Probably not what you're mentioning here, but the magic item prices on Kassoon are out of Xanathar's downtime rules. One of the many reasons its my favorite 5E book!
In my Basic Fantasy RPG game a party member asked the local potion maker if their products were fresh. The potion maker became SERIOUSLY annoyed with them and began insulting them any time they showed up. This led one character to figure out the potion maker enjoyed coffee so one time before showing up they stopped at a coffee house (which I had to invent on the fly) and they brought him coffee, mending some fences. Now they will ALWAYS bring coffee with them when they visit a potion maker, no matter where they are.
I like this advice. It seems like something that isn't a big deal, you just let them tell you what they want and you tell them what it costs, but the way you handle it is much more interesting. And I'm loving your hair like that.
I don't tend to flip straight to another player, it'll be more of a descriptive walk in to try to prepare the player we're shifting focus to. Something like: "As we leave Odla admiring the dwarven craftsmanship, Barley - you've walked a little way across town searching for that wizard's shop until, almost out of nowhere, you see a crooked building. The roof tapers up to a point, almost like a wizard's hat itself, haphazardly placed on the rickety wooden walls with large glass windows displaying all sorts of magical goods. Everything from carved statues to scroll cases seems to pack the walls of the building beyond. What's going through Barley's head at this sight?" Usually prompts them to add creativity and their own roleplay points. On dice: A) Would love to see the full collection, always like to see other people's collections B) the question should have been "are you addicted to dice or are you not a TTRPG player? I don't know anyone who plays and doesn't have any least a few sets of dice.
@@misfitadventurers Hmm, think you should roll a few insight checks there, definitely something suspicious going on. My theories are, either they're a lizard in a human suit or they actually have a huge stash of dice, they just don't want to show you up (though I've never known anyone not jump at the chance to show off their dice so I'm leaning toward the lizard one).
Another way one could price magic items is to decide how much treasure would be roughly equivalent to it for that encounter, and just roll on one of the DMG treasure tables, and if the price seems a bit off, you can add a little or subtract a little.
Just had a shopping session last CoS session. I think it went ok. We had one shop more involved and one shop much less so for time considerations. I enjoy rolling to see whether the shop has the specific items in stock (at least for more rare items) and for initial reaction to the PC’s. I don’t roll items randomly, but I do roll to see if they have something that players specifically want. It helps give a bit of reality and variety to the situation. I also like handpicking things, though it’s rare that a shop will sell magic items in the couple of worlds I’m currently running. I definitely keep the sessions rare (for the CoS game, Valaki is really the only place to buy most things.) I was really happy with my sets of basic metal dice and one set of nice stone dice my wife got me. But…my players keep getting cool dice. And now I’m less content 😂
One time I bought myself a fancy set of metal dice and I was so excited to use them, but they just consistently rolled terribly! Now they are permanently in dice jail 😂
One of my gm's has shopping usly take place between sessions but they do homebrew a lot of stuff in the world. Tho when we do shop in session it's never in a normal shop it's in some magical ikea where you can find everything you need but you may not be able to actually to the zone you need solo so the party would have to work together to navigate.
Prefer random generation down in the dungeon. Players uncover stuff and haul it back to the surface for selling; some things? They keep. Other things they’ll sell. They say it feels like an expedition.
I feel like that's fair. I'd probably do that more if my players were better about selling the stuff they find. Instead they just end up hoarding everything 😂
Love shopping! Mostly because it's a chance to RP. I make excuses for the group to shop together (need costumes for the masquerade ball, etc.) so everyone can be involved. Shop-keeps are great sources of info. They (or their guild) are usually involved in local politics. Some are spies for pirates or rival nations. Sometimes we just want to get the shopping done, and it happens between games at the prices in the PHB. But, as often as possible, I love to RP it. As for prices, when in doubt, I go with 1sp = US$1 (this guy says 1cp: th-cam.com/video/5FnoT-MiZhE/w-d-xo.html) and go a quick Google search for prices.
Oops! Time to play spot the error 😂 Let me know if you catch the mistake I left in lol
Probably not what you're mentioning here, but the magic item prices on Kassoon are out of Xanathar's downtime rules. One of the many reasons its my favorite 5E book!
In my Basic Fantasy RPG game a party member asked the local potion maker if their products were fresh. The potion maker became SERIOUSLY annoyed with them and began insulting them any time they showed up. This led one character to figure out the potion maker enjoyed coffee so one time before showing up they stopped at a coffee house (which I had to invent on the fly) and they brought him coffee, mending some fences. Now they will ALWAYS bring coffee with them when they visit a potion maker, no matter where they are.
I love that 😂 It's always fun to hear about the random stuff that happens at everyone's tables
@@misfitadventurers thanks, I love your videos!
I like this advice. It seems like something that isn't a big deal, you just let them tell you what they want and you tell them what it costs, but the way you handle it is much more interesting. And I'm loving your hair like that.
Good points
I like using shopping to roleplay in and giving everyone a chance to shine too
I don't tend to flip straight to another player, it'll be more of a descriptive walk in to try to prepare the player we're shifting focus to. Something like:
"As we leave Odla admiring the dwarven craftsmanship, Barley - you've walked a little way across town searching for that wizard's shop until, almost out of nowhere, you see a crooked building. The roof tapers up to a point, almost like a wizard's hat itself, haphazardly placed on the rickety wooden walls with large glass windows displaying all sorts of magical goods. Everything from carved statues to scroll cases seems to pack the walls of the building beyond. What's going through Barley's head at this sight?"
Usually prompts them to add creativity and their own roleplay points.
On dice: A) Would love to see the full collection, always like to see other people's collections B) the question should have been "are you addicted to dice or are you not a TTRPG player? I don't know anyone who plays and doesn't have any least a few sets of dice.
One of my players only has two sets! Two!!! And I think only one of them is a set they bought themselves. I'm convinced they aren't human 😂
@@misfitadventurers Hmm, think you should roll a few insight checks there, definitely something suspicious going on.
My theories are, either they're a lizard in a human suit or they actually have a huge stash of dice, they just don't want to show you up (though I've never known anyone not jump at the chance to show off their dice so I'm leaning toward the lizard one).
Valid theories. I'll have to investigate
Another way one could price magic items is to decide how much treasure would be roughly equivalent to it for that encounter, and just roll on one of the DMG treasure tables, and if the price seems a bit off, you can add a little or subtract a little.
Just had a shopping session last CoS session. I think it went ok. We had one shop more involved and one shop much less so for time considerations. I enjoy rolling to see whether the shop has the specific items in stock (at least for more rare items) and for initial reaction to the PC’s. I don’t roll items randomly, but I do roll to see if they have something that players specifically want. It helps give a bit of reality and variety to the situation. I also like handpicking things, though it’s rare that a shop will sell magic items in the couple of worlds I’m currently running.
I definitely keep the sessions rare (for the CoS game, Valaki is really the only place to buy most things.)
I was really happy with my sets of basic metal dice and one set of nice stone dice my wife got me. But…my players keep getting cool dice. And now I’m less content 😂
One time I bought myself a fancy set of metal dice and I was so excited to use them, but they just consistently rolled terribly! Now they are permanently in dice jail 😂
great episode! Waiting for more!
Thanks! Dice addicts unite 😂
Kraken Dice unite! I, for one, would love to see a video on your clicky-clack collection!
oooh, that's a gorgeous sword hilt.
Is that a rapier?
It is!
@@misfitadventurers 😍
Best home defence option ever.
My name is Inigo Montoya,
You're stealing my television set,
Prepare to die.
😂😂😂
One of my gm's has shopping usly take place between sessions but they do homebrew a lot of stuff in the world. Tho when we do shop in session it's never in a normal shop it's in some magical ikea where you can find everything you need but you may not be able to actually to the zone you need solo so the party would have to work together to navigate.
My dice bag is a tote bag!
Hard relate! 😂
Prefer random generation down in the dungeon. Players uncover stuff and haul it back to the surface for selling; some things? They keep. Other things they’ll sell. They say it feels like an expedition.
I feel like that's fair. I'd probably do that more if my players were better about selling the stuff they find. Instead they just end up hoarding everything 😂
Hell is running D&D for four 9 to 11-year-olds when they want to go shopping, they ask about a pet store, and you're a "Yes and..." type of DM. 😑
Not the pets! My heart goes out to you
Love shopping! Mostly because it's a chance to RP. I make excuses for the group to shop together (need costumes for the masquerade ball, etc.) so everyone can be involved. Shop-keeps are great sources of info. They (or their guild) are usually involved in local politics. Some are spies for pirates or rival nations. Sometimes we just want to get the shopping done, and it happens between games at the prices in the PHB. But, as often as possible, I love to RP it.
As for prices, when in doubt, I go with 1sp = US$1 (this guy says 1cp: th-cam.com/video/5FnoT-MiZhE/w-d-xo.html) and go a quick Google search for prices.