้ว

    This is the kind of content I like on TH-cam.

  • @SuppaflyZSM
    @SuppaflyZSM 4 ปีที่แล้ว +2

    I love the idea of this, you should keep working on it and make a fully fledged game.

    • @WintermuteDigital
      @WintermuteDigital  4 ปีที่แล้ว

      Do you have any ideas about where to go with this? The game loop is a bit limited, and I don't really know what direction I should/could extend the game towards. Perhaps a currency system/shop? Combat? Crafting? It seems like there's a lot but I don't really know which way to go in. I'd be super grateful if you had any thoughts about the direction I could expand in!!

    • @gazzagreen6993
      @gazzagreen6993 4 ปีที่แล้ว

      @@WintermuteDigital if you added a system where you could sell the crops you grow to buy seeds and have like an economy with limited money and seeds i think it could be interesting, thats just me though lol, i would honestly love to play this! :) good job

  • @absolutelynothingherelol
    @absolutelynothingherelol 4 ปีที่แล้ว

    this video was really entertaining, such a good youtuber with a cool game too! i hope you end up like Dani or any big game dev youtubers.

  • @Atomx1j
    @Atomx1j 3 ปีที่แล้ว +1

    Unlike other youtubers, this guy reads all of his comments. literally im not joking take a look at most of his comments.

  • @kristinawaldt
    @kristinawaldt 4 ปีที่แล้ว +1

    Super cute game! I need to check that out later. I love the mix of a farming game with computer elements.
    I'm surprised that you wrote the plot stuff in a switch instead of a ScriptableObjects with a string array (which would have also removed the need for a switch in the first place), but... late nights do weird things to all of us. You did great completing your game!
    I also like your video style. Very calming.

  • @devmoth9274
    @devmoth9274 4 ปีที่แล้ว +1

    Really nice video it really inspired me and I hope that I'm good enough to participate in the next years gamejam aswell :)
    There are multiple ways to remove items from a list in c#:
    The easiest way in your case might been the RemoveAll() Method if you give your plants a boolean property to delete, if they should be sacrificed. (The bool property is not necessary but might make it easier)
    Example:
    List Plants = new List() {some amount of Plantobjects };
    Plants.RemoveAll(plant => plant.IsSacrificed == true); //this removes all plants which have the bool-flag set to true. Other bool statements can be used here aswell (like plant.Age > 5)
    Another simple way is using a second List.
    Example
    List Plants = new List() {some amount of Plantobjects };
    List PlantsToRemove = new LIst();
    foreach(Plant p in Plants) //this foreach-loop is just for demonstration. There can be another logic to fill the PlantsToRemove-List.
    {
    if(p.IsSacrificed == true)
    {
    PlantsToRemove.Add(p);
    }
    }
    foreach(Plant p in PlantsToRemove)
    {
    Plants.Remove(p);
    }

  • @theraaaa
    @theraaaa 4 ปีที่แล้ว +1

    This video just showed up in my feed and I'm realy happy it did. The game concept is realy cool, but i missed the out of controll element. I will watch the playthrough next though, mabe it'll get clearer then. Also the style of the video was great, the only things i'd criticise were some of the transitions which were to flickery. You definitly got my sub :)
    Oh apparently the playthrough isnt out yet. I'll wait then :)

    • @WintermuteDigital
      @WintermuteDigital  4 ปีที่แล้ว

      Thanks! I recorded a playthrough already but I'm not sure if I should be talking over it. Thoughts? Also I will try to suck less at editing next time.

  • @ZerofeverOfficial
    @ZerofeverOfficial 4 ปีที่แล้ว +1

    Super relaxing to play. Im thinking of implementing text interface in my game because of this. I think more games should have this.

    • @WintermuteDigital
      @WintermuteDigital  4 ปีที่แล้ว +2

      Best of luck! If you have any questions let me know :)

  • @reilem
    @reilem 4 ปีที่แล้ว +3

    I know a couple of people have already commented about the removing items when enumerating through a list. But here's my list of suggestions:
    - Functional programming way: recreate the list with all elements you want to keep (otherwise known as a filter, I think in C# this is the Where method) and then reassign it (my personal preference)
    - Iterative way: store the elements you want to throw out, then remove them from the original list (in C# you can use the Except function for this)
    - Iterative way #2: as others have mentioned, for-loop in reverse, but imo pretty hacky and unreadable
    - C# specific way: use the RemoveAll method and pass a predicate (my second fav, short, using the C# core lib to full potential and no need for reassignment)

    • @WintermuteDigital
      @WintermuteDigital  4 ปีที่แล้ว

      Ooo that is a lot of really cool functions I didn't know about! Thank you so much :)

  • @d33pblu3
    @d33pblu3 4 ปีที่แล้ว +1

    This game looks like a beginning of one of those supercomplex games that reviewers like Sseth reviews.

  • @GuntWastelander
    @GuntWastelander 3 ปีที่แล้ว

    Weathering With You was such a great movie :,)

  • @twizzlers7274
    @twizzlers7274 ปีที่แล้ว

    I am definitely going to try this out it looks amazing!

  • @YourTrailsTours
    @YourTrailsTours 4 ปีที่แล้ว +8

    I would absolutely love to see this as a full game

    • @WintermuteDigital
      @WintermuteDigital  4 ปีที่แล้ว

      Perhaps someday. I will have to think about how to make this more fun though, as it's more of a simulator than a game at this point. Code refactoring, bugfixing and some other improvements will come first to polish this project and then I might expand on the concept, though I'm not sure how much potential this ultimately has as a game.
      I'd appreciate some suggestions about how to expand this project into a game, if you have any :)

    • @SuppaflyZSM
      @SuppaflyZSM 4 ปีที่แล้ว

      @@WintermuteDigital Make the farming sim a smaller part of a larger survival sim. maybe on mars or something.

    • @jinjinjinrou
      @jinjinjinrou 4 ปีที่แล้ว +1

      @@WintermuteDigital maybe turn it into a rogue-lite planting sim? Would be awesome to merge those two genres.

    • @WintermuteDigital
      @WintermuteDigital  4 ปีที่แล้ว +1

      ​@@jinjinjinrou That is an incredible idea wow! Definitely something I'll think about more.

    • @jinjinjinrou
      @jinjinjinrou 4 ปีที่แล้ว

      @@WintermuteDigital Yeah, it is a fresh idea as of now. Looking forward to your project.

  • @cupofdirtfordinner
    @cupofdirtfordinner 4 ปีที่แล้ว

    his voice is very calming, so glad i found this

  • @jacobewert2250
    @jacobewert2250 4 ปีที่แล้ว

    Love the game! SUPER relaxing :) Awesome job!!

  • @yafetbefkadu6334
    @yafetbefkadu6334 4 ปีที่แล้ว +145

    I totally enjoyed ur video but the transitions bothered my eyes it was too flashy sorry 😊 did give ur video a like tho

    • @WintermuteDigital
      @WintermuteDigital  4 ปีที่แล้ว +44

      Thank you, and I apologize for the transitions. That was the result of a misguided experiment with transition masks and I will look up a tutorial next time.

    • @BarneyKB
      @BarneyKB 4 ปีที่แล้ว +4

      @@WintermuteDigital I think they're cool but could be toned down a bit to be a bit less jarring

  • @ArcaneWorlds
    @ArcaneWorlds 3 ปีที่แล้ว

    Nice!!! We're adding a farming simulator element to our game too! Going to steal some ideas :P

  • @spartianaleck
    @spartianaleck 4 ปีที่แล้ว

    Really cool project! Good job! :)

  • @tryit_
    @tryit_ 4 ปีที่แล้ว +6

    Why are you so underrated?

  • @v1x4z
    @v1x4z 4 ปีที่แล้ว

    I really like your voice. Low, calming, sincere.

  • @falxie_
    @falxie_ 4 ปีที่แล้ว

    I like that you animated the drop shadow separately

  • @advega
    @advega 4 ปีที่แล้ว

    i love this so much, the vibe is amazing. carry on :')

  • @XyloBetaGames
    @XyloBetaGames 4 ปีที่แล้ว +1

    Hello fellow game jammer! I'll go give your game a shot, I wish I'd seen it earlier so I could've rated it.
    It looks really nice, your pixel art is fantastic! I'm going to go try it out right now :)

  • @zamalek4079
    @zamalek4079 4 ปีที่แล้ว

    C# Array Syntax
    C# arrays can be both jagged (Type[n][]) and multidimensional (Type[n,m]). The difference is that jagged arrays allow varying length in the extra dimensions, e.g. A jagged array might contain:
    1, 2, 3, 4
    1, 2
    1, 2, 3
    Where-as multidimensional are a matrix:
    1, 2, 3, 4
    1, 2, 3, 4
    1, 2, 3, 4
    Multidimensional arrays are usually faster, because a jagged array is simply an array of arrays (and so has an additional level of indirection/pointer).

    • @WintermuteDigital
      @WintermuteDigital  4 ปีที่แล้ว +1

      I'm familiar with the concept of jagged arrays, and I should have done some more research before talking about them in C#. I've almost never found a use for jagged arrays while programming so I guess it didn't come to mind. Thank you for the really great explanation though!

  • @dipKBC
    @dipKBC 4 ปีที่แล้ว +2

    This is one comfy looking game. 10/10 :)

  • @triximix2924
    @triximix2924 4 ปีที่แล้ว

    I like the vibe. Great job !

  • @level1gg
    @level1gg 4 ปีที่แล้ว

    Not gonna lie, the art, look and feel is really nice! :)

  • @kaustubhkulkarni5991
    @kaustubhkulkarni5991 4 ปีที่แล้ว

    The video was damn fun, Keep up the good work :)

  • @zax8634
    @zax8634 4 ปีที่แล้ว

    Realy love the concept man I spent a whole hour playing around with it

    • @WintermuteDigital
      @WintermuteDigital  4 ปีที่แล้ว

      Wow! That's longer than I've spent playing it! XD

  • @lleytonmorris6305
    @lleytonmorris6305 4 ปีที่แล้ว

    Enjoyed the video heaps tbh, Died on the inside looking at the inconsistent curly bracket newlining and no space between for and "(" ;)

    • @WintermuteDigital
      @WintermuteDigital  4 ปีที่แล้ว

      Hahaha I will try to reduce my inconsistent convention following and also show less code next time XD

  • @vinayakwizcrafter8971
    @vinayakwizcrafter8971 4 ปีที่แล้ว

    what can I say man. If you know math and physics, you rule the world.

  • @CJ-jl6hf
    @CJ-jl6hf 4 ปีที่แล้ว +3

    Amen to the intro.... I tried to develop my first game with too much in mind and lets just say it didnt go well lol... now im scaled way back to 2d projects which im finding way more enjoyable for solo deving

  • @karthiknallan559
    @karthiknallan559 4 ปีที่แล้ว

    I really enjoyed watching this. id just like to point out though, the transitions felt a little jarring in the video, but other than that, the content of the video was very entertaining and i thoroughly enjoyed it! keep up the good work!

    • @WintermuteDigital
      @WintermuteDigital  4 ปีที่แล้ว

      Thank you! I appreciate that, and I did go a bit overboard with the transitions, but in my defense I animated them myself and I was excited to try them xD I promise to use more restraint in future.

  • @GuRRay3
    @GuRRay3 4 ปีที่แล้ว

    the game style and the coding style throughout the video give me some ideas
    i like this art and peace, thanks

  • @RugbugRedfern
    @RugbugRedfern 4 ปีที่แล้ว +1

    Subbed! Awesome game, looks amazing too. Love the command line idea.

  • @edwinsshadowplays4379
    @edwinsshadowplays4379 4 ปีที่แล้ว

    As a game designer who is not very good at coding I must say i was swept away by the simplicity of the game while at the same time blown away by the amount of potential...
    I agree that there is not much engaging gameplay, but i found myself having fun with trying to be as efficient as possible with limiting myself to 1 copy paste command saved.
    I would LOVE for you to build more on the game.
    I would suggest that doing an action such as plant, feed, harvest etc has an impact on the time as well, so you cant just feed feed feed the whole field so that there is a active choice in what to do. As well as the posibility for plants to die if over fed or if not harvested in time when mature so that you have to prioritize. You could have the rain randomly feed the tiles so you need to be careful with your own feeding.
    I got kind of the same feeling you get from typing games, combining accuracy on the ekyboard with reacting to the screen. If i have 3 mature plants, i harvest, then i plant seeds in those spots, then copy paste feed all, while occasionaly waiting, and i found that cycle really simple yet entertaining, which is why i suggest to build upon it. Great stuff! Rant over x)

    • @WintermuteDigital
      @WintermuteDigital  4 ปีที่แล้ว

      I do like the idea of a cooldown timer for this game to limit actions, and I was planning on implementing a plant-death sort of mechanic. Rain feeding tiles too would be interesting, as well as lighting and other weather effects. There's a lot to build on here for sure, and I really appreciate the thoughts and feedback, so thank you!

  • @DescendDab
    @DescendDab 4 ปีที่แล้ว

    Forreal Weathering With You is amazing!

  • @EricIsntSmart
    @EricIsntSmart 3 ปีที่แล้ว

    I have never seen you before in my life but your game is cool so ig im subbed now

  • @JoshuaVillarreal009
    @JoshuaVillarreal009 3 ปีที่แล้ว

    Talk about wild, thunderstorm started when I saw this just now

  • @thefatnav
    @thefatnav 4 ปีที่แล้ว

    You did so much work in 48 hours!

  • @victornoagbodji
    @victornoagbodji 4 ปีที่แล้ว

    🙏 🙏 😊
    thank you for making this video. this is actually very inspiring!!

  • @sharkycat1096
    @sharkycat1096 4 ปีที่แล้ว +156

    Awesome game! However the transitions in the video are a little weird and out of place, but I subscribed!

    • @WintermuteDigital
      @WintermuteDigital  4 ปีที่แล้ว +33

      Haha I'm working on it, I was experimenting with making my own transition masks in Blender, but clearly that hasn't turned out :P I appreciate the sub!

    • @TooAwesomeToDie7331
      @TooAwesomeToDie7331 4 ปีที่แล้ว +12

      @@WintermuteDigital The transitions are what convinced me to completely watch the video. Tastes are different 🤷🏻‍♂️

    • @WintermuteDigital
      @WintermuteDigital  4 ปีที่แล้ว +12

      @@TooAwesomeToDie7331 Haha I'm glad but honestly I was placing them very randomly 😅

    • @AskeKLange
      @AskeKLange 4 ปีที่แล้ว +1

      @@WintermuteDigital Sorta like em, however, the kerning on the text, is, well, not good:) Nice vid, however

    • @WintermuteDigital
      @WintermuteDigital  4 ปีที่แล้ว +2

      @@AskeKLange Yeah I agree, the Bebas font looks really nice imo but the kerning is awful. I can manually adjust the kerning inside Unity using some plugins, but unfortunately Blender doesn't have that option when video editing, so I have to insert 2-3 spaces between words XD

  • @ruinmasters
    @ruinmasters 3 ปีที่แล้ว

    Loved this! Commenting to feed the algorithm 😊

    • @WintermuteDigital
      @WintermuteDigital  3 ปีที่แล้ว

      Glad you liked it! Thank you for the bump :)

  • @jaysonbunnell8097
    @jaysonbunnell8097 3 ปีที่แล้ว

    that’s some serious switch-caseage

  • @terragming8471
    @terragming8471 4 ปีที่แล้ว

    Look rly nice i love that they have commmand qn the sprite are ammazing

  • @athuum
    @athuum 4 ปีที่แล้ว

    This is awesome! Great Job!
    Would be even better if it would be a wallpaper in wallpaper engine

  • @ZJC_music
    @ZJC_music 4 ปีที่แล้ว

    Nice work, love the idea!

  • @HeadRedShot
    @HeadRedShot 4 ปีที่แล้ว +14

    OH MY GOD WEATHERING WITH YOU WAS GOOD YOU GOT NO IDEA I WAS CRYING FOR THE REST OF THAT EVENING AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
    global warming

  • @yazidtaki
    @yazidtaki 4 ปีที่แล้ว

    Really good job mannn !

  • @DrNabeel20
    @DrNabeel20 4 ปีที่แล้ว +1

    الفكرة عظيمة ومبدعة، أعجبتني التجربة ككل لكونها ملهمة ومحفزة للعمل على مشاريع مماثلة

    • @WintermuteDigital
      @WintermuteDigital  4 ปีที่แล้ว +1

      (: شكرا

    • @abstractsophy
      @abstractsophy 4 ปีที่แล้ว

      Nabeel nizam
      ليش تكتب بالعربي؟؟

    • @DrNabeel20
      @DrNabeel20 4 ปีที่แล้ว

      @@abstractsophy ليش لا؟

    • @abstractsophy
      @abstractsophy 4 ปีที่แล้ว

      @@DrNabeel20 عشانه اجنبي؟

    • @DrNabeel20
      @DrNabeel20 4 ปีที่แล้ว

      @@abstractsophy لاحظت أنه فهم مقصدي ؟

  • @sm79165
    @sm79165 4 ปีที่แล้ว

    using related words. org I see you're a man of culture as well

  • @tonogram
    @tonogram 4 ปีที่แล้ว

    If you're looking for a DAW, I'd personally recommend Reaper. It doesn't come with a whole lot in terms of effects and instruments, but you can cover most of what you might need with free VSTs (Helm is a must-have), and the $60 price tag is unrivaled in affordability. The audio routing capabilities are really something to behold, and using it is quite intuitive. There's a quite long free trial if you want to give it a look.

    • @WintermuteDigital
      @WintermuteDigital  4 ปีที่แล้ว

      Thanks! I have looked into Reaper before, and you seem quite experienced with it. I will check it out again, as I do need a DAW pretty desperately at this point. I appreciate your expertise :)

    • @tonogram
      @tonogram 4 ปีที่แล้ว

      @@WintermuteDigital Not a problem! If you ever need some help using it - some things are not quite so intuitive, but for the most part it's fairly straightforward - please never hesitate to ask at reilly#1078 on Discord. I would also highly recommend looking at the channel Reaper Mania, they have a jaw-dropping amount of tutorials.

  • @PHeMoX
    @PHeMoX 3 ปีที่แล้ว

    In isometric art you can pretty much use any angle you want. Doesn't have to be 60 degrees. You just have to make sure it all uses the same perspective for everything and doesn't distort too much. The angle used should allow for a good view on the tiles. The most commonly used is actually 30 degrees, which results in all axis having the same proportion. 60 degrees does the same, but at a different camera angle. That's all it changes, unless you use really weird angles for the different axis. In general, people like symmetry in visuals. In fact, I'd say you have used 30 degrees here for your art, not 60 degrees which would point the camera much more downwards onto each tile so to speak. Needless to say, that's the advantage of increasing the angle; better view on the tile from more top down view versus more of a vertical side view representation of the world.

  • @NikolajLepka
    @NikolajLepka 4 ปีที่แล้ว +1

    The way you do sacrificing random stuff while iterating is basically to just have an RNG roll a die on every iteration of the loop.
    If the die rolls the magic kill value, you just replace that entry in the array/list/whatever with an empty placeholder value of your choice, "null" is usually fine.

    • @lennysmileyface
      @lennysmileyface 4 ปีที่แล้ว +1

      It's probably better to have a plant object with an id and set the id to -1 when you remove one. That way you don't need to keep nullifying objects and recreating them plus you never get nullpointers.

    • @NikolajLepka
      @NikolajLepka 4 ปีที่แล้ว

      ( ͡° ͜ʖ ͡°) that's why I said placeholder value. What the actual value is is irrelevant

  • @myrvolly
    @myrvolly 4 ปีที่แล้ว

    man that transition hurt my eyes but nice game :o

  • @Inderastein
    @Inderastein 4 ปีที่แล้ว

    I like the athmosphere

  • @sodiboo
    @sodiboo 4 ปีที่แล้ว

    7:00 i think that’s because arrays in C# support multiple dimensions, something like int[][] might seem like a 2D array, but it’s an array of arrays, int[,] is actually a 2D array, and especially for fixed size data structures (like an int, 32-bits) it would be more efficient, as storing arrays of arrays you don’t know their lengths in advance (well, the compiler/outer array doesn’t), and then you need to look up in that outer array where the array you want is, and then in *that* array you *again* get the element you want, with an actual 2D array you just do something like x * width + y and only a single array has to be kept track of
    No expert on the subject, but i’m pretty sure this is the difference, because the 2D array you have the rows a fixed size, but in array of array you only have the amount of rows fixed, and then each row can actually vary in length

  • @cosmocorner
    @cosmocorner 4 ปีที่แล้ว

    This turned out cool!

  • @crugg
    @crugg 4 ปีที่แล้ว

    That "Watch Weathering With You" Part triggered me so hard. I'm still waiting for the German Dubs to release end of next month..

    • @kick_8742
      @kick_8742 4 ปีที่แล้ว

      Where is the time stamp for that? I missed that part and I am looking for it.

  • @OscarHines
    @OscarHines 4 ปีที่แล้ว

    Oof tried to play on mobile thinking I could just open up the keyboard on the text box but totally forgot about the press space bar to begin prompt. Great game and video though :)

    • @WintermuteDigital
      @WintermuteDigital  4 ปีที่แล้ว +1

      Sorry! I wish I could make this for mobile :( Maybe someday.

  • @glorytoarstotzka330
    @glorytoarstotzka330 4 ปีที่แล้ว +3

    10:21 not gonna lie, I wish this was Black so I don't get a flashbang effect when watching this and it's late

    • @WintermuteDigital
      @WintermuteDigital  4 ปีที่แล้ว

      Apologies for that. I will make less sucky transitions in the future.

  • @hydraslair4723
    @hydraslair4723 4 ปีที่แล้ว

    Ah yes, Google search bar is my go-to calculator too.

    • @WintermuteDigital
      @WintermuteDigital  4 ปีที่แล้ว +1

      I realized my calculator was in my bag while I was recording xD

  • @aSameplayer
    @aSameplayer 3 ปีที่แล้ว

    To take something from a list you are currently looping over you can either loop over it backwards or you add the item/index to another list and after looping over the main list the first time you delete the stuff you added to the delete list from the main list.

  • @MalteSpieltYT
    @MalteSpieltYT 4 ปีที่แล้ว +2

    "it was like 1am"
    clock clearly shows 22:55 :D

    • @WintermuteDigital
      @WintermuteDigital  4 ปีที่แล้ว +2

      Ahaha I promise I'm not lying, I didn't record the whole time I was working only snippets I thought were interesting, and that one was a piece of the work block. You have a good eye!

    • @MalteSpieltYT
      @MalteSpieltYT 4 ปีที่แล้ว

      @@WintermuteDigital Loved the video btw. Played the game for a few hours at work today lmao :D

  • @ansarimohammednaveedmohamm7325
    @ansarimohammednaveedmohamm7325 3 ปีที่แล้ว

    I can't believe I heard mention of a fantastic anime in a not so fantastic video LMAO
    Jk video wasn't bad but I was about to stop then didn't when you mentioned the name

  • @install_gentoo
    @install_gentoo 4 ปีที่แล้ว

    "... that didn't require Unity's animation system, which I hate ..."
    I feel ya. :)

  • @alcejaylos.4257
    @alcejaylos.4257 4 ปีที่แล้ว

    I love the rain as well!