Thanks for this! I still don't undertand the entire point of the frustrum (the cage) of the view. The X and Y extents inputs define the size of the rectangle closest to the location. The Z domain does nothing. Neither does target. I think maybe the developers rushed the publishing of this component or have things planned that are not implemented. The old Make2D Parallel and Perspective views work just fine with less inputs.
Thanks for this!
I still don't undertand the entire point of the frustrum (the cage) of the view. The X and Y extents inputs define the size of the rectangle closest to the location. The Z domain does nothing. Neither does target. I think maybe the developers rushed the publishing of this component or have things planned that are not implemented. The old Make2D Parallel and Perspective views work just fine with less inputs.