Duke Nukem Forever - All Early Prototypes and Beta Versions [Gameplay and Trailers 1998-2010]

แชร์
ฝัง
  • เผยแพร่เมื่อ 11 ก.ค. 2024
  • The evolution of the prototypes of Duke nukem Forever. All early versions/alpha/beta trailers and gameplay with cut content.
    Leaked prototype gameplay: • Duke Nukem Forever 200...
    00:00 1998 trailer
    03:31 1997/1998/1999 screenshots
    03:45 2001 trailer
    06:06 2001 screenhsots
    06:41 2003 gameplay
    07:56 2003 screenshots
    08:09 2006 gameplay
    09:21 2006 screenshots
    09:51 2007 Trailer
    10:46 2008 gameplay (Source: Jace Hall Show)
    11:13 2009 gameplay
    13:56 concept arts
    15:22 2010 unreleased trailer
    Wikipedia:
    3D Realms announced Duke Nukem Forever on April 28, 1997, with the intention of releasing it no later than mid-1998. Barely a year after the release of Duke Nukem 3D, the game's graphics and its game engine, the Build engine, were antiquated. Broussard licensed Id Software's far superior Quake II engine. Because the Quake II engine was not yet finished, development started with the Quake engine, the team planning to incorporate the new Quake II features as they were completed. Broussard and Miller decided to fund Duke Nukem Forever themselves using the profits from Duke Nukem 3D and other games.
    3D Realms unveiled the first video footage of Duke Nukem Forever using the Quake II engine at the 1998 E3 conference.
    Soon after E3, a programmer suggested that they make the switch to the Unreal Engine, which Epic Games had unveiled soon after the release of the Quake II engine. The Unreal Engine was more realistic than Quake II and was better suited to producing open spaces; 3D Realms struggled to render the Nevada desert. The developers unanimously agreed to the change, which meant scrapping much of their work, including significant changes 3D Realms had made to the Quake engine.
    By the end of 1999, Duke Nukem Forever had missed several release dates and was largely unfinished. A significant factor contributing to the protracted development was that Broussard was continually looking to add new elements. 3D Realms employees would joke that they had to stop Broussard from seeing new video games, as he would want to include portions of it in Duke Nukem Forever.
    Later that year, Broussard decided to upgrade to a new version of the Unreal Engine designed for multiplayer. Employees recalled that Broussard did not have a plan for what the finished game would look like.
    To placate anxious fans, Broussard decided to create another trailer for E3 2001, the first public showing in three years.
    By 2003, only 18 people at 3D Realms were working on the game. One former employee said that Broussard and Miller were still operating on a "1995 mentality", before games became large-team, big budget development affairs. Later that year, Lapin said 3D Realms had told him that Duke Nukem Forever was expected to be finished by the end of 2004, or the beginning of 2005.
    Closed-doors demonstrations of the technology suggested that the physics of Duke Nukem Forever would be superior to the critically acclaimed Half-Life 2.
    Broussard reported in a January 2006 interview that many of Duke Nukem Forever's elements had been finished; "we're just basically pulling it all together and trying to make it fun". Later that year Broussard demonstrated samples of the game, including an early level, a vehicle sequence, and a few test rooms. Among the features seen was the interactive use of an in-game computer to send actual e-mails. The developer seemed contrite and affected by the long delays; while a journalist demoed the game Broussard referenced note cards and constantly apologized for the state of the game.
    A new trailer was released on December 19, 2007, the first in more than six years. The video was made by 3D Realms employees as part of holiday festivities.
    3D Realms laid off the Duke Nukem Forever staff on May 8, 2009 due to lack of funding, but inside sources claimed it would still operate as a smaller company. Development halted, and its fate was unknown. Publisher Take-Two Interactive, in response, stated that they still held the publishing rights for Duke Nukem Forever, but they were not funding the game.
    3D Realms made plans to hire an "external" developer to complete the progress while continuing to downsize, resulting in development on another game, Duke Begins, being halted.
    Despite the discontinuation of internal game development at 3D Realms, development of the game did not cease entirely. Nine ex-employees including key personnel like Allen Blum, continued game development throughout 2009 from their homes.
    After ceasing internal game development, 3D Realms approached noted game developers Gearbox Software and asked them if they were interested in helping Triptych Games polish the nearly finished PC version and port it to the consoles.
    The game was officially re-announced at the Penny Arcade Expo 2010 on September 3, 2010.
  • เกม

ความคิดเห็น • 381

  • @NeoGamer
    @NeoGamer  2 ปีที่แล้ว +19

    Leaked prototype gameplay: th-cam.com/video/6Wbm1sjOWSA/w-d-xo.html

  • @mattc2306
    @mattc2306 4 ปีที่แล้ว +501

    Honestly, the 2001 version looks way more fun than the 2011 released game.

    • @jeffpro8
      @jeffpro8 3 ปีที่แล้ว +11

      I think so too!

    • @downix
      @downix 3 ปีที่แล้ว +5

      Agreed.

    • @ColtComanche
      @ColtComanche 3 ปีที่แล้ว +23

      and it exists in 90% complete form.

    • @alphakilo4456
      @alphakilo4456 3 ปีที่แล้ว +7

      The released game had nothing to do with DN forever, it was pure heresy

    • @darkblasteraurorum1807
      @darkblasteraurorum1807 3 ปีที่แล้ว +6

      Trailer 2001>1998>2003>2006 (that is a final game)

  • @youreboy526
    @youreboy526 4 ปีที่แล้ว +304

    The 2001 build was when the project peaked. Looked fun to play and kept the cartoonish Duke personality. From there on, they look like generic and tedious af to play.

    • @aaadj2744
      @aaadj2744 4 ปีที่แล้ว +36

      Hmm.. the 2001 graphic looks mind blowing for its time. Not really mean for being too cartoonish

    • @fonebook
      @fonebook 3 ปีที่แล้ว +18

      they should have just kept polishing that version. Yeah it would have been outdated by the time it released but so was D3D. What made it special was the gameplay and all the crazy shit they put in the game.

    • @Sandlerverse
      @Sandlerverse 3 ปีที่แล้ว +12

      2006 DNF has tiny duke pissing and those fucking over animated janitors but gameplay wise 2001 DNF does look better.

    • @tprime2702
      @tprime2702 2 ปีที่แล้ว +3

      @@fonebook
      Exactly the reason I was a happy child because not everyone has top of the line hardware when new stuff comes out. Catering to the poorer demographics means a wider appeal due to greater accessibility.

    • @UnchainedEruption
      @UnchainedEruption 2 ปีที่แล้ว +4

      @@Gonken88 Not true. The 2001 version is like 70-80% done maybe more. There's a thread where one of the devs said he went and played through all the files years afterwards.

  • @YourCRTube
    @YourCRTube 4 ปีที่แล้ว +211

    Scary to think, DooM 4 might have had similar fate.

    • @Zoza15
      @Zoza15 4 ปีที่แล้ว +44

      That Doom 4 idea wasn't bad, it could have been a Doom Spin off without calling it Doom.
      So thank Goodness we have Doom 2016 and Doom Eternal.

    • @fpspwny995
      @fpspwny995 4 ปีที่แล้ว +30

      @@Zoza15 There's a reason why Id and many fans call that build "Call of DOOM".
      ............But yeah, I'm curious about what it would've ended up as too.

    • @soulbrother5435
      @soulbrother5435 4 ปีที่แล้ว +16

      Doom 4 was the only game where beta version was much worse than what they released

    • @Glazier160
      @Glazier160 2 ปีที่แล้ว +6

      @@fpspwny995 yea, that's because it used some more modern apocalyptic city style and not bases, the hell. Just apocalyptic buildings and stuff...
      ...and it eventually became Rage

    • @abraxo
      @abraxo 2 ปีที่แล้ว +4

      @@Zoza15 Doom Eternal this is shit that looks like fantasy. Better some Brutal Doom than this

  • @c-force5217
    @c-force5217 4 ปีที่แล้ว +204

    The reason this game was doomed was that George Broussard saw what other devs were doing to enhance their FPS games, and would rewind development constantly to add those in to really make Duke Forever an exceptional game, which I really do respect. The 2001 build looks amazing but they thought they could o better, and that's why 3D Realms basically imploded when making this game. I wish someone would've just told George Broussard that we didn't want a perfect game, we just wanted a great Duke game.

    • @bsaintnyc
      @bsaintnyc 3 ปีที่แล้ว +30

      EXACTLY. What they had was solid. Easily 8/10. once they decided to reboot after the 90% build it was a wrap. Tech wise the rest of the industry was making quantum leaps and duke was still stuck in 2004. That 90% build would have been a hit. While not a big as a game changer as half life or half life 2 it would have been a solid entry and they could have used what they learned to build another sequel and George Broussard could still have a job in the industry today.

    • @thermonuclearcollider4418
      @thermonuclearcollider4418 3 ปีที่แล้ว +25

      Broussard only cared about the pretty graphics: every time a new engine would show up (which was an almost daily event in the late-90s\early 00s), showing it could pump more polygons and whatnot, he'd buy the license and force people to restart from scratch. That and superficial ideas like a "snow level" because he had seen the "The Thing" videogame and thought it would've been cool. Until quite late in development, people were afraid of just telling him "no, we won't do that: we have a game to ship". His problem was that 3D REALMS had too much money and he was burning it like it was endless (it wasn't - one reason he could afford his crazy antics was that the team was very small and they got paid very little with the promise of a share in the final product's revenues). Sorry, but he was no visionary artist shooting for the moon: he was a child loose in a candy store. Had he really cared about making a great game, he would've concentrated on the actual content: Duke Nukem 3D was not the most impressive-looking game of 1996, but it was loaded with ideas. According to several sources, he never even had a real idea of what the final game was supposed to be. He threw the 2001 version in the trash, despite it being 90% complete and people demanding it in force after that year's E3, because he saw newer games had dynamic lighting but that build of DNF wasn't built for that and the minute they tried to implement it, it fell apart.

    • @EstebanGunn
      @EstebanGunn 2 ปีที่แล้ว +21

      @@thermonuclearcollider4418 I heard there was crap like Broussard played Half-Life and then suddenly decided DNF had to begin with Duke riding a train. I can't imagine how frustrating it must have been being a developer working under him.

    • @poorfarmer3078
      @poorfarmer3078 2 ปีที่แล้ว +5

      ive always said this story needs a documentary

    • @sonicfangamer101
      @sonicfangamer101 2 ปีที่แล้ว +20

      Perfect example on how feature creep can ruin your entire video game development project or worse if you are a director, your career.

  • @gregwilliams4926
    @gregwilliams4926 2 ปีที่แล้ว +68

    This game is one of the saddest game development cycles I've ever seen, from epic, monster sized adventure to a sad comedy. I am so glad that the 2001 version was leaked. It looks so incredible than what we got. The Doctor Who Cloned Me was nice though.

    • @takacsadam2850
      @takacsadam2850 ปีที่แล้ว +6

      wish it was the 2002-2003 version that got leaked

    • @wolfgangfrost8043
      @wolfgangfrost8043 ปีที่แล้ว +6

      I’ve read that the person who leaked the 2001 does have builds from 2002 & 2003 that may get released someday. Those two & the 1998 prototype would make my life as a Duke fan complete.

  • @viniciusmedeiros2867
    @viniciusmedeiros2867 4 ปีที่แล้ว +222

    I want to play the 2001 build of DNF.
    Hope It gets released soon.

    • @billybobbob3003
      @billybobbob3003 4 ปีที่แล้ว +8

      I WANNA PLAY ALL PROTOTYPES FUCK JUST THE 2001....1998 is the real original vision for duke nukem forever so fuck the 2001 tho.

    • @viniciusmedeiros2867
      @viniciusmedeiros2867 4 ปีที่แล้ว +44

      @@billybobbob3003 90% of the 1998 version is techdemo that was made for the trailer itself. The 2001 version is more complete.

    • @billybobbob3003
      @billybobbob3003 4 ปีที่แล้ว

      @@viniciusmedeiros2867 id take 98 techdemo over the 2001 trash then

    • @aaadj2744
      @aaadj2744 4 ปีที่แล้ว +15

      Dude, the 2001 is the perfection of the 1997-1998 game project and should be finished already

    • @viniciusmedeiros2867
      @viniciusmedeiros2867 4 ปีที่แล้ว +17

      @@aaadj2744 Yeah, the 2001 build is almost done for all I know, it just needs some polishing. Hope gearbox releases this version soon.

  • @axa993
    @axa993 3 ปีที่แล้ว +28

    I remember that 2001 trailer on my Manhattan Project disc...damn

    • @Elijah_Markin
      @Elijah_Markin 2 ปีที่แล้ว +5

      Same here, mate :) I watched it countless times as a 10-year-old schoolboy. Damn nostalgia...

  • @NotOneOfUs
    @NotOneOfUs 4 ปีที่แล้ว +41

    Interesting that the 2007 trailer here ends with Duke saying, "What'd you expect? Forever's a long time, bitch." I distinctly remember him saying "I'm looking for an alien toilet to park my bricks. Who's first?"

    • @GuyOnAChair
      @GuyOnAChair 3 ปีที่แล้ว +1

      Same.

    • @vasilygusev5653
      @vasilygusev5653 3 ปีที่แล้ว

      @@GuyOnAChair True, I still has this trailer on my hard drive.

  • @sean8102
    @sean8102 ปีที่แล้ว +8

    It's so fascinating to me to go back and look at footage from the 2003 build. I'm SO thankful we got the leak we did, and especially that it included the entire source code for everything (a huge asset for people like mightyfoot productions, the team behind DNF 2001 Restoration Project) but it's kind of a shame we didn't get a build from late 2002 or so. As you can tell from the 2003 footage they implemented basically a all new renderer with support for full realtime lighting and shadows (even stencil shadows, just like Doom 3... which recently came out, damnit George), which is what lead to the 2001 version getting trashed. All the maps, and assets that were far along by late 2002 early 2003 had to be scrapped because of the huge lighting change. Crazy how many ideas survived to the 2011 version though. The talk show almost made it (it's in the 2001 leak so it survived a long time), the idea to ride a minecart was all the way back in the 98 trailer, and the ghost town. The menu at 10:49 (from ~2009 I think) is the same as in the 2001 leak lol. The part at 6:55 is in the 2001 leak but it's general graves driving the boat and you on a turret. Heck the fantastic dynamic glass breaking that was written by one person at 3D realms seem to have survived all the way till at least that 2006 build (9:04 the glass seem to shatter dynamically). No dark atmospheric las Vegas streets to explore, no drivable motorcycle (we did get that shitty monster truck part) etc. Funny how the fully real time lighting and shadows that the 2001 version got shit canned for ended up being almost completely un-used in the release version to create and optimize console versions at the last minute. The plot was def darker with the infected EDF etc. And many of the maps in the leak just have a creepy vibe like the Area 51 stuff. It just lost all the charm and the tone was a mess by the 2011 version.

  • @NoExplosionsMcgee
    @NoExplosionsMcgee 4 ปีที่แล้ว +130

    I'm still hoping that every build of DNF will be leaked onto the Internet one day.

    • @9ALiTY
      @9ALiTY 4 ปีที่แล้ว +6

      Me too.

    • @aiharakotokorulesbluerose4170
      @aiharakotokorulesbluerose4170 4 ปีที่แล้ว +3

      jojotard

    • @GuyOnAChair
      @GuyOnAChair 3 ปีที่แล้ว +3

      We almost had it happen a few years ago. :/

    • @babbygremlin
      @babbygremlin 3 ปีที่แล้ว

      @@GuyOnAChair maybe itll happen soon, i believe gearbox was bought by THQ nordic's owners

    • @GuyOnAChair
      @GuyOnAChair 3 ปีที่แล้ว

      @@babbygremlin That true? That doesn't sound right, I thought Gearbox was doing better financially than the rebranded THQ Nordic.

  • @Lord_Deimos
    @Lord_Deimos 3 ปีที่แล้ว +32

    They really shit the bed for not going with the 2001 version, it looks much better than the final game.

  • @bareodin
    @bareodin 2 ปีที่แล้ว +23

    To think of all the millions of US dollars that were spent on this, not to mention the sedimental value these builds had... Biggest tragedy in video game modern history.

  • @wolfgangfrost8043
    @wolfgangfrost8043 3 ปีที่แล้ว +32

    To be honest Duke 3D went through a similar development hell with Brousard changing his mind about enemies & weapons right up until release. That kind of iterative approach could work out in the mid-90's, but by the 2000's it was an incredibly sloppy, wasteful & irresponsible way to design a game.

  • @whileimstillhere88
    @whileimstillhere88 4 ปีที่แล้ว +72

    The 2001 trailer looks so cool. :D

    • @aaadj2744
      @aaadj2744 4 ปีที่แล้ว +6

      Yup, should be finished and released in 2001 or 02 already

  • @unrealdevon
    @unrealdevon 4 ปีที่แล้ว +39

    Damn i wish we could get a polished 2002ish build of this all completed.
    3D realms want to do it for free but gearbox vp Randy shitford wont let them.

    • @MondySpartan
      @MondySpartan 3 ปีที่แล้ว +5

      That but especially, if only George Broussard of 3D Realms didn’t get quickly unsatisfied of the progress so far and hadn’t changed game engines constantly.

    • @michaelsparda8145
      @michaelsparda8145 3 ปีที่แล้ว +1

      Oh randy

    • @stratocaster-dn7gt
      @stratocaster-dn7gt 3 ปีที่แล้ว +4

      @@MondySpartan what I don't get is why didnt anyone on the team stop him or try and tell him how bad of an idea that was? Wasted resources and time for over 10 years. Honestly if it wasn't for gearbox the game probably would never had seen the light of day

    • @MondySpartan
      @MondySpartan 3 ปีที่แล้ว +9

      @@stratocaster-dn7gt Wanna know what’s worse? The definitive era of Duke Nukem Forever, the 2001 version, was actually 90% finished. NINETY PERCENT. But then Broussard said “scratch that” anyways.

    • @stratocaster-dn7gt
      @stratocaster-dn7gt 3 ปีที่แล้ว

      @@MondySpartan they should've just released that version. It looked like the best one.

  • @HiCZoK
    @HiCZoK 4 ปีที่แล้ว +61

    The 2001 version must be released some day.. if they worked on it until 2002, there must be something. I've watched that 2001 trailer countless times as a kid

    • @joshuawiley6506
      @joshuawiley6506 3 ปีที่แล้ว +5

      You're not alone, Hiczok

    • @1XO0O0OX1
      @1XO0O0OX1 2 ปีที่แล้ว +6

      It exists. It's been played with. The Duke match portion mostly works. There are people that want to make things happen. Just check the current 3DR staff and the posts they've done.

    • @NoExplosionsMcgee
      @NoExplosionsMcgee 2 ปีที่แล้ว +5

      "Good news everyone!!"

    • @HiCZoK
      @HiCZoK 2 ปีที่แล้ว +5

      @@NoExplosionsMcgee omg I've seen the news !!!! There is hope!

    • @HiCZoK
      @HiCZoK 2 ปีที่แล้ว +3

      @@vicvos3766 it actually is !!!

  • @AlphaZeroX96
    @AlphaZeroX96 4 ปีที่แล้ว +32

    The 2001 scrapped in favor of lighting effects. George Broussard is an idiot
    George: This 2001 build is almost done. Let's finish it up and then release- oh look! Doom 3 has beautiful lighting effects! Let's scrap this version of Duke Nukem Forever to work on the lighting engine. Forget gameplay! I need muh dynamic lighting!

    • @tiefensucht
      @tiefensucht 3 ปีที่แล้ว +1

      Hehe. He might regret it now ;-)

    • @georgehax0r074
      @georgehax0r074 2 ปีที่แล้ว +1

      @@tiefensucht George Broussard is the worst boss in the world!
      And he dosen't bother switching engines for other duke nukem games!
      He used to many drugs and he starts acting crazy!

    • @Tamamo-no-Bae
      @Tamamo-no-Bae 2 ปีที่แล้ว +1

      The worst part is, with the 2001 build actually released now, it's clear how fundamental this game could have been.

    • @AlphaZeroX96
      @AlphaZeroX96 2 ปีที่แล้ว

      @@Tamamo-no-Bae It's released?!

    • @theguyof360
      @theguyof360 2 ปีที่แล้ว

      @@tiefensucht He probably does, though he'll never admit it.

  • @TroutButter
    @TroutButter 4 ปีที่แล้ว +43

    I'd love to play around with the Quake 2 and Unreal versions. Both looked 100x better than what ended up getting released to me.

    • @viniciusmedeiros2867
      @viniciusmedeiros2867 4 ปีที่แล้ว +12

      90% of the quake 2 version is a techdemo and was made for the trailer itself. But the Unreal version is the most interesting, because most part of what was presented in the trailer are actually playable. Some people claim that the 2001 unreal version is 90% complete, the story has a darker tone, there are some RPG elements and it has an hub based open world, where you can travel using duke's bike.

    • @aaadj2744
      @aaadj2744 4 ปีที่แล้ว +1

      @@viniciusmedeiros2867
      I'll assume the 2001 version is an updated version after 1998 version. Also the engine had been changed from Quake Engine to Unreal Engine.

    • @Tamamo-no-Bae
      @Tamamo-no-Bae 2 ปีที่แล้ว +2

      Incase you're unaware: The 2001 version is out now.

    • @billybobbob3003
      @billybobbob3003 2 ปีที่แล้ว +1

      @@viniciusmedeiros2867 quake 2 version is more complete than people realize, they dont want to admit it, shows mother fucking gameplay come on not just scripted shit.

    • @sean8102
      @sean8102 ปีที่แล้ว

      Hate to say it but what you see in the 98 trailer is all that was made of the id tech 2 / quake 2 engine version. They switched to unreal less than a year after getting the Quake II source code. And what's in that trailer is completely scripted etc.

  • @NoOne-px5vz
    @NoOne-px5vz 3 ปีที่แล้ว +27

    2003 Version had a huge Doom 3 vibe to it

    • @sean8102
      @sean8102 ปีที่แล้ว

      Probably because of the new renderer. Mainly the implementation of fully real time lighting and shadows. Which is what caused the 2001 version to be shit canned.

    • @1mpact594
      @1mpact594 8 หลายเดือนก่อน

      I knew Broussard inspire it, When he perceived doom 3 E3 showing off a demonstration of lightning & shadows, this is why they screwed up driving to the wrong path.

  • @NoNamenoonehere
    @NoNamenoonehere 2 ปีที่แล้ว +6

    wtf after finally playing the 2001 one ,our suspicions have been confirmed,2001 version was the game we wanted!But never got.

  • @17659817265781465781
    @17659817265781465781 4 ปีที่แล้ว +59

    A group of Croatian fans got tired of waiting for him and made their own Duke Nukem: Serious Sam.

    • @KillThad
      @KillThad 4 ปีที่แล้ว +12

      Serious Sam was actually in development before Duke Nukem Forever.

    • @vrabo3026
      @vrabo3026 3 ปีที่แล้ว +4

      There's lots of jokes in TSE about Serious Sam 2 about Duke Nukem still being in development at the time and they're fucking awesome.

    • @fadhilahzaidan4946
      @fadhilahzaidan4946 3 ปีที่แล้ว

      The Serious Duke 3D mod?

    • @sillyfella2009
      @sillyfella2009 3 ปีที่แล้ว

      @@fadhilahzaidan4946 he's talking about The OG Serious Sam,not Serious Duke 3D

    • @annhentaiuser6658
      @annhentaiuser6658 2 ปีที่แล้ว

      And they followed the footsteps of Forever and made an "outstanding" spin-off: Serious Sam 4.

  • @ADreamPC
    @ADreamPC ปีที่แล้ว +3

    I remember buying a new GeForce 2 xp for Duke coming out. Still 2001 was an awesome year. Wolfenstein, max payne, gta3. Avp. Solider of fortune. Had some great titles back then and lots of demos.

  • @trblemayker5157
    @trblemayker5157 2 ปีที่แล้ว +34

    Having played the leaked DNF2001 build, I can say that the stuff in it is advanced for the time. Lightyears better than the final release version

    • @mioda3109
      @mioda3109 2 ปีที่แล้ว +6

      Its incredible isnt it, years before some games did some of the things DNF was supposed to do before them. Crazy to think that we would finally be playing what couldve been, sure its in an unfinished state but the idea that this piece of history is now preserved and available to the public is insane, never thought Id see the day ya know?

    • @trblemayker5157
      @trblemayker5157 2 ปีที่แล้ว +2

      @@mioda3109 Exciting times indeed. Maybe we'll get a game out of this and someone can finish/port Tomb Raider 1 Remake on the PSP and we'd be back in 2001.

    • @sean8102
      @sean8102 ปีที่แล้ว

      @@trblemayker5157 Godspeed to the DNF Restoration Project team! And yeah DNF was pushing some cool tech in the 2001 leaked build. D3D 8 was new, and they had implemented a D3D 8 renderer into UE 1, the glass physics, the email terminals were going to be able to actually send and receive email (the source code is all there). Just so much cool stuff. Most of which got thrown in the trash.

  • @ytanonymity3585
    @ytanonymity3585 4 ปีที่แล้ว +19

    DNF release in 2001 could've easily rivaled or absolutely make the game like Return to castle Wolfenstein & Halo:CE (which are arguably the best FPS got released at the time) run out of their money for sure

  • @callmepistol
    @callmepistol 4 ปีที่แล้ว +11

    I bet if they somehow finished and released the 2001 version it would make a killing.

  • @ms6653
    @ms6653 2 ปีที่แล้ว +5

    Duke Forever 2001 has leaked

  • @dexterlacroy4132
    @dexterlacroy4132 4 ปีที่แล้ว +40

    Why the HELL didn't they finish the 97 or 2001 version and released instead of the god awful 2011 joke? Older versions looks utterly badass. For the love of god, someone make developers release the first 2 versions into 1 sweet download deal on console. Retro graphics are the new black!

    • @MondySpartan
      @MondySpartan 4 ปีที่แล้ว

      @DannyDX Afaik Duke Nukem Forever never switched to/used GoldSource.

    • @mrcowboyzombie
      @mrcowboyzombie 3 ปีที่แล้ว

      By george broussard

  • @mayitostudios6825
    @mayitostudios6825 3 ปีที่แล้ว +6

    Damm the 2001 built looks great.

  • @vrabo3026
    @vrabo3026 3 ปีที่แล้ว +24

    You could release the 2001 version in an unfinished buggy state at full price and it'll still sell like hot cakes for the historical value alone.

    • @krill6969
      @krill6969 2 ปีที่แล้ว +3

      Lucky for u it’s free

  • @Deathshuck
    @Deathshuck 3 ปีที่แล้ว +7

    It's truly amazing how fast the game started going downhill after the 2001 build. Constant changes in art style and engine, so the game never had an identity and was stuck in a constant technological limbo. So pathetic.

  • @Rockwars10
    @Rockwars10 3 ปีที่แล้ว +2

    9:26 Nice nod to SW A New Hope's detention cells room.

  • @tiiito1988
    @tiiito1988 4 ปีที่แล้ว +8

    They all look better than the finished game

  • @dzhokhardudayev262
    @dzhokhardudayev262 2 ปีที่แล้ว +3

    now we have Duke Nuke, Forever 2001 build next is the September 2002 build☢☢

    • @_kcy033
      @_kcy033 2 ปีที่แล้ว +1

      So we missing like a full year of work , hope that one gets leaked, it would be much easier to polish and then have a fully playable game

    • @AJ-po6up
      @AJ-po6up 2 ปีที่แล้ว +1

      There's actually a December 2002 build out there somewhere, there's pictures of the root folder of the game along with in-game pictures, it has the same structure and files that the 2001 leak has, before that one even leaked giving it credibility, that's the one that I want to be leaked, apparently it's the rumored 90% complete build. The holy grail.

    • @sipeb587
      @sipeb587 2 ปีที่แล้ว

      @@AJ-po6up sources please? I wanna check it out myself

  • @shamusbob7969
    @shamusbob7969 3 ปีที่แล้ว +2

    If they finished each build and released them, they could have had 5 solid fucking Duke Nukem games.

  • @swordofomens5202
    @swordofomens5202 ปีที่แล้ว

    Had that initial quake 2 engine trailer on a demo disk. Must have watched it a hundred times. I still want that game.

  • @stefan0453
    @stefan0453 2 ปีที่แล้ว +2

    The 2001 trailer is like a MOVIE

  • @noway9320
    @noway9320 3 ปีที่แล้ว +4

    RANDY HAS THE 2001 BUILD

  • @bluesdealer
    @bluesdealer 2 ปีที่แล้ว +2

    2001 was probably their moment, but I understand the pressure from the rapid pace of game engine development. Doom 3, for instance.

  • @ikagura
    @ikagura 4 ปีที่แล้ว +14

    This makes me even more mad at the current DNF

  • @Zontar82
    @Zontar82 3 ปีที่แล้ว +5

    we fucking need that 2001 demo released

  • @TheBlackAdder98
    @TheBlackAdder98 4 ปีที่แล้ว +6

    The 1998 and 2001 versions could have been good games, they had that feeling like Half Life 1 or Halo

  • @eduardosanchezbarrios5810
    @eduardosanchezbarrios5810 2 ปีที่แล้ว +2

    Even the Quake 2 Engine version looks more fun than the 2011 retail release

  • @zeveron862
    @zeveron862 3 ปีที่แล้ว +4

    Duke Nukem needs a good reboot.

  • @sean8102
    @sean8102 ปีที่แล้ว

    For anyone curious those first few screen shots of DNF (at 3:30) the first 4 at least are mockups done in the quake I engine while 3D Realms was still waiting on final source code for id tech 2 (the quake II engine). And what you see in the 98 trailer is the extent of what they did with that engine before switching to Unreal Engine. So glad we had a 2001 build leak (even if rumor suggest there are more complete builds of that version, not by much though I think). Mainly the fact the entire source code for everything was included in the leak. Source for all of UE1, everything 3DRealms was adding to it (lots of cool stuff, like the glass breaking effect was one guy at 3D Realms, they had basically written there own mesh support into UE1, and practically their own D3D 8 renderer for UE1 at that point in the 2001 build already (looking at the source code they had help from epic as well, TIm Sweeeny specifically, there are comments from him in the D3D8 source code).

  • @UnchainedEruption
    @UnchainedEruption 2 ปีที่แล้ว +2

    9:26 Wait, Duke would've been on the Death Star!?

  • @9ALiTY
    @9ALiTY 4 ปีที่แล้ว +4

    I WANT A NEW FUCKIN DUKE NUKEM GAME!

  • @tiefensucht
    @tiefensucht 3 ปีที่แล้ว +3

    Randy should allow 3D Realms to work on and release the old version. What would be the worst case? The same situation we have now.

  • @giraffeinabucket1567
    @giraffeinabucket1567 3 ปีที่แล้ว +1

    I thought I'd kept up with this game, but don't remember ever seeing the 2003 or 2006 versions!

  • @nicolausteslaus
    @nicolausteslaus 2 ปีที่แล้ว +5

    DNF is a textbook example of bad management and game design. They have a team of talented programmers but they couldn't complete the game because of their immoderate ambitions. That's almost happened to Bioshock 3, Ken Levin missed all deadlines and developer's team described him as a manchild with over the top idiotic ideas. When 2k games hired Rod Ferguson to finish Bioshock 3, he was surprised that they didn't even have a working beta. After six years of development! Rod removed Levine from the project and finished Bioshock 3 as we know it today.

    • @AJ-po6up
      @AJ-po6up 2 ปีที่แล้ว +3

      Sad that egotistical machildren with no self-control can not only ruin games and franchises but whole companies, like it happened with 3D Realms.

  • @jaxchacky9358
    @jaxchacky9358 2 ปีที่แล้ว +1

    6:01 "when it's done" wow didn't know duke nukem forever and cyberpunk 2077 handle the same fate

  • @Creature665
    @Creature665 2 ปีที่แล้ว +1

    2:29 good to see that "lense flare = good graphics" was around back then

  • @michaelsparda8145
    @michaelsparda8145 3 ปีที่แล้ว

    I only played duke nukem 3d in 2019 and boy i wish there was more of duke nukem games

  • @Ike12
    @Ike12 2 ปีที่แล้ว +3

    I really want to play the 98 version
    The one level where you're on the back of the truck looks so fun

    • @sean8102
      @sean8102 ปีที่แล้ว

      There is nothing to play. They switched from Quake II engine to unreal in less than a year. What you see in that trailer is all that was made on the quake II engine and its completely scripted.

    • @Ike12
      @Ike12 ปีที่แล้ว

      @@sean8102 ah unfortunate

  • @chemergency
    @chemergency 3 ปีที่แล้ว +3

    1996(?) - Build
    1997 - Quake 1 engine
    1997-1998 - Quake II engine
    1998-2003(?) - Unreal Engine 1
    2003-2006 - id Tech 4 it looks like, or maaaaaybe Unreal Engine 2
    2006-2011 - Unreal Engine 3
    Wow they should have made up their minds on whether they wanted id or Unreal way earlier.

    • @paradoxzee6834
      @paradoxzee6834 2 ปีที่แล้ว +1

      Even going from UE2 to UE3 could force them to scrap many elements and try again.
      I hear even sometimes using an updated version of the same engine can break the code

    • @chemergency
      @chemergency 2 ปีที่แล้ว +2

      @@paradoxzee6834 I've heard since making this comment that DNF still technically runs on UE1... a freakishly deformed and heavily modified Frankenstein version of it.

    • @Tamamo-no-Bae
      @Tamamo-no-Bae 2 ปีที่แล้ว +1

      @@chemergency It's true, the modern DNF can run the 2001 maps from the leaked build. So it still runs on UE1.

    • @chemergency
      @chemergency 2 ปีที่แล้ว

      @@Tamamo-no-Bae Really!? That's fucking wild lol I'm gonna need to look into that now.

  • @businessinsider8734
    @businessinsider8734 2 ปีที่แล้ว +2

    2001 DNF : Potential to be a killer against the top FPS that been released such as Deus Ex, NOLF, RtcW in early 2000s that never was. DNF could've had gave them run of its money

  • @AluminumFusion22
    @AluminumFusion22 3 ปีที่แล้ว +2

    The way the old man wisecracks at Duke makes me think he was either a partner character or a recurring character Duke would see the throughout the game. He would've added a unique dynamic, as he thought Duke was ridiculous and tryhard, unlike all the other human characters.

    • @sean8102
      @sean8102 ปีที่แล้ว

      Now that a 2001 build leaked I agree. He appears in several maps in the ghost town chapter. Of course he has no dialog and no scripting but he was def going to be a re occurring char.

  • @itsonlylogical5548
    @itsonlylogical5548 2 ปีที่แล้ว +1

    The quake 2 engine version even tho pre rendered I would've loved to play has that quake 2 feeling

  • @SledgeNE
    @SledgeNE ปีที่แล้ว

    I watched these Trailers so often. It was a beautiful time. "Always bet on Duke"

  • @digimikeh
    @digimikeh หลายเดือนก่อน

    that 2003 version looks incredible... indeed, looks like they used recent techniques like normal maps.. that is insane!

  • @nomercy8989
    @nomercy8989 2 หลายเดือนก่อน +1

    Honestly even the 1998 version looks better than what we got in 2011.

  • @geddyleesowlnose
    @geddyleesowlnose 2 ปีที่แล้ว +3

    I hope Duke 2001 gets leaked online somehow..

  • @lordmmx1303
    @lordmmx1303 2 ปีที่แล้ว +2

    There could be DNF in 2001 and then next DN in 2003-4 , and then next in 2006-7 and then another one in 2011. and we would have bunch of amazing games from big 3D Realms company. but well. broussard.

  • @berzerk627
    @berzerk627 2 ปีที่แล้ว

    And to think we can now finally play the 2001 build

  • @eziostone1109
    @eziostone1109 2 ปีที่แล้ว +1

    WOW the 2001 looks great, They had to launch it like that :(
    I like the idea of the girl helping Duke in 1998.
    Duke still has potential to make another game in this time, like Duke Nukem 5 or something.

  • @tzeentch7900
    @tzeentch7900 2 ปีที่แล้ว

    2001 Build had so many technologies back then. Especially facial expressions , if they just released this version of game back then.

  • @ytgc-royalewarex5190
    @ytgc-royalewarex5190 2 ปีที่แล้ว

    The 2001 build one, looked like it would've gonna be a big competitor to Return To Castle Wolfenstein(Best FPS in 2001 imo) if they'd release that

  • @pho3nixinflight
    @pho3nixinflight 3 ปีที่แล้ว +1

    I thought what little was seen when Jace hall played it back in 2007-08(?) looked great. Not sure what build it was but it looked sort of like the 2011 version but considerably better.

    • @sebaprime6411
      @sebaprime6411 8 หลายเดือนก่อน

      2007, last version before the game started getting heavily cut down for consoles

  • @reemer911
    @reemer911 2 ปีที่แล้ว

    2007 trailer brought back some memories

  • @takacsadam2850
    @takacsadam2850 ปีที่แล้ว +1

    the game looked fine up until 2006, that's when the color scheme got into the dust yellow-beige color, but it still looked managable. anything from that point onwards just looks like the 2011 retail one we got, which is sad that i can compare the 2006 version to a version that's literally 5 years older both graphically and gameplay-wise

  • @Unovalife-kj1ji
    @Unovalife-kj1ji 3 ปีที่แล้ว

    The general from the 2001 trailer his voice reminds me of snake

  • @jopeteus
    @jopeteus 2 ปีที่แล้ว +2

    They should release all versions as is. The community would fix the bugs

  • @misterkuda704
    @misterkuda704 2 ปีที่แล้ว +2

    I just wanna play the 1998 and 2001 builds...

  • @RuS666GeX
    @RuS666GeX 4 ปีที่แล้ว +5

    2001 version was the best!

  • @TheFoxEssence
    @TheFoxEssence 3 หลายเดือนก่อน

    This game looks so good it hurts

  • @unbridledenthusiasm
    @unbridledenthusiasm 3 ปีที่แล้ว +3

    Those first few trailers were awesome, and as time dragged on it became disappointingly clear that this game would not happen. By the time the project was actually released, I had low expectations and even less interest -- I played the demo for about 30 seconds and I was good. Will always wonder about what could have been...

    • @ayrton6627
      @ayrton6627 2 ปีที่แล้ว

      You no longer have to imagine. The 2001 build was leaked recently with full source code + editor

  • @Ike12
    @Ike12 2 ปีที่แล้ว +1

    The only ones we ever got was the 2011 version and just recently the 2001 version

  • @phoenixrising1576
    @phoenixrising1576 3 ปีที่แล้ว +1

    They should really release these so we can decide the best and they can learn from mistakes.

  • @otodus2802
    @otodus2802 28 วันที่ผ่านมา

    I hope that the 2003 build will be leaked one day, still very close to the 2001 one but with better graphics, cool monsters and the Doom 3 dynamic shadow/lighting, the best one imo. It started to go downhill with the 2006 build but they all looks better and more fun than the final game.

  • @nekochan1692
    @nekochan1692 3 ปีที่แล้ว +2

    Unpopular opinion, 1998 build is the best.

  • @finalfantasyrules222
    @finalfantasyrules222 2 ปีที่แล้ว

    They need to make a Duke nukem what could of been forever collection with a the older versions finished bet it would kill and have massive replay value

  • @mariogerevini-corrieredell8528
    @mariogerevini-corrieredell8528 3 ปีที่แล้ว

    7:57 these texture will be used in Doom 3

  • @mikeever7306
    @mikeever7306 4 ปีที่แล้ว +6

    I wanna take a guess at the story in the 1998 version
    It seems Vegas or city gets attacked but Duke encounters that unnamed spy girl and follows her but she doesn't want you following her and you eventually meet up with her but Vegas or city gets Nuked with you escaping with her while she drives the flatbed truck with you fighting the USAF in the process but THAT grey monster knocks the truck off the road crashing the truck killing the spy girl and knocking you out ( the strip club part is a dream ) waking up in the canyon Duke probably makes his way towards some where of importance ( maybe a missle base like in part 1 )
    This is just my theory based on the video just why do you shoot the helicopter down with the girl in it

    • @CTimmerman
      @CTimmerman 2 ปีที่แล้ว

      Maybe she was infected with an alien parasite or something like in D3D.

    • @sebaprime6411
      @sebaprime6411 8 หลายเดือนก่อน

      her name is Bombshell and she was going to be the 2nd protagonist of Duke Nukem Vengeance too

  • @thechosenone729
    @thechosenone729 3 ปีที่แล้ว +2

    If game look like 2001 and released it would be a probably a very good selling game even for 2021... it look amazing specially i do not care about graphics.

  • @mrcowboyzombie
    @mrcowboyzombie 3 ปีที่แล้ว +3

    Thank you George Broussard :') (sarcasm)

  • @Holiday_Ringo
    @Holiday_Ringo 3 ปีที่แล้ว +1

    The game was originally going to be titled "come get some"

  • @TheJohnmarston72
    @TheJohnmarston72 4 ปีที่แล้ว

    was there ever a release of the duke nukem theme from the 1998 version of the trailer?

  • @ColdSoldier02
    @ColdSoldier02 3 ปีที่แล้ว +1

    PLEASE MAKE THIS A REALITY!

  • @MegasLagann
    @MegasLagann 2 ปีที่แล้ว +3

    if only the people running the development of this game had any brains. this title would've been released far sooner, and with much more success. Unfortunately, what we got was a depressing pile of garbage, made rotten by the decade long wait period between the initial announcement of the game, and it's actual release.
    Seriously, get ID software to buy this IP, and i can almost garauntee that within a year or 3, we'd get the DNF that we fucking deserved this whole damn time.

  • @The80sWolf_
    @The80sWolf_ 2 ปีที่แล้ว +1

    At this point fans must have made fan edits of Duke Nukem Forever that are actually good, right?

    • @AJ-po6up
      @AJ-po6up 2 ปีที่แล้ว

      Nothing can save that game, the only thing that can save the franchise is the 2001 build leak.

    • @Skyrim29293
      @Skyrim29293 ปีที่แล้ว

      @@AJ-po6up people are making a restoration mod it's actual fucking happening!

  • @Szederp
    @Szederp ปีที่แล้ว

    Honestly the 1998 still looks great and in terms of gameplay it was the closes to the original. Also metal was metal.

  • @robertbodnar8745
    @robertbodnar8745 3 ปีที่แล้ว

    that 1998 version could be a hit!

  • @JamesEmirzianWaldementer
    @JamesEmirzianWaldementer 3 ปีที่แล้ว +1

    1998 trailer are actually good one better then 2011 version of Duke Nukem Forever

  • @unrealengine1enhanced
    @unrealengine1enhanced 3 ปีที่แล้ว +1

    i wondered why the released version felt so short. the beta was bigger. i knew it.

    • @MetallicMadness85
      @MetallicMadness85 3 ปีที่แล้ว +1

      it wasnt that short, atleast not if you played the DLC campaign called the Doctor Who Cloned Me...it basicly was the third act of the game which came out 6 months after release..You fight Doctor Proton in it and travel to the moon to kill the Alien Empress...It was always ment to be part of the main game but for some stupid reason Gearbox cut the game in half to make money on it as DLC but sadly by than most people had given up on the game and never played it...i still enjoyed the game myself tho.

    • @sean8102
      @sean8102 ปีที่แล้ว

      Because the motto before it finally released was "cutting is shipping".

  • @AxelDragani
    @AxelDragani 4 ปีที่แล้ว +3

    *Always bet on Duke*

  • @Xgamesvidoes
    @Xgamesvidoes 4 ปีที่แล้ว +1

    So sad to see all of this...

  • @jpc-273
    @jpc-273 ปีที่แล้ว

    Waiting for the 1998 and 2003 builds leak

  • @josephwintrich7294
    @josephwintrich7294 2 ปีที่แล้ว +1

    They did a great job with the released DNF, but it just doesn't have the vibe nor feel the 1998 & 2001 trailers had. Even the 2007 trailer looks better than the released game. It has more of that Sci-fi horror vibe to it like Duke Nukem 3D.

  • @jpc-273
    @jpc-273 ปีที่แล้ว

    9:09 It looks like he drinks too much coffee.

  • @SammEater
    @SammEater 2 ปีที่แล้ว

    Scope Creep the biggest curse in game development.