quick spoiler-free mini-review: Well they can't all be winners. I enjoyed virtually no part of this game. Pretty unpleasant and frustrating experience all around. There are some neat mechanical things, but most of the "puzzles" did not even feel like puzzles, and instead just like someone going through the motions and trying to use up prop materials. A few things didn't work and a key thing broke at the start making it impossible to pass along. Definitely do not recommend. Get Box One instead.
Wow what a turnaround from Box One this was. I agree, there were few if any "puzzles" in this game. It felt like a guided tour of the gimicks they could put into the items. Nothing seemed to gel in this game. The frenetic video clips didn't match the pace of the game, the AI chat was off, and there really was no story or anything at stake here. I dissappointment. Hopefully Box Three will be a comback! Matt. E.
I turned left and the door popped open no problem. But it has to placed in just right. I turned it left and the left box opened. Never was able to open the right side. I am wondering if it actually doesn't open at all. Interesting that you still opened the left door when you turned it right. I also felt Box 1 was more challenging. The design of Box 2 is cool thought, but I enjoyed 1 better.
Apparently you should not be able to turn the key left and can only turn it clockwise.. Not sure what the intention was from a game design perspective, seems pointless. And we weren't the only folks whose key snapped off.
quick spoiler-free mini-review: Well they can't all be winners. I enjoyed virtually no part of this game. Pretty unpleasant and frustrating experience all around. There are some neat mechanical things, but most of the "puzzles" did not even feel like puzzles, and instead just like someone going through the motions and trying to use up prop materials. A few things didn't work and a key thing broke at the start making it impossible to pass along. Definitely do not recommend. Get Box One instead.
Ouch! The more moving parts...
Wow what a turnaround from Box One this was. I agree, there were few if any "puzzles" in this game. It felt like a guided tour of the gimicks they could put into the items. Nothing seemed to gel in this game. The frenetic video clips didn't match the pace of the game, the AI chat was off, and there really was no story or anything at stake here. I dissappointment. Hopefully Box Three will be a comback! Matt. E.
I turned left and the door popped open no problem. But it has to placed in just right. I turned it left and the left box opened. Never was able to open the right side. I am wondering if it actually doesn't open at all. Interesting that you still opened the left door when you turned it right. I also felt Box 1 was more challenging. The design of Box 2 is cool thought, but I enjoyed 1 better.
Apparently you should not be able to turn the key left and can only turn it clockwise.. Not sure what the intention was from a game design perspective, seems pointless. And we weren't the only folks whose key snapped off.