How STALKER Gets Factions Right

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  • เผยแพร่เมื่อ 15 ก.ย. 2024
  • Outro Song: "Program Emotion" by Apple Kid
    Today, DJ Peach Cobbler explains why factions usually blow, but then, once again, gives STALKER a vigorous tongue bath.
    NOTE: This is a later addition, I got many things wrong in this video, unfortunately. Namely, I completely misinterpreted Monolith, because I had just skimmed the wiki. That's downright bad work, and I apologize for that. ALSO, Freedom's ideology changes with whoever is in charge, in STALKER: Clear Sky, my summarization was spot-on. They changed later.

ความคิดเห็น • 2.4K

  • @TheGodEmperorOfMankind_
    @TheGodEmperorOfMankind_ 4 ปีที่แล้ว +10630

    Ah cool a video about Factions and STALKER...
    *1 min into the video:* Wtf am I watching?

    • @DJPeachCobbler
      @DJPeachCobbler  4 ปีที่แล้ว +2065

      You just gotta have FAITH, I have a PLAN

    • @O5-15.
      @O5-15. 3 ปีที่แล้ว +172

      Y E S .

    • @gaszillao5172
      @gaszillao5172 3 ปีที่แล้ว +98

      dude, I thought the same damn thing

    • @landlockedcroat1554
      @landlockedcroat1554 3 ปีที่แล้ว +78

      wtf is the emperor doing here

    • @O5-15.
      @O5-15. 3 ปีที่แล้ว +28

      @@landlockedcroat1554 coke

  • @KingLich451
    @KingLich451 3 ปีที่แล้ว +11236

    alternative title: guy learns how to read and realizes video game stories are sometimes fun

    • @DJPeachCobbler
      @DJPeachCobbler  3 ปีที่แล้ว +5217

      I didn't learn how to read, I had my wife's boyfriend read every line to me.

    • @KingLich451
      @KingLich451 3 ปีที่แล้ว +263

      @@DJPeachCobbler xD

    • @xantishayde-walker4593
      @xantishayde-walker4593 3 ปีที่แล้ว +63

      @@DJPeachCobbler So I'm guessing you lead an....interesting life, judging by that comment. Lol!

    • @jakejutras5420
      @jakejutras5420 3 ปีที่แล้ว +102

      @@xantishayde-walker4593 your comment comes across as sincere but nobody is that dumb...

    • @hedlock438
      @hedlock438 3 ปีที่แล้ว +9

      @@DJPeachCobbler and bring chicken fingers to you

  • @lebitelexie9350
    @lebitelexie9350 3 ปีที่แล้ว +2372

    What truly amazed me about Clear Sky is that the factions are actually getting things done without your help. I am absolutely sure there are similar games out there where the player's impact is not needed soo direly but in most game it is expected that you, the player handle everything. Go here, do this, do that, come back. Your tasks are never ending. The entire gameworld needs you. In Clear Sky I was surprised to notice that as the faction war plays out, the NPCs welcome the player's help but they do not need it. They will drive skirmishes against enemy outposts, try to capture locations and the game doesn't need you to be there for it to happen. The radio lets you know that they are launching an attack and may need help but if you don't show up they can still get it done and capture it. IF you show up, you get rewarded for your efforts. Loved it. I did not feel that I need to be everywhere at the same time.

    • @annguyenlehoang7779
      @annguyenlehoang7779 3 ปีที่แล้ว +265

      "another settlement needs your help i'll mark it on your map" LoL

    • @lebitelexie9350
      @lebitelexie9350 3 ปีที่แล้ว +185

      @@annguyenlehoang7779 You have noo idea how many times I rage closed Fallout 4 when I was told to go help a settlement but those losers got killed by the attackers BEFORE I could go there. If you don't fast travel to the settlement straight away, it gets screwed!

    • @mantassimonis415
      @mantassimonis415 3 ปีที่แล้ว +109

      Clear sky at the start of the game and duty were the only ones that actually needed players help.
      Loners only needed additional strength to reduce casualties.
      Bandits didn't need any help.
      Freedom you only bring back a pda that you found in an outpost.
      Duty needs you to clear an underground and clear mutant lairs ALONE.
      ecologist help their employees to guard others while they reduce the output of a psy emmiter so you can pass.

    • @whoami1449
      @whoami1449 3 ปีที่แล้ว +69

      Welcome to the wonderful and great world of the Alive system.

    • @dhwwiiexpert
      @dhwwiiexpert 3 ปีที่แล้ว +64

      @@lebitelexie9350 At least it somewhat makes sense in the early game when the Minutemen are just you and Preston Garvey. Not so much after that.

  • @HimHawJimJam
    @HimHawJimJam 3 ปีที่แล้ว +3900

    This is like watching a caveman discover fire.

    • @qes2000
      @qes2000 3 ปีที่แล้ว +56

      Exactly what I was thinking! ahhahahah

    • @methamphetamememcmeth3422
      @methamphetamememcmeth3422 3 ปีที่แล้ว +47

      And still plays Clear Sky

    • @MorweenTBX
      @MorweenTBX 3 ปีที่แล้ว +154

      not only that, at the beggining he says that he didn't pay any attention of the text of the story, so basically he went guns blazing, it means he went STRAIGHT to 1 out of the 7 bad endings the game has

    • @deanmayberry9713
      @deanmayberry9713 2 ปีที่แล้ว +17

      Joe Rogan tries video games

    • @grdrddd
      @grdrddd 2 ปีที่แล้ว

      lmao

  • @pagodeiromaster3347
    @pagodeiromaster3347 3 ปีที่แล้ว +2023

    "I don't want to choose the lesser of two evils"
    "I didn't read the story because it was gay."

    • @CodMaster-nm5um
      @CodMaster-nm5um 3 ปีที่แล้ว +27

      But that is life there isn’t a clear right and wrong faction it’s just factions

    • @Matt-td8xw
      @Matt-td8xw 3 ปีที่แล้ว +228

      @@CodMaster-nm5um i think that crossing people, being incels, raping, raiding, enslaving and being sadistic raiders overhaul makes very clear that the faction is evil

    • @CodMaster-nm5um
      @CodMaster-nm5um 3 ปีที่แล้ว +21

      @@Matt-td8xw yeah I didn’t show it clearly but what I was trying to say is that factions have horrible things in them no matter what faction you choose but I do believe it is the best to choose the least awful

    • @CodMaster-nm5um
      @CodMaster-nm5um 3 ปีที่แล้ว +14

      @@Matt-td8xw I see that but I think some people see the stuff that even of the bad stuff that can be in it there are some good from the legion for example some places under the jurisdiction of the legion is raider free according to Raul I’m not saying I support them but I see where people come from

    • @CodMaster-nm5um
      @CodMaster-nm5um 3 ปีที่แล้ว

      @@Matt-td8xw well their plan is to get rid of them

  • @OnBrandRP
    @OnBrandRP 2 ปีที่แล้ว +404

    The great thing about STALKER is the factions never had their fates decided directly by the player but rather they molded their experiences around yours. They're more of a background lore ordeal. You don't shape their fates however you are intertwined with them.

    • @hlysprt3431
      @hlysprt3431 6 หลายเดือนก่อน +16

      Stalker doesn’t make you feel like the center of attention, it’s one of my favorite things about the series, when you join a faction you’re just a guy, they don’t just give you power armor and everything you’ve ever asked for right away.
      You do menial tasks, help them out and they help you out, you actually feel like a member of the faction and not like the only hope they have (save for clear sky)

  • @pedrocaina3323
    @pedrocaina3323 4 ปีที่แล้ว +2240

    Oh Monolith, why have you left us ?

    • @vazera_
      @vazera_ 4 ปีที่แล้ว +131

      monolith...
      *explodes*

    • @TF2BluSoldier
      @TF2BluSoldier 4 ปีที่แล้ว +39

      *cries in Blood*

    • @Nechayev_
      @Nechayev_ 4 ปีที่แล้ว +79

      AYYY MLYAAAAA

    • @SenkaBandit
      @SenkaBandit 3 ปีที่แล้ว +30

      @@Nechayev_ ANU CHEEKI BREEKI IV DAMKE

    • @christianrodriguez5502
      @christianrodriguez5502 3 ปีที่แล้ว +14

      he goes for ciggarets and then he never come back

  • @Biouke
    @Biouke 4 ปีที่แล้ว +3515

    Guy admits not reading dialogue. Then realises factions feel quite more fleshed out when you actually take a second to pay attention.
    There are actually more than 2 factions in Fallout NV. Other than that, great insight as always.
    Also, for interesting factions of sorts and grey morality, Alpha Protocol and Tyranny are pretty neat.

    • @DJPeachCobbler
      @DJPeachCobbler  4 ปีที่แล้ว +863

      Mr. house is just a crazy corpse with a robot army, so it just feels like another "lesser evil" thing. Although the "independent" ending is good. I know I glossed over a lot of New Vegas, I was just trying to be brief.
      I hadn't even heard about Tyranny before reading this comment. I'm not much of an RPG guy, but I might check it out.
      Anyway, thanks for watching, glad you enjoyed. I've been thinking of doing a video on Alpha Protocol for awhile.

    • @Biouke
      @Biouke 4 ปีที่แล้ว +398

      @@DJPeachCobbler Yeah sorry for the bit of caricature, just know that I'm not pissed off or anything, I like your content. I just was born with abnormal degrees of sarcasm in my blood.
      I understood that you're not an RPG guy so don't force yourself on Tyranny if you don't feel like it. To sum up quickly, the game outright assumes the "lesser of two crazy evils" trope by making your character a mediator/lawyer of sorts for the unstoppable evil empire. Yet while all the factions are crazy evils of different flavours, their philosophies and justifications actually make sense in the context. It's ultimately about the use and structures of power and how to deal with the eggs needed to make an omelette.
      Also, good luck if you make a video on AP, I hope there are mods that fix some of the bugs and AI. I remember having a blast with it when it came out and did two entire playthroughts but when I reinstalled it recently I didn't find the courage to go very far after I stuck myself in bug hell and got f*cked by autosave XD

    • @kodan7879
      @kodan7879 3 ปีที่แล้ว +97

      @@DJPeachCobbler In Tyranny YOU ARE the bad guy. You are the justiciar of an evil overlord and it's fucking amazing.

    • @SenkaBandit
      @SenkaBandit 3 ปีที่แล้ว +20

      stalker better than fallout

    • @kodan7879
      @kodan7879 3 ปีที่แล้ว +27

      Better at atmosphere and AI,
      But not better at exploration or story.

  • @v_chai
    @v_chai 3 ปีที่แล้ว +2457

    Hey, you get some facts wrong. I was a Stalker fan, played it A LOT, know every corner of the map, even tried to make mods. Besides, I'm a native Russian speaker, so I assume that if our sources contredict each other, mine is right. Also with that in mind please forgive me in advance for my mistakes in grammar and punctuation. I don't get enough practice in this language.
    So let me clarify and bring up some more lore facts:
    Duty was created by military defectors. Also some stalkers think that they still collaborate together. So that' s why they are so militaristic.
    Freedom was created by some of the first stalkers ever entered the Zone (makes scence, right?). And they don't actually think that it must be studied. Quite the opposite they don't like scientist. They just consider it the natural fenomenon, something like another form of life or idk. Basically the key word is co-existance.
    Clear Sky thinks that zone must be studied. (Unfortunately this faction was completely destroyed before shadow of Chernobyl takes place) And guess who was the founders of this faction? Former scientists, who worked on the "Arc" project ( RLS "Duga"). You can find a portrait of Lebedev in one of the X- laboratories in Call of Pripyat.
    Monolith are considered to be sort of zombified. Basically this whole "O-consciousness" (or "A-wareness" if you want. It doesn't really translate) is an experiment of transformation of reality (noosphere - a common trop in shitty Russian fictional literature, even in Russian SCP articles. Sort of like a game code) that went out of control. And if a bloody gravity can be transformed so is human mind. So a group of things that ones were scientists decided to use experimental system called "Arc" to protect themselves in the middle of the zone. Just make everyone protect you by physically changing their mind and you are proteced! Unfortunately not everything works perfectly so a large part of stalkers that are being irradeted with psychical radiation (player has a special stat to protect from it) instead of joining the cult just have their brains fried and turn to zombies. Actually after Gunslinger or Marked (Strelok or Mecheny) switched off the "Arc" i.e. monolith suffer mass deflection (in one of the side quests you have to find former monolith members new faction) and you can hear that other members in Pripyat say "Why did you abandon us, Monolith?" in the book store location.
    Thats pretty much all ideological factions that are unique for Stalker.
    P. S. Uncle Yar - one of the oldest Freedom members in side question in Call of Pripyat asks the player to help him ambush mercenaries in the zombie village. And shows us that as long as you don't bother zombies, they are pretty much neutral. Now, it contredicta with my gaming experience, but I consider it alone fact.
    P. P. S. Yes, I have nothing to do. I am on work, after all. Hope you'll read this.

    • @strykertron232
      @strykertron232 3 ปีที่แล้ว +193

      Noosphere is a common trope in Russian fiction? No wonder the admech is so popular over there.

    • @ltfence
      @ltfence 3 ปีที่แล้ว +36

      Шикарно

    • @TheMetasora
      @TheMetasora 2 ปีที่แล้ว +94

      I have thousands of hours in s.t.a.l.k.e.r.'s three games and countless mods it's one of my secret passions and it always thrills me when anyone does anything on it

    • @SprazzyGazoozle
      @SprazzyGazoozle 2 ปีที่แล้ว +23

      @@strykertron232
      +[ХВАЛА ОМНИССИИ]+
      ...though I was always more of an Imperial Guard guy. The Mechanicus game changed my mind entirely, however :D

    • @matty1754
      @matty1754 2 ปีที่แล้ว +43

      Clear sky was my favorite faction
      I agreed with thier ideology tho its sad how most of the members died because of the emition

  • @JustAJauneArc
    @JustAJauneArc ปีที่แล้ว +689

    Eastern Europe, for some reason, really does a fantastic job capturing the human condition in all their fictional works, and conceives/portrays bizarre and extreme circumstances in a way that comes out being totally believable if not entirely relatable.
    Wish other people game devs could take pages from their notebooks.

    • @crusaderanimation6967
      @crusaderanimation6967 ปีที่แล้ว +56

      If i were to guess it's because of recent generation experienced some of those bizzare and extreme circumstances.
      Like in a time of a lifespan typical person would experience : Corrupt dictatorship which was as scary as it was absurdly funny, them fall of that system, which was like end of the world they new. * You might not like it, in fact many didn't that's why it fell but it was all you knew. And with said end of the world and birth of new one, rapid corruption, crime and job shortage ( be it quite a bit if not most of it was in previous system but unsustainly hidden), them slowly but surly recovery, that in best case like Poland or Czech republic ,ended up with growing economy but still lower wages than in West, in worst ? well see Russia.
      Which is vastly different from experiences of Western Europe and English speaking world that generally experienced rapid increase in live comfort since end of WWII (be it realization that our world carefully build by us and our ancestors isn't solid brick construction, nor flimsy american house out of wood but mere house of carts seems to start to kick in).
      So we had better point of reverence.
      How people behave in poor, censoring dictatorship ? If you old enough you remember, i'm not but i can ask my mother who lived trough all of that. How people behave at the end of world they know ? the same. Lack of resoruces ? we had it here. Censorship ? Yep, corruption ? oh boy..
      But hey, it's just theory A GAME THEORY

    • @realhumanbean7915
      @realhumanbean7915 ปีที่แล้ว +13

      Disco elysium is king

    • @Mortablunt
      @Mortablunt ปีที่แล้ว +33

      A lot of that is the Russian influence. Russia has a highly intellectual culture, it’s completely normal for people of any background or class to read books, take higher learning classes, study an art, go to the theater, write poetry, and the like. This is heavily because for several centuries in imperial Russia, about the only way to get out of being a serf like 90% of the people, who were functionally barely not slaves, was to show great intellectual acumen to where you could be allowed a spot at one of the tsar’s institutions with sponsorship.
      This institution became even more market with especially the first couple generations to live in and grow up under Communism during the Soviet Union. With class abolished released that part of Russian history, everything was extremely meritocratic. The best thinkers and performers succeeded, the lesser failed.
      The Soviet Union also pushed a form of hire more intellectual culture from the top with the idea that a Soviet should be a materialistic empirical rationalist about everything with a knowledge of the sciences and appreciation of the arts, and some skill to produce things of beauty and worth himself.
      And during Soviet times, top level scientists and artists were some of the only people allowed the privilege of leaving the country.
      In modern Russia, the best way to escape a life of otherwise being a working class laborer or service job is to perform intellectually. Russian schools do not have sports so you cannot count on being a fast runner or kicking a ball to get you a place at an institution. You are there because you have the academic merit.
      So basically, the Russian intellectual obsession began with Peter the Great creating some anti-aristocratic reforms in the 1700s that would allow peasants of promise and talent into special schools and institutions for the betterment of the empire. Then the Soviet union conditioned several generations of Russians to have a desire for and an appreciation of scientific and artistic subjects. And today, the ticket to personal advancement in modern Russian society is still through intellectual and academic excellence.
      This is a vast simplification, but it’s basically why Russia and its vast influence on Eastern Europe has such a strong intellectual bearing even in its mass consumption pop-culture products.
      And yes, I know Russia and the Soviet Union are not all of eastern and central Europe, and that there are more than Russians in eastern and central Europe, and that the Stalker games are from Ukraine.

    • @crusaderanimation6967
      @crusaderanimation6967 ปีที่แล้ว +46

      @@Mortablunt or at least that's what Russian propaganda would like you to think.

    • @JustAJauneArc
      @JustAJauneArc ปีที่แล้ว +1

      @Mortablunt This was very insightful, and I wasn't aware of any of this-thank you!

  • @histhoryk2648
    @histhoryk2648 3 ปีที่แล้ว +1168

    "I don't want to pick the lesser of two evils that's not fun. If I wanted to do that then I'd go out and vote"
    Pure Gold

    • @ugandasolider6988
      @ugandasolider6988 2 ปีที่แล้ว +32

      being apolitical is cringe (being political is cringe too). We must choose the lesser cringe

    • @silomode6170
      @silomode6170 2 ปีที่แล้ว +2

      No

    • @the_inquisitive_inquisitor
      @the_inquisitive_inquisitor 2 ปีที่แล้ว +6

      I've always just written my own name onto the ballet...

    • @OnBrandRP
      @OnBrandRP 2 ปีที่แล้ว +9

      @@ugandasolider6988 I choose the "Fuck both your factions, faction."

    • @ugandasolider6988
      @ugandasolider6988 2 ปีที่แล้ว

      @@OnBrandRP which means you will be fucked by others 😔 (no political opinion, no vote, no power). Freedom comes with a price

  • @preubens9234
    @preubens9234 4 ปีที่แล้ว +1878

    The House always wins

    • @bloodborne410
      @bloodborne410 4 ปีที่แล้ว +81

      But but
      YES MAN IS BACK BITCHESSS

    • @aproppaknoife5078
      @aproppaknoife5078 3 ปีที่แล้ว +47

      House always Wins.
      Now silence little man

    • @AstralqueEpoch
      @AstralqueEpoch 3 ปีที่แล้ว +35

      Every faction in The Zone: *Angry cheeki breeki noises*

    • @SilusValeriusVT
      @SilusValeriusVT 3 ปีที่แล้ว +15

      Am I the only one who likes the legion?

    • @webercartaxo9907
      @webercartaxo9907 3 ปีที่แล้ว +22

      @@SilusValeriusVT ye

  • @rezneps
    @rezneps 4 ปีที่แล้ว +1617

    You'll love The Anomaly mod, you can play as all the factions and most have a storymode.

    • @dorianrisse4079
      @dorianrisse4079 3 ปีที่แล้ว +185

      @@perfectlynormalhuman5473 if you say that my man you really haven't played Anomaly

    • @perfectlynormalhuman5473
      @perfectlynormalhuman5473 3 ปีที่แล้ว +6

      @@dorianrisse4079 nah the kinda-shit but very good game feeling is very good with og non modded stalker

    • @kojeta3200
      @kojeta3200 3 ปีที่แล้ว +149

      @@perfectlynormalhuman5473 what's the problem with mods? Yes, i do agree that the og Stalker still feels pretty good in vanilla, but mods cand make that experience feels even better or just add more fun stuff to the game

    • @legionary3519
      @legionary3519 3 ปีที่แล้ว +92

      @@perfectlynormalhuman5473 Anomaly is technically a separate game, so it's kinda hard to say it's "Stalker with mods"

    • @Wuregon
      @Wuregon 3 ปีที่แล้ว +50

      @@perfectlynormalhuman5473 Well, Stalker Anomaly, is a standalone game :D

  • @andreibaciu7518
    @andreibaciu7518 2 ปีที่แล้ว +151

    There should be game where paying attention to the plot or not would be a tough decision.
    "Remember PROTAGONIST, tell my wife i [skip]"
    Later
    "Your husband had something to say"
    "Wha-what was it"
    "...fuck i forgot it"
    And then you unlock the bad ending where your mentor's wife becomes a boss battle

    • @silver1340
      @silver1340 11 หลายเดือนก่อน

      But how would that function inside the game? When player character receives a bit of information, you're usually given the option of presenting it with a dialogue option, which by itself is also highlighted.
      The only other idea would be a word-parser, but those always sucked.

    • @NerdyCatCoffeeee
      @NerdyCatCoffeeee 10 หลายเดือนก่อน +5

      @@silver1340 just give the player a choice of maybe 4 to 8 options of what they guy wanted you to tell his wife, and if the player didn't see the cutscene the player will either have to guess. And make the "last words" be different every single time, so that the cutscene watching is actually forced on the second/third/Nth playthrough

    • @dallasmckim4370
      @dallasmckim4370 9 หลายเดือนก่อน

      @@NerdyCatCoffeeee That's actually kind of freaking brilliant.

    • @minewrecked5775
      @minewrecked5775 2 หลายเดือนก่อน

      @@NerdyCatCoffeeee Oh yeah, that's basically what Wolfenstein 2 did with reciting the Hitler play on Venus. Except for the randomization aspect, which would not work well in a game with skippable cutscenes. At the very least it would be very annoying on multiple playthroughs, and that's not good, even in games with unskippable cutscenes.

  • @mikolaj00poland
    @mikolaj00poland 3 ปีที่แล้ว +125

    When you talked about the "kill a few little sisters to become stronger" i was instantly reminded of vampyr.
    You aren't forced to drink anyone's blood, but drinking blood(and killing them) makes you stronger helping you get through the game easier and the game is pretty hard. Was pretty fun despite the fact i decided to do a no-drink run on hard difficulty and it was painful

    • @rashidhatimparker2766
      @rashidhatimparker2766 ปีที่แล้ว

      That’s amazing,I really did want that game before

    • @riastradh
      @riastradh ปีที่แล้ว +1

      Unfortunately I found out one dude was a serial killer and drank him, but didn’t realize that zone was on the breaking point and lost that whole area

  • @legendarypigeon3063
    @legendarypigeon3063 3 ปีที่แล้ว +227

    Yes Man doesn't make you choose everything, every quest of his can be completed in a way you want to
    example: when you meet a faction
    a) you can be their friend
    b) you can kill all of them
    Yes Man won't question any of your choices

    • @Fulcrox
      @Fulcrox 3 ปีที่แล้ว +12

      Yet still most things goes to shit on that ending, everyone it's killing each other and anarchy Reigns because aparently Mr House robots can't travel 3km far from Vegas

    • @calebbarnhouse496
      @calebbarnhouse496 3 ปีที่แล้ว +5

      @@Fulcrox it's literally explained in the second NPC you can talk to in the game, and again by house and yes man later in the game, and is an important plot point to both stories, the secruitrans need to be near the lucky 38 to function at a high enough efficiency to do combat, to make them even semi effective like victor he has to install an AI on it, which is a lot to do for robots that don't have enough processing power to use there main weapons unless they get a serious software upgrade, beyond that they are low in numbers, so doing more then securing the city is next to impossible, they can only be apart of the solution, not the entire solution, the reason the slides are as they are is because they weren't supposed to he the end, they were to lead to the results of your actions as a final open world for you to exist in, and yes man has sever problems in short term secruity, he doesn't have the 2 largest armies in existence, he has time, only by putting in time and crafting the Mojave the to fix it can it be a good place to live for anyone except the rich or powerful

    • @ggwp638BC
      @ggwp638BC 3 ปีที่แล้ว +9

      c) you can ignore them.
      It's important that this in an option. Yes, you can bring factions under your wing, or stop them from defecting to someone else, but you can also just... not. Of course, it's impossible for a game made by humans to fully cover the array of possibilities of interactions between any two factions in the same greyness of real life, but if you boil down any diplomatic endeavor, it will result in three options: allied, enemies or neutral. It's fair for a game to settle for that.

    • @sebastiansuazo2734
      @sebastiansuazo2734 2 ปีที่แล้ว

      @@Fulcrox that is what the platinum chip was made for

  • @scarecrowsnrX
    @scarecrowsnrX 4 ปีที่แล้ว +665

    I think your observations of fallout NV's factions are both accurate and off base. The factions are designed to be at their peak polarisation without being at the peak of their power. This means that you can look inside each one and discover the parts that make up the sum of something so great and terrible.
    The result is choosing the faction based on the the characters and stories of the faction, not the final conglomerate that those characters and stories result in.
    Further, your own interactions with them change the outcome of their ideology. I think "flags of our foul-ups" is a great illustration, since they have a few pretty simple outcomes based on the players choices and efforts.
    Anyway, loves the video mang.

    • @DJPeachCobbler
      @DJPeachCobbler  4 ปีที่แล้ว +196

      That's an interesting perspective on it, I hadn't considered that. I guess I just don't think of it on a character-based level. I do think I was definitely too broad, I just didn't want to dwell on it too much, just wanted to establish why I dislike factions.
      Regardless, thanks for your input. I'll try to keep that in mind if I ever go back to New Vegas

    • @angquangnguyenthac2833
      @angquangnguyenthac2833 3 ปีที่แล้ว +3

      It's still kinda like that tho, so there's that.

    • @12halo3
      @12halo3 3 ปีที่แล้ว +5

      @@angquangnguyenthac2833 alot of the quests would have to be removed if they toned down the flaws of each faction to make them seem like equal choices.

    • @angquangnguyenthac2833
      @angquangnguyenthac2833 3 ปีที่แล้ว +25

      @@12halo3 I don't think so.
      The problem with FNV is that none of the factions inside is actually great. It's basically "Do you wanna serve this asshole or that asshole". They are equal in their shittyness, not value.
      Stalker factions are clear: Ecologist are government researching crew, Mercs are Mercs, Duty are more Loner friendly military, Freedom wants an open zone, and Clear Sky are the independent researchers band together, with Bandits and Loners are kinda self descriptions. It's clear that it covers all aspect of the zone and most having different relations not just on their philosophy, but on their purpose inside the zone as well. This creates a great dynamic for the system and increase immersion.

    • @12halo3
      @12halo3 3 ปีที่แล้ว +24

      @@angquangnguyenthac2833 that isnt a problem unless you dont mind serving assholes you agree with or think they are the best option.

  • @lukedufaur5368
    @lukedufaur5368 3 ปีที่แล้ว +293

    3:50 I think you mean "DEADLY ANOMALIES and DANGEROUS MUTANTS", stalker

    • @clone5189
      @clone5189 3 ปีที่แล้ว +70

      ANARCHISTS, AND BANDITS

    • @soldierorsomething
      @soldierorsomething 3 ปีที่แล้ว +3

      Finally found the comment that i was looking for!

    • @bigdikdude4207
      @bigdikdude4207 3 ปีที่แล้ว +13

      Свободные сталкеры, ветераны и охотники - вливайтесь в ряды "Долга"! Защитить мир от заразы Зоны - наша общая цель и задача!

  • @-All-Is-One-
    @-All-Is-One- ปีที่แล้ว +133

    the factions in stalker are so in depth. the campfire chatter suits each faction perfectly too.

    • @Legend__4139
      @Legend__4139 ปีที่แล้ว +5

      Imo it adds an atmosphere that makes stalker, Stalker. Cause no other games recreate that sense of commerardery (dunno how to spell it) that make NPCs feel like characters who have been through some shit each with personalities. Even more so the fact you can speak to every NPC in the game (exluding Mutants) makes the game world feel dynamic and alive.

    • @DaWelshman
      @DaWelshman 10 หลายเดือนก่อน +4

      I can't tell because everyone speaks Russian. Just how I like it.

    • @NerdyCatCoffeeee
      @NerdyCatCoffeeee 10 หลายเดือนก่อน +1

      @@Legend__4139 Comrad -> comradery

    • @mr.cauliflower3536
      @mr.cauliflower3536 6 หลายเดือนก่อน

      CHEEKY BREEKY IV DAMKE

  • @slavyori2140
    @slavyori2140 3 ปีที่แล้ว +91

    Stalker games sure know how to do factions right...
    *Except when they don’t expand on the Monolith and keep them for filling the role of “genetic end-game bad guys”*

    • @PaRaDOX-de8bk
      @PaRaDOX-de8bk 2 ปีที่แล้ว +64

      Well if you read into the lore it gets very fucking interesting and whacky, like how they used to be a peaceful faction before going on a crusade to the center of the zone, and came back as... You know, fucking ISIS terrorists that worship a talking rock in the middle of nowhere.

    • @gabiferreira6864
      @gabiferreira6864 2 ปีที่แล้ว +48

      I mean, they're all brainwashed and worship a giant rock, what else do you expect? I don't see them as "generic bad guys" and more as a "Wild Card", they add a level of uncertainty to the games because you never really know what they're up to.

    • @pffpffovich2398
      @pffpffovich2398 ปีที่แล้ว

      Well how would you expand on brainwashed RC ex-stalkers with only 1 thing in mind (protecting an hologram)?

    • @henryplumb7459
      @henryplumb7459 11 หลายเดือนก่อน +2

      @@PaRaDOX-de8bk Tbf, if they got to the centre? And THAT's how they act? I'd say that some people might actually agree with them because if they've seen the centre then maybe they're onto something (I don't agree personally but can make sense of how rational people might, hey, end of the day its all suspension of disbelief)

    • @MessengerOfMonolith
      @MessengerOfMonolith 11 หลายเดือนก่อน +15

      We are the "bad guys"?
      No, you are the bad guys.
      Praise the Monolith!

  • @djaccountisbfisbx3880
    @djaccountisbfisbx3880 3 ปีที่แล้ว +263

    You’re *always* in a faction when you’re playing the game.
    You’re a stalker, except you’re a free stalker, that has the choice of joining other factions.

    • @pffpffovich2398
      @pffpffovich2398 ปีที่แล้ว +2

      In the game it says that "stalker" is anyone who have broken in the zone illegally, so even Monolith are stalkers.

  • @utes5532
    @utes5532 3 ปีที่แล้ว +421

    With New Vegas you still have the options of House and, relevant to your interests, the Wild Card option.
    The Wild Card is an excellent choice of 'faction' because it allows for players who don't like any of the major factions to say "fuck all your policies I'm doing this my own way" and imagine an ending *they* would prefer.

    • @tancredelegalileen9777
      @tancredelegalileen9777 3 ปีที่แล้ว +12

      But with the Wild Card option, what reason would you have to choose any faction?

    • @tancredelegalileen9777
      @tancredelegalileen9777 3 ปีที่แล้ว +8

      @don't bother responding I did, that's why I said what I sad. With yes man you can basically negate all the cons because you choose what to do with the factions

    • @tancredelegalileen9777
      @tancredelegalileen9777 3 ปีที่แล้ว +3

      @don't bother responding good point, although it can be applied to all the factions, it only heavily affects the Yes man one.

    • @happyguardsman8510
      @happyguardsman8510 3 ปีที่แล้ว +39

      @@tancredelegalileen9777 in the cut post-game content it's shown that the yes man option is just pure anarchic capitalism. The first thing you see in the streets after you exit the lucky 08 is riots and general mayhem. Although it isn't really the best representation as the Devs said that they never really finished that part

    • @Slender_Man_186
      @Slender_Man_186 2 ปีที่แล้ว +1

      @@tancredelegalileen9777 because you’re only a single person with no actual experience or knowledge of how to run a nation.

  • @tristangentile4684
    @tristangentile4684 4 ปีที่แล้ว +613

    I feel like you sorta mixed up freedom and clear sky, freedom is more focused on building community and brotherhood, while clear sky are the real ones trying to decipher the zone

    • @DJPeachCobbler
      @DJPeachCobbler  4 ปีที่แล้ว +212

      Clear Sky is definitely more focused on the scientific aspect of it, but when I asked Chekhov to explain what Freedom was about he discussed how artifacts were fantastic research materials and that the zone was likely to lead to massive breakthroughs in human technology. I mostly focused on Freedom and Duty for the same reasons I focused on the NCR and the Legion, they seem like the major factions the game is pushing. I didn't want to get too bogged down in explaining every faction's exact motivations, especially considering the overlap between Freedom and Clear Sky's ideology.

    • @NerdyGrounds
      @NerdyGrounds 4 ปีที่แล้ว +132

      @@DJPeachCobbler The interesting thing about Freedom is that depending on its leader, the faction has a different interest. The first had science in mind, I think the next just wanted the zone to be free, and I think it had a third leader, not too sure. I could have sworn Freedom had like 3 eras of leadership.

    • @operkoi8954
      @operkoi8954 4 ปีที่แล้ว +65

      I think a better way to describe freedom is that they want the zone to be deregulated and open to the world. At present only Ukraine is operating there legally and though dangerous there are clear benefits to stuff in there. Already the urchin artifacts are being used to create lightweight anti radiation suits by the ecologists. Imagine if scientists all over the world had access to these resources. Also when this game was made Ukraine was more pro Russia and given the preference for freedom to use NATO equipment Freedom could easily be a NATO proxy to destabilize the region from Russian and Ukrainian influence to possibly lead to NATO getting a bigger slice of the anomalous pie.

    • @pannik_lucas
      @pannik_lucas 3 ปีที่แล้ว +38

      @@DJPeachCobbler You were right to also keep the focus on the Freedom and Duty opposites because Clear Sky, besides getting to be the "true neutral" and practically the druids of the Zone, (Spoilers of CS game) they are canonically crippled by the events of their game. So after 2012 they are more of a memory than a functioning entity. That until the Call of Chernobyl mod and consequent games (Call of Misery, Last Day, Anomaly...) where the fandom made it a recovering force, a fairly acceptable decision. Would not surprise me if it even appears to be the same case with S.T.A.L.K.E.R 2.

    • @user-hdhdhhdhdhsnjdjdjdioowj
      @user-hdhdhhdhdhsnjdjdjdioowj 3 ปีที่แล้ว +5

      doesnt clear sky all get brainwashed?

  • @maxducks2001
    @maxducks2001 2 ปีที่แล้ว +165

    In regards to the whole “lesser of two evils” thing, I’d recommend Tyranny. It’s made by Obsidian, the guys who made New Vegas and Pillars of Eternity, along with other classic games, but Tyranny is special. Because you aren’t picking the lesser of two evils, you’re picking what KIND of evil. Because you play as the bad guys, conquering the last free lands in the name of Kairos, the big bad. Conscription through an anarchic horde of fighters, or fielding selective elite troops from the homeland? Raid the farms and starve out the city, or march hard and precisely in one massive crushing blow? Usurp a queen through fabricated claims that turn her people against her, or challenge her to a duel and cut her down yourself? All are legitimate ways to conquer, and in the end, your goal isn’t complete destruction. You need to leave the lands still inhabitable for the legions of Kairos, but you have to put down all opposition in the process. So again, it’s not the lesser of two evils. That’s boring. It’s what kind of evil you feel is necessary to bring order.

    • @1111Tactical
      @1111Tactical ปีที่แล้ว +7

      So not choosing "lesser of two evils" but "mightiest of two evils"

    • @MeneltirFalmaro
      @MeneltirFalmaro ปีที่แล้ว

      Or you can rebel, with local support or alone (if you're fucking gay)

    • @matthiasthulman4058
      @matthiasthulman4058 ปีที่แล้ว +5

      Tyranny is an awesome game. Lots of replayability

    • @adambakalar952
      @adambakalar952 8 หลายเดือนก่อน

      Well yeah, it all happens because you serve the conqueror, so you ARE the evil party 😄
      But actually there is a rebellion ("good") playthrough as well afaik...

  • @Ethan-yd4gn
    @Ethan-yd4gn 3 ปีที่แล้ว +12

    "Imagine you're elderly father is on life support..." im just here to hear about good factions man-

  • @PlatinumLemur
    @PlatinumLemur 3 ปีที่แล้ว +212

    I think more about how Duty and Freedom tried to get me to join... I see flaws with both.. but heck, I keep doing tasks for all of them..I hate the fact that mom and dad don't get along.. :P

    • @nguyenquyetthang1326
      @nguyenquyetthang1326 2 ปีที่แล้ว +5

      Pick Freedom for free SGI,Exoskeleton and svd

    • @pivomanslovensko
      @pivomanslovensko 2 ปีที่แล้ว +19

      @@nguyenquyetthang1326 Join duty for badass uniform

    • @Camilo_Z
      @Camilo_Z 2 ปีที่แล้ว

      @@nguyenquyetthang1326 Join duty for: Not being a bloodsucker loving weeb

    • @MilvuSe
      @MilvuSe 2 ปีที่แล้ว

      @@nguyenquyetthang1326 join duty for an ideal and a cause

  • @saintthiccolas9952
    @saintthiccolas9952 3 ปีที่แล้ว +710

    New Vegas’s factions are great once you get in depth with them + the lonesome road helps this too. Not only that, but some players choose the faction that will help the future in their eyes. The fun thing is is that every faction is right with their criticisms with each other, but wrong about themselves

    • @bigbload
      @bigbload 2 ปีที่แล้ว +64

      I do agree to an extent. And I personally see the factions in New Vegas we’re written in a way to also tell some social commentary. More precisely how countries, or government can develop. Not to say it was _meant_ to be like that, but it’s how it turned out, at least to me.

    • @Lil_B_Fan47
      @Lil_B_Fan47 2 ปีที่แล้ว +31

      Legion #1

    • @Kartez228
      @Kartez228 2 ปีที่แล้ว +15

      NCR #1

    • @Pigeon.mp4
      @Pigeon.mp4 2 ปีที่แล้ว +27

      Yes man #1

    • @saintthiccolas9952
      @saintthiccolas9952 2 ปีที่แล้ว +28

      @@Pigeon.mp4 House #1

  • @NerdyGrounds
    @NerdyGrounds 4 ปีที่แล้ว +519

    My favourite thing about the factions is that it was how the game posed its philosophical questions. Much like Roadside Picnic and Stalker (the movie), S.T.A.L.K.E.R. (the game) wants you to at least think about whether the zone could be a good thing or not. And like you said, most factions make sense. Both Freedom and Duty seem logical, and because of that I could never take a side. I'm not against a "picking the lesser of 2 evils" style choices in games, but I will admit the choice of picking the better of 2 good options is always more interesting to me.
    Btw having a hard time deciphering where you are in clear sky, is that at the end?

    • @DJPeachCobbler
      @DJPeachCobbler  4 ปีที่แล้ว +99

      It is, or at least, I assume it is. I'm in the showdown with Strelok and dudes keep popping out of Portals and capping me

    • @NerdyGrounds
      @NerdyGrounds 4 ปีที่แล้ว +51

      @@DJPeachCobbler ya fuck that part. I hate the ending gameplay segments of both shadow of chernobyl and clear sky. Call of pripyat not so much, not as annoying for me

    • @mikhailbolodo1597
      @mikhailbolodo1597 3 ปีที่แล้ว +30

      Well from my perspective both Freedom and Duty can work together to understand the Zone as Duty is more of a "muscle faction" or the tough guys group than scientists while freedom consists more on stalkers and scientists. However their goal is different and this choice is the hardest to make, do you want to destroy something so powerful but so dangerous? or do you want to exploit it? Do you want to change the world by uncovering the truth of how artifacts work or do you destroy them to make sure it doesn't corrupt humanity?
      Duty has a good point, destroy the Zone, it is powerful and mysterious but used for evil, it will devastate the world,
      Freedom has a good point, create freedom in the zone to exploit the power of the zone.
      Both factions have a point, one sees the benefits of it in humanity, another sees the tragedy, both are right in some regard, and both are wrong.

    • @mikhailbolodo1597
      @mikhailbolodo1597 3 ปีที่แล้ว +12

      ​ @Ramakrishnan S Depends on the specific leader of Freedom, under the supervision of Chekhov, Freedom documented anomalies, mutants and events, under other leadership while on other ones they are basically a crapfest. I side with Duty all the way but there are legitimate and rational people in Freedom, for the most part or a small part. And I do not think that looking through the PDA can give you definite answers as each faction leader and commander has other objectives. Another example is the Freedom leader Loki(which I spoke to as Duty)who actually do not want his men to use substances and actually run a respectable group

    • @mikhailbolodo1597
      @mikhailbolodo1597 3 ปีที่แล้ว +6

      @@Varahamira yeah good point but to say that all of them are anarchist and hippies are incorrect, most...yes

  • @ghastlywarchief
    @ghastlywarchief 3 ปีที่แล้ว +9

    0:08 YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES

    • @legate4608
      @legate4608 หลายเดือนก่อน +2

      Jesus Man hahahahah

  • @FBI-sr2eg
    @FBI-sr2eg 2 ปีที่แล้ว +2

    IMO STALKER hits so hard because it feels so… real. You’re just a normal fuckin guy, fighting for other normal people, for reasons that normal people would fight. You’re looking for fucking rocks, and you’re willing to kill other normal people for these goddamn rocks, and the only thing setting you apart from them is being a person. You’re billions of times smarter than them, and can make choices to be unpredictable. But they can just as easily fuck your day up if you dont predict them. What would be shit tier cannon fodder bandits in other games are just as capable as you in STALKER, and mutants are genuinely scary if you’re underprepared. The game makes you genuinely feel like just another STALKER

  • @gregdaweson4657
    @gregdaweson4657 4 ปีที่แล้ว +486

    After trying clear Sky, you should try the standalone stalker mod 'anomaly,' it combines all of the three game's locations, has its own story, and you can join many of the factions.

    • @DJPeachCobbler
      @DJPeachCobbler  4 ปีที่แล้ว +144

      I'm finishing up Shadow of Chernobyl right now, but I'll definitely check out anomaly when I have a chance.

    • @MyrMerek
      @MyrMerek 3 ปีที่แล้ว +9

      He should play Lost Alpha, and SGm+Gunslinger as well as oblivion lost remake, and probably OGSR, as well

    • @legion3408
      @legion3408 3 ปีที่แล้ว +21

      @@DJPeachCobbler play call of pripyat (3rd game) with gunslinger mod, its basically vanilla call of pripyat with even more scopes and shit, it dosent change the game story, just the graphics and guns

    • @comradekirov7788
      @comradekirov7788 3 ปีที่แล้ว +9

      hey bro, after playing Clear sky and SHOC you better play call of Pripyat then start playing mods

    • @quan-uo5ws
      @quan-uo5ws 3 ปีที่แล้ว +5

      @@DJPeachCobbler Also try to learn russian and play the other 250+ mods that exist and have new storyline, guns, factions, and even completely new locations made from scratch. its kind of 50/50 whether it will be the biggest crap you will ever play or if it will be the best thing you play.

  • @joeb2009
    @joeb2009 3 ปีที่แล้ว +331

    *Loners > Clear Sky > Ecologists > Duty > Mercenaries > Bandits > Renegades > UKM > Monolith > Mutants > Burner Anomalies > Electro Anomalies > X-Ray Engine Bugs > Freedom*

    • @Yaveton
      @Yaveton 3 ปีที่แล้ว +6

      чистое небо for the win lol

    • @Heretiksb
      @Heretiksb 3 ปีที่แล้ว +104

      Duty > Deadly anomalies, dangerous mutants, anarchists and bandits!

    • @boarfaceswinejaw4516
      @boarfaceswinejaw4516 3 ปีที่แล้ว +21

      the pack of mutated hogs frolicking near a sewage tunnel > freedom

    • @DustyPazner
      @DustyPazner 3 ปีที่แล้ว +14

      Loners = losers this post made by Clear Sky

    • @daedalus6433
      @daedalus6433 3 ปีที่แล้ว +33

      @@DustyPazner Loners: *dances on Clear Sky's grave*

  • @frozendefender
    @frozendefender 4 ปีที่แล้ว +170

    Oi guy, next up you got Call of Pripyat and that's the most refined game of the series. after that there's the never ending pit of mods that just never cease to amaze. these mods include huge overhauls that combine all the maps, some obscure russian mods that are... lets say rather interesting. but anyway, noic video

    • @lukedufaur5368
      @lukedufaur5368 3 ปีที่แล้ว +3

      war correspondant

    • @quan-uo5ws
      @quan-uo5ws 3 ปีที่แล้ว +12

      ''obscure russian mods'' 99% of mods are russian, its kind of like a iceberg.

    • @iamboringvideos6832
      @iamboringvideos6832 3 ปีที่แล้ว +1

      Call Of pripyat feels rushed

    • @frozendefender
      @frozendefender 3 ปีที่แล้ว +7

      @@iamboringvideos6832 when compared to the other entries in the series it feels polished

    • @iamboringvideos6832
      @iamboringvideos6832 3 ปีที่แล้ว

      @@frozendefender idk man, the other games feel more so, besides the rare bugs, atleast it go better game play and .well alot of other things but just is , but call of pripyat fail to catch my attention..my want to play more ...its even easy to get the good stuff ..no true work for it

  • @archdukeofsuno2954
    @archdukeofsuno2954 3 ปีที่แล้ว +72

    I think it is the height of incompetence to compare STALKER to Fallout NV in anyway, particularly factions and their associated setting. Compared to Fallout, STALKER has a relatively more grounded tone and setting taking place in what is essentially the real world. Fallout on the other hand is an intentionally eccentric, more "fantasy" based setting that is completely divorced from real life. STALKER factions are much simpler in terms of ideals since they're fairly simple by design. Duty isn't asking the deepest questions nor is Freedom or even the Scientists. They're reacting to a phenomenon in a realistic way but that's essentially it. They're great for the game STALKER is, an item based RPG shooter with a great setting and tone. But since you understand them (by reading a wiki, yikes) that makes them good right? They aren't crazy like in Fallout, unless they're Monolith, but that makes sense in context so it's ok. However, Fallout doesn't get to have context does it? Of course not, that would make you wrong. Fallout's questions, themes and what not are not asked to you regarding the modern era, they are focused entirely within the context of Fallout's parody of a post nuclear war America. Therefore, when asked "Is the NCR a good choice for the wasteland?" the emphasis is on the "wasteland" not "if you think it is moral in general." What's great about NV though is that is actually makes appeals to the player as to why each faction would actually benefit the wasteland or not. The Legion may seem awful (and they are) but that completely discounts just how complicated they are as a faction and disregards Caesar entirely. The same goes for the NCR and Mr. House (who you forgot to mention), they make appeals to you for support based on their logic, their beliefs, their experiences, all of it culminates in these outstanding factions where you can make a legitimate argument in favor of the Legion or House and technically be just as correct in your assessment as someone who supports the NCR. To dumb down the Legion to "crazy people" or NCR as "Corrupt bureaucrats" is absolutely maddening, what a ridiculous takeaway. No wonder you think it's just a matter of "lesser evils" when you failed to grasp that all of them legitimately want to (and can) make the wasteland a better place. The question is "do you think they will? do you think they should? Can they be trusted?" because of course, the game not only argues for each faction, but also against them. You can ask so many people in game for their opinions about the factions and they'll give you insight and thoughts you may never have without them. They'll put forward counter arguments for why the Legion will fail or how the NCR will stagnate etc. It's incredibly interesting, permits plenty of player choice and roleplaying, and is just plain fun. But the best part? If you really don't like any of the factions, you can tell all of them to go fuck themselves and take over New Vegas yourself, just for the hell of it. The Outer Worlds would never try something that interesting, that garbage got to bogged down in it's half assed attempt to be like fallout it failed on literally every metric possible.

    • @brandonmorel2658
      @brandonmorel2658 3 ปีที่แล้ว +3

      Good take

    • @toostronk2088
      @toostronk2088 3 ปีที่แล้ว +9

      Both games are based on a huge "what if scenarios" that could potentially happen in the real world. It's funny that you call STALKER grounded while NV is a fucking "fantasy" all of a sudden.
      All of those factions are simple by design. NV focuses heavily on the characters/leaders of said faction and that obviously adds layers of complexity to the faction's goals and whatnot. While STALKER focuses on the factions as a whole and what they can do every single day because the threat is more apparent and active compared to NV. STALKER's A-Life really adds immersion on this one because you see both Duty and Freedom send people to roam around for their own purposes.

    • @andreibaciu7518
      @andreibaciu7518 2 ปีที่แล้ว +2

      This right here. Fallout is intentionally zany as it's effectively a parody of 50s pulp fiction, more specifically the juxtaposition of nonsensical ideas with the very real and gritty matters of resources and warfare. It's kind of saying "in world where logic is thrown out the window how can anyone be insane", which is what the factions of the game represent. Stalker on other hand is down to earth and the factions are more relateable because logic wasn't "thrown out", it's still a normal world outside the zone, and the most logical reactions that people would have to it is either curiosity, fear or interest to exploit it, which basically sums up all factions.

    • @sebastiansuazo2734
      @sebastiansuazo2734 2 ปีที่แล้ว

      Outer worlds was basically modern Obsidian trying to look like the Obsidian who made FNV.

    • @Vajrapani108
      @Vajrapani108 ปีที่แล้ว

      ​@@sebastiansuazo2734modern obsidian also made pillers of eternity, they still have it in them

  • @alexanderchippel
    @alexanderchippel 2 ปีที่แล้ว +14

    I always interpreted the Little Sisters thing to be a commentary on selfishness. Like Rapture collapsed because of Fontaine and Ryan. But then Jack comes in, shows a little compassion, and he ultimately benefits more so from his selflessness. There's a theory in human psychology that humans evolved to be kind to one another because it ultimately benefits ourselves. That when we help someone else we're ultimately helping ourselves as well.
    It's still stupid that they made it a choice, because the obvious lesson is to save them and reap the benefits of being a moral person because it's blatantly obvious where being immoral and selfish gets you.

  • @dario9793
    @dario9793 4 ปีที่แล้ว +109

    I recommend that you put a spoiler notice at the beginning of the video, you deserve many more subscribers, good job

    • @DJPeachCobbler
      @DJPeachCobbler  4 ปีที่แล้ว +37

      I'll try to be more cognizant of that in the future, I'm sorry if I spoiled anything for you.

  • @DancingSword
    @DancingSword 3 ปีที่แล้ว +54

    This is why I like Shin Megami Tensei so much. On the surface, your choices generally are between serving a totalitarian, uncaring god in mindless subservience or giving rise to a lawless world in which might makes right and demons eat the flesh of the weak and your way to the better endings is by rejecting both of them and striving to restore a world in which law and chaos maintain a balance.

    • @alsaiduq4363
      @alsaiduq4363 3 ปีที่แล้ว +3

      Depends game from games. Sometimes the neutral options just returns everything to normal but means the same can happens again (like in strange journey redux and nocturne both assumes).
      I think the only games that have true good endings with no downside are devil survivor and 4. All others fall into "choosing the lesser evil."

  • @TrippleDogDare
    @TrippleDogDare 3 ปีที่แล้ว +474

    In outer worlds, the point wasn’t to choose a good faction, it was usually to have the factions get over their differences and negotiate to get the best ending. These are hard to get and require good dialogue choices, which I love. You don’t just agree with one you think is right, you take matters into your own hands and reach a good conclusion. Of course the business that poisons people to make money isn’t the right choice, of course the community that uses dead people to make food isn’t either, but if you think about it and get people to talk with each other you can solve both problems at the same time. It’s why it’s one of my favorite games. It’s never “kill little girls or not” and it isn’t “pick between bad or worse,” it’s “make your own solution”
    Great vid by the way, just got angry when you opened with “outer worlds sucks because factions are stupid”

    • @lunchpin403
      @lunchpin403 3 ปีที่แล้ว +83

      Yeah, I feel like he just clicked through the whole game without paying attention to the story like with stalker

    • @infernocop1009
      @infernocop1009 3 ปีที่แล้ว +14

      This.

    • @ramendude4062
      @ramendude4062 3 ปีที่แล้ว +18

      No, it is not. It always has a good or hippy option which will always be the best. It is a shallow game, no more, perhaps less.

    • @TrippleDogDare
      @TrippleDogDare 3 ปีที่แล้ว +61

      @@ramendude4062 have you ever tried negotiating to get a different ending?

    • @jaydenshepard7928
      @jaydenshepard7928 2 ปีที่แล้ว +9

      @@ramendude4062 Imagine thinking hippies are the good option, even when compared to corporate autocracy.

  • @themccarthyproject8654
    @themccarthyproject8654 2 ปีที่แล้ว +27

    The virgin "support the lesser of two evils" versus the chad "support the most evil".
    Glory to Caesar

  • @Laxhoop
    @Laxhoop 2 ปีที่แล้ว +22

    “Why are video game factions always just different shades of crazy?”
    Because it’s realistic. Have you ever glanced at IRL politics?

    • @kakakkakak9617
      @kakakkakak9617 2 ปีที่แล้ว +7

      2:47

    • @eXecu7or
      @eXecu7or 6 หลายเดือนก่อน +3

      brotherman I play video games to escape reality

  • @s2korpionic
    @s2korpionic 3 ปีที่แล้ว +32

    6:30 well then... I think the factions in NV had pretty human ambitions and goals. Some may be stretched out a bit too much (J. Sawyer admits that the Legion was portrayed too much on the "evil" spectrum), but still pretty human in the end.

    • @deezboyeed6764
      @deezboyeed6764 3 ปีที่แล้ว +2

      It would have been interesting if on the other side of the dam it stretched out further since the Legion actually has town n trade not everyone is soldier or slave

    • @michaelawesome1864
      @michaelawesome1864 ปีที่แล้ว

      Literally one side is completely evil with no redeeming qualities to the point where only a actual psychopath could see reason and the other is just a weak but well meaning government

  • @KyleKringle
    @KyleKringle 3 ปีที่แล้ว +34

    So basically, the way to make Factions interesting and good is to make everyone (more or less) equally right about how they diagnose and seek to solve the Problem--with little to no extremes.
    On the surface, Fallout 4's three main factions almost work this way, as I understand and sympathize with each party's position on the Problem: Synths. If it wasn't for Stupid, Evil and Crazy being mixed in, the choices would have been more fun to play along with.
    Actually, I think the Faction issue is emphasized most when RPGs make all factions incapable of coexisting in some way. Even if, for instance in Fallout 4, you choose one faction for the endgame, why is complete annihilation the only answer to dissenting parties?
    This video opened my eyes.

    • @jaydenshepard7928
      @jaydenshepard7928 2 ปีที่แล้ว

      Its the only way in Fallout 4 because the Brotherhood of Steel are zealots that cant accept the institute’s existence lol, same with the Legion in New Vegas, and the Enclave and BoS in Fallout 3 had so much bad blood that that was only going to end one way either.
      Fallout 2 the Enclave had no reason not to viral bomb the entire US to cleanse it and remove all threats to its recolonization in one effortless operation given its isolation and situation, and Fallout 1 the Master was deranged and lost in his own twisted logic, and the super mutants never learned of the fatal flaw of supermutants, or would have been too stupid to care anyways.

  • @onlinekicker
    @onlinekicker 3 ปีที่แล้ว +50

    "If I have to choose between the lesser of two evils, I'm just not gonna play" I love it.

    • @sidecharacter7165
      @sidecharacter7165 ปีที่แล้ว

      I think Skyrim had that as a viable option in the Civil War section of the game.

  • @volts400
    @volts400 3 ปีที่แล้ว +5

    this video is essentially an essay about how game developers should screw nuance and just spoon-feed you all the information.

  • @cielopachirisu929
    @cielopachirisu929 ปีที่แล้ว +10

    I'd argue that a lot of games have you choose between the lesser of two evils for a sense of realism-- those are often the choices that people have, especially when you're talking about big government-level decisions. Caesar's Legion vs NCR is a teeny little black and white (a lot of cut content for both sides), but the NCR has understandable reasons for all its shades of grey and has as many and different benefits to its citizens that the other factions do.

    • @CanyonF
      @CanyonF 7 หลายเดือนก่อน

      its realistic, but depressing. like he said, if i wanted to pick between the lesser of two evils, i'd vote

  • @Hates-handle
    @Hates-handle 3 ปีที่แล้ว +114

    I agree most games get factions wrong by making them ludicrously insane but then you use new vegas as an example when they have the best factions

    • @officalkingkrab1912
      @officalkingkrab1912 3 ปีที่แล้ว +2

      Fr fr

    • @TheONLYFeli0
      @TheONLYFeli0 2 ปีที่แล้ว +6

      New Vegas isn't a personal experience, you pretend who your character would choose.

    • @boarfaceswinejaw4516
      @boarfaceswinejaw4516 2 ปีที่แล้ว +10

      they're good but far from best.
      the only reason Caesars Legion stands "equal" to the NCR and House in terms of options is because gamers and the writers had a 5th grade understanding of the roman empire. "much Invictus, Much wow. must wear red skirt".

    • @theeternal2734
      @theeternal2734 2 ปีที่แล้ว

      @@boarfaceswinejaw4516 I Think The Problem People Have Is That Westerners Have A Clear Westernized View Of How The World Should Work Vs The Ancient View Which Is Much Different And What Caesar Is Trying To Accomplish

    • @boarfaceswinejaw4516
      @boarfaceswinejaw4516 2 ปีที่แล้ว +3

      @@theeternal2734
      even then, there is a hundred factors as to why rome worked, and Caesar has access to precisely none of them.
      It would be akin to a dude calling himself a knight because he owns a machete, which is kind of like a sword. Its an insane stretch of logic.

  • @AnUnknownPlayer.
    @AnUnknownPlayer. 3 ปีที่แล้ว +86

    You don’t gotta choose a lesser of two evils in fallout new vegas, you can just take over yourself.

    • @BobExcalibur
      @BobExcalibur 3 ปีที่แล้ว +10

      You set yourself to be usurped by an underling you entrusted your entire plan to, just like Benny did before you, and House did before him.

    • @AnUnknownPlayer.
      @AnUnknownPlayer. 3 ปีที่แล้ว +17

      @@BobExcalibur then i’ll break that bitch yes man and use his scrap parts to build me a new chair.

    • @bickboose9364
      @bickboose9364 3 ปีที่แล้ว +4

      @@BobExcalibur No, he reprograms himself to be "more assertive" and it's been confirmed by a dev that it means he's only going to listen to you.

    • @BobExcalibur
      @BobExcalibur 3 ปีที่แล้ว

      @@AnUnknownPlayer. Considering that he's the interface for your army of robots that keep the strip under your control, and you have no way of replacing him, and he can exchange his conciousness wirelessly between bodies at will, thats one of those "empty boast" kind of ideas.

    • @BobExcalibur
      @BobExcalibur 3 ปีที่แล้ว

      @@bickboose9364 Unless that was Chris Avelonne himself I wouldn't treat it as gospel.

  • @project22-ab88
    @project22-ab88 4 ปีที่แล้ว +35

    I honestly think Clear Sky is a sorta mesh of Eco and Duty. They're dedicated to studying and understanding the Zone (and in my opinion they do a way better job than Eco) and they're also not against hunting down creatures and people of the Zone. A.K.A the whole damn S.T.A.L.K.E.R Clear Sky mission. I hope they manage to have a small presence in S.T.A.L.K.E.R 2 like they did in Call of Pripyat

    • @Pierce1996h
      @Pierce1996h 2 ปีที่แล้ว +2

      If duty was half as intelligent as clear sky the zone would already be safe. Can't have clear sky winning the game by being rational. Then there wouldn't be any more fun times and death
      Clear sky has like no equipment and so few men

    • @enriquelopez.e1231
      @enriquelopez.e1231 2 ปีที่แล้ว

      @@Pierce1996h well thats the purpose of the faction to understand the zone and in the same time maintaining in secret, with that in mind you can just acept any hobo in the lines of recruitment

  • @Mrshadowmind14
    @Mrshadowmind14 2 ปีที่แล้ว +7

    I feel like the issue isn’t so often that games have shallow writing, instead it is that executives put concrete in the pool to make the story “palatable for wider audiences” and all they did was make a big box of murky water no one wants to swim in.

  • @federicoricca2512
    @federicoricca2512 3 ปีที่แล้ว +7

    2:45 House and Yes Man: allow us to introduce ourselves

  • @Dr.Medicine44
    @Dr.Medicine44 3 ปีที่แล้ว +22

    in fallout new vegas there are 4 choices. NCR,Legion,Yesman,Mr House

  • @mikehuntisitchy3965
    @mikehuntisitchy3965 3 ปีที่แล้ว +55

    new vegas has more choices than just NCR and the legion

    • @monolithsoldier3427
      @monolithsoldier3427 3 ปีที่แล้ว +5

      Ye but house is strict ending where only strip prosper when everything else is ignored and left to be and yes man is just "wild card"

  • @GearsNCarpentry
    @GearsNCarpentry 3 ปีที่แล้ว +23

    "When you gaze long into the abyss-"
    Me: ooh I know this "the abyss stares back at...
    DJ Peach: you may find the abyss to be fuckin neat.

  • @dheiyomain6775
    @dheiyomain6775 2 ปีที่แล้ว +3

    "I dont like picking lesser of two evils"
    Have you heard about warhammer 40k?
    Pick your poison: fascist dictatorship, or hell?

  • @unfathomable3434
    @unfathomable3434 3 ปีที่แล้ว +3

    my dad died yesterday after being pulled from life support. However i never ate his entrials, nurse wouldnt let me

  • @CallForGrandPappy
    @CallForGrandPappy 3 ปีที่แล้ว +30

    So you’re just now learning stories and things in general can be interesting? Damn

  • @michaelcolt4196
    @michaelcolt4196 3 ปีที่แล้ว +29

    So you just ignored the best two factions in New Vegas that make more sense than the NCR/Legion?

  • @sadaway4301
    @sadaway4301 4 ปีที่แล้ว +13

    Fallout NV and the STALKER series are both masterpieces and I think all of their factions are sound. The Legion is no more ridiculous than Monolith and if you here out Caesar and understand their origin and effectiveness given the circumstances I think they're a really compelling faction (while still totally immoral by conventional standards)

  • @sarhat252
    @sarhat252 ปีที่แล้ว +2

    Very short explanations of factions ideas:
    Loners: We're here to grab shit and sell it to get money or something like that
    Bandits: We literally bandits. We're robbing people. That's it.
    Ecologists: We study shit
    Clear sky: We study shit, but on our own
    Military: We're here to prevent anything and anyone from entering or leaving the Zone. Or at least trying.
    Duty: We here to destroy the zone.
    Freedom: We here to understand the Zone and gain profit from it
    Mercenaries: We're literally paid to kill someone or steal something.
    Monolith: We're just brainwashed sectarians and protenting the CNPP with our God inside of it.
    That's it.

    • @danielrio1847
      @danielrio1847 ปีที่แล้ว +1

      duty🟥🟥🟥🟥🟥🟥🟥🟥🟥🟥🟥🟥🟥❤❤❤❤❤❤❤❤💪💪💪💪💪💪💪💪💪💪💪💪💪

  • @antivalidisme5669
    @antivalidisme5669 3 ปีที่แล้ว +6

    Oh no, not the red forest! Nightmares coming in.

  • @anchises4714
    @anchises4714 3 ปีที่แล้ว +34

    "Haha I don't want to choose between the Socialists and the Capitalists."
    "Oh no both the Legion and the NCR are bad. Choosing the lesser evil is sooo boring."
    Yeah no...

    • @elmaxo1591
      @elmaxo1591 3 ปีที่แล้ว +1

      Why no

    • @wildoo9870
      @wildoo9870 3 ปีที่แล้ว

      @@elmaxo1591 The only alternatives are either having clear "good guys" and "bad guys" factions or not being able to choose. I do not believe one is inherently better than another but many, to include myself, find a story to be more engaging when you aren't just choosing between good guys and bad guys.

    • @elmaxo1591
      @elmaxo1591 3 ปีที่แล้ว +1

      @@wildoo9870 well, I think what dj peach cobbler is trying to say is that more than being good or bad they just are, and are made to be more appealing on a personal level to the player, so there is not faction that is gooder than the other but you just feel compelled to them because of their beliefs. ( in stalker i mean)

  • @Virtualnerd101
    @Virtualnerd101 3 ปีที่แล้ว +47

    I disagree with the whole "lesser of two evils" thing. I think it adds to the game by not having a so-called "perfect" faction because, in the real world, those wouldn't exist. Acknowledging that every faction has its strengths and flaws is part of the fun in my opinion.

    • @DJPeachCobbler
      @DJPeachCobbler  3 ปีที่แล้ว +9

      It's just my personal taste, I dislike that sort of choice

    • @ChadVulpes
      @ChadVulpes 3 ปีที่แล้ว +30

      No one is saying comparing factions can't be fun. The problem starts when a game is pretending to have a "mature" story with "complicated moral questions". It's no wonder video games aren't taken seriously as an artform when given the question "what do you do with a world after atomic annihilation" the designers say "barbaric imperialism", "ineffective bureaucracy" or "capitalism". It's immature, and that makes it not interesting to a lot of people.

    • @Virtualnerd101
      @Virtualnerd101 3 ปีที่แล้ว +8

      @@ChadVulpes I get that to a certain extent. Like I do hate how certain games like Fallout 4 have factions and characters that are just too over the top. However, I think that New Vegas and Skyrim really hit the nail on the head with factions Every faction has something interesting about them, but every faction also has a flaw, so your character has to decide if (for example) joining the Stormcloaks to fight the tyrannical empire is worth putting up with the racist rhetoric of Ulfric Stormcloak.

    • @deezboyeed6764
      @deezboyeed6764 3 ปีที่แล้ว +17

      @@ChadVulpes in what way is that immature? Wouldn't fallout 3 be more immature "these are good guys and these are bad look how evil they are!" fnv factions can be odd but they all have a reason to act how they do,nv is one of the few games that handles factions well the ncr is more then corrupt buractrats, Legion is more then barbaric tribe (shame really since they had some best cut content) and house is more then a capitalist. If you payed even slightest attention you can pick up on this.

    • @alsaiduq4363
      @alsaiduq4363 3 ปีที่แล้ว +9

      @@ChadVulpes honestly i dont see how it's imature when it's literaly how some irl countries work lmao. Hell, there's some countries that are even worse than what they shown in fallout (hello North korea..)

  • @artemiygulyaev2280
    @artemiygulyaev2280 3 ปีที่แล้ว +23

    It honestly feels like the author of the video have never played fallout NV to say that there are only 2 main factions (while there's 4), where the Legion is just the black and white crazy one and there's only one correct and undebatable view on which power, ideology shall rule the wastelands and the New Vegas. Or you've just skipped all the dialogue and played through it like it was a call of duty game.
    And all somehow supposed to fall in comparison to the "deep" factions like the Freedom, faction of calling each other bro, smoking weed and drinking vodka, and being an unironic anarchist hippie, like the ones from the outer worlds, while simultaneously fighting one of the most organized structures on the zone.
    The whole video just feels like a massive reach to make stalker look like a massive yaaas queen hidden gem.

  • @Alexander-yh3nw
    @Alexander-yh3nw ปีที่แล้ว +4

    one of the funny things about stalker is that in its first stages, it could actually softlock its self. the factions could softlock the game by completing it before you. i forget the details, but it was fixed before release.

  • @protocolsummit103
    @protocolsummit103 3 ปีที่แล้ว +2

    Translation: Where is my goody-two-shoes option.
    I mean sure you're right I mostly agree with you and most of your opinions on this channel but having the good option in, say, New Vegas, doesn't make any sense.
    If the world is garbage, Mickey Mouse and his friends will not survive it.
    There's also no value or weight in picking the good guy option which makes it very clear it is the good option.
    If it is so easy to choose the good guy side, then there's no weight at all.
    Everyone is gonna pick the good guy and the other factions are either the bad guys or what have you.
    You don't let the player choose for themselves who is "good" and who is "bad", hence no choice or spending time with the faction(s) to see what makes them good or evil.

  • @trotgang
    @trotgang 3 ปีที่แล้ว +11

    shout out to the real ones who understood the "I'm not a monster" joke

    • @Jakeydoublelegz
      @Jakeydoublelegz 2 ปีที่แล้ว +1

      I'm confused by it but so curious. Who's the woman and what's the joke? Do you mind explaining? Please and thank you XD

  • @azurqasm2746
    @azurqasm2746 3 ปีที่แล้ว +14

    There's a way in Outer Worlds to have the non-corporate mofos move into the city...you know that right?
    But I agree with most games' choices being weak and not compelling. It's like why the Courier can't take control of New Vegas or why the Dragonborn just HAS to serve the Imperium or the Stormcloaks. We're kind of limited by the technology and processing power.

    • @azurqasm2746
      @azurqasm2746 3 ปีที่แล้ว +1

      @@benjaminparent4115 I mean gameplay-wise my friend. Not just in the ending slides I'm afraid. F:NV was planned to have a fleshed out post-game but was obviously cut due to reasons everyone knows by now. We don't rule new vegas any more than we can own a casino in the game without a mod.
      Also, while it is not explicitly stated in the game, the Courier's rule is hinted to be an anarchy and apparently he/she doesn't take full control even in the end game slide resulting in violence everywhere. Yes man and the courier presumably work towards their goal of controlling all of New Vegas and restoring peace but the canon states nothing as to whether they actually achieve it.
      Yes, I know it is disappointing. I too chose the Yes Man ending. It's not nice to find out years that the Courier ruled as he/she wanted to is only headcanon.

    • @theeternal2734
      @theeternal2734 2 ปีที่แล้ว +6

      @@azurqasm2746 It Literally Says In The Ending Slide "Any Chaos On The Streets Was Ended, Quickly" If You Have The Entire Securitron Army

    • @gabiferreira6864
      @gabiferreira6864 2 ปีที่แล้ว

      @@theeternal2734 I doubt the Securitrons ended those riots peacefully

    • @theeternal2734
      @theeternal2734 2 ปีที่แล้ว

      @@gabiferreira6864 Good

  • @BrokenOminc4545
    @BrokenOminc4545 3 ปีที่แล้ว +4

    Just going to say that the words “The right thing to do” and “Weekend at Bernie’s this bitch” should never be put together like 0:50.

  • @ustymkarma4460
    @ustymkarma4460 3 ปีที่แล้ว +14

    You can convince everyone to work together in the outer worlds. That's what I did on my first playthrough. I get it tho the choices did kind of suck but finding that option made me feel a little better. There is another option later on to make some anarchists work with the corporation as well.

  • @cassidy8307
    @cassidy8307 ปีที่แล้ว +14

    8:54 - I think a lot of players prefer going 100% into moral endings, either 100% good or 100% evil, because endings in the middle can often be unsatisfying. That would create an issue where some players decide to quit the game or lower the difficulty rather than harvesting some girls to make the game easier, since that would ruin their good playthrough. In other words, players could find a way to bypass the moral dilemma if it otherwise stops them from seeing certain stuff.

  • @kylebenjamin2125
    @kylebenjamin2125 3 ปีที่แล้ว +5

    5:39 I was not expecting dark souls in summary to pop up here

  • @dannydanny2789
    @dannydanny2789 3 ปีที่แล้ว +11

    Wow, that intro escalated quickly

  • @SgtGigawattz
    @SgtGigawattz 3 ปีที่แล้ว +4

    Which is the best faction in STALKER and why is it Clear Sky?

    • @pyroparagon8945
      @pyroparagon8945 3 ปีที่แล้ว

      The zone isn't known well enough. Ecologist, until we discover if the zone can actually be contained. Freedom works too.

  • @StarBurstRastaman
    @StarBurstRastaman 2 ปีที่แล้ว +1

    I love the idea that the wish granter is just Stephen Fucking King at the end of a dark hallway, high off his ass

  • @paperswan
    @paperswan 2 ปีที่แล้ว +3

    In FNV there is no right solution. Just like in real life. Every faction offering something good and bad.
    If you decide to rule Vegas yourself there would be clusterfudg of things that go south and many more positive changes. It's sort of irony on past world, that has collapsed under very same human ambitions and beliefs. And don't forget motto of this series: "War... War never changes..."

    • @matthewjones39
      @matthewjones39 2 ปีที่แล้ว

      What the fuck is good about the Legion

  • @plaidpvcpipe3792
    @plaidpvcpipe3792 3 ปีที่แล้ว +5

    Honestly this was the issue with the Skyrim Civil War. The Imperials are rational and have a good plan and all that, and the Stormcloaks are either annoying, assholes, naive, or dumb depending on who you ask.

    • @WeegeeSlayer123
      @WeegeeSlayer123 3 ปีที่แล้ว +4

      Yes, I really hate when factions are given that kind of one-sided lazy writing. The Stormcloaks really needed to be given better reasons for why they stand and fight. And them wanting to turn Skyrim into an ethno state just made them undesirable to a lot of people.

    • @plaidpvcpipe3792
      @plaidpvcpipe3792 3 ปีที่แล้ว +3

      @@WeegeeSlayer123 they also brushed off the fact that Talos is the favorite god and hero of the Imperials too (except maybe Pelinal and Akatosh.) He’s an Imperial deity not a Nord one.

  • @ididntmeantoshootthatvietn5012
    @ididntmeantoshootthatvietn5012 3 ปีที่แล้ว +5

    The outer worlds is a piece of trash to me, feels nothing like new vegas

    • @legionary3519
      @legionary3519 3 ปีที่แล้ว +1

      ...Was it supposed to feel like New Vegas, though?

    • @ididntmeantoshootthatvietn5012
      @ididntmeantoshootthatvietn5012 3 ปีที่แล้ว +3

      @@legionary3519 the only reason people hyped for this game is so it have New Vegas RPG elements, which it has but its a gimmick/callback to new Vegas and its not even matter, and its too black and white

    • @legionary3519
      @legionary3519 3 ปีที่แล้ว

      @@ididntmeantoshootthatvietn5012 Aha alright then dude. thanks for answering.

  • @Rain_Dancer134
    @Rain_Dancer134 3 ปีที่แล้ว +7

    That bioshock thing is just like black bullet. Like I'm not gonna kill little girls

  • @randomslav1548
    @randomslav1548 2 ปีที่แล้ว +6

    I love the Monolith specifically because their reputation of "religious fanatics" and their lore page is more or less just how the other stalkers perceive them. And they do sure look like that way, partly derived from their supposed origins of being a group of stalkers that did actually believe there was something greater and alien in the Zone's center. And so they wandered deep inside, only to resurface as what we know them in games.
    But, if one bothers to sneak up on them in Call of Pripyat and listen, a whole new perspective is offered.
    th-cam.com/video/sHUYEXdoAvU/w-d-xo.html

  • @flamingcroatan3739
    @flamingcroatan3739 2 ปีที่แล้ว +1

    "Don't care about ether side I just wanna go home"
    - This Guy

  • @danutmh
    @danutmh 4 ปีที่แล้ว +14

    You should also try the stalker Lost Alpha standalone.
    Think of it like a re-imagineing of the original game and all sorts of cut content / story elements.

    • @RenamedChannel
      @RenamedChannel 3 ปีที่แล้ว +2

      Yeah, Lost Alpha also has one more faction - Illuminati...

  • @elevatorman7839
    @elevatorman7839 3 ปีที่แล้ว +5

    You should try prey 2017 after this. It had actually interesting moral choices, one of my favorites being “a ship is departing from the mainland on a world tour. However, a virus is discovered in the mainland right after they left. We don’t know if they have the virus, because we weren’t checking for it when they left. There are several small explosive charges on the ship that the crew does not know about. Do you activate the chargers and kill everyone on board to ensure the virus does not leave, or do you let them live, risking the virus escaping?”

  • @legionary3519
    @legionary3519 3 ปีที่แล้ว +8

    Many have been saying this, but eh, why not say it as well. you have good content, and I am surprised that you only have 2k subs. great video my dude.

  • @DizzyScorpia
    @DizzyScorpia 2 ปีที่แล้ว +7

    Touching on the whole morality system of bioshock, at least the choices to get the alternative ending in metro 2033 required you to actually be a good person and think of stealthy ways to get around areas. It also had some extra lore bits that were almost impossible to find without a walkthrough but you felt like it all came to a head in the end.

  • @BadassName17
    @BadassName17 14 วันที่ผ่านมา +1

    This is why I find myself intrigued by STALKER.
    I find myself agreeing with one or more points every faction makes.
    For instance I agree with Duty that the zone is dangerous and the need to protect humanity, but I also agree with Freedom and that the zone should be free for any who would dare to come there.
    Which is why I cannot decide a “favorite” faction for STALKER.

  • @josefdebnar6500
    @josefdebnar6500 3 ปีที่แล้ว +4

    0:25 I would reply: We are in Europe. No need to worry for it.
    End of the story.

  • @vrooomvrooom230
    @vrooomvrooom230 4 ปีที่แล้ว +6

    Wow, nice video! I'm surprised you only have 100 subscribers! Keep it up man!

  • @jakechinn6561
    @jakechinn6561 3 ปีที่แล้ว +5

    It's a matter of outlook. For me a choice between two correct factions is a conflict I don't have to get involved in. I don't care which faction wins, either way it'll be a net bonus. I'd be essentially attacking a faction I agree with because I agree with their opponents just a smidge more, not exactly something to get me involved. Actually that's something STALKER does well, it doesn't actively push you to join a faction wholeheartedly.
    Duty and freedom are really good examples for this as even within the confines of the games lore they're both right. Freedom makes the most sense but Duty is the most useful so I just leave them to their squabbles. Freedom can still sod off though, their grand solution is to sit on their asses fighting the only guys actually defending everyday stalkers. While I'm out collecting mutant dog hearts so researchers can cure heart disease I know which faction I'd prefer by my side.

  • @yato3335
    @yato3335 3 ปีที่แล้ว +2

    I was also thinking about Fallout 4. Why is everyone crazy there? The only one sane faction is the Minutemen. Brotherhood of Steel are fascist and racists, the Railroad are stupid and fighting irrelevant cause, and the Institute is both authoritarian and doing useless stuff. And everyone wants to kill each other. Why is there a choice...
    SPOILER!!!
    ..to murder your son, or to kill dozens of innocent people just because your son tells you to do?

  • @nullfloofyboi8254
    @nullfloofyboi8254 3 ปีที่แล้ว +11

    2:35 “Lesser, greater, middling, it's all the same. Proportions are negotiated, boundaries blurred. ... But if I'm to choose between one evil and another, then I prefer not to choose at all." that quote fits

  • @Icksnuck
    @Icksnuck 3 ปีที่แล้ว +12

    I assume you didn’t like Yes Man or Mr Houses ending either? Great video though, STALKER is a GOAT game

  • @royalmytho607
    @royalmytho607 3 ปีที่แล้ว +9

    "If I have to choose between the lesser of two evils, I'm just not gonna play your fucking game." based

    • @officalkingkrab1912
      @officalkingkrab1912 3 ปีที่แล้ว +12

      Not really, a game with “Obvious good guy” and “Obvious bad guy” probably isn’t going to be interesting. New Vegas wasn’t “two lesser evils” there was 4 options that start shitty at first, but through you, the player’s actions, make those 4 options that *started* as “4 lesser evils” into a “Rough good, needs some brushing up, but still, good”. Just saying, his example really wasn’t that good. Now the outer worlds? He’s spot on there, they needed to make the two sides a lot more well rounded.

    • @calebbarnhouse496
      @calebbarnhouse496 3 ปีที่แล้ว +8

      not a based opinion, he is just dumb, the point in new vegas is the world is starting to heal after the bombs fell and the nations that rise up from the ashes are flawed, but have good sides to them, the NCR is corrupt, however they prosper in many ways no other faction has because of how there government is set up, the legion does crucify, enslave people, and see people as tools, however they completely destroy raiders and bandits from attacking even the poor, something the NCR doesn't bother with, they also don't like drugs, and have basic infantry being actively against drug and alcohol use, which is pretty much unheard of in an army, with any religion, all while you have house offering to rebuild the world with you to act as his hands, while yes man is a faction based on doing what you think is the best, while yes man does get more independent by the end, he still is supposed to run his government as a way to protect the people, rather then protect the rich, or to grow the nations power, as the other factions you can bring to total power in the region do, of course thats not even considering the other factions in the game, and how you can deal with them with the main factions

    • @lunchpin403
      @lunchpin403 3 ปีที่แล้ว +2

      Cringe and reductive

  • @Th3Raz96
    @Th3Raz96 2 ปีที่แล้ว +6

    SOMA had one of the most captivating stories I've ever experienced in a game, and also posed some deep, philosophical, and existential questions that has seriously altered my perspective long after beating the game.
    I don't know that movies and shows really make you think _more often_ or _more deeply_ than games do, I think in general most releases across most mediums are just dumb fun or straight-forward without *too* much depth in order to broaden appeal. Examples that really do make you think like this in any of these mediums are more of a rare treat than a common recurrence.
    I will say, however, when games pull this sorta stuff off correctly, the effect felt there is far greater than any non-interactive fiction could ever hope to achieve;
    Even if they do add in something profound, obviously we're limited in how much we can interact with the media. Being immersed in a game with a great story, faced with a dilemma(s), and making choices that matter is just the shit.

  • @user-xsn5ozskwg
    @user-xsn5ozskwg 10 หลายเดือนก่อน +2

    Man, it certainly is something to admit that you just skip the dialogue and writing of games and to really show that with the Bioshock example. At least you got some of the nuance of STALKER's factions right...

  • @GG_Man123
    @GG_Man123 3 ปีที่แล้ว +2

    3:43 wait, I just realised that this alpha beta joke is not actually a joke, word alphabet is combination of first two letters, in Latin of course Alpha and Beta. And I think every language combines first two letters for word alphabet

    • @epicvas1965
      @epicvas1965 4 หลายเดือนก่อน

      GREEK

  • @Outcast115
    @Outcast115 3 ปีที่แล้ว +4

    That's why there are 2 other options in Fallout New Vegas...

  • @melaninfarmer
    @melaninfarmer 2 ปีที่แล้ว +3

    "Do you support racist nationalists?" Well, all I can say is Skyrim is for the Nords.

  • @RizzyTizzyLando
    @RizzyTizzyLando 3 ปีที่แล้ว +4

    This video was packed with so much quality content, I HAD to subscribe. So. Ya got me skippy

  • @crownediceman998
    @crownediceman998 3 ปีที่แล้ว +1

    When he said “I choose not kill little girls every day I’m not a monster” and the camera cut to that woman on the ground I’d like to know what that was about.

  • @WalnutCreeks
    @WalnutCreeks 3 หลายเดือนก่อน

    'If I have to choose between the lesser of two evils, I'm just not gonna play your fucking game." -Gerald of Riviara