what do you mean "the purpose of the deck is to learn how to special from the graveyard?" is that complicated? my guy you activate a card that allows you to do it and then you do it its not that deep! its not link summoning its not synchro summoning its not pend summoning its not xyz summoning its litterally activating monster reborn from hand and resolving its effect. there is nothing to learn in that nothing to remember its not a deep game rule or nieche mechanic its just doing exactly what the card says. its like saying "the purpose of running is to learn to breathe". did you allso need to learn how to piss and shit? honestly did some goofy ass AI write that script? i cant imagine a sentient human that knows even the most basic rules of yugioh would write that sentence. yeah you can play dark magician as a beginner yeah that deck uses graveyard resources and performs graveyard special summons no thats not special no you dont have learn it. you do what the card says and thats it.
bro are you serious? you cant even access the dark magician cards in masterduel before you have conducted specialsummons from hand extradeck and graveyard in masterduel. anyone who has ever picked up a yugioh card with the ability to read will be able to correctly resolve monster reborn. even you. @@Adamame93
oh so you are saying someone who has never touched yugioh before will randomly enter a card shop buy a 300€ deck and be like "time to learn how to special from grave"? you really think this is a realistic szenario? new players can read you know if they dont know what a special summon is they will need a total of 30 seconds on google to figure it out and i guarantee you never has anyone have to play a specific deck in order to learn how to special summon from grave better. you just do it.@@Adamame93
I mean... a new player probably wouldn't know that for a lot of decks, the graveyard is basically a second hand. May not have been worded the best, but yes, the sentiment of the statement was warranted
One of the main recommendations i have for beginners is pure tenyi, the game plan is very simplistic, it has synchro and link as basic mechanics to learn and can be built in a number of ways depending on how you want to play. It also helps that you can later reuse the cards for swordsoul tenyi if your budget increases
Blackwings are my favorite archetype, and pretty easy to grasp. Dragonmaids are fun too, and sometimes the move is so obvious it feels like I'm on autopilot. Both in Master Duel, I don't collect physical cards anymore
I started playing yugioh again back at the end 2021. I started with Cydra but ended up not having fun with it. always gets outed very easily and it's not very consistent. I ended up making a swordsoul/tenyi and Danger Dark World decks. I have more fun with those decks over Cydra.
I left classic og yugioh way back 2012. I just came back 5 2:35 months ago and it felt like a whole new world 😂 i started researching and learning for a month. Discovered Labrynth, since it revolves around normal traps that i am still familiar with, helped me through a lot nowadays.
Only reason why I dont recommend Dracoslayer for beginners is because its SO expensive, both for MD and for TCG. It gives Heroes a run for its money in a sense of being expensive in MD, and it's too expensive for being a mediocre at best TCG deck. If anything, I'd recommend Metalfoes, since they're mostly Normal Pendulums (with the exception of Bismugear) that work mostly with fusions and links, and considering it's playable in NR Format, it only needs a handful of SRs and URs to have a higher ceiling.
@@Adamame93 Biggest reason is the Extra Deck, actually. For MD, every single Pendulum Extra Deck card is a UR (with the exception of exactly Odd Eyes Vortex and Absolute which Dracoslayers sometimes doesn't even run) and most of them are only used for Pendulum Strategies or aren't very generic. Although the fact that two out of three main deck Dracoslayers being UR doesn't help either 😵 As for TCG, cards like Beyond the Pendulum are too absurdly expensive for no reason, it's very frustrating
Also, I highly recommend Generaider. Easy-Mid difficulty deck, very cheap on TCG and decently cheap on MD, while also being deceivingly powerful with novel forms of interaction
Gonna go a bit off-topic here, but; people really mind which decks are cheaps and which ones aren't in MD? Given how F2P-friendly it is, every deck should be considered cheap to be honest. I have built decks with a lot of URs/SRs there, and nowadays I can gather 9999 gems pretty often to use them on the same box again and again in the look of Royals, which isn't something I'd usually to in a game unless it throws resources at you as much MD does.
@@BlackStar-Pavel-ui8ij It's still important to be mindful of how you spend and earn your gems, and that includes looking at how expensive a deck is While MD is pretty nice with gem rewards, it's not like they're a passive income that come with no effort at all, you still have to grind every month and even then you're at the whim of RNG to get the URs you need or enough URs to dust. I've gone several 10s of packs in a row without getting URs aside from the singular guaranteed UR on the 20th pack A deck being cheap AND strong is always a bonus, because it means you can diversify your collection even more while also you're not being left in the dust against other strong decks. And a deck being extremely UR heavy while also not being the strongest in the room is a huge downside, because it's a huge investment that has no real benefit other than "I like this deck :)" which is a fair reason to build it, but I wouldn't recommend it to a beginner as their first (and only) deck at that time
@@Adamame93 3 structures is great for beginners, I would say they would need Beargram or Lord of the Heavenly Prison though so they can recover from a board wipe. Beargram is especially great against Dogmatika's extra deck ripping. Once they learn and get better they can start splashing in the more expensive staples. A very important one is Infinite Impermanence since it's a hand trap that can trigger Sera's effect.
I think people will say DM isn't new friendly because its still sorta handicapped. I bodied a DM vs a branded custom decks over at SDCC . It depends on the players.
I would recommend DM when playing casually or in lower ranks because it does run into that issue. I’m also biased because that’s my boy lol. What type of Branded deck did you run?
Kaiju Crusadia. Linear and simple combo line to OTK the opponent. Kaiju breaks Omni negates and acts as a stat stick to boon off of. Machina/Symphonic Warrior is a list I enjoy for some simple combo lines, usually start on one half and Gear Gigant X acts as a bridge between the two archetypes. So if you start on Symphonic Warrior you can go into GGX and fetch Unclaspare or Gearframe to set up Citadel or Ruinforce. Will likely lose to Kashtira zone locks if you start on Symphonic.
Magical Muskets. Don't need to know long summoning combos (the worst it gets is Ties of the Brethren), don't need too much extra deck slots (they only "need" 2-3 Max, the rest can be used for whatever you want), it's just find out what your opponent wants to do and stop them from doing that. As a bonus, it teaches the importance of hand traps and column placement.
@@midcoregamer7625 I feel like that one takes extra practice, learning match ups and opponent's combo lines to be effective. Not to mention precise positioning of cards.
@@Adamame93 For budget 3 of each Plunder monster (maybe only 2 Red depending on your generics), 3 Shipyard, 1-2 Booty, 1 Emblem and Shipping is up to you, 2-3 Desire, 1-2 Booty, 3 Blackbeard, 2 Moerk, 2 Brann, 1-2 Jord, 2-3 Lys, and then the rest can be whichever generic pieces like Forbidden Chalice, generic extensions, Almiraj, etc.
I can see that. But i still think it’s beginner friendly. Two basic searches with magician’s rod and magician’s soul. Eternal soul to keep splashing DM. Soul Servant to draw or change the top of your deck. It definitely becomes more complex when you start learning different combos.
Your build for galaxy/photon is very outdated. Have you read photon jumper or galaxy trance, last hope numbers? Trance and jumper facilitate a 1 card xyz summon of galaxy photon dragon with just galaxy hundred without a normal summon
Perfect timing too. The hit happened probably 10 hours after posting lol. Should still work as a support for other fusion decks. TCG prices for the hard copies of the cards are why I recommended it.
Lol i got my yugi boomer friend to play MD. He said the game is too complicated and turns take too long so he quit again. I was using Ritual DM. Kastira, tear or labrynith would make him quit for sure.
what do you mean "the purpose of the deck is to learn how to special from the graveyard?" is that complicated? my guy you activate a card that allows you to do it and then you do it its not that deep! its not link summoning its not synchro summoning its not pend summoning its not xyz summoning its litterally activating monster reborn from hand and resolving its effect. there is nothing to learn in that nothing to remember its not a deep game rule or nieche mechanic its just doing exactly what the card says. its like saying "the purpose of running is to learn to breathe". did you allso need to learn how to piss and shit? honestly did some goofy ass AI write that script? i cant imagine a sentient human that knows even the most basic rules of yugioh would write that sentence. yeah you can play dark magician as a beginner yeah that deck uses graveyard resources and performs graveyard special summons no thats not special no you dont have learn it. you do what the card says and thats it.
Lord forbid a new player that’s never touched Yugioh doesn’t know what a special summon is 😀
bro are you serious? you cant even access the dark magician cards in masterduel before you have conducted specialsummons from hand extradeck and graveyard in masterduel. anyone who has ever picked up a yugioh card with the ability to read will be able to correctly resolve monster reborn. even you.
@@Adamame93
@@jobro8293 lord forbid someone who doesn’t want to play Master Duel 😀
oh so you are saying someone who has never touched yugioh before will randomly enter a card shop buy a 300€ deck and be like "time to learn how to special from grave"? you really think this is a realistic szenario? new players can read you know if they dont know what a special summon is they will need a total of 30 seconds on google to figure it out and i guarantee you never has anyone have to play a specific deck in order to learn how to special summon from grave better. you just do it.@@Adamame93
I mean... a new player probably wouldn't know that for a lot of decks, the graveyard is basically a second hand. May not have been worded the best, but yes, the sentiment of the statement was warranted
Left the game in 2016-17. Sky Striker taught me how to play the modern game. Didn’t understand links and now I do.
I started by playing blue eyes. Very simple gameplay, and lots of lvl 8 dragon support. Options into synchro, fusions, xyz, and CAN go into links.
One of the main recommendations i have for beginners is pure tenyi, the game plan is very simplistic, it has synchro and link as basic mechanics to learn and can be built in a number of ways depending on how you want to play. It also helps that you can later reuse the cards for swordsoul tenyi if your budget increases
Blackwings are my favorite archetype, and pretty easy to grasp. Dragonmaids are fun too, and sometimes the move is so obvious it feels like I'm on autopilot. Both in Master Duel, I don't collect physical cards anymore
I started playing yugioh again back at the end 2021. I started with Cydra but ended up not having fun with it. always gets outed very easily and it's not very consistent. I ended up making a swordsoul/tenyi and Danger Dark World decks. I have more fun with those decks over Cydra.
Swordsoul best deck🗿
I left classic og yugioh way back 2012. I just came back 5 2:35 months ago and it felt like a whole new world 😂 i started researching and learning for a month. Discovered Labrynth, since it revolves around normal traps that i am still familiar with, helped me through a lot nowadays.
Only reason why I dont recommend Dracoslayer for beginners is because its SO expensive, both for MD and for TCG. It gives Heroes a run for its money in a sense of being expensive in MD, and it's too expensive for being a mediocre at best TCG deck.
If anything, I'd recommend Metalfoes, since they're mostly Normal Pendulums (with the exception of Bismugear) that work mostly with fusions and links, and considering it's playable in NR Format, it only needs a handful of SRs and URs to have a higher ceiling.
Great to know! I imagine it becomes really expensive with the additional pendulums that go into the deck.
@@Adamame93 Biggest reason is the Extra Deck, actually. For MD, every single Pendulum Extra Deck card is a UR (with the exception of exactly Odd Eyes Vortex and Absolute which Dracoslayers sometimes doesn't even run) and most of them are only used for Pendulum Strategies or aren't very generic. Although the fact that two out of three main deck Dracoslayers being UR doesn't help either 😵
As for TCG, cards like Beyond the Pendulum are too absurdly expensive for no reason, it's very frustrating
@@AggronOverlord_306 whelp, there goes me trying the deck in the tcg lol. Odd-Eyes it is
Also, I highly recommend Generaider.
Easy-Mid difficulty deck, very cheap on TCG and decently cheap on MD, while also being deceivingly powerful with novel forms of interaction
I think the most "complicated" part of Generaider is understanding how Laevatein works, because the combos are very simple
Gonna go a bit off-topic here, but; people really mind which decks are cheaps and which ones aren't in MD? Given how F2P-friendly it is, every deck should be considered cheap to be honest. I have built decks with a lot of URs/SRs there, and nowadays I can gather 9999 gems pretty often to use them on the same box again and again in the look of Royals, which isn't something I'd usually to in a game unless it throws resources at you as much MD does.
@@BlackStar-Pavel-ui8ij It's still important to be mindful of how you spend and earn your gems, and that includes looking at how expensive a deck is
While MD is pretty nice with gem rewards, it's not like they're a passive income that come with no effort at all, you still have to grind every month and even then you're at the whim of RNG to get the URs you need or enough URs to dust. I've gone several 10s of packs in a row without getting URs aside from the singular guaranteed UR on the 20th pack
A deck being cheap AND strong is always a bonus, because it means you can diversify your collection even more while also you're not being left in the dust against other strong decks. And a deck being extremely UR heavy while also not being the strongest in the room is a huge downside, because it's a huge investment that has no real benefit other than "I like this deck :)" which is a fair reason to build it, but I wouldn't recommend it to a beginner as their first (and only) deck at that time
I am surprised that D/D isnt on this list. The deck is simple to pilot and you get to learn all the different summoning mechanics (except rituals).
Comment how you would build it so others can see my guy! More players that see what beginner friendly decks there are, the better
Traptrix is the best beginner deck.
Great shout. You thinking 3 structure decks or is there a version you prefer?
@@Adamame93 3 structures is great for beginners, I would say they would need Beargram or Lord of the Heavenly Prison though so they can recover from a board wipe. Beargram is especially great against Dogmatika's extra deck ripping.
Once they learn and get better they can start splashing in the more expensive staples. A very important one is Infinite Impermanence since it's a hand trap that can trigger Sera's effect.
I think people will say DM isn't new friendly because its still sorta handicapped. I bodied a DM vs a branded custom decks over at SDCC . It depends on the players.
I would recommend DM when playing casually or in lower ranks because it does run into that issue. I’m also biased because that’s my boy lol. What type of Branded deck did you run?
What deck would you recommend to someone getting back into the game?
Kaiju Crusadia. Linear and simple combo line to OTK the opponent. Kaiju breaks Omni negates and acts as a stat stick to boon off of.
Machina/Symphonic Warrior is a list I enjoy for some simple combo lines, usually start on one half and Gear Gigant X acts as a bridge between the two archetypes. So if you start on Symphonic Warrior you can go into GGX and fetch Unclaspare or Gearframe to set up Citadel or Ruinforce. Will likely lose to Kashtira zone locks if you start on Symphonic.
The one with cool artworks
Magical Muskets. Don't need to know long summoning combos (the worst it gets is Ties of the Brethren), don't need too much extra deck slots (they only "need" 2-3 Max, the rest can be used for whatever you want), it's just find out what your opponent wants to do and stop them from doing that. As a bonus, it teaches the importance of hand traps and column placement.
@@midcoregamer7625 I feel like that one takes extra practice, learning match ups and opponent's combo lines to be effective. Not to mention precise positioning of cards.
@@otterfire4712got a decklist for that one? Or some tips and tweaks not mentioned in a deck guide that you would include?
Ah yes give the new player galaxy photon, might as well throw ddd at him too while youre at it.
Why? Linear Xyz summon with either a level 4 or 8. It’s the deck that got me back into Yu-Gi-Oh! after 18 years out of the game.
@@Adamame93 that deck is not linear esp with the time stop turnskip combos, a crazy amount of support that is super endearing to new players, etc.
what about black wing, is this a good deck to learn the game and to grind rank
Blackwing is fun to learn. The new support [Black Winged Assault Dragon] can help you grind rank.
nicee!! ill give it go then@@Adamame93
Man, no one ever suggest Plunder Patroll.
Haven’t played it myself, so I can’t really suggest it. How would you build it?
@@Adamame93 For budget 3 of each Plunder monster (maybe only 2 Red depending on your generics), 3 Shipyard, 1-2 Booty, 1 Emblem and Shipping is up to you, 2-3 Desire, 1-2 Booty, 3 Blackbeard, 2 Moerk, 2 Brann, 1-2 Jord, 2-3 Lys, and then the rest can be whichever generic pieces like Forbidden Chalice, generic extensions, Almiraj, etc.
DM is not for beginners but for more like an intermediate Ievel understand what your trying to accomplish.
I can see that. But i still think it’s beginner friendly. Two basic searches with magician’s rod and magician’s soul. Eternal soul to keep splashing DM. Soul Servant to draw or change the top of your deck. It definitely becomes more complex when you start learning different combos.
Your build for galaxy/photon is very outdated. Have you read photon jumper or galaxy trance, last hope numbers? Trance and jumper facilitate a 1 card xyz summon of galaxy photon dragon with just galaxy hundred without a normal summon
Good to know! My build was from what I’ve used in Master Duel and then what i have on hand for physical cards.
Cubics and pure machina bb
I am a huge cubic fan. But even I can admit I think the deck is a little toooooo linear for a newbie
Master duel just hit branded again don’t get new players to play it unless it’s tcg
Perfect timing too. The hit happened probably 10 hours after posting lol. Should still work as a support for other fusion decks. TCG prices for the hard copies of the cards are why I recommended it.
@@Adamame93 my bad didn’t know it was before just trying to save people some gems
@@necessaryevil2560no worries, it’s important to save those gems if they’re going f2p. Cheers and thanks for watching the vid!
Lol i got my yugi boomer friend to play MD. He said the game is too complicated and turns take too long so he quit again. I was using Ritual DM. Kastira, tear or labrynith would make him quit for sure.
Have him try Gaia OTK lol. It’ll make it quick at least