Simply Rhino - Rhino3d Tutorial - From 2D to 3D with Rhino - (1 of 3)
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- เผยแพร่เมื่อ 17 ส.ค. 2024
- This video looks at creating production quality surfaces and solids from 2D design intent and focuses on a ceramic coffee pot.
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In many design disciplines, including the ceramics industry, it’s often the case that much 2D design work is done before being progressed to 3D and this tutorial follows that methodology. The starting point is an existing 2D CAD drawing presented in Adobe Illustrator. We’ll look at bringing the Illustrator artwork directly into Rhino and explaining the key differences between Illustrator’s cubic Bezier curves and Rhino NURBS before moving on to quickly reconstruct some of the major construction curves in Rhino. The emphasis then is on creating high quality surfaces relatively quickly from the minimum of curve input before assembling a watertight solid model suitable for production. In this first video in the series of three we specifically look at the following:
Import 2D Illustrator data into Rhino;
Differences between Illustrator cubic Bezier curves and Rhino NURBS curves;
Re-create main construction curves in Rhino;
Build high quality surfaces from minimal curve input;
Main Body Surface and Handle Creation
If you want to download the Illustrator file we use in this video then you can do so by visiting the Simply Rhino website here and clicking on the .ai file supplied: simplyrhino.co...
In the next video, published in December 2016, we'll look at Creating the Spout ‘A’ Surface; Creating the Lid ‘A’ Surface and how to Create the ‘B’ surfaces manually to allow for varying wall thickness.
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So many (new to me) good techniques here. Thanks for making this!
Thank you for making this video, it builds up the confidence in learning the 3D drawing.
Great, thanks for watching.
Hi sir dharshan Jain you India I am India
It is my first model in Rihno, well explained and very convincing. Many useful tools shown.
Hi, I hope you will be doing great. How you doing on rhino now? have you mastered it?
Great tutorial. Thank you very much! Can't wait for the parts 2 and 3. Hope to see them soon. Once again, Thank You!
Next in the series coming soon Tzvetan!
Thanks a lot for your through and detailed tutorial Sir!
Still watching in 2021!
solidworks plus rhinoceos means perfect.
So informative, thanks a lot!
thank you very much, now i can understand the serves and building from it
this is simply the best! thank you so much.
Thank you for the clear instructions!
Excellent instruction! Thank you!
Thank you so much Phil - brilliant training. I know where I'll be going to get my Rhino upgrade :)
Cheers Jez :)
This is so good! Thank you very much for your effort!
Thank you very much, great tutorial!
Hi, if anyone is looking for the Illustrator file so that they can follow along with the video then you can download it from this page on the Simply Rhino website: simplyrhino.co.uk/support/video-tutorials - Hope that helps :)
Thanks. cool.
Does anyone have any information regarding what can be built? Perhaps some examples? What is this software for? CAD, or game design? Would you be able to build a rifle or character or tools, like shovels in a game, or would you be able to build a handle for a tool for a CNC project? Rings? Necklaces? It seems like it could do a lot, I just don't really know a lot about it. This is my first time watching Rhino do anything at all.
Hi there I clicked on the link but can't seem to find the AI file.
Hi, you can find and download the Illustrator file from this page on the Simply Rhino website: simplyrhino.co.uk/support/video-tutorials
Thank you!
Glad you found our video useful!
@@SimplyRhino3D Well explained. Rhino is so powerful. Underrated by cg modellers. You give me a good start. Thx again.
Type in "EC-564-77-001 simply rhino" into google to download the illustrator file from the first link.
I suppose my true question is, what geometric functions can be performed, and does it have CAM system support?
Hey I'm not able to find the ai file can u send the download link?
Hi, you can find and download the Illustrator file from this page on our main website: simplyrhino.co.uk/support/video-tutorials
Nice, tanx
Most welcome, thanks.
When he says transform -> orient -> orient to c plane -> you must click in the middle of the c plane in the right box.
At the moment 36,23. You changed the fillet with adjustable curve blend to make the curves curvature continues instead of tangent continues. Why? what happens if it is tangent continues. Should we make everything curvature continues?
Hi, generally speaking when I am creating a blend curve between two curves (i.e. not straight sections) I would use G2 Curvature Continuity as this is an aesthetic (and mathematical) improvement over G1 Tangent Continuity. Where any straight sections are involved I would generally step down to G2 Tangency Continuity against the straight section - this avoids the possibility of an inflection or negative curvature where the G2 matching tries to match a curve of an infinite radius. Hope this helps. Thanks, Phil
thank you so much, I am looking forward new tutorials
1 saate yakın bir çaydanlık yapılıyorsa vaaayyyy halinize
Sir i am a longerm subscriber of your channel. Ihave a important question for what i cant find in the internet a solution. I try to send a friend a rhino 6 project. This project has objects which i made seperatly and safed them on a different folder but use it for my actual project. Now when i try to export the rhino file, the friend who tries open it always says that rhino says it missed the objects which i have on other folders. How can i export everything in my project so that the friend can open it? Thanks for your answer.
Tam Gaming i
Can you explain why you decided to remake the curves of the handle, when you used the fillet curves the result looked pretty accurate regarding the right elevation, why did you removed them and make them again using the blend curves tool ? Both curves appear to be G2 curves, am I right ?
Also it is very nice video, really impatient to see the next two others ! thanks
Hi Valentin, The Fillet Curve command makes Tangent (G1) continuous radial fillets. In order to create a G2 Curvature continuous blend, I removed the fillets and replaced them with an Adjustable Curve Blend set at G2. The idea here is that you use fillet crv to create the setback (trim) and then replace the fillet with a curve that is of a better continuity. Glad you are enjoying our series, we've just published the next in the series :)
Thanks for the clarification, that's very clear now, can't wait to make the part two !
Where did you find that smooth metal texture for the EMap? :)
Hi Francesco, I generally use ‘Brushed Silver’ it’s part of the standard Rhino Install for environment maps.
thank you for very useful tutorial. I have only problem with downloading the Ai file from the simplyrhino website, the downloading link does not work for me
Hi Ala, if you go to this page on the Simply Rhino website you should be able to download the .ai file - we just asked a few people to try it and it still works, thanks: www.simplyrhino.co.uk/support/video-tutorials/rhino-for-windows#tutorial7
Hello, thanks for the tutorial, btw, where I can find good environment maps for an analysis
Hi Diego. Briefly, there are a number of ‘environment maps’ that ship with Rhino - you can see where these are stored in the file path at the top of the EMap Options palette. These are mainly mirrorball projection images and you can find similar images on-line and save these into this folder . An alternative to using the EMap is to create a custom View mode with a variation on the Shaded mode using a reflective environment. Hope this helps.
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i did not understand why you use rebuild command for? Is it necessary for creating organic curves?
thank you.
Hi Elsa, Very often I use the rebuild command to create a curve of a known degree and known number of control points. For example the degree 3 curve is curvature continuous whilst being fairly easy to adjust as long as there are not too many control points.
I created the Body Surface Inner (004-002) exactly like you showed us.
But I can not explode it to correct the points (and to have a better zebra) I am using Rhino 5 for Mac.
Hi, Did you use the ‘Loose’ option when you did the surface offset? In the case of this model this should split the offset at the four quadrant points.
To improve the Zebra Display, click ‘Adjust Mesh’ in the Zebra dialog box and then the small arrow next to ‘more polygons’ in the mesh slider dialog - this will open up are more detailed mesh dialog. In the case of a small model like this and assuming your are working in mm set all the values to 0 except for ‘Maximum distance, edge to surface’ and set this to 0.005.
Hope this helps.
Thank you for the quick answer! Yes, i enabled the "loose" option. When I clicked "explode" it said in the history panel "Cannot explode single surfaces". I got an other Problem. (Maybe it is just the Mac Version :( ) After I did "Sweep 1 Rail" I want to make the fillet with the command "BlendEdges" But when I look for edges (ShowEdges) than their are just one edge where the seam was. I already looked trough google, but I can not find any solution.
Hi, I checked this with the Mac version and if you Rail Revolve a profile around an true ellipse and then offset inward with the Loose option the result should be a Polysurface that you can explode.
Regarding your second point - if you mean on the handle - for the softened edges you need Solid > Fillet Edge > Blend Edge - this command works on a joined edge between surfaces.
Hope this helps :)
Nice
Do you mark the size of teapot in Illutrator?
Hi, do you mean with dimensions? I think Illustrator has a plug-in to create dimensions. Does that help?
how do I remove the lighting so I can control it compleatly?
Hi, In the third part of this video series we use a V-Ray Dome Light from V-Ray Express. This light can be removed and replaced with other V-Ray lights giving you complete control of the illumination. Hope that answers your question?
how to use flamingo nxt 5.5
Hi, are you asking us to make a video about how to use Flamingo? We don't have any planned for the moment but hopefully you'll find something useful here: www.flamingo3d.com/eu/features/ thanks.
thank you my friend! I could kiss you!)))
This handle is not producable from a manufacturers view...
Hi Thomas, the idea was not so much to take our model into production, instead we set out to create a Tutorial to cover the step by step process of modelling such objects. If you prefer another style of handle, Rhino has all the tools you need in order to quickly create that.
@@SimplyRhino3D I know! And thats a good tutorial! I was just saying...
I Disagree.
Please...get a MPC and lear how to really PRODUCE!