I've forced Sephiroth to become a SNES boss and made him fight a hero from every FF generation

แชร์
ฝัง
  • เผยแพร่เมื่อ 16 ก.ย. 2024

ความคิดเห็น • 198

  • @tuyhhf
    @tuyhhf 5 ปีที่แล้ว +298

    Not just Supernova, but EVERY new attack animation in this is fucking pristine, especially that kickass Omnislash! And I still adore how Noct's mechanics are handled.

    • @CinammonPupper
      @CinammonPupper  5 ปีที่แล้ว +9

      Thanks. Have you checked the Noctis video?
      th-cam.com/video/joNN2q2TYzo/w-d-xo.html
      It goes more in depth on how Noctis plays. There's a lot unique about him that doesn't show on this video.

  • @yesilovenachos
    @yesilovenachos 4 ปีที่แล้ว +281

    We will watch your career with great interest.

    • @JanFelsenheimer
      @JanFelsenheimer 3 ปีที่แล้ว +8

      I see your a man of cultrure as well *visible happiness Obi Wan face*

    • @austin_shock
      @austin_shock 3 ปีที่แล้ว +2

      *Cackles in Sith Lord* 😎🙌🏻⚡⚡⚡

    • @austin_shock
      @austin_shock 3 ปีที่แล้ว +2

      @@LockeIProd General Organa! Wait...

    • @6644guilherme
      @6644guilherme 2 ปีที่แล้ว +2

      Hello there

  • @LeoKingdom101
    @LeoKingdom101 3 ปีที่แล้ว +155

    I love the supernova animation. The speed is perfect, no need to skip it.

    • @CinammonPupper
      @CinammonPupper  3 ปีที่แล้ว +22

      Thanks. I've kept it quick but even then that's too long for SNES standards.

    • @Epsilonsama
      @Epsilonsama 3 ปีที่แล้ว +14

      @@CinammonPupper Is not that bad it's not a 2 minute cutscene it reminded me a bit of the Japanese version.

    • @bigbirdmusic8199
      @bigbirdmusic8199 3 ปีที่แล้ว +2

      Too short. What made the original supernova amazing was the length of the attack

    • @Chilidogs-ku9ql
      @Chilidogs-ku9ql 3 ปีที่แล้ว +3

      @@bigbirdmusic8199 but at this pace, it keeps the flow of battle, while still having the feeling of an ultimate attack

  • @RadinV1
    @RadinV1 4 ปีที่แล้ว +157

    Now I want to see Kefka with FF7 visuals.

    • @Delicashilous
      @Delicashilous 3 ปีที่แล้ว +7

      You are Welcome.

    • @worawatsr9803
      @worawatsr9803 3 ปีที่แล้ว +5

      It’s very difficult to make a 3d game.

    • @RadinV1
      @RadinV1 3 ปีที่แล้ว +4

      @@worawatsr9803 yes I understand, but I still really want to see what it looks like

    • @gozogo1233
      @gozogo1233 3 ปีที่แล้ว

      We got him in FF14

    • @RadinV1
      @RadinV1 3 ปีที่แล้ว

      @@gozogo1233 I said FF7 visuals didn't I?

  • @robertcajucom3203
    @robertcajucom3203 3 ปีที่แล้ว +23

    I really like how each character has their own mechanics. Terra keeps her trance, Noctis can warp and call his allies, cloud’s got limit break and the devout has spell slots. It’s a very nice touch

    • @CinammonPupper
      @CinammonPupper  3 ปีที่แล้ว +6

      Thanks, most of the development effort actually goes into implementing all that stuff.

  • @foxbear60
    @foxbear60 3 ปีที่แล้ว +76

    1:40 Noctis just enjoying that casual 30 seconds of regen healing.

  • @Lenoh
    @Lenoh 3 ปีที่แล้ว +41

    > Press SELECT to skip
    I died laughing

  • @marzynbg7712
    @marzynbg7712 2 ปีที่แล้ว +17

    The Omnislash animation was the BETTER snes animation that i was see in my ENTIRE LIFE!

  • @jzblue345
    @jzblue345 2 ปีที่แล้ว +8

    Wow that supernova animation along with everything else looked excellent 👌. That must have taken some serious work.

    • @CinammonPupper
      @CinammonPupper  2 ปีที่แล้ว +1

      IIRC the supernova was an entire weekend of coding

  • @Delayzado
    @Delayzado 4 ปีที่แล้ว +49

    Dudeeeee, these Sephiroth's cutscenes attacks are so GORGEOUS!!!
    Keep the good work, man ;)

  • @fnafgamer2469
    @fnafgamer2469 3 ปีที่แล้ว +22

    OH MY GOD THIS IS SO FREAKING AMAZING.
    My hat goes off to you sir. I recently just finished playing FF6, and it was really good. And I was thinking about what it would be like if every Mainline FF Game would run on the same game engine as 6 did. And looks like your doing just that. If I could donate money to you, I definitely would. Cant wait to this the finished product of this!

    • @CinammonPupper
      @CinammonPupper  3 ปีที่แล้ว +3

      Thanks, comments like this are great.
      I've put the project on hold a couple of months ago because I started working on something of my own, something I can actually make money with.
      It's sort of a revival of classic MGS gameplay with roguelike mechanics. I'll show some stuff about it a few weeks from now on my twitter and post a video here too.
      Anyway, this FF project is not abandoned though. I had way too many awesome ideas for how to adapt things that I just can't put aside, but it'll be moving slower from now on.

    • @dalcomaroni9837
      @dalcomaroni9837 ปีที่แล้ว

      @@CinammonPupper cool

  • @dontacrowder4319
    @dontacrowder4319 3 ปีที่แล้ว +50

    I'd like an actual demake of Remake someday.

    • @orangejjay
      @orangejjay 5 หลายเดือนก่อน

      Isn't the remake of Remake the OG FF7?

    • @dontacrowder4319
      @dontacrowder4319 5 หลายเดือนก่อน

      @orangejjay You'd be right, but I believe in the moment I meant the same of everything in Remake with the original art style...or maybe it was more like FF1-FF6 with just story stuff. I don't remember anymore.

  • @piyo744
    @piyo744 3 ปีที่แล้ว +15

    I want a whole FF7 SNES demake now...

  • @Manakaiser
    @Manakaiser 5 ปีที่แล้ว +16

    Stunning work, has me genuinely hyped for the first full release.

  • @suburbanindie
    @suburbanindie 3 ปีที่แล้ว +14

    My brain twitches when I hear the "wrong" sound effects over the FF7 music

  • @turturuwheelwright5336
    @turturuwheelwright5336 3 ปีที่แล้ว +21

    I really just came here for the supernova animation lmao.

  • @jme1mm
    @jme1mm 3 ปีที่แล้ว +2

    That's cool to see added cut on Cloud's Bolt 3. Very nice touch.

    • @CinammonPupper
      @CinammonPupper  3 ปีที่แล้ว +1

      I've basically recreated the whole materia system for this. There's also the All materia at work as well as HP Absorb.

    • @jme1mm
      @jme1mm 3 ปีที่แล้ว +1

      @@CinammonPupper Noice, I can't wait for cloud to be rocking 8 counter mimic sets lmao.

    • @CinammonPupper
      @CinammonPupper  3 ปีที่แล้ว +1

      @@jme1mm 8 KotR Counter Magic combos. But I'm limiting some of the stuff that can be done. For an instance, no mime materia, that'll be a Bartz exclusive, and also less materia slots.

  • @zeroset7402
    @zeroset7402 3 ปีที่แล้ว +4

    4:20 Did he just... Shield supernova???

  • @nectarium8760
    @nectarium8760 4 ปีที่แล้ว +9

    Holy fuck, 16 bit supernova is amazing

    • @CinammonPupper
      @CinammonPupper  4 ปีที่แล้ว

      Thanks! C'mon on over to the discord channel, there's updates every week, you can help out playtesting. discord.gg/ZsPj59

  • @vega2300
    @vega2300 4 ปีที่แล้ว +8

    Very impressive work. This on its own is an exceptional love letter to the original and a great homage to the snes style. Keep it up. :)

  • @brandonwilliams6119
    @brandonwilliams6119 3 ปีที่แล้ว +7

    This Demake is Beautiful! I’d love to see all FF games starting from 7 in the style of 6.

  • @dethdethdethable
    @dethdethdethable 3 ปีที่แล้ว +6

    Everytime I see a FF mobile game, I always hoped it would be similar to this idea. Never is. This looks awesome

    • @CinammonPupper
      @CinammonPupper  3 ปีที่แล้ว +2

      That's what motivated me to make this game.

  • @thatnobody915
    @thatnobody915 3 ปีที่แล้ว +2

    I like how each character has their respective game systems. Like White Mage from FF3 having it's weird MP system, or Noctus using warp. Good stuff! Can't wait to potentially play it :)

    • @CinammonPupper
      @CinammonPupper  3 ปีที่แล้ว

      Hey, how about you play it now!
      Fresh new build, I've literally just released it 5 minutes ago
      drive.google.com/file/d/1vq2_1qphSvx4cSRG5BBmvYkg4BSRBTj4/view?usp=sharing
      It's got Cecil in it and a new boss fight

  • @kazenna
    @kazenna 3 ปีที่แล้ว +6

    THE WAY EVERYONE’S BATTLE UI LOOKS LIKE THEIR GAME’S BRUH I LOVE IT

    • @CinammonPupper
      @CinammonPupper  3 ปีที่แล้ว +6

      I've put a lot of effort into these little details, it's one of the boring things I get excited about, it's nice to see other people as excited.

    • @kazenna
      @kazenna 3 ปีที่แล้ว +2

      @@CinammonPupper IT'S SO COOL BRO I'M HYPED

  • @ArmoredChocoboLPs
    @ArmoredChocoboLPs 3 ปีที่แล้ว +11

    0:48
    2:14
    Noctis: "My job here is done"
    Cloud: "but you didn't do anything..."

  • @Nugem
    @Nugem 4 ปีที่แล้ว +24

    A M A Z I N G !

  • @stevel935
    @stevel935 3 ปีที่แล้ว +2

    That Terra sprite is spot on. Nice work.

    • @CinammonPupper
      @CinammonPupper  3 ปีที่แล้ว +1

      It's because it's taken straight from FFVI :) The other sprites are taken from FFRK

  • @yourgothmommy4946
    @yourgothmommy4946 2 ปีที่แล้ว +3

    What an effort of those animations! I want this mod :(

    • @CinammonPupper
      @CinammonPupper  2 ปีที่แล้ว

      It's not a mod. I've recreated the FF6 combat engine from scratch on gamemaker. There's a download link in the comments so you can play the game, and newer versions with more characters/features.

  • @DarthWampa_
    @DarthWampa_ 3 ปีที่แล้ว +4

    "Omnislash doesn't just win you the game"
    Omnislash wins the game.

  • @hernanmunoz7771
    @hernanmunoz7771 4 ปีที่แล้ว +4

    AWESOME WORK DUDE. i loved the omnislash. keep up the good work!

  • @Kenji_195
    @Kenji_195 3 ปีที่แล้ว +5

    We need a FF spin off like Dissidia in SNES style, but instead of a fighting game, make it a RPG just like this one, where we encounter all bosses from all games
    And we could see parties like that one

    • @CinammonPupper
      @CinammonPupper  3 ปีที่แล้ว +2

      That's the goal here

    • @fudauematsu
      @fudauematsu 5 หลายเดือนก่อน +2

      All The Bravest 😆

  • @cindykim1437
    @cindykim1437 3 ปีที่แล้ว +15

    bruh this needs more views DD:

  • @Waterbottlez_
    @Waterbottlez_ ปีที่แล้ว +1

    Thank God you shortened the supernova animation after the first time, it’s a little slow when you’ve seen it for the third time in the fight

    • @CinammonPupper
      @CinammonPupper  ปีที่แล้ว +2

      Yeah I figure any game owes the player their time. First time's cool, second time I guess, third time is a no no

  • @Shlante
    @Shlante 3 ปีที่แล้ว +1

    This looks freaking amazing, I hope we can see more bosses, with different characters perhaps

  • @Yabuturtle
    @Yabuturtle 3 ปีที่แล้ว +3

    Not sure why this doesn't have millions of views. It really is great. Love the combat, it seems very fast, but not too fast. Way faster than it is in FF7 and in later games, where the animations, while impressive for the time, kind of dragged on. I bet they could have released something like this in 1995 on the snes and it would have been amazing. The pixel art looks more impressive than the 3d stuff, at least when it comes to the ps1 graphics. This would have blown everyone's minds back then in the 90s.

  • @raitoningusutoreto9851
    @raitoningusutoreto9851 4 ปีที่แล้ว +3

    I prefer in 3D but this sprite of Sephirot is very well done.

  • @akadlibking325
    @akadlibking325 ปีที่แล้ว +1

    THAT'S AWESOME!!! so cool!

  • @FumiTheSillyGirl
    @FumiTheSillyGirl 3 ปีที่แล้ว +1

    Terra: What the fuck is that and who are you people
    Noctis: CONFUSED SCREAMING

  • @victordavila1475
    @victordavila1475 4 ปีที่แล้ว +4

    Guess it’s just like the actual ff7, if the supernova’s high gravity based attack doesn’t kill you, the semi bad breath properties might finish the job.

    • @CinammonPupper
      @CinammonPupper  4 ปีที่แล้ว

      I want to add the japanese variation of supernova to his moveset, so he becomes a little more deadly.

    • @Humaricslastcall
      @Humaricslastcall 3 ปีที่แล้ว +1

      @@CinammonPupper Sounds like something for every even cycle.

  • @1xXx2012xXx1
    @1xXx2012xXx1 3 ปีที่แล้ว +1

    I like how they use the ATB model for sephiroth, i could not see another way of him

  • @kyrieespayos2580
    @kyrieespayos2580 3 ปีที่แล้ว +3

    this is just absolutely too good

  • @graduator14
    @graduator14 2 หลายเดือนก่อน

    That was amazing! Well worth the effort.
    If FFVII was released a gen earlier.

  • @Kota-san
    @Kota-san 3 ปีที่แล้ว +2

    これはすごい!素晴らしい!

  • @TranslatedAssumption
    @TranslatedAssumption 3 หลายเดือนก่อน +1

    Lavos vs. Jenova - the ultimate battle for extraterrestrial supremacy!

  • @theimortal1974
    @theimortal1974 2 ปีที่แล้ว +1

    it's like a what if scenario. what if 7 was the final 16 bit final fantasy game instead of 6

  • @kcluna2187
    @kcluna2187 3 ปีที่แล้ว +1

    For some reason, Gladio appearing at 3:42 and 3:54 are my favorite parts

    • @CinammonPupper
      @CinammonPupper  3 ปีที่แล้ว +1

      That's one of Noctis' most powerful abilities IMO. I'll add more of these techs where he calls up his mates from XV

    • @kcluna2187
      @kcluna2187 3 ปีที่แล้ว +1

      @@CinammonPupper I don't know much about XV since I never played it. That's really cool

  • @millythompsonfromtrigun98anime
    @millythompsonfromtrigun98anime 3 ปีที่แล้ว +2

    I thought Noctis was Zack for a second

  • @oscarrenaupallares330
    @oscarrenaupallares330 3 ปีที่แล้ว +2

    It's been a while since I wanted to play something this badly

  • @OST1350
    @OST1350 3 ปีที่แล้ว +2

    16 graphics could have worked out in an interesting way.
    I want a full demake of the game.

  • @Skeleton-wn2zu
    @Skeleton-wn2zu ปีที่แล้ว +1

    That Omni slash animation is so satisfying.

    • @CinammonPupper
      @CinammonPupper  ปีที่แล้ว +1

      Thanks, took a lot of work making that one. I tried to make it as accurate as possible

  • @Neo-Midgar
    @Neo-Midgar 3 ปีที่แล้ว +3

    Should've used the FFVI soundfont version of One Winged Angel.

  • @rathernot6509
    @rathernot6509 6 หลายเดือนก่อน

    I love how you punked Noctis so hard in this video 🤣

  • @MechEngin3er26
    @MechEngin3er26 2 ปีที่แล้ว +2

    Bring on the FFVII Snes DEMAKE!

  • @doothdooth
    @doothdooth 7 หลายเดือนก่อน

    I love these sprite animations

  • @DaLoveDonkey69420
    @DaLoveDonkey69420 ปีที่แล้ว +2

    This is interesting

  • @luisreyes1963
    @luisreyes1963 3 ปีที่แล้ว +1

    Amazing creation of a Final Fantasy fan game.

  • @harryguidotti3815
    @harryguidotti3815 3 ปีที่แล้ว +1

    Always love me a well crafted Demake.

  • @StormerSage
    @StormerSage 24 วันที่ผ่านมา +1

    That Omnislash animation really made me wish they didn't kill FFRK in the west.

    • @CinammonPupper
      @CinammonPupper  24 วันที่ผ่านมา

      Well timed comment because I just revived working on the project, ending a 2 year hiatus

  • @maskedknight93
    @maskedknight93 3 ปีที่แล้ว +1

    i know this video came long before smash, but this supernova is a lot like the smash version, it's amazing

    • @CinammonPupper
      @CinammonPupper  3 ปีที่แล้ว

      Just watched it, yeah, it is very similar. They made it even shorter of course and it's interesting how we both picked up on the same key elements. The maths, comet comes from outer space, smashes something along the way, shot of the sun blowing up, shot of the earth turning to dust

    • @maskedknight93
      @maskedknight93 3 ปีที่แล้ว

      @@CinammonPupper even the planet it hit before impact was the same. Was very scary

  • @theimortal1974
    @theimortal1974 2 ปีที่แล้ว +1

    amazing i just thought this would be a copy of final fantasy iv/vi's battle system with an all star team but those amazing outer space scenes wow.

    • @CinammonPupper
      @CinammonPupper  2 ปีที่แล้ว

      I've basically re-created FF6 combat engine in GameMaker along with recreations of other character's customization systems. For an instance when Cloud dies and uses Phoenix that's actually because I had to put Phoenix + Final Attack materias on his weapon.

  • @inajai6422
    @inajai6422 2 ปีที่แล้ว

    This is so cool! Well done! 😄

  • @christopherbravo1813
    @christopherbravo1813 ปีที่แล้ว

    "Stay where you belong...in 3-D."

  • @santibelmondo5480
    @santibelmondo5480 ปีที่แล้ว +1

    Only Cloud can defeat Sephiroth...
    And he did.

  • @decastar2819
    @decastar2819 2 ปีที่แล้ว +1

    I can't believe that such is possible

    • @CinammonPupper
      @CinammonPupper  2 ปีที่แล้ว +1

      Give it a whirl

    • @decastar2819
      @decastar2819 2 ปีที่แล้ว

      @@CinammonPupper just played your fangame and I like how challenging it is :)

  • @WillyTung
    @WillyTung 3 ปีที่แล้ว +1

    If you ever make a full-game remake of FF7 for/on the SNES I'd buy that for almost any price. Too bad that will never happen.

  • @vigilanteomniversalfl
    @vigilanteomniversalfl ปีที่แล้ว +1

    ¿¡ How this can be so great ?

  • @TimeSpaceMage
    @TimeSpaceMage 5 ปีที่แล้ว +2

    Whoa... that ending gave me chills!
    But how come WM got off a Cure3 on the party while confused?

    • @CinammonPupper
      @CinammonPupper  5 ปีที่แล้ว +3

      It was randomly chosen. I guess things like that are bound to happen to with the White Mage because a majority of her actions are healing and there are more allies than enemies, so the odds of the white mage choosing a healing spell on an ally are greater than on the enemy or than an offensive action on an ally. But it happens, I've been hit with Holy once.

  • @notsomoody5338
    @notsomoody5338 3 ปีที่แล้ว +1

    This is great!

  • @RetroGamesMas
    @RetroGamesMas 3 ปีที่แล้ว +1

    THIS GAME WILL BE FUCKING EPIC IF I SEE ON THE STORE..DAMN! HE CAPTURE THE REALL POWER OF THE OLD FF FRANCHISE!

  • @tsyumamatsuthehavenofguard32
    @tsyumamatsuthehavenofguard32 3 ปีที่แล้ว

    ...I await knights of the round so valently... I wanna see how chaotic it could get.

    • @CinammonPupper
      @CinammonPupper  3 ปีที่แล้ว

      KotR will be a big challenge to animate

  • @noctissama3146
    @noctissama3146 3 ปีที่แล้ว +1

    Wtf this is amazing !!!!

  • @PS1Fan1991
    @PS1Fan1991 3 ปีที่แล้ว

    It looks amazing!

  • @henrikanchelia64
    @henrikanchelia64 3 ปีที่แล้ว

    You used FFRK sprites right??? they look totally awesome.

    • @CinammonPupper
      @CinammonPupper  3 ปีที่แล้ว

      Yep, and FFVI stuff too, mostly for the animations and interface
      Lots of other stuff as well, from all sorts of SNES games.

  • @mimikyuliker946
    @mimikyuliker946 3 ปีที่แล้ว

    safer Sephiroth looks a lot better in pixel form than in polygonal form

    • @CinammonPupper
      @CinammonPupper  3 ปีที่แล้ว +1

      Thanks to Final Fantasy ATB, that game wasn't that great but it had some awesome sprite art

  • @brainfriiz2351
    @brainfriiz2351 3 ปีที่แล้ว

    The project as a whole seems like it would be amazing, is this your work? Where can I find out more?
    I do take issue with how OP Cloud's Omnislash is. If this is meant to be a sample of the intended balance of a game made in this engine, please tell me you plan to drastically tone it down...

    • @CinammonPupper
      @CinammonPupper  3 ปีที่แล้ว

      The project's discord has constant discussion and updates: discord.com/invite/knQzyuv
      On twitter too: twitter.com/tiemff
      In both these places you'll find links to the latest build.
      Anyway, I've toned down Omnislash even more, but it's still very OP. My next steps to balancing is making it take even longer to charge, to implement a mechanic that makes Omnislash and other melee attacks have a cost AND lastly to improve the power of some other characters, specially the early game ones.

  • @Metal-Gear-Moogle
    @Metal-Gear-Moogle 11 หลายเดือนก่อน

    I want a SNES demake of ff7 sooooo freaking bad

  • @cellophanezebra4663
    @cellophanezebra4663 2 ปีที่แล้ว +1

    FF7 remake part 3 is looking good

  • @encoded3906
    @encoded3906 3 ปีที่แล้ว

    It wasn't until they added sephiroth to Smash Brothers that I ever knew about Supernova causing status effects. I always was rocking Max resistances by that point in the game so it never happened to me.

    • @CinammonPupper
      @CinammonPupper  3 ปีที่แล้ว

      did you also know it can't kill, it does damage % damage, so your dudes could have 10 hp and Supernova wouldn't kill them

    • @tfan2222
      @tfan2222 2 ปีที่แล้ว

      @@CinammonPupper I believe it can kill in the Japanese version of the game

  • @helliagaming6255
    @helliagaming6255 3 ปีที่แล้ว +1

    seems like someone wasnt equipped for supernova smh

  • @BokoAnimatesAndPlays
    @BokoAnimatesAndPlays ปีที่แล้ว

    R.I.P. Noctis

  • @requiem165
    @requiem165 3 ปีที่แล้ว +1

    HOLY SHIT WOW

  • @tundraderp4830
    @tundraderp4830 2 ปีที่แล้ว +1

    Supernova tbh looking cool lol

  • @hazelXin223
    @hazelXin223 ปีที่แล้ว

    35 seconds in. My thoughts: Okay... I gotta stick around to see Super Nova lmao

    • @hazelXin223
      @hazelXin223 ปีที่แล้ว

      2:15 My thoughts: *Crying* Brilliant..

    • @CinammonPupper
      @CinammonPupper  ปีที่แล้ว +1

      Thanks! It's always nice when people appreciate the work

  • @danielmartinez3994
    @danielmartinez3994 3 ปีที่แล้ว

    I've tried to play through it, but sometimes characters would do nothing despite not having any status ailments? Like their ATB bar is full but the menu doesn't show up

    • @CinammonPupper
      @CinammonPupper  3 ปีที่แล้ว

      Probably a glitch. Which version did you get? If it was the version in this video that's one of the oldest ones, I think probably the first public version.
      On the twitter account (it's in the description), right in the description there's a link to the project's wiki. Over there right on the front page you can get the latest version of the game.
      In here th-cam.com/video/tpouunSqu9Q/w-d-xo.html
      you can get a more updated version that has more characters and bosses too.

  • @Dante-sh2mx
    @Dante-sh2mx 3 ปีที่แล้ว

    Nice work but needs a few things...
    Sometimes the characters would be able to pick their moves even when confused. That does not make much sense.
    Also I felt you should make different attacks a little more even. I just saw Noctis do 300HP to a White Mage under confused and 2000 to Cloud under the same status effect. Needs a level of normality

    • @CinammonPupper
      @CinammonPupper  3 ปีที่แล้ว

      The white mage thing was probably because the white mage was on the back row and it might've also been due to the weapon Noctis used.
      Anyway, this is an older version. Try out the most recent one
      th-cam.com/video/wljvonR-xMc/w-d-xo.html
      Balancing is still a work in progress but it's better.

    • @Dante-sh2mx
      @Dante-sh2mx 3 ปีที่แล้ว

      @@CinammonPupper android version?

    • @CinammonPupper
      @CinammonPupper  3 ปีที่แล้ว

      @@Dante-sh2mx Windows only

  • @Pensive_Scarlet
    @Pensive_Scarlet 3 ปีที่แล้ว

    Just imagine if someone made a version of One Winged Angel using actual direct-rip samples from all three SNES Final Fantasy games. You would just *have* to use that, right? >.>

    • @CinammonPupper
      @CinammonPupper  3 ปีที่แล้ว

      The guy making the music (th-cam.com/users/tssf) uses a software that comes real close to actually composing on the SNES. The way he does it I think is as close as it can get.

    • @Pensive_Scarlet
      @Pensive_Scarlet 3 ปีที่แล้ว +1

      @@CinammonPupper Oh, you already have someone using C700 I see. XD
      It's pretty awesome that he even knows a lot of the synthesizers that were sampled for FF music on SNES and PSX!

  • @emishimaru-sama6449
    @emishimaru-sama6449 3 ปีที่แล้ว

    that Omnislash took too long xD

  • @Prince_Eva_Huepow
    @Prince_Eva_Huepow 3 ปีที่แล้ว

    Have you considered Knights of Round? I imagine them all like the players in appearance and would using them to kill Sephiros result in Sunburst before death? I wonder how the Japanese Sunburst would look this way.

    • @CinammonPupper
      @CinammonPupper  3 ปีที่แล้ว +1

      They're in the plan but as a summon attack and I don't know exactly how I'm going to handle it.
      The three issues are:
      Art, I don't have the sprites for them
      Animation, most animations I can recreate very closely, but KotR was planned in a way that only made sense in a 3D game with animated characters.
      Power, I've tried to nerf most of these multi hit attacks. KotR hitting 13 times is hard to nerf.

    • @Prince_Eva_Huepow
      @Prince_Eva_Huepow 3 ปีที่แล้ว

      @@CinammonPupper I envision Sephiros facing front and back with KOTR while their sprite could either be Seph's size and behave in a simple manner similar to a summon or be like the player characters here and attack in a similar fashion and use basic attacks like the pcs going going around him. It would be shorter than Supernova/Sunburst by a couple seconds
      With Limit Break 4 Omni-Slash maxing damage, let alone some other spells here doing the same, KOTR would be no different. Unless Sephy has max Health, this would be over in half the time.
      One more thing, is he coded to use Supernova once before he dies?

    • @CinammonPupper
      @CinammonPupper  3 ปีที่แล้ว +1

      @@Prince_Eva_Huepow Nope, he uses it during his normal cycle every time but that's it.

    • @Prince_Eva_Huepow
      @Prince_Eva_Huepow 3 ปีที่แล้ว

      @@CinammonPupper Oh. Thank you.

    • @Prince_Eva_Huepow
      @Prince_Eva_Huepow 4 หลายเดือนก่อน +1

      ​@@CinammonPupperThis fight is awesome work.

  • @Prince_Eva_Huepow
    @Prince_Eva_Huepow 3 ปีที่แล้ว

    Like Grand Cross and Mind Blast but damaging

  • @IcePrincess1657
    @IcePrincess1657 11 หลายเดือนก่อน

    And now we're missing 16

    • @IcePrincess1657
      @IcePrincess1657 11 หลายเดือนก่อน

      And, I'm not entirely sure what you meant by "every generation" do you mean PS1 PS2 etc. or PS and PC?

  • @finalhazard883
    @finalhazard883 3 ปีที่แล้ว

    Love it

  • @AkaiAzul
    @AkaiAzul 4 ปีที่แล้ว

    My only complaint is the victory pose seems to make the characters sink into the ground.

    • @CinammonPupper
      @CinammonPupper  4 ปีที่แล้ว +1

      It's been fixed. Good catch tho, nice to see people are watching it to the end and noticing the little details.

  • @campbellz_soup6071
    @campbellz_soup6071 3 ปีที่แล้ว

    0:16 barrier

  • @joeywomer
    @joeywomer 3 ปีที่แล้ว

    If only we were able to skip the Meteor attack in the actual fight.

  • @blueblurretro5295
    @blueblurretro5295 3 ปีที่แล้ว

    Did you take the sprites from Final Fantasy Record Keeper?

    • @CinammonPupper
      @CinammonPupper  3 ปีที่แล้ว

      Yep. Without RK this game wouldn't exist.

  • @drunkdrag0n
    @drunkdrag0n 3 ปีที่แล้ว

    So if I may ask, how big is the team behind this project and how long has the work been going on it?

    • @CinammonPupper
      @CinammonPupper  3 ปีที่แล้ว

      Most of the time it's been me, a few years now, on and off as a hobby. Late 2019 I got help with music and graphics.

    • @drunkdrag0n
      @drunkdrag0n 3 ปีที่แล้ว

      @@CinammonPupper That's impressive! Kudos to you for this!

  • @Kahanami
    @Kahanami 3 ปีที่แล้ว

    Will I be able to play this on a Macbook?

  • @mario-oc2if
    @mario-oc2if 3 ปีที่แล้ว +1

    Gba dmake
    When

  • @Vassago1913
    @Vassago1913 4 ปีที่แล้ว

    Why wasn't the WHM DPS'ing? I dont see her on ACT

    • @CinammonPupper
      @CinammonPupper  4 ปีที่แล้ว

      I'm confused man. I assume WHM is white mage, I don't know what you mean by ACT though.

    • @Moonseid
      @Moonseid 3 ปีที่แล้ว +1

      @@CinammonPupper Probably figured it out by now, but it's a FF14 joke. FF14 (and FF11) abbreviate player classes into three-letter acronyms, so White Mage becomes WHM, as you said.
      ACT is a third-party program some FF14 players use to gauge their (and their current party's) combat efficiency, normally for hardcore content which requires more strategizing compared to the rest of the game's content.
      In FF14, some healing class players like White Mages tend to overly focus solely on healing, instead of mixing their heals with attacks to help the party clear content. So the joke is that an ACT parser is complaining about how shitty the White Mage in this video is for not regularly using damage spells during the fight.

  • @quentixhope
    @quentixhope ปีที่แล้ว

    now do it solo with cloud only >:3