I was a little kid when I got this and I played it for like five years because my parents had no money to buy me other games and it will always hold a special place in my heart
Why didn't you start working? I mean I grew up with a single parent and I done delivering newspapers before school. It really taught me how to save up for an Xbox and games.
@@calebmaple4788 then how come u didn't have problems with regular mudcrabs? maybe because u played on easier difficulty? i remember them always being higher level than me and always pwning me very hard because i was thinking they were just mudcrabs.
My son played the hell out of this when he was about 11. On a cozy winter Saturday morning he'd be playing on the living room tv, my daughters would be watching cartoons on my bedroom tv, and I'd be making pancakes. Good memories.
@@miceatah9359 Same here, I was master of all the guilds wandering around wondering what the fuck I was supposed to be be doing now. Then I bumped into some random dude talking about the blades.
The music. The bright colors even if its not super highquality, I love how fantasy it looks. And the amount of just whatever to do.... I love it infinitely. Even the dumb characters, they may be stupid but I enjoy them more than any other es game. I still actively pay time to time
One thing I loved about the mages guild is that you could essentially start a war between them and the local guard population because they'll protect you, a literally new member, to their dying breath
Exactly, the music, atmosphere and the ability to interact with everything makes it so inmersive! I think that is what dark souls games lack and why I do not carece to play them even though I like the difficulty presented to the player and the combat mechanics, everything else falls short!
I remember when it come out on the 360. My parents went to visit some family, And I had the house to myself for 4 days. All i did was play this game. I shit you not I played it 4 days straight, (i took breaks of corse, went to the store got food n such) but i was so invested/immersed. That those four days felt like two. Literally time went out the window, when my parents came home i said to them "oh your home early thought you were gonna be back on sunday?" "Uh it is sunday?" *Checks time and date realises what just happend* I do not regret those days at all
Oh man I feel this! Pretty much the same thing happened to me but with Skyrim instead. I went on a trip with my family but got tonsillitis a few days into the two week long vacation and was stuck at the hotel pretty much the entire stay. The rest of my family went out every day as usual so I had the entire day to myself and all I did was play Skyrim on my old laptop. My parents still feel sorry for me but I had a pretty good time all things considered and Skyrim now holds a very special place in my heart.
I remember being able to play games like this. Now the knowledge of how time gets warped while I'm playing leads me to hardly ever playing in feat of 'wasting my time'.. and end up doing nothing that could be classed as more productive. I miss feeling like I have all the time in the world, ah youth.
you missed my favourite quest. the one where you enter the oil painting and the graphics get a complete pallet chamge. you also use turpentine as a weapon on oil paint trolls.
Cheydinhall Ryth lythanders house. If you talk to people they will tell you Tivelas husband has gone missing. You can then go talk to her about him. Get a key off her search his studio for the magic painting.
my favorite Mage's Guild quest was the one where they send you to get a ring of burden from a well... even if you're an Argonian... that's right, the genius tried to drown... an Argonian...
I remember being absolutely blown away when I first played Oblivion in 2006. It was the most incredible game I’ve ever played up until that time and it just gave me this sense that I was actually in that world. I remember being super concerned with Jauffre and Baurus because I grew attached to those characters lmao
Totally agree with you, I also played this game in early 2006 when the Xbox 360 launched, I couldn't get over how games could look that good. Also the radiant AI system blew my mind as well, the fact that the NPC had there own life's and would go about there business was amazing at the time.
I remember playing it and being disappointed it was so generic styled compared to morrowind and less bloody/sexy/weird than daggerfall. Felt like as mainstream as it could get. Little did I fuckin know.... . Miss custom magic so bad.
morrowind's better and no one will ever be able to convince me otherwise. it's just... epic. in the literal sense. there's no way for a remix of it to be better than it. it goes morrowind >>>>>> skyrim >>> oblivion as far as theme songs go
The best thing about Oblivion is that it's unintentionally hilarious. The dialogue is cheesy and the game feels campy most of the time. Also, in oblivion you're not the great big hero like in Skyrim, but the sidekick of the games true hero, Martin Septim. The grunt who does the dirty work. Makes it feel like the world isn't revolving and built around you.
I'm going to be real with you. The HOK being a grunt doing the dirty work really diminished the game for me as the game didn't really capitalise on that fact.
what are you talking about, we are definitely the "hero", proof of this is that we can be at the same time the owner of the mages guild, thieves guild, dark brotherhood, fighters guild, etc, basically the most important figure in tamriel
@@LiquidModernityTastesLikeUrine Cοmpared to the mythical Dragonborn and the prophesized Nerevarine we play in Skyrim and in Morrowind, the Hero of Kvatch is certainly much more pedestrian. With the exception of the very beginning where the Emperor tells you he's seen you in his dreams and you're "the chosen one", you're just some random Joe Shmoe.
@@ХристоМартунковграфЛозенски Doesn't the hero of Kvatch wind up defeating jygalagg and mantling sheogorath? That puts him on a completely different level than the dragonborn, you literally become a Daedric Prince.
@@sasaki999pro Yes, you *become* - that's the main difference. You *are not* exceptional to begin with because of some ancient prophecy, but you *become* it.
To this day the dark brotherhood in oblivion is still the best and most memorable quest line i have ever done, its so good and its one i really remember.
morrowind was my first, but i was too young to finish so i don't remember much, only trying to steal stuff and kill stuff xD also remember going back and forth for quests over and over again, but idk, i was like 8 or 10
@@Lazex117 haha yes. I don't think I even got past the second main mission of Morrowwind. Just travelled, stole, murdered and explored. Simpler times. Have to go back to Morrowind at some point.
MaximilianMus I prefer oblivion because I played it first and for some reason the colors and way it looks appeal to me more. Sure skyrim’s graphics are way better than oblivion but they’re always the dark moody colors and oblivion has those amazing vivid colors.
You know you enjoyed a game when you havent played it in years like me, yet you can vividly recall some of the best side quests in gaming. Limiting yourself to just the main quest and factions kinda sours everything
That’s honestly what’s so cool to me about the game, I feel as if it gives you more room to let your character blossom into something of your own making you know? It feels less like your character is written for the game and more a personal addition
Yes it's true, but that way you don't have to commit to the main story so much and can remain a strong supporting character. That's something I missed in Skyrim, where it would have been better if the dragonborn was someone else and he learned you how to shout for some reasons.
@@meneither3834 From a story perspective, I think that many of the storylines from Skyrim are actually independent and will be accomplished by different people in lore. I like to think Bethesda just compiled them all so the player could experience and play through them all without breaking any gameplay. So if some quest lines are completely oblivious to the famed dragonborn who defeated The World Eater walking through their door and treat them like nothing I'm assuming it is someone else from a story perspective.
Once I entered the shivering isles I never left, it was totally my aesthetic, trippy and gorgeous, I'll always have fond memories of being a mad amber hunter
I was playing shivering isles dlc and just finished the felldew chalice quest for Thadon and just cba to carry on with it... how much more of the dlc is there? Is it gonna get really good or something? It’s just I was having way more fun with the main game where I don’t have to skip through all the stupid inane dialogue the npc’s endlessly spout.
@@Ethan-ib5hk Shivering Isles doesn't hold up to the hype. I reached the point where it was dropped from the load order. The Mad God can go be mad somewhere else.
Yeah, that's exactly how I felt playing through the Shivering Isles. Immeasurable disappointment. I know people hold that DLC up as some sort of godsend, but I just don't get it. Then again, I had played Daggerfall & Morrowind for years, so I had my fill of giant mushrooms and alien creatures. Those weren't the reasons I picked up Oblivion. No hate for the Isles or people who enjoy it. The story was linear with the only variation being "Are you bubbly crazy or crying crazy?" Ummm, neither...if that is an option. I can't bring myself to finish the Shivering Isles most of the time. I just don't want to be a god. If I did, I wouldn't pick the Mad Hatter as the role to fill. The apotheosis of Tiber Septim was supposed to be a big deal. The Isles cheapened it.
@@Mr._Anderpson it’s essential because sheogorath was the champion of cyrodil. He defeated Deadric prince jyggalag and saved the mothafuckn world. And when he killed jyg he became the prince of madness instead. So yes I think the shivering isles is a good DLC and it may not be the best work Bethesda has done but it was certainly feel good. There was cool things introduced as well. As well as dusk and dawn breaker.. plus you get to play with the NPCs in political affairs. And there’s hella challenging content.. I played when I was like 10-11 and I recall not knowing you could quick travel till I damn near dropped the game so I saw everything in oblivion, I only ever sited the magical unicorn once. And I killed it too lol. It was apparently a rare occurrence, but it was a token of me walking every where.. plus you obtain wabajac and it was just mindless fun. I liked it a lot and it’s just my opinion, it’s the first dlc so ofc it’s lackluster. But it’s still worth time👍🏼
@@Vlex2raw Hey, your mileage will vary. I tend to avoid magical weapons, particularly in Oblivion. Sucking up souls to keep them charged was just one more mechanic I didn't feel like tracking. I was spoiled to items recharging over time in Morrowind. Give me a daedric shortsword & a repair hammer, then turn me loose. I would typically carry a silver axe as a backup for ghosts until daedric gear was available. Wasn't really a fan of 50-pound swords. I understand the developers made the "best" swords heavier to reduce the number of trinkets carried. There is a basket hilt claymore on a shelf in my office which only weighs about six pounds, less than a gallon milk. You wouldn't want to swing a 50-pound sword in combat because you would get one swing, especially if grasped with one hand. It was a fine diversion & obviously an olive branch to Morrowind fans who wanted more of the bizarre plant life found in that game. As far as picking up the mantle of godhood goes, that seems to fly in the face of letting a player choose their path. Want to be the god of madness? For me, the answer was a resounding no. The one thing I wanted to do (shut down the gate to Shaggy's realm), wasn't an option. Bethesda, if it keeps going on its current path, will end up facing the same problem encountered by the writers of Stargate: SG-1. You can only save the world so many times before that old chestnut becomes just another day at the office. I guess that is one thing I liked about Oblivion. You weren't the hero who saved the day and stopped Mehrunes Dagon.
I fondly remember never advancing the main story, avoiding Kvatch completely, just so I could never interact with an Oblivion gate and be a stealth archer in peace.
Oblivion was awesome! I'll never forget the side quest where you enter a magic painting and run around a painted world hunting trolls. That was freaking cool, and I was disappointed Skyrim didn't do something like it.
Do you also remembered that time when you get kidnapped by pirates in an inn-ship? Or that time when you make a village rain fire dogs? Oblivion quests are the best
It felt like there was more love behind Oblivion I think. It just had a special character to it - I remember when I first played it at a friends house I was blown away.
2:35 Can we just appreciate the time and detail they took to make these little pictures for each skill? They look so good and don't get enough appreciation
i love the menu design in general, nothing takes me out of it like skyrims i phone looking displays, oblvion on the other hand is grounded in the world its from and just nice to look at
I've always liked the organic hand drawn look in Oblivion more than the modern ui of Skyrim. I do like the skills screen (constellations) in Skyrim, but the inventory screen is terrible.
22:28 "I would just like to remind everyone, once again, that restoration is indeed a valid school of magic. It is absolutely worthy of research" -Colette Marence
For me it was the caves. Skyrims caves were alot more alive, interesting and varied than oblivions copy pasted cells. Technically Skyrim sorta did the same, but it had more variation
Thicc Skull - For real man, 😂 I don’t know how the devs could create a side-quest world so immersive and amazing it took years to finish and instead have an entire portion of the main quest so procedurally generated it was like “If you’ve seen one you’ve seen them all” 😂
I loved the Oblivion gates but as someone who hasn't played Oblivion in like 10+ years I remember being viscerally annoyed at having to close gates. It was a "here we go again" sensation. And those triceratop fucks used to make me rage hard.
@@Yeorl *"I loved the Oblivion gates but as someone who hasn't played Oblivion in like 10+ years I remember being viscerally annoyed at having to close gates. It was a "here we go again" sensation."* So then....why did you love them? I wasn't just viscerally annoyed, I was viscerally discomfited. It had never happened in a game before, but I could not stand the Oblivion planes. It was a combination of ugly, boring, and slightly sickening.
Unique rewards for completing special mission rewards just added that little bit more. In skyrim the only unique assassination is the wedding, as you can push the gargoyle above, but it changes nothing about the mission, and the entire city automatically knows it was you, and becomes hostile. W E A K.
I don't think I agree it's mediocre, but it's definitely a total downgrade. Skyrim's DB questline was fun and dramatic, but Oblivion's offered multiple layers and a lot more depth. I guess Skyrim as a whole has less depth in their guilds, except for the thieves guild and the dawnguard factions
I was pretty young when I first played Oblivion. But I still remember when I first saw the open world. Before that I think I only had Fable 1 to compare to. Fable could of been so much it makes me sad. Fable could of been up there with Skyrim but they fucked it all up. Fable 3 god what a nightmare I replayed it recently an it does not hold up. At least compared to how amazing Fable 1 was for me.
i wish i could reset my memory regarding oblivion so i could play it again. it was something else, back then. i was completely immersed, in a new world. wish i could experience that again.
i'm waiting for the day bethesda stops fucking about and decides to do something good again by releasing a remastered version of tes iv. it would certainly be different, maybe not as magical and pure as back then, but i know that i'd play it all again, and i'd enjoy it.
The idea of each mage guild house representing a unique school of magic could lead to a very interesting storyline. Perhaps the 7th house could've been the house of necromancy recovering from the ban and, maybe still practicing in secret or something. Maybe the Kvatch house was a group of very elitist levitation masters that kept the knowledge of their magic a secret and that's why there's no levitation in the game, lmao.
20:25 You can drop the Mother's Head in this room to figure out who the Traitor is: he's the only one who's dialogue changes with the Head on the floor nearby.
The spellmaking in oblivion was one of my personal favorites. It made being a mage much more fun and creative unlike skyrim where being a mage was kinda dull.
the murder party was my favorite one. i ended up always taking things slow. picking off one, then mingling to see the different reactions, and how panicked they become. play it stealthy enough and you can get one of the last two survivors to kill the other one for you, he then stands in front of you, smiling, thinking you are now his best friend for surviving. as soon as he turned around, i oneshot him in the back.
shadowxneo you should have told’em you’re the murder right after. True friends stab you in the front. And you where his truest friend. See the look on his face when he understands that he killed an innocent for naught.
This hits me in my heart, I remember being like 16 years old with a Pentium 4, 512mb ram and a Radeon 9500 with 128mb vram, I couldn't stop playing that game even if I could barely run it at low/mid settings. I ended up skipping school several times because of Oblivion.
I spent a lot of time with oblivion. By the end of it I had 100% magic absorption and 51% damage reflect. I'd just walk into a room and let everyone kill themselves attacking me.
@Adrien Di Giovanni The worst part is that those prison cells are empty on a constant basis, so, not only incompetent in catching criminals, but in organizing as well. The wonders of bureaucracy in big systems.
Really?? Lol.... Its NOT a prison cell. Its offically off limits, its for the blades, they used the sewers to move around the city, and used it again to get the emperor out of the city. I mean... When you get out.. your litrelly on the water front with a little boat.. which the blades would of used, and took the emp to cloud ruler temple. (But failed, ofc) The reason you (us) are there? Divine intervention. The same reason a dragonborn was at helgen that day. The same reason a prisoner was sent to seyda neen. Talos.
In my opinion it was one of the more forgettable moments as it is nothing more than a concept ripped off from the film "Clue". I just camo'd and knifed everyone, then moved on as I yawned.
@@audiogarden21 its been over a decade since i played it, and i still remember it fairly clearly, which is not something i can say for most of the game. not saying it was the best quest, but literally for me the most memorable one.
That's fair enough but remembering doesn't necessarily mean good. I'm not saying it is or isn't good, but I'm sure plenty of people remember being beaten or raped more than other events in their lives, but that of course doesn't mean anything either way.
Even in liquid form, rock is denser than flesh. You don't fall into magma (technically lava, because it's above ground); you fall onto it. It's basically a large frying surface.
@@liyuu7033 Yeah, Morrowind takes itself seriously enough that a remaster might work with a good enough combat revamp. Oblivion I think would just be ridiculous unless they completely remade the game.
I don't believe that Bethesda will make morrowind or oblivion remaster but group of fans work on Skyblivion which is huge mod improving oblivion graphics and some old stuffs like combat system for example. Watching their videos you can see a lot of effort they putted in this project and i heard that Skyblivion has playable main story already. Unfortunately they still work on it and it seems that they still have a lot of work before they finish this mod. (Sorry for my bad Imperial language I am not from Cyrodiil)
Oblivion’s ridiculous NPCs and lackluster filler quests are really easy to mock in hindsight but honestly the landscapes, ambiance, and overall enchantment the game offered as you swept through the golden coastlines to the alpine forests discovering little shacks with characters that had whole story arcs attached to them was just incredible in 2006. The place felt like a second home to me, I spent innumerable hours and play throughs on both Xbox and then the PC completely modded out. I don’t even remember the setup for this quest, but there is the one town filled with naked people wielding clubs who I think we cannibals, had no clue it was even in the game until my like 15th character. You also failed to mention some fantastic questlines that were not associated with a guild/main story, like the schizo in the Skingrad whose bidding you follow stalking the townspeople. Oblivion always felt more alive than Skyrim. Skyrim was all about looking at a pretty vista when you could just go outside and see something more beautiful. It always felt empty and unengaging. Oblivion was kitschy and humble, there was that ridiculous massive hour glass in the basement of the palace you have to activate for the thieves guild. Skyrim was just too self serious and its cave system was just slaughtering dragur which became near impossible to kill at the end. Oblivions caves were lazy as hell, the sewers were extremely annoying, I don’t disagree it has problems, but I doubt I could ever dump the amount of time I did into anything the way I did for Oblivion, it will always remain special, and I know it’s partly nostalgia, but honestly, the calmness of the music and warmth of all the interiors. Something about it will always make me smile, even tho I’ll probably never play it again
"The Shadow Over Hackdirt" is the quest's name. It was centered around rescuing a merchant's daughter from a weird isolated town. Apparently, it's a reference to "The Shadow Over Innsmouth" by one H. P. Lovecraft. A good quest, if a little underwhelming.
Loved this game. My friend played 600 hours of it in one summer. In our yearbook everyone had a little tan from the summer, but my friend looked like his vampire oblivion character and was almost blinding in comparison to everyone else.
That's not healthy though, that's the reason I don't really want to praise any good video games - it's like they're worse than crack you know. And that's when the wrong ideas that people get from playing them are not even mentioned - there's a lot of twisted thinking that people learned from video games and it's really not ok.
Nawit Atd ok boomer. Seriously though, video games aren’t the problem. If you don’t have any self control, then that’s your fault, not the game’s fault.
It's because Oblivion was made after skyrim but as they were doing elder scroll online, they still had little recognition at that point so they decided to throw a best-seller game to support the cost of TESO. But because they had no funding to do so, they decided to name it IV so no one would be able to mock them for a lousy game. We all knowing things.
Christian Gil the Arena and Dark Brotherhood are so damn good. Like each DB mission is great with plenty of ways to complete it. And it’s fun going for the bonuses cause they’re just so worthwhile
ichigokage I really liked the thieves guild as well. I liked the rules of the guilds in general but I liked how murdering on the job was a no-no. I liked how you had to fence goods to continue, I just wish it was more.
@@jamstonjulian6947 There was one in Vivec but it was only used for three fights if memory serves (could be entirely wrong) All of the fights were advancement duels against the leaders of House Redoran, Mages Guild and Imperial Legion for the highest rank. I wish it was more involved than just that.
15 years on I'm still playing and writing mods for Oblivion - never did get around to Skyrim. I agree about the Oblivion gates. Sometimes I feel like the space marine in Wreck-it Ralph; "Every day it's climb the tower and fight daedra! Climb the tower and fight more daedra - and all for what? A lousy sigil stone?!"😁
My first elder scrolls was Morrowind. But I was so young when it came out. Then this came with a bundle with my Xbox 360 I still have to this day. I still play it here and there but I mostly tend to Skyrim and my PS4 now. I'm excited for TES VI
i used to spend _hours_ in games like Oblivion just wandering around the countryside harvesting random alchemy ingredients and killing random monsters/bandits while listening to the stellar soundtrack.
"You have zero idea how much this song excites me" Just hearing it in your video made my stomach butterfly and brought on a huge wave of nostalgia. Hands down my favorite RPG ever. I have returned to this game time and time again and it never loses it's luster
@Johnny Flannigan It's even better when you go back......trust me. Heres a little tidbit from a repeat return Oblivion player. Keep your shackles from the prison tutorial. You can enchant them, and wear them along with 2 rings and a necklace. You should see my Master Acrobat Vampire with fully maxed out Sigil Stone enchantments + Boots of Springheel Jak. Dude straight up flies lol.
Jay Primo if they were to re-master Morrowind and add voices instead of reading EVERYTHING that would be a dream come true because Morrowind ( for the first xbox ) is the reason I fell in love with elder scrolls games. But I completely agree I was like 14 when oblivion finally came out and nothing compared at the time and I absolutely loved everything about it.
@@iittssmmee2239 As blasphemous as it sounds, I never played Morrowind. When Xbox first came out, my buddies and me were too wrapped up in having LAN parties (remember THOSE? The original "Xbox Live" lmao) and jonesing out on Halo. I've thought about going back but nowadays I just can't find the time 😔
Man, Morrowind was my jam back in the day! When I heard Oblivion was dropping soon, I was hyped. I remember reading about it in a magazine since I didn’t have internet back then. The article talked about all these cool new features, like the radiant AI system. It sounded revolutionary! When Oblivion finally came out, I was blown away by how NPCs acted like real people, eating, sleeping, and all that. Sure, there were some funny glitches, like nobles chatting with beggars, but the quests were top-notch. The Dark Brotherhood line? Absolute gold. Yeah, the graphics weren’t the best, but mods helped fix that. What mattered most was the writing - and Oblivion nailed it. If you haven’t played it yet, give it a shot. Good writing is hard to come by in modern games, but Oblivion delivers.
Lucien dying was probably the only time I've ever had my stomach turned from the death of a video game character. By far the best quest line in any bethesda game that I've played.
I still remember sleeping in the arena bloodworks, started resting but my sleep was cut short.. and getting a literal jump scare as i woke up to that weird eerie way the camera pans and zooms, to see Lucien, calling me a murderer. Go on to do one of my favorite questlines in any game.
Damn I remember I borrowed this game from my friend for like a month straight as a little kid. And I felt like it was so epic and immersive that I literally had no idea what was going on. All I knew was that I was thrown into this amazing magical world, where I lived the life of a rogue, wanted criminal. Fast forward ten years later and I'm 17, pick up the game again and finally realized there was a main quest lol.
I was the same played as a kid didn’t even know what rpgs were. Game blew my mind. My first play through was so crazy I remember always running from guards stealing and killing people for quick gold
I appreciate the sewers frome a world building perspective, and I enjoy the fact that you can use them to sneak into people's basements and give them the old sneaky stabby-stab.
this persuasion minigame.. i swear every time i see an EULA which forces me to accept the terms i cant help but hear in my head those line they always say in that minigame "I accept, I have no choice"
Well, to be honest - i never even figured out how either the persuasion or lock picking minigame worked since it was far easier to just cast a spell and get it over with :)
Fun fact! If you join the Mythic Dawn, but never take the Mysterium Xarxes you'll technically remain part of the Mythic Dawn. And if you leave the cave and fight enemies your character will use the Mythic Dawn's fight dialogue. Lines like "Die Unbeliever!" Or "For Lord Dagon!"
wait, the player character isn't voice acted and you can't leave the cave without killing the mythic dawn members with the key so how is this possible?
rockindrop The voice is just the general voice of the race you choose. If you take damage and your character grunts or yells, it's that voice actor. If you don't steal the book, you can just leave the cave.
That would be for me one of those choices Id love to play in game but feel too guilty to even try it. Like trying to play an evil character then not killing anyone
Apparently the composer almost died in a car accident on his way to the studio to record. He said afterwords that the near death experience had made him appreciate life more and he poured that feeling into the music.
I loved the sound track of Morrowind and Skyrim but still prefered the chill tunes of Oblivion. Oblivion had the second best sound track of any game of its generation (Halo being my #1)
Oblivion's is the best Soule soundtrack for sure, yeah. IMO Heberling is a much better composer than Soule, though. Shame he just makes music for slot machines now.
I agree. Overall from beginning to end I didn't turn off the music. Skyrim has great tracks but I find myself turning off the music sometimes as it gets a bit annoying.
I’m thinking about doing another play through with oblivion. It’s the game that holds the most nostalgia for me. I used to stay up all night till the sun rise, almost every night. I couldn’t take my eyes off this game. Oblivion, the game of my childhood
Fun fact: The arena quest line can lead you to the Dark Brotherhood. If you go through the arena ranks, you’re eventually contacted by the grand champion, wanting to learn more about his past. And if you do, it turns out he’s half-orc, half-vampire, which is why he was so strong. The champion’s dad was locked away by his mother, and by the time you reach him, he’s been reduced to a starving blood-crazed beast who you have to kill. It’s not made clear, but it is implied that the grand champion is a child of rape. He’s so distraught by the news that he offers to make you the grand champion in a fight. If you take him up on the offer and enter the arena, he doesn’t fight back when you challenge him. Like, at all. He just stands there and pretends you’re overwhelmingly strong. There’s no way to call off the match or forfeit, and there’s absolutely no way out of the arena. And he doesn’t fight you at all. Once you’ve made a choice to fight him, your only choice thereafter is to kill him. At this point, though, he’s marked as innocent. Which means that killing him gets the attention of the Dark Brotherhood. I just thought that was a really cool way for one quest to flow into another. You might have no intention of ever joining the Dark Brotherhood. You just want to be a fighter seeking gold and glory. But circumstances you couldn’t have expected shunt you into a dark path. You can kill Lucien Lachance and go on with your life, or you can accept and be initiated. It’s too bad that A) it’s easier to just kill some random NPC if you want to join the Dark Brotherhood and B) the arena quest line is the only one that can be wrapped up this way, and it’s all too easy to skip by beating the grand champion in combat. There was a lot of possibility here for the Dark Brotherhood to only be accessible through other guild quests. Like, say there you’re going through the Mage’s guild, and one of its members is suspected of doing something underhanded. Nobody’s quite sure what, but some things are happening around them that don’t add up. And you’re asked to investigate. And when you do, you find out your target is into necromancy or Daedric magic. If you do it by the book and report it, they flee and you’re asked to kill them, and that’s the end of the quest. But if you confront them first, you get the option of joining them in their research, and you can then make a false report that clears your target’s name. This opens up a side quest that leads to innocent death and attracts the attention of the Dark Brotherhood. That would have been fantastic. It would have made the world feel so much larger and more intricate.
magmaslug No, you can definitely challenge him in the arena, and he doesn’t fight back when you do. He even hints that it’s his plan before you issue the challenge.
@@luke_fabis That's what I mean. You can "fight" him in the arena, but not legitimately. He always throws it, so it always counts as murder and an invitation to the brotherhood.
Thanks for sharing, this game has a real depth to it, if you read the stories they leave for you and really invest in the experience, I truly believe it’s a thing of beauty. Interesting to hear man.
that was my exact experience but with Marrowind. They didnt know the value of a 3-year old game and I bought it used for $10. they never made that mistake with another elder scrolls game again. Been a fan ever since
as a kid we coudnt afford a lot of games, but i told my mom to order divinity 2 for me online for summer break, and she accidentally bought oblivion, and i was pretty letdown but i tried it out anyway, and i ended up spending the next 2 years almost exclusively on this game, its in my top 5 along with cod, gta assassins creed 2, and street fighter. idc if its nostalgia but this will always be special to me.
I remember sitting on my dads lap playing "Fireball Game" when I was like 2 or 3 and laughing my ass off clicking the mouse to fight bandits and wolves with a sword or fireballs with the magic button while my dad actually fought them. Or smashing up his nice bowl of gems and nicely laid out decorations. I'm in my second year of college now.
You lie. If you were "2 or 3" and the game came out in 2011, you'd be about 13 or 14 now. So you can't be in the "first year if college". Also, no ine remembers such things aged 2 years old. YOU LIE, BOY.
The last time I started a game there was already a slaughterfish already flopping around on land in a brand new save and I pretty much didn't stop laughing the rest of the game
I'll always have a special place for Oblivion in my heart. Because of the custom class system this was actually one a few RPGs where I actually cared about the RP bit. I made a smooth talking con man who could cast conjuration spells but I only ever summoned the wraith flavoring it as the dead ghost of his partner in crime who died in a job gone wrong that landed my character in the imperial prison in the first place.
That's always fun to do. The RP aspects of Oblivion were much more interesting than Skyrim, because classes actually matter due to innate traits and not being able to level endlessly.
Morrowind has a very similar setup for character creation and I feel like it captures the fantasy environment of the elder scrolls universe better than any other game in the series.
Hot take: I loved the Oblivion persuasion mini-game, cause once I got the pattern down (like for the best influence outcome ex. up, left, down, right) it was extremely pleasing to my monkey brain.
when i first played oblivion, it was just insane, i couldnt believe how "real" the world felt, how much i could do in it...the guild quests are one of the best quests in any game ive played period...just so much fun...also, the graphics were pretty good for the time, and the cities felt like cities, and the MUSIC!...skyrim was such a stepdown to me(still loved it for its atmosphere)...the experimental nature was gone...no more jumping over roofs, running on water, creating insane spells...just so boring, too streamlined...BTW - if anyone wants to play it, look up OOO - oscuro oblivion overhaul...great mod, made my reruns a lot of fun, and memorable
2:20 *picks athletics and acrobatics* I wonder if he did that for a joke because that's just fucked up his character for good at end game when he's jumped and ran so hard that all the enemies in the game somehow suddenly have 100x more health than he can output damage to cope with it's like putting a timer on your game, every step you take literally brings you closer to a nightmare world filled with angry health sponges whose passive regen outheals you 3x over
Yeah, I did the same like 12 years ago and really liked the game until I couldn't kill anyone within five minutes and without using all my inventory of healing shite.
Edit: Oh, btw, hi desinc, i love your great shitposting, nice surprise to find you here. Athletics and acrobatics are pretty good. I still remember when i did choose stealth, alchemy, and conjuration. Powerleveled stealth using the troll on the tutorial and afk moving forward. Powerleveled alchemy with the help of some guide. At the end of that i was being oneshot by everything, so had to do one last thing: Had to powerlevel conjuration by constantly summoning to be able to learn the spells to summon something powerful enough to carry me, ice atronach did the trick (but barely)
I'm so upset you didn't mention the mages guild mission about the guy sleeping. Where you have to go through different stages of his mind. I love that mission, one of favorites.
@@lucasvieirabilledesouza929 Wrong. It was given by a argonian head of Bravil Mages Chapter to help an altmer friend of hers to wake from a nightmare from his own experiments
As an avid RPG gamer, Oblivion is a total gold mine. I love this game, and even 17 years later it holds up, I’m playing it right now, and I will be for a while.
Nothing like discovering and joining the vampire killing cult while thinking... “let’s not tell them I am a vampire too” :D. That was Oblivion’s magic.
Damn, I love how ridiculous Oblivion can get sometimes. Picture this. After travelling for so long, defending yourself from bandits and wildlife, mapping Cyrodiil on the Way of the Pilgrim,you must pray at the last shrine, that of Julianos. You think you have nearly failed your journey and then, through the treeline you can spot an altar, albeit, a pretty battered one. The sun is setting, the orchestral music in the background is majestic, you feel acomplished, now you can rest and rejoice at the long and perilous journey you just passed. And then, the music suddenly cuts... and a f$!#ing rat starts biting the ankles of your horse and robs you of all your glory and sense of accomplishment
In all honesty, I love oblivion more than ever. Morrowind was my favorite for years, despite its jankiness, but oblivion is just amazing, mods or no mods. And Sheogorarth and the shivering isles? Definitely a candidate for best dlc of all time
Oblivion was my first RPG experience and sure Nostalgia is strong but i have to say even in 2018...i still think that Oblivion is a masterpiece of a game. The world, the music, the quests, the "meme" dialog's, the ugly characters...wonderful.
Morrowind was a masterpiece. Oblivion was a hot mess. The awful level scaling, voice acting, the dumb dungeons and quest compass... Only had a decent questine to redeem it
“Every early to mid mission in the mages guild seems like you’re an errand boy” Me: sorry I’m late I just got here from the first mage guild mission in morrowind picking mushrooms and flowers.
Well I mean, you have literally just joined the guild, it's not like theyre gonna trust you straight away with actual tasks. It's like going to work in a kitchen and them making you a kp before you are trusted to work in the kitchen
@@Cobranite2628 you totally missed the point. I was merely pointing out that errand boy fetch quests are common. Especially in early guild missions. But if you have to explain the joke…..
I have to admit I'm late to comment but that being said I found a pretty casual route during like my 2nd playthrough of Morrowind where mage guild the first mage guild quest is completed by picking up every flower on the way to a couple simple quests that originate in the town you get off the boat from. Honestly early quests were almost completed by default before you picked them up for most guilds in Morrowind unless you rpd your game as a saint
When i played, i went directly into the thieves guild and completed that entire questline and maxed out my sneak before i realized there was still the main quest. Sneak attacking demons and stuff is so thrilling.
I remember playing something like 60+ hours of oblivion and never once getting to Kvatch. The side quests were just THAT good. But yeah, the grey fox looks so bad. Dark brotherhood was amazing, and the mages guild not having requirements wasn't much of an issue, especially since I got the vibe of "nobody can be bothered to do this menial task" more often than "you're our only hope" because you ARE nothing but an errand boy doing quests for the many branches of the guild as a novice. That meshes with the theme especially since every higher up is an insufferable fool. Fighters guild was indeed a slog but the blackwood part was damn good and having NPCs acknowledge you outrank them (which is so ridiculously rare in games that it deserves mention) just feels good. So while I didn't get to see the epic bossfight in the end, I'm honestly glad for what the game gave me and for not having to repeat the same oblivion gate bullshit over and over again.
The Dark Brotherhood/Black Hand arc is so good. Hands down my favorite arc in any RPG. The writing, ambiance, the experience in general was so compelling and well done with the technology they had. Perfection.
Oblivion is still my favorite one. I'm over 2k hours and still play occasionally. The writing is what really makes it stand apart for me. So many interesting characters even if they're very small parts. Bethesda has really lost their ability to craft story and dialogue imo.
Oblivion is actually where Bethesda got lazy. They revolved all quests around that quest marker telling you exactly where to go. In Skyrim, they removed the journal, so turning off the quest marker made the game impossible.
Wurmo Sorry, but the journalized directions needed to die with Morrowind. Let them live there forever for your enjoyment and the rest of the games can move on
@@Wurmo You can see this progression within almost all franchises. It has mainly to do with gaming in general becoming more and more mainstream. Almost all people play video games today, so they design games to be accessable by the masses (i.e. dumbed down). Back then mostly "nerds" were heavy into video games, especially PC games, so the games were more intellectually demanding.
@Josh D I mean, I would image it takes a good chunk of time to create accurate and clear directions for every quest line. (Morrowind really didn't have clear directions, which would not be tolerated in a modern game). It doesn't make sense to use that time to cater to what is perhaps 10% of the fanbase who would actually use the written directions
You know what grinds my gears? In Skyrim you can literally watch mage npc's literally crafting spells.... But we can't. When I realized that in my first playthrough, after oblivion, I quit for a few days because I couldn't believe Bethesda. Little did I know that would become their defining trait
Fortunately some of the mods fixed a lot of that. One of the only redeeming things Bethesda has ever done was allowing mods right on the main screen of Skyrim. Basically let the game go on for over a decade.
@@unsolicitedditkapics9722 The reason is in the game lore and not hidden at all; Winterhold collapsed and 99% of Skyrim became bigoted towards magic. Not to mention Nords barely accepted magic in the first place, so it was just the final straw. And I'm not sure what the guy above you is talking about but I religiously played Skyrim for a decade, on 360 and PC, and never once saw an NPC carrying out any task or action that could be described as "literally crafting spells". The feature was also extremely broken in Oblivion.
Started playing Oblivion for the first time last week and after playing Skyrim for past decade I can easily say I’m enjoying the level system and quest line more in Oblivion this game is amazing and I can’t believe I’ve slept on it for so long 😂
@@TheWarriors1515 if you want to level 1 the whole game you need to hit the dark brotherhood initiation very very early, as leveling and starting the storyline are both tied to sleeping. After that, you're not forced to sleep in a bed ever again as I recall. But yes, you can beat the game at level 1.
Me too. While the narrator of this vid grumbles about how caves feel now, at the time they felt fresh. Some of the underground areas were excellent, like I remember one with lots of blue mist/lighting in it. Oblivion looked great in its day, and I could not get enough of it.
I played the main questline with no fast travelling at all. It gave it a weight and gravity when I couldnt just blip over but had to ride desperately across the land to reach my objective. It felt less like a game. I remember wandering the streets after beating Mehrunes in a kind of daze, people congratulating me as I wandered, feeling strangely at a loss as this goal I'd spent so long building to was...finished. I had other quest to do, but just for then I felt like how an adventurer would feel after devoting themselves to a vital quest, a sense of odd bereavement. One little thing I've noticed about the elder scrolls is the comparative lack of humour. Oblivion had way funnier moments compared to skyrim, which felt more like playing a history book. i hope the sixth game adds a little spark back
Blazkowicz Incorp I remember when i first completed the main quest line when I was a wee lad, I didn’t even go to get my champion armor, I just did a full victory lap around cyrodill just reflecting on everything I had just experienced. I know it’s super lame but that was one of my fondest memories of oblivion.
I literally need to fast travel, because i'm making a character that's gonna be very powerful. There's a method you can use to get 5 bonus points on the 3 attributes you want to max out. Right now i'm getting endurance, speed and strength. You need to level up a skill 10 times, that is governed by that attribute. So for example, i level up 10 blunt, 10 light armour and 10 armorer. Then i increase my major skills to level up. Then once i leveled up, i get a 5 point bonus to speed, endurance and strength, because i leveled up the skills they govern 10 times. You have to make sure the skills you level up aren't in your major skills, otherwise you'll level up before you get a 5 point bonus for the attributes you want to upgrade. Also, once you level up, increasing minor skills governed by the attribute you want won't increase the bonus. Also it's best to level up your endurance first, that way when you reach max level, you'll have heaps of health. So yeah.. you can see how that would take way to long if i didn't fast travel.
@@infinitedeath1384 That has nothing to do with fast travel, and you'll want to max intelligence in the beginning just as much as endurance since it increases your magicka in the same way endurance increases your health. I like to go with luck as the third attribute since that's the only way to get high luck.
I think the worst part about this game is how everything levels up with you. You never get a sense of becoming powerful. I remember fighting scamps in the first oblivion gate that I went into. And at the end of the game when all the demons invade the Imperial City, it was an army of high-level scamps. 👍
One of my favorite parts where the Oblivion gates, you get a Sigil stone that you can then use to enchant your gear with unique and powerful effects so it's exciting to go through another gate to get more sigils...
ES6 is going to be as bland and shitty (or hallow at least) as FO4 was, but at least FO4 revamped the combat so you could at least enjoy mindlessly shoot things for hours if you can enjoy that, whereas for ES6 will be another shitty non rpg with the continued abysmal fantasy "combat" filled with infinite bugs... And tod howard with probably still remove several other mechanics or features (like only getting 1 fire spell and 1 ice spell lol) while adding absolutely nothing in the vain of "player choice" as to not burden bethesda with having to do any work. And, again, the same 5 voice actors doing all the voices in the game and not even trying to put in any effort because why bother at this point.
And sorry to rant, but why stop at this point. They'll also re-release EO6 over a 10 year period fixing absolutely zero bugs or any form of a patch despite the fact that modders will have done so mere weeks after its initial launch. In addition to all the microtransactions that will be the only new feature in bethedsda games, the very real liklihood all future bethesda developed games will only be released on bethesda's launcher (so no steam and no refunds), all while being talked down to by the biggest corporate bitch and ass eater himself, the tod howard himself. Also, fanboys will still defiantly defend all this bullshit including like how its a common laughable joke about how bethesda games are riddled with bugs and its common place for these bugs to outright break people's games. Any other company would catch hell for the garbage quality control bethesda allows and yet hell will probably freeze over before anyone at bethesda is held accountable for their shit, lazy "work"
Oblivion was the first real, in depth rpg I played growing up. I got myself so hyped up to go through the first gate, giving myself a pep talk and everything. I run towards the gate, ready for any manner of craziness, I run up aaaannnnddd... phase right through it. I didn't realize you had to use the action key to go in 😂😂😂
That is a good idea. The crazy part of this game is that only one guy worked on the dungeons. That could explain why almost every single dungeon in oblivion looked the same. Maybe that one guy also worked on the oblivion gates.
The 'Dark Brotherhood' questline is a masterpiece, one of the greatest questlines in the history of gaming, i remember playing the game 4-5 times just to repeat that journey. ⚡
@Hunter The Based God I like the feeling when you begin something new, savour the moment, the first murder and find the next morning a shady figure in your bedroom asking to join 'his' group. Beginning from a saved game after a great lot of time feels like cheating, overpowered and even after that, you don't know anything about your character. One thing i want, is to forget that whole game and be surprised by that questline. ⚡
I remember playing this as a kid. Man what an experience! I had no clue what I was doing and was just slaying everybody everywhere. It got so bad, I couldn’t do any other questlines apart of the brotherhood. Every guard would attack me right as I was spawning so I literally could not talk to any citizens without beeing interrupted. At some point I was so frustrated by it, I wanted to pay the fine. Well it was some hundred thousand gold or… about 415 years in prison. Well apparently I am 450 in game now haha
I was a little kid when I got this and I played it for like five years because my parents had no money to buy me other games and it will always hold a special place in my heart
Good value game for that purpose
Lol your family is poor! haha!
Why didn't you start working? I mean I grew up with a single parent and I done delivering newspapers before school. It really taught me how to save up for an Xbox and games.
Omg babe im going to cry exactly the same for me hold me
discojoe3 fuck off
5 voice actors for the entire game. Guards with insane detection system.
Pretty sure that’s just any Bethesda game
Peter Dinklage Peter Dinklage Peter Dinklage
Tyrion Lannister Tyrion Lannister Tyrion Lannister
STOP! YOU VIOLATED THE LAW!
@@ShivaOO7 Drop that apple!!!! *stab *stab. Body's still warm, looks like there's a killer about.
"I've fought mudcrabs stronger than you" - guy who wasn't stronger than me
I believe the quote is "I've fought mudcrabs more fearsome than you!"
Must of been a really big mudcrub... queen mudcrab?
@@calebmaple4788 obviously u never played this game otherwise ud know that the tiniest mudcrabs could be more painful than a cave full of undead
@@calebmaple4788 then how come u didn't have problems with regular mudcrabs? maybe because u played on easier difficulty? i remember them always being higher level than me and always pwning me very hard because i was thinking they were just mudcrabs.
@@ieaturanium574 so many accusations lol you take your memories and I'll take mine later dude
My son played the hell out of this when he was about 11. On a cozy winter Saturday morning he'd be playing on the living room tv, my daughters would be watching cartoons on my bedroom tv, and I'd be making pancakes. Good memories.
Sounds like the dream, man 😊
Friendly reminder of that lovely memory
W dad
Was this back when the game came out?
Sounds great!
I played Oblivion for 70 hours before I remembered that I had to deliver an amulet for the main quest.
haha same also same in morrowind spent like 100+ hours discovering most of the map before meeting caius lmao
that is why i loved it, you were never forced to deliver it and go to kvatch and have 60 oblivion gates open everywhere
Haha best comment!! Mannnnnn all i did was side quests haha i never did finish the main one...
Looooved the dark brotherhood. And the arena! :D
@@miceatah9359 Same here, I was master of all the guilds wandering around wondering what the fuck I was supposed to be be doing now. Then I bumped into some random dude talking about the blades.
how much of that time did you spend in a loading screen though?
The thing I miss the most about Oblivion is the unique and beautiful atmosphere created by the music
definitely! Even after all those years, I still listen to the soundtrack of oblivion on youtube whenever im studying lol
Skyrim’s soundtrack was better though
Oblivion ost > Skyrim ost don't @ me
The music. The bright colors even if its not super highquality, I love how fantasy it looks. And the amount of just whatever to do.... I love it infinitely. Even the dumb characters, they may be stupid but I enjoy them more than any other es game. I still actively pay time to time
Amen
One thing I loved about the mages guild is that you could essentially start a war between them and the local guard population because they'll protect you, a literally new member, to their dying breath
It's literally been 16 years and I'm still not over Lucien Lachance's death
Spoiler alert, dickhead.
spoiler!
Me but with Martin :((
will you stop fucking spoilering geedangit !!! :D
@@Amber57499 watches Oblivion 'analysis', complains about spoilers :O
Important Note:
Martin Septim is voiced by Sean Bean. Sean Bean had to die even in Oblivion
lmfao
All is right in the world
Ali Baba Spoilers!
He didn't die. He just became an aspect of Akatosh. Kinda like Alduin.
@@TheKrensada and then he turned to stone. At that point I hope he's dead. Because if he's alive in that stone.... Talk about living hell.
"So long as you arent a wanted criminal you are welcome."
*Is literally the Grey Fox and has murdered dozens of people for the Dsrk Brotherhood*
"Nobody needs you, nobody wants you"
- Grelod the Kind -
You're only a criminal if you get caught
Key word "Wanted"
No bounty, no issue.
Dark*
"so that's it, it's down to you and me. I know i'm no killer, so AAAAUUUGGGHH"
My favourite quest in the Dark Brotherhood. :D “Who dun it?”
And then there were none.
hilarious ^^ 17:17 was gr8 too
Giorno bro stop shitposting: you're supposed to be a Gang-Star, not a Meme-star
@@iqwrjwqioprwjriopqrjpqowirnah leave him alone he owns the mafia he can do what he wants
I think atmosphere is what made these elder scrolls games so excellent. The bugs were mainly ignored because the atmosphere was creating a art piece.
Exactly, the music, atmosphere and the ability to interact with everything makes it so inmersive! I think that is what dark souls games lack and why I do not carece to play them even though I like the difficulty presented to the player and the combat mechanics, everything else falls short!
@@RealDeathMetalLoverwell...because Dark Souls isn't an RPG like Skyrim for fuck sake
I remember when it come out on the 360. My parents went to visit some family, And I had the house to myself for 4 days. All i did was play this game. I shit you not I played it 4 days straight, (i took breaks of corse, went to the store got food n such) but i was so invested/immersed. That those four days felt like two. Literally time went out the window, when my parents came home i said to them "oh your home early thought you were gonna be back on sunday?"
"Uh it is sunday?"
*Checks time and date realises what just happend*
I do not regret those days at all
Hell yeah 💯
bro i feel you man, days are hours, hours are minutes :)
Oh man I feel this! Pretty much the same thing happened to me but with Skyrim instead. I went on a trip with my family but got tonsillitis a few days into the two week long vacation and was stuck at the hotel pretty much the entire stay. The rest of my family went out every day as usual so I had the entire day to myself and all I did was play Skyrim on my old laptop. My parents still feel sorry for me but I had a pretty good time all things considered and Skyrim now holds a very special place in my heart.
I remember being able to play games like this. Now the knowledge of how time gets warped while I'm playing leads me to hardly ever playing in feat of 'wasting my time'.. and end up doing nothing that could be classed as more productive. I miss feeling like I have all the time in the world, ah youth.
@@Blossom89x I know exactly how you feel, the real world is a pain in the ass.
*Bro Hug*
you missed my favourite quest. the one where you enter the oil painting and the graphics get a complete pallet chamge. you also use turpentine as a weapon on oil paint trolls.
wow i completely forgot about that quest. oblivions quests were so well thought out compared to skyrim
How do u get that quest!?
Cheydinhall Ryth lythanders house. If you talk to people they will tell you Tivelas husband has gone missing. You can then go talk to her about him. Get a key off her search his studio for the magic painting.
@@wayneralph945 thank you!
@@gianmarcogreco9129 its an amazing quest. You play it yet ?
my favorite Mage's Guild quest was the one where they send you to get a ring of burden from a well... even if you're an Argonian... that's right, the genius tried to drown... an Argonian...
Never thought about that lmao
"Bro I tried to kill him I swear! It was like he kept drinking the water!"
"You absolute ignoramus! You tried to drown an ARGONIAN!"
"Oh..."
That quest took actual ingenuity to complete if you weren't. Miss quests like that
@@Arrctv ah yes ingenuity: dropping some excess crap for 10 minutes to complete the quest.
then you are trying to drag around that ring 😂
I remember being absolutely blown away when I first played Oblivion in 2006. It was the most incredible game I’ve ever played up until that time and it just gave me this sense that I was actually in that world. I remember being super concerned with Jauffre and Baurus because I grew attached to those characters lmao
Totally agree with you, I also played this game in early 2006 when the Xbox 360 launched, I couldn't get over how games could look that good. Also the radiant AI system blew my mind as well, the fact that the NPC had there own life's and would go about there business was amazing at the time.
@@taylor6817 Yup the HDTV boom. It was almost like going from black and white to color.
I remember playing it and being disappointed it was so generic styled compared to morrowind and less bloody/sexy/weird than daggerfall. Felt like as mainstream as it could get. Little did I fuckin know....
. Miss custom magic so bad.
I have EVERY idea how much that song excites you.
morrowind's better and no one will ever be able to convince me otherwise. it's just... epic. in the literal sense. there's no way for a remix of it to be better than it.
it goes morrowind >>>>>> skyrim >>> oblivion as far as theme songs go
Me too
You know who really doesn’t get it? My wife.... damn shame
This is also a good video on oblivion th-cam.com/video/Vp4-9G47uF0/w-d-xo.html
That song can bring a level of joy to my heart that only Morrowinds' theme Call of Magic can.
The best thing about Oblivion is that it's unintentionally hilarious. The dialogue is cheesy and the game feels campy most of the time. Also, in oblivion you're not the great big hero like in Skyrim, but the sidekick of the games true hero, Martin Septim. The grunt who does the dirty work. Makes it feel like the world isn't revolving and built around you.
I'm going to be real with you. The HOK being a grunt doing the dirty work really diminished the game for me as the game didn't really capitalise on that fact.
what are you talking about, we are definitely the "hero", proof of this is that we can be at the same time the owner of the mages guild, thieves guild, dark brotherhood, fighters guild, etc, basically the most important figure in tamriel
@@LiquidModernityTastesLikeUrine Cοmpared to the mythical Dragonborn and the prophesized Nerevarine we play in Skyrim and in Morrowind, the Hero of Kvatch is certainly much more pedestrian. With the exception of the very beginning where the Emperor tells you he's seen you in his dreams and you're "the chosen one", you're just some random Joe Shmoe.
@@ХристоМартунковграфЛозенски
Doesn't the hero of Kvatch wind up defeating jygalagg and mantling sheogorath?
That puts him on a completely different level than the dragonborn, you literally become a Daedric Prince.
@@sasaki999pro Yes, you *become* - that's the main difference. You *are not* exceptional to begin with because of some ancient prophecy, but you *become* it.
Salt Factory: "you have so little idea how much this song excites me"
Me: Already crying tears of nostalgia
I thought I was the only one who felt so much nostalgia from the background song
To this day the dark brotherhood in oblivion is still the best and most memorable quest line i have ever done, its so good and its one i really remember.
Agreed.
I truly love getting my indestructible cool horse at the end of that lol
Oblivion was my first game on the 360. I spent so many hours and sleepless nights in that game... Good memories and a simpler time in my life.
It was my first game on pc and i know exactly what you mean :D
I remember it was so unbelievably gorgeous
morrowind was my first, but i was too young to finish so i don't remember much, only trying to steal stuff and kill stuff xD
also remember going back and forth for quests over and over again, but idk, i was like 8 or 10
Was my first 360 game as well. Totally agree on the good memories and simpler time.
@@Lazex117 haha yes. I don't think I even got past the second main mission of Morrowwind. Just travelled, stole, murdered and explored. Simpler times. Have to go back to Morrowind at some point.
The elder scrolls 4, from the makers of elder scrolls 5....
too funny lol
Oblivion won game of the year. Skyrim didn't. Skyrim just sold more because it was casual enough to appeal to a much broader and dumber audience.
@Sum Ting Wong I don't remember it winning game of the year, and that is good enough research for me.
TheKrensada
You literally sound purposefully ignorant. Which defines stupidity. So.. you’re stupid.. purposefully.
samljer elder scrolls 4 is still a great game dude, though personally I still prefer 5.
MaximilianMus I prefer oblivion because I played it first and for some reason the colors and way it looks appeal to me more. Sure skyrim’s graphics are way better than oblivion but they’re always the dark moody colors and oblivion has those amazing vivid colors.
I would so take an oblivion remastered
Heard of Skyblivion my dude?
Fear no more! For Skyblivion is coming
No because Todd would do it 5 times over until you can play it on your smart fridge.
I’d pay 200$ for that right now no qualms
Skyblivion has been "coming" for over half a decade...
You know you enjoyed a game when you havent played it in years like me, yet you can vividly recall some of the best side quests in gaming. Limiting yourself to just the main quest and factions kinda sours everything
Yeah, even the side quests in Oblivion had a lot of charm.
God I vividly remember the rage doing the mage recommendation letters as a kid. I loved the painting side quest was pretty cool to wander around in
Yeah I think the best part of this game is the exploration
Yeah, i still remember a quest in Bruma, where a criminal couple betrayed each other and the ending of the quests was a real what the hell moment.
"You sleep rather soundly for a murderer"
Every consider how Martin is actually the main character of oblivion and you’re just a supporting character?
That’s honestly what’s so cool to me about the game, I feel as if it gives you more room to let your character blossom into something of your own making you know? It feels less like your character is written for the game and more a personal addition
Yes it's true, but that way you don't have to commit to the main story so much and can remain a strong supporting character.
That's something I missed in Skyrim, where it would have been better if the dragonborn was someone else and he learned you how to shout for some reasons.
bro i hate being the dragonborn lol
@@alexilaiho1st I don't hate it, but I really think it wasn't necessary.
@@meneither3834 From a story perspective, I think that many of the storylines from Skyrim are actually independent and will be accomplished by different people in lore. I like to think Bethesda just compiled them all so the player could experience and play through them all without breaking any gameplay. So if some quest lines are completely oblivious to the famed dragonborn who defeated The World Eater walking through their door and treat them like nothing I'm assuming it is someone else from a story perspective.
Once I entered the shivering isles I never left, it was totally my aesthetic, trippy and gorgeous, I'll always have fond memories of being a mad amber hunter
Till blood and wine that was what I based dlc on.
I was playing shivering isles dlc and just finished the felldew chalice quest for Thadon and just cba to carry on with it... how much more of the dlc is there? Is it gonna get really good or something? It’s just I was having way more fun with the main game where I don’t have to skip through all the stupid inane dialogue the npc’s endlessly spout.
@@Ethan-ib5hk Shivering Isles doesn't hold up to the hype. I reached the point where it was dropped from the load order. The Mad God can go be mad somewhere else.
"I will not be covering shivering isles"
My disappointment is immeasurable, and my day is ruined
He covered it
He coveted it pops
Yeah, that's exactly how I felt playing through the Shivering Isles. Immeasurable disappointment. I know people hold that DLC up as some sort of godsend, but I just don't get it.
Then again, I had played Daggerfall & Morrowind for years, so I had my fill of giant mushrooms and alien creatures. Those weren't the reasons I picked up Oblivion. No hate for the Isles or people who enjoy it.
The story was linear with the only variation being "Are you bubbly crazy or crying crazy?" Ummm, neither...if that is an option. I can't bring myself to finish the Shivering Isles most of the time. I just don't want to be a god. If I did, I wouldn't pick the Mad Hatter as the role to fill. The apotheosis of Tiber Septim was supposed to be a big deal. The Isles cheapened it.
@@Mr._Anderpson it’s essential because sheogorath was the champion of cyrodil. He defeated Deadric prince jyggalag and saved the mothafuckn world. And when he killed jyg he became the prince of madness instead. So yes I think the shivering isles is a good DLC and it may not be the best work Bethesda has done but it was certainly feel good. There was cool things introduced as well. As well as dusk and dawn breaker.. plus you get to play with the NPCs in political affairs. And there’s hella challenging content.. I played when I was like 10-11 and I recall not knowing you could quick travel till I damn near dropped the game so I saw everything in oblivion, I only ever sited the magical unicorn once. And I killed it too lol. It was apparently a rare occurrence, but it was a token of me walking every where.. plus you obtain wabajac and it was just mindless fun. I liked it a lot and it’s just my opinion, it’s the first dlc so ofc it’s lackluster. But it’s still worth time👍🏼
@@Vlex2raw Hey, your mileage will vary. I tend to avoid magical weapons, particularly in Oblivion. Sucking up souls to keep them charged was just one more mechanic I didn't feel like tracking. I was spoiled to items recharging over time in Morrowind. Give me a daedric shortsword & a repair hammer, then turn me loose. I would typically carry a silver axe as a backup for ghosts until daedric gear was available.
Wasn't really a fan of 50-pound swords. I understand the developers made the "best" swords heavier to reduce the number of trinkets carried. There is a basket hilt claymore on a shelf in my office which only weighs about six pounds, less than a gallon milk. You wouldn't want to swing a 50-pound sword in combat because you would get one swing, especially if grasped with one hand.
It was a fine diversion & obviously an olive branch to Morrowind fans who wanted more of the bizarre plant life found in that game. As far as picking up the mantle of godhood goes, that seems to fly in the face of letting a player choose their path. Want to be the god of madness? For me, the answer was a resounding no. The one thing I wanted to do (shut down the gate to Shaggy's realm), wasn't an option.
Bethesda, if it keeps going on its current path, will end up facing the same problem encountered by the writers of Stargate: SG-1. You can only save the world so many times before that old chestnut becomes just another day at the office. I guess that is one thing I liked about Oblivion. You weren't the hero who saved the day and stopped Mehrunes Dagon.
I fondly remember never advancing the main story, avoiding Kvatch completely, just so I could never interact with an Oblivion gate and be a stealth archer in peace.
Oblivion was awesome!
I'll never forget the side quest where you enter a magic painting and run around a painted world hunting trolls.
That was freaking cool, and I was disappointed Skyrim didn't do something like it.
This was the quest that made me realize how creative and special Oblivion was. No other game today even comes close. Truly amazing
Do you also remembered that time when you get kidnapped by pirates in an inn-ship? Or that time when you make a village rain fire dogs?
Oblivion quests are the best
When a similar (but more involved) quest like that happened in The Witcher I was reminded of that Oblivion quest.
@@rezandrarizkyirianto-1933 I think I might remember the pirates, but I don't think I ever encountered the raining dogs.
That sounds pretty wild lmao
@@altanic5855 It's the Sheogorath quest
I’ve put so many more hours into Skyrim
But for some reason
Oblivion just hits different
I just keep thinking about it
You should play morrowind, It hits you like Vivec's giant rock that he used to threaten VivecCity's dwellers if they stop worshipping to him.
It felt like there was more love behind Oblivion I think. It just had a special character to it - I remember when I first played it at a friends house I was blown away.
@@Yeorl same, I was instantly enthralled
H A without the cheese we couldn’t have amazingly well written characters like the adoring fan
@@koraegi What could be more iconic to TES than: "STOP. YOU HAVE VIOLATED THE LAW. PAY THE COURT A FINE OR SERVE YOUR SENTENCE."
2:35 Can we just appreciate the time and detail they took to make these little pictures for each skill? They look so good and don't get enough appreciation
Yes, they're beautiful, they look like tarot cards!
No, we can't.
i love the menu design in general, nothing takes me out of it like skyrims i phone looking displays, oblvion on the other hand is grounded in the world its from and just nice to look at
I've always liked the organic hand drawn look in Oblivion more than the modern ui of Skyrim. I do like the skills screen (constellations) in Skyrim, but the inventory screen is terrible.
I never appreciate the "can we appreciate (insert random point)" comments... They're a little bit overdone.
22:28 "I would just like to remind everyone, once again, that restoration is indeed a valid school of magic. It is absolutely worthy of research" -Colette Marence
She sounds like someone going on about gender and pronouns when everyone clearly doesn't care 😅
@@anonenormous2376 you all talk shit about restoration magic until you run out of health potions
@@R33fth3b33f haha 😄
Restoration is just anatomy with witchcraft.
@@slappinthigh found the Nord
How ironic: The most boring part of Oblivion are Oblivion gates
For me it was the caves. Skyrims caves were alot more alive, interesting and varied than oblivions copy pasted cells. Technically Skyrim sorta did the same, but it had more variation
Thicc Skull - For real man, 😂 I don’t know how the devs could create a side-quest world so immersive and amazing it took years to finish and instead have an entire portion of the main quest so procedurally generated it was like “If you’ve seen one you’ve seen them all” 😂
I loved the Oblivion gates but as someone who hasn't played Oblivion in like 10+ years I remember being viscerally annoyed at having to close gates. It was a "here we go again" sensation. And those triceratop fucks used to make me rage hard.
Jug Head oh fuck the clannfears.
@@Yeorl *"I loved the Oblivion gates but as someone who hasn't played Oblivion in like 10+ years I remember being viscerally annoyed at having to close gates. It was a "here we go again" sensation."*
So then....why did you love them?
I wasn't just viscerally annoyed, I was viscerally discomfited. It had never happened in a game before, but I could not stand the Oblivion planes. It was a combination of ugly, boring, and slightly sickening.
Oblivion's Dark Brotherhood quest line is one of my favorite quest lines from any game. Skyrim's is completely mediocre in comparison.
Unique rewards for completing special mission rewards just added that little bit more. In skyrim the only unique assassination is the wedding, as you can push the gargoyle above, but it changes nothing about the mission, and the entire city automatically knows it was you, and becomes hostile. W E A K.
Skyrim has the worst guilds in the series
I don't think I agree it's mediocre, but it's definitely a total downgrade. Skyrim's DB questline was fun and dramatic, but Oblivion's offered multiple layers and a lot more depth. I guess Skyrim as a whole has less depth in their guilds, except for the thieves guild and the dawnguard factions
From what I remember, playing with the vampire clan was quite boring. I don't remember there being anywhere near as many side quests as the dawnguard
I was pretty young when I first played Oblivion. But I still remember when I first saw the open world. Before that I think I only had Fable 1 to compare to.
Fable could of been so much it makes me sad. Fable could of been up there with Skyrim but they fucked it all up. Fable 3 god what a nightmare I replayed it recently an it does not hold up. At least compared to how amazing Fable 1 was for me.
i wish i could reset my memory regarding oblivion so i could play it again. it was something else, back then. i was completely immersed, in a new world. wish i could experience that again.
AxCYeR couldn’t have said it better myself I been playing it every day the past couple weeks made a new file
Drugs help me re immerse myself like when I was a kid; might help you.
i'm waiting for the day bethesda stops fucking about and decides to do something good again by releasing a remastered version of tes iv. it would certainly be different, maybe not as magical and pure as back then, but i know that i'd play it all again, and i'd enjoy it.
pun intended?
what u mean?
The idea of each mage guild house representing a unique school of magic could lead to a very interesting storyline. Perhaps the 7th house could've been the house of necromancy recovering from the ban and, maybe still practicing in secret or something. Maybe the Kvatch house was a group of very elitist levitation masters that kept the knowledge of their magic a secret and that's why there's no levitation in the game, lmao.
20:25 You can drop the Mother's Head in this room to figure out who the Traitor is: he's the only one who's dialogue changes with the Head on the floor nearby.
Interesting
Wow I have to try that as soon as possible
oh well now i have to restart oblivion only to try this
If only Bethesda still put that kind of immersion and attention to detail in their newer games.
I was just wondering about this lmao, I want to leave the head in the night mother's crypt!
The spellmaking in oblivion was one of my personal favorites. It made being a mage much more fun and creative unlike skyrim where being a mage was kinda dull.
Absolutely. Being able to tinker and customize spells was awesome.
This 👆
But it wasn't nearly as broken, instead we got broken archery.
But seriously oblivions magic is a cool idea that breaks the games difficulty
@@HovektheArtist the best way to break a game is with creativity. At that point its not an exploit, its a feature.
@@Tomas81623 Well said! *jumps across the entire map using a steroid fueled jump spell in Morrowind*
the murder party was my favorite one. i ended up always taking things slow. picking off one, then mingling to see the different reactions, and how panicked they become. play it stealthy enough and you can get one of the last two survivors to kill the other one for you, he then stands in front of you, smiling, thinking you are now his best friend for surviving. as soon as he turned around, i oneshot him in the back.
_Yes! Yes! We must kill that foul Nord before he slits our throats! Aaaaaiiiieee!_
There are so many ways to kill them too. I always tried to get creative.
I used invisibility and a dagger. It was so easy because they all went upstairs one by one.
shadowxneo you should have told’em you’re the murder right after. True friends stab you in the front. And you where his truest friend. See the look on his face when he understands that he killed an innocent for naught.
There was a lot of potential there. Unfortunately, they're bugged and won't notice you no matter what you do.
This hits me in my heart, I remember being like 16 years old with a Pentium 4, 512mb ram and a Radeon 9500 with 128mb vram, I couldn't stop playing that game even if I could barely run it at low/mid settings. I ended up skipping school several times because of Oblivion.
I spent a lot of time with oblivion. By the end of it I had 100% magic absorption and 51% damage reflect. I'd just walk into a room and let everyone kill themselves attacking me.
Necessary by the late game, enemies become unkillable juggernauts past level 80.
Zman Jace nice
That, is savagery
How the fuck do you aquire spell absorption? I cant find a priper spell or sigil stone...
That Nigerian Prince transcended sigil stones give like 15 and theres a 25 amulet
Most advanced civilization in Tamriel
*Puts escape tunnel entrance in a prisoner's cell*
@Adrien Di Giovanni The worst part is that those prison cells are empty on a constant basis, so, not only incompetent in catching criminals, but in organizing as well.
The wonders of bureaucracy in big systems.
Well nobody would expect that think about it. You would think it’s too stupid 😂
IT JUST WORKS
@@thosebloodybadgers8499 That's because you're the only one who can be arrested. Guards outright kill anyone else caught violating the law.
Really?? Lol.... Its NOT a prison cell. Its offically off limits, its for the blades, they used the sewers to move around the city, and used it again to get the emperor out of the city.
I mean... When you get out.. your litrelly on the water front with a little boat.. which the blades would of used, and took the emp to cloud ruler temple. (But failed, ofc)
The reason you (us) are there? Divine intervention. The same reason a dragonborn was at helgen that day. The same reason a prisoner was sent to seyda neen.
Talos.
lol at the murder house party
"I know I'm no killer, so- OGH"
the murder party is still one of the most memorable moment from the entire series.
In my opinion it was one of the more forgettable moments as it is nothing more than a concept ripped off from the film "Clue". I just camo'd and knifed everyone, then moved on as I yawned.
@@audiogarden21 its been over a decade since i played it, and i still remember it fairly clearly, which is not something i can say for most of the game.
not saying it was the best quest, but literally for me the most memorable one.
That's fair enough but remembering doesn't necessarily mean good. I'm not saying it is or isn't good, but I'm sure plenty of people remember being beaten or raped more than other events in their lives, but that of course doesn't mean anything either way.
@@audiogarden21 over the top comparison got a chuckle out me
The oblivion gates, dungeons and caves sure did paint the future of what is to come
Answer: Yes. Oblivion still kicks ass. Minus the faces, ofc.
I beg to differ. The faces MAKE the game kick ass. I love this game so much 😂😂
The faces complete the arse analogy.
And bandits in glass armor. And stupid leveling system that makes your character either a god if you min-max it, or a wimp if you play "naturally".
The only normal face in Oblivion is Sheogorath's one.
Skyblivion
Oblivion:
Literally falls in flesh melting magma
"oof"
"argh"
"agh"
"urgh"
Then just steps out A Ok
‘Unconscious’
To be fair, very few games melt you
Minecraft also
Even in liquid form, rock is denser than flesh. You don't fall into magma (technically lava, because it's above ground); you fall onto it. It's basically a large frying surface.
@@fi4re quicksand is denser than flesh yet you sink in it to a certain point
I’d love an Oblivion Remaster. Or at least, a re-release on the Switch. Oblivion was my first and favorite Elder Scrolls.
i prefer morrowind remastered tbh
@@liyuu7033 Yeah, Morrowind takes itself seriously enough that a remaster might work with a good enough combat revamp. Oblivion I think would just be ridiculous unless they completely remade the game.
Literally the same except I wouldn't want a remaster I kinda like the dated aspects of the game
I don't believe that Bethesda will make morrowind or oblivion remaster but group of fans work on Skyblivion which is huge mod improving oblivion graphics and some old stuffs like combat system for example. Watching their videos you can see a lot of effort they putted in this project and i heard that Skyblivion has playable main story already. Unfortunately they still work on it and it seems that they still have a lot of work before they finish this mod. (Sorry for my bad Imperial language I am not from Cyrodiil)
@@liyuu7033 I love both Morrowind and Oblivion but I do not really know how you can make Morrowind modern without it losing its charm.
Oblivion’s ridiculous NPCs and lackluster filler quests are really easy to mock in hindsight but honestly the landscapes, ambiance, and overall enchantment the game offered as you swept through the golden coastlines to the alpine forests discovering little shacks with characters that had whole story arcs attached to them was just incredible in 2006. The place felt like a second home to me, I spent innumerable hours and play throughs on both Xbox and then the PC completely modded out. I don’t even remember the setup for this quest, but there is the one town filled with naked people wielding clubs who I think we cannibals, had no clue it was even in the game until my like 15th character. You also failed to mention some fantastic questlines that were not associated with a guild/main story, like the schizo in the Skingrad whose bidding you follow stalking the townspeople.
Oblivion always felt more alive than Skyrim. Skyrim was all about looking at a pretty vista when you could just go outside and see something more beautiful. It always felt empty and unengaging. Oblivion was kitschy and humble, there was that ridiculous massive hour glass in the basement of the palace you have to activate for the thieves guild. Skyrim was just too self serious and its cave system was just slaughtering dragur which became near impossible to kill at the end. Oblivions caves were lazy as hell, the sewers were extremely annoying, I don’t disagree it has problems, but I doubt I could ever dump the amount of time I did into anything the way I did for Oblivion, it will always remain special, and I know it’s partly nostalgia, but honestly, the calmness of the music and warmth of all the interiors. Something about it will always make me smile, even tho I’ll probably never play it again
"The Shadow Over Hackdirt" is the quest's name. It was centered around rescuing a merchant's daughter from a weird isolated town. Apparently, it's a reference to "The Shadow Over Innsmouth" by one H. P. Lovecraft. A good quest, if a little underwhelming.
Loved this game. My friend played 600 hours of it in one summer. In our yearbook everyone had a little tan from the summer, but my friend looked like his vampire oblivion character and was almost blinding in comparison to everyone else.
That may have been me. 😂😂😂
That's not healthy though, that's the reason I don't really want to praise any good video games - it's like they're worse than crack you know. And that's when the wrong ideas that people get from playing them are not even mentioned - there's a lot of twisted thinking that people learned from video games and it's really not ok.
Nawit Atd ok boomer. Seriously though, video games aren’t the problem. If you don’t have any self control, then that’s your fault, not the game’s fault.
Nawit Atd I stopped taking you seriously after you called video games worse then crack
Sure, your friend :^)
The Elder Scrolls IV: Oblivion
"From the makers of The Elder Scrolls V: Skyrim"
Wait what? xD
That was the Version i had
Rerelease after 11/11/11
It's because Oblivion was made after skyrim but as they were doing elder scroll online, they still had little recognition at that point so they decided to throw a best-seller game to support the cost of TESO. But because they had no funding to do so, they decided to name it IV so no one would be able to mock them for a lousy game.
We all knowing things.
I mean can you blame them for riding the Skyrim wave? People in 2011/2012 that didn't even play games knew of Skyrim. Game is a gold mine.
Todd Howards birth certificate says " Todd I made skyrim Howard"
The Arena was absolutely one of my favorite parts of my time in that game and one of my fondest memories of it.
Christian Gil the Arena and Dark Brotherhood are so damn good. Like each DB mission is great with plenty of ways to complete it. And it’s fun going for the bonuses cause they’re just so worthwhile
ichigokage I really liked the thieves guild as well. I liked the rules of the guilds in general but I liked how murdering on the job was a no-no. I liked how you had to fence goods to continue, I just wish it was more.
Am I misremembering things or did Morrowind also have some sort of battle arena?
@@jamstonjulian6947 There was one in Vivec but it was only used for three fights if memory serves (could be entirely wrong) All of the fights were advancement duels against the leaders of House Redoran, Mages Guild and Imperial Legion for the highest rank. I wish it was more involved than just that.
Did you do the grand masters quest before facing him?
15 years on I'm still playing and writing mods for Oblivion - never did get around to Skyrim. I agree about the Oblivion gates. Sometimes I feel like the space marine in Wreck-it Ralph; "Every day it's climb the tower and fight daedra! Climb the tower and fight more daedra - and all for what? A lousy sigil stone?!"😁
Lol, nice!
1:45 “You have *zero* idea how much this song excites me!”
This was my first Elder Scrolls game. I think I have a pretty good idea.
My first elder scrolls was Morrowind. But I was so young when it came out. Then this came with a bundle with my Xbox 360 I still have to this day. I still play it here and there but I mostly tend to Skyrim and my PS4 now. I'm excited for TES VI
Morrowinds theme hits me like I assume this does to you. My lil bro and I sat and listened for a bit on Skyrim's "Dragon born" Dlc.
i used to spend _hours_ in games like Oblivion just wandering around the countryside harvesting random alchemy ingredients and killing random monsters/bandits while listening to the stellar soundtrack.
“It just you and me now and I know I’m not a murder- AHgh”
[mission complete]
I laughed so hard at this for some reason.
'So that means...'
Dead
"You have zero idea how much this song excites me"
Just hearing it in your video made my stomach butterfly and brought on a huge wave of nostalgia.
Hands down my favorite RPG ever. I have returned to this game time and time again and it never loses it's luster
@Johnny Flannigan It's even better when you go back......trust me.
Heres a little tidbit from a repeat return Oblivion player. Keep your shackles from the prison tutorial. You can enchant them, and wear them along with 2 rings and a necklace.
You should see my Master Acrobat Vampire with fully maxed out Sigil Stone enchantments + Boots of Springheel Jak. Dude straight up flies lol.
Jay Primo if they were to re-master Morrowind and add voices instead of reading EVERYTHING that would be a dream come true because Morrowind ( for the first xbox ) is the reason I fell in love with elder scrolls games. But I completely agree I was like 14 when oblivion finally came out and nothing compared at the time and I absolutely loved everything about it.
@@iittssmmee2239 As blasphemous as it sounds, I never played Morrowind. When Xbox first came out, my buddies and me were too wrapped up in having LAN parties (remember THOSE? The original "Xbox Live" lmao) and jonesing out on Halo.
I've thought about going back but nowadays I just can't find the time 😔
Man, Morrowind was my jam back in the day! When I heard Oblivion was dropping soon, I was hyped. I remember reading about it in a magazine since I didn’t have internet back then. The article talked about all these cool new features, like the radiant AI system. It sounded revolutionary! When Oblivion finally came out, I was blown away by how NPCs acted like real people, eating, sleeping, and all that. Sure, there were some funny glitches, like nobles chatting with beggars, but the quests were top-notch. The Dark Brotherhood line? Absolute gold. Yeah, the graphics weren’t the best, but mods helped fix that. What mattered most was the writing - and Oblivion nailed it. If you haven’t played it yet, give it a shot. Good writing is hard to come by in modern games, but Oblivion delivers.
Lucien dying was probably the only time I've ever had my stomach turned from the death of a video game character. By far the best quest line in any bethesda game that I've played.
It was so cool getting him as a summonable ally in Skyrim. Show they knew they fucked up by killing him lol
I still remember sleeping in the arena bloodworks, started resting but my sleep was cut short.. and getting a literal jump scare as i woke up to that weird eerie way the camera pans and zooms, to see Lucien, calling me a murderer. Go on to do one of my favorite questlines in any game.
I was mad as hell about it, he was one of my favourite characters and the voice actor for him was amazing.
Same stomach-turning effect, tho I took the death of Lucien as a character to be a symbolic memorial for Julian getting kicked from the TES team
@@senmingwu Who is Julian?
I just remember fighting a bear for like an hour across half the map.
lol
Lol
lol
lol
Lol
Damn I remember I borrowed this game from my friend for like a month straight as a little kid. And I felt like it was so epic and immersive that I literally had no idea what was going on. All I knew was that I was thrown into this amazing magical world, where I lived the life of a rogue, wanted criminal. Fast forward ten years later and I'm 17, pick up the game again and finally realized there was a main quest lol.
I was the same played as a kid didn’t even know what rpgs were. Game blew my mind. My first play through was so crazy I remember always running from guards stealing and killing people for quick gold
I appreciate the sewers frome a world building perspective, and I enjoy the fact that you can use them to sneak into people's basements and give them the old sneaky stabby-stab.
I love how I can still find out things I didn't know about a game that's 16 years old at this point.
this persuasion minigame.. i swear every time i see an EULA which forces me to accept the terms i cant help but hear in my head those line they always say in that minigame "I accept, I have no choice"
I had suppressed that memory for so many years, Gods damn you to Oblivion for reminding me of it... Oh Akatosh..... Noooooooo
Such a waste to make it a minigame. So much of the Morrowind charm was lost to waste time and resources on junk like this.
Well, to be honest - i never even figured out how either the persuasion or lock picking minigame worked since it was far easier to just cast a spell and get it over with :)
Fun fact! If you join the Mythic Dawn, but never take the Mysterium Xarxes you'll technically remain part of the Mythic Dawn. And if you leave the cave and fight enemies your character will use the Mythic Dawn's fight dialogue. Lines like "Die Unbeliever!" Or "For Lord Dagon!"
wait, the player character isn't voice acted and you can't leave the cave without killing the mythic dawn members with the key so how is this possible?
rockindrop The voice is just the general voice of the race you choose. If you take damage and your character grunts or yells, it's that voice actor. If you don't steal the book, you can just leave the cave.
That would be for me one of those choices Id love to play in game but feel too guilty to even try it. Like trying to play an evil character then not killing anyone
@@rockindrop me grimlock think you you got troll
Idk if this is an unpopular opinion or not, but I definitely believe that Oblivion has the best soundtrack of the big three elder scrolls games
Apparently the composer almost died in a car accident on his way to the studio to record. He said afterwords that the near death experience had made him appreciate life more and he poured that feeling into the music.
I loved the sound track of Morrowind and Skyrim but still prefered the chill tunes of Oblivion. Oblivion had the second best sound track of any game of its generation (Halo being my #1)
Oblivion's is the best Soule soundtrack for sure, yeah. IMO Heberling is a much better composer than Soule, though. Shame he just makes music for slot machines now.
I agree. Overall from beginning to end I didn't turn off the music. Skyrim has great tracks but I find myself turning off the music sometimes as it gets a bit annoying.
@@slipperyseagoose919 m
I’m thinking about doing another play through with oblivion. It’s the game that holds the most nostalgia for me. I used to stay up all night till the sun rise, almost every night. I couldn’t take my eyes off this game. Oblivion, the game of my childhood
Fun fact: The arena quest line can lead you to the Dark Brotherhood.
If you go through the arena ranks, you’re eventually contacted by the grand champion, wanting to learn more about his past.
And if you do, it turns out he’s half-orc, half-vampire, which is why he was so strong. The champion’s dad was locked away by his mother, and by the time you reach him, he’s been reduced to a starving blood-crazed beast who you have to kill. It’s not made clear, but it is implied that the grand champion is a child of rape.
He’s so distraught by the news that he offers to make you the grand champion in a fight. If you take him up on the offer and enter the arena, he doesn’t fight back when you challenge him. Like, at all. He just stands there and pretends you’re overwhelmingly strong.
There’s no way to call off the match or forfeit, and there’s absolutely no way out of the arena. And he doesn’t fight you at all. Once you’ve made a choice to fight him, your only choice thereafter is to kill him.
At this point, though, he’s marked as innocent. Which means that killing him gets the attention of the Dark Brotherhood.
I just thought that was a really cool way for one quest to flow into another. You might have no intention of ever joining the Dark Brotherhood. You just want to be a fighter seeking gold and glory. But circumstances you couldn’t have expected shunt you into a dark path. You can kill Lucien Lachance and go on with your life, or you can accept and be initiated.
It’s too bad that A) it’s easier to just kill some random NPC if you want to join the Dark Brotherhood and B) the arena quest line is the only one that can be wrapped up this way, and it’s all too easy to skip by beating the grand champion in combat.
There was a lot of possibility here for the Dark Brotherhood to only be accessible through other guild quests.
Like, say there you’re going through the Mage’s guild, and one of its members is suspected of doing something underhanded. Nobody’s quite sure what, but some things are happening around them that don’t add up. And you’re asked to investigate.
And when you do, you find out your target is into necromancy or Daedric magic. If you do it by the book and report it, they flee and you’re asked to kill them, and that’s the end of the quest. But if you confront them first, you get the option of joining them in their research, and you can then make a false report that clears your target’s name. This opens up a side quest that leads to innocent death and attracts the attention of the Dark Brotherhood.
That would have been fantastic. It would have made the world feel so much larger and more intricate.
If you do his quest to completion then there is no way to fight him legitimately, even if you want to. He has completely given up. There is no offer.
magmaslug
No, you can definitely challenge him in the arena, and he doesn’t fight back when you do. He even hints that it’s his plan before you issue the challenge.
@@luke_fabis That's what I mean. You can "fight" him in the arena, but not legitimately. He always throws it, so it always counts as murder and an invitation to the brotherhood.
Thanks for sharing, this game has a real depth to it, if you read the stories they leave for you and really invest in the experience, I truly believe it’s a thing of beauty. Interesting to hear man.
@@lorenzogasperoni5510 If you don't do his quest, yes. My previous comment was about doing his quest.
went to the store to buy a random game … i choose oblivion, had no idea what to expect … went home and discovered gaming addiction
Kaka Cake same here
that was my exact experience but with Marrowind. They didnt know the value of a 3-year old game and I bought it used for $10. they never made that mistake with another elder scrolls game again. Been a fan ever since
basically how video gaming worked before internet reviews
Same I was looking for Skyrim and didn’t have enough money to buy it and I saw oblivion
as a kid we coudnt afford a lot of games, but i told my mom to order divinity 2 for me online for summer break, and she accidentally bought oblivion, and i was pretty letdown but i tried it out anyway, and i ended up spending the next 2 years almost exclusively on this game, its in my top 5 along with cod, gta assassins creed 2, and street fighter. idc if its nostalgia but this will always be special to me.
1:45 *The most monotone ever*
"you have zero idea how much this song excites me."
He obviously implied that he doesn’t give a shit about this song
@@losthalo428 nah you are wrong. he sounds monotonous during the whole video
@@losthalo428 he definitely didn't lol that song is the reason I stumbled on this video. Epic song
@@losthalo428 You clearly haven't played oblivion before
I remember sitting on my dads lap playing "Fireball Game" when I was like 2 or 3 and laughing my ass off clicking the mouse to fight bandits and wolves with a sword or fireballs with the magic button while my dad actually fought them. Or smashing up his nice bowl of gems and nicely laid out decorations. I'm in my second year of college now.
This hit deep.
@@adamplaga7859 Especially if you have kids.
my kid called fortnite "chomping tree game"
You lie. If you were "2 or 3" and the game came out in 2011, you'd be about 13 or 14 now. So you can't be in the "first year if college". Also, no ine remembers such things aged 2 years old. YOU LIE, BOY.
@@ejkalegal3145 Oblivion came out in 2006.
Great video. Although I’m surprised you didn’t bring up the fact that Oblivion is a game that is also an accidental comedy masterwork
Thank you! And I was trying to fit in some of the funnier things that stood out, but I didn't want this thing to be over an hour also
@@TheSaltFactory I would have loved if you did if you can make a part 2 that would be nice
The last time I started a game there was already a slaughterfish already flopping around on land in a brand new save and I pretty much didn't stop laughing the rest of the game
shadowbanned u beat me to it
The most powerful weapon is right when u get out prison right in front of u in the cave on the beach directly west of the main city on the lake
I'll always have a special place for Oblivion in my heart. Because of the custom class system this was actually one a few RPGs where I actually cared about the RP bit. I made a smooth talking con man who could cast conjuration spells but I only ever summoned the wraith flavoring it as the dead ghost of his partner in crime who died in a job gone wrong that landed my character in the imperial prison in the first place.
Joseph Richards That’s awesome!
That's always fun to do. The RP aspects of Oblivion were much more interesting than Skyrim, because classes actually matter due to innate traits and not being able to level endlessly.
Morrowind has a very similar setup for character creation and I feel like it captures the fantasy environment of the elder scrolls universe better than any other game in the series.
So jealous of your imagination that I accidentally clicked the thumbs down for your comment.
yo thats so cool
Hot take: I loved the Oblivion persuasion mini-game, cause once I got the pattern down (like for the best influence outcome ex. up, left, down, right) it was extremely pleasing to my monkey brain.
I think succeeding in the persuasion mini game is the only way my brain produces serotonin
i like it too
Same
except that's not how it works because each npc responds differently to the options
@@mindfortress105 Yeah, each NPC had their own pattern to figure out, ya goose.
when i first played oblivion, it was just insane, i couldnt believe how "real" the world felt, how much i could do in it...the guild quests are one of the best quests in any game ive played period...just so much fun...also, the graphics were pretty good for the time, and the cities felt like cities, and the MUSIC!...skyrim was such a stepdown to me(still loved it for its atmosphere)...the experimental nature was gone...no more jumping over roofs, running on water, creating insane spells...just so boring, too streamlined...BTW - if anyone wants to play it, look up OOO - oscuro oblivion overhaul...great mod, made my reruns a lot of fun, and memorable
I actively restart Oblivion at random points in my life just to do the Dark Brotherhood. It's sooo good.
Haha same ! I love the dark brotherhood
DB Party quest is my all time favourite quest
Yup.
The Dark Brotherhood in Oblivion is the best one in the series. As much as I like Skyrim, The Dark Brotherhood there was a bit underwhelming.
2:20 *picks athletics and acrobatics*
I wonder if he did that for a joke because that's just fucked up his character for good at end game when he's jumped and ran so hard that all the enemies in the game somehow suddenly have 100x more health than he can output damage to cope with
it's like putting a timer on your game, every step you take literally brings you closer to a nightmare world filled with angry health sponges whose passive regen outheals you 3x over
Wow so that explains why the game got so stupidly hard
Yeah, I did the same like 12 years ago and really liked the game until I couldn't kill anyone within five minutes and without using all my inventory of healing shite.
Shout out to morrowind.
Edit: Oh, btw, hi desinc, i love your great shitposting, nice surprise to find you here.
Athletics and acrobatics are pretty good.
I still remember when i did choose stealth, alchemy, and conjuration.
Powerleveled stealth using the troll on the tutorial and afk moving forward.
Powerleveled alchemy with the help of some guide.
At the end of that i was being oneshot by everything, so had to do one last thing:
Had to powerlevel conjuration by constantly summoning to be able to learn the spells to summon something powerful enough to carry me, ice atronach did the trick (but barely)
I always got Oblivion XP mod that fixed this issue
I'm so upset you didn't mention the mages guild mission about the guy sleeping. Where you have to go through different stages of his mind. I love that mission, one of favorites.
That's actually not part of the quest, though it is given by the same person.
Sheogorath crazy ass
It's not Mages Guild's quest. It's Vaermina deadric quest
@@lucasvieirabilledesouza929 Wrong. It was given by a argonian head of Bravil Mages Chapter to help an altmer friend of hers to wake from a nightmare from his own experiments
@@madhouse2594 is this the same quest as entering a painting?? I can't believe after so long I can still remember aspects of these quests!
As an avid RPG gamer, Oblivion is a total gold mine. I love this game, and even 17 years later it holds up, I’m playing it right now, and I will be for a while.
Nothing like discovering and joining the vampire killing cult while thinking... “let’s not tell them I am a vampire too” :D. That was Oblivion’s magic.
Reaaly do you want to meet me ant night...
Dark Brotherhood is amazing in this game.
Only part of it that made it worth while for me. Then again I'm always a rogue in these kinds of games lol
I was....mostly disappointed by The Dark Brotherhood in Skyrim, in contrast.
@@stevendorsey4850 same here when compared to oblivion.
I stood at the door listening to its sound for nearly an hour..
yeah, that is always my first thought when hearing about oblivion
Damn, I love how ridiculous Oblivion can get sometimes. Picture this.
After travelling for so long, defending yourself from bandits and wildlife, mapping Cyrodiil on the Way of the Pilgrim,you must pray at the last shrine, that of Julianos. You think you have nearly failed your journey and then, through the treeline you can spot an altar, albeit, a pretty battered one. The sun is setting, the orchestral music in the background is majestic, you feel acomplished, now you can rest and rejoice at the long and perilous journey you just passed. And then, the music suddenly cuts... and a f$!#ing rat starts biting the ankles of your horse and robs you of all your glory and sense of accomplishment
In all honesty, I love oblivion more than ever. Morrowind was my favorite for years, despite its jankiness, but oblivion is just amazing, mods or no mods. And Sheogorarth and the shivering isles? Definitely a candidate for best dlc of all time
Oblivion was my first RPG experience and sure Nostalgia is strong but i have to say even in 2018...i still think that Oblivion is a masterpiece of a game. The world, the music, the quests, the "meme" dialog's, the ugly characters...wonderful.
Yes ... by the way have you heard of the high elves?
*What do you want Breton trash?*
Better puzzles
Fully agree man
Morrowind was a masterpiece. Oblivion was a hot mess. The awful level scaling, voice acting, the dumb dungeons and quest compass... Only had a decent questine to redeem it
“Every early to mid mission in the mages guild seems like you’re an errand boy”
Me: sorry I’m late I just got here from the first mage guild mission in morrowind picking mushrooms and flowers.
Well I mean, you have literally just joined the guild, it's not like theyre gonna trust you straight away with actual tasks. It's like going to work in a kitchen and them making you a kp before you are trusted to work in the kitchen
@@Cobranite2628 you totally missed the point. I was merely pointing out that errand boy fetch quests are common. Especially in early guild missions. But if you have to explain the joke…..
I have to admit I'm late to comment but that being said I found a pretty casual route during like my 2nd playthrough of Morrowind where mage guild the first mage guild quest is completed by picking up every flower on the way to a couple simple quests that originate in the town you get off the boat from. Honestly early quests were almost completed by default before you picked them up for most guilds in Morrowind unless you rpd your game as a saint
@@celestrius9197 perhaps… but try picking up everything you come across….. you won’t be moving very fast 🤣
When i played, i went directly into the thieves guild and completed that entire questline and maxed out my sneak before i realized there was still the main quest. Sneak attacking demons and stuff is so thrilling.
Especially since at that point you're so violently underleveled that you will die immediately if you don't one tap them.
I remember playing something like 60+ hours of oblivion and never once getting to Kvatch.
The side quests were just THAT good.
But yeah, the grey fox looks so bad. Dark brotherhood was amazing, and the mages guild not having requirements wasn't much of an issue, especially since I got the vibe of "nobody can be bothered to do this menial task" more often than "you're our only hope" because you ARE nothing but an errand boy doing quests for the many branches of the guild as a novice. That meshes with the theme especially since every higher up is an insufferable fool.
Fighters guild was indeed a slog but the blackwood part was damn good and having NPCs acknowledge you outrank them (which is so ridiculously rare in games that it deserves mention) just feels good.
So while I didn't get to see the epic bossfight in the end, I'm honestly glad for what the game gave me and for not having to repeat the same oblivion gate bullshit over and over again.
The Dark Brotherhood/Black Hand arc is so good. Hands down my favorite arc in any RPG. The writing, ambiance, the experience in general was so compelling and well done with the technology they had. Perfection.
Oblivion is still my favorite one. I'm over 2k hours and still play occasionally. The writing is what really makes it stand apart for me. So many interesting characters even if they're very small parts. Bethesda has really lost their ability to craft story and dialogue imo.
Oblivion is actually where Bethesda got lazy. They revolved all quests around that quest marker telling you exactly where to go. In Skyrim, they removed the journal, so turning off the quest marker made the game impossible.
Wurmo Sorry, but the journalized directions needed to die with Morrowind. Let them live there forever for your enjoyment and the rest of the games can move on
Ondor's Lies Also a lot of repetitive uninteresting characters. Skyrim is similar
@@Wurmo You can see this progression within almost all franchises. It has mainly to do with gaming in general becoming more and more mainstream. Almost all people play video games today, so they design games to be accessable by the masses (i.e. dumbed down). Back then mostly "nerds" were heavy into video games, especially PC games, so the games were more intellectually demanding.
@Josh D I mean, I would image it takes a good chunk of time to create accurate and clear directions for every quest line. (Morrowind really didn't have clear directions, which would not be tolerated in a modern game). It doesn't make sense to use that time to cater to what is perhaps 10% of the fanbase who would actually use the written directions
I felt the same disappointment with the mages college in Skyrim. It was so hands off of the actual magic lol
You know what grinds my gears? In Skyrim you can literally watch mage npc's literally crafting spells.... But we can't. When I realized that in my first playthrough, after oblivion, I quit for a few days because I couldn't believe Bethesda. Little did I know that would become their defining trait
All of Skyrim basically backed off magic. It was a bummer
Fortunately some of the mods fixed a lot of that. One of the only redeeming things Bethesda has ever done was allowing mods right on the main screen of Skyrim. Basically let the game go on for over a decade.
Becoming Archmage in a few days despite not being able to craft spells, no enchantment investment, no alchemy…
@@unsolicitedditkapics9722 The reason is in the game lore and not hidden at all; Winterhold collapsed and 99% of Skyrim became bigoted towards magic. Not to mention Nords barely accepted magic in the first place, so it was just the final straw. And I'm not sure what the guy above you is talking about but I religiously played Skyrim for a decade, on 360 and PC, and never once saw an NPC carrying out any task or action that could be described as "literally crafting spells". The feature was also extremely broken in Oblivion.
Started playing Oblivion for the first time last week and after playing Skyrim for past decade I can easily say I’m enjoying the level system and quest line more in Oblivion this game is amazing and I can’t believe I’ve slept on it for so long 😂
В Обливионе ужасная система уровней , проще на первом уровне всю игру пройти
@@KingHenselt can u do that lol I’m starting my first ever play through I tryd to download mods but it wouldn’t work it was really annoying
@@TheWarriors1515 if you want to level 1 the whole game you need to hit the dark brotherhood initiation very very early, as leveling and starting the storyline are both tied to sleeping. After that, you're not forced to sleep in a bed ever again as I recall.
But yes, you can beat the game at level 1.
@@KingHenseltget good scrub
I’d love to see a remaster or remake of this game
Me too. While the narrator of this vid grumbles about how caves feel now, at the time they felt fresh. Some of the underground areas were excellent, like I remember one with lots of blue mist/lighting in it. Oblivion looked great in its day, and I could not get enough of it.
boi stfu papa tom might hear your dumb ass, if he hears the word remaster he just makes skyrim again
The mod is called Skyblivion, its still in production
We need a morrowind remaster first.
@@Blizzhobbs Morroblivion if I am not mistaken : P
I played the main questline with no fast travelling at all. It gave it a weight and gravity when I couldnt just blip over but had to ride desperately across the land to reach my objective. It felt less like a game. I remember wandering the streets after beating Mehrunes in a kind of daze, people congratulating me as I wandered, feeling strangely at a loss as this goal I'd spent so long building to was...finished. I had other quest to do, but just for then I felt like how an adventurer would feel after devoting themselves to a vital quest, a sense of odd bereavement.
One little thing I've noticed about the elder scrolls is the comparative lack of humour. Oblivion had way funnier moments compared to skyrim, which felt more like playing a history book. i hope the sixth game adds a little spark back
The most underrated comment here
Tell me more about. I used to play for months and only walking around doing almost nothing. For good.
Blazkowicz Incorp I remember when i first completed the main quest line when I was a wee lad, I didn’t even go to get my champion armor, I just did a full victory lap around cyrodill just reflecting on everything I had just experienced. I know it’s super lame but that was one of my fondest memories of oblivion.
I literally need to fast travel, because i'm making a character that's gonna be very powerful. There's a method you can use to get 5 bonus points on the 3 attributes you want to max out. Right now i'm getting endurance, speed and strength. You need to level up a skill 10 times, that is governed by that attribute. So for example, i level up 10 blunt, 10 light armour and 10 armorer. Then i increase my major skills to level up. Then once i leveled up, i get a 5 point bonus to speed, endurance and strength, because i leveled up the skills they govern 10 times.
You have to make sure the skills you level up aren't in your major skills, otherwise you'll level up before you get a 5 point bonus for the attributes you want to upgrade. Also, once you level up, increasing minor skills governed by the attribute you want won't increase the bonus. Also it's best to level up your endurance first, that way when you reach max level, you'll have heaps of health. So yeah.. you can see how that would take way to long if i didn't fast travel.
@@infinitedeath1384 That has nothing to do with fast travel, and you'll want to max intelligence in the beginning just as much as endurance since it increases your magicka in the same way endurance increases your health. I like to go with luck as the third attribute since that's the only way to get high luck.
The "you can see how good my painting is getting" part got me. 10/10
I think the worst part about this game is how everything levels up with you. You never get a sense of becoming powerful. I remember fighting scamps in the first oblivion gate that I went into. And at the end of the game when all the demons invade the Imperial City, it was an army of high-level scamps. 👍
One of my favorite parts where the Oblivion gates, you get a Sigil stone that you can then use to enchant your gear with unique and powerful effects so it's exciting to go through another gate to get more sigils...
"so you make your way down one world trade centre"
The class creation... please come back to us in ES6....
Spell making...
ES6 is going to be as bland and shitty (or hallow at least) as FO4 was, but at least FO4 revamped the combat so you could at least enjoy mindlessly shoot things for hours if you can enjoy that, whereas for ES6 will be another shitty non rpg with the continued abysmal fantasy "combat" filled with infinite bugs... And tod howard with probably still remove several other mechanics or features (like only getting 1 fire spell and 1 ice spell lol) while adding absolutely nothing in the vain of "player choice" as to not burden bethesda with having to do any work. And, again, the same 5 voice actors doing all the voices in the game and not even trying to put in any effort because why bother at this point.
Joshua Stoughton 7 voice actors* Because you know, Bethesda thinks we want voiced protagonists (M/F) and 4 conversation choices :/
And sorry to rant, but why stop at this point. They'll also re-release EO6 over a 10 year period fixing absolutely zero bugs or any form of a patch despite the fact that modders will have done so mere weeks after its initial launch. In addition to all the microtransactions that will be the only new feature in bethedsda games, the very real liklihood all future bethesda developed games will only be released on bethesda's launcher (so no steam and no refunds), all while being talked down to by the biggest corporate bitch and ass eater himself, the tod howard himself. Also, fanboys will still defiantly defend all this bullshit including like how its a common laughable joke about how bethesda games are riddled with bugs and its common place for these bugs to outright break people's games. Any other company would catch hell for the garbage quality control bethesda allows and yet hell will probably freeze over before anyone at bethesda is held accountable for their shit, lazy "work"
I hated class creation
Oblivion was the first real, in depth rpg I played growing up. I got myself so hyped up to go through the first gate, giving myself a pep talk and everything. I run towards the gate, ready for any manner of craziness, I run up aaaannnnddd... phase right through it. I didn't realize you had to use the action key to go in 😂😂😂
The oblivion gates had potential. Imagine if there was 5 - 10 of them and each one had a unique boss fight at the top.
They could've made the red sky area larger and the spawns from the portal more plentiful, so that you get the feeling of invasion back
Eh there still good and fun but yeah some wasted potential
I think a big part of the problem is that Beshesda had a fetish for quantity over quality...
That is a good idea. The crazy part of this game is that only one guy worked on the dungeons. That could explain why almost every single dungeon in oblivion looked the same. Maybe that one guy also worked on the oblivion gates.
My game was flooded with gates.
Oblivion is definitely the greatest Elder Scrolls 4 ever made.
Morrowind
@@matj3296 that no es4 ;)
@Don Bastardo read best es4
I tried to replay it vanilla but the awful Field of view was a turnoff for me, maybe with some mods i will replay it sometimes
@@jlindien8972 You can use console to change FOV, but it's ridiculous that they've never added a menu option to change that in any of their games.
The 'Dark Brotherhood' questline is a masterpiece, one of the greatest questlines in the history of gaming, i remember playing the game 4-5 times just to repeat that journey. ⚡
@Hunter The Based God I like the feeling when you begin something new, savour the moment, the first murder and find the next morning a shady figure in your bedroom asking to join 'his' group. Beginning from a saved game after a great lot of time feels like cheating, overpowered and even after that, you don't know anything about your character. One thing i want, is to forget that whole game and be surprised by that questline. ⚡
I remember playing this as a kid. Man what an experience! I had no clue what I was doing and was just slaying everybody everywhere. It got so bad, I couldn’t do any other questlines apart of the brotherhood. Every guard would attack me right as I was spawning so I literally could not talk to any citizens without beeing interrupted. At some point I was so frustrated by it, I wanted to pay the fine. Well it was some hundred thousand gold or… about 415 years in prison. Well apparently I am 450 in game now haha