Garment Creation {redacted}

แชร์
ฝัง
  • เผยแพร่เมื่อ 26 ส.ค. 2024
  • To buy this Victorian Shirt and support Outgang in the process, follow this link: outgang.studio...
    Outgang is founded on the belief that education should be affordable, high-quality and given by industry professionals. Laura Gallagher has been teaching character art since 2012 at various venues and has launched Outgang in 2020 with the goal of helping out as many artists as possible aspire to a better life for themselves.
    We exist solely due to the generous support of our community. Becoming a monthly or yearly member of Outgang is the best way to support us and help us achieve our mission of bringing high-quality, affordable education to as many people as possible.
    We changed the name of the video to reduce spam.
    Outgang is also comprised of:
    Frédérik Généreux:
    www.artstation...
    Piotr Dziubek:
    www.artstation...
    Reila Soley:
    / reilasoley
    Join our Discord server:
    / discord
    Follow us on social media:
    / outgang.studio
    / outgang3d
    Thanks for watching!

ความคิดเห็น • 38

  • @bomosley9226
    @bomosley9226 3 ปีที่แล้ว +5

    The title is awesome. Don't listen to the negative nancies.

  • @buriedbyfire8900
    @buriedbyfire8900 3 ปีที่แล้ว +1

    How you could just tug at the garment and the lacing stays put hurt my soul, freaking howww?!

    • @Outgang
      @Outgang  3 ปีที่แล้ว +1

      May I suggest a class on Outgang on creating laces? :P outgang.studio/lecture/simulation-properties-knots-and-laces/

  • @RomboutVersluijs
    @RomboutVersluijs 2 ปีที่แล้ว +1

    Dang this is really pattern madness! So much patterns and all different. Then the layering as well, that's insane l. that calls really well set garment placement. Guess you really use the avatar placement of the items really well

  • @ryeb
    @ryeb 3 ปีที่แล้ว

    head-nodding along to the background track while also enjoying the craftsmanship

  • @daniboiyy
    @daniboiyy 3 ปีที่แล้ว +1

    downloading this video before it gets taken down, XD

  • @metube2907
    @metube2907 2 ปีที่แล้ว +1

    This is really mindblowingly good. Really impressive!

    • @Outgang
      @Outgang  2 ปีที่แล้ว +1

      Thanks ME TUBE!

  • @adammarlow7768
    @adammarlow7768 3 ปีที่แล้ว +1

    Yooooooo, It looks so good! I'd love to study the overall structure of it. Great job!

  • @RomboutVersluijs
    @RomboutVersluijs 2 ปีที่แล้ว +1

    I'm so curious for the poly count, must be in the millions

    • @Outgang
      @Outgang  2 ปีที่แล้ว

      Yeah in the millions. It's exported at particle distance 1 if I remember.

  • @DPinto30
    @DPinto30 3 ปีที่แล้ว +2

    Not gonna lie, you got me with that title xD

    • @Outgang
      @Outgang  3 ปีที่แล้ว +2

      Clickbait FTW!

  • @narathboriboonhiranthana9175
    @narathboriboonhiranthana9175 3 ปีที่แล้ว +2

    The sexiest pipeline ever!

  • @charlytutors
    @charlytutors 3 ปีที่แล้ว

    Wow! Stunning attention to detail!

  • @muglermugler5590
    @muglermugler5590 3 ปีที่แล้ว

    Amazing Work! Thank you so much for sharing it with us!

  • @feridaghon
    @feridaghon 3 ปีที่แล้ว

    love the music, presentation and the hard work.

  • @RomboutVersluijs
    @RomboutVersluijs 2 ปีที่แล้ว

    Beautiful presentation Laura!

  • @LovePrj
    @LovePrj 3 ปีที่แล้ว +2

    and she is wearing a similar dress😁♥♥♥🙈🙈

    • @Outgang
      @Outgang  3 ปีที่แล้ว +1

      I take art direction seriously :P Glad someone noticed haha!

  • @nevillebossilo7088
    @nevillebossilo7088 ปีที่แล้ว

    😮😮😮oh the details

  • @the-birbo
    @the-birbo 2 ปีที่แล้ว

    yaaaas!

  • @thiabreu
    @thiabreu 3 ปีที่แล้ว +1

    awesome!

  • @VertexCarver
    @VertexCarver 3 ปีที่แล้ว

    Looking forward to learning from you in this lecture. ^^

  • @liuning6421
    @liuning6421 3 ปีที่แล้ว

    love it Nice work❤❤👍

  • @whitewolf5040
    @whitewolf5040 3 ปีที่แล้ว

    1:08 wait WHAT!!?

  • @shyamsagars
    @shyamsagars 3 ปีที่แล้ว

    👍👍

  • @3dbznessdesignz855
    @3dbznessdesignz855 3 ปีที่แล้ว

    first this one is supa cool as always
    one question in my mind is
    1.i have laid my uvs in udims to say in 8 udims and textured the same in substance
    2.i am going to use the model in Unity will unity support it ?
    is it the right work flow if not suggest me what should i follow
    the final scene will have a few more characters

    • @Outgang
      @Outgang  3 ปีที่แล้ว

      Unfortunately I can't talk of whether/how Unity supports UDIMS since I don't use Unity. When I need a real-time renderer or game engine I use either Toolbag or UE. It doesn't mean what you're trying to do isn't valid though but I'll let others answer Unity-specific workflow questions.

  • @DarkW1zard
    @DarkW1zard 2 ปีที่แล้ว

    Its obj overlock and other topstitching not textures, how Substance painter not crush? And partical distanc 2 O_O

    • @Outgang
      @Outgang  2 ปีที่แล้ว

      I never imported this into Painter.

    • @DarkW1zard
      @DarkW1zard 2 ปีที่แล้ว

      @@Outgang thenks :)

  • @neoviva
    @neoviva 3 ปีที่แล้ว

    if paid $9.99 a month, can I learning everything in your website

    • @Outgang
      @Outgang  3 ปีที่แล้ว

      Yup!

    • @neoviva
      @neoviva 3 ปีที่แล้ว

      @@Outgang nice

    • @neoviva
      @neoviva 3 ปีที่แล้ว

      @@Outgang join tonight

    • @Outgang
      @Outgang  3 ปีที่แล้ว

      @@neoviva Awesome haha! Hope you enjoy it!

  • @tusharpatel1614
    @tusharpatel1614 3 ปีที่แล้ว +1

    the title though