Hi, thanks for your comment . I made the running animation by using a sprite sheet . In fact, when a bullet hits the static body , I delete the static body (which uses a spritesheet) and I replace it with a dynamic body (I create dynamically the box2d objects like the arms, the legs, the head etc ... and I create the different joins) . The song is Gymnopedie, by Eric Satie :-)
great job, how do you do running animation if dont mind me asking? Is it actually rigged body moving or do you have sprite sheet and the body is a box until it dies? Also what is name of the music? it sound amazing :)
Hi, thanks for your comment . I made the running animation by using a sprite sheet . In fact, when a bullet hits the static body , I delete the static body (which uses a spritesheet) and I replace it with a dynamic body (I create dynamically the box2d objects like the arms, the legs, the head etc ... and I create the different joins) . The song is Gymnopedie, by Eric Satie :-)
thanks for writing your method to public XD
awesome physics, bro! this is like Havoc for 2d games! keep it up!
This is Box2D, a publicly available free physics engine
+ for Erik Satie :)
One does not make sense : A games with soldier inside an sudden good song playing
LoL , nice game anyway * brofist *
Nice work!
nice thinking, bro! i'll try to implement this kind of physics in a jython game engine i'm working on!
great job, how do you do running animation if dont mind me asking? Is it actually rigged body moving or do you have sprite sheet and the body is a box until it dies? Also what is name of the music? it sound amazing :)
Thanks for labor.
Bien marrant en effet! Merci pour la vidéo!
@posva13 Merci ^^ je m'amuse pour l'instant mais je pense qu'il y'a de quoi faire un bon gameplay
Fearsome enemies!!
Hey your playing my favourite Satie song in this
you are the best
wow
i feel left behind just learning Bok2d xcode etc..yow :(
1:20
TOUTOREALS
LINK!!!