Part 3: Something interesting I found in OMORI

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  • เผยแพร่เมื่อ 14 พ.ย. 2024

ความคิดเห็น • 41

  • @bweeirl6332
    @bweeirl6332 3 ปีที่แล้ว +227

    "YOU BETTER NOT BE WATCHING THIS IF YOU HAVEN'T YET PLAYED THE GAME FOR YOURSELF."
    i've mentally played it in my head so it counts

    • @Last_Day_
      @Last_Day_ 3 ปีที่แล้ว +45

      so did sunny

    • @Fosito
      @Fosito 2 ปีที่แล้ว +4

      @@Last_Day_ xD

  • @fishingrod2253
    @fishingrod2253 3 ปีที่แล้ว +105

    1:22 "you look older omori, but not wiser"
    #Roasted

  • @t0kichii
    @t0kichii 3 ปีที่แล้ว +56

    I looked it up and its because when you first see them they say unique things but when you go back they apologize for not knowing you
    it says it in their wiki page
    "Upon leaving once and returning, the FACELESS will apologize for not knowing who you are when interacted with"
    👍

    • @SakuyaIzaYee
      @SakuyaIzaYee  3 ปีที่แล้ว +11

      Oh, wow... Good information.

  • @Lemonadder
    @Lemonadder 3 ปีที่แล้ว +110

    The WTF value is determined at the start of every game. If you want to try playing the game with the WTF value maxed out to 13, you can always use a Save Editor to artificially change it.

  • @iamshittingmypants150
    @iamshittingmypants150 3 ปีที่แล้ว +86

    the WTF Value is assigned once the cutscene where AUBREY gets stuck inside the tree stump plays. hope it's helpful to know

    • @ItsYee64
      @ItsYee64 2 ปีที่แล้ว

      hey i've seen you in another video!

  • @TheLateLordKardok
    @TheLateLordKardok 3 ปีที่แล้ว +40

    Thank you so much for putting all this effort into researching stuff in the game! There's so much to OMORI that is yet to be discovered or documented, I'm sure.

    • @SakuyaIzaYee
      @SakuyaIzaYee  3 ปีที่แล้ว +7

      Thanks! And I agree entirely!

  • @theseekingsankta3106
    @theseekingsankta3106 3 ปีที่แล้ว +8

    that voice in the background music of the track "numbers", counting in german is terrifying. 😨
    thx i can sleep tonight lololololol

  • @SOM_KROW
    @SOM_KROW 3 ปีที่แล้ว +25

    the plot(hole) *thickens*

  • @StranglerFish
    @StranglerFish 2 ปีที่แล้ว +1

    Actually the faceless will always say their first set of dialogue, but once you leave and come back, they forget you.

  • @blue-uv4mh
    @blue-uv4mh 3 ปีที่แล้ว +34

    In the background of this soundtrack ("numbers") the voice is counting in german from zero to nine over and over again. I wonder what german numbers have to do with the game, they surely mean something to it since the track is only found in story relevant places (like when you swim in that pinkish river after humphrey and something basically tells omori the truth)

    • @blue-uv4mh
      @blue-uv4mh 3 ปีที่แล้ว +8

      or rather the voice starts with one and ends with zero after nine

    • @SakuyaIzaYee
      @SakuyaIzaYee  3 ปีที่แล้ว +9

      Hmm, that's interesting. Never really thought about it before...

    • @blue-uv4mh
      @blue-uv4mh 3 ปีที่แล้ว +4

      @@SakuyaIzaYee glad I could help ^^

    • @personperson8712
      @personperson8712 3 ปีที่แล้ว +15

      Its a code used in Cold War to warn the spies.

    • @sugaaria29moriah99
      @sugaaria29moriah99 3 ปีที่แล้ว +3

      Merg was talking about the numbers in his new omori episode

  • @hl2betafan
    @hl2betafan 3 ปีที่แล้ว +29

    Theres a pretty secret chance you'll get this one.
    If you check the vines in the kingdom. you'll sometimes spot an eye.

    • @SakuyaIzaYee
      @SakuyaIzaYee  3 ปีที่แล้ว +25

      Yeah, I've actually seen it before!
      Guess Mari's keeping an *eye* on you from Black Space too!

    • @hl2betafan
      @hl2betafan 3 ปีที่แล้ว +4

      @@SakuyaIzaYee Oh okay.

    • @oh-no-not-me
      @oh-no-not-me 3 ปีที่แล้ว +2

      That's creepy. I like it

    • @ExplosivePine
      @ExplosivePine 3 ปีที่แล้ว +7

      I got it the first time? I thought it was an always thing lmao

  • @internetidiot9877
    @internetidiot9877 3 ปีที่แล้ว +63

    Is there not a way to externally remove collisions from objects (ex, the vines to open that screen transition after omori takes the castle)

    • @SakuyaIzaYee
      @SakuyaIzaYee  3 ปีที่แล้ว +25

      Hmm, I'd imagine there is but I'm not capable of that...at least not right now. But I might get into it in the future.

    • @iamshittingmypants150
      @iamshittingmypants150 3 ปีที่แล้ว +11

      if you mean as in removing the vines to clear the path, it most likely does not
      RPG MAKER works by adding triggers that are either invisible, assigned a character sprite or a blank sprite
      they can be customized to be a door, teleporters etc.
      also i highly doubt it even if there was a way to do so, if there would be any triggers there

  • @derekacevedo489
    @derekacevedo489 ปีที่แล้ว

    They only have unique dialogue when you enter the room for the first time. After that all their dialogue will change to the same thing. It doesn't have to do with luck or wtf values (as far as I'm aware anyway)

  • @sophfannn
    @sophfannn 2 ปีที่แล้ว

    Those videos were very interesting and I wonder what OMOCAT was up to…✨

  • @ThePullumFamily
    @ThePullumFamily 3 ปีที่แล้ว +9

    I wonder where part 4 is

    • @SakuyaIzaYee
      @SakuyaIzaYee  3 ปีที่แล้ว +1

      I'm not sure if there will be a part 4. :(

  • @EnergA3564
    @EnergA3564 2 ปีที่แล้ว

    Woah WTF 2:16 and onwards, the song starts speaking German from 1-10

  • @mariosonicfan2010
    @mariosonicfan2010 2 ปีที่แล้ว

    unrelated to the rest of the video, big pocket deals damage to you if you're next to him when he's dancing? lmao.

  • @ExplosivePine
    @ExplosivePine 3 ปีที่แล้ว +4

    What's the music in the intro.

    • @SakuyaIzaYee
      @SakuyaIzaYee  3 ปีที่แล้ว

      The theme of Black Space.
      th-cam.com/video/gAWLivIzTKc/w-d-xo.html

    • @ExplosivePine
      @ExplosivePine 3 ปีที่แล้ว

      @@SakuyaIzaYee oh, I knew it sounded familiar. OK thanks