I still like the piss filter in certain games like COD Modern Warfare because it added to the immersion of being in an area that's overall deserted of civilians and emphasizes the scope and environment of danger.
It weird, we barely recognised the piss filter at the time. We complained about it if they stopped using it. We complained when some games did use it again. Now every game kinda looks the same and most of them are forgettable. I want the piss filter era back. 😢
The thing is that MW2, unlike some games, only featured the filter in certain levels. It's called color correction and it's a genuine art to get right.
4:42 I honestly prefer the beta lighting of Undercover where it was more Blue-ish and white. I still really like the concept of that sunsoaked 2000s music video aesthetic of Undercover. Black Box's NFS games had really solid art direction and color palettes if you ask me.
Style is bad, because it takes talent and time. It's better to just shit out an overly colorful turd with not a single thought put into the style of it.
I never hated the yellow "piss" filter. But it was definitely overused and became a generic AAA thing just for the sake of it. I think it worked well with the atmosphere of games like Fallout: New Vegas, and fitted Deus Ex: Human Revolution (despite many people hating it). I think the original looks better than the directors cut version where they removed it. But in many other cases it just felt bland and uninspired like the current trend of generic unreal engine photorealism look which makes every game look and feel the same.
I feel like 2010s wasnt the greatest decade of gaming as 90s and 00s gaming but at least there few great,fantastic and bad games out there. 2020s gaming may be slow or worst in the future.
One gaming trope from the 2010s that i hope stays in the past are the forced walking/crawling sequences alot of the games had back then to hide the loading times. They were huge pace breakers
I think you’re right about the new style being just as good, but the early seasons of fortnite battle royale just had a charm that they never quite mastered sunce
i kinda find it funny you spoke about fortnite becoming more realistic and talking about its "necassary" evolution it went through between chapters but only showed scenery of chapter 4 (IMO the highest graphical/art style peak whilst still remaining true to its cartoony style aesthetic) i think its because we can all agree chapter 5 doesnt really feel or look that appealing in a fortnite sense yes its impressive just how much detail you can see in the grass or distant buildings pixel by pixel theres probably twice as much or 2000000x more then chapter 1 but not really that important within a fortnite context we players dont particulary care about how many pixels you can fit on a screen we just enjoy the overall vibe and feeling if we wanted a realistic experience we'd play pubg COD or h1z1/tarkov we came to fortnite because it was so bold and yet so different on every sense.
US wind waker hd box art is a nod to the original GameCube version’s box art in the US as well. It was all gold with an image of toon link on the king of red lions sailing.
The "piss filter" was great and beautiful in most scenarios. Was it good in EVERY game? No. But most games used it well and it gets overhated just to be hated. It's useful for giving an artistic look to scenes. And also just good for the same reason even movies do this kind of thing, being that it's a game/movie. You can't use all five of your senses in something like this, and you can't always know everything. The visuals are one of the only ways to convey things, so you have to get creative with it. Use it as ways to feel the environment, to know the tone of how the situation feels. It's no different than how music when used right is used as introspection for a character's feelings whereas in a book where music/visuals aren't available, you get a direct look into the character's head. Different mediums have different constrictions and have different solutions for getting around them.
I feel like talking about 2010s games between 2010-2019 as one group makes less sense to me than talking about the 2007-2013 period I feel like world at war and battlefield 4 have more in common than fortnite and any game of the early 2010s The industry has changed too much in that decade, especially since it has seen 2 different console generations, the impact of which have been massive on how games look, feel, and are overall built
The extreme piss filter making evething brown orange really destroyed my enjoyment of New vegas. I did it all tho. But I wiash it was colorful and also had some biomes
I certainly don't miss the 7th Gen Piss Filter era. Some incredible games were released, but the grey/green/brown/yellow color pallette aged like milk.
I actually loved the way the piss filter looked in New Vegas, and as a non-gamer (I play games occasionally and have been for many years, but I’m certainly not anything above casual) it wasn’t something I really noticed in other games before, but I do definitely understand how it can look out of place in other games and environments. I think it was a great tool, just overused and over saturated.
The culture war began. It started with DEI initiatives starting to take root in gaming, and then about the same time the ACTUAL gamergate controversy began, but what was initially unethical business practices soon got covered in a smokescreen of gender issues and racism false flags that created a witch hunt amongst the gaming industry and periphery industries tied up in the media. Society then went full retard after a certain business man won election in 2016 and everyone doubled down on virtue signaling leading to the explosive growth in consultants akin to Anita and SBI. This would reach a all time fever pitch around 2020 in time for the next election and truly show its colours during the pandemic when many would turn to gaming and realize that the 10s had long since passed. Fast-forward a few years and you now arrive at the current situation with games like DA: Veilguard, Concord, and Dust borne all vying to race to the bottom as the number one worst game. But all wait on your deep dive video on that. 😁👍 Excellent job on this video, and I look forward to the next. P.S. if you are looking for a good place to start doing research into the culture war. Start with Total Biscuit and his co-optional podcast who was reporting on the issue with journalists sleeping with game developers to get access to early information.
So basically, kids took over gaming media / marketplaces by storm, right? I mean, Skylanders, Fortnite, Minecraft, FNAFs, they just wrote it on the wall!
Thanks to MANSCAPED for sponsoring today's video! Get 20% OFF + Free International Shipping with promo code "EXTRAMINT" at mnscpd.com/extramint
Hahah your name is poop
I still like the piss filter in certain games like COD Modern Warfare because it added to the immersion of being in an area that's overall deserted of civilians and emphasizes the scope and environment of danger.
Devs wanted it to always be "golden hour", but instead made it "golden shower" 😅
It weird, we barely recognised the piss filter at the time.
We complained about it if they stopped using it.
We complained when some games did use it again.
Now every game kinda looks the same and most of them are forgettable.
I want the piss filter era back. 😢
For me it created a contrast to all the colorful and vibrant kids games
The thing is that MW2, unlike some games, only featured the filter in certain levels. It's called color correction and it's a genuine art to get right.
19:13 bro you are unhinged for that lol. Some poor kids actually gonna fall for it
Not really poor kids, but moreso Redditors
4:42 I honestly prefer the beta lighting of Undercover where it was more Blue-ish and white. I still really like the concept of that sunsoaked 2000s music video aesthetic of Undercover. Black Box's NFS games had really solid art direction and color palettes if you ask me.
I liked how warm it made the game feel 😊 it was cozy like a warm summer day. In contrast i really liked how dark and edgy NFS Carbon was.
Man opened the video with skylanders, which instantly unlocked my memories
"why did games have life and style back then?"
Style is bad, because it takes talent and time. It's better to just shit out an overly colorful turd with not a single thought put into the style of it.
@@imaginarymenageriemanager6303 We've only got two options for visuals in games now. Photorealism or Unreal Engine. Nothing else.
Great video, thank you for memorizing my nostalgic childhood
The Newest big video essayist is back! Can't wait for you to reach 100K
Thanks legend 100k would be crazy
Having golden box art is the longest running Zelda tradition
I never hated the yellow "piss" filter. But it was definitely overused and became a generic AAA thing just for the sake of it. I think it worked well with the atmosphere of games like Fallout: New Vegas, and fitted Deus Ex: Human Revolution (despite many people hating it). I think the original looks better than the directors cut version where they removed it. But in many other cases it just felt bland and uninspired like the current trend of generic unreal engine photorealism look which makes every game look and feel the same.
[minecraft music plays as I cry]
🥲🥲
Ben Quadinaros jump scare lmaooo
I feel like 2010s wasnt the greatest decade of gaming as 90s and 00s gaming but at least there few great,fantastic and bad games out there. 2020s gaming may be slow or worst in the future.
I miss the old games from 2010s
One gaming trope from the 2010s that i hope stays in the past are the forced walking/crawling sequences alot of the games had back then to hide the loading times. They were huge pace breakers
I think you’re right about the new style being just as good, but the early seasons of fortnite battle royale just had a charm that they never quite mastered sunce
i kinda find it funny you spoke about fortnite becoming more realistic and talking about its "necassary" evolution it went through between chapters but only showed scenery of chapter 4 (IMO the highest graphical/art style peak whilst still remaining true to its cartoony style aesthetic) i think its because we can all agree chapter 5 doesnt really feel or look that appealing in a fortnite sense yes its impressive just how much detail you can see in the grass or distant buildings pixel by pixel theres probably twice as much or 2000000x more then chapter 1 but not really that important within a fortnite context we players dont particulary care about how many pixels you can fit on a screen we just enjoy the overall vibe and feeling if we wanted a realistic experience we'd play pubg COD or h1z1/tarkov we came to fortnite because it was so bold and yet so different on every sense.
i just recently found your channel and i absolutely love your videos, please keep making them
3:12 holy shit I had completely forgot about UB funkeys. You just unlocked a memory I didn’t know I had
US wind waker hd box art is a nod to the original GameCube version’s box art in the US as well. It was all gold with an image of toon link on the king of red lions sailing.
this video earned a sub! i love the format
Thank you! Glad you enjoyed it
The WW box art differences mirror the GCN box art differences. The US GCN box art was gold, and the JP GCN box art was colored
Pubg and dayz before the popularly of battle grounds games was a cool era definitely memorable to me.
Honestly, toys to life had some more to do with this. The artstyle was practically CREATED to make toys. It’s simplistic.
Being 16 years old and playing god of war, red dead redemption 2 was awesome
The "piss filter" was great and beautiful in most scenarios. Was it good in EVERY game? No. But most games used it well and it gets overhated just to be hated. It's useful for giving an artistic look to scenes. And also just good for the same reason even movies do this kind of thing, being that it's a game/movie. You can't use all five of your senses in something like this, and you can't always know everything. The visuals are one of the only ways to convey things, so you have to get creative with it. Use it as ways to feel the environment, to know the tone of how the situation feels. It's no different than how music when used right is used as introspection for a character's feelings whereas in a book where music/visuals aren't available, you get a direct look into the character's head. Different mediums have different constrictions and have different solutions for getting around them.
Keep doing what you’re doing bro videos are class 100k soon 🫡
13:47 Daggerfall mentioned!
I feel like talking about 2010s games between 2010-2019 as one group makes less sense to me than talking about the 2007-2013 period
I feel like world at war and battlefield 4 have more in common than fortnite and any game of the early 2010s
The industry has changed too much in that decade, especially since it has seen 2 different console generations, the impact of which have been massive on how games look, feel, and are overall built
Metal Gear Solid 4 perfected the piss filter. It's my about it
Ooh you doing sponsers now get that bag you legend
You so did not just tell kids to look up "fortnite rule 34"...... Savage.... "More detail" is wild
yall remember the og br of Minecraft hunger games ???
i stopped paying attention for two seconds and instantly got jumpscared by ben quadinaros
The extreme piss filter making evething brown orange really destroyed my enjoyment of New vegas. I did it all tho. But I wiash it was colorful and also had some biomes
2020s video gonna be like: “Why were games in the 2020s so scarce?! ”
back when games wanted to be games
I certainly don't miss the 7th Gen Piss Filter era. Some incredible games were released, but the grey/green/brown/yellow color pallette aged like milk.
I actually loved the way the piss filter looked in New Vegas, and as a non-gamer (I play games occasionally and have been for many years, but I’m certainly not anything above casual) it wasn’t something I really noticed in other games before, but I do definitely understand how it can look out of place in other games and environments. I think it was a great tool, just overused and over saturated.
Get a grip nerd
Skylanders took its inspiration from WebKins
Microtransactions and the monitization of literally everything happened. You're just a cashcow for a subscription now.
Yes I still have them they're in storage
Edit: I still have Skylanders
6:06 W ryai motion
20 minutes 10 seconds
I see what you did there bro
Too bad it's just 20:09 on desktop.
Five nights at who lol
The culture war began. It started with DEI initiatives starting to take root in gaming, and then about the same time the ACTUAL gamergate controversy began, but what was initially unethical business practices soon got covered in a smokescreen of gender issues and racism false flags that created a witch hunt amongst the gaming industry and periphery industries tied up in the media. Society then went full retard after a certain business man won election in 2016 and everyone doubled down on virtue signaling leading to the explosive growth in consultants akin to Anita and SBI. This would reach a all time fever pitch around 2020 in time for the next election and truly show its colours during the pandemic when many would turn to gaming and realize that the 10s had long since passed. Fast-forward a few years and you now arrive at the current situation with games like DA: Veilguard, Concord, and Dust borne all vying to race to the bottom as the number one worst game. But all wait on your deep dive video on that. 😁👍
Excellent job on this video, and I look forward to the next.
P.S. if you are looking for a good place to start doing research into the culture war. Start with Total Biscuit and his co-optional podcast who was reporting on the issue with journalists sleeping with game developers to get access to early information.
So basically, kids took over gaming media / marketplaces by storm, right? I mean, Skylanders, Fortnite, Minecraft, FNAFs, they just wrote it on the wall!
👏
Do NOT look up Fortnite rule 34
I can't believe he said that lmao
Why not
Never thought I’d see Sam Hyde in your videos 😂
The extramint lore runs deep
20:10 kekw
fortnite looks literally the same wtf are people complaining about
Early 2010s is better
At least has late 00s vibes.
Based is a weird way to describe a nazi but ok.
he was joking obviously
Sam Hyde did appear for a second in this video so yeah based chad
I hated the 2010s
spyro trap music on my page
One quick thing. Notch is not based, he is an anti-sjw type now. Because I guess some people live permanently in 2016.
excellent work as always. loved the indie revival and mobile sections, the slot machine cutaways were 🤌
Thank you! Had to include those lol