I have lots more fun Twitch streams like this coming up! In fact, I'm in the middle of a 12+ hour stream at the time I'm writing this comment! Come say hi and follow! www.twitch.tv/kosmic
Mario running through this whole continuous mushroom kingdom like a maniac without stopping for one second adds a lot of urgency to him wanting to save peach.
Yeah, the princess was a toad for like one frame, then when the palette changed to 8-1s palette the toad transformed into the princess for some reason, lol
Bowser locks the screen until you kill him, which there’s no way to do from up there, so the second he scrolled the screen past the entrance he’d have gotten himself stuck
22:47 - Those threw excess hammers as well. If I were to make a guess, the Bowser/hbro hammer throwing logic is shared, and something about the hack prevents Bowser's pattern from unloading after 7-4.
i love that mario dying is also faster, like instead of going up a little and then going down he just goes straight down like he's getting spiked offscreen
This makes me picture a romhack that's the entire game essentially on one level and you just have to see how far you can get. Warps still work as usual (will take you to the beginning of a level's section), so speedrunners can easily beat the whole game before time runs out, but the warpless challenge is seeing how far you can go.
Uhhm I was wondering if the level would work normally if you went above the castle level, mainly 6-4. I mean, you wouldn't be able to hit the axe or kill bowser right?
i think the level transitions are changed from being based on touching an object to reaching a certain x position, and the game doesn't stop scrolling at the end of a level, so theoretically you could just walk right over 6-4
Mod author here; you could totally go over top. I didn't think about that. When the level runs out of data to load, the counter increments, so you totally could go above.
I'm a little bit disappointed at the lack of "OMG!!!! I GOT A NEW WORLD RECORD!!!!!!!1!!!!11!!!!one!!" as a joke after the first run, but oh well. Thank you for showing us this, what a cute little hack :3
@@UnknownJoe796 that would definitely be cool! I do suspect that a cutsceneless SMB2 USA wouldn't be too hard for someone--like just hijack the bird mouth animation and jump the game to the next level. (Also maybe boss death animations for the world transitions.) It wouldn't look fancy like your hack, but it seems doable for someone who knows NES code.
Sometimes when I watch a youtube video it throws in subtitles. For some reason this happens every time at Kosmic's entries. When he says 'warpless' it's translated to 'worthless'. Trust me your warpless runs aren't worthless.
So now it's just a big IL without framerules, NOICE. Also it seems that hammerbros are always mad at you, i assume it's because technically the level hasn't changed.
21:05 The Princess at the end of 7-4 Thank you, Mario Your quest is o.... Wait, Mario! You already saved me! Mario just keeps going and enters 8-1 lol 😋
I'd love to see this sort of thing for something like Super Mario World. You could start at Yoshi's House, walk right for YI2, and left for YI1. A big hill at the end of YI1 leads to the yellow button. No map screen! idk how secret exits would work, but it's an idea I've always liked.
Woah, this is such a simple yet powerful concept. Nintendo better adopt this idea for Mario Maker 😬 The transition is much needed. Even if there's a small loading frame to load the next level, the entire "flag pole" idea seems to be a limiting factor
This is awesome! I'll have to check the hack out sometime. Kinda disappointed that you didn't run further in the "minus" world, though. Would have been kind of interesting to see if there was anything beyond the floor tiles I love the way it transitions into the koopa castles. Reminds me of the Palaces in Zelda II
I have lots more fun Twitch streams like this coming up! In fact, I'm in the middle of a 12+ hour stream at the time I'm writing this comment!
Come say hi and follow!
www.twitch.tv/kosmic
Early oh yeah baby
Why the reply is more then the likes
You deserve more subscribers man
🎧🎮👍😋😇😛
😅😅😅😅😅😅😅😅😅😅😅
Thanks for running my mod! Ever since I made it I've wanted to see a professional speed through it.
Can you tell me how to apply the patch to the rom? Or is it really simple and I can figure it out for myself?
@@Alienrun it's pretty easy - use the IPS file there with a program called FLIPS and a copy of the original game and you're good to go!
@@nidicey lmao noone would do that
Jamsybob Redstone and also roblox games don’t have roms
Jayden Acevedo yeah its not possible unless Crazy modding And downloading.
4:03 The bridge instantly getting destroyed and Bowser falling like a rock made me laugh way too much...
He’s like, “yea frick this I don’t have time”
Lol
He decided he is not gonna still be there
Just to suffer
@@agoodusername6665 every night
"I guess i'll die"
“The music is reaching places it never reaches”
Yep, this dude’s a speedrunner
"Omg guys, the part of the song where it goes 'doodoodoo du doo doo, doo' a second time?!
Wild shit"
@@no-man_baugh "wtf this game has power ups?"
@@pentelegomenon1175 huh? Lives? Never heard of it
@@Firefly256 man I didn't know you could let go of the run button!?
@Tyler Giles This is a GAME!?!?
12:18 Toad: "Thank you, Mar-"
Mario "Yea, whatever, like I care about you."
Bruh 69th like
Toad: wait mario but the-
Mario: the princess! I Know
Toad: she's in an-
Mario: ALREADY THERE
Peach: thank you mar-
Mario: YES NEW RECORD!!!
Terminalmontage's speedrunner mario be like:
21:03
World 7-4 "Thank you Mario, but my sister is in another castle"
Wondered about that too
What I assume is happening is that this ROM has a flag where if World=8, then the toad at the end of the castle levels switches out to peach.
@@FusionCyborg you can actually see peach appears before the level switches to 8-1
@@gamertypeawesome then the flag must be part of the original cutscene itself
@@gamertypeawesome To be fair, 8-1 was already loaded
OK, now imagine a bus. Except the bus drivers are on strike so youd better go walking
Lmao
@@Duval-In-The-Wall lolololol
Yellow Toad
Yellow Toad
Dry Bones
Dry Bones
Noah Gentry
Noah Gentry
1:37 I love how Kosmic just casually does a wall jump for fun
Mario running through this whole continuous mushroom kingdom like a maniac without stopping for one second adds a lot of urgency to him wanting to save peach.
Oh no you can't eat you pizza and drink your coke now. Sad.
lmao
lol
is that a badabun reference?
I get it lol
@@IMightBeError yup
21:05 , no one noticed the princess was in the 7th Castle. MARIO DIDN'T NEED TO DO WORLD 8.
Yeah, the princess was a toad for like one frame, then when the palette changed to 8-1s palette the toad transformed into the princess for some reason, lol
I noticed XD
what if I literally came to comments cause I noticed that?
@@PixelWasTaken_ then you're like me XD
@@themightyripples6582 actually 3 frames
Not calling it "Super Mario Flows" was a real missed opportunity.
Super Mariflo
The revolutionary new toilet technology developed by the Super Mario Bros.
@@knightshousegames super mafia
@ThatBrownsFan supflow
@@Austinkeith2010sumaflo
Super Mari.flow
Watching Mario go over the stairs and not hitting a flagpole feels like trying to sit down and having the chair not be there.
1:35 Only this guy would pull off one of the hardest techniques to master in this game just to wait for a goomba
Dang impressive a wall jump
@@ultimatebreak827 salty
um... how is that salty?
@@usernametaken017 i feel like *you're* salty
@@usernametaken017 Nobody's being salty here but you buddy.
20:12 If you look, the timer says "MOO"
Haha nice observation
I see...
and then "B99"
Actually M00
Also at 1:32
21:26 Mario is in such a hurry he just runs and leaves the Princess behind. Love it!
21:04
7:19 are we not going to mention how perfectly the music cuts here?
"World record is THREE TWENTY-NINE!"
*casually does **3:37** with safe Bowser*
It feels so weird just watching this game with the transitions either sped up or cut all together
1:38 Just casually performing a frame perfect trick and not even noticing
21:04 how kosmic just didnt notice that there was peach instead of toad LUL
‘My thumbs are tired’
We finally find a purpose of cutscenes and transitions
Bismuth: The ACTUAL final minute barrier in Super Mario Bros.
Also 21:00 umm the input display?
@@arock9529 the game has glitched. I registered every input even though they are not pressed
Someone needs to make a TAS of the super fast version just to see how fast you can go.
man imagine if the next 2d mario was like this, sort of 'open world"
ViIvaNunner metroidvania Mario? I‘d play that !
I just realised 1/3rd of the any% run is cutscenes, holy shit!
There's a reason we play everything with dialog boxes in Japanese.
Since there’s no level transitions, he could’ve ran on the roof in 6-4 like he initially jumped on.
Facts hahaha
Bowser locks the screen until you kill him, which there’s no way to do from up there, so the second he scrolled the screen past the entrance he’d have gotten himself stuck
Imagine the paper Mario games without cutscenes
it would be 3 minutes long
Sticker Star would remain the same length
You only have a 50/50 chance of dying each encounter
Then I bet the games would be more, *flat*
It probably would crash the game.
22:47 - Those threw excess hammers as well. If I were to make a guess, the Bowser/hbro hammer throwing logic is shared, and something about the hack prevents Bowser's pattern from unloading after 7-4.
I wonder what this cross with the level select patch would be.
Also having a bullet bill or a koopa shell come with you between levels
whats the level select patch do
Take a wild guess.
12:32 Banned, hit every button on the controller for a frame somehow.
His cartridge gas glitching
2 frames
i love that mario dying is also faster, like instead of going up a little and then going down he just goes straight down like he's getting spiked offscreen
early access hype!
yes, now no early access hype
Thank you Charlie, very cool!
@Finn I share it in my twitch stream early sometimes 👀
I was literally just wondering how fast a run could be without the Frame switching. when this popped up. glad I subscribed.
"if you push down, you'll fall immediately." that's called groundpounding.
21:04 Just casually walking past the princess lmao
The level transitions are super satisfying to watch.
This makes me picture a romhack that's the entire game essentially on one level and you just have to see how far you can get. Warps still work as usual (will take you to the beginning of a level's section), so speedrunners can easily beat the whole game before time runs out, but the warpless challenge is seeing how far you can go.
Like chrome dinosaur?
Someone should make a mod where all of the levels are backwards
... I kinda want to try this. Let me think about it.
This Flow hack needs to be applied to the 2-player co-op hack by T.I. and Corpse Grinder!!
Nes remix
they should also make luigi the main character
Super Luigi Bros from NES Remix.
Uhhm I was wondering if the level would work normally if you went above the castle level, mainly 6-4. I mean, you wouldn't be able to hit the axe or kill bowser right?
I think the screen stops scrolling when you get to bowsers room, so I doubt it would work, but I also think itd be worth a try.
i think the level transitions are changed from being based on touching an object to reaching a certain x position, and the game doesn't stop scrolling at the end of a level, so theoretically you could just walk right over 6-4
Mod author here; you could totally go over top. I didn't think about that. When the level runs out of data to load, the counter increments, so you totally could go above.
@@UnknownJoe796 speedrun strat
Came into the comments to look for this exact topic.
I would have never thought of producing a hack like this. The whole game is like one continuous level.
Pizza and coke: we have now been left to die.
All it needs is an NES era whoosh sound when you change levels, kinda like when an airship moves around in SMB3.
I honestly think this non-stop version should be the new meta. It's so fast-paced and entertaining to watch
I'm a little bit disappointed at the lack of "OMG!!!! I GOT A NEW WORLD RECORD!!!!!!!1!!!!11!!!!one!!" as a joke after the first run, but oh well.
Thank you for showing us this, what a cute little hack :3
He should remove all cutscenes from every Mario game
There's a feature in the SM64 practice ROM that disables leaving the stage after grabbing a star, and people do speedruns of it
Hack author here - I only know so much. I might be able to get SMB2J to do this, if there's enough interest! Thanks though!
@@UnknownJoe796 do you think it would be possible to stitch games together?
@@Danjanon funny you mention that, I was wondering the same thing
@@UnknownJoe796 that would definitely be cool!
I do suspect that a cutsceneless SMB2 USA wouldn't be too hard for someone--like just hijack the bird mouth animation and jump the game to the next level. (Also maybe boss death animations for the world transitions.) It wouldn't look fancy like your hack, but it seems doable for someone who knows NES code.
25:20
Smb3 running physics in a nutshell
id love for this (or just no framerules) become an actual speedrun catergory
This might be the best Mario 1 rom hack I've ever seen.
Would love to see more old games get updates like this.
1:35 casually jumps off wall like it’s nothing.
I love how at 13:49 it cuts but the music is perfectly fine
3:45 *Very nice transition*
22:22 kosmic exists*
Hammer bros go brrrrrr
I made a Doom map where all of Knee deep in the dead was all in one map. I love stuff like this
Cool! Is it available somewhere?
@@noor-rx1ij It currently is not. I did it just for fun but maybe I can find it on my old computer and make it availible.
Cosmic you can probably run across the roof of 6-4 since level transitions.
Might be worth an attempt. As long as you don't have to grab ax.
Huh, interesting idea! Should've tried
Whoever thought of the idea for this romhack is a genius. Changing a couple tiny things changes the whole game
Sometimes when I watch a youtube video it throws in subtitles. For some reason this happens every time at Kosmic's entries. When he says 'warpless' it's translated to 'worthless'. Trust me your warpless runs aren't worthless.
They're auto generated
@@Kosmicd12 ikr
So now it's just a big IL without framerules, NOICE.
Also it seems that hammerbros are always mad at you, i assume it's because technically the level hasn't changed.
Those transitions are sickly done! Loving it!
This can be achieved thanks to the fast SSD storage in the PS5
13:49 bro this cut in your video synthed with music perfectly
It’s crazy when I realize how much time the flagpoles and stuff take normally
I love that even the fat was cut from the title screen logo. Very subtle, but representative of what the hack is about.
this is really cool, big props to the person making this romhack :)
I love the idea of this. This is awesome :D
Edit: Imo, I like the levels transitioning but I don't like the missing pipe transitions.
Nice touch on how the music lines up perfectly between the video's transitions.
19:29 but, can you actually run on the top of the screen for the whole castle and return to the ground after Toad??
I tried and yes, it is possible
The powerups not pausing the game reminds me of Mario fangames
When Mario goes through the pipe it’s like a perfectly cut scream without the scream
7:19 perfect transition
for being a mod which mix all the levels, it load so fast when you get to the pole and when you start, that mod is really well optimized
Wow congrats on 20k more subs since the last month!
Did someone noticed that The timer goes Crazy? when The timer goes to 200 and 199 instead the timer says that Is M00 and B99
5:09 to 5:46 clearly this is a man who is operating a whole other level than mere casual Mario players
I've stared at this way too long without blinking and when finally looked away stuff was still scrolling.
that cut at 13:50 was too clean, I thought my video had messed up because the music kept playing like normal! gg bismuth
Every Bowser that you killed became a different enemy on defeat in the Warpless.
Kosmic: "no, not fast"
me: *mind explodes with speed*
Dream: former entertainer, now entertainer and speedrunner
Kosmic: former speedrunner, now speedrunner and entertainer
hahaha true
The instant power up remembers me of Super Mario Land 2
6 golden coins you mean?
That quick Bowser death is a nightmare fuel
Bro what the he’ll he’s literally using King Crimson on his NES he’s Diavolo guys, and i am really scared he could beat any game without any effort.
7:20
Perfect timing
man, that super speed version was reminding me of the times I changed the speed of a fan made super mario bros game.
I will say I love this romhack
7:20
Very smooth transition there
8:43 pwned
21:05 The Princess at the end of 7-4
Thank you, Mario
Your quest is o....
Wait, Mario! You already saved me!
Mario just keeps going and enters 8-1 lol 😋
21:04
Peach:- oh thank you Mario I am finally....
wait where are you going
STOOOOOOPPPP!!!!!!!
I'd love to see this sort of thing for something like Super Mario World. You could start at Yoshi's House, walk right for YI2, and left for YI1. A big hill at the end of YI1 leads to the yellow button. No map screen! idk how secret exits would work, but it's an idea I've always liked.
Woah, this is such a simple yet powerful concept. Nintendo better adopt this idea for Mario Maker 😬 The transition is much needed. Even if there's a small loading frame to load the next level, the entire "flag pole" idea seems to be a limiting factor
8:42 Hammer up the uuh!
DoochbabBros™️ (Ceave)
KOSMIC IS THE KING OF SUPER MARIO BROS
Bro playing geometry dash in SMB1 💀
Btw, the reason the axe beings you to the right is similar to a bump.
You start moving before the screen starts scrolling.
This romhack is absolutely brilliant :P
Part of me is screaming, "HE NEVER LEFT 1-1!!!!!"
12:47 wow he’s so good he isn’t pressing any buttons 😂😂😂
This is awesome! I'll have to check the hack out sometime. Kinda disappointed that you didn't run further in the "minus" world, though. Would have been kind of interesting to see if there was anything beyond the floor tiles
I love the way it transitions into the koopa castles. Reminds me of the Palaces in Zelda II
Look at the input display- couldn't move
@@Kosmicd12 Oh snap, my bad!
@@wardrich yeah it's a weird thing when you spawn too high on the screen
this is the 2nd video I watched rn and Big fan already