Good first game, well done! 20:35 This is indeed the best move, because it's the only way you can indirectly defend the f7 pawn without worsening your position. The only other move is Rf8, but that's just way too passive and gives up a chunk of the initiative you have. I think your Nd5 move is actually more impressive than you realize, because it only works because of some minor detail in the position. As you pointed out, Nd5 severs the connection between white's bishop and the f7 pawn, but your knight is also the only defender of your bishop. It looks like white can play Bxd5 and after you play cxd5 your bishop has lost it's only defender. It looks like white can then simply win the bishop with Rxc7 and emerge up a minor piece at the end of the line. However, because you would've recaptured the bishop with the c6 pawn, you would've opened up a line with your queen towards b6. For this reason, white is unable to win your bishop, because after Rxc7 you would fork the king and rook with Qb6+ and pick up the rook. You didn't mention seeing this, so I presume that you missed this detail. Hopefully this encourages you to get to a point where you can spot these little details that make a find like that even more satisfying. Great second game as well! 26:56 This doesn't just win the bishop, you have mate in two here by moving the rook to literally any square it can reach except for e6 or e8, pretty cool. Any other move your two bishops on the diagonals and your rook on the d-file take away all escape squares for black's king, so black can only play Be6 to block the check and then Bxe6# (mate). Shame about the time trouble in the third game. Not much wrong with that game either, obviously you outplayed your opponent and your position was overwhelming. Just gotta develop the technique to finish off winning positions like that quickly, but that'll come with time and experience. Good stuff, great session!
All 3 games were so entertaining to watch. I was so gassed for you in the first game winning under time pressure + your opponent was low-key playing like the rent was due albeit blundering his knight early on, it was still really tricky. The Italian opening in the 2nd game was so powerful, sheesh. Opponent was definitely gobsmacked. Unlucky not to win in the 3rd game, but I'd take the draw considering you had no time and they were trying to flag
I don't know how well you know this, but to be sure that you can follow along with analysis here's a little crash course on how to do chess notation: The first letter indiciates what piece you move: King: K Queen: Q Rook: R Bishop: B Knight: N Pawn: With pawns, you only mention the file that the pawn is on, so c, f, h, etc. You add to the notation what square the piece moves to: King: Ke4 Queen: Qf5 Rook: Re8 Bishop: Bb2 Knight: Nd6 Pawn: You only mention the square that the pawn moves to (unless it captures diagonally), so c4, d4, h3, etc. As you can tell, you always use capital letters for anything stronger than a pawn and always use minor case letters for pawns. If the move accomplishes something further, like it captures a piece (x), it comes with check (+), it comes with mate (#), it comes with promotion (=) or a combination of these things, you add that to the notation. When the move comes with promotion, you place the letter of the piece you want to promote to behind the symbol (=Q). King: Kxe1 (king captures on e1) Queen: Qf5+ (queen checks on f5) Rook: Rf8# (rook mates on f8) Bishop: Bxf6+ (bishop captures on f6 with check) Knight: Nxd6# (knight captures on d6 with mate) Pawn: You only mention the square that the pawn moves to (unless it captures diagonally): cxd5 (c-pawn captures on d5), f6+ (f-pawn checks on f6), d7# (d-pawn mates on d7), d8=Q (d-pawn promotes on d8 to a queen), cxd5+ (c-pawn captures on d5 with check), cxd7# (c-pawn captures on d7 with mate), cxd8=Q (c-pawn captures on d8 and promotes to a queen), cxd8=Q+ (c-pawn captures on d8 and promotes to a queen with check) cxd8=Q# (c-pawn captures on d8 and promotes to a queen with mate). This isn't all chess notation, but it's most of it and it's plenty to start with, haha. ;)
I don't know how well you know this, but to be sure that you can follow along with analysis here's a little crash course on how to do chess notation: The first letter indiciates what piece you move: King: K Queen: Q Rook: R Bishop: B Knight: N Pawn: With pawns, you only mention the file that the pawn is on, so c, f, h, etc. You add to the notation what square the piece moves to: King: Ke4 Queen: Qf5 Rook: Re8 Bishop: Bb2 Knight: Nd6 Pawn: You only mention the square that the pawn moves to (unless it captures diagonally), so c4, d4, h3, etc. As you can tell, you always use capital letters for anything stronger than a pawn and always use minor case letters for pawns. If the move accomplishes something further, like it captures a piece (x), it comes with check (+), it comes with mate (#), it comes with promotion (=) or a combination of these things, you add that to the notation. When the move comes with promotion, you place the letter of the piece you want to promote to behind the symbol (=Q). King: Kxe1 (king captures on e1) Queen: Qf5+ (queen checks on f5) Rook: Rf8# (rook mates on f8) Bishop: Bxf6+ (bishop captures on f6 with check) Knight: Nxd6# (knight captures on d6 with mate) Pawn: You only mention the square that the pawn moves to (unless it captures diagonally): cxd5 (c-pawn captures on d5), f6+ (f-pawn checks on f6), d7# (d-pawn mates on d7), d8=Q (d-pawn promotes on d8 to a queen), cxd5+ (c-pawn captures on d5 with check), cxd7# (c-pawn captures on d7 with mate), cxd8=Q (c-pawn captures on d8 and promotes to a queen), cxd8=Q+ (c-pawn captures on d8 and promotes to a queen with check) cxd8=Q# (c-pawn captures on d8 and promotes to a queen with mate). This isn't all chess notation, but it's most of it and it's plenty to start with, haha. ;)
GOAT
Good first game, well done!
20:35 This is indeed the best move, because it's the only way you can indirectly defend the f7 pawn without worsening your position. The only other move is Rf8, but that's just way too passive and gives up a chunk of the initiative you have. I think your Nd5 move is actually more impressive than you realize, because it only works because of some minor detail in the position. As you pointed out, Nd5 severs the connection between white's bishop and the f7 pawn, but your knight is also the only defender of your bishop. It looks like white can play Bxd5 and after you play cxd5 your bishop has lost it's only defender. It looks like white can then simply win the bishop with Rxc7 and emerge up a minor piece at the end of the line. However, because you would've recaptured the bishop with the c6 pawn, you would've opened up a line with your queen towards b6. For this reason, white is unable to win your bishop, because after Rxc7 you would fork the king and rook with Qb6+ and pick up the rook. You didn't mention seeing this, so I presume that you missed this detail. Hopefully this encourages you to get to a point where you can spot these little details that make a find like that even more satisfying.
Great second game as well!
26:56 This doesn't just win the bishop, you have mate in two here by moving the rook to literally any square it can reach except for e6 or e8, pretty cool. Any other move your two bishops on the diagonals and your rook on the d-file take away all escape squares for black's king, so black can only play Be6 to block the check and then Bxe6# (mate).
Shame about the time trouble in the third game. Not much wrong with that game either, obviously you outplayed your opponent and your position was overwhelming. Just gotta develop the technique to finish off winning positions like that quickly, but that'll come with time and experience.
Good stuff, great session!
All 3 games were so entertaining to watch. I was so gassed for you in the first game winning under time pressure + your opponent was low-key playing like the rent was due albeit blundering his knight early on, it was still really tricky.
The Italian opening in the 2nd game was so powerful, sheesh. Opponent was definitely gobsmacked. Unlucky not to win in the 3rd game, but I'd take the draw considering you had no time and they were trying to flag
I don't know how well you know this, but to be sure that you can follow along with analysis here's a little crash course on how to do chess notation:
The first letter indiciates what piece you move:
King: K
Queen: Q
Rook: R
Bishop: B
Knight: N
Pawn: With pawns, you only mention the file that the pawn is on, so c, f, h, etc.
You add to the notation what square the piece moves to:
King: Ke4
Queen: Qf5
Rook: Re8
Bishop: Bb2
Knight: Nd6
Pawn: You only mention the square that the pawn moves to (unless it captures diagonally), so c4, d4, h3, etc.
As you can tell, you always use capital letters for anything stronger than a pawn and always use minor case letters for pawns.
If the move accomplishes something further, like it captures a piece (x), it comes with check (+), it comes with mate (#), it comes with promotion (=) or a combination of these things, you add that to the notation. When the move comes with promotion, you place the letter of the piece you want to promote to behind the symbol (=Q).
King: Kxe1 (king captures on e1)
Queen: Qf5+ (queen checks on f5)
Rook: Rf8# (rook mates on f8)
Bishop: Bxf6+ (bishop captures on f6 with check)
Knight: Nxd6# (knight captures on d6 with mate)
Pawn: You only mention the square that the pawn moves to (unless it captures diagonally): cxd5 (c-pawn captures on d5), f6+ (f-pawn checks on f6), d7# (d-pawn mates on d7), d8=Q (d-pawn promotes on d8 to a queen), cxd5+ (c-pawn captures on d5 with check), cxd7# (c-pawn captures on d7 with mate), cxd8=Q (c-pawn captures on d8 and promotes to a queen), cxd8=Q+ (c-pawn captures on d8 and promotes to a queen with check) cxd8=Q# (c-pawn captures on d8 and promotes to a queen with mate).
This isn't all chess notation, but it's most of it and it's plenty to start with, haha. ;)
I don't know how well you know this, but to be sure that you can follow along with analysis here's a little crash course on how to do chess notation:
The first letter indiciates what piece you move:
King: K
Queen: Q
Rook: R
Bishop: B
Knight: N
Pawn: With pawns, you only mention the file that the pawn is on, so c, f, h, etc.
You add to the notation what square the piece moves to:
King: Ke4
Queen: Qf5
Rook: Re8
Bishop: Bb2
Knight: Nd6
Pawn: You only mention the square that the pawn moves to (unless it captures diagonally), so c4, d4, h3, etc.
As you can tell, you always use capital letters for anything stronger than a pawn and always use minor case letters for pawns.
If the move accomplishes something further, like it captures a piece (x), it comes with check (+), it comes with mate (#), it comes with promotion (=) or a combination of these things, you add that to the notation. When the move comes with promotion, you place the letter of the piece you want to promote to behind the symbol (=Q).
King: Kxe1 (king captures on e1)
Queen: Qf5+ (queen checks on f5)
Rook: Rf8# (rook mates on f8)
Bishop: Bxf6+ (bishop captures on f6 with check)
Knight: Nxd6# (knight captures on d6 with mate)
Pawn: You only mention the square that the pawn moves to (unless it captures diagonally): cxd5 (c-pawn captures on d5), f6+ (f-pawn checks on f6), d7# (d-pawn mates on d7), d8=Q (d-pawn promotes on d8 to a queen), cxd5+ (c-pawn captures on d5 with check), cxd7# (c-pawn captures on d7 with mate), cxd8=Q (c-pawn captures on d8 and promotes to a queen), cxd8=Q+ (c-pawn captures on d8 and promotes to a queen with check) cxd8=Q# (c-pawn captures on d8 and promotes to a queen with mate).
This isn't all chess notation, but it's most of it and it's plenty to start with, haha. ;)