This is really really awesome, great work. If you have any time to explain a little about your audio input into UE5 that would be amazing! At the moment I'm using Audio to OSC from TD to UE.
Hi Max, I've put the project for free online. It also includes some documentation. Should be quite easy to get started with OSC in Unreal. bakkernils.gumroad.com/l/audioresponsiveOSC
Any ideas on how to fix this issue when trying to run my project .exe after packaging successfully. I've tried multiple projects using the WAC plugin and all the same issue, I've tried the Google so called solutions/work around/fixes. Any help is appreciated :) "Plugin 'WindowsAudioCapture' failed to load because module 'WindowsAudioCapture' could not be found. Please ensure the plugin is properly installed, otherwise consider disabling the plugin for this project."
Love it, congratz! hope you can still working on it... ,im so interested into music and animation, I tried to dowload the project on GR but the button does not work, have any other way to access to the project??? regards dude you rock Nils!
I so love this as a DJ I could totally see using something like this, the possibilities are endless. Can you map this to an external controller? Actually, I would love to use something like this at burning man, I am playing this year and I think something like this would be so perfect. To be able to project this and be able to control this while playing.
I'm curious, what would be the significance of it being interactive? Do you mean that people in the audience would get to steer it, or do you mean that you as the DJ wants to feel the "vibe of the room" (as opposed to just making a pre-programmed sequence)
Hi,I follow the documentation step by step, download and install all suggest content. But still get error message " Audioresponsive could not be compiled" when rebuild WAC plugin. It is an amazing project, could you help me fix the problem? Thanks.
this is absolutely amazing. absolutely a huge inspiration for me. thank you so much for making this.
This is crazy good dude! You deserve so many more views!!!!!!
OMG OMG OMG this is absolutely insane!
Thanks!
Great concept and fantastically executed, love it!
This is really really awesome, great work. If you have any time to explain a little about your audio input into UE5 that would be amazing! At the moment I'm using Audio to OSC from TD to UE.
Hi Max, I've put the project for free online. It also includes some documentation. Should be quite easy to get started with OSC in Unreal. bakkernils.gumroad.com/l/audioresponsiveOSC
Stunning!😻
This is incredible work. Such a cool idea. I have so many questions and would like to discuss an upcoming project I have with you
holy molly this is crazy cool
wow...what a cool project!
Oh boy, this looks like something i'd love to dive into. 👍
Woweee awesome work!
Great work
Dude, awesome!
Thaanks!
This is great! Thanks!
Super rad man!
Thanks so much dude! Your work has been the inspiration for me on this project. You got me into TouchOSC. Thanks so much!
This is spectacular!!!
Amazing work!
Thank you i have problems wih osc and with you sample i fix thank you
cool as heck
This is so epic
Amazing
Hi . This is great. When do you plan on updating the project to 5.4?
Any ideas on how to fix this issue when trying to run my project .exe after packaging successfully. I've tried multiple projects using the WAC plugin and all the same issue, I've tried the Google so called solutions/work around/fixes. Any help is appreciated :) "Plugin 'WindowsAudioCapture' failed to load because module 'WindowsAudioCapture' could not be found. Please ensure the plugin is properly installed, otherwise consider disabling the plugin for this project."
Love it, congratz! hope you can still working on it... ,im so interested into music and animation, I tried to dowload the project on GR but the button does not work, have any other way to access to the project??? regards dude you rock Nils!
Amazing 🎉
Cool!
can build full audio daw and autotune with Unreal Engine 5 ?
I so love this as a DJ I could totally see using something like this, the possibilities are endless. Can you map this to an external controller? Actually, I would love to use something like this at burning man, I am playing this year and I think something like this would be so perfect. To be able to project this and be able to control this while playing.
Yea it could be almost any external controller. Unreal supports loads of external devices.
I'm curious, what would be the significance of it being interactive? Do you mean that people in the audience would get to steer it, or do you mean that you as the DJ wants to feel the "vibe of the room" (as opposed to just making a pre-programmed sequence)
oops, why can't I open this project with 5.0.3 unreal
Its warning is this "The "WindowsAudioCapture' plugin was designed for build 4.25.0. Attempt to loadit anyway?"
Hi,I follow the documentation step by step, download and install all suggest content. But still get error message " Audioresponsive could not be compiled" when rebuild WAC plugin.
It is an amazing project, could you help me fix the problem? Thanks.
Hello, did you manage to solve the issue? I’m stuck at the same point as you