Marines vs EVERY ZERG GROUND UNIT

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  • เผยแพร่เมื่อ 25 เม.ย. 2022
  • Watch giant armies battle. Can you predict the outcomes?
    Round 1 ▶ Marine vs Drone
    Round 2 ▶ Marine vs Zergling
    Round 3 ▶ Marine vs Baneling
    Round 4 ▶ Marine vs Roach
    Round 5 ▶ Marine vs Queen
    Round 6 ▶ Marine vs Hydralisk
    Round 7 ▶ Marine vs Lurker
    Round 8 ▶ Marine vs Ravager
    Round 9 ▶ Marine vs Ultralisk
    PLAYLIST: • Tya's Unit Brawls
    #Tya #SC2 #StarCraft2
    Tya's Unit Tournament features epic battles between units in StarCraft 2, using music from the game's soundtrack. Units are chosen either Protoss, Terran and Zerg forces, or a co-op commander such as Raynor, Nova, Artanis, or Kerrigan. Units use their abilities as directed by a basic AI. All units use Legacy of the Void stats, the same units you'd see in SC2 e-sports controlled by the likes of Serral, Maru, and ByuN.
    Though this project is a work in progress, and there are errors that will need to be fixed, so point them out if you spot any! The resource beneath vespene is the unit's cost in the mod I run on the SC2 arcade, Direct Strike. Enjoy!
  • เกม

ความคิดเห็น • 217

  • @Illianor123
    @Illianor123 2 ปีที่แล้ว +297

    The marine concave vs queens was a thing of beauty

    • @vasudeanguy8523
      @vasudeanguy8523 2 ปีที่แล้ว +14

      It was, but it ended like how I would imagine it would. Once the Queens ran out of energy, it just collapsed.

    • @zes7215
      @zes7215 8 หลายเดือนก่อน

      wrgg

  • @Tya.
    @Tya.  2 ปีที่แล้ว +531

    SO I FORGOT SWARM HOSTS EXIST IM SO SORRY BUT IN MY DEFENSE I WISH THEY DIDN'T PLEASE FORGIVE ME

    • @rozmarinideas5340
      @rozmarinideas5340 2 ปีที่แล้ว +61

      No... I don't think so.
      * spawns locusts *

    • @thegreatzephyr1776
      @thegreatzephyr1776 2 ปีที่แล้ว +25

      As punishment you have to do 100 Creeper Hosts against 500 Marines and we will just witness the show of Marines blasted by them blowing locusts lol

    • @bthekuta
      @bthekuta 2 ปีที่แล้ว +8

      arguably air unit????

    • @TheHalogen131
      @TheHalogen131 2 ปีที่แล้ว +6

      Understandable. Have a nice day.

    • @dimitarlinov2393
      @dimitarlinov2393 2 ปีที่แล้ว

      I know Abathur swarmhosts are slightly eh by themselves, but still..
      Either way, thank you for the video.

  • @WaterCrane
    @WaterCrane 2 ปีที่แล้ว +289

    0:43 The "units remaining" counter doesn't account for Banelings that explode on their target.

    • @Tya.
      @Tya.  2 ปีที่แล้ว +84

      Hah you're right. I'll make sure that doesn't happen again, thanks!

    • @animeturnMMD
      @animeturnMMD ปีที่แล้ว +14

      @@Tya. Actually it is helpful because you can tell how many killed the marines before dying.

    • @cheeeeeesewithbadmouseandk1044
      @cheeeeeesewithbadmouseandk1044 7 หลายเดือนก่อน

      Condensed bane

  • @SaulGoodman3D2049
    @SaulGoodman3D2049 2 ปีที่แล้ว +225

    Anyone who bet on lurkers winning definitely hasn't seen the "He made 500 marines and nothing else?" episode of IODIS :P

    • @Illianor123
      @Illianor123 2 ปีที่แล้ว +30

      Lurkers don't work when the enemy comes in wide wave. They really need narrow chokepoints to shine.

    • @daltonsurber306
      @daltonsurber306 2 ปีที่แล้ว +12

      I see I've found another man of culture. love harstem

    • @mattender8323
      @mattender8323 2 ปีที่แล้ว +3

      Samr way Zerglings would lose in a tighter space.

    • @SaithMasu12
      @SaithMasu12 2 ปีที่แล้ว +4

      Lurkers need time to borrow which is valuable time that goes to waste.
      Secondly the moment marines start to spread out, Lurkers become even less effective.

    • @shaotichalure2479
      @shaotichalure2479 2 ปีที่แล้ว +11

      @@SaithMasu12 16 lurkers vs 125 marines? that's an extremely rigged match. Not only are Lurkers fighting without their strongest weapon (invisibility) but they also have to kill 7.8 marines each (which is more than double their control) Not even the resources match. Meanwhile marines are given: Stimpack and Combat Shield (Which basically means x2 attack without penalties) and lurkers are given "burrow" without invisibility and extra range which means nothing in this battle... RIGGED

  • @JimRaynorRaider
    @JimRaynorRaider 2 ปีที่แล้ว +76

    Marine: ever wonder why no one ever comes backs to the barracks?

    • @murloc_rampage3856
      @murloc_rampage3856 2 ปีที่แล้ว +6

      Because they stand there and let bile hit them. :D

    • @453565qet
      @453565qet ปีที่แล้ว +1

      because they got it on with a zergling giggity

    • @xitaris5981
      @xitaris5981 ปีที่แล้ว +2

      I recently replayed the Original and Brood War Campaigns. On one mission I lost 900 units as terran because the enemy had a ton of tanks and ghosts that kept locking down all of my mechanical units.. let's just say it wasn't a good day to be a Marine.

    • @SvendleBerries
      @SvendleBerries ปีที่แล้ว

      Utilizing the medivacs properly allows for most of the Marines to survive.

    • @JimRaynorRaider
      @JimRaynorRaider ปีที่แล้ว

      @@xitaris5981 I vote we frag this commander - marine

  • @mitsurudy
    @mitsurudy 2 ปีที่แล้ว +30

    3:23 That last marine facing 5 ultralisks be like "Well shii..."

  • @MrSpleenface
    @MrSpleenface 2 ปีที่แล้ว +163

    I got them all right except for ravagers. Though in my defense, I went "Marines, unless they land the sickest biles" and then watched half the marines get biled

    • @dragonfable66
      @dragonfable66 2 ปีที่แล้ว +5

      Honestly anything with aoe will fuck up marines easy goven their low hp. Iirc isnt the bile shot of the ravager a one shot kill for marines?

    • @MrSpleenface
      @MrSpleenface 2 ปีที่แล้ว +2

      @@dragonfable66 Yeah, it's more about how many marines can get hit by a single bile though, as well as how much overkill happens by biling the same area more than once

    • @josephdiaz2182
      @josephdiaz2182 2 ปีที่แล้ว

      @@dragonfable66 I disagreed because lurkers didn't handle the job

    • @Doost311
      @Doost311 ปีที่แล้ว +2

      @@dragonfable66 Not anything, as we see lurkers don't work, it needs to have either a LOT of aoe or the aoe has to be in the right shape for afan out fight as happens in these A move battles, what really puts the ravager over the top is that in a vacuum were nothing dodges they have one of the better abilities, high damage multi hit drone strikes.

    • @Leonhardt04
      @Leonhardt04 ปีที่แล้ว

      this is also with exactly 0 micro

  • @ivanmarquez2218
    @ivanmarquez2218 2 ปีที่แล้ว +65

    Is not Adrenal Glands a Tier 3 upgrade? Is it not a bit unfair to have Zerglings with AG against 1/1 marines?

    • @natronlaugeelendigger_jon3743
      @natronlaugeelendigger_jon3743 ปีที่แล้ว +6

      bro this entire vid unfair like one or two splits and all rounds wouldve looked different

  • @romanoddle9379
    @romanoddle9379 2 ปีที่แล้ว +83

    What I learned today is that marines counter lurkers

    • @matis8287
      @matis8287 2 ปีที่แล้ว +1

      Marines counter Lurkers depsite the fact that Lurkers were used to be Anti-Marine unit

    • @Samibellasfar
      @Samibellasfar 2 ปีที่แล้ว +25

      In-game scenario, marines are walking in lines, don't see lurkers, gets decimated then forces some scans to get some lurkers before they flee.

    • @ClearAlera
      @ClearAlera 2 ปีที่แล้ว +27

      Anything that gets a surround on lurkers counters them. The same amount of lurkers vs marines in a choke wouldn't even be close

    • @TheHUEZOX
      @TheHUEZOX 2 ปีที่แล้ว +10

      You cant "learn" anything from these, they are fun, dont get me wrong, but theyre completely unrealistic as you would NEVER get these scenarios
      And im not even talking about the lack of micro, but the completely flat terrain and lack of choke points, to the "mass 1 unit", people uses army compositions for a reason (Aside from meme builds/trolling)

    • @MastaChafa
      @MastaChafa 2 ปีที่แล้ว

      *marines with a Raven

  • @alexfranz817
    @alexfranz817 2 ปีที่แล้ว +6

    You ever do "how many X does it take to kill Y?" like start at 1 marine and work up to whatever number it takes to kill something?

  • @xan1m440
    @xan1m440 2 ปีที่แล้ว +9

    6/9
    Didn't expect the concave against queens, or that hydralisks would actually be able to take damage.

    • @WaterCrane
      @WaterCrane 2 ปีที่แล้ว

      Ever since Brood War, I always saw a Hydralisk as a Marine * 2 when it comes to its stats, but they have a range advantage over Marines, which certainly helps. They still did pretty well for themselves.

    • @Illianor123
      @Illianor123 2 ปีที่แล้ว +1

      @@WaterCrane The extra range means twice as many hydras can shoot as the concaves form. Which is a big difference. If the marines stutter-stepped once, they could win.

  • @Imkaje
    @Imkaje 2 ปีที่แล้ว +30

    A lot of this was concave vs convex. Spread the units apart a little further and I'm sure a lot of these would have went differently

    • @lorinctoth9402
      @lorinctoth9402 2 ปีที่แล้ว +4

      Yes, there were quite a few instances where zerg units were just wiggling in the back, unable ro path closer to hit the enemy. Meanwhile marines could spread out easily

  • @jackawaka
    @jackawaka 2 ปีที่แล้ว +5

    it looks weird giving lings adrenal glands and only 1/1, considering adrenal is a high end upgrade

  • @johnkovacs9722
    @johnkovacs9722 2 ปีที่แล้ว +3

    8/9 is pretty good for the gamble! (I WAS hoping for a 9/9 but nooo had to have ONE loss), keep em coming!

  • @dadoney3334
    @dadoney3334 ปีที่แล้ว

    Thanks tya love your vids!

  • @Flawskiii
    @Flawskiii 2 ปีที่แล้ว +5

    This is exactly what I wanted.
    Marines are my bois and they can... uh... hold off some things...

  • @LordVandor1
    @LordVandor1 2 ปีที่แล้ว +11

    "Terrans are op, they can just spam marines!"
    Marines: barely win against worker units

    • @momom6197
      @momom6197 2 ปีที่แล้ว +1

      To be fair... the workers cost twice as much as the marines...

    • @rompevuevitos222
      @rompevuevitos222 ปีที่แล้ว

      @@momom6197 no, they cost 50, the same amount

  • @Regunes
    @Regunes ปีที่แล้ว +4

    I never doubted the ability of the ravager.

  • @tomasplanicka2539
    @tomasplanicka2539 2 ปีที่แล้ว +2

    2:37 damn what happened to that lurker!

    • @llSuperSnivyll
      @llSuperSnivyll 2 หลายเดือนก่อน

      The ragdoll physics are really weird, units keep getting thrown in a direction and with a level of strength the killing blow does not show.

  • @ruthlesace
    @ruthlesace ปีที่แล้ว +1

    So I've noticed it very frequently is the units who can bring their whole force to bear fastest that wins, not every time but most times. Is there a way to change up the formations at start? That may affect the results in some way

  • @VArsovski10
    @VArsovski10 ปีที่แล้ว +1

    The Ravager round was pure comedy lol

  • @Dadbod007
    @Dadbod007 2 ปีที่แล้ว +9

    The ravager is another unit that does way-to well in these clips. The AI won’t micro away from it.

    • @dimitarlinov2393
      @dimitarlinov2393 2 ปีที่แล้ว

      That's why ravager is the strongest unit Abathur has.

    • @SaithMasu12
      @SaithMasu12 2 ปีที่แล้ว

      80% of the unit strength lies in Corrosive Bile. If they would micro away from it, the showcase would be absolutly pointless because they would loose against pretty much everything.
      Even in a normal Sc2 these units are used to zone out the enemy.

  • @elliejohnson2786
    @elliejohnson2786 2 ปีที่แล้ว +3

    Wait... 0:36
    Why do pre-hive zerglings have adrenal glands? That isn't even possible lmao. If they have adrenal, they definitely have +3+3 or at least +2+2, meaning marines should too. And marines gain huge benefits from +attack bonuses.

    • @volanceleste
      @volanceleste 2 ปีที่แล้ว +2

      It's theoretically possible, it's just that by the point you reach hive and start adrenal glands you would usually already start/have +3/+3 or +2/+2.

    • @amplesstratleholm7609
      @amplesstratleholm7609 2 ปีที่แล้ว

      Considering how attack and armor interacts in SC2, the semantics of +1/1 versus +3/3 on Marine vs Ling wouldn't make much of a difference. Ling speed counters the inherent range advantage, while Adrenal makes up for Stim+Combat Shields, so it becomes a numbers game, except when micro is involved.

  • @Poo_Brain_Horse
    @Poo_Brain_Horse 2 ปีที่แล้ว +2

    What does the red / blue hourglass thing represent?

  • @neodimium
    @neodimium 2 ปีที่แล้ว +3

    Anyone noticed how marine number jump up when they engage zerglings?

  • @zagoskintoto
    @zagoskintoto 2 ปีที่แล้ว +2

    To be fair Adrenal Glands is on a completely different tier of upgrades. Probably should've compared without that, and then again do a full 3-3 upgrades for both (with adrenal glands now).

    • @rompevuevitos222
      @rompevuevitos222 ปีที่แล้ว

      If both sides have 3-3 then it cancels out

  • @Dan0Dead0Or0Alive
    @Dan0Dead0Or0Alive 2 ปีที่แล้ว

    You should have a video with a grass map background and then do a quick fade to Age of Empire 2 troops fighting.

  • @buttergod42
    @buttergod42 2 ปีที่แล้ว +3

    Only ones I got wrong were Hydras and Ravagers, guess the range upgrade matters a lot

    • @Illianor123
      @Illianor123 2 ปีที่แล้ว +1

      Not being able to avoid the aoe bile is huge.
      Range means that 2x as many hydras are shooting as marines, which is a huge dps difference.

  • @prost_fnaticf6rst554
    @prost_fnaticf6rst554 ปีที่แล้ว

    Hello, how do you do this type of mod, what's name it's for a custome game mode like this pls ?

  • @cloud999yt
    @cloud999yt 2 ปีที่แล้ว

    i only got the roaches and the lurker fights wrong all the rest i got right XD btw that ultralisk vs marine fight i seen the numbers and laughed XD

  • @buisnesswhale3276
    @buisnesswhale3276 2 ปีที่แล้ว

    What was the song you used? I'm a dm for dnd and this would be so good in my campaign

    • @kfusion6906
      @kfusion6906 ปีที่แล้ว

      Go listen to the legacy of the void ost, its one of those

  • @triarii9257
    @triarii9257 2 ปีที่แล้ว +13

    Since you already have the number of alive units, would it be possible to add the starting number of units next to it? Like 30/30 and as the number of living units go down, we see the ratio and cost efficiency of the trade when the end number is 3/30 or 15/30

  • @rkanava7245
    @rkanava7245 2 ปีที่แล้ว

    1:46 Brenda and the girls having a horrible bridge session 👒

  • @HBon111
    @HBon111 ปีที่แล้ว

    I don't understand. How do you decide on upgrades and numbers?

  • @joranjopie
    @joranjopie 2 ปีที่แล้ว

    maybe a stupid question but, what does the counter all the way at the bottom, with the blue and and red triangles represent? I've been watching these for a bit and i can't figure it out xD

    • @reaty05
      @reaty05 ปีที่แล้ว

      Total resources minerals and gas combined

    • @OMIMreacts
      @OMIMreacts ปีที่แล้ว

      @@reaty05 nah thats from an arcade game within sc2, direct strike I think it is called

    • @reaty05
      @reaty05 ปีที่แล้ว

      @@OMIMreacts I think it it combined resources for the red and blue triangles if I have 1000 mins with 75 gas it would be 1075

  • @felsimas5637
    @felsimas5637 ปีที่แล้ว

    I realize that's the purpose but not seeing micro against the corrosive bile hurts my soul

  • @SuperGamingeek
    @SuperGamingeek 2 ปีที่แล้ว

    what does the blue and red candy looking icon under minerals signify? I’ve never been able to figure it out

    • @asterpw
      @asterpw 2 ปีที่แล้ว +1

      The explanation is buried in the video description. It's some resource used in OPs custom game. Kinda silly to include it imo.

    • @dimitarlinov2393
      @dimitarlinov2393 2 ปีที่แล้ว +1

      The unit cost in Direct Strike, kinda fits imo, since these videos are like showing how different units collide with each other, with auto-cast abilities and practically no movement micro.

    • @Illianor123
      @Illianor123 2 ปีที่แล้ว

      @@asterpw Pretty sure Direct Strike is one of the most popular Custom games in the arcade (the most popular part of SC2) and what the OP is known for.

  • @testme7094
    @testme7094 2 ปีที่แล้ว +2

    울트라는 잔디 깍듯 마린을 썰어버리네요 ㅋㅋ

  • @slyllamademon2652
    @slyllamademon2652 2 ปีที่แล้ว +1

    Just keep in mind that most people have micro going or have stimpaks up.

  • @turtleymcturtleface6953
    @turtleymcturtleface6953 2 ปีที่แล้ว +6

    Who will win: unit that cost more tech and vespen(roach)
    Or
    Shooty boi

  • @out6ot
    @out6ot 5 หลายเดือนก่อน

    Ultra vs Marines is like a harvester on a wheat field

  • @Noah-zz8uw
    @Noah-zz8uw 2 ปีที่แล้ว

    Hold the line boys!

  • @thegoofygoblin2081
    @thegoofygoblin2081 ปีที่แล้ว

    What map did you use?

  • @quym373
    @quym373 2 ปีที่แล้ว

    Now we running out of marines, send those SCVs in

  • @acedede
    @acedede 2 ปีที่แล้ว

    Did you have to manually revert the queen change in your mod so they could still transfuse off creep?

  • @marluxia8832
    @marluxia8832 13 วันที่ผ่านมา

    3:25 I almost wanna scream "Elephant the killer, elephant the hero!" (said by Ukrainian sportscaster Alex007ua during the WCS Global Finals - ByuN vs. Dark, when Dark won by the skin of his teeth their 5th set on King Sejong Station with a single brutalisk).

  • @dedmorozz4635
    @dedmorozz4635 2 ปีที่แล้ว

    Loool 16 lurkers vs 120 marines

  • @orangeshark2881
    @orangeshark2881 2 ปีที่แล้ว

    wait i thought queens cant transfuse of creep anymore because of the new patch

  • @xitaris5981
    @xitaris5981 ปีที่แล้ว

    We don't include upgrade costs in the total cost?

  • @AleksanderDrako
    @AleksanderDrako 2 ปีที่แล้ว +4

    Questions:
    Do units have unlimited vision?
    If they don't, can't we lesser their vision slightly below their range so at least two rows could shot?

    • @Nurk0m0rath
      @Nurk0m0rath ปีที่แล้ว

      Some units do have less range than they have vision. Sieged tanks for instance. But most have vision that is either the same or higher than their range, which allows them to chase enemies. If you want more rows of enemies to shoot, there's a thing called micro.

  • @peskost6155
    @peskost6155 2 ปีที่แล้ว +7

    Adrenaline for Zerglings is high-tier upgrade. You May get it only if you have Hive. Skirmish be more fair with upgrades 3/3 on both sides and some medivacs with marines.

    • @peskost6155
      @peskost6155 2 ปีที่แล้ว

      @@Templarfreak In Ladder you dont have large open area, so you cant split marines how this... And microcontrol and upgrades is very important. This Autochess, to be honest, dont matter in real matchups.

    • @user-wm9vi2fc7t
      @user-wm9vi2fc7t 2 ปีที่แล้ว

      @@peskost6155 i didnt see so effective byles againts something not stationar like tanks or liberators even in bronze, just standing againts ravagers can only basic ai or afk

  • @michlangelo2849
    @michlangelo2849 ปีที่แล้ว +1

    While it's entertaining to watch I would have been more interested in some kind of comparable metric. Like same resources spend and then duke it out.

  • @dp2901
    @dp2901 2 ปีที่แล้ว

    "Let's go you apes you wanna live forever?!"

  • @MrMagyar5
    @MrMagyar5 2 ปีที่แล้ว +1

    The roach test wasn't a good test.. look at the marines vs the queens.. the marines wrapped around.. half the roaches milled about because of the front line stopping and getting chewed apart... roaches generally beat marines pretty solidly and had half of them wrapped around and started doing something other than milling about I think it would have been much closer than it showed to be.

    • @ClearAlera
      @ClearAlera 2 ปีที่แล้ว +1

      In low numbers roaches win, but in high numbers marines win. The main reason is that their hit box is so small that you can fit a ton of them in a small space and their DPS density goes through the roof. Pretty much anything in the game that doesn't have AoE damage will lose to clumped marines if upgrades are equal.

    • @MrMagyar5
      @MrMagyar5 2 ปีที่แล้ว

      @@ClearAlera I don't disagree with that, however watch the roach vs marines again. Half the roaches mill about in the back while the marines are all going full bore. The fact the roaches are essentially at half the numbers they should be at during the fight plays a large role. Another example is the zeglings. Zerglings have no AOE, but they wrapped the marines and the fight was over very quickly. Had the roaches moved forward so that the back line been able to attack, I think the fight would have favored the roaches. You have so many roaches milling about in the back for 2 or 3 seconds that it's not surprising they lost. I saw a similiar video where roaches went up against seige tanks. The roaches stayed at distance and easily got wrecked. Had they run right up on the tanks, working in the tanks dead zone, it would probably been a better representation of actual strategic value.

  • @johanqin
    @johanqin 2 ปีที่แล้ว

    thanku

  • @AdeptusMireskus
    @AdeptusMireskus 2 ปีที่แล้ว

    3:23 Elephant the killer
    Elephant the hero)

  • @user-ir9tc3dt3x
    @user-ir9tc3dt3x 2 ปีที่แล้ว

    Ultra vs marines epic batte))))

  • @thtupid
    @thtupid 2 ปีที่แล้ว

    A bunch of marines went into a bar and got upset because there was no counter.

  • @ceanuceanuceanuceanuceanuc4320
    @ceanuceanuceanuceanuceanuc4320 ปีที่แล้ว

    how did I lose every single one other than the drones and ultras

  • @quym373
    @quym373 2 ปีที่แล้ว

    so marines counter roachs amd lurker. make sure you build marines when opponent start build lurkers or roachs

  • @santiago_oria
    @santiago_oria 2 ปีที่แล้ว

    Name of Music??

  • @StrigWilson
    @StrigWilson 2 ปีที่แล้ว

    i wanna see a runback of that roach vs marine fight but with micro

    • @WiseSam95
      @WiseSam95 2 ปีที่แล้ว

      Or with roach speed

  • @ramil8029
    @ramil8029 2 ปีที่แล้ว +1

    7/9. I always forget how good hydras are vs pure marine

    • @Cheng798536
      @Cheng798536 2 ปีที่แล้ว

      9000 resource and 120 supply vs 6300 resource and 125 supply. Left with 3000 resource and 40 supply. Normally with this kind of army quality difference should be way more overwhelming.

  • @josephpaulson9495
    @josephpaulson9495 2 ปีที่แล้ว

    Between the marines not being able to stagger attack and use their stim or kite it's no wonder they got destroyed in nearly all of these encounters. The drone fight would have ended without a single marine death if any micro was used at all.

    • @wdf70
      @wdf70 2 ปีที่แล้ว +1

      That's true of any encounter in starcraft 2. Micro is king after all. The whole showcase is just meant to be a slogging match. Sit back and enjoy the carnage.

  • @apollog984
    @apollog984 2 ปีที่แล้ว +1

    Infestors and Swarm Hosts were left out.

    • @tomhe286
      @tomhe286 2 ปีที่แล้ว

      And broodlings and larvas x)

  • @k_balu-8104
    @k_balu-8104 ปีที่แล้ว

    I like Dominion Troopers with LMG more than Marines, they feel i dunno, better, i mean they have kind of similar health if not the same amount, do higher damage, cheaper and faster to produce (without the LMG). I wish they were swapable units with the Marines and SCVs, its quite sad they are limited only to coop mission under Mengsk.
    Even tough Marines are supposed to be better, i mean the C-14 Gauss Rifle have the same kinetic energy as a 25mm or 30mm autocannon (and the actual math for it are done, so yes they do have the same kinetic power), and the CMC Power Combat Suit.

  • @FernandoPerez-zx2vz
    @FernandoPerez-zx2vz 2 ปีที่แล้ว

    Those 12 ultras had babies and became 24 for a couple of seconds

  • @sr.navarro1001
    @sr.navarro1001 2 ปีที่แล้ว

    Ilogic comparisons...

  • @hahapoorguy
    @hahapoorguy 2 ปีที่แล้ว

    This video looks like an ad to the mobile game

  • @CabbageFoot16
    @CabbageFoot16 2 ปีที่แล้ว +1

    aww, the banelings didn't get and MVPs, what a shame :)

    • @WiseSam95
      @WiseSam95 2 ปีที่แล้ว

      Nope, only last guardian standing

  • @benedictlim1275
    @benedictlim1275 2 ปีที่แล้ว

    i like the counter

  • @BOMBON187
    @BOMBON187 ปีที่แล้ว

    Why do they all fly after being killed?

  • @mancubwwa
    @mancubwwa 2 ปีที่แล้ว +1

    Queens can't transfuse off creep. These are not standard units but some sort of mod

    • @dimitarlinov2393
      @dimitarlinov2393 2 ปีที่แล้ว

      These are for the most part Direct Strike units, maybe custom made with Versus stats in case they've been changed. That's why pretty much everything is the way it is, unit placement, AI, and stuff.

    • @rompevuevitos222
      @rompevuevitos222 ปีที่แล้ว

      Oh really? I could swear marines where detectors...

  • @gabor198
    @gabor198 2 ปีที่แล้ว +2

    Wait. Roaches don't have the +8 vs light upgrade in ladder?

    • @TheHalogen131
      @TheHalogen131 2 ปีที่แล้ว +1

      They are +armored

    • @dimitarlinov2393
      @dimitarlinov2393 2 ปีที่แล้ว

      Isn't that an Abathur exclusive upgrade? Not even Zagara roaches have it, which i think seem like normal roaches.

    • @gabor198
      @gabor198 2 ปีที่แล้ว +1

      @@dimitarlinov2393 Zagara can't build Roaches, would be silly to inclue an upgrade that only affects spawned units.
      Same as with Abatur's Zerg-melee +1 missing despite having Brutalisks.

    • @dimitarlinov2393
      @dimitarlinov2393 2 ปีที่แล้ว

      @@gabor198 in Direct Strike she does have roaches, 1 of the 2 meatshield units she has, the other being aberrations. Though that does explain the lack of upgrades on them.
      On the brutalisk, it technically uses a ranged attack, it isn't melee. Not sure if it uses a projectile or not, you can definitely see how delayed and weird the ground attack is.

    • @gabor198
      @gabor198 2 ปีที่แล้ว +1

      @@dimitarlinov2393 The Bruta has Melee of Ground and Ranged-spit For air. When selected you can see +1 Melee is free every time +1 Ranged is researched.

  • @davidkevin03
    @davidkevin03 2 ปีที่แล้ว

    Why add adrenal gland to lungs when they were 1-1 ofc they were going to decimate the rines lol

  • @kingfishcl8083
    @kingfishcl8083 2 ปีที่แล้ว

    These are so silly. You give the lings 1/1 but also the hive attack speed buff. When does that ever happen?

  • @honestuser2066
    @honestuser2066 2 ปีที่แล้ว

    What game is this???

  • @user-rx8tx4ei1t
    @user-rx8tx4ei1t 2 ปีที่แล้ว

    최초 공개 .. 못참는다

  • @AntiDoctor-cx2jd
    @AntiDoctor-cx2jd หลายเดือนก่อน

    so basically marines beat all units except hive tech lings and ultras. They have to dodge biles to beat ravagers. I've always said if terran just builds marines they'll just win. Instead they build hellions and crap.

  • @fumetsu4323
    @fumetsu4323 2 ปีที่แล้ว

    Starship troopers in a nutshell.

  • @lelouchvibritannia7809
    @lelouchvibritannia7809 2 ปีที่แล้ว

    I guessed the lurkers, ravagers, hydras and roaches wrong. Shame on me

  • @1987retroman
    @1987retroman ปีที่แล้ว

    Roaches were an easy pick knowing the AI is too stupid to use them correctly.

  • @thedeadbaby
    @thedeadbaby 2 ปีที่แล้ว

    didn't do marines vs chain fungal infestors.

  • @ahandle01
    @ahandle01 2 ปีที่แล้ว

    Da physics are crazy

  • @jasonbarnes6568
    @jasonbarnes6568 ปีที่แล้ว

    no infestors?!?!

  • @Gawain-hi5pd
    @Gawain-hi5pd ปีที่แล้ว

    where thee infestors?

  • @anderslarsen2311
    @anderslarsen2311 ปีที่แล้ว

    the numbers didnt add up

  • @the1337fleet
    @the1337fleet ปีที่แล้ว

    2:38 MVP got 1 kill?

  • @user-hc7df2ol5r
    @user-hc7df2ol5r 2 ปีที่แล้ว

    No point to give zerling adrenaline and fight at 1 1 upgrade

  • @PappaAbe
    @PappaAbe 2 ปีที่แล้ว

    Ah, the rifleman’s oath

  • @drenth27
    @drenth27 2 ปีที่แล้ว

    what was the MVP of the banelings?

    • @rompevuevitos222
      @rompevuevitos222 ปีที่แล้ว

      No one got any kills

    • @drenth27
      @drenth27 ปีที่แล้ว

      @@rompevuevitos222 idk thr banes won, who was the mvp

    • @rompevuevitos222
      @rompevuevitos222 ปีที่แล้ว

      Banes only kill on death, so all the dead ones are the MVP

  • @hotwirm
    @hotwirm 2 ปีที่แล้ว

    When a 50 mineral basic unit can kill a 75/50 unit you know some things are not ok

    • @vladimirsemilutskii5827
      @vladimirsemilutskii5827 2 ปีที่แล้ว +4

      75/25 and thats fair enough, roach is on of the most ineffective damage diller for his recources, people use them, because they really easy to mass

    • @rompevuevitos222
      @rompevuevitos222 ปีที่แล้ว

      Roaches are anti armor, not anti light
      They are the equivalent of Marauders

    • @bonjovi7399
      @bonjovi7399 ปีที่แล้ว

      When Zerg wins the most premier tournaments by a large margin, you know everything's ok. (for zergs)

  • @rozmarinideas5340
    @rozmarinideas5340 2 ปีที่แล้ว +9

    I'm guessing:
    Zerglings: Marines win, though they would do better with Medivac support and it depends heavily on the number of marines, past 28 stim marines beat double the number of Adrenal Zerglings but 27 or less and ordinarily they lose to equal supply.
    Queens: tough call, but Marines do much better against only Queens than most units so I'll say Marines
    Banelings: lol marines dead.
    Roaches: depends on upgrades and numbers, marines are ok against roaches but that 1 base armour can really hurt their damage output. I'd say marines win with stim/shields and +3 vs +3 Roaches.
    Ravagers: difficult again. If the marines don't dodge one bile kills them but Ravagers are very weak vs marines in open engagements because of their low hp, low damage density and lack of base armour. I'd say probably marines, but the ravagers might take it.
    Hydralisks: Hydras trade poorly against marines as marine damage density is higher, however in a-move battles without medivac support Hydras outrange Marines so I'll say the Hydras might win this.
    Lurkers: lol those Marines are dead.
    Swarm Hosts: they don't exist, but if they did their locusts would kill a fair few marines and then the Swarm Hosts would die as Locusts timed out and they don't have the sense to run away from the crackheads with guns.
    Mutalisks: Mutas are highly mobile but their damage leaves something to be desired. The splash is nice vs Marines, but the fact that they clump on top of marines means the high dps shreds the fragile mutas.
    I won't mention Corruptors or Vipers as they can't fight Marines.
    Infestors: fungal is great, but it depends on if there are enough Infestors and if they are smart enough to not stack casts.
    Brood Lords: depends on if the Zerg gets ground upgrades, marines can out-dps the broodlings and get on top of the lords if they have no ground carapace.
    Ultralisks: ... if it's one Ultra with no upgrades vs 100 3/3 stim/shield marines, then Marines win. Otherwise... om nom nom.

    • @tudormanescu4427
      @tudormanescu4427 2 ปีที่แล้ว

      This comment is going to have lots of likes

    • @rozmarinideas5340
      @rozmarinideas5340 2 ปีที่แล้ว

      @@tudormanescu4427 I sure hope so. :)

    • @ParleLeVu
      @ParleLeVu 2 ปีที่แล้ว

      You were about half right.
      Cracklings wreck in these scenarios though.

    • @SaulGoodman3D2049
      @SaulGoodman3D2049 2 ปีที่แล้ว

      Stim, stutter-step, and all the marines stacked up in a death ball would have beaten this amount of cracklings even without medivac support, but that's not how these videos roll.

    • @VK-sz4it
      @VK-sz4it 2 ปีที่แล้ว

      If marines went for lower surface area - they'd win against cracklings.

  • @ongchaykang
    @ongchaykang 2 ปีที่แล้ว

    No kite = good bye

  • @jpVari
    @jpVari 2 ปีที่แล้ว

    Marine marauder medivac and micro

  • @minimalgrammar1276
    @minimalgrammar1276 ปีที่แล้ว +1

    3/9

  • @daikatarokamegawa542
    @daikatarokamegawa542 2 ปีที่แล้ว +1

    Would've been more fair to Karen, Brenda, Margaret, Tiffany and crew, to spread some creep beforehand.

  • @light1914
    @light1914 2 ปีที่แล้ว

    ...maybe i should stop microing my marines if they trade well in most these fights

  • @hakonmarcus
    @hakonmarcus 2 ปีที่แล้ว

    6/9

  • @jeffcarter1641
    @jeffcarter1641 ปีที่แล้ว

    I knew the ultralisk battle would be a massacre.. but yikes