PLD is usually my go-to, especially since the rework. I find the flexibility of HS is very useful for maintaining GCD uptime when doing mechanics, which comes up a lot in ultimates. Just off the top of my head I can think of 3 times when out of melee range I use a DMHS just in the first 2 phases of TOP (looper tether, panto, MF tethers). The extra party mitigation from PLD is also amazing for ultimate, since the final phase of most ultimate ends up being a heal check of how good your mit plan is, and between veil and passage you can mit so much to help your healers here. For ultimate, I feel like anyone doing an on patch ultimate should be good enough at their job to clear the DPS check (hell my team cleared TOP on patch with PLD and RDM and were even having to hold DPS on some phases depending on crits, and with the balance now being closer than it was in 6.3 I doubt FRU will have as tight of DPS checks as on release TOP) so the biggest question for me is always utility, in which PLD is second to none (except for invulns, we suck there) Realistically it's going to come down to the fight design of FRU, how is the uptime structured, how are the busters spaced, how much of a heal check is it, how bad is the DPS check.
Don't do my boy Dark Knight dirt like that bro 😭 Good video as always! I'm really glad I found your channel way back in Abyssos, I improved a lot faster thanks to them 🙏 keep it up man!
I'm not sure what Tank will be the best, but I can tell you what will be the worst. Dark Knight. I'm still maining it solely for love of the job, there is no real gameplay reason to pick a Dark Knight over any of the other three. Doing Savage as Dark Knight was a miserable experience this tier.
PLD is usually my go-to, especially since the rework.
I find the flexibility of HS is very useful for maintaining GCD uptime when doing mechanics, which comes up a lot in ultimates. Just off the top of my head I can think of 3 times when out of melee range I use a DMHS just in the first 2 phases of TOP (looper tether, panto, MF tethers).
The extra party mitigation from PLD is also amazing for ultimate, since the final phase of most ultimate ends up being a heal check of how good your mit plan is, and between veil and passage you can mit so much to help your healers here.
For ultimate, I feel like anyone doing an on patch ultimate should be good enough at their job to clear the DPS check (hell my team cleared TOP on patch with PLD and RDM and were even having to hold DPS on some phases depending on crits, and with the balance now being closer than it was in 6.3 I doubt FRU will have as tight of DPS checks as on release TOP) so the biggest question for me is always utility, in which PLD is second to none (except for invulns, we suck there)
Realistically it's going to come down to the fight design of FRU, how is the uptime structured, how are the busters spaced, how much of a heal check is it, how bad is the DPS check.
Don't do my boy Dark Knight dirt like that bro 😭 Good video as always! I'm really glad I found your channel way back in Abyssos, I improved a lot faster thanks to them 🙏 keep it up man!
honestly drk is not that bad now xD thanks for the kind words
as an astro sprout who started FF last month, definitely NOT DARK KNIGHT they make me do gcd healing 😭
i'm sorry you had to meet them
As a dps looking to transition to the tanking role. Which tank would you recommend? I really like warrior and gnb but can’t pick in between the two.
@@swashmcbucklin3351 what dps specifically?
@@swashmcbucklin3351 play both
I'm not sure what Tank will be the best, but I can tell you what will be the worst. Dark Knight. I'm still maining it solely for love of the job, there is no real gameplay reason to pick a Dark Knight over any of the other three. Doing Savage as Dark Knight was a miserable experience this tier.