Nice work! The other resists are like mod_Armor_Spacesuit_ENV_RESIST. I duplicated that one since it base add 50 per type and change it to whatever per the type you want. Then add it onto the helm, backpack, spacesuit via object template >> under object modifiers
Hehehe... A customized Legendary Armor set, Legendary Cloths, Legendary Hat, Legendary Fishworker Mask (only item in that slot), and a Legendary Neuro Amp. That is 7 equipment slots! I am *SO* ready for this video. 😈
Having now watched the video, I have had my eyes opened to the wide world of mixing and matching sub pieces. Shoulder Pieces, Starborn Ponchos, a Cowboy Hat on a Helmet... I don't even have words. 🤯
@@sadyr5575 "Good" hilarity or "Bad but Funny" hilarity? As someone who has to start a new file due to New Atlantis evaporating, I would rather know which one in advance.
@@Starcat5 my toon went completely invis, then I changed clothes and the new clothes were visible, but the character wasn't, ala the invisible man 🙂 lasted the rest of the session, did not persist when I loaded it again later.
Would be great if you could do a video on how to change objects colors. Idk if that’s something you’ve gotten into yet I think it takes xedit and or nifskope and stuff but it’s completely kicking my butt.
Brand new to creation kit and mod creation in general. Is there a way to outright disable clothing/apparel slot restrictions? Meaning can you allow the game to let you equip two or more items that share the same equip slot? If that makes sense. If not, do you simply have to go into each individual item and change its biped object category?
Honestly I have been just wanting some nano tech iron man stuff, or for the Spartan Locke armor to be added to creations. I'm not into any of the armor in starfeild it's to Outdated looking for my taste
Nice work! The other resists are like mod_Armor_Spacesuit_ENV_RESIST. I duplicated that one since it base add 50 per type and change it to whatever per the type you want. Then add it onto the helm, backpack, spacesuit via object template >> under object modifiers
Hehehe... A customized Legendary Armor set, Legendary Cloths, Legendary Hat, Legendary Fishworker Mask (only item in that slot), and a Legendary Neuro Amp. That is 7 equipment slots! I am *SO* ready for this video. 😈
Having now watched the video, I have had my eyes opened to the wide world of mixing and matching sub pieces. Shoulder Pieces, Starborn Ponchos, a Cowboy Hat on a Helmet...
I don't even have words. 🤯
Another Awesome Tutorial Bro
This was awesome. I enjoyed seeing how you added different traits to clothing, and then separated the Starborn suit into suit, helmet and pack. 👏
Jeremy..you’re on fire. I’m still on the outpost one but best believe I’m getting around to this!
Triple chameleon can actually break the effect. A double up is effectively invisible 🙂
So either two on Armor, or one from Armor and one from the Skill. Don't go over or "Bad Things™" will happen. Gotcha.
@@Starcat5 and if you throw void form into the mix even more hilarity can ensue 😁 (don't ask how I know this, lol)
@@sadyr5575 "Good" hilarity or "Bad but Funny" hilarity? As someone who has to start a new file due to New Atlantis evaporating, I would rather know which one in advance.
@@Starcat5 my toon went completely invis, then I changed clothes and the new clothes were visible, but the character wasn't, ala the invisible man 🙂 lasted the rest of the session, did not persist when I loaded it again later.
Could you do a tutorial of how to make a standalone vanilla armor with a new modded texture/material as a standalone armor?
Nice work :) Your kill it bro!
Would be great if you could do a video on how to change objects colors. Idk if that’s something you’ve gotten into yet I think it takes xedit and or nifskope and stuff but it’s completely kicking my butt.
The enviromental resistances are in the armor mods
Brand new to creation kit and mod creation in general. Is there a way to outright disable clothing/apparel slot restrictions? Meaning can you allow the game to let you equip two or more items that share the same equip slot? If that makes sense.
If not, do you simply have to go into each individual item and change its biped object category?
Honestly I have been just wanting some nano tech iron man stuff, or for the Spartan Locke armor to be added to creations.
I'm not into any of the armor in starfeild it's to Outdated looking for my taste
is it possible with creation kit to make a backward baseball cap? just like yours on tik tok videos
Too fast, too much jiggling around. Gave me a headache.