Well I used to render my still image in 2k, so I was pretty scared to start my first image sequence, thanks to this video I render my first "animation" in Full HD, with a max of 1200 and it's about 2mn40s per frame. That is so great.
Like a lot of DAZ operations I had figured most of this out but seeing it all explained properly end to end with all the options is so helpful, thanks :)
Great video and very educational as all other videos of Jay. I would like to add small warning about FPS: as you can see in the video, if you change the number it will put your saved key frames in between the actual key frames of Daz3D and you will never be able to edit or delete these previous saved key frames (if you are lucky it will work, but the chance is slim). The best is to set FPS before you start and do not ever change this number in this particular scene. You can safely add or reduce the total number of frames, but don't touch FPS. Also to compile the images can be done with the free version of DaVinci Resolve if you don't want to pay subscription fee of Adobe. Both products are professional programs. Thank you Jay.
Excellent tutorial, I'm doing almost everything like you :) I love to render with post denoiser enabled and the maximum iterations set to 200 or 500 (depending on the complexity of the scene) to give a painting look, almost like Arcane :) For my animations, I'm always using 12 FPS since I consider that's enough to animate my characters :) I find 30 FPS too smooth and less "realistic", you'll have to add micro details animations to make it more realistic and it will be longer to animate. To assemble the animation, I'm using ffmpeg because it's possible to automatize the process. When working on an animation, I need to render it several times and make adjustments, so writing a script (for bash) will speed up the process. In the script, I choose compression codec parameters, resize the frames, apply a sharpen filter, add my logo, mix with a music, etc...
i would happily animate in daz as the results that can be achieved are amazing however for a short film or anything longer the render times are too long. I hope with the advances in AI that they working something to speed up rendering. I mean the speed AI can spit out original images that look fantastic, it surely can not be long that you could do a partial render of each frame and AI finishs the frame using what you have. Fingers crossed someones working on something like this at daz to speed up render times.
Okay, so here's the thing: It's six months later and 4.21 Pro is still the current version, but I have *A LOT* more options available to me than you've got ☝🏾 Why though? And when I say, "A lot more," I mean dozens more. They're all multi-colored and advanced looking. Firefly Filter Enable, Nominal Luminance, Bloom Filter Enable, Pixel Filter, Post Denoiser Available, Spectral Rendering Enable, etc. What?! I'm set to movie and in the exact same tab as you. Why do I have a bagillion settings and you have easy mode? Sir, what's going on here? I feel like this game is cheating.
Photoshop has an option to import an image sequence and render it as a video built in. Jay has a video on this: th-cam.com/video/KVr8PbB69ZM/w-d-xo.html
Well I used to render my still image in 2k, so I was pretty scared to start my first image sequence, thanks to this video I render my first "animation" in Full HD, with a max of 1200 and it's about 2mn40s per frame. That is so great.
Like a lot of DAZ operations I had figured most of this out but seeing it all explained properly end to end with all the options is so helpful, thanks :)
Great video and very educational as all other videos of Jay.
I would like to add small warning about FPS: as you can see in the video, if you change the number it will put your saved key frames in between the actual key frames of Daz3D and you will never be able to edit or delete these previous saved key frames (if you are lucky it will work, but the chance is slim).
The best is to set FPS before you start and do not ever change this number in this particular scene.
You can safely add or reduce the total number of frames, but don't touch FPS.
Also to compile the images can be done with the free version of DaVinci Resolve if you don't want to pay subscription fee of Adobe. Both products are professional programs.
Thank you Jay.
Thanks for this, Jay. It helps a lot.
Thank you 🙏🏻
When will fixed hair transparency in filament ? 😢
Excellent tutorial, I'm doing almost everything like you :) I love to render with post denoiser enabled and the maximum iterations set to 200 or 500 (depending on the complexity of the scene) to give a painting look, almost like Arcane :) For my animations, I'm always using 12 FPS since I consider that's enough to animate my characters :) I find 30 FPS too smooth and less "realistic", you'll have to add micro details animations to make it more realistic and it will be longer to animate. To assemble the animation, I'm using ffmpeg because it's possible to automatize the process. When working on an animation, I need to render it several times and make adjustments, so writing a script (for bash) will speed up the process. In the script, I choose compression codec parameters, resize the frames, apply a sharpen filter, add my logo, mix with a music, etc...
If you dont mind, can I see some of your renders, please? I really love the arcane looks!
Nice video Jay.
Thanks for your great tutorials =)
Anyone know how to slow down an animation in Daz? The native speed is usually way to aggressive for me with body and clothing physics.
hello friend help, I put the new video card and dazstudios shows me the scene alone without the materials, help
Why are my images a silhouette and my background black?
i would happily animate in daz as the results that can be achieved are amazing however for a short film or anything longer the render times are too long. I hope with the advances in AI that they working something to speed up rendering. I mean the speed AI can spit out original images that look fantastic, it surely can not be long that you could do a partial render of each frame and AI finishs the frame using what you have. Fingers crossed someones working on something like this at daz to speed up render times.
wich laptop I use with dad 3d studio?
None of them
It took me 40 minutes to produce 2 sec. video in Iray... Wow! DAZ is not made for animation...
what i frustrated the most is that daz3d have clunky timeline, especially if you edit it pose by pose
Okay, so here's the thing: It's six months later and 4.21 Pro is still the current version, but I have *A LOT* more options available to me than you've got ☝🏾 Why though? And when I say, "A lot more," I mean dozens more. They're all multi-colored and advanced looking.
Firefly Filter Enable, Nominal Luminance, Bloom Filter Enable, Pixel Filter, Post Denoiser Available, Spectral Rendering Enable, etc. What?! I'm set to movie and in the exact same tab as you. Why do I have a bagillion settings and you have easy mode? Sir, what's going on here? I feel like this game is cheating.
the worst program I 've tried. I try many times but the program daz3d error says: the file is not readable
First
One question, if I have photoshop but don't have premier, how do I import all the files png? one by one?
load files into stack
Photoshop has an option to import an image sequence and render it as a video built in. Jay has a video on this: th-cam.com/video/KVr8PbB69ZM/w-d-xo.html
thank YOU