That feeling of shock and awe at the scope of the game that I felt opening the world map after getting to the Siofra River in Elden Ring for the first time and realizing it was an entirely new, fully-built, underground area in this already massive open-world game reminded me of a very distinct similar experience from my childhood. It was the same feeling I got when I beat the Elite Four in Pokemon Gen 2 back in like 5th grade, and then suddenly they put me on a ship, I opened the map, and it's the literal entire Kanto region. Epic moments man.
@@thisisjames4474Same. I was running away from the tree sentinel, then ended up finding a nights cavalry and running from that, then a runebear and running, then I found the well and used it to escape the bear. That moment was one of my favourite in any game I’ve ever played.
I was already impressed by the size of the world BEFORE I found Siofra River. After finding that and the other underground area with Giant ants(forgot the name)...mind blown.
I’ll never forget how awestruck I was the first time I exited Vault 101 in Fallout 3. As your eyes adjust to the light, you are greeted with this huge post-apocalyptic world to explore, and the effect is still as great today as it was the first time I experienced it back in 2008.
if theres one thing i absolutely HATE about Fallout 3 is that theres no way to do the Return to Vault 101 questline and be welcomed back in the Vault at your leisure--for one thing its out of character for Amata, for another, its likely you helped Butch when leaving and he should also be sticking up for you
I bought a 360 with FO3 saved onto it. I knew nothing about the game, and hadn't played a console since the ps2. I couldn't conceive of a game that was large enough to take place outside the vault. The whole lead up to actually leaving was just the most epic build of awestruck surprise. And then when it finally happened and I realised exactly how epic the game was going to be? I felt like a kid at Christmas who got their perfect present. I don't think anything is going to ever match that grandiose and unexpected moment for me ever again. The reason being that I am now aware of how much gaming has advanced. So it's difficult to surprise me now. With FO3 I felt like a caveman witnessing a UFO or something 😂
Watching Arthur ride back to camp knowing Dutch was too far gone with the song "That's the way it is" in RDR2 playing had tears streaming down my face. First and last time I've ever cried at a video game. That story is better than most Hollywood movies today.
Red Dead Redemption 2 is the only game that made me tear up. It is a masterpiece. Absolutely the best game I've ever played, and I've played a lot. I can't even put into words how good that game is.
@@thelastpersononearth9765 He didn't just voice him, he did motion capture as well. It was a full performance. All of his movements and mannerisms that's all Roger. And yes he gave an absolutely incredible performance. One of the best acting performances I have ever seen honestly.
My first one that comes to mind is the first time you go down the elevator (to Firelink Shrine) in Dark Souls and see just how connected everything in this game is and will continue to be. What a masterpiece.
I find Dark Souls' world to be much more impressive than Elden Ring. The way they stacked the DS map was enthralling - you must climb higher and higher into the light, and also descend far down into the darkness. Elden Ring's map was big for apparently no other reason than TO BE BIG; it was mostly empty and only sparsely detailed.
Anything in RDR2 during my first play, the landscape’s, gameplay all just leaving me speechless and in awe over and over, man that was such an experience 😭
You could do a video like this just about RDR2 moments. Arriving at certain locations for the first time, shopping at the store, side missions... Such an amazing game that really stays with you.
Really good shout. I loved Control, but it isn't my favorite game of all-time. However, the Ashtray Maze is certainly one of my favorite gaming moments. The way the music just flows with combat during that sequence just feels so good.
The "I'm afraid" cutscene in Rdr2 and Arthur getting sick both really got to me. I never thought I could feel such a connection with a fictional character.
The whole of Dishonored 2 left me speechless when you figured out that there were more ways than what they told you to complete objectives. There was always a third option.
@@ezioauditoredafirenze8352I played the whole story and almost stopped playing the game. But I tried the online and I have been playing it for years now. And I like your name.
@@alexwilcoxson1279 Very nice man. 👍 Great that you've had good time playing it. For me it's been rough time to get into games. I'm using Xbox One X and IPv6 on, so it might cause some issues. My NAT just were strict no matter what I did and that's why I wanted to use IPv6 since it goes basically around NAT but causes other issues depending of the game. Thanks for your kind words regarding my YT name. 😃
even before that in Control, my mind was reeling in the first five minutes when it has you walk through the lobby to talk to Ahti but after talking to Ahti the floor has mirrored itself and leads you back out to the lobby but theres now an elevator there. the constant changing of the environment really keeps you on your toes
Man i love that game and the level of creativity they made alongside fun physics gameplay. I wish it leaned further into the obscure things rather than so much combat sections in between everything. Regardless it's a amazing game. Loved it. Hope they make more. Excited for Alan Wake
For me, the biggest jaw dropping moment from recent video game, it would be unlocking The Ghost Stance in Ghost of Tsuchima. Defending Yarikawa, to the duel and then the decapitation... with the music! It felt at that moment that Jin Sakai did justice to the legend of the Ghost. Incredible moment from an incredible game!
@@UNCHARTED2FANATICit’s not just unlocking a move set. It’s what happens leading up to it. And once he unlocks the stance it’s the character’s biggest turning point in the story.
@@UNCHARTED2FANATICit was definitely jaw dropping. I’ve never had that feeling before playing a video game. I literally felt wowed and powerful. Jedi survivor tried it with the dark side and it was good but nothing compared to the ghost stance.
Seeing one of the colossus for the first time....knowing that your somehow supposed to bring it down....unbelievable gaming moment for sure. Especially as a kid on the original version
In Dishonored 2, the time traveling level was pretty mind-blowing, too. It was essentially two completely different levels, and you could spot on each one from the other.
Iirc they had to build both levels in one map and raise one of them a loooot along the y axis to make it work so they only had to adjust you on 1 of 3 coordinates in the level. The noclip documentary on it does such a great job at laying bare the insane awesomeness of both the clockwork mansion and that one.
@@AhmadWahelsaIndeed, I finished the game twice and it never occurred to me that I can change the past. Only during my 3rd playthrough I did it and was amazed at how things changed!
When think about how much Arcane have done with innovation and storytelling then look at Redfall it's depressing. Gotta hope for some Dishonored level stuff in the future
I remember when i was playing GoW and had to go retrieve the blades of chaos, Although it was spoiled for me I got goosebumps for an entire day. The way they implemented it in the story that Kratos needed his tarnished past to save his future was so good.
The best part about the Blades of Chaos returning is how it completes the gameplay. If you dig into the depth of the mechanics, the Axe handles single combat better than it does crowd control and its management of distance relies on keep away, whereas the Blades have inadvertent crowd control and a command grab
Kratos getting the blades back was one of coolest moments I have ever seen in a video game. And the fact that its still work wonderfully in the new battle system is just (chef kiss).
Arriving in Columbia in Bioshock Infinite for the first time is truly a moment that will remain in my mind for the rest of time. The sheer change in atmosphere as you’re blasting away from this desolate lighthouse, to an expansive city in the clouds. Combined with the organ chords from the Welcome to Columbia song (chefs kiss)
Prey's opening sequence is forever #1 for me. I swear my brain was melting x'D I would also mention Subnautica, when you actually meet the Empress. That was epic. Regarding TLOU2's mention, what left me speechless was realizing that the game isn't ending after Ellie's Day 3, doesn't end with the Theatre Boss Fight and doesn't end at The Farm. Each time I felt like I was getting closer to the finale, it just kept going and going and going and I mean this in the best way because it's my personal GOAT.
I remember only two game-playing moments when my jaw dropped: (1) The very original Tomb Raider when the T-Rex emerges from the darkness. (2) Red Dead Redemption 1 when first crossing into Mexico at sunset and the song starts playing.
Speaking of Outer Wilds at Number 4, I think that the whole game could be considered a shockingly great experience. It's got such an awesome story and it's packed full of details, and the feeling of discovery is like no other game I've ever played. Really left me speechless when I first completed the true ending!
Oblivion was the first game of the TES series I played and of course when you first escape the sewers, the way the music changes and you see the vast environment ahead of you was breathtaking itself. But definitely when I first began traveling to Bravil, the northern snow region and the weather practically changes so smoothly really blew my freaking mind. God I love that game.
For me, the most jaw-dropping and unexpected moment in a video game was the opening of Mass Effect 2… [Spoiler alert] To have the main character you played the entire ME1 game as dying in the opening sequence was mind blowing.
One underrated moment for me that left me in awe was in Okami when you are the entire game preparing to fight the main bad guy Orochi....only to realize after you beat him that the game is only just starting.
Definitely was jaw-dropping for me playing! Great realism ... Also when General Sheppard turns on you and kills Ghost and pals.... after a tense jaw-dropping holdout! When I saw him I thought I was going to get a fatherly pat on the back...... ended up dead in a ditch on fire!!!
the MW series as a whole hits really hard if you play them back-to-back--its really cool when you do the Pripyat mission in COD 4 and then see Makarov's perspective of that assassination in MW3, or how Nikolai remains involved through the series, the only real misstep was not introducing Yuri earlier.
As good as breaking the apartment window was in Prey, I’d say the most jaw-dropping moment came just a bit later when *Spoiler* you want into the main lobby and it’s revealed that you’re in space. That truly blew my mind.
so many cutscenes in RDR2 just had me speechless, the last scene with Arthur broke me. I literally took days to recover from the emotional shock before I continue to the epilogue
@@nathan-m8s Dude game is over four years old now and these are moments that make people speechless. Well that's a moment that makes someone speechless. I don't see why he should have to censor himself.
I jumped straight into the epilogue. Think the devs put the epilogue there as a kind of therapy to ease you out of the main story of what just happened. Helped me lol f*uk Micah, f*uk Dutch van der Linde, f*ck that little dude that coughed on Arthur!
@@jimmymurphy898 he doesn’t, im just suggesting maybe he does because a lot of ppl have had stuff spoiled for them by scrolling through comments. It’s my own fault I got the ending of the game spoiled for me, but I wouldn’t want that to happen to someone else regardless. It’s totally up to him whether he wants to change his comment or not but I appreciate (and I’m sure at least someone else would appreciate) that he did that :)
@@nathan-m8s The thing is, when you are watching a Gameranx video, you KNOW there may be spoilers because of the nature of the channel. If you don't want spoilers, you shouldn't be here. Besides- as far as accidental spoilers go, it's not the destination, it's the journey.
Deus Ex: Human revolution had many moments that had me losing my mind. the exploration of Detroit, above and below, and then half way through the game getting to Hengsha, and realizing I have another city to explore. along with the concept of human engineering crafting this massive city above another city. what a ride that game was.
The first time I played Final Fantasy VII, I thought the whole game would take place in Midgar, because it already felt like such a huge city! When the party went through the wall and I realized the real scope of the world, I felt flabbergasted! It was such a humongous world for a PS1 game!
-Ending and welcome to ravenholm in half life 2 were surreal. -its Raya lucaria in elden ring for me -figuring out and executing the ending to the outer wilds had me speechless the entire time, what a mind fck -frozen solid waiting for the tram in alien isolation -the ending to little nightmares -boarding the alien ship in crisis Love these moments in games
The moment that stuck with me after all these years was the opening to Bioshock Infinite. When you get launched into the clouds, and as you come down into the church. With that scenery, the music, the sheer wonder of the world you are about to enter
As a young teen when playing Ocarina of Time, when Gannondorf is defeated than transformed into true form Gannon. All you can see was this giant towering monstrous shadowy form and his glowing eyes. The hair on the back of my neck stood up and I don't think I could pick my jaw off the floor throughout the entire ending. As limited as the N64 was The lighting and the environment coupled with the music was pure art. Sure it seems primitive by today's standards but there was nothing even close to that moment at that time.
i regretfully have still yet to beat OoT (i have gotten to like the Shadow and Spirit Temples like four times but i always drop it long enough to just restart it next time) but my jaw hit the floor when i unlocked the Triforce door with the Spiritual Stones and Ganondorf just laughs and thanks you for doing his work for him--i had never played a game that had lied to me like that, it tells you to do all this but then it was all for naught anyway
The Las Vegas underwater mission in Horizon Forbidden West was jaw-dropping for me. It was something I didn't expect and the visuals and scale of it were fantastic.
The begining of Prey really proves that Arkane can do amazing work with singleplayer titles and shines a light on why Redfall fails as a product in every way possible.
Zelda's best moment was going into Hyrule Field for the first time in Ocarina of Time. At the time, I couldn't even imagine a video game having such a massive world. Even decades later, I can still remember the feeling of awe I had
You gotta add Nier Automata here. The first ending in itself is quite something, when the game goes back to the intro of the game and you start playing with 9S. But the second ending is the real kicker and where everything gets completely wild. The story keeps going, there are amazing plot twists and the stakes get higher than ever, and after some really tense action sequences, BAM a title card... and you feel like the last 2 playthroughs were just the intro. And THEN, after you finish it a third time you get that curveball of an existential ending. All of it is absolutely speechless really.
i was speechless when i got the mackerel ending lol, but also just the second time around when you play as 9S instead of 2B and just how DIFFERENT he felt in combat was insane
Dude I've been scrolling down to find a Nier Automata comment, it's unlike any game I've ever played - so many wtf and 180 twists throughout...then the build up to the "final" showdown and the choice you have to make... I've been playing games a long time, that was the first time I'd been so utterly shocked, jaw genuinely dropped. Had to put the controller down and pull myself together.
Working in the gaming industry there is no better way to start my day than hear you guys nerding out on all the things that make games so mind blowing! Thanks!
For me the most jaw dropping moment in recent games is when I first played Viewfinder, the game is a state of the art piece of incredible tech that works on player's perspective and create limitless possibilities ony thing that is limited is your imagination
The biggest jaw dropping moment for me recently in gaming was when I was playing Horizon Zero Dawn and I saw a Thunderjaw for the first time. I have never felt so small in a game outside of Shadow of the Colossus. Not even against Cronus/Kronos in GoW 3.
14:14 the dishonored series is rly underrated imo. That mission was amazing and then the following that the mission where you back and forth thru time. Shit was gas
I can honestly say, breaking the glass in Prey was a complete mindfuck. Ive now beaten the game 3 times, and it remains one of the best games Ive ever played. Still wanna go back and get that platinum lol
One moment that shocked me was in Life Is Strange when Max saw Chloe get shot. That was right at the beginning of the game and right then, I realized that I was going to be in for a ride I had never experienced in any game I had ever played before.
i remember the day in high school when me and my friends sat and discussed the ending of episode 4 when Max and Chloe find Rachels body and Jefferson is revealed to be the killer. we were stunned by reveal, in part because it became so obvious to us after the fact. his whole lecture right in the beginning is him tacitly admitting that he drugs people and frames them in moments of desperation.
The one I'll never forget is Fallout 3, when I left the vault and saw the vast landscape. Being able to go everywhere. I didn't believe it at first. Didn't think computers were able to do that yet. Honorable mention: SOMA, once you realize.
The opening minutes of GTA 3, where you get your first car on that bridge and drive into Portland has stuck with me even 22 years later. The radio cuts on, the traffic and pedestrians combine to make this place feel like an actual place and not just a game map. It might've been pedestrian for someone with experience with PC games at that point but I was a lifelong console gamer at that point and hadn't seen anything like it.
Horizon Zero Dawn should be on this list. The quest where you journey from Daytower to Meridian is truly epic. It’s a simple journey that shows the true scope and grandeur of the game’s world.
I still remember the magic of exploring HZD and learning the truth of what happened to the world. To me that was my biggest mind blowing moment in a video game, besides Titanfall 2 as well.
And the thing with Titanfall 2 was that how underrated... or unknown its awesome campaign were. People just played mostly the multiplayer modes. That place where those houses were built was a great example of level making and innovation. Also that high speed level in the air where you get tossed forward by titan to new platforms etc... just great stuff. I really wasn't expecting that after the first Titanfall but developers really heard players and did something very, very good and unexpected. 👍
I still will play the campaign every couple of years it was so well done. I wish respawn could go back to making a real Titanfall but I guess apex is bringing in the money to back burn Titanfall…
It still takes my breath away every time I replay Breath of the Wild when Link leaves the cave after awaking and goes to the cliff edge showing the world you are about to explore!
Moments that left me speechless were the whole maze level in control that was epic,meeting the the world serpent in god of war and the blades,uncharted 2 the train mission,uncharted 4 the car chase scene to get to sam,the opening scene to far cry 5,what happened to Joel in in last of us part 2 and fighting Abby as well there's a lot more but can't think of them
Literally still get chills watching kratos pick up those blades. Knowing everything he went thru. Knowing he tried to get rid of them for years and threw them in the ocean and they’d still pop up on his arm when he awoke burning him. All the weight and pain those weapons carry with them. The best scene in the game fr.
Mario Odyssey was quite refreshing. A really nice direction for the games to move in and compete with modern open world RPGs. Had to complete it for my son 😂
Absolutely stellar list. Other than what was mentioned, the last “speechless” moment I had was when I lost my mind over the story beats revealed in FFXIV ShB. Those who know, KNOW. 😗
Prey remains one of my favorites...such an underrated game..that's the Arkane I want to start making games again...The Dishonored, Prey Arkane studio who gave us those 2 gems.
Another thing that blew me away was in Kingdom Come Deliverance during quests where you need to find out something about a village you can literally ask EVERY single NPC in the village and everyone will give you a slightly different answer. Never seen that before in any other game.
@@Grapefruit5000 I unfortunately played it when it first launched. Probably the buggiest game I'll ever play now and in the future. I still have it though I should try it again because when it wasn't giving me game breaking bugs I was enjoying it
Try it man!...not really my tipe of game but someone bought it for me so i said to myself,, half an hour a day , if i don't like it , i can drop it any time!'' how can I?...as I played the more i understood the game and the more i like it!..try it man!..if it's your cup of tea,the it will blow you away!
Sands of time in Prince of Persia was a wow moment for me when I was a child. It still baffles me how they managed to perfectly rewind time and give it a surreal feeling too! I bet its not easy to implement.
For me, Red Dead Redemption 2, finding out that Arthur has Tuberculosis. When I first played it and that moment dropped, I paused my game and just sat there for, what felt like hours, in silence just processing what I had just been told.
Two that I would include if you do a part II : The end of Journey when they list all of the people you Jorneyed with. It was only then that I realized I was playing with other people. The ending of Witcher III when all of your choices flow past and you see how they created your unique ending.
only somewhat related but i always like those "end of episode" screens you get at the end of choice based point and click games like Telltale's games and Life is Strange, where it shows you your choices and also how the rest of the player base chose during their playthroughs--its a really cool way to qualify your own choices in a game, while also making clear what choices to choose next time for a new experience. Also, the end screen of New Vegas where it summarizes your impact on all your companions, important NPCs, factions, and important locations.
The beginning of Bioshock is an incredible and speechless moment in gaming. From the plane crash, the iconic quotes, to the reveal of the underwater dystopia that is Rapture. Loved it all.
Encountering any of the Colossi from Shadow of the Colossus, but _especially_ Phalanx, the giant flying serpent in the desert, and your first sight of Malus, the final colossus. The climax of The Second Dream in Warframe (yes, a live service game, it has an INCREDIBLE single-player story, which really started here) which turned the entire game upside down with shocking reveal after shocking reveal, particularly "...and the war within". Players were LITERALLY left staring in speechless shock. The cutscene where Sephiroth descended from above and killed Aerith completely without warning. This wasn't the first time a party member had died before, even in a Final Fantasy game, but this was like The Night Gwen Stacey Died. We were _shocked._ It was like "You did NOT just do that!" The arrival of the Grotesqueries in Drakengard. We'd already played through several different endings to this weird-ass Yoko Taro game, all miserable in their own way with different characters dying, but then we get to the one where Seere's golem crushes his sister Manah, only for the sky to open up and it to start _raining giant man-eating fetuses!_
For me; Soul Reaver 2 The part where you see Raziel caused the power of the Soul Reaver blade which drawn from striking him which caused a paradox. He absorbed power Soul Reaver blade from being stuck by it, which he then traveled back in time and gave the Soul Reaver blade the power he had absorbed only to be struck later to absorb the power…. It’s a paradox that blew my mind!!!
one of the best moments i can think of first time seeing fountainhead palace for the in sekiro it was beautiful and the music in the background was just the icing on the cake
How he described Elden ring is how I felt in A.C Orgins. Going from Siwa to the top left of the map, beautiful green plains was jaw dropping. Also riding a boat around the map just watching the water physics move the vegetable baskets, the water changing from dark mucky water to crystal clear and then the Red Sea just beautiful. Can’t forget the first time I visited Memphis and the sepia tone cast. I went in and out of the city to see if that really just happen.
There's two moments for me that made me speechless, and they're within Red Dead Redemption and Portal 2. In RDR, it was the moment you first step into Mexico and begin riding your horse across the landscape while 'Far Away' plays. The gorgeous scenery, the sense of scale in comparison to a previous area that was fairly small, and with nothing else but the music settling you in. It's simple but it's so effective, ushering in this new chapter. Then in Portal 2, it was how you defeat Wheatley. That moment when you realise that "oh my god, wait, I actually have to shoot the moon?" is amazing and such a clever move. You'd only remember Cave Johnson's rambles about moon rocks that cropped up once but other than that, there's no direct indication that you HAVE to pull this act off besides the moon simply appearing in the frame. And that satisfying music cut-out followed by the twinkle to confirm that you did it right before being launched out into space? That made me feel so satisfied and appropriately speechless the first time I played it.
That feeling of shock and awe at the scope of the game that I felt opening the world map after getting to the Siofra River in Elden Ring for the first time and realizing it was an entirely new, fully-built, underground area in this already massive open-world game reminded me of a very distinct similar experience from my childhood. It was the same feeling I got when I beat the Elite Four in Pokemon Gen 2 back in like 5th grade, and then suddenly they put me on a ship, I opened the map, and it's the literal entire Kanto region. Epic moments man.
I literally found it because I was running for my life from a rune bear.
I was so hyped when I found out you could go through and battle 8 more gym badges in Kanto after beating jhoto region also.
@@thisisjames4474Same. I was running away from the tree sentinel, then ended up finding a nights cavalry and running from that, then a runebear and running, then I found the well and used it to escape the bear. That moment was one of my favourite in any game I’ve ever played.
I was already impressed by the size of the world BEFORE I found Siofra River. After finding that and the other underground area with Giant ants(forgot the name)...mind blown.
Ok
I’ll never forget how awestruck I was the first time I exited Vault 101 in Fallout 3. As your eyes adjust to the light, you are greeted with this huge post-apocalyptic world to explore, and the effect is still as great today as it was the first time I experienced it back in 2008.
Good call
same! FO3 is still one of my all-time favorite games. The tone that that moment sets really carries through the entire game. **chef's kiss
if theres one thing i absolutely HATE about Fallout 3 is that theres no way to do the Return to Vault 101 questline and be welcomed back in the Vault at your leisure--for one thing its out of character for Amata, for another, its likely you helped Butch when leaving and he should also be sticking up for you
I bought a 360 with FO3 saved onto it. I knew nothing about the game, and hadn't played a console since the ps2. I couldn't conceive of a game that was large enough to take place outside the vault. The whole lead up to actually leaving was just the most epic build of awestruck surprise. And then when it finally happened and I realised exactly how epic the game was going to be? I felt like a kid at Christmas who got their perfect present. I don't think anything is going to ever match that grandiose and unexpected moment for me ever again. The reason being that I am now aware of how much gaming has advanced. So it's difficult to surprise me now. With FO3 I felt like a caveman witnessing a UFO or something 😂
Watching Arthur ride back to camp knowing Dutch was too far gone with the song "That's the way it is" in RDR2 playing had tears streaming down my face. First and last time I've ever cried at a video game. That story is better than most Hollywood movies today.
Red Dead Redemption 2 is the only game that made me tear up. It is a masterpiece. Absolutely the best game I've ever played, and I've played a lot. I can't even put into words how good that game is.
@@j.franklin21 Totally agree and I would go as far as to say Arthur is the best videogame character ever.
@@j.franklin21Roger Clark put his soul into the character. He won't be half as good if someone else would have voiced him.
@@thelastpersononearth9765 He didn't just voice him, he did motion capture as well. It was a full performance. All of his movements and mannerisms that's all Roger. And yes he gave an absolutely incredible performance. One of the best acting performances I have ever seen honestly.
@@jimmymurphy898 Yeah I should have written if someone else would have played it. I am waiting if he will perform in any upcoming game.
My first one that comes to mind is the first time you go down the elevator (to Firelink Shrine) in Dark Souls and see just how connected everything in this game is and will continue to be. What a masterpiece.
I find Dark Souls' world to be much more impressive than Elden Ring. The way they stacked the DS map was enthralling - you must climb higher and higher into the light, and also descend far down into the darkness. Elden Ring's map was big for apparently no other reason than TO BE BIG; it was mostly empty and only sparsely detailed.
Anything in RDR2 during my first play, the landscape’s, gameplay all just leaving me speechless and in awe over and over, man that was such an experience 😭
Lol
The long ride set to music. Or the light through the trees in the mist.. yeah that game had some moments to be sure
Touché
It’s a masterpiece for a reason 💯
You could do a video like this just about RDR2 moments. Arriving at certain locations for the first time, shopping at the store, side missions... Such an amazing game that really stays with you.
The Ashtray Maze in Control left me speechless for a few seconds and then I started laughing in amazement.
Such a great game, I can’t wait for a sequel
"Take. Control!"
Really good shout. I loved Control, but it isn't my favorite game of all-time. However, the Ashtray Maze is certainly one of my favorite gaming moments. The way the music just flows with combat during that sequence just feels so good.
Ashtray Maze was awesome!
Came on here to give a shout-out to the ashtray maze. Glad it was the first comment I saw
The "I'm afraid" cutscene in Rdr2 and Arthur getting sick both really got to me. I never thought I could feel such a connection with a fictional character.
The "I'm afraid" conversation is probably my favorite moments in all of gaming
Yes, greatest cut scene in gaming history. The actor who played Arthur nailed it
I swear I was unable to play Arthur's dead.
The whole of Dishonored 2 left me speechless when you figured out that there were more ways than what they told you to complete objectives. There was always a third option.
In dishonored series "sparing" someone is often worse than killing them considering everything!
@@marzin0mbkOnly sometimes...
Titanfall 2 and the time travel mechanic is quite memorable and well put together.
Crazy to think that Titanfall 2 and Dishonored 2 came out a month apart from each other and BOTH HAD THIS MECHANIC done similarly and so well
Made me think of Singularity. Great game. Shame it never got picked up for a sequel.
And the whole Titanfall 2 story was so underrated.
People just played mostly the multiplayer modes.
@@ezioauditoredafirenze8352I played the whole story and almost stopped playing the game. But I tried the online and I have been playing it for years now. And I like your name.
@@alexwilcoxson1279 Very nice man. 👍
Great that you've had good time playing it.
For me it's been rough time to get into games. I'm using Xbox One X and IPv6 on, so it might cause some issues.
My NAT just were strict no matter what I did and that's why I wanted to use IPv6 since it goes basically around NAT but causes other issues depending of the game.
Thanks for your kind words regarding my YT name. 😃
The Ashtray maze sequence in Control was simply amazing to me, especially how the music fit so well with the whole sequence. Such a great work of art.
That is my favourite gaming moment I have had in a single player game ever!
Take Controll!!!
even before that in Control, my mind was reeling in the first five minutes when it has you walk through the lobby to talk to Ahti but after talking to Ahti the floor has mirrored itself and leads you back out to the lobby but theres now an elevator there. the constant changing of the environment really keeps you on your toes
Man i love that game and the level of creativity they made alongside fun physics gameplay. I wish it leaned further into the obscure things rather than so much combat sections in between everything. Regardless it's a amazing game. Loved it. Hope they make more. Excited for Alan Wake
I came to this video for Ashtray Maze. Most mind blown I had ever been from any game before. Left this video disappointed that it wasn’t included
For me, the biggest jaw dropping moment from recent video game, it would be unlocking The Ghost Stance in Ghost of Tsuchima.
Defending Yarikawa, to the duel and then the decapitation... with the music!
It felt at that moment that Jin Sakai did justice to the legend of the Ghost.
Incredible moment from an incredible game!
Unlocking a moveset? 😂
That decapitation scene gave me chills.
@@UNCHARTED2FANATICit’s not just unlocking a move set. It’s what happens leading up to it. And once he unlocks the stance it’s the character’s biggest turning point in the story.
@@Hughbungus Yes but I wouldn't say jaw dropping
@@UNCHARTED2FANATICit was definitely jaw dropping. I’ve never had that feeling before playing a video game. I literally felt wowed and powerful. Jedi survivor tried it with the dark side and it was good but nothing compared to the ghost stance.
Seeing one of the colossus for the first time....knowing that your somehow supposed to bring it down....unbelievable gaming moment for sure. Especially as a kid on the original version
In Dishonored 2, the time traveling level was pretty mind-blowing, too. It was essentially two completely different levels, and you could spot on each one from the other.
Iirc they had to build both levels in one map and raise one of them a loooot along the y axis to make it work so they only had to adjust you on 1 of 3 coordinates in the level. The noclip documentary on it does such a great job at laying bare the insane awesomeness of both the clockwork mansion and that one.
They are different but you need to integrate both timeline to pass, which makes it even more impressive
On top of that, if you do some things in the 'past' level, something happened or changed on the 'future' level, that was also cool
@@AhmadWahelsaIndeed, I finished the game twice and it never occurred to me that I can change the past. Only during my 3rd playthrough I did it and was amazed at how things changed!
When think about how much Arcane have done with innovation and storytelling then look at Redfall it's depressing.
Gotta hope for some Dishonored level stuff in the future
The revelation of what “Would you kindly?” meant in the first Bioshock. My jaw literally dropped 🤯
Yeah I’ll never forget playing that masterpiece the first time.
Family only uses that around our son, figure he’s going to lose it at 9 when I let him play
@@melodicgrog😂😂
@@melodicgrog I honestly think my parents should mentally condition ME ta respond to that trigger phrase!!!
This is what I came to comment.
I remember when i was playing GoW and had to go retrieve the blades of chaos, Although it was spoiled for me I got goosebumps for an entire day. The way they implemented it in the story that Kratos needed his tarnished past to save his future was so good.
The best part about the Blades of Chaos returning is how it completes the gameplay. If you dig into the depth of the mechanics, the Axe handles single combat better than it does crowd control and its management of distance relies on keep away, whereas the Blades have inadvertent crowd control and a command grab
Fire and Ice damage too
Kratos getting the blades back was one of coolest moments I have ever seen in a video game. And the fact that its still work wonderfully in the new battle system is just (chef kiss).
Arriving in Columbia in Bioshock Infinite for the first time is truly a moment that will remain in my mind for the rest of time. The sheer change in atmosphere as you’re blasting away from this desolate lighthouse, to an expansive city in the clouds. Combined with the organ chords from the Welcome to Columbia song (chefs kiss)
The Revan revelation in the first KOTOR left me speechless for like an hour. Blew me away and few have yet to match that experience for me in gaming
I’m glad someone else said it.
Prey's opening sequence is forever #1 for me. I swear my brain was melting x'D
I would also mention Subnautica, when you actually meet the Empress. That was epic.
Regarding TLOU2's mention, what left me speechless was realizing that the game isn't ending after Ellie's Day 3, doesn't end with the Theatre Boss Fight and doesn't end at The Farm. Each time I felt like I was getting closer to the finale, it just kept going and going and going and I mean this in the best way because it's my personal GOAT.
I remember only two game-playing moments when my jaw dropped: (1) The very original Tomb Raider when the T-Rex emerges from the darkness. (2) Red Dead Redemption 1 when first crossing into Mexico at sunset and the song starts playing.
Speaking of Outer Wilds at Number 4, I think that the whole game could be considered a shockingly great experience. It's got such an awesome story and it's packed full of details, and the feeling of discovery is like no other game I've ever played. Really left me speechless when I first completed the true ending!
100% agree. The sense of true mystery, exploration and discovery is not matched by any other game I’ve experienced.
Oblivion was the first game of the TES series I played and of course when you first escape the sewers, the way the music changes and you see the vast environment ahead of you was breathtaking itself. But definitely when I first began traveling to Bravil, the northern snow region and the weather practically changes so smoothly really blew my freaking mind. God I love that game.
I remember stepping out the vault in fallout 3 for the first time left me speechless. Just seeing the vast, destroyed world around you
What an incredible game.
The way your "vision" is bleached out by the sun and then slowly you realise the world you're in. Glad someone else mentioned it!
For me, the most jaw-dropping and unexpected moment in a video game was the opening of Mass Effect 2… [Spoiler alert] To have the main character you played the entire ME1 game as dying in the opening sequence was mind blowing.
One underrated moment for me that left me in awe was in Okami when you are the entire game preparing to fight the main bad guy Orochi....only to realize after you beat him that the game is only just starting.
I love Falcon's deep-cuts, but the nuke in CoD 4 MW just shocked and awed me.
And then the scene of climbing out of the chopper as Sgt. Jaskson who you've just spent half a campaign playing as only to die to nuke. That hit hard.
Ohhhhh. I see what you did there!
Definitely was jaw-dropping for me playing! Great realism ... Also when General Sheppard turns on you and kills Ghost and pals.... after a tense jaw-dropping holdout! When I saw him I thought I was going to get a fatherly pat on the back...... ended up dead in a ditch on fire!!!
the MW series as a whole hits really hard if you play them back-to-back--its really cool when you do the Pripyat mission in COD 4 and then see Makarov's perspective of that assassination in MW3, or how Nikolai remains involved through the series, the only real misstep was not introducing Yuri earlier.
@@mikespike2099JUST as he tossed the cig, I whispered: "Why?"
Whats even more impressive about the clockwork mansion is you can do it without being seen and never changing it at all.
I took a break from gaming for several years, then came back in with fallout 3. Leaving vault 101 for the first time blew my mind
As good as breaking the apartment window was in Prey, I’d say the most jaw-dropping moment came just a bit later when *Spoiler* you want into the main lobby and it’s revealed that you’re in space. That truly blew my mind.
so many cutscenes in RDR2 just had me speechless, the last scene with Arthur broke me. I literally took days to recover from the emotional shock before I continue to the epilogue
Careful for spoilers though lot of ppl still haven’t played RDR2 (somehow 😂)
@@nathan-m8s Dude game is over four years old now and these are moments that make people speechless. Well that's a moment that makes someone speechless. I don't see why he should have to censor himself.
I jumped straight into the epilogue. Think the devs put the epilogue there as a kind of therapy to ease you out of the main story of what just happened. Helped me lol f*uk Micah, f*uk Dutch van der Linde, f*ck that little dude that coughed on Arthur!
@@jimmymurphy898 he doesn’t, im just suggesting maybe he does because a lot of ppl have had stuff spoiled for them by scrolling through comments. It’s my own fault I got the ending of the game spoiled for me, but I wouldn’t want that to happen to someone else regardless. It’s totally up to him whether he wants to change his comment or not but I appreciate (and I’m sure at least someone else would appreciate) that he did that :)
@@nathan-m8s The thing is, when you are watching a Gameranx video, you KNOW there may be spoilers because of the nature of the channel. If you don't want spoilers, you shouldn't be here. Besides- as far as accidental spoilers go, it's not the destination, it's the journey.
Deus Ex: Human revolution had many moments that had me losing my mind. the exploration of Detroit, above and below, and then half way through the game getting to Hengsha, and realizing I have another city to explore. along with the concept of human engineering crafting this massive city above another city. what a ride that game was.
The first time I played Final Fantasy VII, I thought the whole game would take place in Midgar, because it already felt like such a huge city! When the party went through the wall and I realized the real scope of the world, I felt flabbergasted! It was such a humongous world for a PS1 game!
I still remember that clearly, i knew nothing about the game and that moment was such a shock.
Great video! I remember being speechless when I returned to Shadow Moses Island in MGS4.
-Ending and welcome to ravenholm in half life 2 were surreal.
-its Raya lucaria in elden ring for me
-figuring out and executing the ending to the outer wilds had me speechless the entire time, what a mind fck
-frozen solid waiting for the tram in alien isolation
-the ending to little nightmares
-boarding the alien ship in crisis
Love these moments in games
The moment that stuck with me after all these years was the opening to Bioshock Infinite. When you get launched into the clouds, and as you come down into the church. With that scenery, the music, the sheer wonder of the world you are about to enter
One of your best videos yet! So well written, so cleverly organized. Love your content, watch it everyday. Thanks Gameranx!
As a young teen when playing Ocarina of Time, when Gannondorf is defeated than transformed into true form Gannon. All you can see was this giant towering monstrous shadowy form and his glowing eyes. The hair on the back of my neck stood up and I don't think I could pick my jaw off the floor throughout the entire ending. As limited as the N64 was The lighting and the environment coupled with the music was pure art. Sure it seems primitive by today's standards but there was nothing even close to that moment at that time.
i regretfully have still yet to beat OoT (i have gotten to like the Shadow and Spirit Temples like four times but i always drop it long enough to just restart it next time) but my jaw hit the floor when i unlocked the Triforce door with the Spiritual Stones and Ganondorf just laughs and thanks you for doing his work for him--i had never played a game that had lied to me like that, it tells you to do all this but then it was all for naught anyway
Shepard's betrayal. Absolutely incredible. So much emotion and power in a short scene
The Las Vegas underwater mission in Horizon Forbidden West was jaw-dropping for me. It was something I didn't expect and the visuals and scale of it were fantastic.
The begining of Prey really proves that Arkane can do amazing work with singleplayer titles and shines a light on why Redfall fails as a product in every way possible.
Zelda's best moment was going into Hyrule Field for the first time in Ocarina of Time.
At the time, I couldn't even imagine a video game having such a massive world. Even decades later, I can still remember the feeling of awe I had
You gotta add Nier Automata here. The first ending in itself is quite something, when the game goes back to the intro of the game and you start playing with 9S. But the second ending is the real kicker and where everything gets completely wild. The story keeps going, there are amazing plot twists and the stakes get higher than ever, and after some really tense action sequences, BAM a title card... and you feel like the last 2 playthroughs were just the intro. And THEN, after you finish it a third time you get that curveball of an existential ending. All of it is absolutely speechless really.
i was speechless when i got the mackerel ending lol, but also just the second time around when you play as 9S instead of 2B and just how DIFFERENT he felt in combat was insane
Dude I've been scrolling down to find a Nier Automata comment, it's unlike any game I've ever played - so many wtf and 180 twists throughout...then the build up to the "final" showdown and the choice you have to make...
I've been playing games a long time, that was the first time I'd been so utterly shocked, jaw genuinely dropped. Had to put the controller down and pull myself together.
Working in the gaming industry there is no better way to start my day than hear you guys nerding out on all the things that make games so mind blowing! Thanks!
For me the most jaw dropping moment in recent games is when I first played Viewfinder, the game is a state of the art piece of incredible tech that works on player's perspective and create limitless possibilities ony thing that is limited is your imagination
The Clockwork Mansion was just unbelievable. It’s stuff like this that really blows me away, developers are crazy talented.
The biggest jaw dropping moment for me recently in gaming was when I was playing Horizon Zero Dawn and I saw a Thunderjaw for the first time. I have never felt so small in a game outside of Shadow of the Colossus. Not even against Cronus/Kronos in GoW 3.
Eh, Thunderjaws'll do that to U. THAT's for sure!!!
Always nice to see bloodborne coming back in video mentions. What a timeless classic
14:14 the dishonored series is rly underrated imo. That mission was amazing and then the following that the mission where you back and forth thru time. Shit was gas
I can honestly say, breaking the glass in Prey was a complete mindfuck. Ive now beaten the game 3 times, and it remains one of the best games Ive ever played. Still wanna go back and get that platinum lol
One moment that shocked me was in Life Is Strange when Max saw Chloe get shot. That was right at the beginning of the game and right then, I realized that I was going to be in for a ride I had never experienced in any game I had ever played before.
i remember the day in high school when me and my friends sat and discussed the ending of episode 4 when Max and Chloe find Rachels body and Jefferson is revealed to be the killer. we were stunned by reveal, in part because it became so obvious to us after the fact. his whole lecture right in the beginning is him tacitly admitting that he drugs people and frames them in moments of desperation.
The one I'll never forget is Fallout 3, when I left the vault and saw the vast landscape. Being able to go everywhere. I didn't believe it at first. Didn't think computers were able to do that yet.
Honorable mention: SOMA, once you realize.
The consciousness twist of SOMA was amazing, especially the bittersweet ending. I keep thinking of the philosophy of it even years after playing it.
The opening minutes of GTA 3, where you get your first car on that bridge and drive into Portland has stuck with me even 22 years later. The radio cuts on, the traffic and pedestrians combine to make this place feel like an actual place and not just a game map. It might've been pedestrian for someone with experience with PC games at that point but I was a lifelong console gamer at that point and hadn't seen anything like it.
Prey's entire story is a masterpiece
Every time someone mentions “Prey” the immersive sim genre gets to live just for a bit longer. Good stuff folks!
Horizon Zero Dawn should be on this list. The quest where you journey from Daytower to Meridian is truly epic. It’s a simple journey that shows the true scope and grandeur of the game’s world.
I still remember the magic of exploring HZD and learning the truth of what happened to the world. To me that was my biggest mind blowing moment in a video game, besides Titanfall 2 as well.
I don't even remember what was that quest.
And the thing with Titanfall 2 was that how underrated... or unknown its awesome campaign were.
People just played mostly the multiplayer modes.
That place where those houses were built was a great example of level making and innovation.
Also that high speed level in the air where you get tossed forward by titan to new platforms etc... just great stuff.
I really wasn't expecting that after the first Titanfall but developers really heard players and did something very, very good and unexpected. 👍
I still will play the campaign every couple of years it was so well done. I wish respawn could go back to making a real Titanfall but I guess apex is bringing in the money to back burn Titanfall…
It still takes my breath away every time I replay Breath of the Wild when Link leaves the cave after awaking and goes to the cliff edge showing the world you are about to explore!
Bioshock's introduction to Rapture should have been at least in the bonus of this video.
Moments that left me speechless were the whole maze level in control that was epic,meeting the the world serpent in god of war and the blades,uncharted 2 the train mission,uncharted 4 the car chase scene to get to sam,the opening scene to far cry 5,what happened to Joel in in last of us part 2 and fighting Abby as well there's a lot more but can't think of them
- Quit the first vault in Fallout 3.
- Reach the dewmer underground domain in Skyrim.
- The labyrinth in Control.
That moment in pong when you score for the first time. Life-changing.
I remember the first time I climbed the Throat of the World in Skyrim and looked out upon where I had started. Goosebumps
I loved jumping into Obra Dinn and being blown away whenever I'd see significant moments of a chapter for the first time.
Literally still get chills watching kratos pick up those blades. Knowing everything he went thru. Knowing he tried to get rid of them for years and threw them in the ocean and they’d still pop up on his arm when he awoke burning him. All the weight and pain those weapons carry with them. The best scene in the game fr.
Just cause 3's wingsuit gave me this feeling. The grapple wingsuit was such a good feeling when youd get the hang of it
The prey reveal was one of coolest things I’ve experienced. Wish I could play it for the first time again
Aeries dying in the original final fantasy 7 was jaw dropping
I’m glad I got to play and experience these moments from all of these games 🙌🏾
Prey was such a great game, more people should'be gave it a chance.
*[RDR2 spoilers]* The moment the doctor reveals Arthur's infection definitively left me speechless.
Mario Odyssey was quite refreshing. A really nice direction for the games to move in and compete with modern open world RPGs. Had to complete it for my son 😂
I’m so glad he shows the clip of the last of us from tht rainy office building. Figuring out the rope there was sooooooo frustrating
Shadow of the colossus. Man what a game.
This, definitely needs a part two
Absolutely stellar list. Other than what was mentioned, the last “speechless” moment I had was when I lost my mind over the story beats revealed in FFXIV ShB.
Those who know, KNOW. 😗
Prey remains one of my favorites...such an underrated game..that's the Arkane I want to start making games again...The Dishonored, Prey Arkane studio who gave us those 2 gems.
Another thing that blew me away was in Kingdom Come Deliverance during quests where you need to find out something about a village you can literally ask EVERY single NPC in the village and everyone will give you a slightly different answer. Never seen that before in any other game.
The insane amount of game breaking bugs blew me away when I played it lmao
@@Revealingstorm.Luckily played it way after release with all DLCs. It was amazing.
@@Grapefruit5000 I unfortunately played it when it first launched. Probably the buggiest game I'll ever play now and in the future. I still have it though I should try it again because when it wasn't giving me game breaking bugs I was enjoying it
Try it man!...not really my tipe of game but someone bought it for me so i said to myself,, half an hour a day , if i don't like it , i can drop it any time!'' how can I?...as I played the more i understood the game and the more i like it!..try it man!..if it's your cup of tea,the it will blow you away!
@@madalindragan9569Yea, it was seriously one of the best games I've ever played and I was really skeptical at first.
Great video! So many epic moments!
Sands of time in Prince of Persia was a wow moment for me when I was a child. It still baffles me how they managed to perfectly rewind time and give it a surreal feeling too! I bet its not easy to implement.
I was seriously blown away when I came to know that Bully had an open world outside of the school with many mission’s happening in the city
For me, Red Dead Redemption 2, finding out that Arthur has Tuberculosis.
When I first played it and that moment dropped, I paused my game and just sat there for, what felt like hours, in silence just processing what I had just been told.
I couldn't believe the first music level in Sackboy! I've played it again since and while it's still fun, I went nuts when it was a complete surprise!
Two that I would include if you do a part II :
The end of Journey when they list all of the people you Jorneyed with. It was only then that I realized I was playing with other people.
The ending of Witcher III when all of your choices flow past and you see how they created your unique ending.
only somewhat related but i always like those "end of episode" screens you get at the end of choice based point and click games like Telltale's games and Life is Strange, where it shows you your choices and also how the rest of the player base chose during their playthroughs--its a really cool way to qualify your own choices in a game, while also making clear what choices to choose next time for a new experience.
Also, the end screen of New Vegas where it summarizes your impact on all your companions, important NPCs, factions, and important locations.
RD1 getting into Mexico, a perfectly realized moment and one of my favourite gaming memories.
CoD’s No Russian level. THAT left me speechless.
The problem with The Witness is that once you realise anything can be a puzzle, you think everything is a puzzle...
The beginning of Bioshock is an incredible and speechless moment in gaming. From the plane crash, the iconic quotes, to the reveal of the underwater dystopia that is Rapture. Loved it all.
Encountering any of the Colossi from Shadow of the Colossus, but _especially_ Phalanx, the giant flying serpent in the desert, and your first sight of Malus, the final colossus.
The climax of The Second Dream in Warframe (yes, a live service game, it has an INCREDIBLE single-player story, which really started here) which turned the entire game upside down with shocking reveal after shocking reveal, particularly "...and the war within". Players were LITERALLY left staring in speechless shock.
The cutscene where Sephiroth descended from above and killed Aerith completely without warning. This wasn't the first time a party member had died before, even in a Final Fantasy game, but this was like The Night Gwen Stacey Died. We were _shocked._ It was like "You did NOT just do that!"
The arrival of the Grotesqueries in Drakengard. We'd already played through several different endings to this weird-ass Yoko Taro game, all miserable in their own way with different characters dying, but then we get to the one where Seere's golem crushes his sister Manah, only for the sky to open up and it to start _raining giant man-eating fetuses!_
For me; Soul Reaver 2
The part where you see Raziel caused the power of the Soul Reaver blade which drawn from striking him which caused a paradox.
He absorbed power Soul Reaver blade from being stuck by it, which he then traveled back in time and gave the Soul Reaver blade the power he had absorbed only to be struck later to absorb the power…. It’s a paradox that blew my mind!!!
one of the best moments i can think of first time seeing fountainhead palace for the in sekiro it was beautiful and the music in the background was just the icing on the cake
Joel dying not on this list?! Man… that was the most controversial shit EVER. It literally split the fanbase in half
Anyone else feel like Falcons leveled up recently? Don’t get me wrong his contents always been on point but he has been on fire lately 🎉
How he described Elden ring is how I felt in A.C Orgins. Going from Siwa to the top left of the map, beautiful green plains was jaw dropping.
Also riding a boat around the map just watching the water physics move the vegetable baskets, the water changing from dark mucky water to crystal clear and then the Red Sea just beautiful. Can’t forget the first time I visited Memphis and the sepia tone cast. I went in and out of the city to see if that really just happen.
Don’t even get me started on the curse of the pharaohs DLC, going to different duets.
Yeah you think origins has just deserts, then you see roman cyrene and the green mountains "chefs kiss"
There's two moments for me that made me speechless, and they're within Red Dead Redemption and Portal 2.
In RDR, it was the moment you first step into Mexico and begin riding your horse across the landscape while 'Far Away' plays. The gorgeous scenery, the sense of scale in comparison to a previous area that was fairly small, and with nothing else but the music settling you in. It's simple but it's so effective, ushering in this new chapter.
Then in Portal 2, it was how you defeat Wheatley. That moment when you realise that "oh my god, wait, I actually have to shoot the moon?" is amazing and such a clever move. You'd only remember Cave Johnson's rambles about moon rocks that cropped up once but other than that, there's no direct indication that you HAVE to pull this act off besides the moon simply appearing in the frame. And that satisfying music cut-out followed by the twinkle to confirm that you did it right before being launched out into space? That made me feel so satisfied and appropriately speechless the first time I played it.
First time playing through rdr2 when dutch leaves you behind in Cornwalls factory left me completely speechless and angry
I wish gameranx had there own TV show
Got chills down my spine!! See all these epic moments at once!
Thanks gameranx 👍❤💯🔔