I love you....is this too early? Are we moving too fast for this relationship to work? Was your anus ready for this attack? I don't care, I only know what I feel! and what I feel.......is love........
This is a piece of sincere advice I'd like to offer all game developers considering making a horror game; jump scares, despite their name, are not, in fact, scary. Startling and scary are two entirely different things. Screaming in the player's ears and throwing up accompanying visuals every ten minutes does not a good horror game make. A good horror game inspires dread, unease, and paranoia in the player. A bad horror game damages the player's hearing and kills epileptic people.
The jump scare can be part of the climax but the more you make someone dread, fear, and overall feel more paranoid, the better the climax is going to be. A good jumpscare can be integrated into part of a good horror game, but it shouldn't be the entire horror game.
@@le_spider3668 Tattletail is scary because it builds up the tension so much before you're in any danger. Nothing can kill you until way later on but it still has a tense atmosphere and if you're playing blind you have no idea you're safe.
At the end, instead of the Mama toy popping out (yawn, again), it should have been the kid's mother's head. That would have been a somewhat clever twist that would connect back to the mother being absent the night that everything goes down, and there could have been this sweet tension building sequence where the player character opens up a present and its a fully wrapped Tattletail toy, and you leave the player thinking "it was all a dream" or "what's next?!" And then, in an in-engine cutscene show the player character opening a second present, the character's POV falls back, and the box drops away before the viewer can see the contents, after the box hits the floor, the mother's head rolls out, all the while slowly building high pitched horror chords play. Slam cut to black, silence, "No more mama" chant one more time, then credits. But nah gotta milk that same lame ass jump scare one more time.
Well, it's even stupider to think a Furby could kill a full-grown adult and wrap her head in a box with its no-arms than a child, but the fully wrapped one or something that suggests the universe was retconned, like a different evil toy, would have been better than "you lose anyway lol."
In the secret ending where you get the secret last egg, Brendan Frasier walks into the house on Christmas morning and punts the Tattletail across the room.
@Vladimir Putin They aren't serious. In the true ending of the game you get tattletail, and a certificate that says he's yours, there is no mama tattletail involved, and lastly a golden flashlight that is better than the one you get for if you decide to play the game over again.
Oh No exactly. Then again I think after about four years of watching pew die pie play scary games I’ve become immune to jump scares.. he’s taught me well
Damn. According to most of the comments in here it's a crime to acknowledge the good parts of little games like this. I really like the voices on the Tattletails and Mama, they were implemented well and sound like real Furbies. I also like that you have to keep the Tattletail's needs in check throughout the whole game, it's challenging getting to the right place in time before Mama gets you or finds you. I thought the little games you play with the other Tattletails was a little tedious, but otherwise fine - And I like the flashlight mechanic, if only for the nice little noise it makes. Overall, I think this game is good. In a lot of these small horror games you just run from a monster until it either kills you or you get away after finding a bunch of items, but in this game you interact with the monster and help end its existence, at least until the very end where you end up dying anyway. That ending wasn't necessary.
I think it's a little harsh to say no effort was put into the game. I mean, I don't think it's all that terrible for the price tag of five bucks. It's a small, short little horror game with an interesting enough premise. Sure, the execution wasn't perfect - the death screen was a little lackluster, and the ending was pretty bad - but it had some neat mechanics, like the virtual pet that alerts the monster to your location if its needs aren't met. Maybe if there were some more stealth mechanics in place, since it kinda feels like the monster always knows your location regardless of the amount of sound you're making; it's hard to tell since it doesn't "patrol," since it has that Weeping Angel/Slenderman style "teleport closer while you aren't looking" mechanic. That, and the environment was just a little on the small side for a good cat and mouse game. I feel like it should have been about 25% to 50% bigger, plus hiding spots. If hiding spots existed, Tattletail would actually be a very clever little mechanic that forces you out of hiding, since - again - he would eventually alert Mama to the player's location if his needs weren't met.
A comment that's rational and has a neutral standing on the game. No wonder your post didn't get many likes, you're not on one of two extremes when it comes to wether something is good or bad.
DieselBudgie it's not that hard, it's basically selective Tourette's, you get into this state of mind where you're feeling like making fun of a game or movie or just anything and it becomes a joyful time, I do it all the time.
The people next door sound like they're breaking down and rebuilding an armoire every single day. Like just taking a sledgehammer to their furniture every fucking night.
I like the idea, dislike the execution. They could've thought it out more and made it more of a stealth game. With a bigger map and not having the killer thingamajig always know where you are, and maybe some hiding spots, it could've been a lot more well executed. That would've made Tattletail making noise actually matter.
If it was a set mechanic, yes, but it appears randomly effective - you could shake it half a dozen times for only a second of light one time, then twice for ten straight seconds...
It is a set mechanic. However when You and Mama lock eyes for the first time it turns your flashlight off as a warning. The Hints in The game tell you this
I like how cr1tikal finishes this game in a 10 minute video with a couple jump cuts and not having to make a full on barrage of videos about this one game like other youtubers it shows the simplicity of his content, something I like a lot.
But to be honest, that would imply that you missed most TH-camrs placing a title that includes "Part 1" or "Walkthrough" which would indicate it would be more than one video. With a huge screaming title like that, simply finding your nearby cr1tikal video would be all it takes. Am I right?
I have little thought experiment for you all: If a shitty horror game was posted on the internet and no one was around to fake scream at it would it still be a cancer?
I T ' S A F U C K I N G V I D E O G A M E. What exactly is being destroyed here? Nothing was being destroyed. FNAF was just a stupid gimmick that got lucky at most. That's FAR from destructive.
How does anyone find this game scary, I think it's fucking hilarious, especially the part with all the furbies at 6:04 performing a satanic ritual. Comedy fucking gold right there.
Right? I’m ngl in general I can be weary about jumpscare games because I loathe being startled, but this game is funny and the tattletails are adorable lol. I’d love to play this game myself someday when i get a non-crappy computer
When your premise is inherently comedic you might as well play it as a strength where you can. The ritual reveal still gets me every time I give the game a run through
Of course you use Christmas lights, not candles, for the hell satan pentagram. After all, Satan and Santa are close buds; what reaches one, reaches the other!
Sapphire Crook If you want the full effect, get both those shits in their so you can get an awkward tension between Satan and Santa as they’re both summoned
The flashlight is powered by a magnet. When you shake the flashlight, the magnet passes through the copper coils and sends an electric charge to the LED light. Also, a magnet is used to turn on the light. Interesting huh? It's called the Faraday Effect.
Thank you. I honestly wasn't expecting a reply from a comment I made 2 years ago. But it really is an interesting process. I only know about it because I bought one of those flashlights for myself.
@@ManuelLopez-ff5of cool! I applaud knowledge not wasted up here it gives some nice relief from all the drama and bs from youtube. Lets people know youtube isn't just douchetubers and spoiled idiots.
Yeah, that's for sure. I just like providing interesting facts whenever I see an opportunity. Plus I think the science behind the flashlight is really cool.
I find his humor hilarious, because he's so serious, so when he says things, it makes it sound so funny. " I'm not loading into no mamas. What the f*uck. "
This game is such a lazy piece of shit that the developer forgot the game was based around Christmas when they were making the achievements, the final one in the bottom right at the end of the video says "Happy Birthday!"
I thought the main mechanic of carrying around what is basically an annoying little time-bomb you have to actively defuse every minute or two was pretty clever honestly. The game seemed really good at introducing you to its mechanics in a natural way with the monster not even existing until the 3rd day or so too. Its definitely pretty cheesy stuff, but I kinda like it. Probably wouldnt play it myself since Ive seen all the gameplay, but I still dont think the dev deserves to get all the flak people are giving them.
Ah yes its not as if there has been any sort of game involving possessed robotics... Or a movie with Ferby like creatures you have to take care of during Christmas time...
So now every horror game involving possessed robots is ripping off FNAF? Even though this has no hints of it anywhere else and has otherwise unique mechanics and this is clearly based off of the terror everyone had over Furbies when they were a thing? What movie are you talking about? Gremlins? That wasn't even a horror movie.
I actually thought the game was pretty cool. However, what kinda ruined it a bit was that cheap, predictable jump scare during the "normal ending" (9:33)
I disposed of mine properly. Repeatedly hit it with a hammer, pulled off the skin until only the insides were visible, jabbed it a couple of times with a flathead screwdriver, then burned in a fire, left it in the fire pit on the beach. Oh crap, did I take the batteries out?
Now that I’ve gone back through the game again and realized just how good the game is, especially compared to the sh*t we get now. I’m looking through these comments now and thinking, “Wow we were ungrateful pricks back then, we honestly deserved what was coming for us in the 2020s.”
really? Every horror game seems the same fnaf was just popular lol it's like saying why this is copying mine craft yet mine craft is a survival game just wth a sandbox mode
Horror games are never scary with Critikal
Horror games are never scary in general
Cosmic Mage true
Don't forget the leaf accident
No scary game I've played has actually scared me except the first few hours of Alien Isolation.
Daud wasn't it a bag? or is this something different?
I guess they went "balls to the wall" on that poster
Mark Mahan dude...nice
Mark Mahan Accept?
Mark Mahan I was thinking the same thing
I love you....is this too early? Are we moving too fast for this relationship to work? Was your anus ready for this attack? I don't care, I only know what I feel! and what I feel.......is love........
Mark Mahan leave
What's up critikal, it's everybody
What have you done to my brain
@@TheShadowWolf1 lets shit this do
Hi dad, I'm gay
Hey Game Theory, welcome to guys
@@iwilleatyoursoul6931 HOW DO YOU SAY THAT CORRECTLY
This is a piece of sincere advice I'd like to offer all game developers considering making a horror game; jump scares, despite their name, are not, in fact, scary. Startling and scary are two entirely different things. Screaming in the player's ears and throwing up accompanying visuals every ten minutes does not a good horror game make. A good horror game inspires dread, unease, and paranoia in the player. A bad horror game damages the player's hearing and kills epileptic people.
thank you, just about all the comments I've seen have said stuff like "all the other people hate this game so I will too"
How to horror.
Yellow Devil from Mega Man 1.
Silent Hill 2
So like, spookys jumpscare mansion, sort of?
The jump scare can be part of the climax but the more you make someone dread, fear, and overall feel more paranoid, the better the climax is going to be. A good jumpscare can be integrated into part of a good horror game, but it shouldn't be the entire horror game.
I love how Charlie wasn't fazed by any of the jump scares, but when his friends turned into Christmas presents, he seemed genuinely startled.
What would one see more? A jumpscare one would see a mile away, or all of your friends being turned to presents?
@@YourRich-Friendbut it sounded like it happened before
I'm just imagining Critikal narrating a furby commercial like his infomercial ones.
Aidan Perry omg 😂
I’m three years late but yes
He makes every scary game the funniest thing in the world.
"scary"
@@le_spider3668 Tattletail is scary because it builds up the tension so much before you're in any danger. Nothing can kill you until way later on but it still has a tense atmosphere and if you're playing blind you have no idea you're safe.
Shearman TheWeeb You’re definitely an FNAF fan.
Shearman TheWeeb why go in the basement in the first place? That’s basically unneeded tension and to older people that isn’t scary
@@anorlondo4665 congratulations, you have won the argument. Now all points are invalid. Take my Silver and Gold.
"If the parents of those kids are watching, I was just kidding. Your kids look normal." Cr1tikal's deadpan delivery is a perpetual delight.
answering all calls with "hello this is big nuts speaking" from now on
e
Axel Annand f
@@Squib900 g
@@Turtoile41 h
@@moved.6963 i
At the end, instead of the Mama toy popping out (yawn, again), it should have been the kid's mother's head. That would have been a somewhat clever twist that would connect back to the mother being absent the night that everything goes down, and there could have been this sweet tension building sequence where the player character opens up a present and its a fully wrapped Tattletail toy, and you leave the player thinking "it was all a dream" or "what's next?!" And then, in an in-engine cutscene show the player character opening a second present, the character's POV falls back, and the box drops away before the viewer can see the contents, after the box hits the floor, the mother's head rolls out, all the while slowly building high pitched horror chords play. Slam cut to black, silence, "No more mama" chant one more time, then credits.
But nah gotta milk that same lame ass jump scare one more time.
I like the way you think.
MrAwesomeTrex That's a fucking brilliant idea actually. Extremely unsettling, but brilliant.
Woah easy there, Satan
Fucking brilliant
Well, it's even stupider to think a Furby could kill a full-grown adult and wrap her head in a box with its no-arms than a child, but the fully wrapped one or something that suggests the universe was retconned, like a different evil toy, would have been better than "you lose anyway lol."
Your take on Chop Suey was to die for, beautifully done
Tyler Stevens Every time I hear Critikal speak
Tyler Stevens YOU WANTED TO!
Why'd you put the tattletail up onto the table
Caitlin he literally said that after I read your comment lol
WHYD U LEAVE THE TATTLETALE ON THE TABLE?
In the secret ending where you get the secret last egg, Brendan Frasier walks into the house on Christmas morning and punts the Tattletail across the room.
Please, please let that happen
Are you serious
@Vladimir Putin They aren't serious. In the true ending of the game you get tattletail, and a certificate that says he's yours, there is no mama tattletail involved, and lastly a golden flashlight that is better than the one you get for if you decide to play the game over again.
snowpixiez r/woosh
Oh No exactly. Then again I think after about four years of watching pew die pie play scary games I’ve become immune to jump scares.. he’s taught me well
Critikal is honestly so witty it's ridiculous
*burps*
+Samuelpothier I've never of
Samuelpothier *tips fedora*
mightymoeish I guess you could says it's a *critikal* skill!
Jerk me off I'll cum into a bagel
Now Ill never be able to Listen to Chop Suey the same
"Wake up! Wake up! Wake up!
*"GRAB A BRUSH AND PUT A LITTLE MAKEUP"*
5:33
Pee Fister you wanted too
YOU WANTED TO
I DON'T THINK YOU TRUST
@@djsilly9964 in my self righteous suicide
*walks into basement with ongoing satanic ritual*
“Now this is my kind of party!”
I’ll never hear “Let’s get this party started” the same ever again
@@shannonrobbins59 lol I’m glad you commented on this because I would’ve never known it existed otherwise
"Am I getting a call from someone in the Electric Chair?" 😂
Is this a call live from inside a tornado?
Cr1tikal's commentary is on point ;)
Same
Didn't wet the sponge!!
"You can tattle my tail" is a comment that belongs on this video.
"You can tattle my tail"
"Would you make me a sandwich?"
End MY Life "very so"
Carlton Banks oooh 666 likes
You can load one in me papa
This game was made by the same dev team that made the greatest video game of all time, Sonic Dreams Collection.
what the fuck really
Incredible, isn't it? Just like DICE once made a game called "Shrek: Extra Large".
God I love Sonic Dreams Collection
Damn. According to most of the comments in here it's a crime to acknowledge the good parts of little games like this. I really like the voices on the Tattletails and Mama, they were implemented well and sound like real Furbies. I also like that you have to keep the Tattletail's needs in check throughout the whole game, it's challenging getting to the right place in time before Mama gets you or finds you. I thought the little games you play with the other Tattletails was a little tedious, but otherwise fine - And I like the flashlight mechanic, if only for the nice little noise it makes.
Overall, I think this game is good. In a lot of these small horror games you just run from a monster until it either kills you or you get away after finding a bunch of items, but in this game you interact with the monster and help end its existence, at least until the very end where you end up dying anyway. That ending wasn't necessary.
There’s a second ending.
FuriousTalons same.. i feel stupid for thinking tattletail was a cool game
Idk
I think it's a little harsh to say no effort was put into the game. I mean, I don't think it's all that terrible for the price tag of five bucks. It's a small, short little horror game with an interesting enough premise. Sure, the execution wasn't perfect - the death screen was a little lackluster, and the ending was pretty bad - but it had some neat mechanics, like the virtual pet that alerts the monster to your location if its needs aren't met. Maybe if there were some more stealth mechanics in place, since it kinda feels like the monster always knows your location regardless of the amount of sound you're making; it's hard to tell since it doesn't "patrol," since it has that Weeping Angel/Slenderman style "teleport closer while you aren't looking" mechanic. That, and the environment was just a little on the small side for a good cat and mouse game. I feel like it should have been about 25% to 50% bigger, plus hiding spots. If hiding spots existed, Tattletail would actually be a very clever little mechanic that forces you out of hiding, since - again - he would eventually alert Mama to the player's location if his needs weren't met.
A comment that's rational and has a neutral standing on the game. No wonder your post didn't get many likes, you're not on one of two extremes when it comes to wether something is good or bad.
Anthony Smith how unfortunate
you know to win the game you have to find all of the easter eggs
I bet he’s the one who made this game
Starlight Witch 3 years late, but im your 100th like
I liked Vinny's reaction to this game.
"Uh OHHHhhhhhh..."
*"SHUT UP!"*
Audixas / Official Bass Boosted Drop Finder something something 'I'd rather have this flashlight than this tattletail toy'
Now the two of them need to do a duet video of Tattletail. Vinny will be the kid and critikal will be the tattletail.
"SHUT THE FUCK UP TATTLETAIL!"
_QUIET_
_QUIET_
_QUIET_
***** change "man" into "meme machine" and it's pretty accurate.
The Chop Suey joke was incredible. How do you spit this stuff off the top of your head?
DieselBudgie it's not that hard, it's basically selective Tourette's, you get into this state of mind where you're feeling like making fun of a game or movie or just anything and it becomes a joyful time, I do it all the time.
Fucking awesome
Dude i would love to talk like this always
Like just say random stuff like this man its so funny.
DieselBudgie he has an extra monitor to google them
You basically need to stop yourself from thinking and just speak absolute shit
"It takes a village to put a condom on Godzilla." -Critikal
I still remember.
Godzilla is a girl
Giorgio Tsoukalos
._.
@@itsMaTt123 that's not an issue
@@itsMaTt123 she can still use a condom
Do you still remember 4 years later
“Seems my upstairs neighbors are once again going through their daily routine of throwing bricks against the floor”- apartment life in a nutshell
The people next door sound like they're breaking down and rebuilding an armoire every single day. Like just taking a sledgehammer to their furniture every fucking night.
feels like mine are just stomping and jumping every day just to piss me off@@thedeviouspanda
Jump scares aside, am I the only one who thinks this game has potential concept wise?
Yodio12 It does, but the way they developed the mechanics makes it pretty frustrating, imo. I was also expecting way more from the ending(s).
The horror is eh, but I really like the aesthetic
The idea of a nineties themed horror is good but "hide from the jumpscare monsters" is fuckin old
I would love a 90's themed horror game, but this isn't the way to do it.
I like the idea, dislike the execution. They could've thought it out more and made it more of a stealth game. With a bigger map and not having the killer thingamajig always know where you are, and maybe some hiding spots, it could've been a lot more well executed. That would've made Tattletail making noise actually matter.
Last time I was this early donkey Ollie was still ongoing
I shed a tear :(
It is in our hearts.
We will never forget you when you're gone 😢
Press F to try and stop crying and feeling empty inside.
*prepares to insert fork in electric outlet
5:36 Can we all just take a moment and appreciate how amazing this is.
That annoying flashlight mechanic is fucking stupid... why must horror game flashlights always be ridiculously ineffective in random ways?
David B Andrews because it's a gameplay mechanic. one used pretty effectively here
If it was a set mechanic, yes, but it appears randomly effective - you could shake it half a dozen times for only a second of light one time, then twice for ten straight seconds...
It is a set mechanic. However when You and Mama lock eyes for the first time it turns your flashlight off as a warning. The Hints in The game tell you this
Ahhh, right that makes more sense now... the hint font was kinda hard to read on my phone.
Metro: Last Light's was good
I like how cr1tikal finishes this game in a 10 minute video with a couple jump cuts and not having to make a full on barrage of videos about this one game like other youtubers it shows the simplicity of his content, something I like a lot.
But to be honest, that would imply that you missed most TH-camrs placing a title that includes "Part 1" or "Walkthrough" which would indicate it would be more than one video. With a huge screaming title like that, simply finding your nearby cr1tikal video would be all it takes. Am I right?
What about those who are too busy to play a game in one sitting?
if cr1tikal came face to face with satan he would just trash talk him with the most monotone voice i've ever heard
I have little thought experiment for you all: If a shitty horror game was posted on the internet and no one was around to fake scream at it would it still be a cancer?
no... spooky
ohshitboi u got me
*****
i always had the thought that the game is like the person and the fandom is the cancer...
No. Last time I checked, games can't be a disease.
I T ' S A F U C K I N G V I D E O G A M E.
What exactly is being destroyed here? Nothing was being destroyed. FNAF was just a stupid gimmick that got lucky at most. That's FAR from destructive.
unsubscribed for opening presents early. smh.
Can't blame ya.
I don't know what smh means, please inform me, i can't continue apply cream on my nipples with this bugging me.
shaking my head*
Chevy Chase I always thought it was "so much hate" as in "I hate that so much". Whoops
Grandmaster Kush, smashing my head...
did cr1tikal actually finish a game
Clearly you don't remember his speedruns, among other things.
He finished Among the Sleep last year
Yes these are just highlights he streams
He finished imscared
Bad ending.
It's crazy to think that tattletale was almost 4 years ago
holy shit it was?
@@synkt8759 damn
I'm getting really old
I like how he shows no emotion when he gets jump scard
what's a jump scar?
@@DAMENCARMEN Ur mom
DEATH BATTLE
TATTLETAIL VS DONKEY OLLIE
Are you joking? Ollie is a fucking veteran, he's got PTSD about that "well" situation. He will chew Tattletail and spit him out like a gum.
Ollie wins, these guys are made of plastic and fur.
Ollie will summon the spirit of Farmer John, and then we all are fucked.
the real apocalypse has been discovered!
Lung_Wa 12 WITH GUEST APPEARANCE BY BEEF TESTOSTERONE
*A toddler summons Satan with a bunch of furbies*
How does anyone find this game scary, I think it's fucking hilarious, especially the part with all the furbies at 6:04 performing a satanic ritual. Comedy fucking gold right there.
Right? I’m ngl in general I can be weary about jumpscare games because I loathe being startled, but this game is funny and the tattletails are adorable lol. I’d love to play this game myself someday when i get a non-crappy computer
When your premise is inherently comedic you might as well play it as a strength where you can. The ritual reveal still gets me every time I give the game a run through
"luckily I have this piece of nuclear waste over here"
~ Best quote 2017
The freestyle at 5:37 puts dashie's bars to REST
it makes biggie cheese look like an amateur
LOL Sauce ecksdee
Damn.
Of course you use Christmas lights, not candles, for the hell satan pentagram.
After all, Satan and Santa are close buds; what reaches one, reaches the other!
Sapphire Crook Little did the dyslexic devil worshipper know, he accidentally sold his soul to Santa.
Sapphire Crook If you want the full effect, get both those shits in their so you can get an awkward tension between Satan and Santa as they’re both summoned
No you are wrong it's wicken or paegen or pagen or pegan
@@1heKing yeah
basically there anagrams
No more mama!
9:37 "Zoinks, no, it wasn't just a Tattletail, it was a Mama." You were so calm at a jumpscare, I love it.
4:56 the face the tattle tail makes while Charlie is saying “I’ll keep him groomed fed etc” is just really amazing.
game: don't do this thing
charlie: fuck you (does thing)
*insert comment complaining about fnaf even though this has nothing to do with fnaf*
*insert reply saying I'm a butthurt fnaf fan*
Callietims damn
Nah, you're right. It has nothing to do with fnaf.
Shawnsucks 5 nights? Bro it's 1 day and they are furies
Shawnsucks furbies
4:16
that Johnny Bravo impression. 10/10
The devs are really good at what they do and Ngl this game jumpstarted off their career with Donut county and Edith Finch
those aren't normal balls, they're marbles. and marbles are fucking cool.
The flashlight is powered by a magnet. When you shake the flashlight, the magnet passes through the copper coils and sends an electric charge to the LED light. Also, a magnet is used to turn on the light. Interesting huh? It's called the Faraday Effect.
You smart fucker
Thank you. I honestly wasn't expecting a reply from a comment I made 2 years ago. But it really is an interesting process. I only know about it because I bought one of those flashlights for myself.
@@ManuelLopez-ff5of cool! I applaud knowledge not wasted up here it gives some nice relief from all the drama and bs from youtube. Lets people know youtube isn't just douchetubers and spoiled idiots.
Yeah, that's for sure. I just like providing interesting facts whenever I see an opportunity. Plus I think the science behind the flashlight is really cool.
@@ManuelLopez-ff5of same!
Crit just sang Chop Suey, my life is complete.
Thank you Charlie
I wish someone would make a horror game that starts out nice and peachy. The horror would develope with the story and be more intense.
Doki doki literature club basically
Spookums Junpscore mansin
omori i guess
This is one of the best gameplay+commentaries I've seen you put out recently. Mr.President 2 was another excellent recent one
8:34 when you’re a white guy with black friends in the 1800s
Spastik because this video is 3 years old
LMFAOOOOO
Wait whaa
I find his humor hilarious, because he's so serious, so when he says things, it makes it sound so funny.
" I'm not loading into no mamas. What the f*uck. "
"Why'd you leave the furby on the table"?!
This game is such a lazy piece of shit that the developer forgot the game was based around Christmas when they were making the achievements, the final one in the bottom right at the end of the video says "Happy Birthday!"
Holy shit. What a terrible fucking game.
I'm pretty sure it was intended to say "Happy Birthday", given that one of the audio lines for Tattletail is literally "Happy Birthday".
JakeIntake it's cool to aimlessly hate on things that aren't liked by the majority shhhh
Didn't you know? The protagonist is Jesus. Christmas IS his birthday.
Lazy copy of an already shitty game. Jesus. Good thing there actually are some indie devs out there who actually cares about new ideas.
Love the System of a Down Chopsuey reference,
4:40 Cr1tikal starts acting like an entitled parent
People are so used to riffing on horror games that when a unique one comes out they just riff on it like everything else.
i actually thought this one was a tad bit more unique than the others too
I thought the main mechanic of carrying around what is basically an annoying little time-bomb you have to actively defuse every minute or two was pretty clever honestly. The game seemed really good at introducing you to its mechanics in a natural way with the monster not even existing until the 3rd day or so too.
Its definitely pretty cheesy stuff, but I kinda like it. Probably wouldnt play it myself since Ive seen all the gameplay, but I still dont think the dev deserves to get all the flak people are giving them.
Ah yes its not as if there has been any sort of game involving possessed robotics... Or a movie with Ferby like creatures you have to take care of during Christmas time...
So now every horror game involving possessed robots is ripping off FNAF? Even though this has no hints of it anywhere else and has otherwise unique mechanics and this is clearly based off of the terror everyone had over Furbies when they were a thing?
What movie are you talking about? Gremlins? That wasn't even a horror movie.
gotgunpowder scarey gamer
That SOAD verse was fucking lit
"I don't know why I ever think in a horror game I'll ever be able to charge the scary thing..."- It's why we love you tho
Uploaded 29 seconds ago.
9 minute video.
Already 46 likes.
thecultguy But are you sure about that?
thecultguy They really just wanted to hear "what's up guys, it's Cr1tikal," and that's it.
Remember when this game still existed, and was probably the most trendy horror game on the TH-cam platform?
A lot of people seem to miss there's a good ending to this game where you get tattletail for Christmas. But you have to collect all the eggs to do so.
oh shit i'm early but it really doesn't matter so i'll end my miserable existence
ok friend
LunarZeta Do it on Twitch
"GIVE ME THE TREATS" - Accurate Game Quotes
NO MORE MAMA
B-RUSH ME
KaLS RUSH B CYKA BLYAT
"hello this is big nut speaking." i now know what to say to my friends when they call.
I just noticed that the house looks and has a similar layout to Franklin’s old house in GTA V lol
Franklin's childhood backstory
I actually thought the game was pretty cool.
However, what kinda ruined it a bit was that cheap, predictable jump scare during the "normal ending" (9:33)
4:21 literally the first time i did playing slender. saw him staring at me from across a clearing and sprinted right at him
If every horror game had Cr1tikal's narration in it, i'd play them all.
the fact this game was made in 2016 just makes me feel old as fuck
Every time there was a “jump scare” and mama popped up it sounded like dubstep
I feel like if some of these commenters collaborated with the dev, a good "Tattletail 2" could be made
It had to be those god damned furbies
Well, they ARE terrifying
I disposed of mine properly.
Repeatedly hit it with a hammer, pulled off the skin until only the insides were visible, jabbed it a couple of times with a flathead screwdriver, then burned in a fire, left it in the fire pit on the beach.
Oh crap, did I take the batteries out?
Cr1Tikal singing System of a Down already made 2017 worth
0:11 This killed me with laughter.
Now that I’ve gone back through the game again and realized just how good the game is, especially compared to the sh*t we get now. I’m looking through these comments now and thinking, “Wow we were ungrateful pricks back then, we honestly deserved what was coming for us in the 2020s.”
I love comedians like you who are intelligent and use that in their jokes.
What a TWIST ENDING! Man, I didn't expect that at ALL.
this man talks in all lowercase
That was the greatest Chop Suey cover of All Time.
I love how people still know SOAD !
I really love every song of theirs and Im glad that people still listen to them
Charlie is the only person that makes me laugh out loud
this was so spooky I got scared and jizzed all over my monitor
1:14 i shall now answer every call like this
How has that gone for you?
Do a 50 part Skyrim play through
Why not 69 part?
@@extrememiner9627 see you next decade
My friend shook a Furby too hard once and killed it. It didn’t turn off, it just fucking died
bruh tattletail is legit scary but charlie makes this like a fever dream
Why is every game fnaf now
At least you can move around in this one.
Other than that, same haunted robot bullshit.
Neon Dude
man I miss the days of silent hill and resident evil
really? Every horror game seems the same fnaf was just popular lol it's like saying why this is copying mine craft yet mine craft is a survival game just wth a sandbox mode
I don't see how this is a fnaf refrence.
Meh, the only thing that seems remotely similar to fnaf from this is that the villain is a being that runs on batteries.
5:35 That chop suey reference
Jesus, the bloom in this game is insane...
The game honestly deserves a sequel. I feel like Waygetter can learn from the first one and everyone’s criticism and make a bombass sequel
The SOAD reference got me
Moral of the story is: Don't open your presents early or they'll try to summon Satan.
Thank you for calling out on how all horror games are pretty much the same!
And for the SOAD reference
This is the greatest cover of Chop Suey! of all time
“Is there some canoodlin’ goin’ on down here?” Killed me 😂
B+ idea
D- execution