How to Make An Inventory System in Unreal Engine 5 (PART 2) | Resident Evil & Horror Game Mechanic

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  • เผยแพร่เมื่อ 20 ม.ค. 2025

ความคิดเห็น • 40

  • @realmzperx
    @realmzperx 17 วันที่ผ่านมา +9

    Very good tutorial video! There are three things I'd be happy to see in the next video if you want to continue this.
    1: dropping a picked up item when deleting
    2: combining (you said you would do this)
    3: using items (e.g. weapon, or flashlight, etc.)
    But until then, thanks for your work!

  • @ryanfromwiisports1290
    @ryanfromwiisports1290 9 วันที่ผ่านมา

    great tutorial bro, you're my favorite youtuber and you always explain everything really well lol honestly the only tutorial youtuber i learn stuff from 😭

  • @Games-mani
    @Games-mani 14 วันที่ผ่านมา +1

    keep going ❤

  • @abdulrhmanaa199
    @abdulrhmanaa199 16 วันที่ผ่านมา

    i love you man 😍 you change me from 3D designer to Developer Games thanks A lot and i will be one of your Community Developer UE5 💪

  • @abidchowdhury6865
    @abidchowdhury6865 16 วันที่ผ่านมา +1

    Thank You for the 2nd part😃😃

  • @fabexl5898
    @fabexl5898 18 วันที่ผ่านมา +1

    kepp going man, really structured tutorial

  • @Sergio_Designer
    @Sergio_Designer 18 วันที่ผ่านมา +1

    Since I was waiting for this video, please wait a long time to release it. If you can, and if you're going to make shortcuts when you make the weapons, would you consider doing that too? It's very good! Congratulations!

    • @codethings
      @codethings  18 วันที่ผ่านมา +1

      There will be a weapon system eventually yes :)

    • @Sergio_Designer
      @Sergio_Designer 18 วันที่ผ่านมา

      @codethings Are you going to do something like Resident Evil, the map? Press the button and the map appears and combine puzzles and clicktine events?

  • @QuantumPixelJoystick
    @QuantumPixelJoystick 17 วันที่ผ่านมา +2

    I have one more question
    When you delete an item, or heal, it deletes or heals you with all the stackable items at once
    How to make so it deletes or heals you with only one item when you press

  • @seiudsn
    @seiudsn 16 วันที่ผ่านมา

    lets gooo keep going man

  • @sergiopaz3263
    @sergiopaz3263 18 วันที่ผ่านมา

    Your video is absolutely incredible! I’ve learned so much from you. Since you kindly ask for suggestions for new tutorials, I was wondering if it might be possible to request one about how to use a key to open a door, still within the inventory theme. Thank you so much for your hard work!

  • @LeateqOfficial
    @LeateqOfficial 18 วันที่ผ่านมา +2

    Thank you for the part 2 :)
    The only problem i have is when i move to another level, all the items disappear from the inventory
    How to make so they stay there when you move through levels ?
    Upd: just found out, you have to make a save system for the inventory ^^

  • @magmabuddy
    @magmabuddy 18 วันที่ผ่านมา +1

    Cant thank you enough man ❤❤

  • @coisasnewstv4520
    @coisasnewstv4520 18 วันที่ผ่านมา +1

    You are the best, thank you

  • @exgaiden
    @exgaiden 11 วันที่ผ่านมา

    My Item Image is always invalid 16:25 - not sure why, the image is present.

  • @needlessToo
    @needlessToo 18 วันที่ผ่านมา +1

    Thank you!

  • @cembra2398
    @cembra2398 18 วันที่ผ่านมา +1

    Very gooooooooooooood!!!!

  • @QuantumPixelJoystick
    @QuantumPixelJoystick 18 วันที่ผ่านมา +4

    would be cool to make so you can drop the items

    • @codethings
      @codethings  18 วันที่ผ่านมา +7

      Can definitely add in the future, RE7 doesn’t have that functionality so I didn’t include it in this section. It’s pretty simple to do however, after deleting the item you’d want to do a line trace directly down as the location and then create your item blueprint there with the structure of the item of that bp have all the properties of the current item you deleted. If more people want this I can include it in the next part along w the book bag and storage compartments :)

    • @QuantumPixelJoystick
      @QuantumPixelJoystick 18 วันที่ผ่านมา

      @@codethings oh nice ! Thank you for the answer ^^
      I will try to do this

    • @puru0
      @puru0 14 วันที่ผ่านมา

      @@codethings hey would it be better if i code all these in c++ rather then blueprints is there any pros in it or should i continue with blueprints btw i wanna go professionally in game dev thanks'

  • @PowerTeam-e5e
    @PowerTeam-e5e 17 วันที่ผ่านมา +1

    In part 3 make crafting and in RE7 Each Item can Take 1 or 2 slots so you need to make the slot dynamic please make the third part sooner

  • @puru0
    @puru0 14 วันที่ผ่านมา

    hey if i use this in my game same ui stuff wouldnt i will get strike or something

  • @zenclear
    @zenclear 16 วันที่ผ่านมา +1

    最高のチャンネルだありがとう

  • @erykmarszakowski1241
    @erykmarszakowski1241 17 วันที่ผ่านมา

    will it be part 3 of evie devlog?

  • @pwnonator
    @pwnonator 13 วันที่ผ่านมา

    nice

  • @jamielu3909
    @jamielu3909 15 วันที่ผ่านมา

    Could you add a hotbar?

  • @Reaza-nn3jt
    @Reaza-nn3jt 18 วันที่ผ่านมา

    Thaaanks

  • @NotAwareBird
    @NotAwareBird 7 วันที่ผ่านมา

    How's your sci-fi game going (or did you abandon it)?

  • @estevao8206
    @estevao8206 17 วันที่ผ่านมา

    waiting for part 3

  • @TIXSOCAR
    @TIXSOCAR 18 วันที่ผ่านมา

    Bro please make new part for door system

  • @losblancos_14
    @losblancos_14 18 วันที่ผ่านมา

    You should make a whole system for horror games and list it on Fab just like Horror Engine, I would personally buy it even if it was more than 50$ :)

  • @inaciorodrigues7114
    @inaciorodrigues7114 11 วันที่ผ่านมา

    pls make more tutorials about character animations, the "turn in place" animation looks weird😭😭😭

  • @Awolfazl
    @Awolfazl 18 วันที่ผ่านมา +1

    Thanks brooooo 😁❤️‍🩹

  • @Добрыйчеловек-о2л
    @Добрыйчеловек-о2л 18 วันที่ผ่านมา

    Я люблю этого парня!

  • @realmzperx
    @realmzperx 5 วันที่ผ่านมา

    I came across a bug. Even though I set the inventory size to 12, I can't add more than 6 items. Has anyone else encountered this error? (I don't want to go through two hours of tutorials if I don't have to, to see where I made a mistake. :P )

    • @MysteriousCreationOfArts
      @MysteriousCreationOfArts 16 ชั่วโมงที่ผ่านมา

      I have the same problem. I will try to figure it out

    • @codethings
      @codethings  14 ชั่วโมงที่ผ่านมา +2

      I seen a couple people have this same issue, I’m going to look into it completely and address it in part 3 along with other bug fixes :)

    • @MysteriousCreationOfArts
      @MysteriousCreationOfArts 13 ชั่วโมงที่ผ่านมา

      @codethings Awesome, Thanks for your hard work and teaching the complex stuff of gaming mechanics that others leave out.