Making a Stylized Outhouse with Zbrush, Maya 2024, and Substance 3D Painter

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  • เผยแพร่เมื่อ 21 ส.ค. 2024
  • Stylized Character Course : 3dex.gumroad.c...
    Stylized Smart Material used : 3dex.gumroad.c...
    Make Low Poly Environment: 3dex.gumroad.c...
    This video shows how to create a 3D model using Autodesk Maya 2024, Pixologic Zbrush 2023 and Substance Painter 2023. You will learn how to model using Autodesk Maya, learn how to UV the model and texture within Substance Painter. Marmoset Toolbag 4 was used for rendering.
    Need help putting together a good Resume for job applications? 3dex.gumroad.c...
    Maya Tools : gumroad.com/a/...
    Zbrush Tools : gumroad.com/a/...
    ------------------------------------------------------------------------------------------------------------
    Computer I recommend: amzn.to/2PU1DTw
    Drawing Tablet I recommend : amzn.to/3ueFdLu
    Mic : amzn.to/3dAhJtw
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    -----------------------------------------
    Learn the Fundamentals of 3D Modeling : www.amazon.com...
    __
    Here's a list of useful shortcuts used in maya.
    W- move
    E- rotate
    R- scale
    G- repeat last command
    q - exit tool
    b- soft selection
    shift + . - grow selection
    alt + b - change background color
    f - fit to selection
    ctrl + a - open attribute editor/channel box
    ctrl + delete - deletes an edge loop
    1 - standard mode
    2- subdivision mode with cage
    3- subdivision mode
    4- wireframe
    5 - shaded mode
    6- texture mode
    __Music :
    e s c p - Drive
    e s c p - Night Roads
    InfraVolt - Violet Rain
    --------------------------------------------------------------------------------------------------------------------
    #Maya2024
    #SubstancePainter
    #Stylized
    Disclaimer : The amazon links and the tools are affiliate links which means, at no extra cost to you,I make a small portion of the sale. Nonetheless, I use and recommend these items.

ความคิดเห็น • 8

  • @3dextrude
    @3dextrude  7 หลายเดือนก่อน +1

    Starting the year right XD
    Thank you to new Patreon/Premium members! shubham Nilamwar
    To join: 3dex.net/premiumpage/
    or through Patreon: www.patreon.com/3dEx

  • @tiannamcdonald7754
    @tiannamcdonald7754 6 หลายเดือนก่อน

    Your channel is literally a godsend but your videos are also so so so satisfying to watch!!

    • @3dextrude
      @3dextrude  6 หลายเดือนก่อน

      Awesome!!

  • @finncoventry8894
    @finncoventry8894 6 หลายเดือนก่อน

    what Zbrush brushes do you use for adding wood lines and chips?

  • @noobsmaxx9864
    @noobsmaxx9864 7 หลายเดือนก่อน +1

    problem i use 3dsmax
    but tankx bro

  • @evozygaming7991
    @evozygaming7991 7 หลายเดือนก่อน

    It's very cool

  • @kiidan
    @kiidan 7 หลายเดือนก่อน

    So basically what you're doing here, is to experiment -- by making the highpoly first, and then retopo it in Maya, which is... a bit more of a reversed workflow? Or is this actually a working and viable workflow in the industry, because it looks way mroe complicated and confuses me a lot?

    • @3dextrude
      @3dextrude  7 หลายเดือนก่อน

      This is a viable workflow many use, it's a similar process except you start with the high poly and make the low poly after, everything else is the same. For the most part you can use any workflow you want in the industry, what matters most is the end results.