The Story Of: 5 Unreleased Nintendo Consoles

แชร์
ฝัง
  • เผยแพร่เมื่อ 1 ต.ค. 2024

ความคิดเห็น • 36

  • @rpgspree
    @rpgspree ปีที่แล้ว +3

    Another youtuber covered the VR32, but didn't go into the issues with the proposed color system. It sounds like their VR ambitions were a lose-lose scenario either way. That was way too early in the technology curve for a budget-minded video game company.

  • @retropalooza
    @retropalooza ปีที่แล้ว +2

    It's the new Nintendo bayofeng Sony cdi-i 3d ultra 2k giga system with high speed 56k modem to keep you in the fast lane ....be the first to order and live through the anticipation that the games arent even completed yet...get waiting today don't be left behind.... power supply and controllers not included, under development

  • @seany84uk
    @seany84uk 2 ปีที่แล้ว +2

    I wish we got a backlit gameboy here in the uk and the advance was launced with a backlit screen as it put me off buying it. I bought the SP instead.0

  • @jeromejargeau8318
    @jeromejargeau8318 2 ปีที่แล้ว +5

    Even if the VES wasn't a successful pitch, I wish Nintendo had still sold the peripherals as cost effective gateway into computing/alternative to the Commodore 64 and Atari Computers. Even if the NES was sold as a toy, having the option to easily upgrade to a home computer was something Mattel and Coleco would have killed to have as a selling feature, and Nintendo already had all the accessories designed and ready to go.

    • @ClassicTVMan1981X
      @ClassicTVMan1981X ปีที่แล้ว

      They could have done that after the nationwide launch of the NES in August 1986, when people were looking to move away from R.O.B. and the two games it supported (Gyromite and Stack-Up). For the Data Recorder accessory, there were two games that supported it: Wrecking Crew and Mach Rider, which allowed you to make your own level designs.

    • @SeregaWin555
      @SeregaWin555 ปีที่แล้ว

      Fun fact: VES was the original name of Channel F

  • @STR82DVD
    @STR82DVD 2 ปีที่แล้ว +2

    A perfect way for me to start my day with coffee. Thanks lad.

  • @retropalooza
    @retropalooza ปีที่แล้ว +1

    Gotta love that 429.99 Magnavox unit and thank God u get the free public domain software CD wow I wouldn't buy it without it. I think CDs are hitting their end. Softwares just getting to big. A full disc plus 18gb update bring on the nvme drives

  • @seblav9386
    @seblav9386 8 หลายเดือนก่อน +1

    I'm not interested by the VR anyway and today all the creepy things with the VRchat, young teenagers targeted by sexual predators

  • @emmettturner9452
    @emmettturner9452 2 ปีที่แล้ว +1

    Not sure what the significance is of a CD64 from SuperUFO with a random Philips drive. ;)
    You could use virtually any IDE PC CD-ROM drive with it and they didn’t particularly favor Philips. Heck, that was probably installed by an end user. It was an add-on for a retail console which could be used by developers but it wasn’t a console or “development console.” Also, it was only one of two popular CD-ROM backup/development units… neither of which had anything to do with Nintendo.
    The CD64 was only ever popular with home users/pirates. Though the Doctor V64 from Bung was possibly even more popular with home users/pirates, the V64 was developed in 1996 and was far more favored by developers over the CD64. I’m actually not aware of any developers that used CD64 even though several verifiably used V64.
    The V64 was more flexible with boot/save types. It typically shipped with Panasonic (Matsushita) drives, though they sometimes shipped to regional distributors with no drive to save on shipping costs (cheaper to source the drive locally). Of course, that doesn’t mean much since it wasn’t like there was some official agreement with the manufacturer of off-the-shelf PC CD-ROM drives… and the same applies to CD64 and the various drives they used.
    I still have a lot of this stuff as the original owner but I lost some to an EF-4 tornado several months ago. :(

    • @TheLairdsLair
      @TheLairdsLair  2 ปีที่แล้ว +3

      I know of at least 1 who used it, because they told me all about it in an interview, that was the first time I had heard about them. I only really mentioned them to show that the N64 could still be interfaced with a CD drive quite easily, even after Nintendo's own plans to do so were abandoned.

  • @emmettturner9452
    @emmettturner9452 2 ปีที่แล้ว +2

    I first read about Project Atlantis in a 1995 or 1996 edition of Bandwidth or X-Band News on the X-Band Videogame Modem online service. I am pretty sure it became the GBA. Nintendo said they were shelving it for a while to release when they could get the cost down and the GBC was a stop-gap.

    • @TheLairdsLair
      @TheLairdsLair  2 ปีที่แล้ว +2

      It uses some similar tech, as I mentioned at the end of the segment both were based on an ARM CPU, but they aren't the same.

  • @Retroman8000
    @Retroman8000 หลายเดือนก่อน +1

    Nintendo was always tight lipped about almost anything. When i applied in 1987 to be a play counselor before they would even let me in the interview the secretary made me sign 2 NDA agreements. One for total privacy and the other was i couldn't work for any competition without a 1 year grace period upon termination. Was it worth listening to 8 Year olds lie saying they had mom and dads permission to call to ask about where all the hidden zelda heart containers where hidden. Not at all. The $6.25 an hour with no full time options because they didnt want to offer insurance and overtime wasnt exactly the job you dreamed of. When the power line got shut down we all got laid off unless we wanted to be game play debug/testers which we could work at home but you had to sign everything in and out daily so meticulously it was insane. I remember going on the road for 3 months for the world championship in 1990 and we had to pay our own hotel bills to get reimbursed. Most of us slept in vans and showered once a week in a hotel. It was such a waste of time and money. We couldnt afford sending rent home and having enough cash to live. Nintendo really treated us bad

    • @TheLairdsLair
      @TheLairdsLair  หลายเดือนก่อน +1

      Very interesting indeed!

  • @Sinn0100
    @Sinn0100 3 หลายเดือนก่อน +1

    What would the world look like had Nintendo decided to go with a full computer instead of a console? Would they be a PC/ARM computer business today? Would we even have consoles like we do today? Perhaps that might have been enough to get Sega to jump the console ship as well...they were no strangers in the computer market.
    Addendum- I typically read the articles you flash on screen as they're so damn cool (plus I'm a nerd). If you read the last section of the article titled "The Graphic Difference" you will see something I find hilarious. Atari wanted customers to call them to oder a brochures on everything an Atari 8-bit computer can do. The funny thing is Atari wanted the consumer to pay 30 bucks for what essentially was a targeted advertisement. Bro, that's $114.16 today! Freaking crazy.

    • @TheLairdsLair
      @TheLairdsLair  3 หลายเดือนก่อน

      Well Sega did release the SC-3000 computer alongside the SG-1000 console, I think that was why Nintendo developed the computer add-on for the Famicom.
      I never noticed that charge, well spotted! That was always the big problem with the Atari 8-bit in the early years, everything was so expensive, it definitely cost the machine a lot of success, which was a shame.

  • @dragokills6990
    @dragokills6990 2 ปีที่แล้ว +1

    A GBA a few years earlier instead of the underpowered GBC would have been amazing.

  • @retropalooza
    @retropalooza 11 หลายเดือนก่อน +2

    Did u say snack on a plate of mushrooms....now that's a first

    • @TheLairdsLair
      @TheLairdsLair  11 หลายเดือนก่อน +1

      That's what Mario would do!

    • @retropalooza
      @retropalooza 11 หลายเดือนก่อน +2

      @@TheLairdsLair I had the wife made stuffed ones ...pretty good too

    • @retropalooza
      @retropalooza 11 หลายเดือนก่อน

      And for the record if I was Mario, just the sight of the mushroom kingdom would make me barfff

  • @terran0797
    @terran0797 4 หลายเดือนก่อน +1

    A plate of mushrooms to snack on? You and I are very different people lol.

    • @TheLairdsLair
      @TheLairdsLair  4 หลายเดือนก่อน

      You didn't get the Mario reference then . . . . .

  • @dreamcaster4754
    @dreamcaster4754 2 ปีที่แล้ว +2

    People always seem to say that Nintendo don't make mistakes, a video like this proves that they do!

  • @Retroman8000
    @Retroman8000 หลายเดือนก่อน

    Anyone know the name of the company in Massachusetts the virtual boy was utilizing for hardware

  • @AngryCalvin
    @AngryCalvin ปีที่แล้ว

    Home computers were one of my greatest memories in gaming but it was also very expensive for the manufacturer to build these machines. It would have been interesting if Nintendo would have had a home computer with 16-bit graphics and arcade like sticks but they probably would have had the same problems Atari, Colecovision, and Texas Instruments had. I don’t think Commodore lost as much money as the others and went on to desktops with the Amiga.
    Going cheaper with interesting ideas was the best way to go. Nintendo went with the better decision at the time. And they were still having success with games like Super Mario Bros 3 and Kirby’s Adventure competing against the next generation of gaming.

  • @jasonfleigel6807
    @jasonfleigel6807 ปีที่แล้ว

    Wasn't a prototype of a portable NES touted in EGM and GamePro in the early 90s? Or is my old age showing poorly?

  • @Anonymous-oh4xw
    @Anonymous-oh4xw ปีที่แล้ว +1

    Pokémon on the Project Atlantis was just too good to be true 😩.

  • @baroncalamityplus
    @baroncalamityplus 2 ปีที่แล้ว +1

    Wasn't there a 32bit replacement for the Gameboy advance that Nintendo said was still in the works when the DS announced? It wasn't Atlantis.

    • @TheLairdsLair
      @TheLairdsLair  2 ปีที่แล้ว +2

      Not sure, I'd have to research that.

  • @HokusaiXL
    @HokusaiXL ปีที่แล้ว

    The CD64 Plus was never built as a development system, not was it built by Nintendo. It was primarily used as a "backup" device for N64 games. It was similar to the Dr64 which did end up being used as a cheap development system by Acclaim for the Turok series, albeit still an unlicensed system.

    • @TheLairdsLair
      @TheLairdsLair  ปีที่แล้ว

      I never said it was built by Nintendo, but I interviewed somebody who used it to develop N64 games, which is why I knew about it.

  • @ITGuyinaction
    @ITGuyinaction 2 ปีที่แล้ว

    👍🥃☕🍷🍺🏆👍

  • @nicholasantonson7296
    @nicholasantonson7296 2 ปีที่แล้ว

    Cool

  • @iandoster4680
    @iandoster4680 11 หลายเดือนก่อน

    7:20