Mastering Mass Combat with Birthright Skirmish
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- เผยแพร่เมื่อ 23 ก.ย. 2024
- The next video in a series that will explore an array of Mass Combat systems for FRP games. I teamed up with the RPG Sage to take a deep dive into 2nd Edition Birthright rules and game design to review how the Skirmish rules work at the table.
The rules are tightly linked to the combat rules by-the-book yet still obviously derived from Chainmail in 1:20 scaling and managing casualties.
This was a fun video to make, we hope you enjoy watching!
Any feedback, questions or comments are appreciated.
Check out the "Seven Rescues" video @TheJoyofWargaming • Chainmail on Campaign ...
and check out these other peeps doing this research on Twtr
Mr. Wargaming (@NotJonMollison)
Belloc of Poitiers ❤️🔥 (@Belloc_Poitiers)
Robert Barron (@RobertB28871164)
Fluid and Penrahku (@BrianRenninger6)
Robert Morgan (@partylike1399)
Springtime Nebraskan (@GangloSaxon)
Gygaxian Cultist (@MontyYuanti)
**Check out the @HexedPress channel does a read-thru of the complete rules here: • Rulebook Read-Along: M...
Follow Wargame Culture on Twitter @WargameCulture and check out The RPG Sage, an all-purpose beardo wierdo with over 25 years experience in the hobby. Check out what he does at RPGSage/
Thank you for this, what a great chat ! Still remains my favourite campaign setting as it gave us all levels of gameplay in one box. Looking forward to more !
Very cool stuff!
Orcus Porkus!
oh god, THAC0
So weird to hear it called thayco and not thahco
Also I really like the idea of giving people domains early in campaign like those brosr guys advocate
Truly, there is nothing new under the Sun. Birthright presented three character options at level 1: National Ruler, Ruler of a number of non-state domains (like temples, guilds, etc), or not a ruler at all. And to balance things out, characters who started off without rulership got bonus XP. Neat little system, and it scales very well with player power.