This is almost objectively better than her regular moveset. I am not sure why Sega made the hammer attack locked behind cyloop. Feels so much more natural with greater speed and being able to use it whenever. Makes for fun combos as well with aerial enemies. All the new animations flow much nicer. This mod has like 40 skins.. definitely worth checking out!
I appreciate the mod not fully getting rid of the tarot cards. I agree on her hammer needing more focus & they have it hear but the tarot cards are still here too, just no as much. That's gotta be a win-win!
I think they should all have the same story, but in a way form a resistance. Basically everyone gathers to one place and all somewhat help out( you can freely choose who you want to Complete the game as, and you’re not forced to play as someone you don’t want to play as )
Tbh I would say change her card swipe and cars twirl with a hammer smash and her hammer twirl with maybe some pink hearts around it and boom perfect Amy
I was expecting the main attack to be the hammer, so agree there. Although with having the ability to use the hammer at any given time, it doesn't bother me as much as the base game.
@@sonicovertime yeah I do agree with that. Hey have you thought of using the perfect rouge mod for frontiers but besides that your gameplay is amazing I’ve been watching for along time
@@LucasAraujo-op1wk What did you mean by that? If you're insinuating that I don't like her, she's in any color, even if it's the pink one in Origins, you're wrong, and that isn't even super Amy yet, As confirmed in Superstars itself
@@megamods8392sorry, I'm still learning English so I ended up making this mistake, I'm saying that Amy's gold super shape design is better than what Sega used.
@@LucasAraujo-op1wk So, right, they just left it pink, and without the thorns up, if it were Tails or a life knuckles it would even be plausible, but with it they made a big mistake, even though they just left it aside, And they did that on Superstars, where it's not super, but rather a mixuruca power wanting to pass itself off as super, but I accept your apology
Ngl, this looks incredibly good But one thing that I think I would change is Super Amy 2's eyes In my head I always think that the Blue eyes are link to there power or something, like Sonic being blue or something, his eyes becomes blue (sort of like how Movie Sonic goes full power) So I would imagine Super Amy 2 to have like Pink eyes, the same way Super Shadow 2 with red-orange eyes and Super Silver 2 with Cyan/Turquoise eyes But thats my whole thing thats going in my head about the new form
Tails SHOULD have this. The amount of potential that boy's moveset has is astounding yet nobody seems to care about reinventing it to its max potential.
It is definitely an improvement, with that said, i'm 90% sure that in the next game, if the gang is made playable again (and i'm sure they will be), their moveset will be a lot more fleshed out. I love the Final Horizon DLC but It definitely feel like they were testing the water and giving us a taste of what the character can do within the new parameter of the game. I hope they will have full on combo like Sonic and also a bit of more progression (For, instance, Tails could start by throwing wrench in the begining and as you unlock more skill point you could perhaps have his arm cannon from Sonic Battle amd other weapons). This mod is really cool i was actually really happy SEGA include the tarrot cards in her movese, though. I always thought that if Sonic games include more combat mechanics in them (something i've wanted for years), they should have her sort of interest into the occult being part of her moveset and have her become a bit of a magic user but i did think it was quite odd how little her famous piko-piko hammer was incorporated in her moveset in Frontiers considering she a lot more popular for that! This mod fixes this.
Is there a new mod for that?! I would love to but I haven't seen anyone able to mod that in yet. (apparently Cyberspace uses completely different files and such compared to the Open World)
I think the next step is figuring out how to mod the skill trees and get the combat to actually have different useable moves like Sonic’s for each character. It honestly feels like the amigos can only attack one way, and even though it’s not completely true it’s also not far off. Too many basic options put in place where better options could be. Basic Attacking wastes a slot and shouldn’t be in the skill tree. Stomping is a basic movement and shouldn’t be in the skill tree, parrying is a basic movement and shouldn’t be in the skill tree. Basically if sonic can do it without unlocking it so should the amigos
All characters imo should be able to run on walls but sonic and knuckles should be better at it than tails and Amy due to speed and climbing. Also why can all the amigos fly? Amy should float for a bit when boosting in air and have a triple jump being based on precision platforming that doesn’t send her so high Amy’s quick cyloop should send her airborne when she runs and the hammer bike should replace spin dash rather than the boost at max rings. Attacks are fine using cards but you literally retain no height or combo during the hit and will be hit if you try. Tails shouldn’t stall before flight it takes too long to activate, why throw wrenches if you have a blaster why no tail attack why no traps why no gadgets for moveset movement or platforming there should be a way to ascend or descend at will start the flight with jump gain with jump and lower with stomp only while flying. Moveset is garbage and needs help. why no tail attacks? Knux needs more moves to combo into as well as tails and Amy and needs to be the slowest of the 3 being more about big damage than large combos.
Idk what I'm doing wrong but I just can't get Mods to work at all. I enable Hedgemod Manager select the Mod and when I load up the game nothing happens at all. I'll try this one and if it doesn't work I'm just going to give up. Mods worked fine for me prior to updates but now they just refuse to work.
Is your mod manager up to date and your game the latest version (1.41)? I would disable all mods see if your game loads, then try loading one mod see if that works. If not something is wrong with your mod manager, may need to reinstall it.
@@sonicovertime Well I reinstalled from scratch the latest version and they still don't work so I have no idea. I'm at my wit's end tbh so I'm just going to give up for the sake of my sanity.
I got the Mods to work. I'm such an idiot, I had the game backed up as well as installed on my internal SSD but I was playing the out of date version hence why the Mods wouldn't work.
This is almost objectively better than her regular moveset. I am not sure why Sega made the hammer attack locked behind cyloop. Feels so much more natural with greater speed and being able to use it whenever. Makes for fun combos as well with aerial enemies. All the new animations flow much nicer.
This mod has like 40 skins.. definitely worth checking out!
Cooly fooly
As always, Amy looks fun as hell to play.
I like how she utilizes her tarot cards, she's acrobatic and of course swings around her Piko hammer!
Damn this is honestly better than her regular moveset lol.
I appreciate the mod not fully getting rid of the tarot cards. I agree on her hammer needing more focus & they have it hear but the tarot cards are still here too, just no as much. That's gotta be a win-win!
If Amy was the main character in frontiers
Having sonics friends as main characters is something barely possible, unless it's a fangame
Or if Sonic Frontiers allows you the choice of choosing your main character like the first games.
@@BigJDawg4523 Wish they’d bring it back, it’s nice to play the story by other characters’ perspectives
@@76o90 Same
I think they should all have the same story, but in a way form a resistance. Basically everyone gathers to one place and all somewhat help out( you can freely choose who you want to
Complete the game as, and you’re not forced to play as someone you don’t want to play as )
Tbh I would say change her card swipe and cars twirl with a hammer smash and her hammer twirl with maybe some pink hearts around it and boom perfect Amy
I was expecting the main attack to be the hammer, so agree there. Although with having the ability to use the hammer at any given time, it doesn't bother me as much as the base game.
@@sonicovertime yeah I do agree with that. Hey have you thought of using the perfect rouge mod for frontiers but besides that your gameplay is amazing I’ve been watching for along time
Amy's perfect mod, it even has the yellow color in super form
How it really should be for you
@@LucasAraujo-op1wk What did you mean by that? If you're insinuating that I don't like her, she's in any color, even if it's the pink one in Origins, you're wrong, and that isn't even super Amy yet, As confirmed in Superstars itself
@@megamods8392sorry, I'm still learning English so I ended up making this mistake, I'm saying that Amy's gold super shape design is better than what Sega used.
@@LucasAraujo-op1wk So, right, they just left it pink, and without the thorns up, if it were Tails or a life knuckles it would even be plausible, but with it they made a big mistake, even though they just left it aside, And they did that on Superstars, where it's not super, but rather a mixuruca power wanting to pass itself off as super, but I accept your apology
Ngl, this looks incredibly good
But one thing that I think I would change is Super Amy 2's eyes
In my head I always think that the Blue eyes are link to there power or something, like Sonic being blue or something, his eyes becomes blue (sort of like how Movie Sonic goes full power)
So I would imagine Super Amy 2 to have like Pink eyes, the same way Super Shadow 2 with red-orange eyes and Super Silver 2 with Cyan/Turquoise eyes
But thats my whole thing thats going in my head about the new form
There is OVER 40 MODELS/SKINS/OUTFITS ON AMY!!! Not just 3 Skins.
1. "Sonic the Hedgehog '06" Amy
2. 30th Anniversary/"The Murder of Sonic the Hedgehog" Birthday Amy (by: HiBlakkes)
3. Amitie Amy
4. Baseball Amy
5. Black Rose from "Sonic Prime"
6. "Sonic Boom" Amy ✅
7. Chef Amy (by: GameFam)
8. Christmas Amy (by: Anonymaus)
9. Fake Metal Amy (by: Plum_54)
10. "Sonic the Fighters" Rosy/Classic Amy
11. Gothic Lolita Amy (by: GameFam)
12. spoonScribble's HD Amy ✅
13. "Sonic Heroes" Amy
14. Metal Amy (by: ThatDefaultUser12)
15. Modern Rosy (Classic Amy in Modern-style) (by: SoloSlacker)
16. Olympian Amy
17. "Sonic Origins" Amy
18. Paladin Amy
19. Panda Amy
20. Peach Amy (Amy as Princess Peach w/ custom animations) (by: Rrose80149)
21. Popstar Amy (updated model by: SoloSlacker)
22. Princess Amy (by: PsychoticJessie)
23. Racesuit Amy
24. "Sonic Riders" Amy
25. Rusty Rose from "Sonic Prime" (incomplete; will be updated)
26. "Sonic Adventure" Amy
27. "SADX Refined" Amy (by: SoloSlacker)
28. "Sonic Adventure 2" Amy
29. "Sonic Adventure 2" HD Amy (Frontiers Style) (by: Detexki99)
30. "Sonic Adventure 2" HD Amy" (SA2 Style) (by: Detexki99)
31. Shamy (Shadow Amy) (by: Detexki99)
32. Shamy (Shadow Amy with CallMePin's Recolored Textures) (by: Detexki99)
33. "Sonic R" Amy (updated model by: SoloSlacker)
34. "Sonic X" Amy (by: JayPig)✅
35. "Sonic Riders: Zero Gravity" Amy
36. Summer Amy
37. Super Amy (w/ custom air boost flight physics) (by: Detexki99)
38. Super Amy 2 (based on "Super Sonic 2"; custom air boost flight physics) (by: Detexki99)✅
40. "Sonic Superstars" Rosy/Classic Amy
41. Thorn Rose from "Sonic Prime"
42. Valentine Lolita Amy (by: GameFam)
Super Amy in the thumbnail sold it for me, really nice
Card Amy remains the best thing.
amy is my second favorite character in sonic superstars
*Playable Amy Rose!*
Tails need this
Tails SHOULD have this. The amount of potential that boy's moveset has is astounding yet nobody seems to care about reinventing it to its max potential.
Man her Hammer Jump being the Adventures animation and spin feels SOOO good!
Am I the only one who prefers Amy's Boom Design to her regular one?
Nope
Nope
"I will make that Sonic respect me!"
Just like the Manga
It is definitely an improvement, with that said, i'm 90% sure that in the next game, if the gang is made playable again (and i'm sure they will be), their moveset will be a lot more fleshed out. I love the Final Horizon DLC but It definitely feel like they were testing the water and giving us a taste of what the character can do within the new parameter of the game. I hope they will have full on combo like Sonic and also a bit of more progression (For, instance, Tails could start by throwing wrench in the begining and as you unlock more skill point you could perhaps have his arm cannon from Sonic Battle amd other weapons). This mod is really cool i was actually really happy SEGA include the tarrot cards in her movese, though. I always thought that if Sonic games include more combat mechanics in them (something i've wanted for years), they should have her sort of interest into the occult being part of her moveset and have her become a bit of a magic user but i did think it was quite odd how little her famous piko-piko hammer was incorporated in her moveset in Frontiers considering she a lot more popular for that! This mod fixes this.
the best sega allows us to create run and share them
5:10 me when I and my brother have a argument 😅
Great!
I want to see all the dlc characters with an extra moveset it would be cool
seeing a proper super hedgehog wearing Amy's goofy ahh dress is kinda hilarious, ngl.
Can you try using the new characters in cyberspace?
Is there a new mod for that?! I would love to but I haven't seen anyone able to mod that in yet. (apparently Cyberspace uses completely different files and such compared to the Open World)
@@sonicovertime Not sure myself, but I’ve been hoping for that all this time
Very cool honestly
We are only a year in sonic frontiers and there are ALREADY code mods?
That's amazing
I think the next step is figuring out how to mod the skill trees and get the combat to actually have different useable moves like Sonic’s for each character. It honestly feels like the amigos can only attack one way, and even though it’s not completely true it’s also not far off. Too many basic options put in place where better options could be. Basic Attacking wastes a slot and shouldn’t be in the skill tree. Stomping is a basic movement and shouldn’t be in the skill tree, parrying is a basic movement and shouldn’t be in the skill tree. Basically if sonic can do it without unlocking it so should the amigos
Then we can add things in their place that could be new or existing moves that pair well with their personality and style.
All characters imo should be able to run on walls but sonic and knuckles should be better at it than tails and Amy due to speed and climbing. Also why can all the amigos fly? Amy should float for a bit when boosting in air and have a triple jump being based on precision platforming that doesn’t send her so high Amy’s quick cyloop should send her airborne when she runs and the hammer bike should replace spin dash rather than the boost at max rings. Attacks are fine using cards but you literally retain no height or combo during the hit and will be hit if you try. Tails shouldn’t stall before flight it takes too long to activate, why throw wrenches if you have a blaster why no tail attack why no traps why no gadgets for moveset movement or platforming there should be a way to ascend or descend at will start the flight with jump gain with jump and lower with stomp only while flying. Moveset is garbage and needs help. why no tail attacks?
Knux needs more moves to combo into as well as tails and Amy and needs to be the slowest of the 3 being more about big damage than large combos.
Idk what I'm doing wrong but I just can't get Mods to work at all. I enable Hedgemod Manager select the Mod and when I load up the game nothing happens at all.
I'll try this one and if it doesn't work I'm just going to give up. Mods worked fine for me prior to updates but now they just refuse to work.
Is your mod manager up to date and your game the latest version (1.41)? I would disable all mods see if your game loads, then try loading one mod see if that works. If not something is wrong with your mod manager, may need to reinstall it.
@sonicovertime As far as I know. I'll uninstall it and download it from scratch and see if that works, if not then oh well.
@@sonicovertime Well I reinstalled from scratch the latest version and they still don't work so I have no idea. I'm at my wit's end tbh so I'm just going to give up for the sake of my sanity.
Sonic Frontiers Mod Improvers Amy's Moveset
Voice By Meghan McCarthy
I got the Mods to work. I'm such an idiot, I had the game backed up as well as installed on my internal SSD but I was playing the out of date version hence why the Mods wouldn't work.
haha nice! Glad to hear it
Playable Amy Rose!🎉😊
Whats the first track playing?
Oh, found it, Green Light Ride from Sonic Team Racing.
Amy’s favorite Anime is Yugioh 5Ds 0:25 to 0:44
Ficou incrível
This mod is FI FI FIRE FAIYA!
Too bad it didn’t fix her awkward voice clips, the sounds she makes when she stomps and double jumps are just off putting and awkward.
super amy canon or not
sonic forces overclocked is out now and Im not joking it really is out
First lol
Uhhhohhhhj❤❤❤❤
This looks like Honkai
♎😎♎😎@Shakazooloo @NewaEnding