Lovely voxel art, lovely pixel art, nice game concept but damn I really want that satisfying fighting animation and sound effects. I want to slash when I slash, bash when I bash, actually jump rather than just...float. Love the fact that things move when you hover your mouse over it like the trees bent and stuff. The humour is pretty good as well. Definitely putting this on my radar.
I totally agree with you on the sound. Before you said that I had paused the video to think for a second on what it might be, and sound was the first thing that came to mind. Sound is not something I normally praise or think about but it's one of those things where when it's missing or lacking you definitely notice it.
Thank You for covering Obsidian Prince Splat! It really is a Super Interesting RogueLike RPG that Deserves the Attention. Not just another card game here people! And that's a really good idea on putting the enemy info on a card on the upper left, it both makes the info pop more against the environment, as well as unify the visual design of the game, really leaning into the card aesthetic.👍 It was really interesting seeing you go through the campaign, while I beelined for the Dungeon runners mode, and played it more like a traditional RogueLike instead. I Hope the Visibility you have bestowed upon Obsidian Prince Helps People discover a Deep, Tactical, and Tough, yet Super Cute Indie RPG.☺️
Sound design is something I don't consciously think about most of the time, but when it's absent or lacking, I really notice. This is still in early access on Steam, but I did wishlist it. Hopefully it finishes and releases soon. Looks like fun!
Aww super cute! These chiptunes don't sound half bad. I wonder who did their OST. [Lautaro Arino] I was thinking the same thing, too. The audible feedback of various actions could use some love.
Well, first of all, the game is not a ' guild building Rpg ' ^^ it's a tactical roguelike, in which there's a roguelite part, the campaign, and a more roguelike part, the challenge mode. And honestly, for an early access release, the game is already polished as hell, even the SFX
I have only recently found the channel, but I adore the content you create. I'd love to have the wherewithal necessary to keep track of all these indie titles, what's more to be able to find the time to play and record them. Stellar work that I'll happily continue to support. You should get a Patreon so we can donate to the betterment of your production. :) Thanks for the effort you expend on this. I, for one, greatly appreciate it.
this game seems like it REALLY needs a way to manipulate the deck :) Things like drawing cards and especially the ability to lock cards would do wonders for it.
You have ruined watching other people play this game for me with your engaging commentary and witty quips. Thanks a lot Splatty! Hopefully you will play this on Twitch when it's released.
Oh no, Feelings of Inadequacy rising!😟 I might never be as Huge as Splat, but I try the best I can with what I got. Motions of the Ocean, not Size of the Ship Right!? Right?🥺 But ya, Splat is Good. I do wish he did longer series on youtube like he used to, but I understand he's going the Twitch route more nowadays. Anyways, I do video series, if you can't catch splat on stream, or just want to try something different. So, if you're interested in RogueLike RPGs like Obsidian Prince, Ultimate Adom, and Caves of Qud, and if I'm to your taste, you could give me a watch, and see if I measure up. Maybe? Comeon, Splay can't be the only one you watch! You could burn yourself out on him!🙀 Variety is the Spice of Life after all, right?
Graphics are cute but I have a bit of trouble distinguishing the player character from the enemies. Not personally into the deck kind of game and this looks more annoying than most without any ability to pick your cards on a turn basis.
I probably wishlisted this from a previous showcase and just bought it. The sound effect thing is iffy for me - the combat looks fast and sound effects would probably actually slow it down. Option would be ideal. I'm a serious music lover and a musician of 40+ years and I almost always turn off music in games immediately. I mostly find it distracting and annoying . The music in this game is a good example of what I dislike, it's not terrible but it's pointless, it's nonstop, it's repetitive. It's getting disabled before I even load in my first play thru.
I'm a simple man, I see cards and bad random backstory jokes, I don't touch the game and just watch for Splatty's commentary. C'mon indie devs, there's more to gaming than shitty jokes and cards.
Lovely voxel art, lovely pixel art, nice game concept but damn I really want that satisfying fighting animation and sound effects. I want to slash when I slash, bash when I bash, actually jump rather than just...float. Love the fact that things move when you hover your mouse over it like the trees bent and stuff. The humour is pretty good as well. Definitely putting this on my radar.
woah, the game has a charm, being a turn based but has unique mechanics
I totally agree with you on the sound. Before you said that I had paused the video to think for a second on what it might be, and sound was the first thing that came to mind. Sound is not something I normally praise or think about but it's one of those things where when it's missing or lacking you definitely notice it.
Thank You for covering Obsidian Prince Splat!
It really is a Super Interesting RogueLike RPG that Deserves the Attention.
Not just another card game here people!
And that's a really good idea on putting the enemy info on a card on the upper left, it both makes the info pop more against the environment, as well as unify the visual design of the game, really leaning into the card aesthetic.👍
It was really interesting seeing you go through the campaign, while I beelined for the Dungeon runners mode, and played it more like a traditional RogueLike instead.
I Hope the Visibility you have bestowed upon Obsidian Prince Helps People discover a Deep, Tactical, and Tough, yet Super Cute Indie RPG.☺️
I'm choosing to believe Glod is a Discworld reference, and I love it. Definitely going to check this one out.
I instantly had the exact same thought lol - bags full of a small, confused dwarf xD
It's pretty cool, the strategic options may look simple but like you said it's enough to see more advanced technics rise from it.
Nightspatula is the hero we didn't know we needed.
and his sidekick Morningspoon
@@aSinisterKiid Nemesis: Weekendcheesegrater.
Sound design is something I don't consciously think about most of the time, but when it's absent or lacking, I really notice. This is still in early access on Steam, but I did wishlist it. Hopefully it finishes and releases soon. Looks like fun!
Aww super cute! These chiptunes don't sound half bad. I wonder who did their OST. [Lautaro Arino]
I was thinking the same thing, too. The audible feedback of various actions could use some love.
Lol the art style looks so cute!
Well, first of all, the game is not a ' guild building Rpg ' ^^ it's a tactical roguelike, in which there's a roguelite part, the campaign, and a more roguelike part, the challenge mode.
And honestly, for an early access release, the game is already polished as hell, even the SFX
The game looks so good in my eyes. Cause i love pixel art games☺️👌
Def enjoy the style, gameplay, and pace
Interesting game; agree on the sound effects
I have only recently found the channel, but I adore the content you create. I'd love to have the wherewithal necessary to keep track of all these indie titles, what's more to be able to find the time to play and record them. Stellar work that I'll happily continue to support. You should get a Patreon so we can donate to the betterment of your production. :) Thanks for the effort you expend on this. I, for one, greatly appreciate it.
this game seems like it REALLY needs a way to manipulate the deck :) Things like drawing cards and especially the ability to lock cards would do wonders for it.
You have ruined watching other people play this game for me with your engaging commentary and witty quips. Thanks a lot Splatty! Hopefully you will play this on Twitch when it's released.
Oh no, Feelings of Inadequacy rising!😟
I might never be as Huge as Splat, but I try the best I can with what I got.
Motions of the Ocean, not Size of the Ship Right!?
Right?🥺
But ya, Splat is Good.
I do wish he did longer series on youtube like he used to, but I understand he's going the Twitch route more nowadays.
Anyways, I do video series, if you can't catch splat on stream, or just want to try something different.
So, if you're interested in RogueLike RPGs like Obsidian Prince, Ultimate Adom, and Caves of Qud, and if I'm to your taste, you could give me a watch, and see if I measure up. Maybe?
Comeon, Splay can't be the only one you watch! You could burn yourself out on him!🙀
Variety is the Spice of Life after all, right?
I feel like there should be a Joel Haver easter egg hidden in this game..
Thumbs up for throwing a solid content creators name. Dude deserves love, from his animated stuff to his non-animated too.
ADVENTURE AWAITS!
How dare you stop in right before the boss fight!! D:
more plz!
What a gorgeous game!
i love this channel so much i stop in just to like and spam comment boost even when i don't watch the video :D
You had me at "this game's kind of weird..."
Pro trick : you can watch movies on Kaldrostream. Been using them for watching lots of of movies during the lockdown.
@Alberto Messiah yup, I have been watching on KaldroStream for months myself =)
15:20 good idea
This channel is very dangerous to my wallet...
Awww, a cutecumber...
Graphics are cute but I have a bit of trouble distinguishing the player character from the enemies. Not personally into the deck kind of game and this looks more annoying than most without any ability to pick your cards on a turn basis.
16:12 Cartographer Ian Anderson? Jethro Tull?
Is that a Discworld reference? If it is that's fantastic :)
4th! Long live the NERD CASTLE!!!
We adventurers all need more GLOD !
🤣
"There's no team play..."
Awww... there goes my interest
We aren't going to talk about how Prodigybroom was 5 years old?
I think it would have been more fun if you could have played the cards and it was a little more of a direct deck builder.
I probably wishlisted this from a previous showcase and just bought it. The sound effect thing is iffy for me - the combat looks fast and sound effects would probably actually slow it down. Option would be ideal.
I'm a serious music lover and a musician of 40+ years and I almost always turn off music in games immediately. I mostly find it distracting and annoying . The music in this game is a good example of what I dislike, it's not terrible but it's pointless, it's nonstop, it's repetitive. It's getting disabled before I even load in my first play thru.
🖤
It would be nice to know if this was a full game or another early access in the opening speal.
You might have already looked it up, but anyone wondering it is an Early Access game.
Looks interesting, but that font family and size are a big no no for me
I'm a simple man, I see cards and bad random backstory jokes, I don't touch the game and just watch for Splatty's commentary. C'mon indie devs, there's more to gaming than shitty jokes and cards.
#SplatterCatGaming can you try the new game patch quest, it is good.
I like the look of this game, but I wish it didn't have the stupid card/deck based stuff
BofuriCatGaming
First!
Not a huge fan of when they get overly-silly to the point of non-sense.
cards again .... cmon indie devs... there are OTHER game genres you know?
Meme-filled games tend to not age real well.
mobile version?
Ugh