Is there really a need for a skip button if it’s a voiced quest and they might add a skip button in a 5.X version there are also a few reasons why they might not add one
The biggest reasons I stopped playing after 800-1000 hours in: 1. The amount of dialogue that I wanted to skip talking to npc's really made me avoid most quests in the game, tapping x button for most of the quests started to get really exhausting. I do like story elements in games but not the way genshin presents most of its story, hsr suffers from this a bit too, every quest with lots of dialogue just feels like a chore. 2. The characters being more niche and not feeling powerful or fun for me since Inazuma, except maybe Arle daddy but that lasted only couple of days because for the longest I waited for a pyro dps that had a good design imo and waiting half a year for Dehya just made me miserable in the end. 3. The lack of challenge, I still don't own any lvl 90 characters because the last ascension just felt like a waste of resources, I had already beaten everything with lvl 70-80 characters. 4. Hoyoverse not listening to feedback before wuwa came out and implementing things nobody asked for which I thought was a me problem that this is not a game for me but seeing they're now starting to make some of these changes like the custom artifact item I know that they just did not care at the time.
Think again on the custom artifacts, I don't know if you're aware on the amount of time it takes to make them. In order to custom make a goblet it takes 4 Sanctifying Resin, if you were to only use the passive system they've provided, it would take you 168 days (4 version patches) to make ONE goblet. The other ways of obtaining it is the 3 through exploration (new area), the PAID battle pass every version update, and the next patch of Imaginarium Theatre (one per patch? so technically 84 days per for free) gives one. There's always a catch with these mentally ill developers who deserve nothing. I just want to say that HSR's dialogue is skippable sometimes, but for when it counts, it doesn't treat the player like you're a toddler with no sense of reason, Genshin could be considered the progenitor of this problem, that's because the rat (paimon) speaks in a high pitched annoying voice and supplies mostly filler dialogue and screen time, or obvious findings that the player can already gather from contextual clues. If you read this far, thank you for reading, I'd go on rambling if I typed anymore, I hope this comment sheds some light on the "amazing new mechanic" that was given
@@raposonater I did not look into the specifics and was not aware of the cost(real bad) but my point was that they're now trying to improve what the players have asked for ages, because of competition and not because they care about their players or of goodwill(clearly when looking at the cost) so I'm not really giving props for hoyo or anything. Also HSR definitely does it's story dialogue much better just that there's still some fluff non voice acted, non skippable dialogue I'd rather just skip and I very much agree on the toddler mindset in genshin's dialogue.
Like I would accidentally trigger a stupid cutscene and I would be stuck for a good 5 min like... can they just add a skip button is it really not possible to program one in there?
@@miikema Don't worry I wouldn't assume you were saying the devs were doing anything in good faith! That's the last thing I expect from a living breathing competent human
After questing a bit in fontaine i was like, " those quests really long as hell, and so forgettable, so why even bother reading them?" I dont care about all those dialogue lines, i dont play the game so it looks natural, I play it to rewind, and I want my time to be respected, this is what Genshin Impact devs dont understand.
I have c2 dehya and running her in abyss and Theatre. I go 36 stars and 33 stars for each challenges with dehya around. shes a great support, tank and a Good dps. not Great dps but she hits hard enough. you are just a weak dehya wanter.
@@yuusha2150 like srsly, i hate it so much how underrated dehya is, i've been using her since her release, clearing every abyss since then (got my first 36* with her) and i dont see how ppl are saying shes bad in any way
@@jcceno4273 Yeah I already said so, but the bad kit of hers is still usable, people are just stuck up and keep forcing her kit to be different. with the whole get free 5 star on 5.0 rn. Dehya is actually a better pull than Diluc. when your main dps this days can be just a free xiangling and a 4 star dps free pull like Fischl. dehya would atleast initiate new gameplay like Dendro teams and overload teams that consist of her being part of a specific core team. She's still hot and Strong lore and story, her Punch ult is so satisfying. if you get the new overload team thats filled with 4 stars she can actually generate enough energy to always ult LOL. which exploration wise you can actually use her.
Buying monthly + BP + religiously filling survey in the first year then stopped it completely. 2nd year only playing for daily and waiting for good event + main quest + completely ignoring exploration in every new region. Then HSR released, all features that I want and filled in survey are all there. Like tf, they can implement it to new game but not in genshin? I still playing genshin until fourth year (navia first banner), completely ignore it after wuthering waves release. I sold my account 2 days before natlan release, yes I know it's illegal but for me it's the only way for me to quit completely. or else I will visit my account once in a while. Did the same with fgo/na back then.
The reason why I quit? One word : Dehya. Not only did they butcher one of my 2 favorite characters but this event was the perfect example of their laziness and lack of regard toward their players. (And Sumeru was sh*t) How can I stay in a game where any character I like can become dogsh*t just because Hoyo make so much money that they allow themselves to not even care about the things bringing them money?
After skipping the desert part of Sumeru and the new water nation cometely, i can say taking a break was great and am actually enjoying Natlan and the game now. I still really wish there was a skip button tho...
"You can't hate something if you didn't love it before" That's really true Maybe you can call me degenerate, not touching grass, weebs that obsess to much with the pixel from genshin, I don't care I used to get excited every time I heard a new genshin impact theory, every time I see new character design, every single livestream on 6 weeks rotation, every abyss, every puzzle, chest, primogems, rewards, exploration, everything about genshin giving me dopamine hit before Nowdays ? I don't even care about new characters, heck even the natlan trailer, I don't give a shit about it It just left me since I know Hoyo can do so much right on genshin but actively choose not to - Overflow stamina? The choose to increase the resin cap instead - Changing the resin rate to make it little bit easier to calculate? They never think about this - Enable us to farm any talent material any day? They time gate it so you need to play when it's available - Boss revive without teleport? well, they can do that on HSR or ZZZ, heck even wuwa able to do that - Artifact load out? Nah just filter tools for you - Endgame content? Here, I give you a joke called Imaginarium theater - Giving something back? "You are too entitled, you F2P Player" said some "hardcore fans" that always have stellar reunions 😂
Know what you feel, first time I was getting somewhat decent laptop, then starting to download genshin, and when playing through mondstadt, I never skipped (since you can't in the first place) dialogues, even the non-voiced ones like side quest and daily commission... But then starting to liyue, with main quest basically going shopping with zhongli, trying to prepare for the ritual took me like a few days because it's starting to bloat its dialogues, not to mention a few npcs were locked behind side quests, so you had to finish those side quests before continuing the main one... Then Inazuma, alright I guess, despite being rushed, and gave me the "huh, that's it?" Then Semeru I kinda enjoyed, But really, what made me quit is the fact I never get the right artifact with correct set for a few weeks then turn to month... and that hadn't even touched the substats yet... then I gave up, and start playing offline games like rdr2, since I needed to free some space to play it lol because genshin took almost 100gb at the time So yeah, I never regretted stop playing genshin... well, maybe the only regret is that I might be unable to meet/communicate again with a few strangers I grew to close with when playing co op
none of this is even a huge problem. you can do like one daily and use up all your resin in 30 mins in the morning. then at night condense the resin and use them tomorrow morning. I never ever cap once in Genshin and never felt I need to worry about it. also having resin cap is fine? why act like missing bits of resin is such a huge deal with how easy genshin is. go to a website and calculate your resin dingus. there is like 10 websites to calculate resin in your google chrome. a lot of other Gacha games time gate your talent mats lol. it's part of the design. not a huge problem if you know how to plan and farm. if you can farm the specific talent mat, you can literally farm for other important drops like Artifiacts or more Exp books. they can add the boss teleporting thing. but its not really a big problem as you act it is. Filtering artifacts are never a problem lol? it even has recommendations now. filter tool is great you aren't just good at using it. Endgame content? Genshin already said they would never add more to endgame combat. how about quit since they announced that 2 years ago. we literally got free 5 stars now and people like you still complaining. so many Qols just came in the newest version.
everything about the genshin time gated they do this bcs later they can say game has stable player count ... BCS THEY TİME GATE EVERYTİNG like a freak don't give me this crap at max they will give 420primo but U HAVE TO WAİT FOR İT 1 WEEK to be able to get 30 or 60 primo for each stage. what a fking joke im tired of this bs ....
Started genshin in 4.6 havent lost interest yet. The game plays very well, has good graphics, good story(bad story telling), good well designed characters and for someone that has played cs for 4.6k hours its fucking amazing that we get an update every month lol. Ofc its not all positive here some negative things. Resin(should replenish quicker 1/4-6min), skip button and make it so traveller would talk more. I wouldnt call genshin a perfect game but for what it is (F2P, open world rpg, 500h of content easily) its pretty fucking good. And now with 5.0 i have hope that genshin will only get better.
Well yeah I guess you are very very new to the game - you are at the level of interest we were all at when we were like a year into the game - and at that point we were all VERY MUCH into the game. You are just experiencing everything fresh still and there's so much content when you first start playing so it makes sense...but for us players who have been here from the day 1 patches - this game is DRYYYY
never, because I dont play gacha games daily. it seems to be more of a problem for people who dont know how to put a game down after they cleared all the content, and then acting like this self made issue is valid.
Couldn't have said it better. And its no knock on people who do this but I believe the devs intended the game to be played and kept on the backburner. While its unrelated, i'm more concerned about how some people can mash through the dialogue and proceed to complain and spread a false viewpoint when they don't understand whats going on in the story.
Nah, cause back then when it was the peak of my gacha gaming. I had my biggest burnout for doing the daily quotas, especially gachas that are very competitive cause of guilds and leaderboards. I'm kinda confuse why people complain so much abt the 50/50 when the gacha bfr had the worse pity system or even none. Like fgo and grand blue fanstasy. I feel like genshin is the standard on how to make a good wish system. The weapon system during 1.0 was diabolic tho 😭
I went through something similar. Played somewhere around the first year of the game, didnt play at release because I was more invested in Arknights at the time. Played through Genshin up until Liyue, and had to go through the lack of content until Inazuma dropped. Based on the story in Liyue and Mondstadt, I was not expecting much, but at least those stories had a satisfying conclusion. Meanwhile Inazuma's story in general is frustrating. Ei didn't get any repurcussion for her dumb decisions, her first story arc served no purpose and was just a date. Her 2nd one is better, but her sister having to tell her to get her shit together from beyond the grave is laughable. Kokomi, the so-called genius general makes dumb decision several times for her army. Also that civil war, just easily fix itself as if a long time discrimation and war could just be fixed with one diplomatic meeting. But the main thing that pisses me off is the artifact system. I played through the entirety of the Inazuma patches, and I dont think I have a set of Emblem of Severed Fate that I'd call good, and its not like I have that high of a standard. So I left. Oh and dont get me started with Character quest that is not about the featured characters.
I quit for all those reasons plus the fact the game was actively trying to waste my time. Most of the dialogue is useless and is just Paimon ruining the flow of the story and overexplaining things. At first i was fine with it but when I had a lot of stories and quests to go through, I felt exhausted siting through quests pushing a button for the story to progress through all of that buffer dialogue.
I feel you dude. I was grinding for Cyno's artifacts (Gilded Dreams) for a year and still haven't got a good one. At some point I just gave up and move on to build other character
Reasons I hate Genshin now. • High Efforts, Barely any rewards. • No skip button. • Combat is so boring. • Movement is so boring. • Genshin Community is the most toxic of all the gacha communities. •Only the Archon and Story Quest are fun, everything else is boring. • Genshin is very selfish. Things I still like about Genshin • World. • Lore. • Story. • Characters I used to be a massive Genshin fan, but when WuWa came, I realized all the problems of Genshin. I don't play Genshin anymore, mostly because it always feels off nowadays because of WuWa.
Playing single player games made me quite gacha as a whole lol. I'd much rather play games like Elden Ring, Lies of P, Stellar Blade, Black Myth Wukong than Genshin or other gachas. Heck upcoming games like Space Marines 2 or Phantom Blade Zero look amazing and are full games to play. Even free-to-play games like Warframe or The First Descendant at least allows you to grind for the characters to research and play... rather than pull and hope RNGesus takes pity on you.
I love this game. I love the Archon Quests. I love the exploration and finding new puzzles that I have not encounter before. I love getting and leveling up new character/weapon. The difference? I'm fully F2P. I think most of the resentment comes from the amount of money spent vs the value you get from said money. You're not getting that much more by spending money on this game. You get the same content as the F2P just a lot less challenges. I think that might be the problem. The fun is in the challenge of getting better gears, leveling up the region "trees" to get free pulls, etc. If you skip that part, there is less for you to do in the game. There isn't a dopamine rush when you reached the endgame. The dopamine comes from incremental progress from your daily time investments. Most of the stuff you do in game is to get those rare primogems. If you can replace that with IRL currency, then there truly is nothing else for you to do in game. No more rewarding activities. Plus, I don't live in this game. It's something that I can do quickly for my dailies/events and get on with my real life chores or catch up on TH-cam/Netflix. I used to play Honkai Impact 3rd. It was very good until it ended. Now it's just going on a tangent that I no longer want to be a part of. Genshin on the other hand is still on its climb to its peak. Fontaine was so much fun and I'm hoping that Natlan is going to follow that trend. Once we reached Snezhnaya/Celestia/Khaenri'ah, then the game will truly be over.
As someone who thinks genshit is screwing their players, I do agree with you. The game actively pressures you into pulling new characters in many ways. Here is where I believe the resentment happens. After sinking money into pulling for characters as Genshin intended, the game does not linearly reward you with the means to build all the units efficiently. Getting the character and weapon already took alot of money (and time if you buy to wait for Welkin Moon daily). Yes, eventually after a year or two, you can build core units for abyss, hoping that all the artifact domains have been kind to you. But then by that time, a whole new nation is out alongside characters from subregions like Xianyun and Gaming from Chenyu Vale. Your characters that you invested on will be okay and decent, but even Hutao with her C1 investment isn't as relevant when a flashy new Arlechino rolled in. Likewise, Arlechino wouldn't be that famous once Mavuika takes the stage. Diluc used to be such a famous sought after character, now many ppl sigh when they get him. You as a player will be sold a lie and thus will build up resentment because of this lie. Here is how I somewhat made peace. I decided that I won't be pulling for anymore characters. I felt a huge pressure off my shoulders after I realised that a moment of joy from winning 50/50 is not worth the months of suffering to ascend, level up talents, "crying" everytime the atf domain fucks me over, losing my mind when somewhat good substats roll all into flat DEF, and finally accepting the fact that this brand new flashy unit isn't going to reach the damage I hoped. I've played this game for 3 years and only 3 of my units can reach above 150k and most of it are from Wanderer's troupe or Gladiator. I have a dendro Navia because the joke Deepwood ATK and Geo damage atfs have better substats than the actual EM atfs I put on Nahida. Reject all the ploys that Genshin does to make you pull characters. You do not need natlan characters to enjoy natlan. Sure it will be more convenient, but the saurians the game provides are fineeee and the challenge of being restricted to Saurians makes it more fun. Even if you do end up pulling cos the waifu Mualani looks cute, be content with the fact that your characters can turn out ordinary cos of atf domains, unless you exponentially feed your account cash like the primordial whale. Genshin just wants to sell you the character. It doesn't care that you can't get the max out of her potential. In fact, the devs are actively working against you getting your perfect atf sets because even the transmuter has such an insanely long wait of 40 days after crafting 1 elixir ( you need 4 elixirs to make 1 goblet btw)
I can’t comprehend people leaving the game. Sure, I had burnout, but that eventually went away. The devs irritate me with certain things they do as well, but I still find things to enjoy the game for. You also gotta understand that their other games in the company have different developers of the Hoyo team working on them. The same people who work on Genshin don’t work on Star Rail which is why whatever Star Rail is doing, Genshin isn’t doing.
"They're making changes for the sake of making changes" It's definitely this Updating their QoLs but instead of putting them in the game when people need it,they'd hold it off on a schedule that it takes so long for it to come over the game.
because it's literally planned imo. Hoyoverse wants you all to focus on their other games like Honkai star rail and ZZZ which had better Qols. then when you like them enough thats were they start dropping Updates on genshin. because it's an easy way to make people comeback.
@@Kramer8 Agreed. I was doing some mat grinding earlier today and legit had like 5 enemy drops sink into the water. And we're not in Fontaine anymore, so I couldn't dive underwater to get them. So, you know, that was fun. :/
@@AuroraSun94 because it is? I'm not saying its some genius thing. But they are business men running a company. They do have the passion to make games, but to make games they need money. You have to be trolling in not believing me, since Honkai star rail and ZZZ earned almost the same amount of money, that Genshin did. If they made Genshin any better in the first place, people would just not leave the game. Gradually they are putting the same Qols om genshin that came from starrail and ZZZ. Its obvious they want us to play other games they have and then milk it and return them all to genshin.
Im an old dude I like this game , reminds me of ff9 or maybe musashi for ps1 Especially the resding side quest I can understand thats not for everyone But to me its very charming
My take on new Genshin patch: - Story is good. - Natlan looks really good and it was fun to explore for 30 minutes or so, before you realise that even new Natlan characters didn't really change a shitty traversal in this game. Even with new mechanics like surfing or Kachina's fast climbing, they still have a stamina bar and it sucks massive balls. - New character is really fun to play and I would like to build them and try them in Abyss, but this game still has a shitty character progression, and increasing world level to 9 didn't really help. You still need to wait for a specific day to farm talents domain, when in other HOYO games you can farm anything you want every single day. You still need to go around the world and pick 1 billion mints for your level ascension and then wait 100 years for mint to respawn. I liked this game for the combat and team building unironically, even If there was no challenging content (which is like the most gacha games anyway, except maybe wuwa), but the poor quality of life and outdated progression system just ruined it for me, and it feels like a chore to play this game. I will still finish it for the story though..
I absolutely adored the Fontaine story. Legitimately one of the best experiences I’ve ever had in a game, period. But thinking about dailies or getting artifacts or even doing exploration…my interest in going back completely dies.
Honestly I can sympathize with how you feel. Although I still play the game, the burnout hits really hard because of how limited and repetitive everything feels. The only thing that’s kept me going is friends and the excitement of seeing new voice actors and characters get announced. And don’t get me wrong I love the exploration, meeting funny people in co op, and hanging out with friends, but how many times have a I run out of resin just to run around being bored or hung out with people in co op just to friend them and never talk to them again or to explore a new region just as it’s released only to finish it in a few days and have nothing else to explore because theres nothing else to do. The rinse and repeat of logging in and doing dailies and spending resin doesn’t take very long and exploration can only fill so much time in between waiting for resin to refresh. And as much as I hate to compare the games, because their different games, hoyo’s other games like hsr and zzz feel so much easier to sit down, play for a while and log off (imo). Out of the 3, genshin is the one I’ve spent the longest on, but also feels like the least amount of payout. The rng that surrounds the game is infuriating. ARTIFACTS, overworld bosses, weekly bosses, talent domains, enemy drops, EVEN CRAFTING, all of it is rng. Genshin has the worst rng that makes playing feel so infuriating and pointless. The “you can’t hate something if you didn’t love it before” statement hits hard because as much as this game infuriates me, I still play it. As frustrating as this game is, I still have fun, which I feel like people forget is the point of the game. To those who are still playing, just have fun. And for those who are feeling burnt out or feeling like they’re falling out of their genshin phase, take a break and see how you feel afterwards.
I was excited for stamina increase too. But that turned out to be a lie because all they did is they allowed increase from other Statues of the 7 while the cap is still the same and serves no purpose other than selling Hu Tao C1.
The game has improved a lot with 5.0 they also talked to players for better feedback and we got swimming in 4.0 with Fontaine and now we can transform into different creatures in Natlan they also improved the banner system
the reasons why i stopped playing Genshin Impact. -Artifact grinding takes way too long for good substat artifacts. I went through months of grinding one set before i got a few good pieces. -Pimon -Getting a new character is way too pricey. -Running and climbing walls is a pain. -Combat is way too easy. -Wind Gliding is too slow -Skip button doesnt exist. -Energy is way too slow to regen. -Most of the characters look like little kids
Agreed and agreed. The amount of hours I put in to get a "god-roll" goblet and then I realise it made like 1% difference to my overall experience. I just felt like I had been wasting so much time.
When you finally get that god-roll goblet that you've been grinding for like months and then you realise that it made almost no difference to your general experience of the game - that's when I truly realised that the game was done for me. If you already have a fairly strong lineup of characters around 80/90 and you've completed the archon/world quests, there's really no need to carry on. The world of genshin really is outstanding, but you can only spend so long on it.
I'm not gonna quit because I want to see how the story ends. What I don't like about genshin is that how discommunicated the devs are with the player base(at least the good ones). what I am disappointed the most is that They started doing these quality of life changes after 4 fucking years??? because of some stupid competition? That means they only care about their game and not us in the first place. that hurts the most for me man. most of my friends quitted the game and I was one of few who really liked the game genuinely and want to countinue loving it and this is how I get treated? I stopped doing weeklies and dailies for a year now and have been stopped spending since that 3rd anniversary BS. They can never redeem themselves that they care for us cause well now the competition exists. lmao as least to me. such a shame.
Me and my girl left genshin impact beacause of how bad the pity pulls were in gacha. She quit because she got robbed of a character and I left because the game wasn't interesting to me. Part of the reason I left is how well hidden some of the collectables are. My last logins to any hoyoverse games was on honkai and it's where I decided to just stop playing any of their games... Zenless wasn't even interesting from the very start... I went up and deleted my hoyoverse account by that point because I have 0 attachments to any of the characters that I pulled from gacha.
It's terrible the fact that, we already have to pay a fair amount of money to get a 5star and to have that not even guaranteed for the featured character is TERRIBLE. ITS A TERRIBLE STRAT. We are already giving our money to you like every month to get a new feature character and you want to deny us the character we are going for. Rip
More suffering... You spend money friend, I am a f2p. both my eyes become purple after the spiral abyss and the wish shines.. purple. I no longer rage quit, my system ran out of rages to quit
im reinstalling the game rn, just so i can look at how much i used to love the game. I personally feel i hate the game now but i kinda just wanna see what i wasted my money on (maybe $3000). Used to love the game now i dont. I dont think any change could make me love it anymore, its just not what i wanted.
I liked Genshin. Gon Raiden S1 on release, used her on my eula team cause I adored using Eula and then the 1st anni hit... hoo boy that killed the game for me. And hearing nothing really changed through the years made me resent it even more. Now I'm neutral but I have no interest in ever returning.
There’s a lot of things missing in terms of QoL that just makes you feel frustrated. Also, I remember just getting disillusioned when I did some mind maps and realised that the only decent governing force in GI so far was in Liyue. Also, 1 battle maid and 2 battle nuns for the whole game. Massive L.
Played natlan for about a day. However, after that I haven’t picked it up. I’m really starting to think that you can’t save genshin. It’s definitely passed it’s prime
People are quitting genshin and here i lost my account....I emailed them nd they replied telling me they have no proof that that account is mine...I waited for like past 5 months and m tired now...I cant start over...idk what to do...Do anyone wanna offer me an account if you dont play anymore in it?
If i have a lot of free time i would stop playing as well. Thanks to working 9-5 everyday for me genshin is a good game to unwind after work. Im more into story and lore over gameplay. I dont want to go tryhard like wuwa to enjoyed the story.
Man, im glad I left this game 2 months ago after playing it for 8 months everyday without spending because of how slow this game's character progression is, has low rewards and how time-locked domains impacts your personal schedule. Playing genshin impact is like doing a house chore instead of having fun, missing out on content is what would many diehard-fan genshin players would say to players who plan to quit when in reality the game is like mentally forcing you to play endless of hours just to not miss out. I am no longer interested on their natlan update, their once in a lifetime 55/45 and their free 5star STANDARD character after 4 yrs. After I played wuwa I came to realized why I am still playing this game when wuwa gives alot of options like skipping side quests, no time-locked farms, guaranteed limited weapon banner, time-friendly to players. Because of that Im no longer f2p in wuwa of how I appreciated the kuro devs made it enjoyable.
They are improving with 5.0 at least the developers even talked to players for better feedback more improvements will be coming with more Natlan updates and Natlan has been really good so far
One of the best QoL that really wasn't QoL for me was their answer to guaranteed artifact rolls. Only allowed to make 1 of the mats needed per month. Requires 4 of that mat for the piece that actually matters... Gen$hit devs really said you can have a chance at a decent goblet every 4 months LOL
This just shows you don't play the game. They've said you can get more from exploration and later events will give them too. Some people are already able to craft the goblet already.
As someone that has hopped around from game to game the last few years. Genshin handles power creep the best out of all of them. There are newer better characters but the old ones are still viable.
I realized that genshin was not for me when I started doing the spiral abyss with a solo character. I'm not even a whale. With mihoyo determined to make the game easier with every update, refusing to give us endgame or any challenge really. It almost became for me, a "skip the dialogue simulator". With no challenges, and everything dies with one click, in addition to the FOMO, genshin became dull with every update just offering "new characters" to "buy" and a bunch of children mini games. It's almost questionable why we pull for all these imaginary characters, when we could just look at them at google image or something. Cause there's no reason to build them, as everyone can 36 stars the abyss with starter characters. There's also the argument you mentioned, with the game full of questionable mechanics and kits but they refuse to fix them. Why do i know they refuse? Because they do it in every other game they have, except for Genshin. The imaginarium theater too they released, that everyone was calling "endgame" was just a character roster check. Basically made to make people pull for more characters that's it... It's a shame, genshin could've been TOP 5 best games of all time, but because of the greedy mihoyo company, it's not even in my TOP 100...
@@luutio9000 It's kind of ironic seeing people call Hoyo greedy/stingy from the perspective of someone who played Gachas before 2020. Compared to the pre-2020 gacha landscape, when the majority of gachas didn't even have a pity system, Genshin couldn't even be considered stingy. Genshin is "greedy" by modern gacha standards because they set the bar there for everyone else. Genshin is stingy compared to other Gachas now because it killed all the gachas worse than it. Being more generous than Genshin is basically a requirement for a Gacha to release in 2024 and not immediately be dead on launch, because if you're stingier than Genshin, people will just play Genshin instead.
@@zorgling25 exactly this, soo many ppl shit on genshin for whatever reason, but calling it greedy is crazy. these ppl hav 100% never played a anime ip gacha game before, cuz those are greedy af. gachas either had no pity or needed like 500 spins to reach pity. to top it off, there was maybe like 1 gacha game where pity was transferable. also the quality and amount of content genshin releases per patch is astonishing. no other gacha games other than hoyo or kuro rn can even keep up with this pace. ppl dont take in acc, 3 diff voiced languages and like 13 diff text languages. the story, the lore, the music, quest, books, food, characters, enviroment. all these being updated every 2ish months, and ppl can say that genshin is lazy??? sure they dont listen much but saying they are lazy is something else.
I guess genshin also were not for me when I first play I really like the story, theres many mini games, and I want to be a collector (I know thats impossible for f2p) I miss the old monstadt 1)Now it just feel like everytime theres a new character I just feel like uggh.. I cant do it, I cant doing the same thing over and over again farm primos, pull character, farm material / artifacts, build them, test them wait resin full and play everyday 2)Now Im also not interested in story that much because sometimes the story feels like theres no main goal between traveler journey or finding their sibling and also (dating) it makes me confused, the story also feels like repeating like dead female archon, everytime traveler find their twin it just hallucination or the twin have to leave and the 'traveler' simp
This game is meant for filthy casuals like me after all, however I do understand your reasoning for leaving & that's good ^^ . ...I say when I got Dehya for free & upgraded her with pre-farmed artifacts/materials- x3
i play genshin everyday.. since start.. its an easy game.. for free. action, story grafic... it dosent make much.. it give u fun.. Kamisato simp here and girl i got F.. by thoese two... with an c5 ayaka i got my first and only double 5* (ayaka). on the same day i needed 1 exp point for ar60... needed to wait 2h and an new day... still love it.. but im thnx that descendant is out 😂 (bennett main)
The fact that they finally add an artifact stat selector but not only does a vial of sanctifying elixer take 4 lvl20 artifacts to obtain, but its fucking gated to only one craftable PER PATCH. All that just to get two sub stats that have no guarantee of rolling good whatsoever
Sorry but who in there right mind spends that much money on a game. Let me hypothesize: Before Inuzuma came out there was, as you felt, a drought period in the things you liked about the game. And to compensate, instead of playing less or something, you ramped up your spending. And in your mind, even though you started having less fun as before, you justified it with the idea that once Inuzuma came out, it would all be worth it and your doubts would be dispelled. So you put all your hope on that and hyped Inuzuma in your mind to such an extent, that once it came out, It could do nothing but fail, especially because the things you didnt like about the game didnt change enough for you. And what did you do, as seen by the weapons and characters you have? Instead of quiting, the money you spent kept you in the game. And instead of learning from your mistakes you continued to pull, especially for weapons. Then once it all came crashing down, you stopped playing. Sorry but it seems to me that what you liked about this game where things that this game wasnt meant to be, at least not solely. I agree that the game could do many things so much better. But that doesnt diminish what makes Genshin great. And honestly, what did you expect from logging in after so long; not being able to do any releveant quest? What, realistically, could they have changed for this not to be a subpar experience...
The thing that killed genshin for me is mainly the sumeru quest, because it was long asf but that''s not what pissed me off, the thing that pissed me off was the quests dragging u around making u walk, for me it was so unnecessary i was like cant they simply just use a cutscene showing the traveler walked to the next person instead of torturing us. anyway after i finished sumeru it felt like the relief u have after releasing the long held pee, after that my instincts cant let me play for more than 10 min so now its been 5 months and i think ive opened genshin around 8 times and played for less than 20 min Again i know why nowadays genshin sucks. i remember the puzzles in monstad felt like it was a well optimized challenge, not too hard and not too easy. again the terrain in monstad made it very fun to explore it was challenging but not too challenging however everything started getting worse the moment i reached liyue which was not bad bad, and then inazuma where i think i stopped walking around in the name of exploration
I feel this! I’ve been stuck in Sumeru for so long now. Once I got to Sumeru it was like hitting a brick wall. The Aranara quests really have my account on pause because I’m trying to go in order of the regions and not skip over things just to progress. Monstadt, Liyue, and Inazuma were interesting to get through and the pace was fine but sumeru sucks with the how much dialogue is included and how it’s written. I should have been in Fontaine by now but after like an hour I feel drained and log off. I can’t wait to get out of Sumeru. 🥴
Finally, someone said it as it is, the devs made it look like they've changed the game significantly while the fact is that they've done so little, it's ridiculous.
I realized that Genshin was fundamentally flawed when 80% of what I doing was sitting through filler dialogue in a 100GB open world game. If I wanted to just read, I'd download any 5-20GB visual novel and be done with it.
TRUEE - the inazuma part fucks me over too. It was super boring and it was just... honestly the same. I left the game after getting hu tao and I was done.
The reason they dont fix genshin impact and they do the changes in other games, is that the other games have a much smaller playerbase, and if they dont keep them happy, they lose everything, while Genshin Impact player base is much bigger, and more invested, and they know they can ignore the player base with much less damage.
I only last playing Genshin until 1.1, before Liyue painful climbing (with Venti as the only exploration QoL character back then, which I didn't have oc) and IRL stuffs stopped me from playing. That said, I'd been planning to return when Inazuma arrived, since I heard Genshin's Raiden expy is the Archon there. But, when Inazuma came out and I hadn't had the chance to return, I heard a lot of negative reviews about Inazuma story from my friends who were still playing, even from those who had the most forgiving standard for story. Trying to prove it myself, I watched it through YT and...well, let's just say I was disappointed. Also I ended up not liking Raiden Shogun/Ei as a character, despite I dig her design (bar the ridiculous booba sword), which was a shame.
I just tried to get back into the Genshin , after I've been away for 2+ years , installing , download the voice pack and everything total of 2 hours of setting the game up , and i found out that i cant even play the game more than an hour , everything feels so dated , it's slow and sluggish , the combat feels unresponsiveness . I realized i cant go back to this game now , it's not for me anymore . I've tried WuWa for a month and in the end, i ultimately decide to quit WuWa too . Even when the game combat is so much better when compare to genshin , but somehow it still cant satisfied me . Maybe its the character design i dont really know . I've play mmo called pso2ngs and i find this game combat system to be able to satisfied me , the only downside of it us how it is an MMO , so it come with a lit of grinding . Though as for gacha game one that best suit for me right now would be something i can play casually and dont have to invest a lot of time into the game each day like FGO , HSR or Nikke . ( i once play azur lane too , but it just take too much time each day for me , so i quit and only do cosplay of the character .)
I agree, Genshin is exhausting, played the game for 2 years and I loved the game but after 2 years, I decided to stop playing it cause I feel like playing Shaiya all over again but this one is too damn time and cash demanding, losing 5050s over 2 times and don't forget there is also weapon that one has to pull for, plus they keep on bringing out junk events who the fk care about colossal amount of events that could be used to make main quests, out of 100% of the events from back then till date if 50% of it were actually used on main quests, the main quest would have been close to or even already unlock all 7 nations. The main thing that even triggered me was the 3 free pulls as a thank you for playing the game for 3 years lol and I was like WTF is this? Am not a beggar, I spent real money on the game to try, not guaranteed but try to get characters or weapon that i like only to be greeted with "Scammer: Hey whatsup, sorry, you lost your 5050, try again later when you recharge that juicy account with money or spend another 10 hours grinding for primogems". I sat, calculate and decided that fk this it's not worth it. I have c2 shogun with max gears and skills, same goes for nninguan (her name is hard to spell), same goes with jean so I see no reason why I should continue wasting valuable time repeating the same shlt , am not playing genshin anymore till they release any new main quests after that, am parking the game aside so that I can focus on more important things.
Is there some place I can sell my account? I haven't played the game since July because of all the tedious quests with a million long dialogues. Seems kinda dumb to just leave it alone and never go back to it you know? My account has a lot of good characters and 300 percent CD builds.
I get how you feel. Some people have their own preferences with games. You like games that are fast and actually appreciate your time (with QoL). While Genshin is more for casual player, the kind of chill and slow gameplay, like BoTW. So maybe that's why you don't enjoy Genshin in general, and that's ok...
They did jack shit in this update except for the weapon banner which is still shit. Every time they host a Survey, it's a complete waste of time because the same complaints I see from people are still here. Why are there still two weapons in one banner? Why haven't they made exploration better for climbing? Why is there no skip button? Why is Paimon talking for the MC still? Compared to WUWA, I feel like they take the complaints of players from their surveys seriously and I appreciate that. I take the time filling out those surveys respectfully. In Genshin, I mark w.e as quick as possible for the rewards because realistically that company ignores players and only does things based on revenue data and player activity.
The problem I say it isn't just the game but how the community just takes it up the ass and just accept the mistreatment. As you said in any other mihoyo game their alot of changes to make them better that genshin won't,t do example being the resin or banner system. Yet genshin didn't change any of this or reward them until 5 years later after wawa came in to give them an little scare which led to community sucking mihoyo off for FINALLY doing the bare minimum to this game. Not only that en side is bitching and moaning about shit that doesn't help the game improve (like adding an skip button, pass events, or mute paimon option) while the cn side is listen more because they fear their player base over there. I know genshin is what exposed the mainstream to gacha but doesn't changes the fact that if i want grind character but need to wait an certain day for their shit, then I rather be playing any other gacha the it.
It feels more like a chore & the grinding system is ridiculous, you need to grab certain items to levelling up a character or a weapon to the character… It feels more like a chore & frustrating more than ever.
Understandable, I also quit this game for about 1 year+ when HSR came out and recently came back. I feel like its a bit more bearable to play now, just missing a skip button for sub stories or stuff you don't really care about.
Same here. Did the new story, which was ok. And ow still feels shit even with Yelan/Kazuha/Chiori/Mualani. On top of these are 4 limited units most newer players don't have, so I can only imagine their misery.
I would be bored too if I was a whale, I play the game for the story and characters. - Ps I don’t watch your videos but I do like to hear opinions and yes the game is outdated because it’s literally 4 years old so obviously it’s not like it gonna feel like a brand new game. You said you spent like 7k that might just be your issue on getting bored because your characters aren’t earned from grinding the game like us f2p. My character are really build to one shot so I struggle but I manage so when I get characters I play on building I save them for dry patches even if they are the best of builds I use to how I want. Genshin will always be my main game because I literally hate starting new gacha games. Wuwa was fun for 2 weeks then got boring, same for ZZZ. - I haven’t spent no money and at all so I’m limited on the things I can do but Natlan has tons of changes and improvements like character development and QoL and will only get better with more characters and story related things. If you really don’t like Genshin then why still post about it? Is it for the money or the attention? You can just say you don’t play it anymore and maybe do a account giveaway to someone who will enjoy it
Due to the many toxicity and gayshipping occuring in the Genshin fandom. Many players decided to quit and lost faith in Genshin Impact and starts playing other games instead.
you should quit the game. it's only good for first timer, not for player who play it since launch. like me quit it before fountain, got me realize when I try pgr for the first time. you're being pimp by mihoyo and you don't know it because you already been trained nicely.😂
At least Genshin Impact doesn't have bloated dialogue like WuWa, Genshin story is on par with the storytelling of Red Dead Redemption 2 and is not worth skipping the dialogue and cutscenes in Genshin which explains why it's the highest revenue game out in the market currently since 2020.
Shit take, but thats ok cause that is all anyone has, including me. I love Genshin, I need to take breaks at times, but the story is still good, the worldbuilding is good, the character design is good. And anything they charge for is unnecessary to enjoy that. The game is not hard, been 36*ing abyss every time I bother trying since it came out (not my favorite mode but occasionally get a bug) and I am effectively f2p. Think I've spent a total of 50$ or so on welkins over the years. maybe.
@@seb3661tower of adversity: reset around every 2 week Depht of illusive realm: reset every half patch Hologram : 1 new every new zone They are enough to entertain until the next patch.
Its just funny seeing all the haters in the comments. I only know Hex from her hate on the game so it is refreshing to know that u once loved the game. But saying nothing changed is a gross understatement. But if u hate the game , just dont play it and stay away from the game n their players who still love it. The meme of why r u having fun , stop having fun comes to mind as i type this.
"It was the exact same thing I have been doing, but purple"
Painfully accurate.
If they add a skip button I might come back, I cannot enjoy it anymore I accidentally run into a cutscene like I stepped on a land mine.
Is there really a need for a skip button if it’s a voiced quest and they might add a skip button in a 5.X version there are also a few reasons why they might not add one
The biggest reasons I stopped playing after 800-1000 hours in:
1. The amount of dialogue that I wanted to skip talking to npc's really made me avoid most quests in the game, tapping x button for most of the quests started to get really exhausting. I do like story elements in games but not the way genshin presents most of its story, hsr suffers from this a bit too, every quest with lots of dialogue just feels like a chore.
2. The characters being more niche and not feeling powerful or fun for me since Inazuma, except maybe Arle daddy but that lasted only couple of days because for the longest I waited for a pyro dps that had a good design imo and waiting half a year for Dehya just made me miserable in the end.
3. The lack of challenge, I still don't own any lvl 90 characters because the last ascension just felt like a waste of resources, I had already beaten everything with lvl 70-80 characters.
4. Hoyoverse not listening to feedback before wuwa came out and implementing things nobody asked for which I thought was a me problem that this is not a game for me but seeing they're now starting to make some of these changes like the custom artifact item I know that they just did not care at the time.
Think again on the custom artifacts, I don't know if you're aware on the amount of time it takes to make them. In order to custom make a goblet it takes 4 Sanctifying Resin, if you were to only use the passive system they've provided, it would take you 168 days (4 version patches) to make ONE goblet. The other ways of obtaining it is the 3 through exploration (new area), the PAID battle pass every version update, and the next patch of Imaginarium Theatre (one per patch? so technically 84 days per for free) gives one. There's always a catch with these mentally ill developers who deserve nothing.
I just want to say that HSR's dialogue is skippable sometimes, but for when it counts, it doesn't treat the player like you're a toddler with no sense of reason, Genshin could be considered the progenitor of this problem, that's because the rat (paimon) speaks in a high pitched annoying voice and supplies mostly filler dialogue and screen time, or obvious findings that the player can already gather from contextual clues. If you read this far, thank you for reading, I'd go on rambling if I typed anymore, I hope this comment sheds some light on the "amazing new mechanic" that was given
@@raposonater I did not look into the specifics and was not aware of the cost(real bad) but my point was that they're now trying to improve what the players have asked for ages, because of competition and not because they care about their players or of goodwill(clearly when looking at the cost) so I'm not really giving props for hoyo or anything.
Also HSR definitely does it's story dialogue much better just that there's still some fluff non voice acted, non skippable dialogue I'd rather just skip and I very much agree on the toddler mindset in genshin's dialogue.
Like I would accidentally trigger a stupid cutscene and I would be stuck for a good 5 min like... can they just add a skip button is it really not possible to program one in there?
@@miikema Don't worry I wouldn't assume you were saying the devs were doing anything in good faith! That's the last thing I expect from a living breathing competent human
After questing a bit in fontaine i was like, " those quests really long as hell, and so forgettable, so why even bother reading them?" I dont care about all those dialogue lines, i dont play the game so it looks natural, I play it to rewind, and I want my time to be respected, this is what Genshin Impact devs dont understand.
What killed this game for me was how they treated deyha.....i saved up 200 wishes for her and was very disappointed and lost interest in the game
N’a that one is hard ….. fR why they don’t like to buff smt ….
I have c2 dehya and running her in abyss and Theatre. I go 36 stars and 33 stars for each challenges with dehya around.
shes a great support, tank and a Good dps. not Great dps but she hits hard enough. you are just a weak dehya wanter.
@@yuusha2150 like srsly, i hate it so much how underrated dehya is, i've been using her since her release, clearing every abyss since then (got my first 36* with her) and i dont see how ppl are saying shes bad in any way
@@yuusha2150I have her c4 rn and I can also full clear abyss but she still has a bad kit regardless coz abyss is never hard.
@@jcceno4273 Yeah I already said so, but the bad kit of hers is still usable, people are just stuck up and keep forcing her kit to be different.
with the whole get free 5 star on 5.0 rn. Dehya is actually a better pull than Diluc. when your main dps this days can be just a free xiangling and a 4 star dps free pull like Fischl.
dehya would atleast initiate new gameplay like Dendro teams and overload teams that consist of her being part of a specific core team.
She's still hot and Strong lore and story, her Punch ult is so satisfying. if you get the new overload team thats filled with 4 stars she can actually generate enough energy to always ult LOL. which exploration wise you can actually use her.
Buying monthly + BP + religiously filling survey in the first year then stopped it completely. 2nd year only playing for daily and waiting for good event + main quest + completely ignoring exploration in every new region. Then HSR released, all features that I want and filled in survey are all there. Like tf, they can implement it to new game but not in genshin? I still playing genshin until fourth year (navia first banner), completely ignore it after wuthering waves release.
I sold my account 2 days before natlan release, yes I know it's illegal but for me it's the only way for me to quit completely. or else I will visit my account once in a while. Did the same with fgo/na back then.
Damn how much did you get?
@@kyero8724 at least he's being played, ur case is sad cuz ur being enslaved and probably brain washed already
I'm also curious
i don't think illegal is the right term but go off 😭
The reason why I quit? One word : Dehya.
Not only did they butcher one of my 2 favorite characters but this event was the perfect example of their laziness and lack of regard toward their players. (And Sumeru was sh*t)
How can I stay in a game where any character I like can become dogsh*t just because Hoyo make so much money that they allow themselves to not even care about the things bringing them money?
Imagine you C6 Dehya in her limited banner and then they dump her into the standard banner. Feels like a hard slap in the face.
@@fwogmancer6318 well, we knew that she'd be dumped to standard before her banner released.
@@jacktheripper7935 Yeh and she was the next fire unit after that long pyro dps drought. It’s sad they ruined her.
@@fwogmancer6318 yeah...
It is a deep rooted problem. No one wanted to start the fixes early and now it will take a lot from the dev to even start fixing it.
After skipping the desert part of Sumeru and the new water nation cometely, i can say taking a break was great and am actually enjoying Natlan and the game now. I still really wish there was a skip button tho...
"You can't hate something if you didn't love it before" That's really true
Maybe you can call me degenerate, not touching grass, weebs that obsess to much with the pixel from genshin, I don't care
I used to get excited every time I heard a new genshin impact theory, every time I see new character design, every single livestream on 6 weeks rotation, every abyss, every puzzle, chest, primogems, rewards, exploration, everything about genshin giving me dopamine hit before
Nowdays ? I don't even care about new characters, heck even the natlan trailer, I don't give a shit about it
It just left me since I know Hoyo can do so much right on genshin but actively choose not to
- Overflow stamina? The choose to increase the resin cap instead
- Changing the resin rate to make it little bit easier to calculate? They never think about this
- Enable us to farm any talent material any day? They time gate it so you need to play when it's available
- Boss revive without teleport? well, they can do that on HSR or ZZZ, heck even wuwa able to do that
- Artifact load out? Nah just filter tools for you
- Endgame content? Here, I give you a joke called Imaginarium theater
- Giving something back? "You are too entitled, you F2P Player" said some "hardcore fans" that always have stellar reunions 😂
Know what you feel, first time I was getting somewhat decent laptop, then starting to download genshin, and when playing through mondstadt, I never skipped (since you can't in the first place) dialogues, even the non-voiced ones like side quest and daily commission...
But then starting to liyue, with main quest basically going shopping with zhongli, trying to prepare for the ritual took me like a few days because it's starting to bloat its dialogues, not to mention a few npcs were locked behind side quests, so you had to finish those side quests before continuing the main one...
Then Inazuma, alright I guess, despite being rushed, and gave me the "huh, that's it?"
Then Semeru I kinda enjoyed,
But really, what made me quit is the fact I never get the right artifact with correct set for a few weeks then turn to month... and that hadn't even touched the substats yet... then I gave up, and start playing offline games like rdr2, since I needed to free some space to play it lol because genshin took almost 100gb at the time
So yeah, I never regretted stop playing genshin... well, maybe the only regret is that I might be unable to meet/communicate again with a few strangers I grew to close with when playing co op
none of this is even a huge problem.
you can do like one daily and use up all your resin in 30 mins in the morning. then at night condense the resin and use them tomorrow morning. I never ever cap once in Genshin and never felt I need to worry about it. also having resin cap is fine? why act like missing bits of resin is such a huge deal with how easy genshin is.
go to a website and calculate your resin dingus. there is like 10 websites to calculate resin in your google chrome.
a lot of other Gacha games time gate your talent mats lol. it's part of the design. not a huge problem if you know how to plan and farm. if you can farm the specific talent mat, you can literally farm for other important drops like Artifiacts or more Exp books.
they can add the boss teleporting thing. but its not really a big problem as you act it is.
Filtering artifacts are never a problem lol? it even has recommendations now. filter tool is great you aren't just good at using it.
Endgame content? Genshin already said they would never add more to endgame combat. how about quit since they announced that 2 years ago.
we literally got free 5 stars now and people like you still complaining. so many Qols just came in the newest version.
everything about the genshin time gated they do this bcs later they can say game has stable player count ...
BCS THEY TİME GATE EVERYTİNG like a freak don't give me this crap at max they will give 420primo but U HAVE TO WAİT FOR İT 1 WEEK to be able to get 30 or 60 primo for each stage.
what a fking joke im tired of this bs ....
its not just that, the money it makes literally should allow them to pump out much more quality content than they do but nobody likes to admit that.
fr dude the hype i had for fontaine is not the same i have for natlan its like its non-existent
Hex you are the perfect example of how not to play a gacha game .
u r the perfect example of how not to get laid
@@MoreHexJuice ily mommi
@@MoreHexJuice bro you play gacha games for a living that reflects back on you lmfao!
@@MoreHexJuicea vtuber saying that is crazy projection 😂
@@zangetsuha i am married :)
Love how they won gamescon award and they just give 1k primos. Aaaaahh, classic genshin.
and its like spread out for 5 days lol
in your mind be like "please let it be 3 chicken"
Started genshin in 4.6 havent lost interest yet. The game plays very well, has good graphics, good story(bad story telling), good well designed characters and for someone that has played cs for 4.6k hours its fucking amazing that we get an update every month lol.
Ofc its not all positive here some negative things. Resin(should replenish quicker 1/4-6min), skip button and make it so traveller would talk more.
I wouldnt call genshin a perfect game but for what it is (F2P, open world rpg, 500h of content easily) its pretty fucking good. And now with 5.0 i have hope that genshin will only get better.
Well yeah I guess you are very very new to the game - you are at the level of interest we were all at when we were like a year into the game - and at that point we were all VERY MUCH into the game. You are just experiencing everything fresh still and there's so much content when you first start playing so it makes sense...but for us players who have been here from the day 1 patches - this game is DRYYYY
@@Tyler-ko8dp Well that what happens when you playu game for 4years...
never, because I dont play gacha games daily. it seems to be more of a problem for people who dont know how to put a game down after they cleared all the content, and then acting like this self made issue is valid.
This is a loser's drama channel, so she is always gonna run back the genshin and try to play it and then talk about why she quit. She's a loser
Couldn't have said it better. And its no knock on people who do this but I believe the devs intended the game to be played and kept on the backburner. While its unrelated, i'm more concerned about how some people can mash through the dialogue and proceed to complain and spread a false viewpoint when they don't understand whats going on in the story.
Nah, cause back then when it was the peak of my gacha gaming. I had my biggest burnout for doing the daily quotas, especially gachas that are very competitive cause of guilds and leaderboards.
I'm kinda confuse why people complain so much abt the 50/50 when the gacha bfr had the worse pity system or even none. Like fgo and grand blue fanstasy. I feel like genshin is the standard on how to make a good wish system. The weapon system during 1.0 was diabolic tho 😭
thank you for spreading facts 🙏🙏
Still boring and repetitive
I went through something similar. Played somewhere around the first year of the game, didnt play at release because I was more invested in Arknights at the time. Played through Genshin up until Liyue, and had to go through the lack of content until Inazuma dropped. Based on the story in Liyue and Mondstadt, I was not expecting much, but at least those stories had a satisfying conclusion. Meanwhile Inazuma's story in general is frustrating. Ei didn't get any repurcussion for her dumb decisions, her first story arc served no purpose and was just a date. Her 2nd one is better, but her sister having to tell her to get her shit together from beyond the grave is laughable. Kokomi, the so-called genius general makes dumb decision several times for her army. Also that civil war, just easily fix itself as if a long time discrimation and war could just be fixed with one diplomatic meeting.
But the main thing that pisses me off is the artifact system. I played through the entirety of the Inazuma patches, and I dont think I have a set of Emblem of Severed Fate that I'd call good, and its not like I have that high of a standard. So I left.
Oh and dont get me started with Character quest that is not about the featured characters.
No way, we share the same major issues why quitting genshin is a good thing xD
I quit for all those reasons plus the fact the game was actively trying to waste my time. Most of the dialogue is useless and is just Paimon ruining the flow of the story and overexplaining things. At first i was fine with it but when I had a lot of stories and quests to go through, I felt exhausted siting through quests pushing a button for the story to progress through all of that buffer dialogue.
I feel you dude. I was grinding for Cyno's artifacts (Gilded Dreams) for a year and still haven't got a good one. At some point I just gave up and move on to build other character
Ayato had the worst storyquest of all time. Like it's not even about him 100%
Fr tho, I was so hyped for him but now I don't even remember what the quest was about 🥲
Nah nilou's is the worst. Boring quest for boring character
@@stupidheadwisp +1
Reasons I hate Genshin now.
• High Efforts, Barely any rewards.
• No skip button.
• Combat is so boring.
• Movement is so boring.
• Genshin Community is the most toxic of all the gacha communities.
•Only the Archon and Story Quest are fun, everything else is boring.
• Genshin is very selfish.
Things I still like about Genshin
• World.
• Lore.
• Story.
• Characters
I used to be a massive Genshin fan, but when WuWa came, I realized all the problems of Genshin. I don't play Genshin anymore, mostly because it always feels off nowadays because of WuWa.
I don’t even like story and character at this point, I see potential but no follow through
Playing single player games made me quite gacha as a whole lol. I'd much rather play games like Elden Ring, Lies of P, Stellar Blade, Black Myth Wukong than Genshin or other gachas.
Heck upcoming games like Space Marines 2 or Phantom Blade Zero look amazing and are full games to play. Even free-to-play games like Warframe or The First Descendant at least allows you to grind for the characters to research and play... rather than pull and hope RNGesus takes pity on you.
oh that pgr ost on the background...😫👌
I love this game. I love the Archon Quests. I love the exploration and finding new puzzles that I have not encounter before. I love getting and leveling up new character/weapon.
The difference? I'm fully F2P.
I think most of the resentment comes from the amount of money spent vs the value you get from said money. You're not getting that much more by spending money on this game. You get the same content as the F2P just a lot less challenges. I think that might be the problem. The fun is in the challenge of getting better gears, leveling up the region "trees" to get free pulls, etc. If you skip that part, there is less for you to do in the game. There isn't a dopamine rush when you reached the endgame. The dopamine comes from incremental progress from your daily time investments. Most of the stuff you do in game is to get those rare primogems. If you can replace that with IRL currency, then there truly is nothing else for you to do in game. No more rewarding activities.
Plus, I don't live in this game. It's something that I can do quickly for my dailies/events and get on with my real life chores or catch up on TH-cam/Netflix.
I used to play Honkai Impact 3rd. It was very good until it ended. Now it's just going on a tangent that I no longer want to be a part of. Genshin on the other hand is still on its climb to its peak. Fontaine was so much fun and I'm hoping that Natlan is going to follow that trend. Once we reached Snezhnaya/Celestia/Khaenri'ah, then the game will truly be over.
As someone who thinks genshit is screwing their players, I do agree with you. The game actively pressures you into pulling new characters in many ways.
Here is where I believe the resentment happens.
After sinking money into pulling for characters as Genshin intended, the game does not linearly reward you with the means to build all the units efficiently. Getting the character and weapon already took alot of money (and time if you buy to wait for Welkin Moon daily).
Yes, eventually after a year or two, you can build core units for abyss, hoping that all the artifact domains have been kind to you. But then by that time, a whole new nation is out alongside characters from subregions like Xianyun and Gaming from Chenyu Vale. Your characters that you invested on will be okay and decent, but even Hutao with her C1 investment isn't as relevant when a flashy new Arlechino rolled in. Likewise, Arlechino wouldn't be that famous once Mavuika takes the stage. Diluc used to be such a famous sought after character, now many ppl sigh when they get him.
You as a player will be sold a lie and thus will build up resentment because of this lie.
Here is how I somewhat made peace. I decided that I won't be pulling for anymore characters. I felt a huge pressure off my shoulders after I realised that a moment of joy from winning 50/50 is not worth the months of suffering to ascend, level up talents, "crying" everytime the atf domain fucks me over, losing my mind when somewhat good substats roll all into flat DEF, and finally accepting the fact that this brand new flashy unit isn't going to reach the damage I hoped. I've played this game for 3 years and only 3 of my units can reach above 150k and most of it are from Wanderer's troupe or Gladiator. I have a dendro Navia because the joke Deepwood ATK and Geo damage atfs have better substats than the actual EM atfs I put on Nahida.
Reject all the ploys that Genshin does to make you pull characters. You do not need natlan characters to enjoy natlan. Sure it will be more convenient, but the saurians the game provides are fineeee and the challenge of being restricted to Saurians makes it more fun.
Even if you do end up pulling cos the waifu Mualani looks cute, be content with the fact that your characters can turn out ordinary cos of atf domains, unless you exponentially feed your account cash like the primordial whale. Genshin just wants to sell you the character. It doesn't care that you can't get the max out of her potential. In fact, the devs are actively working against you getting your perfect atf sets because even the transmuter has such an insanely long wait of 40 days after crafting 1 elixir ( you need 4 elixirs to make 1 goblet btw)
I can’t comprehend people leaving the game. Sure, I had burnout, but that eventually went away. The devs irritate me with certain things they do as well, but I still find things to enjoy the game for. You also gotta understand that their other games in the company have different developers of the Hoyo team working on them. The same people who work on Genshin don’t work on Star Rail which is why whatever Star Rail is doing, Genshin isn’t doing.
I logged in after the update, and within 1-2 milliseconds, I was re-traumatised. I Logged off lmao..
"They're making changes for the sake of making changes"
It's definitely this
Updating their QoLs but instead of putting them in the game when people need it,they'd hold it off on a schedule that it takes so long for it to come over the game.
because it's literally planned imo.
Hoyoverse wants you all to focus on their other games like Honkai star rail and ZZZ which had better Qols. then when you like them enough thats were they start dropping Updates on genshin. because it's an easy way to make people comeback.
@@yuusha2150 Not only that, but the Qol are just half made, that's only led to dissapointment to comeback player.
@@Kramer8 Agreed. I was doing some mat grinding earlier today and legit had like 5 enemy drops sink into the water. And we're not in Fontaine anymore, so I couldn't dive underwater to get them.
So, you know, that was fun. :/
@yuusha2150 ya'll always say it's planned 😂
@@AuroraSun94 because it is? I'm not saying its some genius thing.
But they are business men running a company. They do have the passion to make games, but to make games they need money.
You have to be trolling in not believing me, since Honkai star rail and ZZZ earned almost the same amount of money, that Genshin did.
If they made Genshin any better in the first place, people would just not leave the game. Gradually they are putting the same Qols om genshin that came from starrail and ZZZ.
Its obvious they want us to play other games they have and then milk it and return them all to genshin.
Im an old dude
I like this game , reminds me of ff9 or maybe musashi for ps1
Especially the resding side quest
I can understand thats not for everyone
But to me its very charming
I can accurately summarize everything about genshin impact with two words
Internet explorer
My take on new Genshin patch:
- Story is good.
- Natlan looks really good and it was fun to explore for 30 minutes or so, before you realise that even new Natlan characters didn't really change a shitty traversal in this game. Even with new mechanics like surfing or Kachina's fast climbing, they still have a stamina bar and it sucks massive balls.
- New character is really fun to play and I would like to build them and try them in Abyss, but this game still has a shitty character progression, and increasing world level to 9 didn't really help. You still need to wait for a specific day to farm talents domain, when in other HOYO games you can farm anything you want every single day. You still need to go around the world and pick 1 billion mints for your level ascension and then wait 100 years for mint to respawn.
I liked this game for the combat and team building unironically, even If there was no challenging content (which is like the most gacha games anyway, except maybe wuwa), but the poor quality of life and outdated progression system just ruined it for me, and it feels like a chore to play this game. I will still finish it for the story though..
Bruh everyone raved about Kinich for like weeks and now what...bro is just the same as all the other characters
@@Tyler-ko8dpeveryone excited for Murata to see Mavuika’s boring ahh
I absolutely adored the Fontaine story. Legitimately one of the best experiences I’ve ever had in a game, period. But thinking about dailies or getting artifacts or even doing exploration…my interest in going back completely dies.
Honestly I can sympathize with how you feel. Although I still play the game, the burnout hits really hard because of how limited and repetitive everything feels. The only thing that’s kept me going is friends and the excitement of seeing new voice actors and characters get announced. And don’t get me wrong I love the exploration, meeting funny people in co op, and hanging out with friends, but how many times have a I run out of resin just to run around being bored or hung out with people in co op just to friend them and never talk to them again or to explore a new region just as it’s released only to finish it in a few days and have nothing else to explore because theres nothing else to do. The rinse and repeat of logging in and doing dailies and spending resin doesn’t take very long and exploration can only fill so much time in between waiting for resin to refresh.
And as much as I hate to compare the games, because their different games, hoyo’s other games like hsr and zzz feel so much easier to sit down, play for a while and log off (imo). Out of the 3, genshin is the one I’ve spent the longest on, but also feels like the least amount of payout. The rng that surrounds the game is infuriating. ARTIFACTS, overworld bosses, weekly bosses, talent domains, enemy drops, EVEN CRAFTING, all of it is rng. Genshin has the worst rng that makes playing feel so infuriating and pointless.
The “you can’t hate something if you didn’t love it before” statement hits hard because as much as this game infuriates me, I still play it. As frustrating as this game is, I still have fun, which I feel like people forget is the point of the game. To those who are still playing, just have fun. And for those who are feeling burnt out or feeling like they’re falling out of their genshin phase, take a break and see how you feel afterwards.
The only thing I was excited for this patch was the stamina increase. I was expecting a massive stamina upgrade, but no, only 40 more stamina (20%).
I was excited for stamina increase too. But that turned out to be a lie because all they did is they allowed increase from other Statues of the 7 while the cap is still the same and serves no purpose other than selling Hu Tao C1.
The game has improved a lot with 5.0 they also talked to players for better feedback and we got swimming in 4.0 with Fontaine and now we can transform into different creatures in Natlan they also improved the banner system
the reasons why i stopped playing Genshin Impact.
-Artifact grinding takes way too long for good substat artifacts. I went through months of grinding one set before i got a few good pieces.
-Pimon
-Getting a new character is way too pricey.
-Running and climbing walls is a pain.
-Combat is way too easy.
-Wind Gliding is too slow
-Skip button doesnt exist.
-Energy is way too slow to regen.
-Most of the characters look like little kids
Agreed and agreed. The amount of hours I put in to get a "god-roll" goblet and then I realise it made like 1% difference to my overall experience. I just felt like I had been wasting so much time.
@Tyler-ko8dp i hear that. Wuthering waves and HSR is so much better overall
I wish I could go back in time 3 years ago to when I started. It felt like so much fun but now it just isnt
When you finally get that god-roll goblet that you've been grinding for like months and then you realise that it made almost no difference to your general experience of the game - that's when I truly realised that the game was done for me.
If you already have a fairly strong lineup of characters around 80/90 and you've completed the archon/world quests, there's really no need to carry on. The world of genshin really is outstanding, but you can only spend so long on it.
I'm not gonna quit because I want to see how the story ends. What I don't like about genshin is that how discommunicated the devs are with the player base(at least the good ones). what I am disappointed the most is that They started doing these quality of life changes after 4 fucking years??? because of some stupid competition? That means they only care about their game and not us in the first place. that hurts the most for me man. most of my friends quitted the game and I was one of few who really liked the game genuinely and want to countinue loving it and this is how I get treated? I stopped doing weeklies and dailies for a year now and have been stopped spending since that 3rd anniversary BS. They can never redeem themselves that they care for us cause well now the competition exists. lmao as least to me. such a shame.
Me and my girl left genshin impact beacause of how bad the pity pulls were in gacha. She quit because she got robbed of a character and I left because the game wasn't interesting to me. Part of the reason I left is how well hidden some of the collectables are. My last logins to any hoyoverse games was on honkai and it's where I decided to just stop playing any of their games... Zenless wasn't even interesting from the very start... I went up and deleted my hoyoverse account by that point because I have 0 attachments to any of the characters that I pulled from gacha.
It's terrible the fact that, we already have to pay a fair amount of money to get a 5star and to have that not even guaranteed for the featured character is TERRIBLE. ITS A TERRIBLE STRAT. We are already giving our money to you like every month to get a new feature character and you want to deny us the character we are going for. Rip
More suffering...
You spend money friend, I am a f2p. both my eyes become purple after the spiral abyss and the wish shines.. purple. I no longer rage quit, my system ran out of rages to quit
The most favourite word from Gen... white knight 'Be grateful for what you got , You all are greedy , If you don't like the game then don't play it' .
im reinstalling the game rn, just so i can look at how much i used to love the game. I personally feel i hate the game now but i kinda just wanna see what i wasted my money on (maybe $3000). Used to love the game now i dont. I dont think any change could make me love it anymore, its just not what i wanted.
I liked Genshin. Gon Raiden S1 on release, used her on my eula team cause I adored using Eula and then the 1st anni hit... hoo boy that killed the game for me. And hearing nothing really changed through the years made me resent it even more. Now I'm neutral but I have no interest in ever returning.
Tbh the only reason that I kept going was for the hope of future scara content. Now that hes playable, i have nothing else to look forward to
There’s a lot of things missing in terms of QoL that just makes you feel frustrated. Also, I remember just getting disillusioned when I did some mind maps and realised that the only decent governing force in GI so far was in Liyue. Also, 1 battle maid and 2 battle nuns for the whole game. Massive L.
They create problems and sell the solutions in form of limited characters
Played natlan for about a day. However, after that I haven’t picked it up. I’m really starting to think that you can’t save genshin. It’s definitely passed it’s prime
Man the content in wuwa must be insanely dry these days for all these anti-gi cc's to make there annual quitting vids.
Truuuu
People are quitting genshin and here i lost my account....I emailed them nd they replied telling me they have no proof that that account is mine...I waited for like past 5 months and m tired now...I cant start over...idk what to do...Do anyone wanna offer me an account if you dont play anymore in it?
If i have a lot of free time i would stop playing as well. Thanks to working 9-5 everyday for me genshin is a good game to unwind after work.
Im more into story and lore over gameplay. I dont want to go tryhard like wuwa to enjoyed the story.
This comments section hilarious its like club anonymous alcoholics)
Man, im glad I left this game 2 months ago after playing it for 8 months everyday without spending because of how slow this game's character progression is, has low rewards and how time-locked domains impacts your personal schedule. Playing genshin impact is like doing a house chore instead of having fun, missing out on content is what would many diehard-fan genshin players would say to players who plan to quit when in reality the game is like mentally forcing you to play endless of hours just to not miss out.
I am no longer interested on their natlan update, their once in a lifetime 55/45 and their free 5star STANDARD character after 4 yrs.
After I played wuwa I came to realized why I am still playing this game when wuwa gives alot of options like skipping side quests, no time-locked farms, guaranteed limited weapon banner, time-friendly to players. Because of that Im no longer f2p in wuwa of how I appreciated the kuro devs made it enjoyable.
They are improving with 5.0 at least the developers even talked to players for better feedback more improvements will be coming with more Natlan updates and Natlan has been really good so far
One of the best QoL that really wasn't QoL for me was their answer to guaranteed artifact rolls. Only allowed to make 1 of the mats needed per month. Requires 4 of that mat for the piece that actually matters... Gen$hit devs really said you can have a chance at a decent goblet every 4 months LOL
This just shows you don't play the game. They've said you can get more from exploration and later events will give them too. Some people are already able to craft the goblet already.
Personally, earning my hate is surprisingly easy, no love or care required
As someone that has hopped around from game to game the last few years. Genshin handles power creep the best out of all of them. There are newer better characters but the old ones are still viable.
I realized that genshin was not for me when I started doing the spiral abyss with a solo character. I'm not even a whale. With mihoyo determined to make the game easier with every update, refusing to give us endgame or any challenge really. It almost became for me, a "skip the dialogue simulator". With no challenges, and everything dies with one click, in addition to the FOMO, genshin became dull with every update just offering "new characters" to "buy" and a bunch of children mini games. It's almost questionable why we pull for all these imaginary characters, when we could just look at them at google image or something. Cause there's no reason to build them, as everyone can 36 stars the abyss with starter characters. There's also the argument you mentioned, with the game full of questionable mechanics and kits but they refuse to fix them. Why do i know they refuse? Because they do it in every other game they have, except for Genshin.
The imaginarium theater too they released, that everyone was calling "endgame" was just a character roster check. Basically made to make people pull for more characters that's it... It's a shame, genshin could've been TOP 5 best games of all time, but because of the greedy mihoyo company, it's not even in my TOP 100...
Mihoyo isnt even that greedy but ok XD. Lazy yes but greedy no.
@@luutio9000 It's kind of ironic seeing people call Hoyo greedy/stingy from the perspective of someone who played Gachas before 2020. Compared to the pre-2020 gacha landscape, when the majority of gachas didn't even have a pity system, Genshin couldn't even be considered stingy.
Genshin is "greedy" by modern gacha standards because they set the bar there for everyone else. Genshin is stingy compared to other Gachas now because it killed all the gachas worse than it. Being more generous than Genshin is basically a requirement for a Gacha to release in 2024 and not immediately be dead on launch, because if you're stingier than Genshin, people will just play Genshin instead.
Bruh I must be shit at games because I struggle to get anywhere near close to 36 stars in the abyss...
Yea because you dont have the latest character.... or enough resin to sit for artifact farming@@WolfanTerror
@@zorgling25 exactly this, soo many ppl shit on genshin for whatever reason, but calling it greedy is crazy. these ppl hav 100% never played a anime ip gacha game before, cuz those are greedy af.
gachas either had no pity or needed like 500 spins to reach pity. to top it off, there was maybe like 1 gacha game where pity was transferable.
also the quality and amount of content genshin releases per patch is astonishing. no other gacha games other than hoyo or kuro rn can even keep up with this pace. ppl dont take in acc, 3 diff voiced languages and like 13 diff text languages. the story, the lore, the music, quest, books, food, characters, enviroment. all these being updated every 2ish months, and ppl can say that genshin is lazy???
sure they dont listen much but saying they are lazy is something else.
I guess genshin also were not for me when I first play I really like the story, theres many mini games, and I want to be a collector (I know thats impossible for f2p) I miss the old monstadt
1)Now it just feel like everytime theres a new character I just feel like uggh.. I cant do it, I cant doing the same thing over and over again farm primos, pull character, farm material / artifacts, build them, test them wait resin full and play everyday
2)Now Im also not interested in story that much because sometimes the story feels like theres no main goal between traveler journey or finding their sibling and also (dating) it makes me confused, the story also feels like repeating like dead female archon, everytime traveler find their twin it just hallucination or the twin have to leave and the 'traveler' simp
This game is meant for filthy casuals like me after all, however I do understand your reasoning for leaving & that's good ^^
.
...I say when I got Dehya for free & upgraded her with pre-farmed artifacts/materials- x3
i play genshin everyday.. since start..
its an easy game.. for free. action, story grafic... it dosent make much.. it give u fun..
Kamisato simp here and girl i got F.. by thoese two... with an c5 ayaka i got my first and only double 5* (ayaka). on the same day i needed 1 exp point for ar60... needed to wait 2h and an new day...
still love it.. but im thnx that descendant is out 😂
(bennett main)
The fact that they finally add an artifact stat selector but not only does a vial of sanctifying elixer take 4 lvl20 artifacts to obtain, but its fucking gated to only one craftable PER PATCH. All that just to get two sub stats that have no guarantee of rolling good whatsoever
I feel bad for anyone who spent more than like 40 bucks on this game.
Taking days off work is crazy
Sorry but who in there right mind spends that much money on a game.
Let me hypothesize: Before Inuzuma came out there was, as you felt, a drought period in the things you liked about the game. And to compensate, instead of playing less or something, you ramped up your spending. And in your mind, even though you started having less fun as before, you justified it with the idea that once Inuzuma came out, it would all be worth it and your doubts would be dispelled. So you put all your hope on that and hyped Inuzuma in your mind to such an extent, that once it came out, It could do nothing but fail, especially because the things you didnt like about the game didnt change enough for you.
And what did you do, as seen by the weapons and characters you have? Instead of quiting, the money you spent kept you in the game. And instead of learning from your mistakes you continued to pull, especially for weapons. Then once it all came crashing down, you stopped playing.
Sorry but it seems to me that what you liked about this game where things that this game wasnt meant to be, at least not solely.
I agree that the game could do many things so much better. But that doesnt diminish what makes Genshin great.
And honestly, what did you expect from logging in after so long; not being able to do any releveant quest? What, realistically, could they have changed for this not to be a subpar experience...
The thing that killed genshin for me is mainly the sumeru quest, because it was long asf but that''s not what pissed me off, the thing that pissed me off was the quests dragging u around making u walk, for me it was so unnecessary i was like cant they simply just use a cutscene showing the traveler walked to the next person instead of torturing us. anyway after i finished sumeru it felt like the relief u have after releasing the long held pee, after that my instincts cant let me play for more than 10 min so now its been 5 months and i think ive opened genshin around 8 times and played for less than 20 min
Again i know why nowadays genshin sucks. i remember the puzzles in monstad felt like it was a well optimized challenge, not too hard and not too easy. again the terrain in monstad made it very fun to explore it was challenging but not too challenging however everything started getting worse the moment i reached liyue which was not bad bad, and then inazuma where i think i stopped walking around in the name of exploration
I feel this! I’ve been stuck in Sumeru for so long now. Once I got to Sumeru it was like hitting a brick wall. The Aranara quests really have my account on pause because I’m trying to go in order of the regions and not skip over things just to progress. Monstadt, Liyue, and Inazuma were interesting to get through and the pace was fine but sumeru sucks with the how much dialogue is included and how it’s written. I should have been in Fontaine by now but after like an hour I feel drained and log off. I can’t wait to get out of Sumeru. 🥴
Finally, someone said it as it is, the devs made it look like they've changed the game significantly while the fact is that they've done so little, it's ridiculous.
I realized that Genshin was fundamentally flawed when 80% of what I doing was sitting through filler dialogue in a 100GB open world game. If I wanted to just read, I'd download any 5-20GB visual novel and be done with it.
TRUEE - the inazuma part fucks me over too. It was super boring and it was just... honestly the same.
I left the game after getting hu tao and I was done.
I completely agreeing with this video comment. Like completely agree.
The reason they dont fix genshin impact and they do the changes in other games, is that the other games have a much smaller playerbase, and if they dont keep them happy, they lose everything, while Genshin Impact player base is much bigger, and more invested, and they know they can ignore the player base with much less damage.
Puzzles are simple, exploration is fun day 1 of the patch, characters are power crept hard even though the game is too easy for that
I only last playing Genshin until 1.1, before Liyue painful climbing (with Venti as the only exploration QoL character back then, which I didn't have oc) and IRL stuffs stopped me from playing. That said, I'd been planning to return when Inazuma arrived, since I heard Genshin's Raiden expy is the Archon there.
But, when Inazuma came out and I hadn't had the chance to return, I heard a lot of negative reviews about Inazuma story from my friends who were still playing, even from those who had the most forgiving standard for story. Trying to prove it myself, I watched it through YT and...well, let's just say I was disappointed. Also I ended up not liking Raiden Shogun/Ei as a character, despite I dig her design (bar the ridiculous booba sword), which was a shame.
for me after Inazuma Genshin went down hill
I like how the one they try to fix,they do it half heartly too lol
No fr always, like what's the point of a 5* now? especially compared to other games base 5*(or more, since PGR has SS + SSS) feels so little 😭
Realize this game wasnt it when year 1 anniversary happened
7k for a game is absolutely wild
A bunch of great points in a row
I just tried to get back into the Genshin , after I've been away for 2+ years , installing , download the voice pack and everything total of 2 hours of setting the game up , and i found out that i cant even play the game more than an hour , everything feels so dated , it's slow and sluggish , the combat feels unresponsiveness .
I realized i cant go back to this game now , it's not for me anymore .
I've tried WuWa for a month and in the end, i ultimately decide to quit WuWa too . Even when the game combat is so much better when compare to genshin , but somehow it still cant satisfied me . Maybe its the character design i dont really know .
I've play mmo called pso2ngs and i find this game combat system to be able to satisfied me , the only downside of it us how it is an MMO , so it come with a lit of grinding .
Though as for gacha game one that best suit for me right now would be something i can play casually and dont have to invest a lot of time into the game each day like FGO , HSR or Nikke . ( i once play azur lane too , but it just take too much time each day for me , so i quit and only do cosplay of the character .)
I agree, Genshin is exhausting, played the game for 2 years and I loved the game but after 2 years, I decided to stop playing it cause I feel like playing Shaiya all over again but this one is too damn time and cash demanding, losing 5050s over 2 times and don't forget there is also weapon that one has to pull for, plus they keep on bringing out junk events who the fk care about colossal amount of events that could be used to make main quests, out of 100% of the events from back then till date if 50% of it were actually used on main quests, the main quest would have been close to or even already unlock all 7 nations. The main thing that even triggered me was the 3 free pulls as a thank you for playing the game for 3 years lol and I was like WTF is this? Am not a beggar, I spent real money on the game to try, not guaranteed but try to get characters or weapon that i like only to be greeted with "Scammer: Hey whatsup, sorry, you lost your 5050, try again later when you recharge that juicy account with money or spend another 10 hours grinding for primogems". I sat, calculate and decided that fk this it's not worth it. I have c2 shogun with max gears and skills, same goes for nninguan (her name is hard to spell), same goes with jean so I see no reason why I should continue wasting valuable time repeating the same shlt , am not playing genshin anymore till they release any new main quests after that, am parking the game aside so that I can focus on more important things.
Is there some place I can sell my account? I haven't played the game since July because of all the tedious quests with a million long dialogues. Seems kinda dumb to just leave it alone and never go back to it you know? My account has a lot of good characters and 300 percent CD builds.
Me: Spent no dime on Genshin then Uninstalled and I'm so happy i did.
No one cares you're nobody
No Stockholm for you my friend
@@joemahoma Thank you
I get how you feel. Some people have their own preferences with games. You like games that are fast and actually appreciate your time (with QoL). While Genshin is more for casual player, the kind of chill and slow gameplay, like BoTW. So maybe that's why you don't enjoy Genshin in general, and that's ok...
GI 5.0 changes made we want to play again, then again i only stayed away for 3 weeks.
They did jack shit in this update except for the weapon banner which is still shit. Every time they host a Survey, it's a complete waste of time because the same complaints I see from people are still here. Why are there still two weapons in one banner? Why haven't they made exploration better for climbing? Why is there no skip button? Why is Paimon talking for the MC still?
Compared to WUWA, I feel like they take the complaints of players from their surveys seriously and I appreciate that. I take the time filling out those surveys respectfully. In Genshin, I mark w.e as quick as possible for the rewards because realistically that company ignores players and only does things based on revenue data and player activity.
The problem I say it isn't just the game but how the community just takes it up the ass and just accept the mistreatment. As you said in any other mihoyo game their alot of changes to make them better that genshin won't,t do example being the resin or banner system. Yet genshin didn't change any of this or reward them until 5 years later after wawa came in to give them an little scare which led to community sucking mihoyo off for FINALLY doing the bare minimum to this game. Not only that en side is bitching and moaning about shit that doesn't help the game improve (like adding an skip button, pass events, or mute paimon option) while the cn side is listen more because they fear their player base over there. I know genshin is what exposed the mainstream to gacha but doesn't changes the fact that if i want grind character but need to wait an certain day for their shit, then I rather be playing any other gacha the it.
Sumeru is the best imo love that area and the archon quest there was 🔥
From now on, im calling this game GENSHIN NO IMPACT
Yesterday I re-install genshin to claim free c1 Tighnari, then lost 1/1 on weapon banner. Today I uninstall genshin again. lol
It feels more like a chore & the grinding system is ridiculous, you need to grab certain items to levelling up a character or a weapon to the character…
It feels more like a chore & frustrating more than ever.
Understandable, I also quit this game for about 1 year+ when HSR came out and recently came back.
I feel like its a bit more bearable to play now, just missing a skip button for sub stories or stuff you don't really care about.
Same here. Did the new story, which was ok. And ow still feels shit even with Yelan/Kazuha/Chiori/Mualani. On top of these are 4 limited units most newer players don't have, so I can only imagine their misery.
Really,without yelan/c4 lynette or mualani/furina i can't even think how horrible it is
I would be bored too if I was a whale, I play the game for the story and characters.
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Ps I don’t watch your videos but I do like to hear opinions and yes the game is outdated because it’s literally 4 years old so obviously it’s not like it gonna feel like a brand new game. You said you spent like 7k that might just be your issue on getting bored because your characters aren’t earned from grinding the game like us f2p. My character are really build to one shot so I struggle but I manage so when I get characters I play on building I save them for dry patches even if they are the best of builds I use to how I want.
Genshin will always be my main game because I literally hate starting new gacha games.
Wuwa was fun for 2 weeks then got boring, same for ZZZ.
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I haven’t spent no money and at all so I’m limited on the things I can do but Natlan has tons of changes and improvements like character development and QoL and will only get better with more characters and story related things. If you really don’t like Genshin then why still post about it? Is it for the money or the attention? You can just say you don’t play it anymore and maybe do a account giveaway to someone who will enjoy it
Why I left the game is because of toxic shippers and bratty fans who play victims and keep doing disgusting ships
Due to the many toxicity and gayshipping occuring in the Genshin fandom. Many players decided to quit and lost faith in Genshin Impact and starts playing other games instead.
gay shipping ?
you should quit the game. it's only good for first timer, not for player who play it since launch.
like me quit it before fountain, got me realize when I try pgr for the first time. you're being pimp by mihoyo and you don't know it because you already been trained nicely.😂
I didn't expect a pgr soundtrack on a hex vid, pretty appreciated 👍
may i know what pgr ost is this?
@@mugiwaranolamka6761if you haven’t found it - it’s called Lateral Thinking
It's crazy how CCs seem to quit the same game multiple times a year
what do you expect from a farmer like hexjuice lol
yea wasting your life savings makes sense why you quit
Glad I quit after HuTao banner.
You spent it on too much gift cards for unlimited summons?
At least Genshin Impact doesn't have bloated dialogue like WuWa, Genshin story is on par with the storytelling of Red Dead Redemption 2 and is not worth skipping the dialogue and cutscenes in Genshin which explains why it's the highest revenue game out in the market currently since 2020.
lmao no, Genshin most definitely has bloated dialogue. Paimon literally just repeats things other NPC's say constantly
idk if this is a sacrasm or just pure brain damage
@@playermasterfun7334 i mean xxxfortnite_master2007 is sure a mental health issue indicator in a form of username
quitting superior game like genshin for inferior games whatever it is seems so logical to me yea
what are you trying to even say, idk if the ai is working
Genshin is not even a superior game anymore.
Day 1 player here AR 55 quit right after Sumeru came back few days ago played for 2 days and Ummmmm Uninstalled lol 😂😂 I CAN'T
😂😂😂 No one cares you're nobody
Shit take, but thats ok cause that is all anyone has, including me. I love Genshin, I need to take breaks at times, but the story is still good, the worldbuilding is good, the character design is good. And anything they charge for is unnecessary to enjoy that. The game is not hard, been 36*ing abyss every time I bother trying since it came out (not my favorite mode but occasionally get a bug) and I am effectively f2p. Think I've spent a total of 50$ or so on welkins over the years. maybe.
Can you identify exactly what the shit take was?
@@MoreHexJuice Same issues are in Wuwa, just bc you ran on walls doesn't mean the game isn t as shit as genshin lmao. As I said, they have 0 endgame.
@@seb3661 combat feels satisfying in wuwa
@@DEVIL-km1ox and where do you do the combat? in the abyss? lmao or the holograms with onetimed rewards.
@@seb3661tower of adversity: reset around every 2 week
Depht of illusive realm: reset every half patch
Hologram : 1 new every new zone
They are enough to entertain until the next patch.
I'm glad I'm f2p 😭
Its just funny seeing all the haters in the comments. I only know Hex from her hate on the game so it is refreshing to know that u once loved the game.
But saying nothing changed is a gross understatement.
But if u hate the game , just dont play it and stay away from the game n their players who still love it. The meme of why r u having fun , stop having fun comes to mind as i type this.
Well I guess we will be here again in next year, to see exact same video again)
world after >