Misfit Adventurers
Misfit Adventurers
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Game Plan | Misfit Adventurers | Campaign 2, Episode 69
The pirate games of Hangman's Alley have officially begun! Will the party's strategy prove successful, or will they all have to walk the plank?
To enjoy more of our content and to look through our growing library of episodes please check out the Misfit Adventurers podcast on Spotify! open.spotify.com/show/7bsU3hNBN939z1rBWlQc3I?si=dFFgMB6tRE6aVm6O04Uy_w
To find out more information about our group and our campaigns, check out our website misfitadventurers.wixsite.com/home
มุมมอง: 26

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Confessions of a Dungeon Master
มุมมอง 1.6K7 ชั่วโมงที่ผ่านมา
Are you guilty of doing these things at your own table? To enjoy more of our content and to look through our growing library of episodes please check out the Misfit Adventurers podcast on Spotify! open.spotify.com/show/7bsU3hNBN939z1rBWlQc3I?si=dFFgMB6tRE6aVm6O04Uy_w To find out more information about our group and our campaigns, check out our website misfitadventurers.wixsite.com/home
Whistleblower | Misfit Adventurers | Campaign 2, Episode 68
มุมมอง 4716 ชั่วโมงที่ผ่านมา
In the wake of a wild revelation, the party makes some last minute preparations for their trip to Hangman's Alley... To enjoy more of our content and to look through our growing library of episodes please check out the Misfit Adventurers podcast on Spotify! open.spotify.com/show/7bsU3hNBN939z1rBWlQc3I?si=dFFgMB6tRE6aVm6O04Uy_w To find out more information about our group and our campaigns, chec...
What's in the 2024 Player's Handbook?
มุมมอง 425วันที่ผ่านมา
Choose your reward and make sure to secure your free gifts for the full Zombie Road RPG experience! The creators of the project can’t wait to welcome you into their twisted, action-packed and crazy world! gamefound.com/en/projects/dragonmount-press/zombieroadrpg To enjoy more of our content and to look through our growing library of episodes please check out the Misfit Adventurers podcast on Sp...
Let's talk about TPK's in D&D!
มุมมอง 93514 วันที่ผ่านมา
Have you ever killed one of your player's characters? What about offing the entire party? To enjoy more of our content and to look through our growing library of episodes please check out the Misfit Adventurers podcast on Spotify! open.spotify.com/show/7bsU3hNBN939z1rBWlQc3I?si=dFFgMB6tRE6aVm6O04Uy_w To find out more information about our group and our campaigns, check out our website misfitadv...
Shelf Life | Misfit Adventurers | Campaign 2, Episode 67
มุมมอง 5921 วันที่ผ่านมา
The party journey's deeper into the island's cave system and is forced to make a hasty decision... To enjoy more of our content and to look through our growing library of episodes please check out the Misfit Adventurers podcast on Spotify! open.spotify.com/show/7bsU3hNBN939z1rBWlQc3I?si=dFFgMB6tRE6aVm6O04Uy_w To find out more information about our group and our campaigns, check out our website ...
Player Sends Malware to the DM's Computer?! | Reacting to Reddit Stories
มุมมอง 354หลายเดือนก่อน
Today I react to some wild ttrpg horror stories from Reddit. Do you agree with my thoughts? To enjoy more of our content and to look through our growing library of episodes please check out the Misfit Adventurers podcast on Spotify! open.spotify.com/show/7bsU3hNBN939z1rBWlQc3I?si=dFFgMB6tRE6aVm6O04Uy_w To find out more information about our group and our campaigns, check out our website misfita...
Skin in the Game | Misfit Adventurers | Campaign 2, Episode 66
มุมมอง 50หลายเดือนก่อน
To enjoy more of our content and to look through our growing library of episodes please check out the Misfit Adventurers podcast on Spotify! open.spotify.com/show/7bsU3hNBN939z1rBWlQc3I?si=dFFgMB6tRE6aVm6O04Uy_w To find out more information about our group and our campaigns, check out our website misfitadventurers.wixsite.com/home
D&D Beyond's Changelog Update | The Community Wins Again!
มุมมอง 375หลายเดือนก่อน
Check out the return of some of INTO THE AM's most beloved shirt designs! And get 10% off your purchase when you use my code: MISFIT or click the link! www.intotheam.com/MISFIT #intotheam D&D Beyond Changelog: www.dndbeyond.com/changelog To enjoy more of our content and to look through our growing library of episodes please check out the Misfit Adventurers podcast on Spotify! open.spotify.com/s...
Over My Dead Body | Misfit Adventurers | Campaign 2, Episode 65
มุมมอง 61หลายเดือนก่อน
The party comes across a deadly surprise while exploring the island. Can they overcome it, or is this the end for our heroes? To enjoy more of our content and to look through our growing library of episodes please check out the Misfit Adventurers podcast on Spotify! open.spotify.com/show/7bsU3hNBN939z1rBWlQc3I?si=dFFgMB6tRE6aVm6O04Uy_w To find out more information about our group and our campai...
How to Handle Character Death in D&D
มุมมอง 394หลายเดือนก่อน
Check out the return of some of INTO THE AM's most beloved shirt designs! And get 10% off your purchase when you use my code: MISFIT or click the link! www.intotheam.com/MISFIT #intotheam It happened! A character has actually died in your D&D game... But the player is getting emotional and the table looks totally dejected, so what do you do? Here are my tips on how to handle character death in ...
Pieces of Eight | Misfit Adventurers | Campaign 2, Episode 64
มุมมอง 56หลายเดือนก่อน
The party makes a shocking discovery that could either lead them to victory or spell their ruin... To enjoy more of our content and to look through our growing library of episodes please check out the Misfit Adventurers podcast on Spotify! open.spotify.com/show/7bsU3hNBN939z1rBWlQc3I?si=dFFgMB6tRE6aVm6O04Uy_w To find out more information about our group and our campaigns, check out our website ...
Displeasure Island | Misfit Adventurers | Campaign 2, Episode 63
มุมมอง 65หลายเดือนก่อน
The Yo Ho Hoes continue to battle the horrors of the island as they search for answers... To enjoy more of our content and to look through our growing library of episodes please check out the Misfit Adventurers podcast on Spotify! open.spotify.com/show/7bsU3hNBN939z1rBWlQc3I?si=dFFgMB6tRE6aVm6O04Uy_w To find out more information about our group and our campaigns, check out our website misfitadv...
How to End a D&D Campaign
มุมมอง 431หลายเดือนก่อน
All good things must come to an end, but how exactly do wrap up such a big story in a way that leaves everyone at the table satisfied? Here is my breakdown of what your final campaign session needs to make sure your game is one to remember! To enjoy more of our content and to look through our growing library of episodes please check out the Misfit Adventurers podcast on Spotify! open.spotify.co...
When Ship Hits the Fan | Misfit Adventurers | Campaign 2, Episode 62
มุมมอง 502 หลายเดือนก่อน
The party starts their journey to the infamous pirate hideout and experiences an unwelcome surprise... To enjoy more of our content and to look through our growing library of episodes please check out the Misfit Adventurers podcast on Spotify! open.spotify.com/show/7bsU3hNBN939z1rBWlQc3I?si=dFFgMB6tRE6aVm6O04Uy_w To find out more information about our group and our campaigns, check out our webs...
Everything wrong with the dragon turtle & how to fix it!
มุมมอง 4682 หลายเดือนก่อน
Everything wrong with the dragon turtle & how to fix it!
Kickoff | Misfit Adventurers | A Zombie Road RPG Playtest
มุมมอง 1702 หลายเดือนก่อน
Kickoff | Misfit Adventurers | A Zombie Road RPG Playtest
Top 5 Hardest Ways to Find a Game & One Solution
มุมมอง 3392 หลายเดือนก่อน
Top 5 Hardest Ways to Find a Game & One Solution
Zombie Road RPG Review
มุมมอง 9122 หลายเดือนก่อน
Zombie Road RPG Review
Sending Love | Misfit Adventurers | A Stolen Hearts Heist
มุมมอง 762 หลายเดือนก่อน
Sending Love | Misfit Adventurers | A Stolen Hearts Heist
Top 5 Sea Monsters in D&D | Kraken Week
มุมมอง 9912 หลายเดือนก่อน
Top 5 Sea Monsters in D&D | Kraken Week
5 Broken Monsters in D&D
มุมมอง 2.8K3 หลายเดือนก่อน
5 Broken Monsters in D&D
Behind the Times | Misfit Adventurers | Star Trek Adventures, Episode 4
มุมมอง 843 หลายเดือนก่อน
Behind the Times | Misfit Adventurers | Star Trek Adventures, Episode 4
What to do when your D&D players cancel...
มุมมอง 4973 หลายเดือนก่อน
What to do when your D&D players cancel...
Running a D&D Game for Seven Level 20 Characters...
มุมมอง 1.3K3 หลายเดือนก่อน
Running a D&D Game for Seven Level 20 Characters...
Gnome Thine Enemy | Misfit Adventurers | A Wands & Wizards One-Shot
มุมมอง 1614 หลายเดือนก่อน
Gnome Thine Enemy | Misfit Adventurers | A Wands & Wizards One-Shot
Why Reaching Level 20 in D&D Never Happens...
มุมมอง 4.9K4 หลายเดือนก่อน
Why Reaching Level 20 in D&D Never Happens...
Why Balancing Encounters in D&D Sucks...
มุมมอง 2.9K4 หลายเดือนก่อน
Why Balancing Encounters in D&D Sucks...
WotC and Hasbro Get Greedy Again...
มุมมอง 2.6K4 หลายเดือนก่อน
WotC and Hasbro Get Greedy Again...
Window of Opportunity | Misfit Adventurers | Campaign 2, Episode 61
มุมมอง 1154 หลายเดือนก่อน
Window of Opportunity | Misfit Adventurers | Campaign 2, Episode 61

ความคิดเห็น

  • @joeymullins5142
    @joeymullins5142 12 ชั่วโมงที่ผ่านมา

    I feel this video! I think your emotions are very shared by DMs. I once ran a game with a TPK during a Town Seige. It was a combination of these things that caused it: Rolls, player tactics, communication. Here was the Scenario: ----- We had a mixed bag of players in a campaign: 2 new ish players (first campaign), and 3 fairly experienced players (2-3+ years). We were playing Pathfinder 1e. A horde of undead soldiers led by the BBEG were conquesting the land. The party was able to arrive at the town to before the army to help defend it. I had to come up with Seige mechanics before the army arrived. I playtested the Seige encounters twice beforehand, and they seemed fairly balanced. Basically the idea was there were 5 important locations to Take or Defend (The Apartment District, the Lighthouse,/Docks, The Lords Estate, Warehouse District, the Market). I told the players: "The Seige will last 3 rounds/combats. If you hold 3 positions at the end of it, you and the town will be victorious. If the enemy takes and holds 3, they will overwhelm the town and you'll need to retreat." The party could only be at one place. The Town Militia may be able to defend, but I rolled to randomly determine if they would hold off or fall back. The PCs succeeded for the first round. However, they encountered the BBEG and her Chimera at the Lighthouse on round 2 (I rolled high on the encounter table). This was winnable, but considered a Hard-Deadly encounter. Soon, the Players were getting overwhelmed. The Cleric rolled terribly on healing spells. PCs were missing attacks and spells constantly. They had trouble dealing with a flying enemy. I eventually had an NPC yell "fall back" and they decided to run away - but the PCs didn't take the hint they could retreat! (might have been bad communication on my part). One Fireball later by the BBEG and the PCs were toast (literally). --- There was a pause... --- Then we talked about the session. "I wasn't aware we could retreat!"... "Man that was tough, but fun... a TPK?!" another said. As a DM, I assumed it was rather obvious - if you encountered any foe too powerful, you could run. But perhaps I didn't spell this out well beforehand. We all talked and laughed off the TPK after. It was really a combination of bad luck, miscommunication, and poor tactics. We conintned the game: I had another Villain (rival to the BBEG) revive the players to plot to take the BBEG down - which added some interest. The new villain could coup de gras the PC if they didn't cooperate (giving them the option to roll a new character) or cooperate to continue playing their old character.

  • @notearz76
    @notearz76 14 ชั่วโมงที่ผ่านมา

    Agreed with the wild lawn mower. Wonder what Amanda stilled to get that random encounter.

  • @ShaneKennedy-gt8nl
    @ShaneKennedy-gt8nl 16 ชั่วโมงที่ผ่านมา

    Thank you

  • @notearz76
    @notearz76 17 ชั่วโมงที่ผ่านมา

    Tipsy Biggs is the best Biggs!! Atta boy to Hoots for Flanking the Ship! Achievement earned!

  • @joeymullins5142
    @joeymullins5142 18 ชั่วโมงที่ผ่านมา

    Before I do ANYTHIING, I ask myself this: "Will this positively impact the story and/or player experience?" If so, then I'll retcon something. Rewrites: 100% agree. I've done this a LOT. You can't expect yourself to come up with the best ideas before a campaign starts. I've added new quests, items, plot threads/player connections. Players can also change their backstory/add a new goal as the game goes on so, I help accommodate that. Haggling/Raised Prices: I think you're fine here. A lot of people do this in the real world! However, I don't even bother with it... Unless it's an NPC that has a "barterer" personality, or it's important to the story, I try to keep shopping pretty short. Health: I do this to shorten combats (especially for one shots). I use two methods: 1) to "round down" HP to an easy number (ie 29HP to 25HP). 2) I'll handwave a few remaining minions and say the PCs won "Okay, with the few enemies left, you are able to dispatch them." Fudging Enemy Crits: Extremely rarely. This CAN rob players of expereince/tension of being downed. I've made rules on the fly "Minions can't crit" or something, but bosses can always crit. Again, usually only for one shots or if we're running tight on time.

  • @homebrewfeverdreams
    @homebrewfeverdreams 19 ชั่วโมงที่ผ่านมา

    Cheating rolls or changing HP to end a combat are never a problem if you tell your players you are doing it. If you can’t let the players in on that then you are cheating your players. For example. Your level 2 wizard has 5HP left. The hobgoblin crits and is about to deal 28 points of damage. You whistle. A worried look on your face. Take a moment to think hard about the situation. Then ask if there is anything one of the other characters can do to deflect half the damage. Give the party a special reaction for this single moment to protect the Wizard and prevent death. You have cheated but your players are cheating with you.

  • @notearz76
    @notearz76 19 ชั่วโมงที่ผ่านมา

    An earth shattering kaboom!

  • @michaelcrumlett187
    @michaelcrumlett187 21 ชั่วโมงที่ผ่านมา

    It seems to me that, with the recent focus on inclusivity and representation, the Giant Weasel may have been included in an effort to make WOTC executives feel like they’re represented in the game.

  • @wardhuckabay8262
    @wardhuckabay8262 วันที่ผ่านมา

    On the note of struggling to tie in PC backstories--a fun way to make a campaign is to sit down together at the table and make the campaign around the PC backstories and their current goals. I ask my players what kind of theme they want to play (pirates, classic fantasy, grimdark, etc...) and then we make characters and different goals (short, mid and longterm). The players then link their goals to other PCs at the table. I'll also get them to build out some lore about their character and where they come from. And BOOM! We're off to the races.

  • @GeekMasterGames
    @GeekMasterGames วันที่ผ่านมา

    Gary Gygax has been quoted as saying that the only reason a DM uses dice is for the sounds they make when you roll them. I fudge rolls and HP, I make enemies miss or players auto-hit, all in service of either pushing the story or the game along or for drama. It's about the fantasy and the story. I don't like dragging players down with minutiae and boredom.

  • @Gulgathydra
    @Gulgathydra วันที่ผ่านมา

    I have trouble coming up with names for NPCs. For one campaign I started naming NPCs after bands and their albums. Most embarrassingly there was the Ogre chieftain Utoo (U2) and his children: Johsa, Aktung, Zoorpa, and the twins: Raddle and Huum (Joshua Tree, Achtung Baby, Zooropa, Rattle and Humm) The players either didn't figure it out or didn't say anything.

    • @misfitadventurers
      @misfitadventurers วันที่ผ่านมา

      You're better than me. I named some of the the members of my party's ship crew Mac, Ronald, Donald, and Grimace lol

    • @Gulgathydra
      @Gulgathydra วันที่ผ่านมา

      @@misfitadventurers 😊 It's an endless treasure trove if you can simply mispronounce a name.

  • @notearz76
    @notearz76 วันที่ผ่านมา

    Supple, hard….am I watching the right channel?!? 😂😂😂 Great Job Em on running. Should have used Aila’s voice to do it. Good times!! Glad to see you guys doing other games.

    • @misfitadventurers
      @misfitadventurers วันที่ผ่านมา

      We were particularly unhinged that episode 😂

    • @notearz76
      @notearz76 วันที่ผ่านมา

      @@misfitadventurersNeed the next episode. More Gnome blood spilt. 😆

  • @notearz76
    @notearz76 วันที่ผ่านมา

    But, I got a whip?! Don’t make it weird……😐 😂😂 😂

  • @Tanglangfa
    @Tanglangfa วันที่ผ่านมา

    My group is very tactically saavy. I always add 100hp to big monsters after level 3 or 4. I also can’t let them fight a single mob, unless it’s something with legendary resistances. They will banish it or otherwise destroy it in the first turn, even why I use solid tactics. Yesterday, 5 level 10’s fought an adult green dragon and I had to add 100 hp or the fight would have been really short, even with it flying etc.

  • @Pobafett
    @Pobafett วันที่ผ่านมา

    I’m guilty of not reading up on monsters myself. I remember playing Manshoon in Waterdeep Dragon Heist and getting destroyed by the level 5 players. I blame the rules, since I should have not only read his stats in the adventure, but the spells in the PHB and the magic items in the DMG. I think it’s a failing of 5th edition to have the rules so scattered and putting too much pressure on DMs to recall too much.

  • @davidjennings2179
    @davidjennings2179 2 วันที่ผ่านมา

    I view all of these as adapting to your previous choices. There are no set prices, rewards to players are relative to the prices you choose. Fudging rolls is down to the difficulty you chose, maybe you didn't pick a beefy enough enemy or something. Same goes for HP. None of these are bad in my book if they increase the fun at the table.

  • @antagonistrpg
    @antagonistrpg 2 วันที่ผ่านมา

    I've been trying to move away from fudging in my game, and move towards types of conflicts that the players are allowed to lose (or steamroll). My ideal conflict is one where losing is nearly as much fun as winning. Of course this requires a fundamental shift in how you design encounters, and may actually require a ground up campaign designed around it. I played around with the idea of running a world where every time you kill something, it comes back as a ghost to haunt you. It would fundamentally reshape the world so that pretty much no one killed for any reason, or if they did they'd do it really indirectly. Instead, violence would lead to getting hurt, but not dead. That's a bit extreme, and I never actually ran with the idea, but these days I do tend to run encounters where both the villains and the players are protected by society's rules, and they have to find ways to fight indirectly or nonlethally.

  • @Nexusofgeek
    @Nexusofgeek 2 วันที่ผ่านมา

    you mention balance a lot in this video but 5e is inherently unbalanced to begin with in my experience, the initiative system and almost everything is skewed towards the players so I would not feel bad at all for critting against the party. Fun for the players but really getting to be a drag for the DM on my end. IMO, that is why AD&D is superior to other versions of the game, but that's me. Of course some people don't mind. The last one made me laugh because I have totally done that (underpreparing)

  • @MagneticDavid
    @MagneticDavid 2 วันที่ผ่านมา

    I agree with you wholeheartedly. My own view on Fudging dice rolls, is the same, including letting the BBEG live just a few rounds longer. FYI I believe 5e included "Legendary Saves" for just that reason, so I give all BBEG's a few points of inspiration for the same reason. As far as fudging for keeping players alive, I will do that if it is MY mistake in creating the encounter, but will not do it if it is just a string of bad luck and will NEVER do it if the PC's were warned about the hazard and jumped in anyway.

  • @al2642
    @al2642 2 วันที่ผ่านมา

    Greta vid! Thanks for you tips! But the only confessions I know, are the confessions of a mask!!!1

  • @TwinSteel
    @TwinSteel 2 วันที่ผ่านมา

    I don’t even have everything figured out when I finish the campaign

  • @RIVERSRPGChannel
    @RIVERSRPGChannel 2 วันที่ผ่านมา

    Yes I’ve done most of these. I now roll in the open so no fudging.

    • @davidjennings2179
      @davidjennings2179 2 วันที่ผ่านมา

      I roll in the open for key saves - things like a stunning strike that will essentially end the combat

  • @adamalderman2264
    @adamalderman2264 2 วันที่ผ่านมา

    Guilty as charged for all of these! Always in favor of the players, always with the "rule of cool" in mind. Amazing video as always!!

  • @jrpipik
    @jrpipik 2 วันที่ผ่านมา

    None of these things are problematic. The DM is making stuff up. What does it matter if she makes it up before the game or during it? The DM is a player, too, and should not feel bad for playing like everyone else is -- as the game is played! As long as it's all being done to make the game more fun!

  • @donm6552
    @donm6552 2 วันที่ผ่านมา

    Didn’t know anyone had created an encounter builder - cool!

  • @zednumar6917
    @zednumar6917 2 วันที่ผ่านมา

    Stories in games are meant to be emergent narratives. Adding to a background is part of the process.

  • @Joshuazx
    @Joshuazx 3 วันที่ผ่านมา

    I DO NOT TRACK NPC HIT POINTS AND I REGRET NOTHING!

  • @robodad1
    @robodad1 3 วันที่ผ่านมา

    I’ve done all of these myself. I’ll admit I’ll continue to do them too. Adjusting on the day is where my fun comes from otherwise I’d be less engaged. Monsters should get their time to shine and then I know when it’s dragging out too long also.

  • @intoxicatedmasculinity
    @intoxicatedmasculinity 3 วันที่ผ่านมา

    I Pardon you. I'd never flub a roll or HP to hurt my players or change an outcome, but to extend a combat or make player feel a little fear you are helping the story.

  • @nicoium6698
    @nicoium6698 3 วันที่ผ่านมา

    My 9th Session is coming up as a dm (but never been a player outside of bg3) and so far I completely feel what you are talking about. The thing I am struggling with right now is how I should act with unconscious PCs. Because they just keep calm, because they now I won't attack a downed PC more than once so they have a chance (after I balanced it with these methods). I am thinking about having "i want to kill"-DCs for monsters and leaving it up to a small chance that I communicate with them.

    • @trentsalyers9116
      @trentsalyers9116 2 วันที่ผ่านมา

      Easy, have a creature start dragging the unconscious player away like with a carrion crawler. Or have a bandit kidnap one (this option could take a whole session to resolve) or have a different way that the bad guys can win instead of killing the players. Like sure you guys have killed my crew but I still summoned the demon I wanted. There are always more ways to scare complacent players.

    • @trentsalyers9116
      @trentsalyers9116 2 วันที่ผ่านมา

      Easy, have a creature start dragging the unconscious player away like with a carrion crawler. Or have a bandit kidnap one (this option could take a whole session to resolve) Or have a different way that the bad guys can win instead of killing the players. Like sure you guys have killed my crew but I still summoned the demon I wanted. There are always more ways to scare complacent players.

  • @Drudenfusz
    @Drudenfusz 3 วันที่ผ่านมา

    I have nothing to confess, probably because I do not run nor play Dungeons & Derivats. I games I do run, most of the issues are completely irrelevant. I mean in horror games for example all that nonsense about fudging or hit points becomes pointless, if the characters engage in combat, then they probably going to die and it was their fault to even try to fight the xenomorph or what have you. I also need much less prep time when the game is not about all those mechanics or thinking I have to present a whole sandbox, but more about exploring themes. And no, I don't think I would ever apologise for running thematic games, since those can be much more memorable because of the catharsis they can create and not just mere euphoria based one empty victories that D&D offers. At least that is my opinion. I combat and the like is what floats your goat, then have at it.

  • @donaldhanning1359
    @donaldhanning1359 3 วันที่ผ่านมา

    You're not the worst. You're the best. The "missing abilities" thing is a BIG problem of mine. Also, confession... I've TOTALLY messed with HP 😂🤣

  • @michaelcrumlett187
    @michaelcrumlett187 3 วันที่ผ่านมา

    Very well done! I can confess to having done all of these things. I really enjoy messing with prices of things, and I view HP totals as artificial constructs. The monster dies when I say it dies.

  • @kamphuis89
    @kamphuis89 3 วันที่ผ่านมา

    On the forgetting the monster part. I have enough times where players don't even know their own character abilities or spells. I have to explain them and then forget my own monster ability. Happens less if I write down a very basic sheet with monster details with their special abilities.

  • @Benjamin-nf2ir
    @Benjamin-nf2ir 3 วันที่ผ่านมา

    Your thumbnail 😅 Also fudging dice rolls is a narrative tool for good DMs. We don't speak of it, so as to keep the illusion alive.

  • @reubencanningfinkel5922
    @reubencanningfinkel5922 3 วันที่ผ่านมา

    This is great! HP and Backlore changes are totally, totally excusable.

  • @Diminsonsam
    @Diminsonsam 3 วันที่ผ่านมา

    Ok number is 1 is just something that real shopkeepers do you dont need to feel guilty at all. Think of prices in the book as the suggestive price. Shopkeepers are going to try to pry every copper out of them but, because your players are so awesome and charismatic almost like they all have Main Character energy, they get the discount when they remember and the item is important to them.

  • @zanthusprime4355
    @zanthusprime4355 3 วันที่ผ่านมา

    i also mess with health but i put it in the form of paragon levels. for example my group has 6 players and all are very good at what they do. So i had them go up against a Mistbane Bugbear. Now this Bugbear has 4 health pools of 90 health and access to specialized gimmicks. When the players chew through the first health pool, he gains the ability to teleport to any open spot within 60 feet, LOS. When the group chews through the second Health pool it gains booming voice which allows him to do a shout that can knock everyone Prone withing a 15 foot cone DC 15. When they chew through the third health pool he spiritual enrages and can now crit on an 18-20. Now these gimmicks continue as they next one is implemented. As they chew through health it gets slightly more difficult. By the time they chew through HP its the equivalent of 4 Mistbane Bugbears so the exp is adjusted accordingly. BAM! BOSS FIGHT!

  • @zanthusprime4355
    @zanthusprime4355 3 วันที่ผ่านมา

    how dare you steal their hard earned imaginary gold. Blasphemy! I'm kidding i do it too.

  • @AJBernard
    @AJBernard 3 วันที่ผ่านมา

    I am guilty of some of those. But the GM cannot cheat, as long as they are facilitating a fun experience for the players.

  • @kxs22
    @kxs22 3 วันที่ผ่านมา

    I hope the take out food makes it in this episode

  • @cadenceclearwater4340
    @cadenceclearwater4340 3 วันที่ผ่านมา

    The game totally writes itself 😊

  • @notearz76
    @notearz76 3 วันที่ผ่านมา

    The player discussion over the game is a great idea! Will be interesting to watch it. A solid move. The reworking the story and narrative is why it is important to leave space in your games. Playing to find out what happens at the table helps to grow a more engaging and interesting story.

  • @davidwatches
    @davidwatches 3 วันที่ผ่านมา

    Retconning information to make it more important is nothing to be ashamed of as a DM. If your notes say one thing, it's not written in stone until you present it to the players. Situations like this are not "confessions," they're just one more way for Dungeon Masters to flex their improv muscle.

  • @The-Blind-Bard
    @The-Blind-Bard 3 วันที่ผ่านมา

    The first time I ever DM I accidentally killed one of my players. I had meant for him to be knocked out unconscious but since I didn’t specifically state that they said no, I’m dead. Still feel bad about that one because he was a great character. He was a good sport about it though, and I learned a lot from that experience.

  • @MauOlivares1
    @MauOlivares1 3 วันที่ผ่านมา

    Been there with the HP, a few enemies kinda bosses turn out pretty weak, sometimes even double it so it doesn't come out as anti - climatic

  • @BodmanUK
    @BodmanUK 3 วันที่ผ่านมา

    I for one am shocked at your DMing confessions and will not be watching any more of your videos until the next one comes out 😉 Guilty of most of those I think and I've only started DMing again this year. I will say that I would feel guilty about not prepping for a session. Granted what you spent hours on often goes out the window once the players get hold of it though 🤪

  • @40yearoldninja61
    @40yearoldninja61 3 วันที่ผ่านมา

    I've done all the things you confess to. I will also confess that I favor characters/players that do more role playing and give me a backstory to work with.

    • @misfitadventurers
      @misfitadventurers 3 วันที่ผ่านมา

      I am definitely guilty of that as well. It can be hard to highlight characters that aren't as active in the story. I definitely try to keep things even, but I know I'm not always successful

  • @DMTalesTTRPG
    @DMTalesTTRPG 3 วันที่ผ่านมา

    #1 no need to confess.. you made it a living world!

  • @BLynn
    @BLynn 3 วันที่ผ่านมา

    So as a reminder & I am sure you know this already, but we all get in our heads sometimes & forget that reality is different than how we imagine the world. Cost is in general dependent on supply, so just because you charged more & doesn't mean for the area they are in that isn't a "good" price. The other way works too, even if the item is expensive to create does not mean the environment it is within can support the real cost. An Apple Watch in the middle of the desert has almost no value in contrast to the full wineskin. (Hope you don't beat yourself up on costs too much.)