I like the fact Potemkin is a grappler- “are you more calm? Only taking a few offensive moves per match?” No I just eat enough paint that my blood is the viscosity of a spine after being pot busted
"You're not required to have a main to have fun" is what I took from this. As someone who gets easily bored, I thought I had a constant character crisis and wanted to fit in like the others who have a main. But maybe in another perspective, I'm just a multi-character main. Thanks for the content, dude 🫡
I think the thing is you really don't need to worry about "picking the wrong character". I have swapped mains after 10s or even hundreds of hours on one. Especially when learning a game you aren't really going waist time.
To be honest if you're getting a fighting game you should do it because you're drawn in by at least one character, if there's NO ONE you can immediately recognize as someone you'd like to main then you should choose a different game entirely.
Back when I didn’t actually play the game and just liked practicing combos over and over, I only used Zato. Once I started playing online, I started using Testament. After around 750 games, I’ve started picking up Leo. He’s so different, but he’s teaching me new aspects of fighting games. The repetition of learning clean inputs with Zato and learning proper spacing with Testament made getting started with Leo easier. With all three characters, I found their designs, themes, and backstories interesting. I enjoy them as characters rather than functions to win with.
Something I found helped me a lot with narrowing down who to play in Guilty Gear is I just went through the whole roster and did 5 minutes in training mode blind with the character to see how they worked, did 5 matches with them online, fully expecting to lose, then tried to ask questions about what I felt I might be doing wrong, what abilities I feel I'm not understanding, do a little bit of research and then play 5 more matches. I just ranked them after that, and it cleaned out around 70% of the roster of characters that just passed the longevity check of is this a character that I can feel some depth behind I want to continue exploring, am I already feeling bored of this character, do I enjoy playing them in general, etc. I think its also a good way to get a general grasp on what every character is atleast doing at a surface level. Before touching Ino or Zato, I had no clue wtf they were doing when I fought them, but the general gameplay loop made total sense after spending some time with them. I think its also good because if a character really clicks for you, but you feel you're just, way out of your depth with them, its good to know that and you can come back to learn them more another time. Asuka and Milia were both super fun to play to me, but trying to pick them up in an hour, they felt nearly impossible to play well, but its a fun future project to work towards!
I used to only play a character if they were the best. I played wraith in apex legends & pickachu in smash ultimate. I had an epiphany a couple years back. I realized that playing a character you don't like is like selling your soul. video games are supposed to be fun. Characters are a way to express yourself so why would I express myself unathletically?
With Pot and Leo it is not that hard to learn their inputs, Leo's DP is one of the best in the game, because you can just crouch block(as you normally do anyway) and then just flick up when there is a gap, it is much faster than doing a DP inputs on sol or ky The projectile is not so necessary, so u can start without it Pots hammerfall is also quite easy to learn when to use, but in the meantime you can just not use it and see if you like the character at all And then, believe me, it will be easy to do the hf May charge inputs are a core part of her kit, so yeah, it is quite un intuitive compared to the rest Doesn't mean you shouldn't try her, but if it's no good then just visit her when you get better at the game
@ДобрыняНикитич-ш2п thanks for the advice but i will be respectfully sticking with johnny and ky for now. Maybe sometime in the future i will take the leap 👍
Charge inputs can be really fun if you get into them. I think they're sick! Hoping you find the fun in them in the future and can try out the charas you really like!
Playing multiple characters in each game is also the conclusion that I have landed upon! And fortunately with ArcSys and French Bread games it's often pretty easy to figure out who those characters will be for me, as I just look for the puppet character and a couple of complicated or oddball characters. Whenever I branch out of the anime fighter space though, I do frequently run into trouble. For a recent example, I spun my wheels for months in SF6, enjoying the game but not really finding a character I loved playing until A.K.I. came out.
The two most reliable and enduring ways to pick a character are A) the character closest to your exact gender, B) the character with the gender you're most attracted to. Any other metric for choosing a character will inevitably fall short. Good luck!
i picked up baiken the moment i first saw her. loved her look, her tools, and her playstyle. what bums me out were all the stray nerfs she got over the years. Now it feels like I'm just playing a shitty gimmick character with predictable sauce. Whats crazy is she great in season 2 but the same characters have been top tier since launch.
I have 100 hours in ggst and so far I've mained many characters like Ram, Johnny, Sin, Testament, Anji, Baiken and recently started to play Leo. They are all so fun to play and I love their characteristics but just can't stick with one character for too long. Idk why but I just get bored after a few weeks and want to play someone new
I always say to friends who are interested in Strive and are first timers to the franchise or at least to 2D fighters: For starters, pick either Sol or Ky. My reasoning behind this is most of the skills a beginner acquires through these two will mostly get carried over once they decide to pick characters that are less conventional. I'm even more favoring them to learn fundamentals with Ky first - as he helps you learn more of neutral, spacing and when to use his buttons (esp S1 Ky imho). Sol is good for a total beginner too, but I thought someone who's just starting out might feel overwhelmed by the aggression they'd always have to commit to all the time. Then once they feel they've learned enough - then they start switching to other characters they perhaps find "cooler" or a better fit to their playstyle, hopefully based on the skills they feel they were able to acquire from spending their first "semester" with Sol or Ky. Most people, even streamers say to pick a character who looks the most cool to you. That's fine and all, but I think that'd only apply to people who's had experience from other FG titles. People who already have knowledge of frame data, abare, when to take your turn and when not to, etc.
Learning fundamentals is nice and all. But what's missing is that people who are new to fighting games don't know why they're playing the game. So the character who looks and feels cool to them is their way to stick with the game while they're discovering. Guilty Gear has exceptionally good visual coding so it works well. My friend who'd never touched the genre has picked Potemkin just by looks and description and stuck with him despite the difficulties. And now he also picked up HC after learning Potemkin. Feels rule over logic in this case. Taking a safe, easy and straightforward character is for people who can't choose. I've picked Ky as my first character in all three Guilty Gear entries I played, BTW =D
@@a_wild_Kirillian Fair point. There's that too. On the other hand, I also have a friend who's a frequent tournament goer, plays Tekken. Then decided to play Strive. Never had any 2D experience. Picked up Zato because he looks cool. No prior 2D exp + no idea how negative edge works. Spent months learning and getting a feel for the character. Haven't heard from that friend for a while, hoping they didn't quit lol
@@chargeheby882 , getting months out of a side game (which Strive would be for a Tekken player) is significant. 2D and 3D are also not that different compared to having no fighting games experience.
For me character play style barely matter at all. I find myself choosing a character based on how much I like them as a character, not playstyle. I play I-no in Strive because she's the first one I played, and I feel attached to this character, so she's the most fun I have with the game, therefore she's my main. Ky Kiske in strive is cool, I enjoy piloting this character. Millia is my old main from Xrd, I didn't pick her because she's not the same as her counter part in xrd, but I still enjoy playing her because she's still Millia, so she's one of my two main with I-no. That's why I play I-no, and Millia instead of Leo who fits me the most. Everyone in big fighting game are designed to be fun to play, so everyone is fun in their own ways, so your attachment with the character matters more than their playstyle.
Having a main is wildly overrated, been playing for over 10 years and while I've certainly had favorites I think being locked down to a single or a few characters isn't the only way to learn. It's not wasted time either even if you don't play someone you've learned since it will give you a more holistic understanding of the game and will lay the groundwork for a lot of matchup knowledge Also after you've learned a few characters you'll find it gets easier and easier to develop a basic understanding of new characters once you start playing them
I honestly wonder what it's like to be like you, and others, who don't like picking one main. I like most of my mains, but 90% of my playtime Is just in the character I love the most, and will play non-stop.
@@KH0RNE I can’t speak for everyone but I like exploring new things so variety gives me that even if it’s only swapping between two or three characters
@wysteria3263 i like exploring new things too, and I have, but I always end up back with my main. Perhaps it's like you said, a gimmick, a knowledge check character. Of course, I would say potemkin is much like any other grappler/zoner. They're built off of punishing you for your fundamental mistakes in a fight. Potemkin is unique however, not just as his own fighter and character, but that he is the only grappler in the entire series.
IMO Playstyle doesnt matter that much, i hop character archetypes each game, in under night i play yuzu a zoner(ish), kokonoe in bbcf a setplay, and c-nanaya in mbaacc a rushdown
@@benj4845 if you can play any character based on playstyle that’s great, I just know for myself that I can only play characters with aggressive playstyles because I’m just not able to play a patient playstyle although I have tried it just doesn’t work
It doesnt mean hes a bad character. Being a puppet character with negative edge can help teach players more about combo timing and has good pokes and keep away buttons. They just made the opportunity to overwhelm zato so much bigger by doubling eddies meter
@@Bee-wk7hw he's an AWFUL character at the top AND bottom level. They "just" made the dude dependent on his resource lose it for twice as long!! Combined with other nerfs AND season 3 mechanics being AWFUL for zato. HIS POKES ARE AWFUL. All have high total duration and shitty hurtboxes. How could you want to curse new players with this sad bottom tier. You are probably one of the up-players disagree with every single pro player putting him in bottom two
@@ZachStarAttack at a casual level, every character is playable. even at a semi competitive level they are. strive has a surprisingly balanced cast and the difference between a top and bottom tier is less apart than a lot of other games. plus, the character is fuckin sick as hell? he can resonate with players through his design and gameplay so who cares if hes a low tier? testament is a bottom tier and i dont see nearly as much yapping as i do about zato. characters get buffs, characters get nerfs, its how games work. voice your opinion on the character in a respectful way, the newest patch is right around the corner and arcsys wont leave the character as is.
@@Bee-wk7hw >"at a casual level, everyone is playable" That's true but not THAT true... the difference between top tier and zato-tier isn't INSURMOUNTABLE, but it's definently pushing into 60-40 matchups or MORE! That disparity is felt even without being on the bleeding edge of competition. basically:, though this game is well balanced. "playable" doesn't mean a good experience. >"who cares if he's a low tier?" Like literally the SAME PEOPLE who resonate with zato as a cool character?!?!? Zato mains hate him being bad the most. The people that CARE ARE THE PEOPLE WHO CARE ABOUT ZATO!? The zato discord is frequently met with peple loving zato as a concept and feeling bitter over how bad he is. >"testament is a bottom tier and i dont see nearly as much yapping as i do about zato" Because testament is not as popular, testament is not as bad as zato, zato is cooler than them, and ZATO IS WORSE THAN THEM so much that he's in a lower tier! >"its how games work" Yea it IS how games work... except these modern games RARELY bring the hammer down so hard that they bring a high tier to a bottom tier... this is UNPRECENTEDLY bad for zato. Modern games tend not to change a character's tier list placements DOWNWARDS THIS DRAMATICALLY >"voice in a respectful way" what about thsi isn't respectful? I'm trying to have a good faith conversation, I'm not calling u any slurs... at MOST i'm just accusing you of not being that knowledgeable about zato's plight... that's not some personal attack, that's just me trying to understand you being an outsider to zato looking in. "arcsys won't leave the character as is" Sure arcsys won't... in fact they'll probably leave the character WORSE by giving him bad buffs while everyone else gets more than him. (see the eddie swap move being so bad they removed it haahaha) And they won't leave the character as is? Like they LEFT him to rot in bottom tier in s3.5 with that useless nothing-burger change to invite hell?.... and when they LEFT him by having him buffed him THE LEAST of all the low tiers in this most recent patch? llololol
I like the fact Potemkin is a grappler- “are you more calm? Only taking a few offensive moves per match?” No I just eat enough paint that my blood is the viscosity of a spine after being pot busted
@@Pickletron275 😂 that’s one way to say it
"You're not required to have a main to have fun" is what I took from this. As someone who gets easily bored, I thought I had a constant character crisis and wanted to fit in like the others who have a main. But maybe in another perspective, I'm just a multi-character main. Thanks for the content, dude 🫡
Sol Badguy. You pick Sol Badguy.
Sol Badguy
i picked syolk kiskeguy
Because you are normal. Standard. Common. Unsurprising. Generic. Mid.
Good job.
Sol guy
Nah, can't play shotos, i just can't understand them somehow.
The glue sniffing giant seems very nice tho!
I love all of Aba's aspects, she's the best
I just immediately picked johnny as soon as I saw him
me too but then i saw how much work you gotta do with him and then i picked slayer
Based
And same
@bobbaeba bro he isnt that hard, especially not worth dropping for slayer
@@bobbaeba johnny aint too hard just get a knockdown and set up card and you are golden :)
i picked him up after i played against him and he was sick, now he’s my boy
Like a wise man once told me. "Why pick one when you can play em all?"
I think the thing is you really don't need to worry about "picking the wrong character". I have swapped mains after 10s or even hundreds of hours on one. Especially when learning a game you aren't really going waist time.
thanks man, every game i ever played i couldnt stick to one character and this really helped
To be honest if you're getting a fighting game you should do it because you're drawn in by at least one character, if there's NO ONE you can immediately recognize as someone you'd like to main then you should choose a different game entirely.
Back when I didn’t actually play the game and just liked practicing combos over and over, I only used Zato. Once I started playing online, I started using Testament. After around 750 games, I’ve started picking up Leo. He’s so different, but he’s teaching me new aspects of fighting games. The repetition of learning clean inputs with Zato and learning proper spacing with Testament made getting started with Leo easier. With all three characters, I found their designs, themes, and backstories interesting. I enjoy them as characters rather than functions to win with.
Something I found helped me a lot with narrowing down who to play in Guilty Gear is I just went through the whole roster and did 5 minutes in training mode blind with the character to see how they worked, did 5 matches with them online, fully expecting to lose, then tried to ask questions about what I felt I might be doing wrong, what abilities I feel I'm not understanding, do a little bit of research and then play 5 more matches.
I just ranked them after that, and it cleaned out around 70% of the roster of characters that just passed the longevity check of is this a character that I can feel some depth behind I want to continue exploring, am I already feeling bored of this character, do I enjoy playing them in general, etc.
I think its also a good way to get a general grasp on what every character is atleast doing at a surface level. Before touching Ino or Zato, I had no clue wtf they were doing when I fought them, but the general gameplay loop made total sense after spending some time with them.
I think its also good because if a character really clicks for you, but you feel you're just, way out of your depth with them, its good to know that and you can come back to learn them more another time. Asuka and Milia were both super fun to play to me, but trying to pick them up in an hour, they felt nearly impossible to play well, but its a fun future project to work towards!
I used to only play a character if they were the best. I played wraith in apex legends & pickachu in smash ultimate. I had an epiphany a couple years back. I realized that playing a character you don't like is like selling your soul. video games are supposed to be fun. Characters are a way to express yourself so why would I express myself unathletically?
I always just pick whoever I think looks the coolest and main them and almost never swap to someone else after I choose someone for the first time
Ngl there's some characters that i really wanna play but I REALLY dislike their inputs (like leo, may or pot in strive with the holding back inputs
@@Sponsorbagel I agree but it’s worth it trust me
With Pot and Leo it is not that hard to learn their inputs, Leo's DP is one of the best in the game, because you can just crouch block(as you normally do anyway) and then just flick up when there is a gap, it is much faster than doing a DP inputs on sol or ky
The projectile is not so necessary, so u can start without it
Pots hammerfall is also quite easy to learn when to use, but in the meantime you can just not use it and see if you like the character at all
And then, believe me, it will be easy to do the hf
May charge inputs are a core part of her kit, so yeah, it is quite un intuitive compared to the rest
Doesn't mean you shouldn't try her, but if it's no good then just visit her when you get better at the game
@ДобрыняНикитич-ш2п thanks for the advice but i will be respectfully sticking with johnny and ky for now. Maybe sometime in the future i will take the leap 👍
Charge inputs can be really fun if you get into them. I think they're sick! Hoping you find the fun in them in the future and can try out the charas you really like!
I first mained Ash because he's hot, but his uga buga combos messed my brain. Now I play Dolores because she's hot
As a strive player, I decided to stick with Ram and Jhonny, but im definitely manning Venom for 2025
Nah i ➡️↘️⬇️↙️⬅️➡️🅿️
I personally didn't have a main till bedman came to strive since I mained him in xrd
Playing multiple characters in each game is also the conclusion that I have landed upon! And fortunately with ArcSys and French Bread games it's often pretty easy to figure out who those characters will be for me, as I just look for the puppet character and a couple of complicated or oddball characters.
Whenever I branch out of the anime fighter space though, I do frequently run into trouble. For a recent example, I spun my wheels for months in SF6, enjoying the game but not really finding a character I loved playing until A.K.I. came out.
@@natethebad you’re story is similar to mine
The two most reliable and enduring ways to pick a character are A) the character closest to your exact gender, B) the character with the gender you're most attracted to. Any other metric for choosing a character will inevitably fall short. Good luck!
The only problem with this is that if you are straight you kinda just go back to square one lol
@@wysteria3263in fighterz I mained android 21 solely cuz she was hot and as time went on the better I got I tried out others and now I main ginyu
I... main bedman
@@equinox8258 same
@@equinox8258 gender: circle
My rule when picking is the have to serve 💅
i picked up baiken the moment i first saw her. loved her look, her tools, and her playstyle. what bums me out were all the stray nerfs she got over the years. Now it feels like I'm just playing a shitty gimmick character with predictable sauce. Whats crazy is she great in season 2 but the same characters have been top tier since launch.
I have 100 hours in ggst and so far I've mained many characters like Ram, Johnny, Sin, Testament, Anji, Baiken and recently started to play Leo. They are all so fun to play and I love their characteristics but just can't stick with one character for too long. Idk why but I just get bored after a few weeks and want to play someone new
I always say to friends who are interested in Strive and are first timers to the franchise or at least to 2D fighters:
For starters, pick either Sol or Ky. My reasoning behind this is most of the skills a beginner acquires through these two will mostly get carried over once they decide to pick characters that are less conventional. I'm even more favoring them to learn fundamentals with Ky first - as he helps you learn more of neutral, spacing and when to use his buttons (esp S1 Ky imho).
Sol is good for a total beginner too, but I thought someone who's just starting out might feel overwhelmed by the aggression they'd always have to commit to all the time.
Then once they feel they've learned enough - then they start switching to other characters they perhaps find "cooler" or a better fit to their playstyle, hopefully based on the skills they feel they were able to acquire from spending their first "semester" with Sol or Ky.
Most people, even streamers say to pick a character who looks the most cool to you. That's fine and all, but I think that'd only apply to people who's had experience from other FG titles. People who already have knowledge of frame data, abare, when to take your turn and when not to, etc.
Learning fundamentals is nice and all. But what's missing is that people who are new to fighting games don't know why they're playing the game. So the character who looks and feels cool to them is their way to stick with the game while they're discovering.
Guilty Gear has exceptionally good visual coding so it works well.
My friend who'd never touched the genre has picked Potemkin just by looks and description and stuck with him despite the difficulties. And now he also picked up HC after learning Potemkin. Feels rule over logic in this case.
Taking a safe, easy and straightforward character is for people who can't choose.
I've picked Ky as my first character in all three Guilty Gear entries I played, BTW =D
@@a_wild_Kirillian Fair point. There's that too.
On the other hand, I also have a friend who's a frequent tournament goer, plays Tekken. Then decided to play Strive. Never had any 2D experience. Picked up Zato because he looks cool. No prior 2D exp + no idea how negative edge works. Spent months learning and getting a feel for the character. Haven't heard from that friend for a while, hoping they didn't quit lol
@@chargeheby882 , getting months out of a side game (which Strive would be for a Tekken player) is significant. 2D and 3D are also not that different compared to having no fighting games experience.
For me character play style barely matter at all. I find myself choosing a character based on how much I like them as a character, not playstyle. I play I-no in Strive because she's the first one I played, and I feel attached to this character, so she's the most fun I have with the game, therefore she's my main. Ky Kiske in strive is cool, I enjoy piloting this character. Millia is my old main from Xrd, I didn't pick her because she's not the same as her counter part in xrd, but I still enjoy playing her because she's still Millia, so she's one of my two main with I-no. That's why I play I-no, and Millia instead of Leo who fits me the most.
Everyone in big fighting game are designed to be fun to play, so everyone is fun in their own ways, so your attachment with the character matters more than their playstyle.
pick whoever looks the coolest
I have one main and then like 7 or 8 secondaries because all Strive characters are fun
I literally wait for sin to be dlc to play strive
i just play whoever i feel like playing at the moment 🙏🙏
@@lordmiloud Respectable
Having a main is wildly overrated, been playing for over 10 years and while I've certainly had favorites I think being locked down to a single or a few characters isn't the only way to learn.
It's not wasted time either even if you don't play someone you've learned since it will give you a more holistic understanding of the game and will lay the groundwork for a lot of matchup knowledge
Also after you've learned a few characters you'll find it gets easier and easier to develop a basic understanding of new characters once you start playing them
I picked Millia. I very much enjoyed using Millia. I considered myself very good at using Millia. They nerfed milia. She is now unusable.
@@McNuggies-ff3ln I feel that
what do you if you like too many characters? that's my problem
My problem is, I use 1/3rd of the cast so I can't get good good with any of them, just decent with them all.
@@A_Perzon-fg7hv if you are having fun that is ultimately all you need
The aspects were smart.. nice
I honestly wonder what it's like to be like you, and others, who don't like picking one main. I like most of my mains, but 90% of my playtime Is just in the character I love the most, and will play non-stop.
@@KH0RNE I can’t speak for everyone but I like exploring new things so variety gives me that even if it’s only swapping between two or three characters
@wysteria3263 i like exploring new things too, and I have, but I always end up back with my main. Perhaps it's like you said, a gimmick, a knowledge check character. Of course, I would say potemkin is much like any other grappler/zoner. They're built off of punishing you for your fundamental mistakes in a fight. Potemkin is unique however, not just as his own fighter and character, but that he is the only grappler in the entire series.
IMO Playstyle doesnt matter that much, i hop character archetypes each game, in under night i play yuzu a zoner(ish), kokonoe in bbcf a setplay, and c-nanaya in mbaacc a rushdown
@@benj4845 if you can play any character based on playstyle that’s great, I just know for myself that I can only play characters with aggressive playstyles because I’m just not able to play a patient playstyle although I have tried it just doesn’t work
Just don't pick zotto because the developers made him the worst character in the game for 400 days
It doesnt mean hes a bad character. Being a puppet character with negative edge can help teach players more about combo timing and has good pokes and keep away buttons. They just made the opportunity to overwhelm zato so much bigger by doubling eddies meter
@@Bee-wk7hw he's an AWFUL character at the top AND bottom level.
They "just" made the dude dependent on his resource lose it for twice as long!! Combined with other nerfs AND season 3 mechanics being AWFUL for zato.
HIS POKES ARE AWFUL. All have high total duration and shitty hurtboxes.
How could you want to curse new players with this sad bottom tier. You are probably one of the up-players disagree with every single pro player putting him in bottom two
@@ZachStarAttack at a casual level, every character is playable. even at a semi competitive level they are. strive has a surprisingly balanced cast and the difference between a top and bottom tier is less apart than a lot of other games. plus, the character is fuckin sick as hell? he can resonate with players through his design and gameplay so who cares if hes a low tier? testament is a bottom tier and i dont see nearly as much yapping as i do about zato. characters get buffs, characters get nerfs, its how games work. voice your opinion on the character in a respectful way, the newest patch is right around the corner and arcsys wont leave the character as is.
@@Bee-wk7hw >"at a casual level, everyone is playable"
That's true but not THAT true... the difference between top tier and zato-tier isn't INSURMOUNTABLE, but it's definently pushing into 60-40 matchups or MORE! That disparity is felt even without being on the bleeding edge of competition. basically:, though this game is well balanced. "playable" doesn't mean a good experience.
>"who cares if he's a low tier?"
Like literally the SAME PEOPLE who resonate with zato as a cool character?!?!? Zato mains hate him being bad the most. The people that CARE ARE THE PEOPLE WHO CARE ABOUT ZATO!? The zato discord is frequently met with peple loving zato as a concept and feeling bitter over how bad he is.
>"testament is a bottom tier and i dont see nearly as much yapping as i do about zato"
Because testament is not as popular, testament is not as bad as zato, zato is cooler than them, and ZATO IS WORSE THAN THEM so much that he's in a lower tier!
>"its how games work"
Yea it IS how games work... except these modern games RARELY bring the hammer down so hard that they bring a high tier to a bottom tier... this is UNPRECENTEDLY bad for zato. Modern games tend not to change a character's tier list placements DOWNWARDS THIS DRAMATICALLY
>"voice in a respectful way"
what about thsi isn't respectful? I'm trying to have a good faith conversation, I'm not calling u any slurs... at MOST i'm just accusing you of not being that knowledgeable about zato's plight... that's not some personal attack, that's just me trying to understand you being an outsider to zato looking in.
"arcsys won't leave the character as is"
Sure arcsys won't... in fact they'll probably leave the character WORSE by giving him bad buffs while everyone else gets more than him. (see the eddie swap move being so bad they removed it haahaha) And they won't leave the character as is? Like they LEFT him to rot in bottom tier in s3.5 with that useless nothing-burger change to invite hell?.... and when they LEFT him by having him buffed him THE LEAST of all the low tiers in this most recent patch? llololol
@@ZachStarAttack bro, can you chill tf out? You are tweakin hard. If you dont like thw game just dont play lol. Ur scaring the hoes away
I have no main.
I jsut go with Character service xD whatever I like is what I pick xD I dont care about metas
Bridget is transgender so i picked her
this channel seems cute :o
millia rage :)