Facts were spoken!. There's MORE than enough free content, so by the time you're taking up a professionals time you're paying for specialist information We're having a similar issue with free to play games. It builds SO MUCH entitlement. Free content is a pandoras box.
I have been very lucky, in that I only entered the 3d field after multiple years of working in IT Which means I was able to afford an education in 3d but also private mentorship. 1on1 mentoring has helped me advance so much more than anything I learned at the school. 100% worth it, even if it's just a couple of hours
Andrew is 100% correct about university. I'm going to the best VFX school in my country that's ranked very high in the rookies. The actual teaching is really really bad. The only reason it does well is because it attracts good students who then work really hard and teach the younger years. It's only good because it's good. It's like an infinite feedback loop.
Can you share your Maya Custom Hotkeys with us? Also, could you please upload a video tutorial on how to use Maya Custom Hotkeys for efficient workflow?
to be honest i dont think sharing my custom hotkeys really helps that much as hotkeys are entirely personal for whatever works for each person. Essentially just pick the tools you use most and become used to it
@@AndrewHodgson3D Thank you for your response. I just wanted to try and work with your hotkeys.I wanted to emulate the workflow of a great modeler. We will respect your opinion, thank you.
I really appreciate you addressing this topic with such honesty. While your points are valid, they primarily apply to individuals without significant financial resources. For some, $17,000 is an enormous sum, but for others-particularly those who have inherited wealth-it’s easily spent on a whim. This disparity makes it increasingly difficult for talented yet financially disadvantaged individuals to gain the skills and connections needed for a sustainable career in 3D work. While experts deserve to be fairly compensated for the immense effort they’ve put into their craft, there should be larger frameworks to support those with limited means, such as scholarships or financial aid funded by local governments. To make this a reality, influential figures in the field could use their platforms to advocate for these changes. With great power comes great responsibility, and those in positions of influence have the opportunity to inspire systemic support for gifted individuals.
no one is doing 17k mentorships. Most of my students are just regular people that budgeted some of their income from whatever job they are doing currently. As far as larger frameworks to support those with limited means, there is so many online communities like my discord etc. It has never been easier to learn how to do 3d and get your work out there all for free
@@AndrewHodgson3D Sorry, with the 17k, I specifically referred to one of thinktanks products (and as far as I know, the most expensive one as well). But even 1/10 of this sum would be a huge amount for most (statistics wise at least). And yes, your content, and the way you make yourself approachable to the community, is a beacon for everybody who really wants to commit to getting better, even with limited financial capabalities.
@@luzid.vision 17k Is still cheaper then a lot of unis offering 3D courses for game, whilst not teaching the correct workflows in preparing students portfolios correctly.
As a fellow self-taught, the cheaper (preferably free) KNOWLEDGE is, the better. But that's not true for EDUCATION. My personal belief/value, for now, of the ideal scenario is "free knowledge with well paid mentors".
You won't find a modeler more experienced & passionate than Andrew, highly highly recommend a mentorship with him.
I didnt know he has mentorship!! Where do i check the details!?
Facts were spoken!. There's MORE than enough free content, so by the time you're taking up a professionals time you're paying for specialist information
We're having a similar issue with free to play games. It builds SO MUCH entitlement. Free content is a pandoras box.
I have been very lucky, in that I only entered the 3d field after multiple years of working in IT
Which means I was able to afford an education in 3d but also private mentorship.
1on1 mentoring has helped me advance so much more than anything I learned at the school.
100% worth it, even if it's just a couple of hours
true words man ...
Andrew is 100% correct about university. I'm going to the best VFX school in my country that's ranked very high in the rookies. The actual teaching is really really bad. The only reason it does well is because it attracts good students who then work really hard and teach the younger years. It's only good because it's good. It's like an infinite feedback loop.
Is this in the US
@byronencar UK
Can you share your Maya Custom Hotkeys with us?
Also, could you please upload a video tutorial on how to use Maya Custom Hotkeys for efficient workflow?
to be honest i dont think sharing my custom hotkeys really helps that much as hotkeys are entirely personal for whatever works for each person. Essentially just pick the tools you use most and become used to it
@@AndrewHodgson3D
Thank you for your response.
I just wanted to try and work with your hotkeys.I wanted to emulate the workflow of a great modeler.
We will respect your opinion, thank you.
I really appreciate you addressing this topic with such honesty. While your points are valid, they primarily apply to individuals without significant financial resources. For some, $17,000 is an enormous sum, but for others-particularly those who have inherited wealth-it’s easily spent on a whim. This disparity makes it increasingly difficult for talented yet financially disadvantaged individuals to gain the skills and connections needed for a sustainable career in 3D work. While experts deserve to be fairly compensated for the immense effort they’ve put into their craft, there should be larger frameworks to support those with limited means, such as scholarships or financial aid funded by local governments. To make this a reality, influential figures in the field could use their platforms to advocate for these changes. With great power comes great responsibility, and those in positions of influence have the opportunity to inspire systemic support for gifted individuals.
no one is doing 17k mentorships. Most of my students are just regular people that budgeted some of their income from whatever job they are doing currently. As far as larger frameworks to support those with limited means, there is so many online communities like my discord etc. It has never been easier to learn how to do 3d and get your work out there all for free
@@AndrewHodgson3D Sorry, with the 17k, I specifically referred to one of thinktanks products (and as far as I know, the most expensive one as well). But even 1/10 of this sum would be a huge amount for most (statistics wise at least). And yes, your content, and the way you make yourself approachable to the community, is a beacon for everybody who really wants to commit to getting better, even with limited financial capabalities.
@@luzid.vision 17k Is still cheaper then a lot of unis offering 3D courses for game, whilst not teaching the correct workflows in preparing students portfolios correctly.
As a fellow self-taught, the cheaper (preferably free) KNOWLEDGE is, the better. But that's not true for EDUCATION. My personal belief/value, for now, of the ideal scenario is "free knowledge with well paid mentors".
Hi Andrew in the stream you select one edge and deletes an entire edge loop can you say how to do it
Select the Edge > Ctrl + RMB > To edge Loop > To Edge Loop and Delete. He just hotkeyed that
@@AchilleVANLUNEN thanks man
@@AchilleVANLUNEN thats it, cheers