Even thought Im using unity, I like to watch your tutorials, I love your explaining, your calm voice, and overall the whole tutorial, keep going, almost at 3k!!
@@codethings yes please a save system like the last of us, basically it shows time played, last save time, and shows a screenshot, and it is not like save slot 1 load slot 1 but you can save and creates a new slot, so if you have saved two times for example you will have 2 load game slots, then in the load game you can click on the slot and set it to be the current loaded game, then in the play game widget when you click on play it runs that saved slot
Amazing tutorials they are really helping me get started on my game. I was wondering if you would do a "how to make a horror game" series sometime in the near future?
I've said it before and I'll say it again! your videos are perfect, the teaching is great, calmly very educational, please continue 🤩, just negative feedback, nomenclature of the videos, it's not easy to find their sequence, something like, #1 or class 1, video 1, would be a great solution. or a card continuing with the next video regarding these classes, thank you very much for the teaching!
Very good tutorial, do you know how to make the healthbar dynamic? I mean that the healthbar is only displayed when you get damage and is permanently there from a certain percentage and when it is above the percentage again it disappears after a while but the whole thing with a fade effect. It would be cool to have a damage effect like blood on the screen. But otherwise thanks for the tutorial
The damage effect is coming in the part 2 of this tutorial and I can also make the dynamic health bar be in the part 2 of this tutorial as well :) thank you for the suggestion!
Hello Code things, I appreciate you making this tutorial. I wanted to ask, could you pls do a Stamina bar system? From my experience, all of the videos on TH-cam from gorka to Matt aspland to unreal sensei etc, all their videos about it does not work at all or have some bugs if you press the stamina button too fast etc. Basically, thier videos on it is not practical. Some people online said this sort of system would only work well with C++ and not Blueprints but idk how true that is so thats why I wanted to as a pro like you if you knew how to go about it. Much thanks in advance and i liked and sub to your vids in hope to becoming good as Unreal like you. Thanks God bless
i just hope u will return to mechanics that u implemented from the start and make it better, cause everything is in incomplete state. for example flashlight video, where light is just coming from nowhere, what the point of making true first person if this person cant hold the light? this tutors just not leading to any complete state of anything for now. everything is half made and leaved as it is.
The thing about TH-cam tutorials is not everyone can completely post a full series, we have to search accordingly, learn the base mechanics and try to apply by blending all tutorial knowledges on our own. Your prrogramming bugs will teach you more.
Even thought Im using unity, I like to watch your tutorials, I love your explaining, your calm voice, and overall the whole tutorial, keep going, almost at 3k!!
Thank you so much for all the kind words :) and yea we’re almost at 3k now!! Thank you everyone :D
Another great video! I am really excited for part two!
Thank you so much! :)
You should upload videos more often, I don't want you to get lost in the algorithm, your videos are very expert
Next video we need save system like resident evil 4 ❤
for real
@@offghost1585 I’ll work on a save system soon :)
@@codethings yes please a save system like the last of us, basically it shows time played, last save time, and shows a screenshot, and it is not like save slot 1 load slot 1 but you can save and creates a new slot, so if you have saved two times for example you will have 2 load game slots, then in the load game you can click on the slot and set it to be the current loaded game, then in the play game widget when you click on play it runs that saved slot
Amazing tutorials they are really helping me get started on my game.
I was wondering if you would do a "how to make a horror game" series sometime in the near future?
@@Tahycoon I definitely plan on making a specifically horror game tutorial series at one point, yea :)
i used to like to see people code, you are on the list too. for people, i like to see them code.
@@abdullahfahad9602 thank you so much sir!
I've said it before and I'll say it again!
your videos are perfect, the teaching is great, calmly very educational, please continue 🤩, just negative feedback, nomenclature of the videos, it's not easy to find their sequence, something like, #1 or class 1, video 1, would be a great solution. or a card continuing with the next video regarding these classes, thank you very much for the teaching!
ur the best
@@tommalnoury7756 🙏🙏thank you
good tutorial
Thank you so much :)
Nice
Some AI Enemy would be awesome
please tutorial on atmospheric lighting for horror
Need tutorial of how get in and out of a car with animations, driving car! Would be cool!
Very good tutorial, do you know how to make the healthbar dynamic? I mean that the healthbar is only displayed when you get damage and is permanently there from a certain percentage and when it is above the percentage again it disappears after a while but the whole thing with a fade effect. It would be cool to have a damage effect like blood on the screen.
But otherwise thanks for the tutorial
The damage effect is coming in the part 2 of this tutorial and I can also make the dynamic health bar be in the part 2 of this tutorial as well :) thank you for the suggestion!
Can you make an advanced damage screen using post process volume?
I have a question: Can you make a video for creating puzzles in Resident Evil 2 remake like combination lock pad
Hello Code things, I appreciate you making this tutorial. I wanted to ask, could you pls do a Stamina bar system? From my experience, all of the videos on TH-cam from gorka to Matt aspland to unreal sensei etc, all their videos about it does not work at all or have some bugs if you press the stamina button too fast etc. Basically, thier videos on it is not practical. Some people online said this sort of system would only work well with C++ and not Blueprints but idk how true that is so thats why I wanted to as a pro like you if you knew how to go about it. Much thanks in advance and i liked and sub to your vids in hope to becoming good as Unreal like you. Thanks God bless
Appreciate all the kind words! It means a lot :) I definitely will be making a stamina system as apart of this tutorial series soon !
for the manage health function i dont have the health category, do i have to create it, if yes how?
How can I make the color bar change in function of the current health
So What next... Like can You make chracter breath.. Like emit like smoke or something in outside area
would you make gun? please
i just hope u will return to mechanics that u implemented from the start and make it better, cause everything is in incomplete state. for example flashlight video, where light is just coming from nowhere, what the point of making true first person if this person cant hold the light? this tutors just not leading to any complete state of anything for now. everything is half made and leaved as it is.
The thing about TH-cam tutorials is not everyone can completely post a full series, we have to search accordingly, learn the base mechanics and try to apply by blending all tutorial knowledges on our own. Your prrogramming bugs will teach you more.
+
Doesnt work anymore, dont waste time here.
It does work. I just did it
@@QuantumPancake-6334 not in my version jiji
@@QuantumPancake-6334 i just used another tutorial
@@chrisslender8385 what is your version?