Why I....Don't recommend MechWarrior 5: Clans

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  • เผยแพร่เมื่อ 10 ก.พ. 2025
  • The Trials of War DLC have since been made free
    I know some are going to roll their eyes and say I'm being contrarian or negative for the sake of being negative but I genuinely think Clans is not worth your money until a later sale or when a lot more is added to the game to bring it up to MechWarrior 5 levels of modding and content. It has some big positives like the new engine visuals, the animatics and sounds but everything else is just poor.

ความคิดเห็น • 449

  • @CriticalRocket
    @CriticalRocket  2 หลายเดือนก่อน +11

    The Trials of War DLC has since been made free and anyone who bought it will be refunded. That is a major positive from PGI so disregard my comments in the video regarding that now.

  • @Vidve
    @Vidve 2 หลายเดือนก่อน +89

    The upside to this game is asset rips for modders to add the Clan Invasion to Mercenaries.

    • @CriticalRocket
      @CriticalRocket  2 หลายเดือนก่อน +26

      That is a really good point :D

    • @SHDW-nf2ki
      @SHDW-nf2ki 2 หลายเดือนก่อน +7

      They won't do it because the mods will get taken down

    • @Spartaner251
      @Spartaner251 2 หลายเดือนก่อน +10

      more like the other way around, PGI ripped the mods from MW5merc to make Clans

    • @Logan912
      @Logan912 2 หลายเดือนก่อน +7

      @@Spartaner251 No they didn't. They made it all for MWO in the first place, and then mods ripped those for MW5 Mercs.

    • @ruthnik
      @ruthnik 2 หลายเดือนก่อน +2

      @@Logan912 why should mods be taken down? its not anyone makes a buck of the mod..

  • @ZacharyChristy-Aronson-wg5ki
    @ZacharyChristy-Aronson-wg5ki 2 หลายเดือนก่อน +43

    Appreciate the honest assessment.
    Sorry to hear about the loss.

  • @Gillymonster18
    @Gillymonster18 2 หลายเดือนก่อน +58

    Clan Smoke Jaguar not being the favorite and how they actually behaved could’ve been really interesting in a “Das Boot” sort of way. From what I’ve seen, the characters are just too inert. Genetically engineered people raised to fight since childhood shouldn’t be so passive and mild about *anything.*. Especially when they’re the supposed to be the top two or three percent. The boss battles don’t belong. Period. Battletech is a system as much as a setting. Deviating from that to make a VTOL boss with more armor than an Atlas kills the mood because now anyone invested in the setting goes “where did that come from?”
    Was hoping PGI learned from the shortfalls of Mercenaries. But turns out they just PGI’d even harder.

    • @CriticalRocket
      @CriticalRocket  2 หลายเดือนก่อน +23

      It would have been better to start as the radical young warriors who over the course of the invasion become more aware and then you have the schism within the star. Instead they are already worried about their actions before the war has even begun and I know they didn't want to have players running around as psycho Nazi types but hey PGI, you did pick the bad guys to play as in the story.

    • @Shadowdrag00n
      @Shadowdrag00n 2 หลายเดือนก่อน +9

      @@CriticalRocket They choose the most villainous clan to be the main cast of the game but didn't want to lean into it and go yer you are the bad guys, so made the main star more Clan wolf like, or just didn't want them to be too offensive.
      The difficulty spikes you were talking about, prime example is the last Turtle Bay mission. It's possible to beat but god near the end you get hit with wave on wave of heavy mechs, then right at the end you have to fight a Dropship plus lances of Heavy mechs. The trigger to end that mission is also off, you don't even need to disable/destroy the dropship, just the mechs around it before you got to scan then end of mission. Narrative wise i see what they were going for, but playing it god, most people i've seen play their mechs are below 60 or 50% then you have to fight a Highlander and other mechs plus the dropship trying to snipe you.
      This addon is like if a Call of Duty game had just the single player campaign, then a month later they released an add on that let you pvp and horde mode. You'd think hang on shouldn't this have been part of the actual game and not an "addon"

    • @bobcharles7933
      @bobcharles7933 2 หลายเดือนก่อน +1

      @@CriticalRocket : I don't get your argument. Individuals in any particular clan were not in lock step in their beliefs. There were Crusaders in Clan Wolf. There were Crusaders and Wardens in each clan. You seem to be oversimplifying individuality of the different warriors. The hidden hope doctrine was a debate amongst all clanners for centuries, not just the leaderships of the clans.

    • @ChangedCoOlMaN
      @ChangedCoOlMaN 2 หลายเดือนก่อน

      Space Marine 2 has set the standard for co-op with named characters and voiced actors. Gameplay changes, modes, and weapons are free to everyone. The only paid content is customizations. I really really hope more devs pay attention to the success that games has had. Obviously people weren’t turned away by the hack and slash zealots the characters are in that game yet we have, as you said in regards to Clans, these mild acting and indifferent characters that suddenly have a personality by the end of the game is just horrible writing.

    • @Cenot4ph
      @Cenot4ph 2 หลายเดือนก่อน

      100 percent, poor production again and now a 1 month after release DLC is the icing on this shitty cake. I'm done with PGI.

  • @Lord_of_ChaoSan
    @Lord_of_ChaoSan 2 หลายเดือนก่อน +27

    They made this a standalone game? wth? WHY?! I was so excited for them to add it to the main game and watch the map change as the clans made their progress into the IS. Then we only get one of my least favorite Clans- maybe my least favorite. Oh well, we can't have nice things for many reasons...
    We were more successful with MechWarrior: Living Legends than this Game, and it is STILL ALIVE. We released it in 2008. People still play our game and it was just a Mod for Crysis! I think our HUD was better too, plus you could play as an Elemental as well as drive all the tanks and fly the planes! Everything! We did a good Job. It's maybe the proudest project I've ever worked on.

    • @HalcyonDaze149
      @HalcyonDaze149 2 หลายเดือนก่อน +1

      A game made by fans for fans for sure

    • @leeryarch3523
      @leeryarch3523 2 หลายเดือนก่อน +2

      o7 for your contributions, I personally love MW:LL and try to get my friends to play it all the time, but honestly the only reason it's alive is community events and orgs, which I just don't wanna commit to a clan to be able to get games in. If that's for some people fantastic, but I don't know if MWLL is alive for the average joe.

    • @Lord_of_ChaoSan
      @Lord_of_ChaoSan 2 หลายเดือนก่อน

      @@leeryarch3523 Thanks :) Yes, it's just old pro players now, very hard to get into if you haven't been around for a while. I haven't played in probably 7+ Years now. Was a long time ago to me now. I'm so glad I got to be part of that original Team of Devs, it was something special that I will never forget- we all loved MW/BT! Was great fun- release Day was one of the best Days of my Life! Getting to see everyone log in for the first time and enjoy the Game was awesome! I miss those Days. I was known as 'Sannyasi' back then.

    • @Lord_of_ChaoSan
      @Lord_of_ChaoSan 2 หลายเดือนก่อน +1

      @@leeryarch3523 Thanks, some of the best times of my life were helping with MW:LL- mostly old pros play nowadays so it's hard to get into for new folks. I haven't played in around a decade or so, 2008 was a long while ago! Take care!

    • @Mugdorna
      @Mugdorna 2 หลายเดือนก่อน

      Smoke Jaguar was the definite choice, because they are the traditional 'bad guys' among the Clans.

  • @jamessmith5666
    @jamessmith5666 2 หลายเดือนก่อน +17

    Haven’t played the game, but watched plenty of videos. Would like to see added;
    - mechs falling over from heavy damage
    - mechs tripping on rough terrain
    - kick attacks
    - crouching
    - ejection and running on foot
    - dropships landing, and entering the mech bays to end a mission
    - open flat terrain. Every map seems to be in box canyons.
    - your Star Captain. Where is he/her?
    - tabletop Star formation dictating the types of missions you do (recon, striker, battle etc)
    - Your Star Captain assigning limited mech availability based on your Star Formation
    - Classic mech models. Or CGL mech models
    - Elemental support
    - drop all the science caste stuff
    - Other stars in your Trinary assisting in harder missions instead of having to use auto-repair bays
    - interaction with the Holo-map before a mission where you can plan where you enter/drop
    - Zelbriggen targeting for Clan opponents
    - retreat and flee combat as a mission option.

    • @grayfox185
      @grayfox185 2 หลายเดือนก่อน

      you do get other star support...

    • @Lord_of_ChaoSan
      @Lord_of_ChaoSan 2 หลายเดือนก่อน +5

      You get almost all of that from Mechwarrior: Living Legends, released back in 2008. People still play it Today and it's still getting patches with new mechs/features! I was a Level Designer for them and made or completed over half the Original Levels for the Game (I've retired from that project for about a decade now though- wish I had the time though!). People still play it Today! It's mostly old Pros and it's really hard to get into for new folks since you'll get whooped a lot as you learn. There's a lot less People playing these Days too, but there's almost always a server or two with People on it. You can play as anything- Elemental, Tanker (even Long Toms!), Fly the actual Planes that behaved like planes (slower than RL for gameplay reasons), and the VTOLS too- of course you get the Mechs as well and there is a lot of them. That game is more successful than this is- 15 Years old if I did my quick head-math correctly. MW:LL is the reason they even considered making MW:O- they were Deving MW5 at the time. They pretty much copied our game, but Mechs only. Our lead was the Person that sold the rights for CryEngine to Piranha (he worked for Crytek). They had us shut down our Team, but the community revived it which is kinda amazing on its own. I could go on but this is just a reply to a YT comment. If not for us, MW:O would not exist.

    • @GamingPenguin4545
      @GamingPenguin4545 2 หลายเดือนก่อน +2

      -hasnt existed since MW3 and in general feels bad from a cockpit perspective
      -see above
      - melee attacks exists IIRC
      -fair
      - why, it wouldnt serve any purpose
      -fair
      -in space
      -the community would riot about restricint gameplay
      -see above
      -not legally able to, PGI and CGL arent allowed to use eachothers models
      -why
      -fair
      -their are missions where you have supports from other stars
      -fair
      -fair
      -flee as a clanner, heresy

    • @NonyaBidness-z1c
      @NonyaBidness-z1c 2 หลายเดือนก่อน +1

      "
      - crouching"
      Excuse me? I think I just saw you put crouching, which has been a MW staple since MW existed so far as I'm aware, on the list of things you'd like to see added to the game. Please tell me this does not mean a MechWarrior game, in 2024, doesn't have something as absolutely basic as crouching. Oh, wait. That would require a few additional animations and collision box positioninings for each model, and we can't expect PGI to do that level of work, can we?

    • @NonyaBidness-z1c
      @NonyaBidness-z1c 2 หลายเดือนก่อน

      @@GamingPenguin4545 No, you can topple a 'mech in 4 and 4 Mercs both, but sadly tripping over terrain I can confirm is not a thing. Melee, yes, kick no. Nor DFA as far as I'm aware, but I'm not sure DFA has ever been a thing in MW.
      I seem to recall that ejecting from one dying mech, running off on foot and stealing another was a major part of 'Mech Assault. Would've been nice to see that continue on but the mechanics of it would require basically two games working in parallel in the same space and we've already seen how averse PGI are to any kind of real work, so that's never gonna happen.
      There was considerable variety in the MW games' map environments. It stands to reason players would want the same now, especially considering how much variety the MWO maps show. I mean it's not like PGI lacks the asset library for varied terrain.
      As for selection limitations, maybe make it a separate campaign/diffictulty mode, like Casual vs. Hardcore Survival in No Man's Sky? Oh, wait, this is PGI, no way they'd ever do even this kind of spreadsheet, back end stuff.
      Also, yes, total heresy. Fleeing is for Freeborn Filth.

  • @phaztom313
    @phaztom313 2 หลายเดือนก่อน +28

    Truth be told I think clans should have been a DLC campaign for mercenaries.

    • @CriticalRocket
      @CriticalRocket  2 หลายเดือนก่อน +4

      Originally it was going to be that but they switched later on when they had to justify the license use.

    • @phaztom313
      @phaztom313 2 หลายเดือนก่อน

      @@CriticalRocket Shame

    • @odinulveson9101
      @odinulveson9101 2 หลายเดือนก่อน +1

      No thanks! If it were MW5m dlc. The story telling would have suffered. No I rather would have wanted a FRR story arch when they first met the clans. Both for MW5m snd MW5c. Also to annoy CR. Hes not fan of the " fraggles " 😉 due to not getting enough pure new IS faction alonetime before the tchootchoo Clan train appeared😅

    • @phaztom313
      @phaztom313 2 หลายเดือนก่อน +2

      @@odinulveson9101 They could have told the exact same story and just made it a different option on the main menu; it would not have affected the storytelling at all.

    • @schaddenkorp6977
      @schaddenkorp6977 2 หลายเดือนก่อน

      @@phaztom313 and given the quality of said story telling with what we got…

  • @derekburge5294
    @derekburge5294 2 หลายเดือนก่อน +37

    Honesty is always the best policy. Keep up the good work, Rocket.
    "Every game comes out broken!" Which will continue as long as people think that's acceptable and keep throwing money at unfinished games.

    • @CriticalRocket
      @CriticalRocket  2 หลายเดือนก่อน +8

      Thanks Derek. It is true too many titles either release broken or are fucking early access for a decade. It's maddening.

    • @derekburge5294
      @derekburge5294 2 หลายเดือนก่อน +3

      @@CriticalRocket It is! If gamers could just relax and not let the compulsive need to *have it* govern their bloody lives, we could force the industry to adjust. But they won't, and PGI gets away with passionless least-effort titles. How much will the Ebon Jag and Stone Rhino mech pack DLC run for, ya think? 20€?

    • @KleinMeme
      @KleinMeme 2 หลายเดือนก่อน

      @@CriticalRocket It's the unfortunate evolution of the "big corpa making money from something" move that always happens at a certain stage.
      The money givers sniffed that hord of peeps are sheeply to buy anything nice enough and throw their money at them regardless when they are obfuscated just enough by advertisements and opinionmaking from so called "influencers" they like to follow willingly. Because these got nice deals with the company itself.
      The issue today in the modern times are influencers who are "ok" with the state games release. And even FIGHT critique from people in their own community for it. Streamers of example start to argue with mindfull people why game X isn't well done. While said streamers argue: "Duh, but i have fun and it runs great. (On my 4k Highend PC in 50FPS, cause i don't care my hardware should run it at least double that.)
      And 98% of their follows nod with them in unisen without questioning anything.
      It's "normalization" that goes on. We, or future gens, get "used" to that state and people calling it out are seen as unrealistic and called out as "just being haters". When mentioning bad written storytelling, lack of optimization, cut content that was previously advertised and removed afterwards (what can be even illegal advertisement)... and so on.
      Today games are great when they run with ~50FPS with a 2k GPU that EVEN uses FRAMEGENERATION and DLSS together to pull that off.
      People lost the point of view and perspective, totally mushed in their brains from all sorts of "social engineering".
      "But in the past games also had bugs and run on max settings not well on highend hardware!"
      Yes, but your highend hardware (even with inflation) wasn't that expensive. Highend cost you max half the price it does today or one third, with less miserable faults (Quality issues at Asus, Gigabyte etc because they started to cheap out for Profit maximizations etc).
      Maddening indeed.
      I play MW5 Mercs with Mods instead. The story was... nice. But one time playthrough, done.
      Their whole Mechlab version is constructed around such "Addon variants" like the DLC throws at you as "little snacks". Or why isn't it fully accessable like in MW5 Mercs? Because of the Omnipod system? No reason real reason then adding future variants to sell in my opinion.
      It's a shame when you see something with potential run down for max profit, just a little less profit (and still great profit) but also passion.

    • @AtreidesT660
      @AtreidesT660 2 หลายเดือนก่อน

      Bland story line and characters ? That's standard PGI. Honestly laughed when I saw the tough dreaded Jaguar characters. It's like what Reddit thinks Warriors are supposed to look like.

    • @derekburge5294
      @derekburge5294 2 หลายเดือนก่อน +1

      @@AtreidesT660 Hey, you're clearly forgetting the villain of MW5Mercs! The, uh... Um. He had a king crab, I think.
      But yeah, very memorable! And who can forget that time when *more waves of mechs* showed up! That was thrilling.

  • @dogofwar6769
    @dogofwar6769 2 หลายเดือนก่อน +31

    I only got play a little bit of Clans. One thing that that annoyed the hell out of me was the serious cockpit 'wobble'. Did the clans just forgot how to make a smooth riding battlemech? In RL that would beat the hell out of you very quickly. I was a truck driver for years as a job and one day the air ride seat in my rig broke down. After just a few hours of that I was in agony from the stress my lower back was under.

    • @CriticalRocket
      @CriticalRocket  2 หลายเดือนก่อน +9

      Yeah that sounds rough. Funnily enough in the writing of the Battletech universe many of the machines are prized for their smooth rides due to the gyro systems in them. Some are praised for being even more comfortable like the Shadow Hawk while the original Scorpion release as a quad 'mech was likened to being kicked in the head multiple times because of how rough the ride was.
      In this it's probably for effect and to communicate you are being hit or running/walking at different speeds. A simple option to turn it off might have been useful.

    • @schaddenkorp6977
      @schaddenkorp6977 2 หลายเดือนก่อน +1

      @@CriticalRocket PGI has also never been able to really convey the sense of weight that a mech should have with its movements it’s sad really.

    • @fightgarr
      @fightgarr 2 หลายเดือนก่อน

      Been there 😉 with driving trucks and broken seats. I feel your pain

  • @johnmoore8599
    @johnmoore8599 2 หลายเดือนก่อน +14

    Mostly my gripe was the playability. UE5 doesn't play well with anything but high end GPUs. I am not paying for DLC that offers nothing to the game. As it is, I will either have to buy a new system to really enjoy the game, or just live with it as is. I think your review is quite fair and reasonable.

    • @CriticalRocket
      @CriticalRocket  2 หลายเดือนก่อน

      That is true with the UE5 problems. I was surprised they went with the new engine when UE4 looks good and works well across a range of systems and consoles.

  • @jiiaga5017
    @jiiaga5017 2 หลายเดือนก่อน +12

    Sorry for your feline friend, I still miss mine years later. For Clans - which I haven't bought but do own Mercenaries and played a few thousand hours of MWO - I don't buy any game on release without listening to reviews I trust. The Minimum Viable Product approach of all computer games in today's world has broken my interest in pre-ordering or day one purchases, and if I'm not buying Day-One then in all honesty I'm probably waiting for the steam sale.

    • @CriticalRocket
      @CriticalRocket  2 หลายเดือนก่อน +3

      It's a good stance to have.

    • @spannerturnerMWO
      @spannerturnerMWO 2 หลายเดือนก่อน +1

      @jiiaga5017 I am of the exact same situation and mindset regarding the 3 titles. I have yet to see a review that has convinced me to purchase Clans...

  • @Shinhotep
    @Shinhotep 2 หลายเดือนก่อน +7

    So the large patch sizes are because of the Unreal Engine and that is in general, not just with UE5, when you patch an Unreal game it could only be 200 megs of data but if it effects 24 gigs worth of various files it has to unpack them, patch them then pack them back up, it is not actually having to download 24 gigs.
    PGI have stated multiple times via various people (Russ Bullock and Chris Lowrey) that mod tools are on the way, and honestly there's no reason to not expect them.
    I personally really enjoyed Clans and I was able to bring in a few other friends who have only played MW5: Mercenaries prior and they've had a similar experience. The game is not perfect but I have more than got my monies worth. The boss VTOLS and Dropships I personally had no problem with as they tend to have big glaring weak spots that the game illuminates, and in fairness it's not a new thing for a MechWarrior game, as I remember having to take down Dropship bosses in MW4 and pretty sure there was something similar in MW3 and its expansion pack. And I will say, and I'm probably in the minority, it is nice to have a game that isn't just yet another forever game. Clans to me was a solid 30 hour experience, which is by no means short and anyone (not you, Rocket) claiming it as such is being a little ridiculous, so it is nice to finish it and come back to it at a later date with more DLC. That said a New Game+ would be nice and as far as I know via Russ, that'll be the case next year.
    Story wise I find the depiction of Smoke Jaguar to be rather good, they're loyal to Nicholas Kerensky's vision afterall so if you were expecting slaving psychopaths you should perhaps remember that that likening was from an Inner Sphere perspective, and at that point all Smoke Jaguar were was the proverbial whipping boy that was already determined to be destroyed and had that point worked back from. I find this games characterisation to be quite in line with Pardoe's Smoke Jaguar character, Paul Moon.
    I realise this probably comes across as me trying to refute everything in the video point by point and if so, just know that is not the intention. At the end of the day I applaud anyone for being a discerning customer and it is always good to see, I just disagree on a few points overall.
    Sorry for your loss, Rocket, and as always thank you for your videos.

    • @HalcyonDaze149
      @HalcyonDaze149 2 หลายเดือนก่อน

      I agree about the nice to not have another forever game, I'm playing through it slow in bits and pieces and am enjoying myself, I think by the time I get to the end I will be satisfied but not really be hungry for a ng+ or anything else. I do appreciate that mw5 mercs has the Career Forever mode because I always wished mw4 mercs had it, You get that mercenary company all built up and then it just ends on ya haha but clans isn't that mercenary story that could just go on and on, it is linear, and it's been told before, but this time we get to play it. It's not perfect but I'm not mad about what I bought.

    • @CriticalRocket
      @CriticalRocket  2 หลายเดือนก่อน +4

      No problem there, I appreciate the polite discussion :)
      I wouldn't want the video to be something to discourage anyone from enjoying the game, if you do then that's great. I do hope mod support arrives but I don't honestly trust PGI to do it at all or if they do they will likely give a limited tool set but I have been experiencing PGI's version of content delivery now since 2012 so forgive me for being cynical about Russ on everything he says. If they do then that will definitely increase the value of the game.
      I kind of wanted the more aggressive Smoke Jags personally since if you are going to play the quote-unquote villain of the story then go all in haha. We know how it all ends for the clan so tearing things up and being the arrogant villains would have been quite fun compared to the compassionate nonsense of Ghost Bear or the plot armour of the Wolf clan.
      I do hope new game plus will give us things like IIC's and other 'mechs just for fun re runs of the game. I would like to see new story DLC that gives us a new star from Nova Cat and their perspective on the actions of the jaguars or maybe even something from the Kuritan perspective fighting on the frontlines against a superior enemy.

    • @HalcyonDaze149
      @HalcyonDaze149 2 หลายเดือนก่อน

      @CriticalRocket you have convinced me with the IIC mech ng+ idea hahaha genius! Yeah I will buy a story DLC but they can keep whatever they just released with trials of war. It would be cool to see the Mechwarrior 5 Clans have expansion packs where you play as each clan of the invasion, released over time like how they did with the mercenaries DLCs

    • @Shinhotep
      @Shinhotep 2 หลายเดือนก่อน

      @@CriticalRocket Yeah, that's fair enough, I can understand the cynicism in that context. I've played MWO over the years but was never that deep into it and never spent a single pound on it, I got my fun but as such I was never invested in upcoming changes so I've little actual experience with Russ beyond whatever he has said for MW5: Mercs. And I rather enjoyed Mercenaries, first time through it was with the Steam release with three other friends who had no experience with Battletech prior. The game made them fans.
      It is a bit of a weird situation, Battletech as it is wouldn't really be around as much as it is now if it wasn't for PGI. They stood up to and made Harmony Gold sit down, and for that they have my respect.
      The villainous approach to the Smoke Jaguars would probably be fun, yeah, I just fear it would get rather one note all too quickly, having said that I hope they do lean more on the Crusader approach in the upcoming story DLC. Though like HalcyonDaze said, it too would be cool to play the different Invading Clans but I can not imagine that would happen, given the amount of work that goes into the voice acting and cutscene development. Never say never though, as it would be nice to play as the Ghost Bears.

    • @XKS99
      @XKS99 2 หลายเดือนก่อน

      I play MWO quite a bit but didn't get Clans because the characters and story exude blandness.

  • @Kelbor_Hal
    @Kelbor_Hal 2 หลายเดือนก่อน +3

    Maybe this is why Emilie Wimmer always looks like she's about to burst into tears every time she's on-screen.

  • @scottjuhnke6825
    @scottjuhnke6825 2 หลายเดือนก่อน +5

    Very sorry to hear about your loss.
    That being said, I enjoy being drawn in to a game. The voice acting is awkward. There are pauses in conversations that wouldn't naturally occur. It feels like the actors didn't really prepare, or have time to prepare.
    Also, how hard is it to pronounce dragoon properly?
    The script is interesting at points, but those quickly fade.
    Don't get me started on Star Colonel Mojo Jojo.
    The game is largely MW4 with better graphics, but that's about it.
    Not saying it wasn't enjoyable, but it wasn't as enjoyable as it should have been.

  • @entr0physt
    @entr0physt 2 หลายเดือนก่อน +6

    Whenever I see Emilie Wimmer's fakebot face, my own face wants to turn inside-out in sympathy. Also the way they stand "at attention." oof, lmao

    • @Mugdorna
      @Mugdorna 2 หลายเดือนก่อน

      Well, it's a fictional, sci-fi military. They can't be expected to resemble current NATO standards

  • @mageleader3699
    @mageleader3699 2 หลายเดือนก่อน +10

    You're not alone in this opinion. It's practically identical to mine.

    • @odinulveson9101
      @odinulveson9101 2 หลายเดือนก่อน

      Impossible. You are clones?😱

  • @dogofwar6769
    @dogofwar6769 2 หลายเดือนก่อน +8

    You have my sympathies about your cat. Loose a complaint like that is always painful.

  • @TheCADDGUY
    @TheCADDGUY 2 หลายเดือนก่อน +16

    If PGI simply remade MW2 mission for mission and only added cutscenes for character interaction, it would have sold far better and kept its player base

    • @CriticalRocket
      @CriticalRocket  2 หลายเดือนก่อน +9

      Oh shit it would have been game of the year for some.

    • @TheCADDGUY
      @TheCADDGUY 2 หลายเดือนก่อน +1

      @@CriticalRocket easily - and something that could have been talked about for a really long time about "how to remaster a classic"

    • @nialltealeaf275
      @nialltealeaf275 2 หลายเดือนก่อน +2

      @@TheCADDGUY Which would have fit the current trends of "let's remake it instead of porting the old game."

    • @Fury9er
      @Fury9er 2 หลายเดือนก่อน +1

      I am hoping for a mod for the refusal war! I would like to be able to walk around in 1st person and talk to people (but with some depth and not the skeleton crew in MW5)

    • @envynemo4170
      @envynemo4170 2 หลายเดือนก่อน +2

      mw2 still allowed us play pvp against other people and had an better mechlab

  • @SteelWolf13
    @SteelWolf13 2 หลายเดือนก่อน +9

    What really bugged me was the speaking close up on the faces. Bite on a spoon. then try and talk and thats the space that most actors teeth stayed at. Overall 4.5/5 stars/

  • @MeanderingBeing
    @MeanderingBeing 2 หลายเดือนก่อน +8

    MW5 Mercs was so aggressively mediocre that my disappointment after all the drama of pre-ordering and getting refunded for asking if I'd get a steam key when they went epic exclusive, waiting a damn year and a half for a gog release, and that mess of a game dropped when I finally got it... it was immeasurable. My day was ruined.
    When they announced Clans, I just couldn't be assed. They haven't even released it on GOG so I can't buy a copy on my preferred single player platform.
    They just... don't want my money.

  • @z3r0_35
    @z3r0_35 2 หลายเดือนก่อน +4

    As a friend of mine observed, PGI seems to think the fans are idiots, who are so starved for content that they'll buy anything that has "MechWarrior" or "BattleTech" on it.

    • @CriticalRocket
      @CriticalRocket  2 หลายเดือนก่อน +1

      Sadly when MW5 was coming, plenty of people had that mindset of it was new so they were getting it regardless and their reward for their investment in the company was to be given expansion level content upgraded to a glorified standalone release and it being a buggy mess sadly. PGI don't ever seem to improve so much as find the route of least resistance and play on a small fan bases nostalgia for quick sales.
      It sucks because you can see they have some decent ideas and they just half arse everything about their games.

  • @foehammerE419
    @foehammerE419 2 หลายเดือนก่อน +5

    Clans has shockingly bad replayability coming from Mercs. I have hundreds of hours in Mercs. In Clans I reloaded a save to play both endings but I won't pick it up again until the DLC adds more to the story or mods drop.

  • @chazsaw
    @chazsaw 2 หลายเดือนก่อน +2

    I watched Bigred 40tech's review and he kind of just kept saying how good it was, then describing things in it that sounded bad, so thanks, I really appreciate the review. I had been tempted, but will definitely hold off for a decent sale now.

  • @BH-21-00
    @BH-21-00 2 หลายเดือนก่อน +19

    You left out, it will not run on computers that MW5 : Mercenaries runs on.

    • @RumblesBettr
      @RumblesBettr 2 หลายเดือนก่อน +2

      Why would that matter? Mw5 mercs is on unreal engine 4. Clans is on ue5 completely different game engine the naming is just weird but thats how mech warrior does

    • @BH-21-00
      @BH-21-00 2 หลายเดือนก่อน +7

      @@RumblesBettr Try finding out for yourself if you can't play it. Then tell me it doesn't matter.

    • @RumblesBettr
      @RumblesBettr 2 หลายเดือนก่อน +1

      @ thats on u its been clear as day this was on a completely different game engine dude

    • @BH-21-00
      @BH-21-00 2 หลายเดือนก่อน +7

      @@RumblesBettr The engine does not matter, it is the upped machine requirements. You seem to add 2+2 and get 3.

    • @RumblesBettr
      @RumblesBettr 2 หลายเดือนก่อน +1

      @@BH-21-00 ur beyond helping… just admit u didnt pay attention when u bought it

  • @cdb.8638
    @cdb.8638 2 หลายเดือนก่อน +3

    While I agree it needs more, i.e. mods, a DLC etc, it is a solid game and, in my opinion, really shines when you do a coop playthrough. But I don't fault anyone for waiting until more comes out.

  • @hawk9mm
    @hawk9mm 2 หลายเดือนก่อน +5

    Yeah a few MW friends have been telling me the how much better this game is over MW5M and I kept saying nah not based on what I'm seeing, it smelled like cope, I get it we want more good mechwarrior/battletech games but PGI is just not a good developer, period. At this point PGI has to get the Battletech/Mechwarrior license stripped from their company completely and just give it to someone or a new developer who WANTS to make a mechwarrior game. PGI clearly did not learn anything after the launch of MW5 Mercs, that's ultimately one of the big problems with Clans, they just didn't take to heart what could have been learned from their last big title.
    At this point Rocket the idea of "Toxic Positivity" is a real thing now a days, players are so desperate to like a game that they will defend the biggest garbage piles for nothing more than "I want this game to be good therefore it is" it's like Don't believe your lying eyes or something, it's crazy to me as a over 40YO man who's grown up being used to reviewers being more honest about a product and telling it like it is and having people take their word. Now, if you say anything negative about someone's game boom, gamergate 2.0, national emergency, toxic gamers, toxic reviewers, you just hate so and so that's why you gave this a negative review. It's crazy how different opinions really get these folks in full defense mode, like they have actual monetary stock in the development of the game and didn't just waste $70-100 on a title that turned out to be bad, it's just crazy to me.
    Don't worry about what people think about your reviews, screw them, most of them will like a game no matter how bad it is and I will never understand those types of people, it used to be we gamers knew what we were, customers, we demanded a quality game for the money that they were charging. Now? people seem to be confused or something. I'd rather support someone who is very honest with me because they are trying to save me time and money rather than lie to me and get clicks.
    Sorry about Hebi (sorry if I spelled her name wrong), Rocket, I know what it's like to have to put a fuzzy family member to sleep, it's not fun and it took a while to really come to terms with it. All that we can hope for is that someday when we pass on that we'll be reunited, but if we don't well all we can do is give them the best life that we can and be satisfied that they passed content. For me personally, her meows on your recordings will be missed, my condolences to you and your family.

    • @CriticalRocket
      @CriticalRocket  2 หลายเดือนก่อน

      Thanks Hawk. You've had my back before and I really appreciate that, way back when I had an opinion on the Roughneck debacle. Have a good week :)

    • @Richard_Cranium
      @Richard_Cranium 2 หลายเดือนก่อน +1

      I'm still annoyed over the not getting the promised Steam keys for the pre order of MW5M. instead we got bait and switched into having to use the garbage EPIC store/launcher.... PGI can go get stuffed...

  • @andydogdad4349
    @andydogdad4349 2 หลายเดือนก่อน +2

    Honestly I really enjoyed mech 5 clans. There was clearly a lot of love put into this game with a lot of respect for the source material. There are some valid critisms like small mech roster.... but honestly I loved this game and although you're welcome to your own opinion I highly recommend this game!

    • @CriticalRocket
      @CriticalRocket  2 หลายเดือนก่อน

      Yeah and that's fine, I wouldn't want anyone to alter their opinion because of my video. It's just my opinion on it and yes the game does a good job with the setting and the story but the mechanics and gameplay are what myself and my friends who played it with me thought about it. A game that is better with friends definitely and on a bigger sale well worth the investment just not at full price. Hopefully it will get some story DLC going forward.

  • @hellrocker1212
    @hellrocker1212 2 หลายเดือนก่อน +1

    "Dare not call them patches" Alright that shit had me dying....

  • @napalmsanctuaryx4129
    @napalmsanctuaryx4129 2 หลายเดือนก่อน +1

    The lack of NG+, the lack of ability to max all your equipment, the lack of mechs, lack of an adequate mechlab, the limitation of the omnipods. I should be able to squeeze 4 uac5s onto the mad dog or the timber wolf. Having to wait for the last mech in the game just to do crazy loadouts, or even just preferred loadouts kinda sucks. This the minimum viable product concept to the extreme. I'm so glad I played on gamepass and didn't waste any money on it.

  • @mysteriousfox88
    @mysteriousfox88 2 หลายเดือนก่อน +5

    i was hoping for a clan campaign up till tukayid but all i got was a angsty young adult novel

  • @mechwarrior7278
    @mechwarrior7278 2 หลายเดือนก่อน +1

    My condolences about your cat, and I want to say (as a mechwarrior and battletech hype man), I haven’t even bought clans. I’ve been playing MW5 Mercs since a year after its release, buying all DLC and playing with a group of friends using about 10 mods. That game has endless replayability and I always find fun when playing with my group. It’s sad we got clans when I would’ve paid for a UE5 MW5 Mercs carbon copy. Thanks for sharing your opinion, I fully agree 👌🏻

    • @CriticalRocket
      @CriticalRocket  2 หลายเดือนก่อน

      Thanks. Mercs is the better option for price, replay value and mods.

  • @hellbringer09
    @hellbringer09 2 หลายเดือนก่อน +8

    If it were 40% less on release they maybe could have justified the dlc crap there doing but... No its a lore buffs wet dream good feel. But i only recommend playing through game pass or pirate it until pgi gets their shit together and comes to there senses. Since the solaris dlc the writing has been on the wall they are turning it to micro transaction hell like mwo. Doesnt work for this genre and game model.

  • @georgesulea
    @georgesulea 2 หลายเดือนก่อน +5

    I'm really sorry about your cat, Sir. My Condolences.
    In my situation, I paid full price, and I should have waited; I am a bit disappointed. I was really looking forward to having random mission generation, which is not available, the story is...ok, but really, I'd really rather just go back to Mechwarrior 5; Mercenaries, as it has more to give. I bought the new DLC, just to see if anything more was added, but as I'm not much for fighting online right now, it was not much added. I really don't want my money back, I want a better game.

  • @jamescarter2007
    @jamescarter2007 2 หลายเดือนก่อน +1

    I played mercenaries for hundreds 0f hours on end, couldn’t wait to pick it up when I got home and collect new variants of mechs or travel to new systems and beef with the Kuritans. I finished clans and probably even look back at it. Mercenaries had a solid story line but the sandbox ability to traverse the galaxy my own way was cool.

  • @fernandozavaletabustos205
    @fernandozavaletabustos205 2 หลายเดือนก่อน +4

    My condolences for your cat passing away.
    On regards of the game itself, would you recommend if it was discounted?

    • @CriticalRocket
      @CriticalRocket  2 หลายเดือนก่อน +3

      I would recommend on a big sale yes.

  • @malcolmtudor8039
    @malcolmtudor8039 2 หลายเดือนก่อน +1

    Sorry to hear about your pet. Lost a couple in short succession a couple years back. Its tough going for a bit. You'll survive.

  • @Arendelft
    @Arendelft 2 หลายเดือนก่อน +2

    I had a gut feeling this game was going to be bad, good to hear an honest perspective, saying what you're saying despite knowing your going against the grain. Appreciate that a lot.

  • @goliathxanatos706
    @goliathxanatos706 2 หลายเดือนก่อน +4

    I’ve put in around 150 hours into the game now. I can safely say that it’s not worth the price its asking for. I do recommend the game only after the price drops. I brought it as a preorder release along with the extra bonus content. It wasn’t worth it.
    Story was far more present than seen in Mercenaries as you actively take part in major turning events of the Clan Invasion of the Inner Sphere and meet/listen to prominent characters talking. The theme of it is very regimental whilst in the battle room but more somber in the barracks with our main cast. The two clashing styles can be distracting where it shows the fierce aggression of Smoke Jaguar amongst the senior officers, but then a more meek, vulnerable and even naive side from our main characters. I get they are green cadets and all, but I didn’t feel they belonged in the group altogether. All of them acted far more like Spheroids than Clanners. It pulled me out of the experience more times than not.
    Second, the presentation of the characters are horrendous. Especially when it comes to lipsyncing. It’s way too puppet like and overly exaggerated. IllKhan Showers is a prime example of a extremely over blown performance. His face contorts and stretches way beyond what’s necessary, even when speaking softly it looks like he’s meant to be shouting. Another is saKhan Wimmer. Her face becomes malleable like play dough. None of the main cast look great and some share the exact same face and only have small differences to differentiate between them, those being Liam, Jayden and Mia. Whenever they are onscreen it’s like I’m seeing the same person three times. It’s not a good look. The mechs and environments however are stunning, which is good as they are the main reason we brought the game so no complaints.
    Overall though, this feels less like a complete game and more like a over bloated dlc which got turned into a full priced game. The missions are lengthy and are challenging, but no more challenging than the level 100 missions from Mercenaries. The small amount of available mechs is what kills it for me. Sure, they are being “lore accurate” in terms of what the Inner Sphere documented when the Clans initially invaded, but why not have the clan versions of the inner sphere mechs available for us to play with? Having only 30 mechs from the 60+ from Mercs plus their variants is a huge setback.
    In conclusion, get the game at a discount. Not at full price. Not worth the money to play only a handful of missions with your favourite Timber Wolf.

  • @Dun_Grizzly
    @Dun_Grizzly 2 หลายเดือนก่อน +5

    In my opinion, the worst thing is, that at the same time they try to feed people this steaming pile, they choked life out of the MWLL...
    "We can't make a decent game about shooty robots people like... SO NO ONE IS MAKING OR GETTING ANYTHING ELSE!!! "

    • @batchallbro
      @batchallbro 2 หลายเดือนก่อน

      How did they kill Mwll

    • @CriticalRocket
      @CriticalRocket  2 หลายเดือนก่อน +1

      Years back the publisher IGP basically forced the mod to shut down and PGI did little to stop it. Some rumours persist that it was PGI who requested the mod cease and desist but it's all conjecture.

    • @Dun_Grizzly
      @Dun_Grizzly 2 หลายเดือนก่อน

      @@CriticalRocket Agreed. At the same time l think, it would be a better investment to buy out the people making MWLL, with contracts that guarantee their employment on the product, and just get 3d artists to take the game to 11 with graphics (though I really like the OG style).
      PGI leadership time and again proved that they don't care, or have little idea, about how the universe work with, and products directed towards mostly long term fans of an established IP have to be done properly, to bring people in.
      BTW I'm curious if the MWLL simplification power armor mech transition was an inspirstion for Titanfall (or the other way around). MWLL was out there first am I correct? :P

    • @Dun_Grizzly
      @Dun_Grizzly 2 หลายเดือนก่อน

      To be precise: in my opinion, it is still a kind of calculation: "They do a better product for free, than our paid /freemium offer. We have a legal power to shut them down, so as we dumped our money into PGI, the others have to go."
      Thus I redirect the "blame" back onto the development team.

    • @Fury9er
      @Fury9er 2 หลายเดือนก่อน

      MWLL is still going, fan development is continuing. Not super busy but it aint dead :)

  • @SteelWolf13
    @SteelWolf13 2 หลายเดือนก่อน +3

    I did not like having to drill down to the simpod. They fixed that. There is a bug where my mouse randomly stops responding and it acts like i've switched stearing modes. Fixed by alt-tab out then back in.

  • @TheCADDGUY
    @TheCADDGUY 2 หลายเดือนก่อน +3

    MWO2 should be on every platform

    • @CriticalRocket
      @CriticalRocket  2 หลายเดือนก่อน +4

      MechWarrior Online 2 would actually be pretty cool to see. I would like to get back into streaming it and maybe run the old lobby drops and silly minigames again.

    • @TheCADDGUY
      @TheCADDGUY 2 หลายเดือนก่อน +2

      @@CriticalRocket i would play it if i had a system it could run smoothly on haha

  • @REFORGER_2023
    @REFORGER_2023 2 หลายเดือนก่อน +1

    As is unfortunately the case with many venerable franchises, a certain egocentrism has crept in among the veterans of the BattleTech community, and the broader perspective is being lost. This franchise should still exist in 50 years, but the core of today’s community is between 45 and 70. Hardly anyone is under 35, and very few new people have joined.
    To change that, we don’t need DLCs for veteran games; instead, we need standalone single player content, presented in a cinematic way, that appeals to 20 to 45 yo genre fans newly, without completely dismantling the old lore, like disney and others did. I recommended MW5 Clans to six people between 17 and 29, who had never dealt with BattleTech before, and all six played it enthusiastically to the end, despite some initial overwhelm. And yes, most of them on consoles.
    Two of them even started reading my BT books. This tells me that the adjustments in comparison to Merceneries were spot on, even if non-console gamers, lore purists, and simulation fans had to make some compromises.
    To satisfy that niche, we veterans already have enough games (and especially their mods). But to keep the universe alive, it needs to be modern and interesting outside our bubble. In my opinion, that’s exactly what this game/campaign achieved, it’s a great way to introduce others to the universe but it's still enough fan service for the vets.

  • @joshuachapman247
    @joshuachapman247 2 หลายเดือนก่อน +1

    Sorry for your loss, thank you for the honest review.

  • @The_E_Paladin
    @The_E_Paladin 27 วันที่ผ่านมา +1

    I already got the game and I have been enjoying it. But I agree with your assessment. This game will die without mod support, a free play mode, and new mechs.
    I would love to issue batchall to other Clans for additional rewards/ resources and new mechs. Elementals would have been awesome to see in action. I wish they spent more time exploring Clan culture and the Clans themselves before jumping into the Invasion. A missed opportunity.

    • @CriticalRocket
      @CriticalRocket  25 วันที่ผ่านมา +1

      I was looking at the player numbers last week and it now roughly sits around 250-275 compared to MW5 Mercs with close to a thousand. It's sad because it isn't bad gameplay wise it just needed to be more. A recent article from rock paper shotgun highlighted that Clans failed to make a profit and a bunch of staff from PGI have been let go. If they have any DLC plans in the works it needs to be really good to get some income flowing. Hell maybe they should pull the trigger on MWO 2 and get some free to play money coming.

  • @truckerallikatuk
    @truckerallikatuk 2 หลายเดือนก่อน

    Let's also not ignore the weird mechs showing up in odd places, like Star League Griffons in the periphery, and Ravens too... those shouldn't be there at all at that time.

  • @andytaylor5282
    @andytaylor5282 2 หลายเดือนก่อน +1

    They pigeon holed themselves with a specific timeline and clan in that timeline which made a lot of lateral movement impossible and be in the general vicinity of lore. And to be honest Battle Tech fans are very lore loyal.

  • @marcuspringle8188
    @marcuspringle8188 2 หลายเดือนก่อน +2

    Ebon Jaguar wasn't around until the end of the invasion buddy. 16 Mechs not 12.

    • @CriticalRocket
      @CriticalRocket  2 หลายเดือนก่อน

      Yeah I knew I got the number wrong (number dyslexia for me haha) and the Ebon Jaguar was around during the Luthien campaign hence the better name of Cauldron Born from the Inner Sphere. Theoretically it could have been there from day one of the invasion since the production year is 3049. Shit it could have even been a post game unlock :)

  • @Epstetique
    @Epstetique 16 วันที่ผ่านมา

    Thank's for the heads up! I was about to pick it up. It should be an expansion for Mercenaries 5 or DLC

  • @paralykeet-
    @paralykeet- 2 หลายเดือนก่อน +1

    Hey Crit, I watched this video to the end- and did enjoy the game. I similarly feel the first DLC is miserable content that should be part of a normal patch; not a major paid update that makes the UI worse. Though I enjoyed the game, I think anyone would be a fool to dismiss fair critique of it as a product. It's in all of our interest for Piranha to get honest, even harsh feedback.

  • @mathewfitzpatrick5645
    @mathewfitzpatrick5645 2 หลายเดือนก่อน

    Remember a low review score usually explains why it got that score much better than a high score review.

  • @Hoopsnake
    @Hoopsnake 2 หลายเดือนก่อน

    To be brutally honest and fair - and as someone who enjoys playing Battletech - "personality voids have to deal with their stupid angry shouty superiors" is pretty spot on as far as Battletech fiction goes, especially anything Clan related.

  • @nibblitman
    @nibblitman 2 หลายเดือนก่อน

    This really feels like something I just want to hold out on for it to get more content and mods and everything like Mercenaries has had and has become worth it at least for me.

  • @vmonk722
    @vmonk722 2 หลายเดือนก่อน +3

    It also runs about as well on PS5 as Mercs runs on PS4: not good. On one hand you can force enable VRR, which makes the framerate nosedives less catastrophic, on the other hand, it's pretty often in the not-yet-unplayable-but-severely-impacted zone. And don't even try loading up on light ACs as firing them grouped makes the sound engine produce a crackling glitchy mess of nearly painful random noise.
    Still don't regret my purchase but this clearly needs some more time in the oven for a polishing pass - or a dozen.

    • @CriticalRocket
      @CriticalRocket  2 หลายเดือนก่อน +1

      It sucks the console port runs so badly still.

    • @vmonk722
      @vmonk722 2 หลายเดือนก่อน

      PS5 version of Mercs runs well enough. Just no mods, therefore no decent mechlab. I'll never understand why PGI chose to cripple vanilla in this point.

  • @ScythianLancer
    @ScythianLancer 2 หลายเดือนก่อน +1

    Why i loved MechWarrior5 is the sandbox, even campaign is sandbox, total freedom, while clans feel like just railed panorama

  • @dexm881
    @dexm881 2 หลายเดือนก่อน +2

    Played Clans and... wait for more Mercenaries DLC's. Clans is not bad game, but it's just one-time session. U don't want to go back to it after some time, meanwhile Mercenaries are actually make you try new career again, especially if u play with mods

    • @kinggoten
      @kinggoten 2 หลายเดือนก่อน

      well pretty much exactly, and it is actually pretty good at what it is(expected smoke jags to be more intense however). It is also far superior to how Mercs was at release, and the price is fine but probably better to wait for sale or just play on gamepass

    • @RunningLeanNfast
      @RunningLeanNfast 2 หลายเดือนก่อน

      I agree, MW5 Mercs has so many mods and DLC content that I sink my teeth into, Clans seems like a 8-10 hour playthrough and your done. No real depth, no real creative canvas to work with ie: equipment, weapons, armor, chassis, paint jobs. Clans just seems .....meh

    • @kinggoten
      @kinggoten 2 หลายเดือนก่อน

      @@RunningLeanNfast it is longer then that if you watch all the cutscenes and breifings, probably like 25-30 if you watch it all, and 10-15 if your skip them would only be less if your very efficent in your missions bet you could get sub 5hour in a no bug speed run thing if you really figured the game out. the progression lacks depth and the mech progression is wonky, is some creative paint jobs... once you unlock them, but omni's at least with their poor system have like 2-3 viable builds per chasis and that is about it and even then it typicaly comes down to laser only builds because ammo becomes an issue due to how many enemies you face, oddly never had ammo issues in mercs dispite that game having larger swarms.....

  • @matthewmarek1467
    @matthewmarek1467 2 หลายเดือนก่อน

    I had real questions before this game came out. Will it be broken at launch? Will the AI still be garbage? Is it limited in the release platforms? Will they get the portrayal of the main character faction to feel authentic? Will missions involve endless waves of enemies instead of strategic encounters or smart, creative level design? And then PGI made another PGI game. I hated the commentary around it at launch. Pure praise for things I wasn't concerned with and complete silence on those things I didn't like about MW5:Mercs. You nailed everything in this review. The most telling is the current player base. The game is dead already. I sub to a lot of Battletech channels and almost no one is still making vids on it. Thank you for sharing your review of the game in such a concise and well thought out manner.

  • @brucecaron2776
    @brucecaron2776 2 หลายเดือนก่อน +1

    It was okay, but the issue I have is that you can't keep invading other planets like a mercenary. I thought it would be like Mercenary with the clans, so yeah, it's okay but lacking. I just went back to playing Mercenary.

  • @cozymonk
    @cozymonk 14 วันที่ผ่านมา

    The difference between a "hotfix" and a "patch" is that a hotfix is for a single bug or issue. A patch is a comprehensive package of "hotfixes." If they withheld those 4 hotfixes and released them together, they would call it a "patch."

  • @Ughmahedhurtz
    @Ughmahedhurtz 2 หลายเดือนก่อน +1

    9:00 I see they still haven't fixed the problem of lancemates or friendly mechs constantly getting in your line of sight.

    • @CriticalRocket
      @CriticalRocket  2 หลายเดือนก่อน +1

      Oh they love to do that still yeah.

  • @brandonwheeler5816
    @brandonwheeler5816 2 หลายเดือนก่อน +3

    @CriticalRocket Hey man, sorry to hear about your cat. Bought the game and basically felt the same. I think if they wanted to justify the price, the multi-player should have been the first step to replacing MWO. The graphics are pretty good, and MWO is getting long in the tooth. Wish they would update MWO and stick to the tabletop weapons, maybe even add vehicles and protomechs in.

  • @redacted5052
    @redacted5052 2 หลายเดือนก่อน +13

    I don’t care about the cost too much, but it just looked like clans did very little new and would require tons of mods to make it even half as good as is predecessor, so why bother?

    • @CriticalRocket
      @CriticalRocket  2 หลายเดือนก่อน +10

      And sadly they didn't include mod support which is a big loss for the game because they could have had some really good additions from the community this way.

    • @myles5276
      @myles5276 2 หลายเดือนก่อน +7

      Or different enamy types. Infantry comes to mind. I have posted about that a lot. Thanks for your honest impression CR.​@CriticalRocket

    • @CriticalRocket
      @CriticalRocket  2 หลายเดือนก่อน +3

      @@myles5276 Thanks for taking the time to listen to a depressed person ramble :)

    • @batchallbro
      @batchallbro 2 หลายเดือนก่อน +1

      ​@@CriticalRocketthey confirmed before launch there is going to be mod support, just not day one, mercs didn't get day one mod support either

    • @GoskaPL
      @GoskaPL 2 หลายเดือนก่อน +1

      @@CriticalRocket Depressed? I would say very realistic (was watching your stream btw) :D
      Buut i have to ask - noticed that people were mentioning 5 : Mercenaries as being better - question is HOW? It was an awful MVP product typical of PGI, and yeah the DLC's added some fresh perspective i guess, from what i gathered, but as vanilla? Better? I don't get it honestly (if i'll hear that dreadful VA i will snap). Note - sure, with mods and community passion it does make sense.
      Not that Clans is THAT much better (but i did finish it without tech problems weirdly enough) and i would say it *is* a bad mechwarrior game, but at least there was uh... some effort? I would say it borders on MVP but it is slightly better.
      (Note - i just did read the dev splurge about the DLC and i would say this crap pushes it back to MVP :D :D )

  • @BansheeNT-D
    @BansheeNT-D 2 หลายเดือนก่อน +4

    No Ebon Jaguar? Man...

    • @flying_banana6611
      @flying_banana6611 2 หลายเดือนก่อน +1

      Pretty sure the Ebon Jaguar didn't show up until later. This game follows the story of how the clan invasion began. It takes place in 3048. Ebon starts production around 3049 I believe and it takes a bit for it to fill out the ranks. This game uses the mechs encountered during the initial invasion.

  • @Wildcat144
    @Wildcat144 2 หลายเดือนก่อน +1

    If I'm being honest... they had nearly 2 hours of Cinematics.
    They should have just made a Movie at that rate.

    • @CriticalRocket
      @CriticalRocket  2 หลายเดือนก่อน +1

      The cinematics are good as well. Hell if they do turn their hand at a few fan movies in the universe I would support that if they need it.

    • @Wildcat144
      @Wildcat144 2 หลายเดือนก่อน

      @CriticalRocket well, the group that worked on the cinematics are the same guys who make Hired Steel. They're just getting funding now to do their animations lol

    • @nicholaswhite3457
      @nicholaswhite3457 หลายเดือนก่อน

      I've got no audio during any cinematic cut scenes. Yay, 2 hours of that.

  • @RumblesBettr
    @RumblesBettr 2 หลายเดือนก่อน +8

    Games a massive disappointment and pgi as a company had proven to be even worse

  • @Tellos
    @Tellos 2 หลายเดือนก่อน +1

    I like the game, sorry you felt otherwise but no hard feelings. You feel how you feel. In the end we all gotta make our own decisions. I do agree I dont like the end being your stuck with Ooops all dire wolves!

  • @briansherman7613
    @briansherman7613 2 หลายเดือนก่อน +1

    This should have been DLC for mercenaries. Mechs are a niche market - heavily fleeced. I've got $1000s in mWo. I feel your pain 👍

  • @lithospheremins4480
    @lithospheremins4480 2 หลายเดือนก่อน +2

    Bought the game on launch, and have played all of 3 hrs on it. The performance is crap. My comp is well above mins requirement and runs it like shit. And its just not all that interesting of a game. And I played MW5 Mercs and DLCs, and still play MWO regularly. And this game does nothing for me.

  • @coreytaylor3633
    @coreytaylor3633 2 หลายเดือนก่อน +2

    angry shouty people? Yeah... Smoke Jaguars... I mean... yeah...😅honestly the player characters were the MOST out of place.

  • @Kna5041
    @Kna5041 2 หลายเดือนก่อน +2

    It's a hard one, I enjoyed it but it suffers from monster closet syndrome so badly. The dlc though is really bad. Just wish it was optimized to work on the steam deck.
    My condolences for your fallen comrade.

  • @DeeRekDreadnought
    @DeeRekDreadnought 2 หลายเดือนก่อน +1

    Sorry about the bad news about your furr buddy CR... my heart goes out. Mental hug...

  • @athanoskerensky6778
    @athanoskerensky6778 2 หลายเดือนก่อน

    I love how the CEO of PGI during an interview with NGNG over a year ago said that MWO players wouldn't want them to pull engineers from what they were currently working on to work on MWO, and then they release this DLC with a trash PvP mode locked behind paywall that doesn't even have matchmaking or a server browser. Bravo PGI, Bravo...

  • @adamthompson626
    @adamthompson626 หลายเดือนก่อน

    The AI is my biggest problem. PGI did not fulfill the "Thinker shooter" part, and all AI characters have 2 tactics: shoot at distance while walking in random directions and charge at enemy. The difficulty increases had not to do with tactics. They just made enemies more accurate and tanky. Its supposed to feel like Rainbow Six original games but with tanks.

  • @LittleTed2
    @LittleTed2 2 หลายเดือนก่อน +1

    Sorry for your loss.

  • @minimumoftwo99
    @minimumoftwo99 2 หลายเดือนก่อน +1

    I wanted so bad to love this game. But like you said, they did build on it. For what we got with clans, I can't reccomend the game as it currently is.
    I love what you mentioned about Helldivers - and could honestly imagine something like that being done with MW if done correctly. Think Mercs meets helldivers - possibly with an online component?
    This is the problem with PGI - they lack the ability to think outside the box. As Russ (CEO of PGI) often says: there just isn't a huge fanbase for MW.
    I feel the same logic can be said to so many titles. But if they keep releasing products with the bare minimum of standard, with zero innovation and always half baked- how can they expect people to continue paying for scraps?

  • @AlphaAurora
    @AlphaAurora 2 หลายเดือนก่อน +1

    Now that I think of it.....Mechwarrior Online already had a slew of Clan Mechs. What the game should've done was a Trial of Possession, over the non-Smoke Jaguar mechs (e.g. Turkina, Shadowcat, etc). That way, you have to fight Clan-style with Zellbrigen vs difficult enemies (or even PvP) to have the chance to "win" the mech.

    • @CriticalRocket
      @CriticalRocket  2 หลายเดือนก่อน +1

      Having side missions where you challenge other clans to batchalls for gear would have been fun yeah. Might not have been super lore friendly but it would have been a fun way to obtain new 'mechs for you to play with.

  • @bigboi7817
    @bigboi7817 2 หลายเดือนก่อน +3

    Wait no 2c? I wanted my hunchback 2c

    • @CriticalRocket
      @CriticalRocket  2 หลายเดือนก่อน +2

      Not even as a post game unlock sadly.

    • @bull614
      @bull614 2 หลายเดือนก่อน +1

      I was looking forward to my Warhammer 2c

  • @vincevassallo5385
    @vincevassallo5385 2 หลายเดือนก่อน

    I bought the game and played it through twice - that was enough. Bought the DLC expecting more and was rather let down. Glad I got reimbursed for my disappointing purchase. Honestly once you play through the game there is little else to entertain you. Sure you can revisit missions with your on-line friends or battle them in PVP arena mode, but that gets tired fast. Your review was fair and accurate. If one is a die hard MechWarrior fan, MW5:Clans is fun and entertaining enough. But, it is a short-term diversion. Lacking the sandbox format of the original MW5:Mercs game doomed it to a momentary experience not to revisited often. In that way, it fails as a Legacy game where Mercs still entertains.

  • @g3n1u56
    @g3n1u56 2 หลายเดือนก่อน

    Tbh while it’s infuriating it’s still worth a buy if not because without it there will be no clan based Mechwarriors in the future, this is the only chance for the clans future imo

  • @mooncloud6563
    @mooncloud6563 2 หลายเดือนก่อน

    looks pretty good. hopefully they can keep improving and will keep going. onward and upward mechwarrior games

  • @29JTAC
    @29JTAC 2 หลายเดือนก่อน

    One thing I did appreciate Clans for is to fire up Mercs again and start a new career with 50 mods… I’m having an absolute blast … Couldn’t agree more with your points … Shame as I had high hopes :/

  • @NonyaBidness-z1c
    @NonyaBidness-z1c 2 หลายเดือนก่อน +1

    Meh. This is exactly the same level of contempt PGI showed its paying customers when they swore up and down that they WEREN'T going to take a deal with Epic games to attract backers, then used said backers' money as a lure for the Epic Games exclusivity deal they had just sworn to those same backers they weren't going for. I might... MIGHT buy this game on GOG, but that still sounds too much like giving these jerks money.

  • @tcuegonbear
    @tcuegonbear 2 หลายเดือนก่อน +1

    I got about halfway through the game, and kind of just decided I'd rather be playing mercs. Mercs (particularly with a good mod list) is just a better game across the board.

  • @CarlosEduardo-sm6cy
    @CarlosEduardo-sm6cy 2 หลายเดือนก่อน +1

    Great review.
    Man, I really wanted to like the game. But after playing for one hour and a half I started asking myself "Why I playing this", because of that I refunded the game.
    Maybe I was looking for something else, speaking as a old MWO player. I don't know.
    Oh, sorry to hear about your cat. Better vibes for you all.

  • @kevinbartoe7881
    @kevinbartoe7881 2 หลายเดือนก่อน

    I wasn't actually pissed until the DLC came out

  • @rossato2109
    @rossato2109 2 หลายเดือนก่อน +1

    Kinda harsh review, isnt it? My main problem with it on consoles is that it does not support keyboard and mouse. Or does it and I dont know?

    • @CriticalRocket
      @CriticalRocket  2 หลายเดือนก่อน +1

      No idea to be honest where the controls are concerned. I could have been harsher I felt, the game isn't terrible just not something I personally value as being worth full price and not bad as a solo experience. With some friends and on sale sure it's good but Mercs has more to offer currently.

  • @noanswer1864
    @noanswer1864 2 หลายเดือนก่อน

    They only fixed 2 issues from Mercs, and one of those fixes is "too little, too late." The pilot ranking system, and the research system, and the upgrade system all belong in Mercs, not in a linear story game. They'd have made mercs require fewer mods. There are even problems with the story, the other fixed issue. It was a good campaign, but the person writing for the main 5 characters clearly shouldn't be writing Smoke Jaguares, and possibly shouldn't even be writing for the Clans. There is no way in this universe that a Smoke Jaguare sibko produced any of that. They'd have been drummed out of the warrior caste before they even had a chance to start the lethal testing. The Snow Ravens have the internet, make them Snow Ravens. I could believe that, at least.

  • @envynemo4170
    @envynemo4170 2 หลายเดือนก่อน

    it being an short campaign with no replay ability it’s over priced and then the DLC that gives content that was a free update in mw5 is a slap in the face.

  • @AtreidesT660
    @AtreidesT660 2 หลายเดือนก่อน

    A sincere thank you for saving me the cash. I'll stick with Mercs and it's dlcs. I thought you were kidding when you mentioned that the dlc for clans is horde mode and pvp 😂. Never change PGI and never learn anything. At least PGI is predictable for pushing out mvp content.

  • @necrotech69
    @necrotech69 2 หลายเดือนก่อน

    Mechwarrior 3 had the best mission briefings. The VA in that was awesome.

  • @ELCrisler
    @ELCrisler 13 วันที่ผ่านมา

    There is a lot to like about Clans but as you noted a lot to not like as well. People need to be aware that these are two VERY different approaches to the game. Clans is about the story and is a storyline with your driving a mech during that story. Mercs, with a more sandbox approaches, has some story lines but is more about you creating the story.
    The lack of DLC for Clans is just an unfair argument as Clans is a new release. If it gets the same support as Mercs then it should have decent DLC options but will take a year or two, as it did with Mercs.
    In the end I agree Mercs is more fun. To me a big aspect of that fun is the sub game of building a Merc unit.

    • @CriticalRocket
      @CriticalRocket  8 วันที่ผ่านมา

      What I meant really with the DLC is that when it comes to any larger DLC releases, will people still be around to play it? MW5 has a pretty consistent player base on Steam. Nothing massive but enough that they will likely buy any new packs released. Clans due to the stronger narrative nature and shorter length means that most who play it will finish the game and a number of them will uninstall and move on.
      Mercs has mods and the open ended nature of the career mode to keep you coming back (alongside more mechs to collect) while clans is very linear and battlemech deficient. Will it be financially viable for PGI for instance to invest money into the project for new mission packs with fully voiced cutscenes and maybe new 'mechs for a small return. We know last month PGI lost staff from downsizing due to Clans not making the expected sales numbers. They didn't mention the expected number but for the size of the team and the project the number couldn't have been large and it failed to reach the target. It points to a rough start of 2025 for PGI and what they do next could be the make or break for their studio overall.

    • @ELCrisler
      @ELCrisler 8 วันที่ผ่านมา

      @@CriticalRocket This is a real concern they need to have. This can be the issue with narrative driven games like this, the replay is just not there.
      They have a few options but as you noted cost and development may be an issue.
      An expansion of the existing story is not a good option as they have already taken the players (game play wise) into the end game. Your already at a star full of assaults, where else can you go.
      The first real option they have, in my opinion, is to do a whole new campaign as DLC from another clans perspective. This would draw in players again I feel but is definitely an expensive option as they need new cutscenes, writing and voice overs.
      Option two is worse as it calls for them to put out a DLC that overhauls the premise of the game and creates a more "mercs" style of game play in the new "universe" they now have. This however is a very complete overhaul and would actually likely cost more and take much longer.

  • @MatteoB-gx1bo
    @MatteoB-gx1bo 2 หลายเดือนก่อน

    I actually liked it a lot, i dont understand so many criticisms. Like, there are things i dont like, but the storytelling and never seen before quality of the cutscenes, the immersion, etc. More than make up for it

    • @CriticalRocket
      @CriticalRocket  2 หลายเดือนก่อน

      Fair enough, I don't mean the video to be an attack on anyone who does like it. The gameplay is very much like that of MW5 Mercs so yeah if you enjoyed that then this was going to be more of that with a narrative structure. After all this is just my opinion on the game and I don't expect everyone who watches it to start thinking the same. If you enjoyed it and didn't have any issues that I have then cool. I hope PGI actually make more substantial DLC instead so there is replay value in the future as well.

    • @kinggoten
      @kinggoten 2 หลายเดือนก่อน

      I enjoyed it as well, but it is far from perfect. the campaign is fine but it needs more content the DLC was laughable, regardless of paywalling game modes etc that are not linked to the main campaign it does not even include new assets so there is no way to justify the price which is almost half the price of the main game, which in turn is also all reused assets outside of the cutscenes

  • @JackManiacky
    @JackManiacky 2 หลายเดือนก่อน

    Couldn't get my joysticks to work even though they work through joystick gremlin on mercs. Mercs with mods is so much better and they learned nothing from those mods. And finally, no elementals is completely unforgivable.

  • @josephsiler8747
    @josephsiler8747 2 หลายเดือนก่อน

    I have been playing MechWarrior since the first PC game. Though Clans might not be the best MechWarrior game, it was honestly pretty fun. I do wish it would connect with Mercs and add content to it as well. But still enjoyed this.

    • @CriticalRocket
      @CriticalRocket  2 หลายเดือนก่อน

      Keeping it on UE4 would have been easier for players to run on a wider range of systems and yes it would have opened the door for a potential future linking of both games for owners to have one super campaign with the entire Inner Sphere and clan invasion events.

  • @frankverisco4722
    @frankverisco4722 2 หลายเดือนก่อน +1

    Needs more mechs, needs random missions like MW5 Mercs.

  • @zigaro5482
    @zigaro5482 2 หลายเดือนก่อน

    I agree with some of your criticism and disagree with others. Some of the criticism is out of ignorance and overly bias. Mercenaries did not launch with Mod support and most games do not. If I remember correctly, there was an interview that mention the SDK kit will come later. They will most likely never do a live service game like MWO because the market is over-saturated. I think this was also mention in an interview that they don't have an MWO like future.

  • @terrorbulyfe
    @terrorbulyfe 2 หลายเดือนก่อน +1

    It sucks because I am a fanboy of the Battletech universe and of MechWarrior. That being said, bought the game, liked it, but also not loving it and not recommending it. There is absolutely no replay value in it unlike Mercs. Nada! And that sucks. And that DLC was a joke. It’s a game feature that should already be part of the game. Disappointed in PGI for the gouge to its very limited fanbase. And passionate as we are, we are still very limited.

    • @CriticalRocket
      @CriticalRocket  2 หลายเดือนก่อน

      That DLC should have been a free update for the end of year with some hint or tease of the first proper DLC to come.

  • @TheBrokensaintvxvx
    @TheBrokensaintvxvx 2 หลายเดือนก่อน

    They should have just made clans a dlc for mercs. I would rather have continued my journey with my company than played as smoke jaguar, leading up to, and inevitably battling it out at tukkiad. Instead of that, we get "clan icarus" and get to spend the first half of the game chasing pirates.
    Woo... I guess

  • @crazyelf1
    @crazyelf1 2 หลายเดือนก่อน

    I agree that this is underwhelming and you should wait for a sale. I've played the game and bought the special edition to support the developers, but I'm disappointed by their latest $20 DLC and PGI's business practices. I had wanted to support the developers in the hopes of seeing future Mechwarrior games, as I am a fan of the franchise.
    The game needs more content - a longer campaign and some sort of replayability. There needs to be some sort of Sandbox for after you beat the main game. One can only hope that the modding community will be able to make the most out of this game and try to salvage it.

  • @Daemonettee
    @Daemonettee 2 หลายเดือนก่อน +1

    They could have at least added the Ebon Jaguar in the dlc

  • @JohnDoe-yr4ck
    @JohnDoe-yr4ck 2 หลายเดือนก่อน

    It's worth picking because nothing better is available

    • @CriticalRocket
      @CriticalRocket  2 หลายเดือนก่อน

      I don't personally subscribe to this view because it gives them carte blanche to not try because people will buy it anyway. To me it feels like setting your own standards so low for no good reason. If I want to play Battletech I can play the tabletop game, nowadays you don't need the models or the maps since you can buy Tabletop Simulator and download the free mods that add the models and the maps are plentiful. If I want to player MechWarrior I will just play the older titles or the still being updated MechWarrior Living Legends. The alternatives are there and PGI need to be told to get better rather than being rewarded for turning out mediocre material. Any don't take this as me being annoyed at you, I am just explaining my view on that response since it just confuses me. I want a good product for my money and if the product on offer isn't good then I won't buy it, why should I?