So this is a very long uncut video of my first impressions of Farming Simualtor 2025 We go from starting the game, to checking out all the settings and basically just a brand new player experience with startup and first look at the visuals and settings. I then go into info on the games visual effects followed by gameplay and machine inspections. I also cover and look at the newly added trees and tree physics fairly in depth, we test out chainsaws and tree dropping comparing how they react to the terrain. If you survive the whole video you deserve a prize but I wanted to show you guys honest uncut opinions on my first fire up of the game just like an unboxing video haha Now the real work begins, The mods will not being coming super fast, lots of learning and things to adjust in order to get that same great feeling we have in FS22 with FDR Logging mods. So please be patient I promise it will be worth the wait!
I was able to put a log through the ground too, and I just have the normal game. Logging in this game has been frustrating. I like that they created smaller more affordable saw mills. Excited for your mods
So the chainsaws and spray cans are no longer tied to your person specifically. They are now objects that can be transferred between inventories. So you can have an inventory slot on the harvesters, forwarders, pickups, whatever. There are now also tool sheds to store the items in, so you can buy a couple chain saws and share them around with your farm hands.
That’s awesome we’re moving in that direction but I was really hoping for tools to work on stuff. Like take tires off or change oil and filters. Some day lol
American map was disappointing but Asian map is actually good. The hills around starting farm and Temple are full of pine trees. I like the temple area because it has some nice mud even on the road, so you get nice ground deformation all over
Buy a piece of land, cut down the trees and process them. Then you have land to plant all the saplings you want. I did this on The Isolated Valley in FS22 and about a year or so after, I had over 80 big 34+ meter spruce trees. I have a video where I'm cutting them down with a Timber Pro forestry machine. You can see those trees all over the place.j
@@RustyAlberta6.6 They happen comparatively often. There's 2 types of tornado. Traditional Mesocyclonic tornadoes we see often and then stuff like landspouts dust devils etc which form any day with the right conditions and are common. Having both would have been fine alongside cropfires
I am absolutely stoked. I was at a concert last night, but I got home and played for more than an hour and barely got any sleep last night. I'm very sad that the Komatsu metal tracked harvester is gone, among a few other machines, but rice and the Asian map were enough for me, ground deformation is just a bonus.
One thing i want to point out is that everything that is new in this game was a mod in fs22 that you could get for free and in most cases it was better in fs22
@@FDRLogging if you add custom ground types in the map files you can make grass that can be damaged by driving on it like soil for fields but the way the game engine handles it its either bumpy or slightly less bumpy to drive on i was hoping fs25 would have added some variables so you could do more with them but yeah something to mess around with
You can just edit the grass/meadow fruitType xmls with the functions "isDestructedByWheel" and "isDestructibleByWheel". Make the 3rd state the first and the other after that until the final harvest state the second function. Both with - ="true" - The same way you can make tire tracks for wheat and so on. Just make a second "Cut" state in the xml, name it tireTracks or whatever and give it the function ~ isDestructedByWheel="true" ~ and the other states ~ isDestructibleByWheel="true" ~ The only issue still is I have not found out yet how to activate this also outside of fields. In FS22 it was "onlyOnFiled=false", but that doesnt work anymore.... Idk why they don't just add this in the base game tbh
I just watched someone who was having fun for the first few days here quit over the state of trees. She wanted to clear about a dozen trees to expand the cow pasture and it took around 6 hours. In the days preceding, she was truly enjoying the game. The whole process for landscaping trees is an exercise in sheer frustration. Felling works alright, but each stump could take upwards of 15 to 20 minutes. You have to reposition your entire machine constantly while trying ram and glitch the stump grinder into the right coordinate of the stump that finally allows for the script to trigger. Then the wood chipper is just another exercise in frustration because pieces you put in will run clear through the conveyor without, once again, ever triggering the grind/chip script to delete the piece of wood so you have to sit there waiting what feels like an eternity to feed, and re-feed, and re-feed, and re-feed each odd shaped piece at the exact perfect angle on the conveyor so it hits the grinder perfectly in order to trigger the script. It's just too much BS for so little gain. And lets face it, placing buildings isn't a super friendly experience either with zero ability to adjust even fencepost after the fact. I think they saw that and looked at how many other buildings they might want to put down over the course of playing and gave up.
Your right about the physics on the trees beeing spliced up, now when i stack wood in the trailers its way better for me than vanilla fs22, loading up logs from the ground is way easier with a tractor and frontloader. They added Wood Transport in contracts and freaking love it so now i get paid to transport logs, love it Lightning Tracks in the ground when your driving alot loading trailers
Im on console and only plsyed silverrun in 22 really enjoyed logging the worst part was the odd log bunks wiuld not let logs sit still........but man for 25 tbey killed the cbainsaw its like a snail and doesnt limb anything lol......lack of trees to use on the harvesters on is sad......could of had all the trees from silverun added or used silverrun considering one map is recycled.....i was stoked for forestry after a few hours not so much.....
I agree about the tree physics, they really need to improve them. But I will say the agricultural farming in the fields is pretty awesome in this game now. A lot better than 22 was.
Downloading the game as i type this. Looking forward to it despite it being basically an updated version of 22. I wonder if a guy could put a mulcher workArea in or around the tracks to mimic ground destruction. Just spit balling ideas here. Edit: I'm willing to bet that the splits in physics mesh of the trees have something to do with the tree destruction during a tornado. I was watching Daggerwin's video when a tornado came through and it ripped the tops of the trees off.
Just like your first tree falling into the ground, I lost a bale kinda the same way. Tried putting it into the cow pen and it just went right on under the map.
well i guess i deserve a prize because i watched the whole thing hahaha. I always watch your videos even if its crap but so far i have never seen any of your videos being crap and i been following you for years so it must mean something lol. Its always a joy to watch your videos and i am sure im not the only one who says that. Man i cant wait to try it out with your stuff. I bet they going to be killer toys cause all the other FS games you did had been great so i do not expect anything less impressive. To me your the top #1 modder. You know your stuff 😉
Playing on series X this time around of farming sim. My pc died and I'm not in a position to build new:/ hoping you make some console friendly mods i very much enjoyed your opinions and expertise! Great video!
Enjoying the game so far. It looks great. And yeah, they totally screwed up de-limbing with the chainsaw. Its so janky now. And I have no idea why they changed front loader controls either.... frustrating.
Also, anyway you could make machine packs that could either work with stock base game semis or heavier ones for your maps? Maybe you buy either pack depending on what you want?
I know it's a hella of a long shot but I hope to see a map from you on console . If not I totally get it love your videos keep up the amazing work you and your team do
Yep. Otherwise pretty good so far. Will definitely keep an eye out for your mods. P.s. using the crane cam on the blue logging trailer will make you motion sick 😂
Well then this is going to be a very exciting 1h and 10 min and 6 sec video to watch hehe. Im definitely going to watch it very soon. |I cant wait to see what you have planned for us for FS25. Im sure its going to be a blast 😉I have not got my fs25 just yet but i will soon
I was kinda excited but i had alot of doubts. Honestly this isn't a new game, it would honestly be more appropriate as a free tech upgrade with an expansion/ dlc's. I will never pay the full price for this state. Maybe for 50% discount, by then there will be probably alot of well established mods that will make it a better experience. Also I noticed the lack of forest areas and equipment... Guess there's going to be a forestry expansion to grab some extra money... No bueno in my opinion. Sticking to FS22 and see how this game develops.
Embarrassing how little they've added. New loading bar here, an extra option there... It amounts to nothing. Disappointing the lack of substance they've added.
Why’s everyone get so mad at this game? It’s fun either way I enjoy it people keep saying copy paste tbh idc if it is games been fun since I started playing with fs11!
I’m glad that we are seeing improvement for sure still disappointed of what fs25 is cool to see the new features I’m am pretty happy with the ground deformation but still that doesn’t stop the trees from flying away 😂
Wondering if you go into TM (game controller) properties. You can change farmstick from right to left. Wonder if it shows left in game. Also try changing moddisc in you Fs22 input bindings mod and it may just work.
it calls them both right, but you don't need to select between them when setting the controls, clicking on either and pushing a button will set it to whichever side
Ive got a 4090 and an i9 14900k and no matter what settings i change it still has screen tearing and flickers black. Ive seen many other ppl with this problem anyone know a fix?
i have not been able to play this game, downloaded but my sound does not work ;( i think i've tried everything to fix it too, so if someone has an idea of how to fix it please lmk
Ik everyone’s all fanboying about fs25 but I’m just gonna come right out and say it. It looks so bad. It’s a step down from the last game. It looks like one of those knock offs that were floating around a few years ago. Just gonna stick with 22
FS22 has a better hud, better default controls, better PHYSICS, more default tractors ... . The graphics in 25 are marginally better and can easily be achieved with shader mods and higher resolution assets in 22. By the time 25 feels as polished *couch couch* as 22 does now and has a comparable amount of content and mods it will be 2 years later. Same engine with the same old jacket that has been refurbished + dummyfied UI (its gotta look like a console game). This isn't even low effort it's no effort... .
So disappointed with farming simulator 25, basically a re-skin of farming simulator 22. The log physics are actually worse if you can believe it! How does a game get worse from the last iteration? To see some trees having realistic textures to other trees having a painted on fake looking texture is embarrassing to say the least not to mention the highly textured trees with the low texture branches. Reminds me of the game Trainz and City Skylines, they did the same thing releasing a new game and it feels like they were simply re-skins with slightly better graphics and lighting effects. It's the age we live in now I guess, everybody's after a handout.
@@FDRLogging yes, i worked for a company that had 2 855 tigercats running 600s, ive also been in the kamloops quadco/southstar equipment with the reps and have seen new ones as well
So this is a very long uncut video of my first impressions of Farming Simualtor 2025
We go from starting the game, to checking out all the settings and basically just a brand new player experience with startup and first look at the visuals and settings. I then go into info on the games visual effects followed by gameplay and machine inspections. I also cover and look at the newly added trees and tree physics fairly in depth, we test out chainsaws and tree dropping comparing how they react to the terrain.
If you survive the whole video you deserve a prize but I wanted to show you guys honest uncut opinions on my first fire up of the game just like an unboxing video haha
Now the real work begins, The mods will not being coming super fast, lots of learning and things to adjust in order to get that same great feeling we have in FS22 with FDR Logging mods. So please be patient I promise it will be worth the wait!
I was able to put a log through the ground too, and I just have the normal game. Logging in this game has been frustrating. I like that they created smaller more affordable saw mills. Excited for your mods
@@Overclocked0101Gaming boooo hope its a bug
So the chainsaws and spray cans are no longer tied to your person specifically. They are now objects that can be transferred between inventories. So you can have an inventory slot on the harvesters, forwarders, pickups, whatever. There are now also tool sheds to store the items in, so you can buy a couple chain saws and share them around with your farm hands.
That’s awesome we’re moving in that direction but I was really hoping for tools to work on stuff. Like take tires off or change oil and filters. Some day lol
What I dont get is the lack of logging trees on the map, considering the huge amount of wood you need for the building missions and constructions.
American map was disappointing but Asian map is actually good. The hills around starting farm and Temple are full of pine trees. I like the temple area because it has some nice mud even on the road, so you get nice ground deformation all over
Buy a piece of land, cut down the trees and process them. Then you have land to plant all the saplings you want. I did this on The Isolated Valley in FS22 and about a year or so after, I had over 80 big 34+ meter spruce trees. I have a video where I'm cutting them down with a Timber Pro forestry machine. You can see those trees all over the place.j
Instead of tornadoes why didn't they have crop fires, that's more common
Fr it would’ve made more sense cuz tornados don’t happen often
@@RustyAlberta6.6 They happen comparatively often.
There's 2 types of tornado. Traditional Mesocyclonic tornadoes we see often and then stuff like landspouts dust devils etc which form any day with the right conditions and are common. Having both would have been fine alongside cropfires
I am absolutely stoked. I was at a concert last night, but I got home and played for more than an hour and barely got any sleep last night. I'm very sad that the Komatsu metal tracked harvester is gone, among a few other machines, but rice and the Asian map were enough for me, ground deformation is just a bonus.
One thing i want to point out is that everything that is new in this game was a mod in fs22 that you could get for free and in most cases it was better in fs22
Same thing since FS 2011
When FS28 launches, people are going to say the EXACT same words about FS25.
This new game is junk as hell. Copy paste crap at this point.
@@matthew2hunley290 copy paste since fs11
@@robinjobidon if you think it's copy paste then you haven't played it yet
Add a script to the tracks that can make them cultivate the soil below them so it tramples the grass down...or something along those lines.
tried a couple things in fs22 but nothing worked the way we wanted :(
@@FDRLogging if you add custom ground types in the map files you can make grass that can be damaged by driving on it like soil for fields but the way the game engine handles it its either bumpy or slightly less bumpy to drive on i was hoping fs25 would have added some variables so you could do more with them but yeah something to mess around with
There was a mod in fs19 called dirty tire tracks that did exactly that. It never made it to 22 though
You can just edit the grass/meadow fruitType xmls with the functions "isDestructedByWheel" and "isDestructibleByWheel". Make the 3rd state the first and the other after that until the final harvest state the second function. Both with - ="true" -
The same way you can make tire tracks for wheat and so on.
Just make a second "Cut" state in the xml, name it tireTracks or whatever and give it the function ~ isDestructedByWheel="true" ~
and the other states ~ isDestructibleByWheel="true" ~
The only issue still is I have not found out yet how to activate this also outside of fields. In FS22 it was "onlyOnFiled=false", but that doesnt work anymore....
Idk why they don't just add this in the base game tbh
I just watched someone who was having fun for the first few days here quit over the state of trees. She wanted to clear about a dozen trees to expand the cow pasture and it took around 6 hours. In the days preceding, she was truly enjoying the game. The whole process for landscaping trees is an exercise in sheer frustration. Felling works alright, but each stump could take upwards of 15 to 20 minutes. You have to reposition your entire machine constantly while trying ram and glitch the stump grinder into the right coordinate of the stump that finally allows for the script to trigger. Then the wood chipper is just another exercise in frustration because pieces you put in will run clear through the conveyor without, once again, ever triggering the grind/chip script to delete the piece of wood so you have to sit there waiting what feels like an eternity to feed, and re-feed, and re-feed, and re-feed each odd shaped piece at the exact perfect angle on the conveyor so it hits the grinder perfectly in order to trigger the script. It's just too much BS for so little gain. And lets face it, placing buildings isn't a super friendly experience either with zero ability to adjust even fencepost after the fact. I think they saw that and looked at how many other buildings they might want to put down over the course of playing and gave up.
Your right about the physics on the trees beeing spliced up, now when i stack wood in the trailers its way better for me than vanilla fs22, loading up logs from the ground is way easier with a tractor and frontloader.
They added Wood Transport in contracts and freaking love it so now i get paid to transport logs, love it
Lightning
Tracks in the ground when your driving alot loading trailers
Thanks for showing all the crazy physics of the tree! That’s super cool!
Im on console and only plsyed silverrun in 22 really enjoyed logging the worst part was the odd log bunks wiuld not let logs sit still........but man for 25 tbey killed the cbainsaw its like a snail and doesnt limb anything lol......lack of trees to use on the harvesters on is sad......could of had all the trees from silverun added or used silverrun considering one map is recycled.....i was stoked for forestry after a few hours not so much.....
Loved your perspective,modding and debugging,Great Video
I have noticed during a couple logging missions that logs seemed to roll into a pretty decent formation in the bunk.
I agree about the tree physics, they really need to improve them. But I will say the agricultural farming in the fields is pretty awesome in this game now. A lot better than 22 was.
52:10 ooohhh that’s how your trees are so good
I really enjoyed the video, I know nothing about modding and I was fascinated by what you were explaining. One of the best videos out there so far…
Honestly I really liked the uncut hour long content I would love too see something like this again!
I wonder if the gaps in the trees have something to do with the tornados damaging them.
*Definitely can’t wait for your mods to come out. Really should add Sennebogens and Liebherrs to your fleet!*
To be honest, I'm a little disappointed in FS 25. It feels like I'm just playing FS 22. Can't wait to see what mods they bring out
yes it is indeed the same game/engine
im only excited for access to stuff i was locked out of from the platinum DLC other than that its FS22 haha
I 1000% agree they need to rename the sections of implements for skidsteers, loaders and excavators.
I’m getting a lot of fs17 nostalgia from the menus and loading screens
For the tracks, you should check out the Hannibal. It’s nicely done
Downloading the game as i type this. Looking forward to it despite it being basically an updated version of 22. I wonder if a guy could put a mulcher workArea in or around the tracks to mimic ground destruction. Just spit balling ideas here.
Edit: I'm willing to bet that the splits in physics mesh of the trees have something to do with the tree destruction during a tornado. I was watching Daggerwin's video when a tornado came through and it ripped the tops of the trees off.
Just like your first tree falling into the ground, I lost a bale kinda the same way. Tried putting it into the cow pen and it just went right on under the map.
Yeah there's definitely something weird going on with the ground collisions and I haven't figured it out
well i guess i deserve a prize because i watched the whole thing hahaha. I always watch your videos even if its crap but so far i have never seen any of your videos being crap and i been following you for years so it must mean something lol. Its always a joy to watch your videos and i am sure im not the only one who says that. Man i cant wait to try it out with your stuff. I bet they going to be killer toys cause all the other FS games you did had been great so i do not expect anything less impressive. To me your the top #1 modder. You know your stuff 😉
Playing on series X this time around of farming sim. My pc died and I'm not in a position to build new:/ hoping you make some console friendly mods i very much enjoyed your opinions and expertise! Great video!
Enjoying the game so far. It looks great. And yeah, they totally screwed up de-limbing with the chainsaw. Its so janky now. And I have no idea why they changed front loader controls either.... frustrating.
Also, anyway you could make machine packs that could either work with stock base game semis or heavier ones for your maps? Maybe you buy either pack depending on what you want?
I know it's a hella of a long shot but I hope to see a map from you on console . If not I totally get it love your videos keep up the amazing work you and your team do
Collisions are not on when you pick up with your hands . Made it so hard to load the back of the truck. Had to drop above and hope it rolled in
that is so dumb i hope they change that holy cow
Yep. Otherwise pretty good so far. Will definitely keep an eye out for your mods.
P.s. using the crane cam on the blue logging trailer will make you motion sick 😂
You should put a few of your mods on console
Well then this is going to be a very exciting 1h and 10 min and 6 sec video to watch hehe. Im definitely going to watch it very soon. |I cant wait to see what you have planned for us for FS25. Im sure its going to be a blast 😉I have not got my fs25 just yet but i will soon
I was kinda excited but i had alot of doubts. Honestly this isn't a new game, it would honestly be more appropriate as a free tech upgrade with an expansion/ dlc's.
I will never pay the full price for this state. Maybe for 50% discount, by then there will be probably alot of well established mods that will make it a better experience.
Also I noticed the lack of forest areas and equipment... Guess there's going to be a forestry expansion to grab some extra money... No bueno in my opinion.
Sticking to FS22 and see how this game develops.
I wish they would ad an option to import your custom key binds from FS22
U can copy your input bindings in your save game on FS 22 and put it in your 25 and a key binds will be same as 22
45:11 i bet its for the tornadoes for point for them to break off the trees or something of that nature
or what he explained like 2 seconds later lole
@@alexorsmthnidk2449 or both
For me logging in 25 is worst then in 22. Logs moving like crazy
Embarrassing how little they've added. New loading bar here, an extra option there... It amounts to nothing. Disappointing the lack of substance they've added.
Why’s everyone get so mad at this game? It’s fun either way I enjoy it people keep saying copy paste tbh idc if it is games been fun since I started playing with fs11!
I’m glad that we are seeing improvement for sure still disappointed of what fs25 is cool to see the new features I’m am pretty happy with the ground deformation but still that doesn’t stop the trees from flying away 😂
Wondering if you go into TM (game controller) properties. You can change farmstick from right to left. Wonder if it shows left in game. Also try changing moddisc in you Fs22 input bindings mod and it may just work.
it calls them both right, but you don't need to select between them when setting the controls, clicking on either and pushing a button will set it to whichever side
do you have any sort of saturation filter or does the game look this vibrant by default
edit: lmao the tree within a tree
my recording software makes it brighter and bit more color but looks great in game
@@FDRLogging would you say the colors have improved or kinda stayed the same i felt like on fs22 they are a bit washed out
So far not excited about it. but then it's not a logging game. I can set it on very high graphics and get great frame rates better than FS22.
Ive got a 4090 and an i9 14900k and no matter what settings i change it still has screen tearing and flickers black. Ive seen many other ppl with this problem anyone know a fix?
please bring the delimber back in fs25!!
i have not been able to play this game, downloaded but my sound does not work ;(
i think i've tried everything to fix it too, so if someone has an idea of how to fix it please lmk
I’m very excited. When do the mods come out
Sadly none of the physics seems to have changed at all.
yeah its very much the same but this wasnt a surprise to us haha
Ik everyone’s all fanboying about fs25 but I’m just gonna come right out and say it. It looks so bad. It’s a step down from the last game. It looks like one of those knock offs that were floating around a few years ago. Just gonna stick with 22
Same
Looks better to me but
FS22 has a better hud, better default controls, better PHYSICS, more default tractors ... . The graphics in 25 are marginally better and can easily be achieved with shader mods and higher resolution assets in 22. By the time 25 feels as polished *couch couch* as 22 does now and has a comparable amount of content and mods it will be 2 years later. Same engine with the same old jacket that has been refurbished + dummyfied UI (its gotta look like a console game). This isn't even low effort it's no effort... .
Not a developer thing btw .... :(
Holy 17 minutes of settings 💀
I'm hoping I can just copy my Input / Binding XML file from 22 over into the 25 Folder and it will behave itself.
I didn't even try that, But testing this morning the bindings file still loads in all my FDR Inputs, I just set them all myself but so far so good
No clip is not a development thing which is very annoying
yikes
So disappointed with farming simulator 25, basically a re-skin of farming simulator 22.
The log physics are actually worse if you can believe it! How does a game get worse from the last iteration?
To see some trees having realistic textures to other trees having a painted on fake looking texture is embarrassing to say the least not to mention the highly textured trees with the low texture branches.
Reminds me of the game Trainz and City Skylines, they did the same thing releasing a new game and it feels like they were simply re-skins with slightly better graphics and lighting effects.
It's the age we live in now I guess, everybody's after a handout.
yeah its gonna take lots of modding work to fix it which is sad
will you be making any mods for consoles again miss your mods on console
Bring your John Deere bunchers back🔥🤘
They modeled that ec380s processor head off a 600 south star
yeah pretty clearly haha
the grapples modeled of a ensign 1730 from nz too lol
@@FDRLogging yes, i worked for a company that had 2 855 tigercats running 600s, ive also been in the kamloops quadco/southstar equipment with the reps and have seen new ones as well
*Copy right detected*
3sec of giants game audio detected
haha oooo probably