We all know that frames win games in FPS titles. But, is 75fps enough? Does going all the way to 144fps bring you significantly better results? I wanted to put myself to the test, and find out just how much in-game frame rates were effecting my ability to perform as a player... Let's talk about the results! If you enjoyed the video backhand that like button! Feedback is always appreciated! ______ BECOME A CHANNEL MEMBER ►► th-cam.com/channels/mikaze78.htmljoin OR TIP THE CHANNEL DIRECTLY ►► streamelements.com/camikaze78-9948/tip ______ TWITTER ►► twitter.com/CAMIKAZE78 DISCORD ►► discord.gg/3z5uKVp INSTAGRAM ►► instagram.com/camicamera78/ TIKTOK ►► tiktok.com/@camikaze78 ______
I think the FOV you are using actually dramatically drop your performance and to be honest Ps2 74 max FOV isnt like a regular game 74 fov I think PS2 might do it the same way as Battlefield so I think like Battlefield Ps2 74 FOV is more like a 105 FOV so yours look a lot like a 120+ to 130 FOV On my system Ryzen 5600x and a 3080 at ultra i run the game easily at over 120 to 200 fps on Ultra in 1440 and can get up to 4 to 5 KDR if iam going for it .. Ps2 KDR potential has a lot of things that can influence it .. th-cam.com/video/GojWUcDgKsY/w-d-xo.html And here is what my Frame rates look like when i am just playing normally messing around th-cam.com/video/Z5YInUiLc0M/w-d-xo.html
Planet side 2 for me was never about being hyper competetive, but more about being imersive. Yes i want to be good, but i dont need to be at the most competetive settings if it means ruining the graphics
Totally your call my friend, I've been enjoying a happy medium. I like to perform well in this game, and challenging myself to become a better player as such has been a lot of fun personally.
I think there's a happy medium depending on your set up, my GPU is newer than my CPU and Planetside 2 is a CPU heavy game, so I can make sure things my CPU handles are set low while things my GPU handles are higher, turn off shadows and flora and terrain detail to low, everything else ultra and use Ambient Occlusion for "fake shadows" so it doesnt look weird and it runs very well for me
100% agree that it definitely depends on your system and what it can handle in different hardware departments. I definitely have a system that is bottlenecked on graphics right now, but there's also no denying just how big an impacts things like shadows (which are CPU bound), have such a huge impact regardless.
There is some problems with tracers visibility on low graphics. If you piloting or driving this is might be important. If not that tracers and infil/sundy invisibility effects Id turn my graphics to low and forgot about it.
Another thing, im not sure if you mentioned: In planetside your frames are directly linked to animation speed and gun firing speed. Eg, at 40 frames your Anchor mag takes like 6.2 seconds to empty, with 150+ frames it only takes around 5.7 seconds. Also reloads and other animations are slightly effected, with 100+ more frames your anchor reload is shortened by about 0.1 of a second. Its just the way the devs have made the game engine. 11:15 you definetly can, i play on potato and im regularly getting rage tells from cloakers i shot like 50m away, or deep cloaked stalkers on the other side of a room etc.
Great stuff my dude. for me like you said the lack of clutter on screen makes it so much easier to identify a target. Things feel snappier and I genuinely feel it's easier to hold my reticle on heads with a tighter spread while tracking. It's really one of those things that until you try it you just have no idea. night and day for me if I wanna go hard in the paint. As always great content and keep um coming cami.
Thanks mate, appreciate the kind words. It's pretty insane just how different the game feels with those lower settings, and it was fun being able to reach into a higher level of performance for myself as a player. Keen to do more soon!
1:36 damn right! Your ultra graphics and wide viewing angles make watching your channel a pleasure and it's one of the things that draws me to your content. Spot on awareness there!!
It's not just framerate, but visual clarity as well. Lower settings gets rid of the sun glare you get from medium settings and higher, allowing people to pop out more where they'd otherwise blend in with the environment, especially at night.
Holy shit, the revelation about fps impacting rate of fire if such an eye opener!!!!! I thought I was just imagining it.. I can't believe how much I am actually handicapped playing when my fps drops from 70 to 25 in highly concentrated fights... x_x
I started playing this game with 50% render scale, a shitty resolution, at the bare minimum cause my old laptop couldn't handle the game otherwise...I'll rather play pretty, cause i sure as hell don't want to go back to that xD
Dam subscribed to this channel years ago when i first found out ps2 and wanted to learn it, good to know that its still uploading. Now in my case i tried potato and ultra setting and fps changes werent noticed so i just kept with ultra, the game in ultra is too good to pass on.
I have to say something about this, as i have recently upgraded my CPU and PC (not GPU) and finded out that game run on ultra with less FPS better than on potato. Atfer telling my mates to delete (move to desktop) user option file - to force game to create a new one (you can copy your keybinds from old file), they praised me, that performance was better...
Unfortunately, unless I move or the devs decide to put a server back in AUS, it's going to be impossible to do that for a while ;) Maybe one day I'll get to play on a regular connection again.
Great stuff as always For me the least bare minimum I'll accept is a flat 60fps, meaning no dips, just a smooth constant frame rate. Anything higher is obviously welcomed. Because yes, frame rate does affect performance, and the smoother, the better. And when it comes to performance to visual ratio , I'm mostly more in line for performance, since you don't really pay attention much to geometry, clouds etc that much, as long as I can see the target clearly, it's good enough.
my biggest issue about playing potato is that it effects how far away enemies are rendered. there is a 'render distance' setting, but this simply effects how far away the environment is rendered, if you play on low but max our render distance you'll see enemies and vehicles popping into existence much closer to you than you would see them if you were playing on ultra. this becomes glaringly obvious if you play the air game, looking for ground vehicles and enemy air will be much more effective on ultra, on low you can expect to get ambush a lot. so my ultimate setting would be potato mode with ultra draw distances, but unfortunately that isn't possible.
If you want to see how performance inpacts your gameplay, instead of doubling your frames, try halving them. Even just on 40 fps, it can be Hard! All the latency and lag just adds up! Anyway, i always appreciate your graphics related videos, your settings guide and recoil guide helped me greatly! Edit: holy shit 40% fire rate drop!? All the times I needed just one more bullet! Agh!
After having played this game on sub 60 fps for 10 years now I am finally buying a proper gaming PC. Looking forward to going from as low as 25-30 fps in big fights to never having to worry if a fight is getting too big to be playable again.
Super interesting honestly. Goes to show that sometimes it's more than *just* skills. Would be curious to see your averages over multiple sessions, though I understand that could become quite a chore. I'm about to have the opposite experience to yourself: I'm finally upgrading my FX4350 to an Intel 12600K. My previous build would run PS2 on full optimized potato mode, with tweaks to the config, etc. at 30-45 FPS. The the idea of running ultra on 60+ is mind-boggling. Cheers bro, thanks again for all your great work!
What I usually do is turn everything on high/ultra except shadow, which I use low during normal fight and off during larger ones (shadow will instantly apply without the need of relaunching client, and they seems to be really heavy for GPU manifesting in 40+FPS drop between ultra and off, and I don’t see much visual difference between ultra and low tbh). Using this method I can get consistent ~100FPS @2k
I still remenber the time when I was in high school, how laggy it was to play planetside2 on X4 740 and GTX750, But that was also the happiest time playing this game.
great video mate A thing I've noticed that happens to me is that the game never runs consistently with me, some days it runs extremely smoothly, like, 3 hour long session without frames dropping and even that annoying ass audio glitch doesn't happen AT ALL. While other days, the game feels like shit to play, frames dropping, glitches that doesn't happen normally start to happen frequently...
this video is proof, that my cpu is a bad bottleneck in my system. With almost the same specs except for my ryzen 2700x I can't even get 60 fps in your ultra settings :D and why I usually only play heavy hitting, slow fireing weapons
so this video are just comparing rather than show how to improve it even more ?, because I already get my graphic to lowest and it barely reach 30 FPS T.T (thought this video was about new optimize of game)
Oh man I remember that tunnel fight, I was the lighting you hid behind a majority of the time. I’m surprised you weren’t one of the many poor guys who got run over in my attempt to nuke the sundies lol
God I wish PS4 could change video qualities. Not only have we been experiencing blue screens at least for the past 3 years, we've also been getting horrendous FPS issues (at least as an air main, infantry players seem to have it a bit better) ever since Esamir was locked after containment site launched, and the ground/everything on it disappearing into the sky box for like a year now
How is it these days (have not played for years) - does one still have to push the CPU power/sleep settings, because the whole game world is basically 'hanging by a single thread'? :D If I wanted to upgrade the CPU would I want one with best single-thread performance or one of those AMD contraptions with loads of cores?
My monitor can only go up to 60fps, so in most cases, since i main TR, My gun does not shoot the true ROF and the ttk because of that usually leaves me looking at the respawn screen. I tend to avoid massive fights as my frames just don't allow me to go there and stick to 24 -48 fights, where my frames stay at least 45-50fps and that is only because i pick and choose my fights. However, in the event that I have no choice but to fight in a big one, It's not that bad when I got team-mates supporting me (aka move with the crowd so i don't get picked off and can pick off enemy players like a grub). A really passive playstyle but hopefully I can upgrade my PC as I go so i can be more aggressive in those big fights
The only problem I have with playing at potato graphics is the fact that I do a lot of flying and air to air in this game. The way tracers render at range (even with particles set to ultra) means that playing on at least medium graphics is necessary to see where your tracers are hitting. The thing I found when switching back to my old computer om medium graphics (which has a 1080 and a very old CPU (4670k)) from my laptop on low graphics (which has a 1050ti (equivalent) and good CPU (8750h)) is that my framerate doubled. I was able to fly circles around everyone I faced even though I was a month rusty on my flying game.
@@HappyBeezerStudios I've tried that. Unfortunately changing particles to high or even ultra doesn't seem to let me see them any farther on low graphics. Only on medium or higher.
i played planetside for years on potato with 15-20 FPS at best and brought my Prowler, Jaguar and LA on Auraxium - but could only be somewhat effective with burst mode on all guns Now with my new PC and stable high FPS its a completly different game and i still have to relearn how to play this shooter ^^ But hey at least im now confident in having a positive K/D as infantry :D
7:00 In my experience, Esamir has the best frame rates of any continent followed by Amerish, Hossin and then Indar being the slowest FPS wise. Not sure about Oshur, but playing on different continents can affect frame rates. Then again, I play on a laptop, so pretty sure your build won't feel those differences
I switched to potato settings and im keeping up on the killboards in large battles now. Thats with straight infantry fighting. Before I had to bust out the farming equipment to keep up. Now its through good old fashioned manual labor.
Great work (as usual)! However, isn't this test somewhat moot when your Connection Quality is "poor"? I'm not dunking, my connection is "poor" as well.. but that's gotta impact your K/D more than a few frames -right??
Yes and no... With it being client side, it can provide leverage in right spot.... But if it's bad in both videos then comparison still is valid... I didn't check, was it bad in both sessions
As someone who had poor connection in the past i think the leverage you can get from lag is rather negligible and it affects your gameplay and habits in a bad way. It is better to have a good connection than rely on a gimmick imo.
The connection quality was consistent across both sessions and doesn't have an impact on frame rates, so I don't consider it to be a big impact for the sessions that we tested :)
I have a RX 6600 XT and a 12th gen i5-12400f and in the hub I get around 70-80 fps and when I'm playing I get around 120-144 I think, but once I'm in a big battle that fps tanks down to around low 40s to 50s, I play on ultra and even have tried playing it on lowest settings, it kind of did something, but again I got those low fps marks in big battles
Off topic, but needs to be addressed, they need a more beefy bus. The speed at which the bus's get shit on when Oshur is main cont. is nuts. Be nice if they had a bus with a Cortium shield like the colossus. You would have to feed it the same way with Ants but it offers a "mini" base option. Or maybe something like the prowler forward facing shield thats 360 instead but open at the top?
The game has come a very long way in terms of performance and so has PC hardware since release. Even when there are hundreds of people in the area and the game is hammering my CPU I’m sitting at 80-100 FPS on Ultra. Of course when the game is gpu bound (which honestly happens every time I’m not in a huge battle) I’m getting 170-200 FPS.
people couldn't udnestand why I have a love / hate relationship with the betelgeuse and it's because heat mechanic weapons with any sort of input, frame rate, or server delay is absolutely horrendous.
Fatigue is important in this kind of testing . If you could do it in the VR Training, it would have less of an impact. FOV is also important, a comparison will be interesting. Especially since potato mode has a different FOV than the standard ones (stretched). PS: frames impact the perceived movement of the enemy, not only how fast you react, otherwise you can do tests in the VR regarding quick movement and aiming (do a 180 and shoot 5 dummies).
Your test is a great starting point for a discussion like this. However, as someone else mentioned in the comments, there are a ton of other variables that cannot be controlled, at least not effectively. While this test did show quite a considerable improvement, there were a lot of extra factors that MAY have affected your gameplay that we should consider: Oshur being a new continent that you may not be entirely familiar with yet, the classes and playstyles that you used during the sessions, even what base fights you ended up at. We don't know exactly what you did during each session, but I noticed that in the clips you picked out as the background gameplay, you showed light assault and SMG infil for the ultra settings, heavy assault and CQC bolter for the potato settings. All four of those playstyles can yield wildly different results. Additionally, two play sessions is simply too small of a sample size to get any meaningful information from this, especially when we consider the points above. A truly comprehensive study on this topic would ideally see a separate session for each warpgate position on each continent (15) for each settings mode (30 in total). This would serve a multi-pronged effect of limiting the effect of certain bases on the infantry gameplay (such as the NC arsenal tunnel being a farmfest), warpgate position and continent topography dictating easy and difficult lanes to push (Esamir Southwest in particular being an awful warpgate to make any progress from), and the player favoring certain playstyles on a certain day. We could even make each session during Saturday primetime just to maximize playercounts and ensure all sorts of opponents are running around, but we're already looking at a month-long test. Doing that would turn it into 8 months, and at that point we have to consider personal improvement as well; it just becomes a mess. Short of putting in way too much effort than any one video deserves, you did a fantastic job in showing that changing graphics settings do show improvement. My only possible point of contention is how much.
Nice video. I believe for us low framerate users. If you have frame rate smoothing on, it mitigates the effect of losing dps with a low fps, it's consistent across varying levels of fps. This only really applies when you are hitting 60 fps and below. You can also limit the frame rate to stop the cpu working on frames that aren't going to be shown increasing your average fps and making it more consistent. I actually just play on a 8000u series intel processor with an gtx1080 eGPU and manage 60fps in most fights. Not ideal but it works. I always wondered what difference it'd make if I had the latest and greatest equipment. My good days are 2k/d 1kpm. Also why I have learned to love the hard hitting weapons on nc. The rate of fire problem disproportionately effects the high rof weapons.
Wait, how do you have a slightly better pc (I have the 5800X instead) but lower performance than me on identical settings? Do you think me having my Ryzen 7 5800X overclocked to a constant 4.7GHz makes that much of a difference, leading to me getting around 160-170fps in the warp gate on Indar? Up to 190 if not looking out any doors of the gate... on 1080p. No idea if you play on 1080 or 1440p tho. Update: yeah you're on 1440p, as you mentioned a tad later, with the 2K resolution. That explains it.
I suspected this result, but potato mode makes bullet's tracers disappear very soon. Which is very bad in tanks or as AA gunner. Literally can't see how to lead your target.
i got 6900XT GPU 5950x cpu 16 gb 3200 mhz ram 2560x1440p monitor cant play on all ultra with shadows . but when i turn to potato mode i got like 400 fps or something out of war . in 96+ battles i got like 100 fps on potato . its been almost 10 years still couldnt find any solution to fix stuttering etc. upgraded my system like 4 times for this game btw. ^^
i don’t even understand where you find fights in this game to get 2+ kpm lol. i’m a pretty above average infantry player i think (2.3 kd) but i cannot for the life of my find good fights. it’s either my whole team spraying at a spawn room door or we’re the ones sitting in the spawn room. i spawn into a fight, get 3 kills, then all spawns in a 200 mile radius somehow mysteriously disappear and boom the fights over.
You're on Connery NC? Any outfits you'd recommend? I'm looking at trying out NC again. I haven't touched my NC soldier since release when I was sampling the factions. I enjoyed their weapons and mercenary theme but I couldn't take all the screaming children (both grown and otherwise).
I am really not taking this all high fov wall-hacking lightly, you know? 7:45 I'm talking about. That is a cheese of the highest magnitude. I'm guessing that this is something that all sweatfits do to "git gud" just a tiny bit more.
i was hoping you would use 4:3 resolution. the results would have been quite different. the sweaty res improves gameplay alot. try a challenge with it.
My performance as a player going from 5-25FPS on PS4 non pro to PS5 was night and day. I more frequently average 3.6-4.5KDR KPM well not much improvement when the population at the times I play is less than 300 players total. 0.88
I think the FOV you are using actually dramatically drop your performance and to be honest Ps2 74 max FOV isnt like a regular game 74 fov I think PS2 might do it the same way as Battlefield so I think like Battlefield Ps2 74 vertical FOV is the equivalent 105 horizontal FOV .. if i compare my BF2042 FOV to my 74 Ps2 FOV they are very similar .. and its why when i force it higher than 74 in ps2 or BF it has a Fisheye look to it wich i dont really like but its all personal preferences ..
WTF? I had no idea, so my shots really are fucking disappearing when my potato hits 20 to 30 FPS in big fights???? That would explain alot. For sure had fights where i know i'm tracking the target but it felt like nothing was going out. Frankly i feel better knowing this, just adds some perspective when i die in these bigger fights.
I'll never understand PS2. I have a rig that is comperable to yours, get great frames (60+) on ultra settings in every other game - but in PS2 I run on nearly full MLG potato settings and struggle to keep 60. And sometimes (yesterday as an example) performance just takes a dive, where I was dipping into the mid 30s for seemingly no reason. In the 10 years I've been playing this game I've upgraded my PC 3 times, and my performance has remained the same if not worse throughout.
When screen tearing begins, switch from Full Screen to Window and then back to Full Screen, it should fix the screen tearing without needing to activate V-Sync which drastically drops your FPS.
just as a sidenote. the pretty looking ps2 gameplay DOES make a noticeable difference for production quality, and imo, enjoyment of the videos. not having to look at a video equivalent of a turd is nice for my eyes
Been playing 40 fps ever sincer i started playing cuz gaming laptop and i wouod notice I would lose 1v1. Gun fights with NC neeuc wepons but the goid news is in buidling a gaming desktop
tbh it's IMPOSSIBLE to reach 144fps in this game unless your rig is the best available, my computer can run almost any recent game in high-ultra at 120fps but the 10 years old Planetside 2 is still impossible to run at 144fps even with potato settings unless I'm at the warpgate
dude I dont know how youre doing it but I have never in years of playing this game seen people play so badly against you. It must be my experience as TR only but I only see bad players on my team lmao everytime you're getting these kills on screen I'm just amazed cause players in my game would have lit me up ages before. I also suck lol
Your call mate, if that's what works for you then that's all that matters. For the more competitively minded players, this is just an example what you can do with better settings.
My game runs fine on a laptop 1060 GTX + dual channel 16GB RAM. These are my settings and why I use them as such: #render quality: 100% #vertical sync: no #smoothing: no #fog shadows: no #ambient occlussion: yes #bloom: no #motion blur: definitelly no ------- #graphics quality: high(if placed on low, you cant see the cloaked shimmer effect on players/objects AT ALL) #texture quality: ultra (noticed no drawback on either option, ultra looks prettier) #lightning quality: low #shadow quality: low(off is better, but uglier) #effects quality: low #terrain quality: high #flora quality: off #model quality: medium(i play vehicles often so being able to identify stuff from affar is useful. But if you focus on infantry it might be better to go low) #particles: ultra(if lowered, tracer visibility decreases dramatically, i prefer to visually see where my shells are landing on far away shots ty) ------ #global render distance: 1500(personal preference. Lower means better performance) ------ There you go, "#graphics quality" and "#particles" are the biggest game changers in my opinion, where lowering them will actually worsen your experience in-game, like, actually put you at a real disadvantage. Keep these two as high as possible and tweak everything else as you see fit. Hope this helps somebody!
@JotiPalo You know the transparent bubble that appears around cloaked sunderers? That thing completely disappears for me when I turn the "graphics quality" down lol. So thats more or less why I encourage to keep it high. Additionally, darklight flashlight also becomes useless. Normally when you point a darklight at a cloaked infil, they show a noticeable outline of their empire color, but yet again turning down the setting disables that for some reason. This is just in my experience though. Planetside 2 is an old game, it can be a bit quirky some times, and different for everyone
why didnt you explain that these lower settings are not full potato, why didnt you explain why you kept ultra textures, high terrain quality and medium model quality?
I personally dont like that PS2 allows players to turn their graphics so low that they get advantages with no shadows, simplistic lighting and poor objects quality. I would love that the game actually provided an advantage for those who run the game in medium or high graphic settings
Iam not sure where my exp set the game. But I don’t have 4 k and it runs smooth. But Iam most certain, with potato settings, I would play much better. Often I see people very or well, too late. Cuz of plants, shadows etc
Potato mode definitely works at making you better. My pc is very good and its rare for me to go below 200 fps, only during 3 way pop lock slugfests maybe. The issue is how incredibly clear the game looks with low settings compared to max. I went from being basically blind to predator mode seeing the slightest movement at all times no matter the distance. It's a damn shame too because this game looks pretty good despite its age.
We all know that frames win games in FPS titles. But, is 75fps enough? Does going all the way to 144fps bring you significantly better results? I wanted to put myself to the test, and find out just how much in-game frame rates were effecting my ability to perform as a player... Let's talk about the results! If you enjoyed the video backhand that like button! Feedback is always appreciated!
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Looking at the interlink facility it looks like its full ultra with low or medium shadows? What exactly were you running around 5:10 ?
The production quality on these vids are amazing man. Keep it up. :D
I think the FOV you are using actually dramatically drop your performance and to be honest Ps2 74 max FOV isnt like a regular game 74 fov I think PS2 might do it the same way as Battlefield so I think like Battlefield Ps2 74 FOV is more like a 105 FOV so yours look a lot like a 120+ to 130 FOV On my system Ryzen 5600x and a 3080 at ultra i run the game easily at over 120 to 200 fps on Ultra in 1440 and can get up to 4 to 5 KDR if iam going for it .. Ps2 KDR potential has a lot of things that can influence it .. th-cam.com/video/GojWUcDgKsY/w-d-xo.html
And here is what my Frame rates look like when i am just playing normally messing around th-cam.com/video/Z5YInUiLc0M/w-d-xo.html
I still get sub-60 fps on low settings.
"Did I improve as a player" asks Cami, as he shot a NC heavy in the back of the head.
"Notion personal kid, just business"
The thing is, it was a teammate. XD
@@TheGameWatcher98 Such is the NC way. Gotta secure more of them bonus checks for yourself afterall
@@TheGameWatcher98 Killing team mates is standard issue for all NC soldiers.
Planet side 2 for me was never about being hyper competetive, but more about being imersive. Yes i want to be good, but i dont need to be at the most competetive settings if it means ruining the graphics
Totally your call my friend, I've been enjoying a happy medium. I like to perform well in this game, and challenging myself to become a better player as such has been a lot of fun personally.
I think there's a happy medium depending on your set up, my GPU is newer than my CPU and Planetside 2 is a CPU heavy game, so I can make sure things my CPU handles are set low while things my GPU handles are higher, turn off shadows and flora and terrain detail to low, everything else ultra and use Ambient Occlusion for "fake shadows" so it doesnt look weird and it runs very well for me
100% agree that it definitely depends on your system and what it can handle in different hardware departments. I definitely have a system that is bottlenecked on graphics right now, but there's also no denying just how big an impacts things like shadows (which are CPU bound), have such a huge impact regardless.
What settings would u recommend me for highest fps? My cpu is intel i7 7700k 4.2GhZ and my gpu is geforce gtx 1080 ti.
There is some problems with tracers visibility on low graphics. If you piloting or driving this is might be important. If not that tracers and infil/sundy invisibility effects Id turn my graphics to low and forgot about it.
@@SinetraxDani I tell you that graphics quality, shadows, particles, effects (in big fights) have the biggest impact on FPS.
@@noble_lemon cheers. Ill look into it tomorrow and adjust them for best performance
I enjoyed watching your results and I am highly looking forward to possible streams of challenges 😃
Glad you enjoyed it mate! Deffs keen on more challenges in the future!
Another thing, im not sure if you mentioned: In planetside your frames are directly linked to animation speed and gun firing speed. Eg, at 40 frames your Anchor mag takes like 6.2 seconds to empty, with 150+ frames it only takes around 5.7 seconds. Also reloads and other animations are slightly effected, with 100+ more frames your anchor reload is shortened by about 0.1 of a second. Its just the way the devs have made the game engine.
11:15 you definetly can, i play on potato and im regularly getting rage tells from cloakers i shot like 50m away, or deep cloaked stalkers on the other side of a room etc.
Great stuff my dude. for me like you said the lack of clutter on screen makes it so much easier to identify a target. Things feel snappier and I genuinely feel it's easier to hold my reticle on heads with a tighter spread while tracking. It's really one of those things that until you try it you just have no idea. night and day for me if I wanna go hard in the paint. As always great content and keep um coming cami.
Thanks mate, appreciate the kind words. It's pretty insane just how different the game feels with those lower settings, and it was fun being able to reach into a higher level of performance for myself as a player. Keen to do more soon!
Thanks for this. Great vid.
1:36 damn right! Your ultra graphics and wide viewing angles make watching your channel a pleasure and it's one of the things that draws me to your content. Spot on awareness there!!
It's not just framerate, but visual clarity as well. Lower settings gets rid of the sun glare you get from medium settings and higher, allowing people to pop out more where they'd otherwise blend in with the environment, especially at night.
Holy shit, the revelation about fps impacting rate of fire if such an eye opener!!!!!
I thought I was just imagining it.. I can't believe how much I am actually handicapped playing when my fps drops from 70 to 25 in highly concentrated fights... x_x
Definitely a factor worth keeping in mind mate, I noticed a significant improvement when it comes to the fire rate of the GD-7F in particular.
I started playing this game with 50% render scale, a shitty resolution, at the bare minimum cause my old laptop couldn't handle the game otherwise...I'll rather play pretty, cause i sure as hell don't want to go back to that xD
"Relentlessly spawnlocked..."
Sounds like my Mozzie and I were doing our jobs then...
Dam subscribed to this channel years ago when i first found out ps2 and wanted to learn it, good to know that its still uploading.
Now in my case i tried potato and ultra setting and fps changes werent noticed so i just kept with ultra, the game in ultra is too good to pass on.
the one thing I can't get used to in low graphics setting is the mat_fullbright effect
I have to say something about this, as i have recently upgraded my CPU and PC (not GPU) and finded out that game run on ultra with less FPS better than on potato. Atfer telling my mates to delete (move to desktop) user option file - to force game to create a new one (you can copy your keybinds from old file), they praised me, that performance was better...
Frames win games but Lag wins Planetside :D Great vid - Would love to see you play without a slow connection, see how much it effects your stats
Unfortunately, unless I move or the devs decide to put a server back in AUS, it's going to be impossible to do that for a while ;) Maybe one day I'll get to play on a regular connection again.
@@CAMIKAZE78 doesnt emerald has the lowest ms for you? I see alot of Australian people playing here on Emerald cus the server is based in NA.
Great stuff as always
For me the least bare minimum I'll accept is a flat 60fps, meaning no dips, just a smooth constant frame rate. Anything higher is obviously welcomed. Because yes, frame rate does affect performance, and the smoother, the better.
And when it comes to performance to visual ratio , I'm mostly more in line for performance, since you don't really pay attention much to geometry, clouds etc that much, as long as I can see the target clearly, it's good enough.
my biggest issue about playing potato is that it effects how far away enemies are rendered.
there is a 'render distance' setting, but this simply effects how far away the environment is rendered,
if you play on low but max our render distance you'll see enemies and vehicles popping into existence
much closer to you than you would see them if you were playing on ultra.
this becomes glaringly obvious if you play the air game,
looking for ground vehicles and enemy air will be much more effective on ultra,
on low you can expect to get ambush a lot.
so my ultimate setting would be potato mode with ultra draw distances, but unfortunately that isn't possible.
If you want to see how performance inpacts your gameplay, instead of doubling your frames, try halving them. Even just on 40 fps, it can be Hard! All the latency and lag just adds up!
Anyway, i always appreciate your graphics related videos, your settings guide and recoil guide helped me greatly!
Edit: holy shit 40% fire rate drop!? All the times I needed just one more bullet! Agh!
After having played this game on sub 60 fps for 10 years now I am finally buying a proper gaming PC. Looking forward to going from as low as 25-30 fps in big fights to never having to worry if a fight is getting too big to be playable again.
Super interesting honestly. Goes to show that sometimes it's more than *just* skills. Would be curious to see your averages over multiple sessions, though I understand that could become quite a chore.
I'm about to have the opposite experience to yourself: I'm finally upgrading my FX4350 to an Intel 12600K. My previous build would run PS2 on full optimized potato mode, with tweaks to the config, etc. at 30-45 FPS. The the idea of running ultra on 60+ is mind-boggling.
Cheers bro, thanks again for all your great work!
What I usually do is turn everything on high/ultra except shadow, which I use low during normal fight and off during larger ones (shadow will instantly apply without the need of relaunching client, and they seems to be really heavy for GPU manifesting in 40+FPS drop between ultra and off, and I don’t see much visual difference between ultra and low tbh). Using this method I can get consistent ~100FPS @2k
I still remenber the time when I was in high school, how laggy it was to play planetside2 on X4 740 and GTX750, But that was also the happiest time playing this game.
I had i3 and 750ti enjoying every hours of it back in 2012.
great video mate
A thing I've noticed that happens to me is that the game never runs consistently with me, some days it runs extremely smoothly, like, 3 hour long session without frames dropping and even that annoying ass audio glitch doesn't happen AT ALL. While other days, the game feels like shit to play, frames dropping, glitches that doesn't happen normally start to happen frequently...
As an Aussie player im glad im not the only one with an upgraded 5900 cpu but still on my 1080 gpu.
this video is proof, that my cpu is a bad bottleneck in my system. With almost the same specs except for my ryzen 2700x I can't even get 60 fps in your ultra settings :D
and why I usually only play heavy hitting, slow fireing weapons
so this video are just comparing rather than show how to improve it even more ?, because I already get my graphic to lowest and it barely reach 30 FPS T.T (thought this video was about new optimize of game)
Oh man I remember that tunnel fight, I was the lighting you hid behind a majority of the time. I’m surprised you weren’t one of the many poor guys who got run over in my attempt to nuke the sundies lol
Great video Cami!
God I wish PS4 could change video qualities. Not only have we been experiencing blue screens at least for the past 3 years, we've also been getting horrendous FPS issues (at least as an air main, infantry players seem to have it a bit better) ever since Esamir was locked after containment site launched, and the ground/everything on it disappearing into the sky box for like a year now
Im running 8k by 1440p running 3 monitors at 120 hz so im going back to 1 monitor at 165 hz great video CAMIKAZE78
Cheers mate!
Funny Space pig you are 🤪🤪🤪
Thank you for making me like console just that much more
I expected improvements.
I didn't expect that much.
How is it these days (have not played for years) - does one still have to push the CPU power/sleep settings, because the whole game world is basically 'hanging by a single thread'? :D
If I wanted to upgrade the CPU would I want one with best single-thread performance or one of those AMD contraptions with loads of cores?
My monitor can only go up to 60fps, so in most cases, since i main TR, My gun does not shoot the true ROF and the ttk because of that usually leaves me looking at the respawn screen. I tend to avoid massive fights as my frames just don't allow me to go there and stick to 24 -48 fights, where my frames stay at least 45-50fps and that is only because i pick and choose my fights. However, in the event that I have no choice but to fight in a big one, It's not that bad when I got team-mates supporting me (aka move with the crowd so i don't get picked off and can pick off enemy players like a grub). A really passive playstyle but hopefully I can upgrade my PC as I go so i can be more aggressive in those big fights
The only problem I have with playing at potato graphics is the fact that I do a lot of flying and air to air in this game. The way tracers render at range (even with particles set to ultra) means that playing on at least medium graphics is necessary to see where your tracers are hitting.
The thing I found when switching back to my old computer om medium graphics (which has a 1080 and a very old CPU (4670k)) from my laptop on low graphics (which has a 1050ti (equivalent) and good CPU (8750h)) is that my framerate doubled. I was able to fly circles around everyone I faced even though I was a month rusty on my flying game.
Just change particle settings when flying/tanking.
@@HappyBeezerStudios I've tried that. Unfortunately changing particles to high or even ultra doesn't seem to let me see them any farther on low graphics. Only on medium or higher.
i played planetside for years on potato with 15-20 FPS at best and brought my Prowler, Jaguar and LA on Auraxium - but could only be somewhat effective with burst mode on all guns
Now with my new PC and stable high FPS its a completly different game and i still have to relearn how to play this shooter ^^
But hey at least im now confident in having a positive K/D as infantry :D
So how did it go? Did the higher fps allowed you to get more kills?
@@Lucas-wj8kl definitive, as i had to rely on tanks before to get a positive K/D but now i can do the same again on foot ^^
@@viperarum5538 *Cries while playing in a potato laptop*
@@Lucas-wj8kl i feel the cries
why the clouds on low just HAVE to be looking like a nuke went off
7:00 In my experience, Esamir has the best frame rates of any continent followed by Amerish, Hossin and then Indar being the slowest FPS wise. Not sure about Oshur, but playing on different continents can affect frame rates. Then again, I play on a laptop, so pretty sure your build won't feel those differences
I switched to potato settings and im keeping up on the killboards in large battles now. Thats with straight infantry fighting. Before I had to bust out the farming equipment to keep up. Now its through good old fashioned manual labor.
Great work (as usual)! However, isn't this test somewhat moot when your Connection Quality is "poor"? I'm not dunking, my connection is "poor" as well.. but that's gotta impact your K/D more than a few frames -right??
Yes and no... With it being client side, it can provide leverage in right spot.... But if it's bad in both videos then comparison still is valid...
I didn't check, was it bad in both sessions
@@snipegrzywa Fair enough -thanks!
As someone who had poor connection in the past i think the leverage you can get from lag is rather negligible and it affects your gameplay and habits in a bad way. It is better to have a good connection than rely on a gimmick imo.
The connection quality was consistent across both sessions and doesn't have an impact on frame rates, so I don't consider it to be a big impact for the sessions that we tested :)
It affected him negatively, not positively. People who say high ping is an advantage don't know what they're talking about.
I have a RX 6600 XT and a 12th gen i5-12400f and in the hub I get around 70-80 fps and when I'm playing I get around 120-144 I think, but once I'm in a big battle that fps tanks down to around low 40s to 50s, I play on ultra and even have tried playing it on lowest settings, it kind of did something, but again I got those low fps marks in big battles
Off topic, but needs to be addressed, they need a more beefy bus. The speed at which the bus's get shit on when Oshur is main cont. is nuts. Be nice if they had a bus with a Cortium shield like the colossus. You would have to feed it the same way with Ants but it offers a "mini" base option. Or maybe something like the prowler forward facing shield thats 360 instead but open at the top?
Basically just give the colossus deployable AMS. It wont fit in the garages though.
The game has come a very long way in terms of performance and so has PC hardware since release. Even when there are hundreds of people in the area and the game is hammering my CPU I’m sitting at 80-100 FPS on Ultra.
Of course when the game is gpu bound (which honestly happens every time I’m not in a huge battle) I’m getting 170-200 FPS.
people couldn't udnestand why I have a love / hate relationship with the betelgeuse and it's because heat mechanic weapons with any sort of input, frame rate, or server delay is absolutely horrendous.
Some long overdue game related content instead of making demands of the devs and patch note reading.
wow, your planetside 2 looks very good, do you use an nvidia filter?
Fatigue is important in this kind of testing . If you could do it in the VR Training, it would have less of an impact.
FOV is also important, a comparison will be interesting. Especially since potato mode has a different FOV than the standard ones (stretched).
PS: frames impact the perceived movement of the enemy, not only how fast you react, otherwise you can do tests in the VR regarding quick movement and aiming (do a 180 and shoot 5 dummies).
I would be interested to see what the KDR/KPM numbers would average over multiple potato sessions.
Your test is a great starting point for a discussion like this. However, as someone else mentioned in the comments, there are a ton of other variables that cannot be controlled, at least not effectively. While this test did show quite a considerable improvement, there were a lot of extra factors that MAY have affected your gameplay that we should consider: Oshur being a new continent that you may not be entirely familiar with yet, the classes and playstyles that you used during the sessions, even what base fights you ended up at. We don't know exactly what you did during each session, but I noticed that in the clips you picked out as the background gameplay, you showed light assault and SMG infil for the ultra settings, heavy assault and CQC bolter for the potato settings. All four of those playstyles can yield wildly different results.
Additionally, two play sessions is simply too small of a sample size to get any meaningful information from this, especially when we consider the points above. A truly comprehensive study on this topic would ideally see a separate session for each warpgate position on each continent (15) for each settings mode (30 in total). This would serve a multi-pronged effect of limiting the effect of certain bases on the infantry gameplay (such as the NC arsenal tunnel being a farmfest), warpgate position and continent topography dictating easy and difficult lanes to push (Esamir Southwest in particular being an awful warpgate to make any progress from), and the player favoring certain playstyles on a certain day. We could even make each session during Saturday primetime just to maximize playercounts and ensure all sorts of opponents are running around, but we're already looking at a month-long test. Doing that would turn it into 8 months, and at that point we have to consider personal improvement as well; it just becomes a mess.
Short of putting in way too much effort than any one video deserves, you did a fantastic job in showing that changing graphics settings do show improvement. My only possible point of contention is how much.
Nice video. I believe for us low framerate users. If you have frame rate smoothing on, it mitigates the effect of losing dps with a low fps, it's consistent across varying levels of fps. This only really applies when you are hitting 60 fps and below. You can also limit the frame rate to stop the cpu working on frames that aren't going to be shown increasing your average fps and making it more consistent. I actually just play on a 8000u series intel processor with an gtx1080 eGPU and manage 60fps in most fights. Not ideal but it works. I always wondered what difference it'd make if I had the latest and greatest equipment. My good days are 2k/d 1kpm.
Also why I have learned to love the hard hitting weapons on nc. The rate of fire problem disproportionately effects the high rof weapons.
Wait, how do you have a slightly better pc (I have the 5800X instead) but lower performance than me on identical settings? Do you think me having my Ryzen 7 5800X overclocked to a constant 4.7GHz makes that much of a difference, leading to me getting around 160-170fps in the warp gate on Indar? Up to 190 if not looking out any doors of the gate... on 1080p. No idea if you play on 1080 or 1440p tho.
Update: yeah you're on 1440p, as you mentioned a tad later, with the 2K resolution. That explains it.
I heard that turning smoothing on in game unties the rate of fire from framerate. I don't know if it's accurate but someone please correct me
I've heard it helps if you are stuck running lower frame rates, but if you can hit higher end FPS then it is always better to leave it off.
I suspected this result, but potato mode makes bullet's tracers disappear very soon. Which is very bad in tanks or as AA gunner. Literally can't see how to lead your target.
i got 6900XT GPU
5950x cpu
16 gb 3200 mhz ram
2560x1440p monitor
cant play on all ultra with shadows . but when i turn to potato mode i got like 400 fps or something out of war . in 96+ battles i got like 100 fps on potato . its been almost 10 years still couldnt find any solution to fix stuttering etc. upgraded my system like 4 times for this game btw. ^^
i don’t even understand where you find fights in this game to get 2+ kpm lol. i’m a pretty above average infantry player i think (2.3 kd) but i cannot for the life of my find good fights. it’s either my whole team spraying at a spawn room door or we’re the ones sitting in the spawn room.
i spawn into a fight, get 3 kills, then all spawns in a 200 mile radius somehow mysteriously disappear and boom the fights over.
You're on Connery NC? Any outfits you'd recommend? I'm looking at trying out NC again. I haven't touched my NC soldier since release when I was sampling the factions. I enjoyed their weapons and mercenary theme but I couldn't take all the screaming children (both grown and otherwise).
@JotiPalo I appreciate that information man. I'll check those out.
It‘s amazing that those are the same game
I am really not taking this all high fov wall-hacking lightly, you know? 7:45 I'm talking about. That is a cheese of the highest magnitude. I'm guessing that this is something that all sweatfits do to "git gud" just a tiny bit more.
Thanks for the demo
I would be interested to see the difference between having a few energy drinks before. Do energy drinks help response?
Camikaze78 here saying they are "above average" as a player... compared to me, playing on US servers in Australia? he's a friggn god xD
should i use mouse raw input? Some people say it makes you have lower fps.
i was hoping you would use 4:3 resolution. the results would have been quite different. the sweaty res improves gameplay alot. try a challenge with it.
gtx750ti 2gb (boosted in msi afterburner), 8gb ram and i3-6100 3.7 ghz
what settings can I use to get the most of my pc rn?
My performance as a player going from 5-25FPS on PS4 non pro to PS5 was night and day.
I more frequently average 3.6-4.5KDR
KPM well not much improvement when the population at the times I play is less than 300 players total.
0.88
I think the FOV you are using actually dramatically drop your performance and to be honest Ps2 74 max FOV isnt like a regular game 74 fov I think PS2 might do it the same way as Battlefield so I think like Battlefield Ps2 74 vertical FOV is the equivalent 105 horizontal FOV .. if i compare my BF2042 FOV to my 74 Ps2 FOV they are very similar .. and its why when i force it higher than 74 in ps2 or BF it has a Fisheye look to it wich i dont really like but its all personal preferences ..
WTF? I had no idea, so my shots really are fucking disappearing when my potato hits 20 to 30 FPS in big fights???? That would explain alot. For sure had fights where i know i'm tracking the target but it felt like nothing was going out. Frankly i feel better knowing this, just adds some perspective when i die in these bigger fights.
If you have 20-30 fps on average in fights, rpm/fps relation is not your main problem (or even one of the main)
I was playing a match today and I went inside a crowd to check how much fps drop I would get, it went from 230fps to 35 💀💀💀
Me as a TR player on ~30 fps with 750 - 900 rpm weapons: WHAAAAT!?!
11:26 just NC things. XD
Yessir!
type /fps in chat and you'll get the info on the bottom left by your cert count
i have a 2070 super and a ryzen 9 3900x and my FPS has been dipping to 40s even. I play on Potatoe settings.
I'll never understand PS2. I have a rig that is comperable to yours, get great frames (60+) on ultra settings in every other game - but in PS2 I run on nearly full MLG potato settings and struggle to keep 60. And sometimes (yesterday as an example) performance just takes a dive, where I was dipping into the mid 30s for seemingly no reason. In the 10 years I've been playing this game I've upgraded my PC 3 times, and my performance has remained the same if not worse throughout.
Do you think you can try this comparison with a Lightning or a MBT?
how do you turn invisible as light assault?
What ever happened to the carbine tier list?
Is it possible to cap the fps at a certain point? The option smoothing just caps it at 60 fps
How do you get more then 60fps, I thought this game was capped at 60fps? I have a 3060 with a 120hz monitor and cannot get over 60 without tearing.
When screen tearing begins, switch from Full Screen to Window and then back to Full Screen, it should fix the screen tearing without needing to activate V-Sync which drastically drops your FPS.
just as a sidenote. the pretty looking ps2 gameplay DOES make a noticeable difference for production quality, and imo, enjoyment of the videos. not having to look at a video equivalent of a turd is nice for my eyes
Appreciate it mate, it's certainly something I plan to keep doing for the long run.
Been playing 40 fps ever sincer i started playing cuz gaming laptop and i wouod notice I would lose 1v1. Gun fights with NC neeuc wepons but the goid news is in buidling a gaming desktop
I play on a gaming laptop and get over 110 frames in intense fights on max graphics settings but mine is pretty new so that may be why
Feels bad to use the chaingun but your fps drops drastically once it spools up :(
tbh it's IMPOSSIBLE to reach 144fps in this game unless your rig is the best available, my computer can run almost any recent game in high-ultra at 120fps but the 10 years old Planetside 2 is still impossible to run at 144fps even with potato settings unless I'm at the warpgate
best weapon for medic ?
dude I dont know how youre doing it but I have never in years of playing this game seen people play so badly against you. It must be my experience as TR only but I only see bad players on my team lmao everytime you're getting these kills on screen I'm just amazed cause players in my game would have lit me up ages before. I also suck lol
I think Planetside is more enjoyable on high graphics settings. As long as I reach 60fps I much rather crank it up to 4K than have more fps.
Your call mate, if that's what works for you then that's all that matters. For the more competitively minded players, this is just an example what you can do with better settings.
My game runs fine on a laptop 1060 GTX + dual channel 16GB RAM. These are my settings and why I use them as such:
#render quality: 100%
#vertical sync: no
#smoothing: no
#fog shadows: no
#ambient occlussion: yes
#bloom: no
#motion blur: definitelly no
-------
#graphics quality: high(if placed on low, you cant see the cloaked shimmer effect on players/objects AT ALL)
#texture quality: ultra (noticed no drawback on either option, ultra looks prettier)
#lightning quality: low
#shadow quality: low(off is better, but uglier)
#effects quality: low
#terrain quality: high
#flora quality: off
#model quality: medium(i play vehicles often so being able to identify stuff from affar is useful. But if you focus on infantry it might be better to go low)
#particles: ultra(if lowered, tracer visibility decreases dramatically, i prefer to visually see where my shells are landing on far away shots ty)
------
#global render distance: 1500(personal preference. Lower means better performance)
------
There you go, "#graphics quality" and "#particles" are the biggest game changers in my opinion, where lowering them will actually worsen your experience in-game, like, actually put you at a real disadvantage. Keep these two as high as possible and tweak everything else as you see fit. Hope this helps somebody!
@JotiPalo You know the transparent bubble that appears around cloaked sunderers? That thing completely disappears for me when I turn the "graphics quality" down lol. So thats more or less why I encourage to keep it high. Additionally, darklight flashlight also becomes useless. Normally when you point a darklight at a cloaked infil, they show a noticeable outline of their empire color, but yet again turning down the setting disables that for some reason. This is just in my experience though. Planetside 2 is an old game, it can be a bit quirky some times, and different for everyone
why didnt you explain that these lower settings are not full potato, why didnt you explain why you kept ultra textures, high terrain quality and medium model quality?
What setup do you have?
100% true is very hard kill somone in low FPS even you get high RPM gun
Why leave your FPS capped at 144? If you’re gonna look for the difference between pretty and fast why limit how fast ‘fast’ is?
I wish Planetside didn't force you out of the game everytime you wanted to change your graphics settings.
Framerate drops to 25 in packed fights.. xd
But I want my ultra shadowsss!! ;(
Is there a reason why you used revived padded KD instead of true KD?
I personally dont like that PS2 allows players to turn their graphics so low that they get advantages with no shadows, simplistic lighting and poor objects quality.
I would love that the game actually provided an advantage for those who run the game in medium or high graphic settings
What kind of advantages?
İmagine playing with 30 FPS with everything low. Game looks like thrash can when everything low and still downs 20 :/
Iam not sure where my exp set the game. But I don’t have 4 k and it runs smooth. But Iam most certain, with potato settings, I would play much better. Often I see people very or well, too late. Cuz of plants, shadows etc
Potato mode definitely works at making you better. My pc is very good and its rare for me to go below 200 fps, only during 3 way pop lock slugfests maybe. The issue is how incredibly clear the game looks with low settings compared to max. I went from being basically blind to predator mode seeing the slightest movement at all times no matter the distance. It's a damn shame too because this game looks pretty good despite its age.
Desktop or Laptop Specs plz.
What graphics card u have?
11:25 classic