Nice tutorial. "Nobody's going to care except me" is the story of all those little tweaks we do that no-one really notices except if they are not there !
Was searching for help with this exact thing last week! In particular (no pun intended), I couldn't figure out how to do the edge effect. I feel like I'm actually getting good at using Motion thanks to your tutorials. I had a most enjoyable morning following along at home. Thanks again!
This is fabulous, Simon. As always, your tutorials are spectacular, well described, step by step instructions. Thank you for taking the time. I have a vignette I'm working on which I now think will likely finish with the character disintegrating like this. I had to go back as I missed some settings on the Extrude. Stay well and thanks again, best from NZ!
Aha, I found the problem. In the Head build, I definitely missed setting the Bezier Mask Blend Mode to Subtract at the time of inverting that mask. I may also have exported it w/ the background. It works exactly as it says on the tin now. Thanks again, Simon. I now need to watch the creation of the Danny Matte. :-)
You are very very very very smart! You are fantastic as always!! Thanks again for another very instructive tutorial. When I grow up I want to be like you, hehehe!!
The cracking effect integration is A+, like all other tuts the particle drift effect is still very flat and 2 dimensional. So still researching for a reasonable method to create dynamic depth that doesn't require a 3D setup using houdini|blender.
Yes, Motion is a 2.5D application.If I were doing this shot for real I would be using a variety of applications in conjunction with each other and I would definitely be doing a lot of the structural work in 3D. This was really just a bit of fun that I hoped a few people who only have access to Motion might enjoy. You could of course supplement this effect using particles that have dramatic 3D depth and I was toying with the idea of including those but I felt that trying to show how to create convincing integration with the actual (2D) disintegration effect would be too time-consuming ... and there are a zillion tutorials out there that show this faux "disintegration" effect and I was keen not to add to them.
@@SimonUbsdell right o,n really get not wanting to make long tuts. Your use of extrude on the texture however did give me a couple ideas to try in fusion like using tiny extruded 3Dtext characters(.,-) for particles or abusing the volumefog for building up layer slices. If you haven't seen them look at keentools facebuilder(there's a blender version) and there's a tangential post buried in the wesuckless forums about 2.5D facemorphing pictures using a 3D placeholder dummy to make a depthmap, thanks nntr.
Thanks for those ideas. Facebuilder is fun but of course it's a very simple process - you could replicate it in Fusion using camera projection and the warp tool.
Hi and thank you for the videos. You really helped me a lot as I am not a professional but 3D is my passion and hobby. I kind spent all carantine here in Italy with trying to learn from your videos. Three questions though.. 1) Do you offer online courses or tutorials about Apple motion or Mo2 plug in? 2) Is there any chance to consider making a tutorial about building a 3D city environment in Apple motion? 2) Do you accept donations? I would be more than happy to support your effort! Thank you!
The original clip for this tutorial was a green screen shot so I applied a keyer (hawaiki.co/keyer) in order to get a matte. You could do the same with green or blue screen using the Apple Keyer - switch the keyer to the Matte view to render out the black and white matte which you can then reimport for this project. I'd also suggest rendering out your green screen foreground composited over grey to make sure your edges are despilled. If you don't have a green screen shot you can always draw a roto matte using the Bezier mask tool, or if you've shot against a white background you could try the Luma Keyer.
Hey Simon is there a way to create displacement maps and use them on your footage in motion 5? If so, have you already done a tutorial on this subject?
It's a special case because it only displacing a masked-off section of the live action footage but this is exactly what's happening in this tutorial. The displacement tool in Motion is unhelpfully called "Bump Map". Try this: a) add your footage, b) add a Clouds generator and turn it off, c) add a Bump Map filter to your footage, d) use the Clouds as the source. You've now got what After Effects calls a Turbulent Displace effect. Literally anything can be used as the displace source though - try it out with all the built-in generators, then try using anything else you can find. Note that Refraction and Glass Distortion are specialist types of displace filter as well.
Could you do this with two videos? To give a moving person a texture of some sort I wanna fill in a person with binary code could you help me figure out how
I guess it depends on what you mean by filling the figure with code. You could certainly very easily adapt this method to disassemble a person "into code" but if you mean creating a 3D figure that looks like it's made of code then I would say it would be hugely difficult to achieve in Motion.
Although extremely brilliant, and very interesting to watch, this is not a “Tutorial” at all. What it is, in my opinion, is an expert demonstrating his advanced knowledge / skills with Apple Motion. I’m pretty sure the general Apple Motion user won’t be able to, after watching, make the following animation: - Create a transparent red-circle.png in another program. - Beginning at two seconds, have the red-circle (centered over a write background) disintegrate to the right in 3 seconds.
Such a skill but u cant present it properly 🤦🏻♂️ finished effect you should show that nice and clearly on full screen not like few miliseconds on the end of video and “oh thats it” 🤦🏻♂️
Nice tutorial. "Nobody's going to care except me" is the story of all those little tweaks we do that no-one really notices except if they are not there !
Yes, very true. A visual effects shot is never really done ... you just run out of time to keep tweaking it.
Dear Simon thanks kor keeping our grey cells busy on an eastern Saturday. I truly enjoyed making this one
Was searching for help with this exact thing last week! In particular (no pun intended), I couldn't figure out how to do the edge effect. I feel like I'm actually getting good at using Motion thanks to your tutorials. I had a most enjoyable morning following along at home. Thanks again!
That's great to hear, thanks!
I knew Motion was powerful, I didn't realise it was THIS powerful, what an awesome tutorial!
By a brilliant coincidence, the FX shot I have to work out over the next couple of days is pretty much this !!
Simon, you are the absolute Motion maestro. Thank you
This is fabulous, Simon. As always, your tutorials are spectacular, well described, step by step instructions. Thank you for taking the time. I have a vignette I'm working on which I now think will likely finish with the character disintegrating like this. I had to go back as I missed some settings on the Extrude. Stay well and thanks again, best from NZ!
Thank you. Glad to hear you were able to benefit from this one. Greetings from London.
Aha, I found the problem. In the Head build, I definitely missed setting the Bezier Mask Blend Mode to Subtract at the time of inverting that mask. I may also have exported it w/ the background. It works exactly as it says on the tin now. Thanks again, Simon. I now need to watch the creation of the Danny Matte. :-)
noise! i wouldve never guessed! very nice and love the extras.
This is a fun one. At my first attempt, everything is working out beautifully. If I may say a compliment, you good sir are a Motion Magician. 🧙♂️
OMG your tutorials are so clever, fantastic and informative
always thx for the videos!
1000 thanks Simon for this sublime tutorial!!!
Absolute Legend, please see them coming
Very interesting tutorial. Thanks for producing these.
Wow Simon this is too complicated! Watching the clip, it's looks so simply! How do you come with these technics! You are just amazing!
For me, this is one of your best.
Thanks, Mike. I had a lot of fun putting this one together - I must have a ghoulish streak ;-)
Pure brilliance. I love the tutorials you make. Thank you.
well done Simon, great tutorials
Can't wait to get into this. Thanks, Simon!
Hey Simon, I happened to be watching a video and saw your name at the end. Great job!!
Thanks so much Simon.. this is so interesting and very informative. You can do a lot of effects based on this.. Cheers!
You are very very very very smart!
You are fantastic as always!!
Thanks again for another very instructive tutorial.
When I grow up I want to be like you, hehehe!!
Banging tut Simon. Cheers. 👏👊
Thankyou again for the tutorial
VERY nicely done! Thank you
Thanks Simon, I really enjoyed it! 💪🎉
Thanks. I am glad we are still friends even after I have disintegrated you ;-)
Yess, but please don’t make a habit out of it... Otherwise I may need to reconsider... 🤔😂.
How do you create the matte used for all the image masks?
Thank you for this work,
Фантастика. Спасибо. Fantastic. Thank you.
The cracking effect integration is A+, like all other tuts the particle drift effect is still very flat and 2 dimensional. So still researching for a reasonable method to create dynamic depth that doesn't require a 3D setup using houdini|blender.
Yes, Motion is a 2.5D application.If I were doing this shot for real I would be using a variety of applications in conjunction with each other and I would definitely be doing a lot of the structural work in 3D. This was really just a bit of fun that I hoped a few people who only have access to Motion might enjoy. You could of course supplement this effect using particles that have dramatic 3D depth and I was toying with the idea of including those but I felt that trying to show how to create convincing integration with the actual (2D) disintegration effect would be too time-consuming ... and there are a zillion tutorials out there that show this faux "disintegration" effect and I was keen not to add to them.
@@SimonUbsdell right o,n really get not wanting to make long tuts. Your use of extrude on the texture however did give me a couple ideas to try in fusion like using tiny extruded 3Dtext characters(.,-) for particles or abusing the volumefog for building up layer slices.
If you haven't seen them look at keentools facebuilder(there's a blender version) and there's a tangential post buried in the wesuckless forums about 2.5D facemorphing pictures using a 3D placeholder dummy to make a depthmap, thanks nntr.
Thanks for those ideas. Facebuilder is fun but of course it's a very simple process - you could replicate it in Fusion using camera projection and the warp tool.
Hi and thank you for the videos. You really helped me a lot as I am not a professional but 3D is my passion and hobby.
I kind spent all carantine here in Italy with trying to learn from your videos.
Three questions though..
1) Do you offer online courses or tutorials about Apple motion or Mo2 plug in?
2) Is there any chance to consider making a tutorial about building a 3D city environment in Apple motion?
2) Do you accept donations? I would be more than happy to support your effort! Thank you!
Brilliant,thank you.
Could you please tell me which software do you use?
True Gem
wow! Nice work!!!!
Mind blown 🤯
Does anyone know how to create that original matte he's using? The one of the guy's head.
very good tutorial! can you tell me please how you make the black and white cut? thanks
Here you go: th-cam.com/video/qvTF1B6ypRY/w-d-xo.html
@@SimonUbsdell Thank you 👍
Hi great video. Tysm! But how did you create white DannyMatte the black and white mask image pls?
It's all explained in this follow-up video that I linked to in the comments: th-cam.com/video/qvTF1B6ypRY/w-d-xo.html
@@paradis3r3gain3d Oh yeah I see now. Thank you!!!!
Hi Simon, is it possible to do this tutorial with Blak magic Fusion? Thank you
Simon. - Fantastic
Thank you. I enjoyed doing this one.
another good one bro
absolutly genius i would like to simulate an explosion about glasses
Hi Simon, could you share how you made the DannyMatte , thanks a million
Yes, I will do a short video explaining this later.
Here you go: th-cam.com/video/qvTF1B6ypRY/w-d-xo.html
Simon you are wonderful , thanks a million
How would we create the elements that you imported? Like a matte for example
The original clip for this tutorial was a green screen shot so I applied a keyer (hawaiki.co/keyer) in order to get a matte. You could do the same with green or blue screen using the Apple Keyer - switch the keyer to the Matte view to render out the black and white matte which you can then reimport for this project. I'd also suggest rendering out your green screen foreground composited over grey to make sure your edges are despilled. If you don't have a green screen shot you can always draw a roto matte using the Bezier mask tool, or if you've shot against a white background you could try the Luma Keyer.
Hey Simon is there a way to create displacement maps and use them on your footage in motion 5? If so, have you already done a tutorial on this subject?
It's a special case because it only displacing a masked-off section of the live action footage but this is exactly what's happening in this tutorial. The displacement tool in Motion is unhelpfully called "Bump Map". Try this: a) add your footage, b) add a Clouds generator and turn it off, c) add a Bump Map filter to your footage, d) use the Clouds as the source. You've now got what After Effects calls a Turbulent Displace effect. Literally anything can be used as the displace source though - try it out with all the built-in generators, then try using anything else you can find. Note that Refraction and Glass Distortion are specialist types of displace filter as well.
Hi Simon, thank you so much for your tutorials! I'm learning so much. Can i just ask you what are the specs of you r computer?
It's a 2017 iMacPro, 3.2 GHz Intel Xeon W, 64 GB 2666 MHz DDR4, Radeon Pro Vega 64 16 GB
watching easy but doing very difficult, though we do just what is shown, the result is not coming
do you have the time to make or edit this video so that it looks more realistic? I'm still tore as to purchasing Motion or not
I am not offering any further support for Motion at this time.
that was awesome...blow something else up!!
Could you do this with two videos? To give a moving person a texture of some sort I wanna fill in a person with binary code could you help me figure out how
I guess it depends on what you mean by filling the figure with code. You could certainly very easily adapt this method to disassemble a person "into code" but if you mean creating a 3D figure that looks like it's made of code then I would say it would be hugely difficult to achieve in Motion.
Simon Ubsdell hey can I have your email do I can show you what I mean if that’s cool with you ?
Simon Ubsdell need a little help with this haha
Sure thing: simon@tokyo-uk.com
great Simon ohhhhhh
🔥🔥🔥
Although extremely brilliant, and very interesting to watch, this is not a “Tutorial” at all.
What it is, in my opinion, is an expert demonstrating his advanced knowledge / skills with Apple Motion. I’m pretty sure the general Apple Motion user won’t be able to, after watching, make the following animation:
- Create a transparent red-circle.png in another program.
- Beginning at two seconds, have the red-circle (centered over a write background) disintegrate to the right in 3 seconds.
Maybe this new tutorial is a bit easier: th-cam.com/video/_wq_Cm0JEcM/w-d-xo.html
@@SimonUbsdell Thanks, I’ll give this a try.
@@SimonUbsdell I just followed the tutorial. Got it. Thanks! Now multiple thumbs-up.
Glad it was useful. Thanks for the suggestion to make a simpler version of this.
❤❤❤💯💯💯💯💯💯💯
Wow, wow, wow, wow..
OMG
Such a skill but u cant present it properly 🤦🏻♂️ finished effect you should show that nice and clearly on full screen not like few miliseconds on the end of video and “oh thats it” 🤦🏻♂️
The entire effect is shown full screen right at the very beginning of the tutorial.
This is A LOT better way than into 800 tiffs.
Thank you